@pyreon/reactivity 0.1.0

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025-present Vit Bokisch
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # @pyreon/reactivity
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+
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+ Signal-based fine-grained reactivity primitives for the Pyreon framework.
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+
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+ ## Install
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+
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+ ```bash
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+ bun add @pyreon/reactivity
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+ ```
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+
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+ ## Quick Start
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+
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+ ```ts
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+ import { signal, computed, effect, batch } from "@pyreon/reactivity"
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+
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+ const count = signal(0)
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+ const doubled = computed(() => count() * 2)
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+
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+ effect(() => {
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+ console.log("doubled:", doubled())
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+ })
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+
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+ batch(() => {
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+ count.set(1)
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+ count.set(2)
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+ })
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+ // logs "doubled: 4" once
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+ ```
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+
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+ ## API
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+
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+ ### Signals
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+
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+ - **`signal<T>(initial: T): Signal<T>`** -- Callable getter with `.set(value)` and `.update(fn)` methods.
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+ - **`computed<T>(fn, options?): Computed<T>`** -- Derived signal that recomputes lazily when dependencies change.
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+ - **`cell<T>(initial: T): Cell<T>`** -- Lightweight reactive cell.
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+
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+ ### Effects
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+
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+ - **`effect(fn): Effect`** -- Runs `fn` and re-runs it whenever its tracked dependencies change.
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+ - **`renderEffect(fn): Effect`** -- Like `effect`, but scheduled for render timing.
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+ - **`watch(source, callback, options?): WatchOptions`** -- Watches a reactive source and calls back on change.
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+ - **`setErrorHandler(handler)`** -- Sets a global error handler for effect errors.
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+
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+ ### Batching
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+
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+ - **`batch(fn)`** -- Groups multiple signal writes; subscribers notified once at the end.
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+ - **`nextTick(): Promise<void>`** -- Resolves after the current batch of updates flushes.
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+
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+ ### Tracking
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+
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+ - **`runUntracked(fn)`** -- Runs `fn` without tracking any signal reads.
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+
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+ ### Scopes
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+
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+ - **`effectScope(): EffectScope`** -- Creates a scope that collects effects for bulk disposal.
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+ - **`getCurrentScope(): EffectScope | undefined`** -- Returns the active effect scope.
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+ - **`setCurrentScope(scope)`** -- Manually sets the current effect scope.
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+
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+ ### Selectors and Resources
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+
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+ - **`createSelector(source)`** -- Creates an efficient selector for keyed comparisons.
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+ - **`createResource(fetcher): Resource<T>`** -- Wraps an async data source in a reactive resource.
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+
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+ ### Stores
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+
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+ - **`createStore(initial)`** -- Creates a deeply reactive store object.
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+ - **`isStore(value): boolean`** -- Checks whether a value is a reactive store.
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+ - **`reconcile(target, source)`** -- Efficiently patches a store to match a new value.
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+
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+ ## License
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+
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+ MIT