@quenty/camera 5.2.0 → 5.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -3,6 +3,22 @@
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All notable changes to this project will be documented in this file.
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See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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# [5.3.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/camera@5.2.1...@quenty/camera@5.3.0) (2022-01-17)
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**Note:** Version bump only for package @quenty/camera
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## [5.2.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/camera@5.2.0...@quenty/camera@5.2.1) (2022-01-16)
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**Note:** Version bump only for package @quenty/camera
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# [5.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/camera@5.1.1...@quenty/camera@5.2.0) (2022-01-07)
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**Note:** Version bump only for package @quenty/camera
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package/package.json
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{
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"name": "@quenty/camera",
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"version": "5.
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"version": "5.3.0",
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"description": "Quenty's camera system for Roblox",
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"keywords": [
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"Roblox",
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"Quenty"
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],
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"dependencies": {
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"@quenty/acceltween": "^2.0
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"@quenty/baseobject": "^3.
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"@quenty/acceltween": "^2.1.0",
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"@quenty/baseobject": "^3.5.0",
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"@quenty/cframeutils": "^2.0.1",
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"@quenty/cubicspline": "^3.
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"@quenty/cubicspline": "^3.5.0",
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"@quenty/inputobjectutils": "^2.0.2",
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"@quenty/loader": "^3.
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"@quenty/maid": "^2.0
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"@quenty/loader": "^3.4.0",
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"@quenty/maid": "^2.1.0",
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"@quenty/math": "^2.0.1",
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"@quenty/qframe": "^3.
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"@quenty/servicebag": "^3.
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"@quenty/spring": "^3.
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"@quenty/qframe": "^3.6.0",
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"@quenty/servicebag": "^3.5.0",
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"@quenty/spring": "^3.3.0"
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},
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"devDependencies": {
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"@quenty/camerastoryutils": "^3.
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"@quenty/camerastoryutils": "^3.6.0"
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},
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"publishConfig": {
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"access": "public"
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},
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"gitHead": "
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"gitHead": "c094ba8f4e128cdff08919d89de226d3d65247ce"
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}
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@@ -14,10 +14,13 @@ LagPointCamera.ClassName = "LagPointCamera"
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LagPointCamera._FocusCamera = nil
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LagPointCamera._OriginCamera = nil
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--
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--[=[
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Camera that lags behind the actual camera.
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@param originCamera CameraEffect -- A camera to use
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@param focusCamera CameraEffect -- The Camera to look at.
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@return LagPointCamera
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]=]
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function LagPointCamera.new(originCamera, focusCamera)
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local self = setmetatable({}, LagPointCamera)
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@@ -39,7 +39,9 @@ function PushCamera:__add(other)
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return SummedCamera.new(self, other)
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end
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--
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--[=[
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@param xzrotVector Vector2 -- The delta rotation to apply
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]=]
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function PushCamera:RotateXY(xzrotVector)
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self.AngleX = self.AngleX + xzrotVector.x
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self.AngleY = self.AngleY + xzrotVector.y
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return SummedCamera.new(self, other)
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end
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--
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--[=[
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@param xzrotvector Vector2 -- The delta rotation to apply
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]=]
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function RotatedCamera:RotateXY(xzrotvector)
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self.AngleX = self.AngleX + xzrotvector.x
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self.AngleY = self.AngleY + xzrotvector.y
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return SummedCamera.new(self, other)
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end
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--[=[
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@param xyRotateVector Vector2 -- The delta rotation to apply
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]=]
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function SmoothRotatedCamera:RotateXY(xyRotateVector)
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self.AngleX = self.AngleX + xyRotateVector.x
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self.AngleY = self.AngleY + xyRotateVector.y
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