@q9labsai/chalk-react 5.2.2 → 5.2.4

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package/README.md CHANGED
@@ -44,6 +44,14 @@ as the final `participants.issueAccess` argument with the server-only state from
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  `getAccessRefreshState`; Chalk selects replacement only when recovery needs it.
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  See the [web quickstart](../../../docs/sdk-web-quickstart.md) for the endpoint call.
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+ Sound cues are on by default. People already in a call hear a quiet chime when
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+ a new participant joins, at most once every three seconds. Initial rosters,
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+ your own joins, and reconnects do not chime. Playback follows browser autoplay
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+ rules: the Join click enables audio, with later clicks or key presses retrying
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+ blocked audio. A refusal never interrupts the call or queues old chimes.
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+ Embedding apps can disable all cues with `features={{ sounds: false }}` on
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+ `Chalk` or `SpaceView`. A participant's Sounds preference also applies.
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+
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  Pass an existing client when its lifecycle belongs to the embedding
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  application. Chalk will use it without disposing it.
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@@ -107,7 +115,7 @@ returns it unchanged, and `SpaceClient` handles refresh and recovery.
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  ## Component maintenance
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- `control-bar-behavior.ts` owns the shared contracts, state, and commands for the
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+ `sdks/typescript/react/src/components/control-bar/control-bar-behavior.ts` owns the shared contracts, state, and commands for the
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  controls. The component files own presentation.
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  The SDK-owned `@q9labsai/chalk-react/preview` dev-tool entrypoint exposes the
@@ -131,4 +139,4 @@ Each message's `reactions` contains `{ emoji, count, participantIds }`; IDs iden
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  Message reactions are stored separately from recording facts and are not rendered or added to recording timelines yet. Recording validators accept all 24 call-reaction emoji.
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- `useChat()` returns the same state and `react(input)` action. Each hook message always has a reactions array; each group adds `isMine` for the current participant. Public types are `MessageReaction`, `ReactChatMessage`, and `UseChatResult`. No reaction UI is added by this change.
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+ `useChat()` returns the same state and `react(input)` action. Each hook message always has a reactions array; each group adds `isMine` for the current participant. Public types are `MessageReaction`, `ReactChatMessage`, and `UseChatResult`.