@quenty/buttonhighlightmodel 9.1.1 → 9.2.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,18 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [9.2.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/buttonhighlightmodel@9.1.1...@quenty/buttonhighlightmodel@9.2.0) (2023-12-14)
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+
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+
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+ ### Bug Fixes
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+
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+ * Handle button higlight model cleaningup during event emission ([e8263f8](https://github.com/Quenty/NevermoreEngine/commit/e8263f8efee344e120708b14caf7cbe429cf7493))
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+ * Handle edge case where we'd clean up while fingers are still down ([71ef8f7](https://github.com/Quenty/NevermoreEngine/commit/71ef8f7d4313909b06876f67411a13efd5c22f3b))
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+
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+
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+
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+
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  ## [9.1.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/buttonhighlightmodel@9.1.0...@quenty/buttonhighlightmodel@9.1.1) (2023-10-28)
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  **Note:** Version bump only for package @quenty/buttonhighlightmodel
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/buttonhighlightmodel",
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- "version": "9.1.1",
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+ "version": "9.2.0",
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  "description": "Contains model information for the current button",
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  "keywords": [
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  "Roblox",
@@ -27,16 +27,16 @@
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  ],
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  "dependencies": {
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  "@quenty/acceltween": "^2.3.0",
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- "@quenty/baseobject": "^7.0.0",
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- "@quenty/blend": "^7.1.1",
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- "@quenty/loader": "^7.0.0",
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+ "@quenty/baseobject": "^7.1.0",
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+ "@quenty/blend": "^7.2.0",
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+ "@quenty/loader": "^7.1.0",
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  "@quenty/maid": "^2.6.0",
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- "@quenty/rx": "^8.1.1",
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+ "@quenty/rx": "^8.2.0",
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  "@quenty/steputils": "^3.3.0",
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- "@quenty/valueobject": "^8.1.1"
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+ "@quenty/valueobject": "^8.2.0"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "440aca7ce2b50b74317ee05fdc0b8d1e58001af3"
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+ "gitHead": "2c2dbbc0cb2fbb46b4f3270c559c63890fe18b26"
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  }
@@ -396,7 +396,9 @@ function ButtonHighlightModel:_trackTouch(inputObject)
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  self._numFingerDown.Value = self._numFingerDown.Value + 1
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  maid:GiveTask(function()
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- self._numFingerDown.Value = self._numFingerDown.Value - 1
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+ if self._numFingerDown.Destroy then
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+ self._numFingerDown.Value = self._numFingerDown.Value - 1
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+ end
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  end)
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  maid:GiveTask(inputObject:GetPropertyChangedSignal("UserInputState"):Connect(function()
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  if inputObject.UserInputState == Enum.UserInputState.End then
@@ -414,12 +416,19 @@ end
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  function ButtonHighlightModel:_updateTargets()
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  self._isMouseOrTouchOver.Value = self._isMouseOver.Value or self._numFingerDown.Value > 0
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- self._isPressed.Value = (self._isMouseDown.Value or self._isKeyDown.Value or self._numFingerDown.Value > 0)
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- self._isHighlighted.Value = self._isSelected.Value
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- or self._numFingerDown.Value > 0
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- or self._isKeyDown.Value
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- or self._isMouseOver.Value
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- or self._isMouseDown.Value
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+
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+ -- Assume event emission can lead to cleanup in middle of call
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+ if self._isPressed.Destroy then
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+ self._isPressed.Value = (self._isMouseDown.Value or self._isKeyDown.Value or self._numFingerDown.Value > 0)
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+ end
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+
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+ if self._isHighlighted.Destroy then
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+ self._isHighlighted.Value = self._isSelected.Value
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+ or self._numFingerDown.Value > 0
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+ or self._isKeyDown.Value
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+ or self._isMouseOver.Value
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+ or self._isMouseDown.Value
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+ end
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  end
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  function ButtonHighlightModel:_update()