@quenty/blend 4.3.1 → 5.0.0

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ # [5.0.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/blend@4.3.1...@quenty/blend@5.0.0) (2022-08-14)
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+
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+
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+ ### Features
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+
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+ * Add Blend.Shared and Blend.Throttled to optimize expensive blend scenarios. ([3073d57](https://github.com/Quenty/NevermoreEngine/commit/3073d57e5b52ef66c03c8fcd4a7dcd61aed22fda))
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+
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  ## [4.3.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/blend@4.3.0...@quenty/blend@4.3.1) (2022-08-11)
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  **Note:** Version bump only for package @quenty/blend
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/blend",
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- "version": "4.3.1",
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+ "version": "5.0.0",
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  "description": "Declarative UI system.",
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  "keywords": [
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  "Roblox",
@@ -28,22 +28,22 @@
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  },
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  "dependencies": {
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  "@quenty/acceltween": "^2.2.0",
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- "@quenty/brio": "^6.2.0",
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- "@quenty/instanceutils": "^5.2.0",
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+ "@quenty/brio": "^7.0.0",
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+ "@quenty/instanceutils": "^6.0.0",
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  "@quenty/loader": "^5.0.0",
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  "@quenty/maid": "^2.4.0",
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  "@quenty/promise": "^5.1.0",
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- "@quenty/rx": "^5.2.0",
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+ "@quenty/rx": "^6.0.0",
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  "@quenty/signal": "^2.2.0",
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  "@quenty/spring": "^5.0.0",
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  "@quenty/steputils": "^3.1.0",
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- "@quenty/string": "^2.3.0",
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- "@quenty/valuebaseutils": "^5.2.1",
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- "@quenty/valueobject": "^5.2.0"
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+ "@quenty/string": "^3.0.0",
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+ "@quenty/valuebaseutils": "^6.0.0",
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+ "@quenty/valueobject": "^6.0.0"
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  },
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  "devDependencies": {
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  "@quenty/contentproviderutils": "^5.1.0",
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  "@quenty/playerthumbnailutils": "^5.2.0"
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  },
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- "gitHead": "45ffe88b893e29690163a42c3830c983f6098a59"
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+ "gitHead": "dbb62609f980983cc32da90acfef13e30ed41113"
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  }
@@ -83,6 +83,36 @@ function Blend.State(defaultValue)
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  return ValueObject.new(defaultValue)
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  end
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+ --[=[
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+ Throttles the update to the end of the defer lane. Can help optimize scenarios when
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+ Compute() can trigger multiple times per a frame.
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+
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+ Generally not needed.
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+
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+ @param observable Observable<T>
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+ @return Observable<T>
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+ ]=]
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+ function Blend.Throttled(observable)
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+ return observable:Pipe({
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+ Rx.throttleDefer();
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+ })
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+ end
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+
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+ --[=[
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+ Shares this observables state/computation with all down-stream observables. This can be useful
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+ when a very expensive computation was done and needs to be shared.
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+
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+ Generally not needed.
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+
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+ @param observable Observable<T>
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+ @return Observable<T>
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+ ]=]
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+ function Blend.Shared(observable)
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+ return observable:Pipe({
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+ Rx.cache();
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+ })
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+ end
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+
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  function Blend.Dynamic(...)
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  return Blend.Computed(...)
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  :Pipe({