@quenty/clipcharacters 12.39.0 → 12.40.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,14 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [12.40.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/clipcharacters@12.40.0...@quenty/clipcharacters@12.40.1) (2026-05-30)
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+
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+ **Note:** Version bump only for package @quenty/clipcharacters
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+
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+ # [12.40.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/clipcharacters@12.39.0...@quenty/clipcharacters@12.40.0) (2026-05-29)
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+
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+ **Note:** Version bump only for package @quenty/clipcharacters
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+
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  # [12.39.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/clipcharacters@12.38.0...@quenty/clipcharacters@12.39.0) (2026-05-20)
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  ### Features
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/clipcharacters",
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- "version": "12.39.0",
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+ "version": "12.40.1",
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  "description": "Clip characters locally on the client of other clients so they don't interfer with physics.",
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  "keywords": [
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  "Roblox",
@@ -29,21 +29,21 @@
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  ],
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  "dependencies": {
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  "@quenty/baseobject": "10.13.0",
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- "@quenty/brio": "14.29.2",
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- "@quenty/characterutils": "12.31.2",
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+ "@quenty/brio": "14.30.1",
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+ "@quenty/characterutils": "12.32.1",
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  "@quenty/loader": "10.11.0",
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  "@quenty/maid": "3.9.0",
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  "@quenty/nevermore-test-runner": "1.4.0",
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- "@quenty/playerutils": "8.31.2",
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- "@quenty/remoting": "12.31.2",
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- "@quenty/servicebag": "11.18.0",
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- "@quenty/statestack": "14.31.2",
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+ "@quenty/playerutils": "8.32.1",
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+ "@quenty/remoting": "12.32.1",
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+ "@quenty/servicebag": "11.18.1",
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+ "@quenty/statestack": "14.32.1",
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  "@quenty/table": "3.9.2",
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- "@quenty/valueobject": "13.30.2",
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+ "@quenty/valueobject": "13.31.1",
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  "@quentystudios/jest-lua": "3.10.0-quenty.2"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "e9274ae087550f64d37a3a604b867829e438f8da"
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+ "gitHead": "598b2b62b36bdcbdbbd56f7db10c399831cc6eba"
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  }
@@ -1,6 +1,6 @@
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  --!strict
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  --[=[
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- Clip characters locally on the client of other clients so they don't interfer with physics.
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+ Clip characters locally on the client of other clients so they don't interfere with physics.
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  @class ClipCharacters
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  ]=]
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@@ -22,8 +22,8 @@ function ClipCharactersServiceClient:Init(serviceBag: ServiceBag.ServiceBag)
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  end
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  --[=[
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- Disables collisions between default geometry and other charaters which stops some random physics
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- glitches from occuring.
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+ Disables collisions between default geometry and other characters which stops some random physics
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+ glitches from occurring.
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  ]=]
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  function ClipCharactersServiceClient:PushDisableCharacterCollisionsWithDefault()
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  return self._disableCollisions:PushState(true)