@quenty/camerastoryutils 10.13.0 → 10.13.1-canary.651.a0cf24f.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [10.13.1-canary.651.a0cf24f.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/camerastoryutils@10.13.0...@quenty/camerastoryutils@10.13.1-canary.651.a0cf24f.0) (2026-02-09)
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+
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+
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+ ### Bug Fixes
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+
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+ * CameraStoryUtils doesn't require InsertService anymore ([333a1a0](https://github.com/Quenty/NevermoreEngine/commit/333a1a05b7bc756836edb3e7d1574a547e58194c))
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+
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+
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+
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+
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+
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  # [10.13.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/camerastoryutils@10.12.7...@quenty/camerastoryutils@10.13.0) (2026-01-13)
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  **Note:** Version bump only for package @quenty/camerastoryutils
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/camerastoryutils",
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- "version": "10.13.0",
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+ "version": "10.13.1-canary.651.a0cf24f.0",
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  "description": "CameraStoryUtils - utility functions for 3D viewport hoarcekat stories.",
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  "keywords": [
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  "Roblox",
@@ -29,7 +29,7 @@
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  "Quenty"
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  ],
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  "dependencies": {
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- "@quenty/insertserviceutils": "10.13.0",
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+ "@quenty/blend": "12.28.2-canary.651.a0cf24f.0",
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  "@quenty/loader": "10.9.3",
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  "@quenty/math": "2.7.5",
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  "@quenty/promise": "10.13.0"
@@ -37,5 +37,5 @@
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "fbe4f7a70d781c1b2dd62ec19aec1ce6ce2d742c"
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+ "gitHead": "a0cf24f765a387203b8e69099be99afb212260b8"
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  }
@@ -9,10 +9,10 @@ local require = require(script.Parent.loader).load(script)
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  local RunService = game:GetService("RunService")
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  local TextService = game:GetService("TextService")
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- local InsertServiceUtils = require("InsertServiceUtils")
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  local Maid = require("Maid")
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  local Math = require("Math")
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  local Promise = require("Promise")
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+ local RenderCrateUtils = require("RenderCrateUtils")
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  local CameraStoryUtils = {}
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@@ -71,17 +71,16 @@ end
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  ]=]
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  function CameraStoryUtils.promiseCrate(
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  maid: Maid.Maid,
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- viewportFrame: ViewportFrame,
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- properties
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+ viewportFrame: ViewportFrame?,
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+ properties: { [string]: any }?
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  ): Promise.Promise<Instance>
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- return maid:GivePromise(InsertServiceUtils.promiseAsset(182451181)):Then(function(model)
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- maid:GiveTask(model)
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+ local promise = maid:GivePromise(Promise.new())
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- local crate = (model :: any):GetChildren()[1]
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- if not crate then
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- return Promise.rejected()
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- end
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+ maid:GiveTask(RenderCrateUtils.crate():Subscribe(function(crate)
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+ promise:Resolve(crate)
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+ end))
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+ return promise:Then(function(crate)
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  if properties then
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  for _, item in crate:GetDescendants() do
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  if item:IsA("BasePart") then
@@ -0,0 +1,183 @@
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+ --!strict
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+ --[=[
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+ @class RenderCrateUtils
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+ ]=]
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+
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+ local require = require(script.Parent.loader).load(script)
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+
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+ local Blend = require("Blend")
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+
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+ local RenderCrateUtils = {}
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+
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+ function RenderCrateUtils.crate()
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+ local center = Blend.State(nil)
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+
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+ return Blend.New "Model" {
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+ Name = "Wood Crate",
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+ PrimaryPart = center,
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(1.7, -0.300135, -1.699984, 0, -1, 0, -1, 0, 0, 0, 0, -1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(180, 0, 90),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(2.8, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(0, 1.7, -1.7, 1, 0, 0, 0, 1, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(0, 0.028748, 1.641696, -0.707111, -0.707102, 0, 0.707102, -0.707112, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, 0, 135),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(0.6, 0.6, 4),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(0, 0.028749, -1.658263, 0, -0.707102, -0.707111, 0, -0.707111, 0.707102, -1, -0, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(-90, -45, 90),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(
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+ -1.649982,
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+ 0.02874,
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+ -0.008285,
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+ 0,
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+ 0,
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+ -1,
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+ 0.707106,
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+ -0.707108,
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+ 0,
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+ -0.707108,
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+ -0.707106,
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+ -0
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+ ),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(-135, -90, 0),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(0.3, -1.7, 1.7, 1, 0, 0, 0, 1, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(-1.7, 1.7, -0.3) * CFrame.Angles(0, math.pi / 2, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, 90, 0),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(-1.7, -0.3, -1.7) * CFrame.Angles(-math.pi / 2, math.pi / 2, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(-90, 90, 0),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(2.8, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(0.000019, -1.70013, -1.7, 1, 0, 0, 0, 1, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(1.7, 0.3, 1.7, 0, -1, 0, 1, 0, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, 0, 90),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(-0.3, 1.7, 1.7, 1, 0, 0, 0, 1, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(1.649986, 0.028765, 0, 0, 0, 1, 0.707111, 0.707102, 0, -0.707102, 0.707111, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(45, 90, 0),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(-0.007957, 1.649938, 0.054213, 0.707106, 0, 0.707108, 0, 1, 0, -0.707108, 0, 0.707106),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, 45, 0.001),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(-1.699978, -1.700141, 0.299995) * CFrame.Angles(0, math.pi / 2, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, 90, 0),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(2.8, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(-1.7, 0, 1.7, 0, 1, 0, -1, 0, 0, 0, 0, 1),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, 0, -90),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(0, -1.671373, -0.008285, 0.707105, 0.707108, -0, 0, 0, 1, 0.707108, -0.707105, -0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(-90, -0.001, -45),
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(2.8, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(1.7, -1.7, 0) * CFrame.Angles(math.pi, math.pi / 2, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(180, 90, 0),
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+ },
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+ Blend.New "Part" {
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+ Name = "Center",
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+ Size = Vector3.new(3.6, 3.6, 3.6),
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+ BrickColor = BrickColor.new("Brown"),
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+ CFrame = CFrame.Angles(0, 0, 0),
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+ Color = Color3.fromRGB(124, 92, 70),
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+ Material = Enum.Material.WoodPlanks,
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+ [Blend.Instance] = center,
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+ },
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+ Blend.New "Part" {
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+ Size = Vector3.new(3.4, 0.6, 0.6),
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+ BrickColor = BrickColor.new("Reddish brown"),
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+ CFrame = CFrame.new(1.7, 1.7, -0.3) * CFrame.Angles(0, -math.pi / 2, 0),
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+ Color = Color3.fromRGB(105, 64, 40),
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+ Material = Enum.Material.WoodPlanks,
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+ Rotation = Vector3.new(0, -90, 0),
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+ },
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+ }
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+ end
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+
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+ return RenderCrateUtils