@quenty/animationgroup 10.8.0 → 10.8.1

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,17 @@
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  All notable changes to this project will be documented in this file.
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  See [Conventional Commits](https://conventionalcommits.org) for commit guidelines.
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+ ## [10.8.1](https://github.com/Quenty/NevermoreEngine/compare/@quenty/animationgroup@10.8.0...@quenty/animationgroup@10.8.1) (2025-04-05)
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+
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+
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+ ### Bug Fixes
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+
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+ * Add types to packages ([2374fb2](https://github.com/Quenty/NevermoreEngine/commit/2374fb2b043cfbe0e9b507b3316eec46a4e353a0))
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+
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+
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+
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+
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+
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  # [10.8.0](https://github.com/Quenty/NevermoreEngine/compare/@quenty/animationgroup@10.7.1...@quenty/animationgroup@10.8.0) (2025-02-18)
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  **Note:** Version bump only for package @quenty/animationgroup
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@quenty/animationgroup",
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- "version": "10.8.0",
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+ "version": "10.8.1",
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  "description": "A group of weighted tracks that can be played back with weighted probability. The closest example to this is the idle animation that looks around at a 1:10 ratio when you're standing still in default Roblox animation script.",
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  "keywords": [
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  "Roblox",
@@ -26,13 +26,13 @@
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  "Quenty"
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  ],
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  "dependencies": {
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- "@quenty/animationtrackutils": "^2.2.0",
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- "@quenty/baseobject": "^10.8.0",
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- "@quenty/loader": "^10.8.0",
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- "@quenty/maid": "^3.4.0"
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+ "@quenty/animationtrackutils": "^2.2.1",
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+ "@quenty/baseobject": "^10.8.1",
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+ "@quenty/loader": "^10.8.1",
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+ "@quenty/maid": "^3.4.1"
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  },
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  "publishConfig": {
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  "access": "public"
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  },
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- "gitHead": "184a407d8d7366c39009444c3c9a7023cb176471"
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+ "gitHead": "78c3ac0ab08dd18085b6e6e6e4f745e76ed99f68"
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  }
@@ -52,13 +52,13 @@ end
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  --[=[
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  @param weightedTracks { WeightedTrack }
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- @param transitionTime number | nil
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+ @param transitionTime number?
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  ]=]
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  function AnimationGroup:SetWeightedTracks(weightedTracks, transitionTime)
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  assert(type(weightedTracks) == "table", "Bad weightedTracks")
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  assert(type(transitionTime) == "number" or transitionTime == nil, "Bad transitionTime")
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- for _, animation in pairs(weightedTracks) do
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+ for _, animation in weightedTracks do
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  assert(animation.track, "Bad animation.track")
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  assert(animation.weight, "Bad animation.weight")
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  end
@@ -37,13 +37,17 @@ function AnimationGroupUtils.createdWeightedTracks(animatorOrHumanoid, weightedA
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  local tracks = {}
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- for _, weightedAnimation in pairs(weightedAnimationList) do
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+ for _, weightedAnimation in weightedAnimationList do
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  assert(weightedAnimation.animationId, "Bad weightedAnimation.animationId")
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  assert(weightedAnimation.weight, "Bad weightedAnimation.weight")
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- table.insert(tracks, AnimationGroupUtils.createdWeightedTrack(
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- AnimationTrackUtils.loadAnimationFromId(animatorOrHumanoid, weightedAnimation.animationId),
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- weightedAnimation.weight))
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+ table.insert(
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+ tracks,
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+ AnimationGroupUtils.createdWeightedTrack(
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+ AnimationTrackUtils.loadAnimationFromId(animatorOrHumanoid, weightedAnimation.animationId),
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+ weightedAnimation.weight
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+ )
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+ )
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  end
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  return tracks
@@ -61,8 +65,8 @@ function AnimationGroupUtils.createdWeightedAnimation(animationId, weight)
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  assert(type(weight) == "number", "Bad weight")
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  return {
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- animationId = animationId;
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- weight = weight;
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+ animationId = animationId,
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+ weight = weight,
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  }
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  end
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@@ -78,8 +82,8 @@ function AnimationGroupUtils.createdWeightedTrack(track, weight)
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  assert(type(weight) == "number", "Bad weight")
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  return {
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- track = track;
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- weight = weight;
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+ track = track,
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+ weight = weight,
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  }
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  end
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@@ -98,7 +102,7 @@ function AnimationGroupUtils.selectFromWeightedTracks(weightedTracks)
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  end
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  local totalWeight = 0
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- for _, animationData in pairs(weightedTracks) do
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+ for _, animationData in weightedTracks do
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  totalWeight = totalWeight + animationData.weight
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  end
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@@ -107,7 +111,7 @@ function AnimationGroupUtils.selectFromWeightedTracks(weightedTracks)
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  local selection = math.random()
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  local total = 0
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- for _, option in pairs(weightedTracks) do
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+ for _, option in weightedTracks do
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  local threshold = total + option.weight/totalWeight
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  total = total + threshold
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