@ptcwebops/ptcw-design 0.4.9 → 0.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (212) hide show
  1. package/LICENSE +21 -21
  2. package/dist/cjs/icon-asset.cjs.entry.js +53 -53
  3. package/dist/cjs/{interfaces-574e6df7.js → interfaces-0ecd8027.js} +9 -9
  4. package/dist/cjs/list-item.cjs.entry.js +19 -19
  5. package/dist/cjs/loader.cjs.js +1 -1
  6. package/dist/cjs/lottie-player.cjs.entry.js +354 -354
  7. package/dist/cjs/my-component.cjs.entry.js +13 -13
  8. package/dist/cjs/ptc-announcement_2.cjs.entry.js +112 -111
  9. package/dist/cjs/ptc-breadcrumb.cjs.entry.js +12 -12
  10. package/dist/cjs/ptc-button.cjs.entry.js +65 -65
  11. package/dist/cjs/ptc-card-bottom.cjs.entry.js +31 -31
  12. package/dist/cjs/ptc-card-content.cjs.entry.js +31 -31
  13. package/dist/cjs/ptc-card-plm.cjs.entry.js +16 -16
  14. package/dist/cjs/ptc-card.cjs.entry.js +68 -68
  15. package/dist/cjs/ptc-countdown.cjs.entry.js +8 -8
  16. package/dist/cjs/ptc-date.cjs.entry.js +48 -48
  17. package/dist/cjs/ptc-footer.cjs.entry.js +8 -8
  18. package/dist/cjs/ptc-form.cjs.entry.js +104 -104
  19. package/dist/cjs/ptc-hero-footer-cta.cjs.entry.js +8 -8
  20. package/dist/cjs/ptc-hero.cjs.entry.js +18 -18
  21. package/dist/cjs/ptc-icon-list.cjs.entry.js +32 -32
  22. package/dist/cjs/ptc-img_2.cjs.entry.js +169 -169
  23. package/dist/cjs/ptc-input.cjs.entry.js +20 -20
  24. package/dist/cjs/ptc-link.cjs.entry.js +42 -42
  25. package/dist/cjs/ptc-list.cjs.entry.js +20 -20
  26. package/dist/cjs/ptc-lottie.cjs.entry.js +12 -12
  27. package/dist/cjs/ptc-minimized-footer.cjs.entry.js +8 -8
  28. package/dist/cjs/ptc-minimized-header.cjs.entry.js +11 -11
  29. package/dist/cjs/ptc-mobile-select.cjs.entry.js +69 -69
  30. package/dist/cjs/ptc-modal.cjs.entry.js +103 -103
  31. package/dist/cjs/ptc-nav-item.cjs.entry.js +83 -83
  32. package/dist/cjs/ptc-nav.cjs.entry.js +8 -8
  33. package/dist/cjs/ptc-para.cjs.entry.js +39 -39
  34. package/dist/cjs/ptc-picture.cjs.entry.js +169 -169
  35. package/dist/cjs/ptc-previous-url.cjs.entry.js +8 -8
  36. package/dist/cjs/ptc-quote.cjs.entry.js +25 -25
  37. package/dist/cjs/ptc-responsive-wrapper.cjs.entry.js +54 -54
  38. package/dist/cjs/ptc-select.cjs.entry.js +24 -24
  39. package/dist/cjs/ptc-social-share.cjs.entry.js +64 -64
  40. package/dist/cjs/ptc-spacer.cjs.entry.js +35 -35
  41. package/dist/cjs/ptc-span.cjs.entry.js +23 -23
  42. package/dist/cjs/ptc-title.cjs.entry.js +44 -44
  43. package/dist/cjs/ptc-two-column-media.cjs.entry.js +14 -14
  44. package/dist/cjs/ptcw-design.cjs.js +1 -1
  45. package/dist/collection/components/icon-asset/icon-asset.css +4 -4
  46. package/dist/collection/components/icon-asset/icon-asset.js +199 -199
  47. package/dist/collection/components/icon-asset/media/brands.svg +1381 -1381
  48. package/dist/collection/components/icon-asset/media/designer.svg +327 -327
  49. package/dist/collection/components/icon-asset/media/regular.svg +463 -463
  50. package/dist/collection/components/icon-asset/media/solid.svg +3013 -3013
  51. package/dist/collection/components/icon-asset/media/svg-with-js.min.css +4 -4
  52. package/dist/collection/components/list-item/list-item.js +103 -103
  53. package/dist/collection/components/my-component/my-component.css +3 -3
  54. package/dist/collection/components/my-component/my-component.js +73 -73
  55. package/dist/collection/components/ptc-announcement/ptc-announcement.js +210 -192
  56. package/dist/collection/components/ptc-breadcrumb/ptc-breadcrumb.js +21 -21
  57. package/dist/collection/components/ptc-button/ptc-button.js +293 -293
  58. package/dist/collection/components/ptc-card/ptc-card.js +282 -282
  59. package/dist/collection/components/ptc-card-bottom/ptc-card-bottom.js +105 -105
  60. package/dist/collection/components/ptc-card-content/ptc-card-content.js +105 -105
  61. package/dist/collection/components/ptc-card-plm/ptc-card-plm.js +97 -97
  62. package/dist/collection/components/ptc-countdown/ptc-countdown.js +15 -15
  63. package/dist/collection/components/ptc-date/ptc-date.js +201 -201
  64. package/dist/collection/components/ptc-footer/ptc-footer.js +25 -25
  65. package/dist/collection/components/ptc-form/ptc-form.js +118 -118
  66. package/dist/collection/components/ptc-form/validation/FormValidation.js +4234 -4234
  67. package/dist/collection/components/ptc-hero/ptc-hero.js +67 -67
  68. package/dist/collection/components/ptc-hero-footer-cta/ptc-hero-footer-cta.js +77 -77
  69. package/dist/collection/components/ptc-icon-list/ptc-icon-list.js +145 -145
  70. package/dist/collection/components/ptc-img/ptc-img.js +314 -314
  71. package/dist/collection/components/ptc-input/ptc-input.js +133 -133
  72. package/dist/collection/components/ptc-link/ptc-link.js +198 -198
  73. package/dist/collection/components/ptc-list/ptc-list.js +63 -63
  74. package/dist/collection/components/ptc-lottie/ptc-lottie.css +5 -5
  75. package/dist/collection/components/ptc-lottie/ptc-lottie.js +58 -58
  76. package/dist/collection/components/ptc-minimized-footer/ptc-minimized-footer.js +17 -17
  77. package/dist/collection/components/ptc-minimized-header/ptc-minimized-header.js +80 -80
  78. package/dist/collection/components/ptc-mobile-select/ptc-mobile-select.js +221 -221
  79. package/dist/collection/components/ptc-modal/ptc-modal.js +252 -252
  80. package/dist/collection/components/ptc-nav/ptc-nav.js +21 -21
  81. package/dist/collection/components/ptc-nav-item/ptc-nav-item.js +252 -252
  82. package/dist/collection/components/ptc-overlay/ptc-overlay.js +99 -99
  83. package/dist/collection/components/ptc-para/ptc-para.js +157 -157
  84. package/dist/collection/components/ptc-picture/ptc-picture.js +474 -474
  85. package/dist/collection/components/ptc-previous-url/ptc-previous-url.js +54 -54
  86. package/dist/collection/components/ptc-quote/ptc-quote.js +154 -154
  87. package/dist/collection/components/ptc-responsive-wrapper/ptc-responsive-wrapper.css +3 -3
  88. package/dist/collection/components/ptc-responsive-wrapper/ptc-responsive-wrapper.js +62 -62
  89. package/dist/collection/components/ptc-select/ptc-select.js +105 -105
  90. package/dist/collection/components/ptc-social-share/ptc-social-share.js +206 -206
  91. package/dist/collection/components/ptc-spacer/ptc-spacer.css +322 -322
  92. package/dist/collection/components/ptc-spacer/ptc-spacer.js +99 -99
  93. package/dist/collection/components/ptc-span/ptc-span.js +89 -89
  94. package/dist/collection/components/ptc-svg-btn/ptc-svg-btn.js +71 -71
  95. package/dist/collection/components/ptc-title/ptc-title.js +231 -231
  96. package/dist/collection/components/ptc-two-column-media/ptc-two-column-media.js +40 -40
  97. package/dist/collection/index.js +1 -1
  98. package/dist/collection/media/svg-imgs/Back-arrow.svg +11 -11
  99. package/dist/collection/media/svg-imgs/close.svg +10 -10
  100. package/dist/collection/media/svg-imgs/slider-arrow-left.svg +18 -18
  101. package/dist/collection/media/svg-imgs/slider-arrow-right.svg +18 -18
  102. package/dist/collection/utils/interfaces.js +11 -11
  103. package/dist/collection/utils/utils.js +3 -3
  104. package/dist/custom-elements/index.js +2129 -2128
  105. package/dist/esm/icon-asset.entry.js +53 -53
  106. package/dist/esm/{interfaces-7c0243be.js → interfaces-c1c73092.js} +9 -9
  107. package/dist/esm/list-item.entry.js +19 -19
  108. package/dist/esm/loader.js +1 -1
  109. package/dist/esm/lottie-player.entry.js +354 -354
  110. package/dist/esm/my-component.entry.js +13 -13
  111. package/dist/esm/polyfills/core-js.js +0 -0
  112. package/dist/esm/polyfills/dom.js +0 -0
  113. package/dist/esm/polyfills/es5-html-element.js +0 -0
  114. package/dist/esm/polyfills/index.js +0 -0
  115. package/dist/esm/polyfills/system.js +0 -0
  116. package/dist/esm/ptc-announcement_2.entry.js +112 -111
  117. package/dist/esm/ptc-breadcrumb.entry.js +12 -12
  118. package/dist/esm/ptc-button.entry.js +65 -65
  119. package/dist/esm/ptc-card-bottom.entry.js +31 -31
  120. package/dist/esm/ptc-card-content.entry.js +31 -31
  121. package/dist/esm/ptc-card-plm.entry.js +16 -16
  122. package/dist/esm/ptc-card.entry.js +68 -68
  123. package/dist/esm/ptc-countdown.entry.js +8 -8
  124. package/dist/esm/ptc-date.entry.js +48 -48
  125. package/dist/esm/ptc-footer.entry.js +8 -8
  126. package/dist/esm/ptc-form.entry.js +104 -104
  127. package/dist/esm/ptc-hero-footer-cta.entry.js +8 -8
  128. package/dist/esm/ptc-hero.entry.js +18 -18
  129. package/dist/esm/ptc-icon-list.entry.js +32 -32
  130. package/dist/esm/ptc-img_2.entry.js +169 -169
  131. package/dist/esm/ptc-input.entry.js +20 -20
  132. package/dist/esm/ptc-link.entry.js +42 -42
  133. package/dist/esm/ptc-list.entry.js +20 -20
  134. package/dist/esm/ptc-lottie.entry.js +12 -12
  135. package/dist/esm/ptc-minimized-footer.entry.js +8 -8
  136. package/dist/esm/ptc-minimized-header.entry.js +11 -11
  137. package/dist/esm/ptc-mobile-select.entry.js +69 -69
  138. package/dist/esm/ptc-modal.entry.js +103 -103
  139. package/dist/esm/ptc-nav-item.entry.js +83 -83
  140. package/dist/esm/ptc-nav.entry.js +8 -8
  141. package/dist/esm/ptc-para.entry.js +39 -39
  142. package/dist/esm/ptc-picture.entry.js +169 -169
  143. package/dist/esm/ptc-previous-url.entry.js +8 -8
  144. package/dist/esm/ptc-quote.entry.js +25 -25
  145. package/dist/esm/ptc-responsive-wrapper.entry.js +54 -54
  146. package/dist/esm/ptc-select.entry.js +24 -24
  147. package/dist/esm/ptc-social-share.entry.js +64 -64
  148. package/dist/esm/ptc-spacer.entry.js +35 -35
  149. package/dist/esm/ptc-span.entry.js +23 -23
  150. package/dist/esm/ptc-title.entry.js +44 -44
  151. package/dist/esm/ptc-two-column-media.entry.js +14 -14
  152. package/dist/esm/ptcw-design.js +1 -1
  153. package/dist/ptcw-design/media/brands.svg +1381 -1381
  154. package/dist/ptcw-design/media/designer.svg +327 -327
  155. package/dist/ptcw-design/media/regular.svg +463 -463
  156. package/dist/ptcw-design/media/solid.svg +3013 -3013
  157. package/dist/ptcw-design/media/svg-with-js.min.css +4 -4
  158. package/dist/ptcw-design/p-2d392931.entry.js +1 -0
  159. package/dist/ptcw-design/{p-e4102de2.entry.js → p-97edf10d.entry.js} +1 -1
  160. package/dist/ptcw-design/{p-da55b60e.entry.js → p-d97f4152.entry.js} +1 -1
  161. package/dist/ptcw-design/ptcw-design.esm.js +1 -1
  162. package/dist/ptcw-design/validation/FormValidation.js +4234 -4234
  163. package/dist/types/components/icon-asset/icon-asset.d.ts +36 -36
  164. package/dist/types/components/list-item/list-item.d.ts +8 -8
  165. package/dist/types/components/my-component/my-component.d.ts +16 -16
  166. package/dist/types/components/ptc-announcement/ptc-announcement.d.ts +43 -39
  167. package/dist/types/components/ptc-breadcrumb/ptc-breadcrumb.d.ts +4 -4
  168. package/dist/types/components/ptc-button/ptc-button.d.ts +56 -56
  169. package/dist/types/components/ptc-card/ptc-card.d.ts +50 -50
  170. package/dist/types/components/ptc-card-bottom/ptc-card-bottom.d.ts +15 -15
  171. package/dist/types/components/ptc-card-content/ptc-card-content.d.ts +15 -15
  172. package/dist/types/components/ptc-card-plm/ptc-card-plm.d.ts +8 -8
  173. package/dist/types/components/ptc-countdown/ptc-countdown.d.ts +3 -3
  174. package/dist/types/components/ptc-date/ptc-date.d.ts +41 -41
  175. package/dist/types/components/ptc-footer/ptc-footer.d.ts +3 -3
  176. package/dist/types/components/ptc-form/ptc-form.d.ts +11 -11
  177. package/dist/types/components/ptc-hero/ptc-hero.d.ts +12 -12
  178. package/dist/types/components/ptc-hero-footer-cta/ptc-hero-footer-cta.d.ts +6 -6
  179. package/dist/types/components/ptc-icon-list/ptc-icon-list.d.ts +21 -21
  180. package/dist/types/components/ptc-img/ptc-img.d.ts +51 -51
  181. package/dist/types/components/ptc-input/ptc-input.d.ts +19 -19
  182. package/dist/types/components/ptc-link/ptc-link.d.ts +36 -36
  183. package/dist/types/components/ptc-list/ptc-list.d.ts +6 -6
  184. package/dist/types/components/ptc-lottie/ptc-lottie.d.ts +12 -12
  185. package/dist/types/components/ptc-minimized-footer/ptc-minimized-footer.d.ts +3 -3
  186. package/dist/types/components/ptc-minimized-header/ptc-minimized-header.d.ts +6 -6
  187. package/dist/types/components/ptc-mobile-select/ptc-mobile-select.d.ts +40 -40
  188. package/dist/types/components/ptc-modal/ptc-modal.d.ts +46 -46
  189. package/dist/types/components/ptc-nav/ptc-nav.d.ts +3 -3
  190. package/dist/types/components/ptc-nav-item/ptc-nav-item.d.ts +53 -53
  191. package/dist/types/components/ptc-overlay/ptc-overlay.d.ts +20 -20
  192. package/dist/types/components/ptc-para/ptc-para.d.ts +28 -28
  193. package/dist/types/components/ptc-picture/ptc-picture.d.ts +93 -93
  194. package/dist/types/components/ptc-previous-url/ptc-previous-url.d.ts +5 -5
  195. package/dist/types/components/ptc-quote/ptc-quote.d.ts +29 -29
  196. package/dist/types/components/ptc-responsive-wrapper/ptc-responsive-wrapper.d.ts +8 -8
  197. package/dist/types/components/ptc-select/ptc-select.d.ts +9 -9
  198. package/dist/types/components/ptc-social-share/ptc-social-share.d.ts +25 -25
  199. package/dist/types/components/ptc-spacer/ptc-spacer.d.ts +16 -16
  200. package/dist/types/components/ptc-span/ptc-span.d.ts +16 -16
  201. package/dist/types/components/ptc-svg-btn/ptc-svg-btn.d.ts +12 -12
  202. package/dist/types/components/ptc-title/ptc-title.d.ts +41 -41
  203. package/dist/types/components/ptc-two-column-media/ptc-two-column-media.d.ts +9 -9
  204. package/dist/types/components.d.ts +32 -24
  205. package/dist/types/global.d.ts +1072 -1072
  206. package/dist/types/index.d.ts +1 -1
  207. package/dist/types/utils/interfaces.d.ts +14 -14
  208. package/dist/types/utils/utils.d.ts +1 -1
  209. package/package.json +59 -59
  210. package/readme.md +11 -11
  211. package/dist/ptcw-design/p-8dd0aef5.entry.js +0 -1
  212. /package/dist/ptcw-design/{p-ee1183b2.js → p-50e52c88.js} +0 -0
@@ -13104,360 +13104,360 @@ var PlayMode;
13104
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  const lottiePlayerCss = ":host{--lottie-player-toolbar-height:35px;--lottie-player-toolbar-background-color:transparent;--lottie-player-toolbar-icon-color:#999;--lottie-player-toolbar-icon-hover-color:#222;--lottie-player-toolbar-icon-active-color:#555;--lottie-player-seeker-track-color:#CCC;--lottie-player-seeker-thumb-color:rgba(0, 107, 120, 0.8);display:block;width:100%;height:100%}.main{box-sizing:border-box;display:inline-grid;grid-auto-columns:auto;grid-template-rows:auto;position:relative;height:inherit;width:inherit}.main.controls{grid-template-rows:1fr var(--lottie-player-toolbar-height)}.animation{overflow:hidden;height:calc(1fr - var(--lottie-player-toolbar-height))}.toolbar{display:grid;grid-template-columns:32px 32px 1fr 32px 32px;align-items:center;justify-items:center;background-color:var(--lottie-player-toolbar-background-color)}.toolbar button{cursor:pointer;fill:var(--lottie-player-toolbar-icon-color);display:flex;background:none;border:0;padding:0;outline:none;height:100%}.toolbar button:hover{fill:var(--lottie-player-toolbar-icon-hover-color)}.toolbar button.active{fill:var(--lottie-player-toolbar-icon-active-color)}.toolbar button.disabled svg{display:none}.toolbar a{filter:grayscale(100%);display:flex;transition:filter .5s, opacity 0.5s;opacity:0.4;height:100%;align-items:center}.toolbar a:hover{filter:none;display:flex;opacity:1}.seeker{-webkit-appearance:none;width:95%;outline:none}.seeker::-webkit-slider-runnable-track{width:100%;height:5px;cursor:pointer;background:var(--lottie-player-seeker-track-color);border-radius:3px}.seeker::-webkit-slider-thumb{height:15px;width:15px;border-radius:50%;background:var(--lottie-player-seeker-thumb-color);cursor:pointer;-webkit-appearance:none;margin-top:-5px}.seeker:focus::-webkit-slider-runnable-track{background:#999}.seeker::-moz-range-track{width:100%;height:5px;cursor:pointer;background:var(--lottie-player-seeker-track-color);border-radius:3px}.seeker::-moz-range-thumb{height:15px;width:15px;border-radius:50%;background:var(--lottie-player-seeker-thumb-color);cursor:pointer}.seeker::-ms-track{width:100%;height:5px;cursor:pointer;background:transparent;border-color:transparent;color:transparent}.seeker::-ms-fill-lower{background:var(--lottie-player-seeker-track-color);border-radius:3px}.seeker::-ms-fill-upper{background:var(--lottie-player-seeker-track-color);border-radius:3px}.seeker::-ms-thumb{border:0;height:15px;width:15px;border-radius:50%;background:var(--lottie-player-seeker-thumb-color);cursor:pointer}.seeker:focus::-ms-fill-lower{background:var(--lottie-player-seeker-track-color)}.seeker:focus::-ms-fill-upper{background:var(--lottie-player-seeker-track-color)}.error{display:flex;justify-content:center;height:100%;align-items:center}";
13106
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13107
- let LottiePlayer = class {
13108
- constructor(hostRef) {
13109
- index.registerInstance(this, hostRef);
13110
- this.error = index.createEvent(this, "error", 7);
13111
- this.frame = index.createEvent(this, "frame", 7);
13112
- this.complete = index.createEvent(this, "complete", 7);
13113
- this.looped = index.createEvent(this, "looped", 7);
13114
- this.ready = index.createEvent(this, "ready", 7);
13115
- this.loaded = index.createEvent(this, "loaded", 7);
13116
- this.playing = index.createEvent(this, "playing", 7);
13117
- this.paused = index.createEvent(this, "paused", 7);
13118
- this.stopped = index.createEvent(this, "stopped", 7);
13119
- this.freezed = index.createEvent(this, "freezed", 7);
13120
- /**
13121
- * Play mode.
13122
- */
13123
- this.mode = PlayMode.Normal;
13124
- /**
13125
- * Autoplay animation on load
13126
- */
13127
- this.autoplay = false;
13128
- /**
13129
- * Background color.
13130
- */
13131
- this.background = 'transparent';
13132
- /**
13133
- * Show controls.
13134
- */
13135
- this.controls = false;
13136
- /**
13137
- * Direction of animation
13138
- */
13139
- this.direction = 1;
13140
- /**
13141
- * Whether to play on mouse hover
13142
- */
13143
- this.hover = false;
13144
- /**
13145
- * Whether to loop animation
13146
- */
13147
- this.loop = false;
13148
- /**
13149
- * Renderer to use.
13150
- */
13151
- this.renderer = 'svg';
13152
- /**
13153
- * Animation speed.
13154
- */
13155
- this.speed = 1;
13156
- /**
13157
- * Player state.
13158
- */
13159
- this.currentState = PlayerState.Loading;
13160
- this.intermission = 1;
13161
- this._counter = 0;
13162
- }
13163
- componentDidLoad() {
13164
- // Add intersection observer for detecting component being out-of-view.
13165
- if ('IntersectionObserver' in window) {
13166
- this._io = new IntersectionObserver((entries) => {
13167
- if (entries[0].isIntersecting) {
13168
- if (this.currentState === PlayerState.Frozen) {
13169
- this.play();
13170
- }
13171
- }
13172
- else if (this.currentState === PlayerState.Playing) {
13173
- this.freeze();
13174
- }
13175
- });
13176
- this._io.observe(this.container);
13177
- }
13178
- // Add listener for Visibility API's change event.
13179
- if (typeof document.hidden !== 'undefined') {
13180
- document.addEventListener('visibilitychange', () => this.onVisibilityChange());
13181
- }
13182
- // Setup lottie player
13183
- if (this.src) {
13184
- this.load(this.src);
13185
- }
13186
- }
13187
- load(src) {
13188
- const options = {
13189
- container: this.container,
13190
- loop: false,
13191
- autoplay: false,
13192
- renderer: this.renderer,
13193
- rendererSettings: {
13194
- scaleMode: 'noScale',
13195
- clearCanvas: false,
13196
- progressiveLoad: true,
13197
- hideOnTransparent: true,
13198
- },
13199
- };
13200
- try {
13201
- const srcParsed = parseSrc(src);
13202
- const srcAttrib = typeof srcParsed === 'string' ? 'path' : 'animationData';
13203
- // Clear previous animation, if any
13204
- if (this._lottie) {
13205
- this._lottie.destroy();
13206
- }
13207
- // Initialize lottie player and load animation
13208
- this._lottie = lottie_svg.loadAnimation(Object.assign(Object.assign({}, options), { [srcAttrib]: srcParsed }));
13209
- }
13210
- catch (err) {
13211
- this.currentState = PlayerState.Error;
13212
- this.error.emit();
13213
- return;
13214
- }
13215
- if (this._lottie) {
13216
- // Calculate and save the current progress of the animation
13217
- this._lottie.addEventListener('enterFrame', () => {
13218
- this.seeker = (this._lottie.currentFrame / this._lottie.totalFrames) * 100;
13219
- this.frame.emit({
13220
- frame: this._lottie.currentFrame,
13221
- seeker: this.seeker
13222
- });
13223
- });
13224
- // Handle animation play complete
13225
- this._lottie.addEventListener('complete', () => {
13226
- if (this.currentState !== PlayerState.Playing) {
13227
- this.complete.emit();
13228
- return;
13229
- }
13230
- if (!this.loop || (this.count && this._counter >= this.count)) {
13231
- this.complete.emit();
13232
- return;
13233
- }
13234
- if (this.mode === PlayMode.Bounce) {
13235
- if (this.count) {
13236
- this._counter += 0.5;
13237
- }
13238
- setTimeout(() => {
13239
- this.looped.emit();
13240
- if (this.currentState === PlayerState.Playing) {
13241
- this._lottie.setDirection(this._lottie.playDirection * -1);
13242
- this._lottie.play();
13243
- }
13244
- }, this.intermission);
13245
- }
13246
- else {
13247
- if (this.count) {
13248
- this._counter += 1;
13249
- }
13250
- window.setTimeout(() => {
13251
- this.looped.emit();
13252
- if (this.currentState === PlayerState.Playing) {
13253
- this._lottie.stop();
13254
- this._lottie.play();
13255
- }
13256
- }, this.intermission);
13257
- }
13258
- });
13259
- // Handle lottie-web ready event
13260
- this._lottie.addEventListener('DOMLoaded', () => {
13261
- this.ready.emit();
13262
- });
13263
- // Handle animation data load complete
13264
- this._lottie.addEventListener('data_ready', () => {
13265
- this.loaded.emit();
13266
- });
13267
- // Set error state when animation load fail event triggers
13268
- this._lottie.addEventListener('data_failed', () => {
13269
- this.currentState = PlayerState.Error;
13270
- this.error.emit();
13271
- });
13272
- // Set handlers to auto play animation on hover if enabled
13273
- this.container.addEventListener('mouseenter', () => {
13274
- if (this.hover && this.currentState !== PlayerState.Playing) {
13275
- this.play();
13276
- }
13277
- });
13278
- this.container.addEventListener('mouseleave', () => {
13279
- if (this.hover && this.currentState === PlayerState.Playing) {
13280
- this.stop();
13281
- }
13282
- });
13283
- // Set initial playback speed and direction
13284
- this.setSpeed(this.speed);
13285
- this.setDirection(this.direction);
13286
- // Start playing if autoplay is enabled
13287
- if (this.autoplay) {
13288
- this.play();
13289
- }
13290
- }
13291
- }
13292
- /**
13293
- * Start playing animation.
13294
- */
13295
- async play() {
13296
- if (!this._lottie) {
13297
- return;
13298
- }
13299
- this._lottie.play();
13300
- this.currentState = PlayerState.Playing;
13301
- this.playing.emit();
13302
- }
13303
- /**
13304
- * Stop playing animation.
13305
- */
13306
- async pause() {
13307
- if (!this._lottie) {
13308
- return;
13309
- }
13310
- this._lottie.pause();
13311
- this.currentState = PlayerState.Paused;
13312
- this.paused.emit();
13313
- }
13314
- /**
13315
- * Stops animation play.
13316
- */
13317
- async stop() {
13318
- if (!this._lottie) {
13319
- return;
13320
- }
13321
- this._counter = 0;
13322
- this._lottie.stop();
13323
- this.currentState = PlayerState.Stopped;
13324
- this.stopped.emit();
13325
- }
13326
- /**
13327
- * Seek to a given frame.
13328
- */
13329
- async seek(value) {
13330
- if (!this._lottie) {
13331
- return;
13332
- }
13333
- // Extract frame number from either number or percentage value
13334
- const matches = value.toString().match(/^([0-9]+)(%?)$/);
13335
- if (!matches) {
13336
- return;
13337
- }
13338
- // Calculate and set the frame number
13339
- const frame = matches[2] === '%'
13340
- ? this._lottie.totalFrames * Number(matches[1]) / 100
13341
- : matches[1];
13342
- // Set seeker to new frame number
13343
- this.seeker = frame;
13344
- // Send lottie player to the new frame
13345
- if (this.currentState === PlayerState.Playing) {
13346
- this._lottie.goToAndPlay(frame, true);
13347
- }
13348
- else {
13349
- this._lottie.goToAndStop(frame, true);
13350
- this._lottie.pause();
13351
- }
13352
- }
13353
- /**
13354
- * Freeze animation play.
13355
- * This internal state pauses animation and is used to differentiate between
13356
- * user requested pauses and component instigated pauses.
13357
- */
13358
- freeze() {
13359
- if (!this._lottie) {
13360
- return;
13361
- }
13362
- this.currentState = PlayerState.Frozen;
13363
- this.freezed.emit();
13364
- }
13365
- async getLottie() {
13366
- return this._lottie;
13367
- }
13368
- /**
13369
- * Sets animation play speed
13370
- * @param value Playback speed.
13371
- */
13372
- async setSpeed(value = 1) {
13373
- if (!this._lottie) {
13374
- return;
13375
- }
13376
- this._lottie.setSpeed(value);
13377
- }
13378
- /**
13379
- * Animation play direction.
13380
- * @param value Direction values.
13381
- */
13382
- async setDirection(value) {
13383
- if (!this._lottie) {
13384
- return;
13385
- }
13386
- this._lottie.setDirection(value);
13387
- }
13388
- /**
13389
- * Sets the looping of the animation.
13390
- *
13391
- * @param value Whether to enable looping. Boolean true enables looping.
13392
- */
13393
- async setLooping(value) {
13394
- if (this._lottie) {
13395
- this.loop = value;
13396
- this._lottie.loop = value;
13397
- }
13398
- }
13399
- /**
13400
- * Toggle playing state.
13401
- */
13402
- async togglePlay() {
13403
- return this.currentState === PlayerState.Playing
13404
- ? this.pause()
13405
- : this.play();
13406
- }
13407
- /**
13408
- * Toggles animation looping.
13409
- */
13410
- async toggleLooping() {
13411
- this.setLooping(!this.loop);
13412
- }
13413
- renderButtonIcon(isPlaying) {
13414
- if (isPlaying) {
13415
- return (index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z" })));
13416
- }
13417
- return (index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M8.016 5.016L18.985 12 8.016 18.984V5.015z" })));
13418
- }
13419
- renderControls() {
13420
- const isPlaying = this.currentState === PlayerState.Playing;
13421
- const isPaused = this.currentState === PlayerState.Paused;
13422
- const isStopped = this.currentState === PlayerState.Stopped;
13423
- return (index.h("div", { class: 'toolbar' }, index.h("button", { class: {
13424
- active: isPlaying || isPaused
13425
- }, onClick: () => this.togglePlay() }, this.renderButtonIcon(isPlaying)), index.h("button", { class: {
13426
- active: isStopped
13427
- }, onClick: () => this.stop() }, index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M6 6h12v12H6V6z" }))), index.h("input", { class: "seeker", type: "range", min: "0", step: "1", max: "100", value: this.seeker, onInput: e => this.handleSeekChange(e), onMouseDown: () => { this._prevState = this.currentState; this.freeze(); }, onMouseUp: () => { this._prevState === PlayerState.Playing && this.play(); } }), index.h("button", { class: {
13428
- 'active': this.loop
13429
- }, onClick: () => this.toggleLooping() }, index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z" }))), index.h("a", { href: "https://www.lottiefiles.com/", target: "_blank" }, index.h("svg", { width: "24", height: "24", viewBox: "0 0 320 320", "fill-rule": "nonzero" }, index.h("rect", { fill: "#adadad", x: ".5", y: ".5", width: "100%", height: "100%", rx: "26.73" }), index.h("path", { d: "M251.304 65.44a16.55 16.55 0 0 1 13.927 18.789c-1.333 9.04-9.73 15.292-18.762 13.954-15.992-2.37-39.95 22.534-66.77 73.74-34.24 65.37-66.113 96.517-99.667 94.032-9.102-.674-15.93-8.612-15.258-17.723s8.592-15.96 17.695-15.286c16.57 1.227 40.908-24.737 67.97-76.4 34.46-65.79 66.764-96.157 100.866-91.105z", fill: "#fff" })))));
13430
- }
13431
- render() {
13432
- return (index.h("div", { class: {
13433
- main: true,
13434
- controls: this.controls
13435
- } }, index.h("div", { class: "animation", style: {
13436
- background: this.background
13437
- }, ref: ref => this.container = ref }, this.currentState === PlayerState.Error ? index.h("div", { class: "error" }, "\u26A0\uFE0F") : undefined), this.controls ? this.renderControls() : undefined));
13438
- }
13439
- /**
13440
- * Handle visibility change events.
13441
- */
13442
- onVisibilityChange() {
13443
- if (document.hidden === true && this.currentState === PlayerState.Playing) {
13444
- this.freeze();
13445
- }
13446
- else if (this.currentState === PlayerState.Frozen) {
13447
- this.play();
13448
- }
13449
- }
13450
- /**
13451
- * Handles click and drag actions on the progress track.
13452
- */
13453
- handleSeekChange(e) {
13454
- if (!this._lottie || isNaN(e.target.value)) {
13455
- return;
13456
- }
13457
- const frame = ((e.target.value / 100) * this._lottie.totalFrames);
13458
- this.seek(frame);
13459
- }
13460
- };
13107
+ let LottiePlayer = class {
13108
+ constructor(hostRef) {
13109
+ index.registerInstance(this, hostRef);
13110
+ this.error = index.createEvent(this, "error", 7);
13111
+ this.frame = index.createEvent(this, "frame", 7);
13112
+ this.complete = index.createEvent(this, "complete", 7);
13113
+ this.looped = index.createEvent(this, "looped", 7);
13114
+ this.ready = index.createEvent(this, "ready", 7);
13115
+ this.loaded = index.createEvent(this, "loaded", 7);
13116
+ this.playing = index.createEvent(this, "playing", 7);
13117
+ this.paused = index.createEvent(this, "paused", 7);
13118
+ this.stopped = index.createEvent(this, "stopped", 7);
13119
+ this.freezed = index.createEvent(this, "freezed", 7);
13120
+ /**
13121
+ * Play mode.
13122
+ */
13123
+ this.mode = PlayMode.Normal;
13124
+ /**
13125
+ * Autoplay animation on load
13126
+ */
13127
+ this.autoplay = false;
13128
+ /**
13129
+ * Background color.
13130
+ */
13131
+ this.background = 'transparent';
13132
+ /**
13133
+ * Show controls.
13134
+ */
13135
+ this.controls = false;
13136
+ /**
13137
+ * Direction of animation
13138
+ */
13139
+ this.direction = 1;
13140
+ /**
13141
+ * Whether to play on mouse hover
13142
+ */
13143
+ this.hover = false;
13144
+ /**
13145
+ * Whether to loop animation
13146
+ */
13147
+ this.loop = false;
13148
+ /**
13149
+ * Renderer to use.
13150
+ */
13151
+ this.renderer = 'svg';
13152
+ /**
13153
+ * Animation speed.
13154
+ */
13155
+ this.speed = 1;
13156
+ /**
13157
+ * Player state.
13158
+ */
13159
+ this.currentState = PlayerState.Loading;
13160
+ this.intermission = 1;
13161
+ this._counter = 0;
13162
+ }
13163
+ componentDidLoad() {
13164
+ // Add intersection observer for detecting component being out-of-view.
13165
+ if ('IntersectionObserver' in window) {
13166
+ this._io = new IntersectionObserver((entries) => {
13167
+ if (entries[0].isIntersecting) {
13168
+ if (this.currentState === PlayerState.Frozen) {
13169
+ this.play();
13170
+ }
13171
+ }
13172
+ else if (this.currentState === PlayerState.Playing) {
13173
+ this.freeze();
13174
+ }
13175
+ });
13176
+ this._io.observe(this.container);
13177
+ }
13178
+ // Add listener for Visibility API's change event.
13179
+ if (typeof document.hidden !== 'undefined') {
13180
+ document.addEventListener('visibilitychange', () => this.onVisibilityChange());
13181
+ }
13182
+ // Setup lottie player
13183
+ if (this.src) {
13184
+ this.load(this.src);
13185
+ }
13186
+ }
13187
+ load(src) {
13188
+ const options = {
13189
+ container: this.container,
13190
+ loop: false,
13191
+ autoplay: false,
13192
+ renderer: this.renderer,
13193
+ rendererSettings: {
13194
+ scaleMode: 'noScale',
13195
+ clearCanvas: false,
13196
+ progressiveLoad: true,
13197
+ hideOnTransparent: true,
13198
+ },
13199
+ };
13200
+ try {
13201
+ const srcParsed = parseSrc(src);
13202
+ const srcAttrib = typeof srcParsed === 'string' ? 'path' : 'animationData';
13203
+ // Clear previous animation, if any
13204
+ if (this._lottie) {
13205
+ this._lottie.destroy();
13206
+ }
13207
+ // Initialize lottie player and load animation
13208
+ this._lottie = lottie_svg.loadAnimation(Object.assign(Object.assign({}, options), { [srcAttrib]: srcParsed }));
13209
+ }
13210
+ catch (err) {
13211
+ this.currentState = PlayerState.Error;
13212
+ this.error.emit();
13213
+ return;
13214
+ }
13215
+ if (this._lottie) {
13216
+ // Calculate and save the current progress of the animation
13217
+ this._lottie.addEventListener('enterFrame', () => {
13218
+ this.seeker = (this._lottie.currentFrame / this._lottie.totalFrames) * 100;
13219
+ this.frame.emit({
13220
+ frame: this._lottie.currentFrame,
13221
+ seeker: this.seeker
13222
+ });
13223
+ });
13224
+ // Handle animation play complete
13225
+ this._lottie.addEventListener('complete', () => {
13226
+ if (this.currentState !== PlayerState.Playing) {
13227
+ this.complete.emit();
13228
+ return;
13229
+ }
13230
+ if (!this.loop || (this.count && this._counter >= this.count)) {
13231
+ this.complete.emit();
13232
+ return;
13233
+ }
13234
+ if (this.mode === PlayMode.Bounce) {
13235
+ if (this.count) {
13236
+ this._counter += 0.5;
13237
+ }
13238
+ setTimeout(() => {
13239
+ this.looped.emit();
13240
+ if (this.currentState === PlayerState.Playing) {
13241
+ this._lottie.setDirection(this._lottie.playDirection * -1);
13242
+ this._lottie.play();
13243
+ }
13244
+ }, this.intermission);
13245
+ }
13246
+ else {
13247
+ if (this.count) {
13248
+ this._counter += 1;
13249
+ }
13250
+ window.setTimeout(() => {
13251
+ this.looped.emit();
13252
+ if (this.currentState === PlayerState.Playing) {
13253
+ this._lottie.stop();
13254
+ this._lottie.play();
13255
+ }
13256
+ }, this.intermission);
13257
+ }
13258
+ });
13259
+ // Handle lottie-web ready event
13260
+ this._lottie.addEventListener('DOMLoaded', () => {
13261
+ this.ready.emit();
13262
+ });
13263
+ // Handle animation data load complete
13264
+ this._lottie.addEventListener('data_ready', () => {
13265
+ this.loaded.emit();
13266
+ });
13267
+ // Set error state when animation load fail event triggers
13268
+ this._lottie.addEventListener('data_failed', () => {
13269
+ this.currentState = PlayerState.Error;
13270
+ this.error.emit();
13271
+ });
13272
+ // Set handlers to auto play animation on hover if enabled
13273
+ this.container.addEventListener('mouseenter', () => {
13274
+ if (this.hover && this.currentState !== PlayerState.Playing) {
13275
+ this.play();
13276
+ }
13277
+ });
13278
+ this.container.addEventListener('mouseleave', () => {
13279
+ if (this.hover && this.currentState === PlayerState.Playing) {
13280
+ this.stop();
13281
+ }
13282
+ });
13283
+ // Set initial playback speed and direction
13284
+ this.setSpeed(this.speed);
13285
+ this.setDirection(this.direction);
13286
+ // Start playing if autoplay is enabled
13287
+ if (this.autoplay) {
13288
+ this.play();
13289
+ }
13290
+ }
13291
+ }
13292
+ /**
13293
+ * Start playing animation.
13294
+ */
13295
+ async play() {
13296
+ if (!this._lottie) {
13297
+ return;
13298
+ }
13299
+ this._lottie.play();
13300
+ this.currentState = PlayerState.Playing;
13301
+ this.playing.emit();
13302
+ }
13303
+ /**
13304
+ * Stop playing animation.
13305
+ */
13306
+ async pause() {
13307
+ if (!this._lottie) {
13308
+ return;
13309
+ }
13310
+ this._lottie.pause();
13311
+ this.currentState = PlayerState.Paused;
13312
+ this.paused.emit();
13313
+ }
13314
+ /**
13315
+ * Stops animation play.
13316
+ */
13317
+ async stop() {
13318
+ if (!this._lottie) {
13319
+ return;
13320
+ }
13321
+ this._counter = 0;
13322
+ this._lottie.stop();
13323
+ this.currentState = PlayerState.Stopped;
13324
+ this.stopped.emit();
13325
+ }
13326
+ /**
13327
+ * Seek to a given frame.
13328
+ */
13329
+ async seek(value) {
13330
+ if (!this._lottie) {
13331
+ return;
13332
+ }
13333
+ // Extract frame number from either number or percentage value
13334
+ const matches = value.toString().match(/^([0-9]+)(%?)$/);
13335
+ if (!matches) {
13336
+ return;
13337
+ }
13338
+ // Calculate and set the frame number
13339
+ const frame = matches[2] === '%'
13340
+ ? this._lottie.totalFrames * Number(matches[1]) / 100
13341
+ : matches[1];
13342
+ // Set seeker to new frame number
13343
+ this.seeker = frame;
13344
+ // Send lottie player to the new frame
13345
+ if (this.currentState === PlayerState.Playing) {
13346
+ this._lottie.goToAndPlay(frame, true);
13347
+ }
13348
+ else {
13349
+ this._lottie.goToAndStop(frame, true);
13350
+ this._lottie.pause();
13351
+ }
13352
+ }
13353
+ /**
13354
+ * Freeze animation play.
13355
+ * This internal state pauses animation and is used to differentiate between
13356
+ * user requested pauses and component instigated pauses.
13357
+ */
13358
+ freeze() {
13359
+ if (!this._lottie) {
13360
+ return;
13361
+ }
13362
+ this.currentState = PlayerState.Frozen;
13363
+ this.freezed.emit();
13364
+ }
13365
+ async getLottie() {
13366
+ return this._lottie;
13367
+ }
13368
+ /**
13369
+ * Sets animation play speed
13370
+ * @param value Playback speed.
13371
+ */
13372
+ async setSpeed(value = 1) {
13373
+ if (!this._lottie) {
13374
+ return;
13375
+ }
13376
+ this._lottie.setSpeed(value);
13377
+ }
13378
+ /**
13379
+ * Animation play direction.
13380
+ * @param value Direction values.
13381
+ */
13382
+ async setDirection(value) {
13383
+ if (!this._lottie) {
13384
+ return;
13385
+ }
13386
+ this._lottie.setDirection(value);
13387
+ }
13388
+ /**
13389
+ * Sets the looping of the animation.
13390
+ *
13391
+ * @param value Whether to enable looping. Boolean true enables looping.
13392
+ */
13393
+ async setLooping(value) {
13394
+ if (this._lottie) {
13395
+ this.loop = value;
13396
+ this._lottie.loop = value;
13397
+ }
13398
+ }
13399
+ /**
13400
+ * Toggle playing state.
13401
+ */
13402
+ async togglePlay() {
13403
+ return this.currentState === PlayerState.Playing
13404
+ ? this.pause()
13405
+ : this.play();
13406
+ }
13407
+ /**
13408
+ * Toggles animation looping.
13409
+ */
13410
+ async toggleLooping() {
13411
+ this.setLooping(!this.loop);
13412
+ }
13413
+ renderButtonIcon(isPlaying) {
13414
+ if (isPlaying) {
13415
+ return (index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z" })));
13416
+ }
13417
+ return (index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M8.016 5.016L18.985 12 8.016 18.984V5.015z" })));
13418
+ }
13419
+ renderControls() {
13420
+ const isPlaying = this.currentState === PlayerState.Playing;
13421
+ const isPaused = this.currentState === PlayerState.Paused;
13422
+ const isStopped = this.currentState === PlayerState.Stopped;
13423
+ return (index.h("div", { class: 'toolbar' }, index.h("button", { class: {
13424
+ active: isPlaying || isPaused
13425
+ }, onClick: () => this.togglePlay() }, this.renderButtonIcon(isPlaying)), index.h("button", { class: {
13426
+ active: isStopped
13427
+ }, onClick: () => this.stop() }, index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M6 6h12v12H6V6z" }))), index.h("input", { class: "seeker", type: "range", min: "0", step: "1", max: "100", value: this.seeker, onInput: e => this.handleSeekChange(e), onMouseDown: () => { this._prevState = this.currentState; this.freeze(); }, onMouseUp: () => { this._prevState === PlayerState.Playing && this.play(); } }), index.h("button", { class: {
13428
+ 'active': this.loop
13429
+ }, onClick: () => this.toggleLooping() }, index.h("svg", { width: "24", height: "24" }, index.h("path", { d: "M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z" }))), index.h("a", { href: "https://www.lottiefiles.com/", target: "_blank" }, index.h("svg", { width: "24", height: "24", viewBox: "0 0 320 320", "fill-rule": "nonzero" }, index.h("rect", { fill: "#adadad", x: ".5", y: ".5", width: "100%", height: "100%", rx: "26.73" }), index.h("path", { d: "M251.304 65.44a16.55 16.55 0 0 1 13.927 18.789c-1.333 9.04-9.73 15.292-18.762 13.954-15.992-2.37-39.95 22.534-66.77 73.74-34.24 65.37-66.113 96.517-99.667 94.032-9.102-.674-15.93-8.612-15.258-17.723s8.592-15.96 17.695-15.286c16.57 1.227 40.908-24.737 67.97-76.4 34.46-65.79 66.764-96.157 100.866-91.105z", fill: "#fff" })))));
13430
+ }
13431
+ render() {
13432
+ return (index.h("div", { class: {
13433
+ main: true,
13434
+ controls: this.controls
13435
+ } }, index.h("div", { class: "animation", style: {
13436
+ background: this.background
13437
+ }, ref: ref => this.container = ref }, this.currentState === PlayerState.Error ? index.h("div", { class: "error" }, "\u26A0\uFE0F") : undefined), this.controls ? this.renderControls() : undefined));
13438
+ }
13439
+ /**
13440
+ * Handle visibility change events.
13441
+ */
13442
+ onVisibilityChange() {
13443
+ if (document.hidden === true && this.currentState === PlayerState.Playing) {
13444
+ this.freeze();
13445
+ }
13446
+ else if (this.currentState === PlayerState.Frozen) {
13447
+ this.play();
13448
+ }
13449
+ }
13450
+ /**
13451
+ * Handles click and drag actions on the progress track.
13452
+ */
13453
+ handleSeekChange(e) {
13454
+ if (!this._lottie || isNaN(e.target.value)) {
13455
+ return;
13456
+ }
13457
+ const frame = ((e.target.value / 100) * this._lottie.totalFrames);
13458
+ this.seek(frame);
13459
+ }
13460
+ };
13461
13461
  LottiePlayer.style = lottiePlayerCss;
13462
13462
 
13463
13463
  exports.lottie_player = LottiePlayer;