@quenty/animations 1.0.1-canary.385.c37a0ad.0 → 1.2.0-canary.400.ddaf408.0

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package/CHANGELOG.md CHANGED
@@ -3,9 +3,35 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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- ## 1.0.1-canary.385.c37a0ad.0 (2023-07-10)
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+ # [1.2.0-canary.400.ddaf408.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/animations@1.1.0...@quenty/animations@1.2.0-canary.400.ddaf408.0) (2023-07-28)
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+ ### Features
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+ * Allow for endmarker name to be passed into the promiseFinished of animations ([26ee26d](https://github.com/Quenty/NevermoreEngine/commit/26ee26dba8c425fec2a9ed2bca35a2bdde6803db))
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+ # 1.1.0 (2023-07-10)
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  ### Features
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  * Add utility package to play back animations easily ([46c33ea](https://github.com/Quenty/NevermoreEngine/commit/46c33ea401987b14ba9c674280e56cd5d4cfe530))
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+ # v1.1.0 (Mon Jul 10 2023)
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+ #### 🚀 Enhancement
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+ - users/quenty/animations [#385](https://github.com/Quenty/NevermoreEngine/pull/385) ([@Quenty](https://github.com/Quenty))
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+ - feat: Add utility package to play back animations easily ([@Quenty](https://github.com/Quenty))
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+ #### Authors: 1
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+ - James Onnen ([@Quenty](https://github.com/Quenty))
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/animations",
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- "version": "1.0.1-canary.385.c37a0ad.0",
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+ "version": "1.2.0-canary.400.ddaf408.0",
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  "description": "Utility methods for playing back animations on Roblox",
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  "keywords": [
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  "Roblox",
@@ -26,13 +26,13 @@
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  ],
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  "dependencies": {
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  "@quenty/enumutils": "3.1.0",
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- "@quenty/humanoidanimatorutils": "2.1.2-canary.385.c37a0ad.0",
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+ "@quenty/humanoidanimatorutils": "2.2.0",
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  "@quenty/loader": "6.2.1",
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- "@quenty/promisemaid": "1.1.0",
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- "@quenty/rbxasset": "1.0.1-canary.385.c37a0ad.0"
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+ "@quenty/promisemaid": "1.2.0-canary.400.ddaf408.0",
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+ "@quenty/rbxasset": "1.1.0"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "c37a0ad3981a0e27d4d9db436a0f21e675b12bf0"
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+ "gitHead": "ddaf408b19ec1acac0e375bf90ceb0ba5adff1ea"
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  }
@@ -9,7 +9,7 @@ local PromiseMaidUtils = require("PromiseMaidUtils")
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  local AnimationPromiseUtils = {}
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- function AnimationPromiseUtils.promiseFinished(animationTrack)
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+ function AnimationPromiseUtils.promiseFinished(animationTrack, endMarkerName)
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  local promise = Promise.new()
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  PromiseMaidUtils.whilePromise(promise, function(maid)
@@ -24,6 +24,12 @@ function AnimationPromiseUtils.promiseFinished(animationTrack)
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  maid:GiveTask(animationTrack.Destroying:Connect(function()
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  promise:Resolve()
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  end))
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+
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+ if endMarkerName then
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+ maid:GiveTask(animationTrack:GetMarkerReachedSignal(endMarkerName):Connect(function()
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+ promise:Resolve()
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+ end))
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+ end
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  end)
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  return promise