@prtcl/plonk 1.0.9 → 1.1.0

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@@ -1 +1 @@
1
- {"version":3,"sources":["../src/index.ts","../src/clamp.ts","../src/Rand.ts","../src/Drunk.ts","../src/Scale.ts","../src/now.ts","../src/Env.ts","../src/Sine.ts","../src/constants.ts","../src/Metro.ts","../src/ms.ts","../src/Frames.ts","../src/expo.ts","../src/wait.ts"],"sourcesContent":["export { Drunk, type DrunkOptions, type DrunkState } from './Drunk';\nexport { Env, type EnvOptions, type EnvState } from './Env';\nexport { Rand, type RandOptions, type RandState } from './Rand';\nexport { Scale, type ScaleOptions, type ScaleRange, type ScaleState } from './Scale';\nexport { Sine, type SineOptions, type SineState, SINE_PERIOD } from './Sine';\nexport { Frames, type FramesOptions } from './Frames';\nexport { Metro, type MetroOptions, type TimerCallback } from './Metro';\nexport { clamp } from './clamp';\nexport { expo } from './expo';\nexport { ms, type FPS, TimeFormat } from './ms';\nexport { now } from './now';\nexport { wait } from './wait';\nexport * from './constants';\n","export function clamp(n: number): number;\nexport function clamp(n: number, max: number): number;\nexport function clamp(n: number, min: number, max: number): number;\n\n/**\n * Constrains an input value to a min...max range.\n * @param n - The value to constrain.\n * @param min - Lower bound (defaults to 0).\n * @param max - Upper bound (defaults to 1).\n * @returns The clamped value.\n */\nexport function clamp(n: number, min?: number, max?: number) {\n let a = 0;\n let b = 1;\n\n if (typeof min === 'number') {\n if (typeof max === 'number') {\n a = min;\n b = max;\n } else {\n a = 0;\n b = min;\n }\n }\n\n return Math.min(Math.max(n, a), b);\n}\n","import { clamp } from './clamp';\n\n/** Options for configuring a Rand generator. */\nexport type RandOptions = {\n /** Lower bound of the range. Defaults to 0. */\n min?: number;\n /** Upper bound of the range. Defaults to 1. */\n max?: number;\n};\n\n/** Snapshot of a Rand generator's internal state. */\nexport type RandState = {\n min: number;\n max: number;\n value: number;\n};\n\nexport const parseOptions = (opts?: RandOptions): Required<RandOptions> => {\n return {\n min: 0,\n max: 1,\n ...opts,\n };\n};\n\n/**\n * Random number generator that produces values within a bounded range.\n * @param opts - {@link RandOptions} for configuring the range.\n */\nexport class Rand {\n state: RandState;\n\n static rand(opts?: RandOptions) {\n return new Rand(opts).value();\n }\n\n constructor(opts?: RandOptions) {\n const { min, max } = parseOptions(opts);\n\n this.state = { max, min, value: 0 };\n this.next();\n }\n\n setRange(partialOpts: RandOptions) {\n const { value = 0 } = this.state;\n const { min, max } = {\n ...this.state,\n ...partialOpts,\n };\n\n this.state = {\n ...this.state,\n max,\n min,\n value: clamp(value, min, max),\n };\n }\n\n value() {\n return this.state.value;\n }\n\n next() {\n const { min, max } = this.state;\n const updates = Math.random() * (max - min) + min;\n\n this.state.value = updates;\n\n return updates;\n }\n}\n","import { Rand } from './Rand';\nimport { clamp } from './clamp';\n\nexport const DEFAULT_DRUNK_STEP = 0.1;\n\n/** Options for configuring a Drunk random walk. */\nexport type DrunkOptions = {\n /** Upper bound of the range. Defaults to 1. */\n max?: number;\n /** Lower bound of the range. Defaults to 0. */\n min?: number;\n /** Initial value. If omitted, a random value within the range is used. */\n startsAt?: number;\n /** Maximum step size as a fraction of the range (0-1). Defaults to 0.1. */\n step?: number;\n};\n\n/** Snapshot of a Drunk walk's internal state. */\nexport type DrunkState = {\n initialValue: number;\n max: number;\n min: number;\n step: number;\n value: number;\n};\n\nexport const parseStepSize = (step?: number): number =>\n typeof step !== 'undefined' ? clamp(step, 0, 1) : DEFAULT_DRUNK_STEP;\n\nexport const parseOptions = (opts?: DrunkOptions): Required<DrunkOptions> => {\n const { step, ...restOpts } = opts || {};\n const parsedStepSize = parseStepSize(step);\n\n return {\n max: 1,\n min: 0,\n startsAt: 0,\n step: parsedStepSize,\n ...restOpts,\n };\n};\n\n/**\n * Stochastic random walk generator that produces values within a bounded range.\n * @param opts - {@link DrunkOptions} for configuring the walk.\n */\nexport class Drunk {\n state: DrunkState;\n protected _initialValue: Rand;\n protected _step: Rand;\n\n constructor(opts?: DrunkOptions) {\n const { min, max, step, startsAt } = parseOptions(opts);\n\n this._initialValue = new Rand({ min, max });\n this._step = new Rand({ min: -1, max: 1 });\n\n const initialValue =\n typeof opts?.startsAt !== 'undefined' ? startsAt : this._initialValue.value();\n\n this.state = {\n initialValue,\n max,\n min,\n step,\n value: initialValue,\n };\n }\n\n setRange(partialOpts?: Pick<DrunkOptions, 'min' | 'max'>) {\n const { max, min } = {\n min: this.state.min,\n max: this.state.max,\n ...partialOpts,\n };\n\n this._initialValue.setRange({ min, max });\n this.state = {\n ...this.state,\n ...(min !== this.state.min || max !== this.state.max\n ? {\n initialValue: clamp(this._initialValue.value(), min, max),\n max,\n min,\n value: clamp(this.state.value, min, max),\n }\n : {\n max,\n min,\n }),\n };\n }\n\n setStepSize(partialOpts?: Pick<DrunkOptions, 'step'>) {\n const step = parseStepSize(partialOpts?.step);\n\n this.state = {\n ...this.state,\n step,\n };\n }\n\n reset(opts?: DrunkOptions) {\n const { min, max, startsAt, step } = parseOptions(opts);\n\n this.setRange({ min, max });\n this.setStepSize({ step });\n\n const initialValue =\n typeof opts?.startsAt !== 'undefined' ? startsAt : this._initialValue.next();\n\n this.state = {\n ...this.state,\n initialValue,\n value: initialValue,\n };\n }\n\n value() {\n return this.state.value;\n }\n\n next() {\n const { min, max, step, value } = this.state;\n const updates = clamp(value + max * this._step.next() * step, min, max);\n\n this.state.value = updates;\n\n return updates;\n }\n}\n","import { clamp } from './clamp';\n\n/** A numeric range with min and max bounds. */\nexport type ScaleRange = {\n min?: number;\n max: number;\n};\n\n/** Options for configuring a Scale mapper. */\nexport type ScaleOptions = {\n /** Input range. Defaults to { min: 0, max: 1 }. */\n from?: ScaleRange;\n /** Output range. Defaults to { min: 0, max: 1 }. */\n to?: ScaleRange;\n};\n\n/** Snapshot of a Scale mapper's internal state. */\nexport type ScaleState = {\n /** Input range. */\n from: Required<ScaleRange>;\n /** Precomputed (to.max - to.min) / (from.max - from.min), updated when ranges change. */\n ratio: number;\n /** Output range. */\n to: Required<ScaleRange>;\n /** Last scaled value. */\n value: number;\n};\n\n/** Precompute the scale factor so the hot path avoids a division per call. */\nconst computeRatio = (from: Required<ScaleRange>, to: Required<ScaleRange>) =>\n (to.max - to.min) / (from.max - from.min);\n\n/** Build initial state from options, applying defaults and computing the ratio. */\nexport const parseInitialState = (opts?: ScaleOptions): ScaleState => {\n const initialRange: Pick<ScaleState, 'from' | 'to'> = {\n from: {\n min: 0,\n max: 1,\n ...opts?.from,\n },\n to: {\n min: 0,\n max: 1,\n ...opts?.to,\n },\n };\n\n return {\n ...initialRange,\n ratio: computeRatio(initialRange.from, initialRange.to),\n value: initialRange.to.min,\n };\n};\n\n/** Merge partial range updates into existing state, recomputing the ratio. */\nexport const updateStateFromOptions = (opts: ScaleOptions, prevState: ScaleState): ScaleState => {\n const { from, to } = opts;\n const updatedFrom: Required<ScaleRange> = {\n ...prevState.from,\n ...from,\n };\n const updatedTo: Required<ScaleRange> = {\n ...prevState.to,\n ...to,\n };\n\n return {\n ...prevState,\n from: updatedFrom,\n ratio: computeRatio(updatedFrom, updatedTo),\n to: updatedTo,\n value: clamp(prevState.value, updatedTo.min, updatedTo.max),\n };\n};\n\n/**\n * Linear map of values from one range to another, supports negative values and inversion.\n * @param opts - {@link ScaleOptions} for configuring input and output ranges.\n */\nexport class Scale {\n state: ScaleState;\n\n static scale(n: number, opts?: ScaleOptions) {\n return new Scale(opts).scale(n);\n }\n\n constructor(opts?: ScaleOptions) {\n this.state = parseInitialState(opts);\n }\n\n setRanges(opts: ScaleOptions) {\n this.state = updateStateFromOptions(opts, this.state);\n }\n\n reset(opts: ScaleOptions) {\n this.state = parseInitialState(opts);\n }\n\n value() {\n return this.state.value;\n }\n\n scale(n: number) {\n const { from, to, ratio } = this.state;\n const updates = to.min + (clamp(n, from.min, from.max) - from.min) * ratio;\n\n this.state.value = updates;\n\n return updates;\n }\n}\n","type InnerNow = () => number;\n\n/** Resolve the best available clock once at module load. */\nconst innerNow = ((): InnerNow => {\n // Browser or modern Node (>= 16)\n if (typeof performance !== 'undefined' && 'now' in performance) {\n return () => performance.now();\n }\n\n // Older Node — use process.hrtime, offset from first call\n if (typeof process === 'object' && process.toString() === '[object process]') {\n const ts = () => {\n const hr = process.hrtime();\n return hr[0] * 1e9 + hr[1];\n };\n const initialNow = ts();\n return () => (ts() - initialNow) / 1e6;\n }\n\n // Fallback — Date.now with manual offset\n const initialNow = Date.now();\n return () => Date.now() - initialNow;\n})();\n\n/**\n * Cross-environment high-resolution timestamp (performance.now polyfill).\n * @returns Elapsed milliseconds since initialization.\n */\nexport function now(): number {\n return innerNow();\n}\n","import { Scale } from './Scale';\nimport { now } from './now';\n\n/** Snapshot of an Env's internal state. */\nexport type EnvState = {\n duration: number;\n from: number;\n prev: number;\n to: number;\n totalElapsed: number;\n value: number;\n};\n\n/** Options for configuring an Env envelope. */\nexport type EnvOptions = {\n /** Duration of the envelope in milliseconds. */\n duration: number;\n /** Starting value. Defaults to 0. */\n from?: number;\n /** Ending value. Defaults to 1. */\n to?: number;\n};\n\nexport const parseOptions = (opts?: EnvOptions): Required<EnvOptions> => {\n return {\n duration: 0,\n from: 0,\n to: 1,\n ...opts,\n };\n};\n\nconst getInitialState = ({ from, to, duration }: Required<EnvOptions>): EnvState => {\n return {\n duration,\n from,\n prev: now(),\n to,\n totalElapsed: 0,\n value: from,\n };\n};\n\nexport const updateStateFromOptions = (\n opts: EnvOptions | undefined,\n prevState: EnvState\n): EnvState => {\n const { from, to, duration } = {\n ...prevState,\n ...opts,\n };\n\n return {\n ...prevState,\n duration,\n from,\n to,\n totalElapsed: 0,\n };\n};\n\n/**\n * Linear envelope which interpolates between two values over a duration. Useful for audio envelopes, transitions, and animations.\n * @param opts - {@link EnvOptions} for configuring the envelope.\n */\nexport class Env {\n state: EnvState;\n protected _interpolator: Scale;\n\n constructor(opts: EnvOptions) {\n const { from, to, duration } = parseOptions(opts);\n\n this.state = getInitialState({ from, to, duration });\n this._interpolator = new Scale({\n from: {\n min: 0,\n max: duration,\n },\n to: {\n min: from,\n max: to,\n },\n });\n }\n\n setDuration(duration: number) {\n const { to, totalElapsed } = this.state;\n\n this.state = {\n ...this.state,\n ...(duration <= totalElapsed\n ? {\n duration,\n value: to,\n }\n : { duration }),\n };\n }\n\n reset(opts?: EnvOptions) {\n const updates = updateStateFromOptions(opts, this.state);\n\n this.state = {\n ...updates,\n prev: now(),\n value: updates.from,\n };\n this._interpolator.setRanges({\n from: {\n min: 0,\n max: updates.duration,\n },\n to: {\n min: updates.from,\n max: updates.to,\n },\n });\n }\n\n done() {\n return this.state.duration <= this.state.totalElapsed;\n }\n\n value() {\n const { to, value } = this.state;\n\n if (this.done()) {\n return to;\n }\n\n return value;\n }\n\n next() {\n if (this.done()) {\n return this.value();\n }\n\n const { prev, totalElapsed: prevTotalElapsed } = this.state;\n\n const curr = now();\n const tickInterval = curr - prev;\n const totalElapsed = prevTotalElapsed + tickInterval;\n const updates = this._interpolator.scale(totalElapsed);\n\n this.state.prev = curr;\n this.state.totalElapsed = totalElapsed;\n this.state.value = updates;\n\n return updates;\n }\n}\n","import { Scale } from './Scale';\nimport { clamp } from './clamp';\nimport { now } from './now';\n\nexport const SINE_PERIOD = Math.PI * 2 - 0.0001;\n\n/** Options for configuring a Sine oscillator. */\nexport type SineOptions = {\n /** Duration of one full cycle in milliseconds. */\n duration: number;\n};\n\n/** Snapshot of a Sine oscillator's internal state. */\nexport type SineState = {\n cycle: number;\n duration: number;\n prev: number;\n totalElapsed: number;\n value: number;\n};\n\nconst getInitialState = (duration: number): SineState => ({\n cycle: 0,\n duration,\n prev: now(),\n totalElapsed: 0,\n value: 0,\n});\n\n/**\n * Time-based sine wave oscillator that outputs values between -1 and 1.\n * @param opts - {@link SineOptions} for configuring the oscillator.\n */\nexport class Sine {\n state: SineState;\n protected _interpolator: Scale;\n\n constructor(opts: SineOptions) {\n const { duration } = opts;\n\n this._interpolator = new Scale({\n from: {\n min: 0,\n max: duration,\n },\n to: {\n min: 0,\n max: SINE_PERIOD,\n },\n });\n this.state = getInitialState(duration);\n }\n\n setDuration(duration: number) {\n this.state = {\n ...this.state,\n duration,\n };\n }\n\n reset(opts?: SineOptions) {\n const { duration } = {\n ...this.state,\n ...opts,\n };\n\n this.state = getInitialState(duration);\n }\n\n value() {\n return this.state.value;\n }\n\n next() {\n const { cycle, duration, prev, totalElapsed: prevTotalElapsed } = this.state;\n const curr = now();\n const tickInterval = curr - prev;\n const totalElapsed = prevTotalElapsed + tickInterval;\n\n const updates = clamp(Math.sin(this._interpolator.scale(totalElapsed)), -1, 1);\n\n if (cycle >= duration) {\n this.state.cycle = 0;\n } else {\n this.state.cycle = cycle + tickInterval;\n }\n\n this.state.prev = curr;\n this.state.totalElapsed = totalElapsed;\n this.state.value = updates;\n\n return updates;\n }\n}\n","export const SIXTY_FPS = 1000 / 60;\nexport const MS_IN_SECOND = 1000;\nexport const MS_IN_MINUTE = 60 * MS_IN_SECOND;\nexport const MS_IN_HOUR = MS_IN_MINUTE * 60;\n","import { SIXTY_FPS } from './constants';\nimport { now } from './now';\n\n/** Snapshot of a running timer's internal state. */\nexport type TimerState = {\n initialTime: number;\n isRunning: boolean;\n iterations: number;\n prev: number;\n tickInterval: number;\n time: number;\n totalElapsed: number;\n};\n\nexport const getInitialState = (initialTime: number): TimerState => {\n return {\n initialTime,\n isRunning: false,\n iterations: -1,\n prev: 0,\n tickInterval: 0,\n time: initialTime,\n totalElapsed: 0,\n };\n};\n\nexport const processTimerState = (state: TimerState): TimerState | null => {\n const { time, prev, totalElapsed, iterations } = state;\n const curr = now();\n\n if (iterations === -1) {\n return {\n ...state,\n prev: curr,\n iterations: 0,\n };\n }\n\n const tickInterval = curr - prev;\n\n if (tickInterval <= time) {\n return null;\n }\n\n return {\n ...state,\n iterations: iterations + 1,\n prev: curr,\n tickInterval,\n totalElapsed: totalElapsed + tickInterval,\n };\n};\n\n/** Options for configuring a Metro timer. */\nexport type MetroOptions = {\n /** Interval between ticks in milliseconds. Defaults to ~16.67ms (60fps). */\n time?: number;\n};\n\nexport const parseOptions = (opts?: MetroOptions): Required<MetroOptions> => {\n return {\n time: SIXTY_FPS,\n ...opts,\n };\n};\n\n/** Callback invoked on each timer tick with the timer instance. */\nexport type TimerCallback<T extends Metro> = (timer: T) => void;\n\n/**\n * High-resolution recursive timer with variable interval, provides runtime metrics via callback for time-based calculations.\n * @param callback - {@link TimerCallback} called on each tick with the timer instance.\n * @param opts - {@link MetroOptions} for configuring the timer interval.\n */\nexport class Metro {\n state: TimerState;\n protected _listeners: TimerCallback<Metro>[];\n declare protected _timerId: ReturnType<typeof setTimeout> | number;\n\n constructor(callback: TimerCallback<Metro>, opts?: MetroOptions) {\n const { time } = parseOptions(opts);\n this.state = getInitialState(time);\n this._listeners = [callback];\n }\n\n protected asyncHandler(callback: () => void) {\n this._timerId = setTimeout(callback, SIXTY_FPS);\n }\n\n protected clearAsyncHandler() {\n clearTimeout(this._timerId);\n }\n\n stop = () => {\n const { totalElapsed } = this.state;\n this.reset();\n this.clearAsyncHandler();\n\n return totalElapsed;\n };\n\n reset = () => {\n const { initialTime } = this.state;\n this.state = getInitialState(initialTime);\n };\n\n setTime = (updatedTime = this.state.time) => {\n const time = Math.max(updatedTime, 0);\n\n this.state = {\n ...this.state,\n time,\n initialTime: time,\n };\n };\n\n run = () => {\n if (this.state.isRunning) {\n this.stop();\n }\n\n this.state = {\n ...this.state,\n isRunning: true,\n prev: now(),\n };\n\n const tick = () => {\n const updates = processTimerState(this.state);\n\n if (updates) {\n this.state = updates;\n this._listeners.forEach((listener) => {\n listener(this);\n });\n }\n\n if (this.state.isRunning) {\n this.asyncHandler(tick);\n }\n };\n\n tick();\n };\n}\n","import { MS_IN_SECOND, MS_IN_MINUTE, MS_IN_HOUR } from './constants';\n\nexport type FPS = 15 | 30 | 60;\n\nexport enum TimeFormat {\n FPS = 'fps',\n HOURS = 'h',\n HZ = 'hz',\n MILLISECONDS = 'ms',\n MINUTES = 'm',\n SECONDS = 's',\n}\n\nexport type AvailableTimeFormats = `${TimeFormat}`;\n\nexport const FORMAT_IDENTIFIERS: AvailableTimeFormats[] = [\n TimeFormat.FPS,\n TimeFormat.HOURS,\n TimeFormat.HZ,\n TimeFormat.MILLISECONDS,\n TimeFormat.MINUTES,\n TimeFormat.SECONDS,\n]\n // Desc length sort so that `ms` matches prior to `m`\n .sort((a, b) => b.length - a.length);\n\ntype FormatGetter = (val: number) => number;\n\nconst FORMATTERS = new Map<AvailableTimeFormats, FormatGetter>([\n [TimeFormat.FPS, (val: number) => MS_IN_SECOND / val],\n [TimeFormat.HOURS, (val: number) => val * MS_IN_HOUR],\n [TimeFormat.HZ, (val: number) => (1 / val) * MS_IN_SECOND],\n [TimeFormat.MILLISECONDS, (val: number) => val],\n [TimeFormat.MINUTES, (val: number) => val * MS_IN_MINUTE],\n [TimeFormat.SECONDS, (val: number) => val * MS_IN_SECOND],\n]);\n\nconst sanitizeStringVal = (val: string) => val.toLocaleLowerCase().trim();\n\nconst parseStringValAndFormat = (val: string) => {\n for (let i = 0; i < FORMAT_IDENTIFIERS.length; i += 1) {\n const format = FORMAT_IDENTIFIERS[i];\n\n if (val.includes(format)) {\n const value = Number(val.replace(' ', '').replace(format, ''));\n\n return {\n format,\n value,\n };\n }\n }\n\n return {\n format: undefined,\n value: undefined,\n };\n};\n\nexport function ms(val: string | null | undefined): number | undefined;\nexport function ms(\n val: string | number | null | undefined,\n format?: AvailableTimeFormats | TimeFormat\n): number | undefined;\n\n/**\n * Converts time format strings or numeric values to their corresponding value in milliseconds.\n * @param val - A string like `'60fps'`, `'2s'`, or a numeric value.\n * @param format - Explicit time format when `val` is a number.\n * @returns Milliseconds, or undefined if the input is invalid.\n */\nexport function ms(\n val: string | number | null | undefined,\n format?: AvailableTimeFormats | TimeFormat\n): number | undefined {\n let parsedValue: number | null | undefined = null;\n let parsedFormat: AvailableTimeFormats = format || TimeFormat.MILLISECONDS;\n\n if (typeof val === 'string') {\n const parsed = parseStringValAndFormat(sanitizeStringVal(val));\n\n if (typeof parsed.value !== 'undefined') {\n parsedValue = parsed.value;\n }\n\n if (parsed.format) {\n parsedFormat = parsed.format;\n }\n } else {\n parsedValue = val;\n }\n\n if (typeof parsedValue === 'undefined' || parsedValue === null || Number.isNaN(parsedValue)) {\n return undefined;\n }\n\n const formatter = FORMATTERS.get(parsedFormat);\n\n if (!formatter) {\n return undefined;\n }\n\n return formatter(parsedValue);\n}\n","import { Metro, type TimerCallback, type MetroOptions } from './Metro';\nimport { ms, TimeFormat, type FPS } from './ms';\n\n/** Options for configuring a Frames timer. */\nexport type FramesOptions = {\n /** Target frames per second (15, 30, or 60). Defaults to 60. */\n fps: FPS;\n};\n\nexport const DEFAULT_FPS: FPS = 60;\n\nexport const parseOptions = (opts?: FramesOptions): MetroOptions => {\n const { fps } = {\n fps: DEFAULT_FPS,\n ...opts,\n };\n\n return {\n time: ms(fps, TimeFormat.FPS),\n };\n};\n\n/**\n * Animation-loop timer that uses requestAnimationFrame when available.\n * @param callback - {@link TimerCallback} called on each frame tick.\n * @param opts - {@link FramesOptions} for configuring the target frame rate.\n */\nexport class Frames extends Metro {\n declare protected _timerId: ReturnType<typeof requestAnimationFrame>;\n\n constructor(callback: TimerCallback<Frames>, opts?: FramesOptions) {\n super(() => callback(this), parseOptions(opts));\n }\n\n protected asyncHandler(callback: () => void) {\n if (typeof window === 'undefined' || !('requestAnimationFrame' in window)) {\n super.asyncHandler(callback);\n } else {\n this._timerId = requestAnimationFrame(callback);\n }\n }\n\n protected clearAsyncHandler() {\n if (typeof window === 'undefined' || !('cancelAnimationFrame' in window)) {\n super.clearAsyncHandler();\n } else {\n cancelAnimationFrame(this._timerId);\n }\n }\n\n setFPS = (fps = DEFAULT_FPS) => {\n this.setTime(ms(fps, TimeFormat.FPS));\n };\n}\n","import { clamp } from './clamp';\n\n/**\n * Scales 0...1 by Euler's number to produce a natural feeling curve.\n * @param n - Input value (clamped to 0-1).\n * @returns The exponentially scaled value.\n */\nexport function expo(n: number): number {\n return Math.pow(clamp(n, 0, 1), Math.E);\n}\n","/**\n * Promisified setTimeout.\n * @param time - Delay in milliseconds.\n * @returns A promise that resolves after the delay.\n */\nexport function wait(time: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, 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+ {"version":3,"sources":["../src/index.ts","../src/clamp.ts","../src/rand.ts","../src/drunk.ts","../src/now.ts","../src/scale.ts","../src/env.ts","../src/fold.ts","../src/sine.ts","../src/wrap.ts","../src/constants.ts","../src/metro.ts","../src/ms.ts","../src/frames.ts","../src/expo.ts","../src/wait.ts"],"sourcesContent":["export { Drunk, type DrunkOptions, type DrunkState, drunk } from './drunk';\nexport { Env, type EnvOptions, type EnvState, env } from './env';\nexport { Fold, type FoldOptions, type FoldState, fold } from './fold';\nexport { Rand, type RandOptions, type RandState, rand } from './rand';\nexport { Scale, type ScaleOptions, type ScaleRange, type ScaleState, scale } from './scale';\nexport { Sine, type SineOptions, type SineState, SINE_PERIOD, sine } from './sine';\nexport { Wrap, type WrapOptions, type WrapState, wrap } from './wrap';\nexport { Frames, type FramesOptions, frames } from './frames';\nexport { Metro, type MetroOptions, type TimerCallback, metro } from './metro';\nexport { clamp } from './clamp';\nexport { expo } from './expo';\nexport { ms, type FPS, TimeFormat } from './ms';\nexport { now } from './now';\nexport { wait } from './wait';\nexport * from './constants';\n","export function clamp(n: number): number;\nexport function clamp(n: number, max: number): number;\nexport function clamp(n: number, min: number, max: number): number;\n\n/**\n * Constrains an input value to a min...max range.\n * @param n - The value to constrain.\n * @param min - Lower bound (defaults to 0).\n * @param max - Upper bound (defaults to 1).\n * @returns The clamped value.\n */\nexport function clamp(n: number, min?: number, max?: number) {\n let a = 0;\n let b = 1;\n\n if (typeof min === 'number') {\n if (typeof max === 'number') {\n a = min;\n b = max;\n } else {\n a = 0;\n b = min;\n }\n }\n\n return Math.min(Math.max(n, a), b);\n}\n","import { clamp } from './clamp';\n\n/** Options for configuring a Rand generator. */\nexport type RandOptions = {\n /** Lower bound of the range. Defaults to 0. */\n min?: number;\n /** Upper bound of the range. Defaults to 1. */\n max?: number;\n};\n\n/** Snapshot of a Rand generator's internal state. */\nexport type RandState = {\n min: number;\n max: number;\n value: number;\n};\n\nexport const parseOptions = (opts?: RandOptions): Required<RandOptions> => {\n return {\n min: 0,\n max: 1,\n ...opts,\n };\n};\n\n/**\n * Random number generator that produces values within a bounded range.\n * @param opts - {@link RandOptions} for configuring the range.\n */\nexport class Rand {\n state: RandState;\n\n /** Returns a single random value. One-off form of `new Rand(opts).value()`. */\n static rand(opts?: RandOptions) {\n return new Rand(opts).value();\n }\n\n constructor(opts?: RandOptions) {\n const { min, max } = parseOptions(opts);\n\n this.state = { max, min, value: 0 };\n this.next();\n }\n\n /** Updates the range bounds, clamping the current value if needed. */\n setRange(partialOpts: RandOptions) {\n const { value = 0 } = this.state;\n const { min, max } = {\n ...this.state,\n ...partialOpts,\n };\n\n this.state = {\n ...this.state,\n max,\n min,\n value: clamp(value, min, max),\n };\n }\n\n /** Returns the current value. */\n value() {\n return this.state.value;\n }\n\n /** Generates a new random value within the range. */\n next() {\n const { min, max } = this.state;\n const updates = Math.random() * (max - min) + min;\n\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Random number generator that produces values within a bounded range.\n * One-off form of `new Rand(opts).value()`.\n */\nexport const rand = Rand.rand;\n","import { clamp } from './clamp';\nimport { Rand } from './rand';\n\nexport const DEFAULT_DRUNK_STEP = 0.1;\n\n/** Options for configuring a Drunk random walk. */\nexport type DrunkOptions = {\n /** Upper bound of the range. Defaults to 1. */\n max?: number;\n /** Lower bound of the range. Defaults to 0. */\n min?: number;\n /** Initial value. If omitted, a random value within the range is used. */\n startsAt?: number;\n /** Maximum step size as a fraction of the range (0-1). Defaults to 0.1. */\n step?: number;\n};\n\n/** Snapshot of a Drunk walk's internal state. */\nexport type DrunkState = {\n initialValue: number;\n max: number;\n min: number;\n step: number;\n value: number;\n};\n\nexport const parseStepSize = (step?: number): number =>\n typeof step !== 'undefined' ? clamp(step, 0, 1) : DEFAULT_DRUNK_STEP;\n\nexport const parseOptions = (opts?: DrunkOptions): Required<DrunkOptions> => {\n const { step, ...restOpts } = opts || {};\n const parsedStepSize = parseStepSize(step);\n\n return {\n max: 1,\n min: 0,\n startsAt: 0,\n step: parsedStepSize,\n ...restOpts,\n };\n};\n\n/**\n * Stochastic random walk generator that produces values within a bounded range.\n * @param opts - {@link DrunkOptions} for configuring the walk.\n */\nexport class Drunk {\n state: DrunkState;\n protected _initialValue: Rand;\n protected _step: Rand;\n\n /** Creates a new Drunk instance. Alternative form of `new Drunk(opts)`. */\n static drunk(opts?: DrunkOptions) {\n return new Drunk(opts);\n }\n\n constructor(opts?: DrunkOptions) {\n const { min, max, step, startsAt } = parseOptions(opts);\n\n this._initialValue = new Rand({ min, max });\n this._step = new Rand({ min: -1, max: 1 });\n\n const initialValue =\n typeof opts?.startsAt !== 'undefined' ? startsAt : this._initialValue.value();\n\n this.state = {\n initialValue,\n max,\n min,\n step,\n value: initialValue,\n };\n }\n\n /** Updates the walk bounds, clamping the current value if needed. */\n setRange(partialOpts?: Pick<DrunkOptions, 'min' | 'max'>) {\n const { max, min } = {\n min: this.state.min,\n max: this.state.max,\n ...partialOpts,\n };\n\n this._initialValue.setRange({ min, max });\n this.state = {\n ...this.state,\n ...(min !== this.state.min || max !== this.state.max\n ? {\n initialValue: clamp(this._initialValue.value(), min, max),\n max,\n min,\n value: clamp(this.state.value, min, max),\n }\n : {\n max,\n min,\n }),\n };\n }\n\n /** Updates the maximum step size. */\n setStepSize(partialOpts?: Pick<DrunkOptions, 'step'>) {\n const step = parseStepSize(partialOpts?.step);\n\n this.state = {\n ...this.state,\n step,\n };\n }\n\n /** Resets the walk with optional new options. */\n reset(opts?: DrunkOptions) {\n const { min, max, startsAt, step } = parseOptions(opts);\n\n this.setRange({ min, max });\n this.setStepSize({ step });\n\n const initialValue =\n typeof opts?.startsAt !== 'undefined' ? startsAt : this._initialValue.next();\n\n this.state = {\n ...this.state,\n initialValue,\n value: initialValue,\n };\n }\n\n /** Returns the current value. */\n value() {\n return this.state.value;\n }\n\n /** Advances one step and returns the new value. */\n next() {\n const { min, max, step, value } = this.state;\n const updates = clamp(value + max * this._step.next() * step, min, max);\n\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Stochastic random walk generator that produces values within a bounded range.\n * Alternative form of `new Drunk(opts)`.\n */\nexport const drunk = Drunk.drunk;\n","type InnerNow = () => number;\n\n/** Resolve the best available clock once at module load. */\nconst innerNow = ((): InnerNow => {\n // Browser or modern Node (>= 16)\n if (typeof performance !== 'undefined' && 'now' in performance) {\n return () => performance.now();\n }\n\n // Older Node — use process.hrtime, offset from first call\n if (typeof process === 'object' && process.toString() === '[object process]') {\n const ts = () => {\n const hr = process.hrtime();\n return hr[0] * 1e9 + hr[1];\n };\n const initialNow = ts();\n return () => (ts() - initialNow) / 1e6;\n }\n\n // Fallback — Date.now with manual offset\n const initialNow = Date.now();\n return () => Date.now() - initialNow;\n})();\n\n/**\n * Cross-environment high-resolution timestamp (performance.now polyfill).\n * @returns Elapsed milliseconds since initialization.\n */\nexport function now(): number {\n return innerNow();\n}\n","import { clamp } from './clamp';\n\n/** A numeric range with min and max bounds. */\nexport type ScaleRange = {\n min?: number;\n max: number;\n};\n\n/** Options for configuring a Scale mapper. */\nexport type ScaleOptions = {\n /** Input range. Defaults to { min: 0, max: 1 }. */\n from?: ScaleRange;\n /** Output range. Defaults to { min: 0, max: 1 }. */\n to?: ScaleRange;\n};\n\n/** Snapshot of a Scale mapper's internal state. */\nexport type ScaleState = {\n /** Input range. */\n from: Required<ScaleRange>;\n /** Precomputed (to.max - to.min) / (from.max - from.min), updated when ranges change. */\n ratio: number;\n /** Output range. */\n to: Required<ScaleRange>;\n /** Last scaled value. */\n value: number;\n};\n\n/** Precompute the scale factor so the hot path avoids a division per call. */\nconst computeRatio = (from: Required<ScaleRange>, to: Required<ScaleRange>) =>\n (to.max - to.min) / (from.max - from.min);\n\n/** Build initial state from options, applying defaults and computing the ratio. */\nexport const parseInitialState = (opts?: ScaleOptions): ScaleState => {\n const initialRange: Pick<ScaleState, 'from' | 'to'> = {\n from: {\n min: 0,\n max: 1,\n ...opts?.from,\n },\n to: {\n min: 0,\n max: 1,\n ...opts?.to,\n },\n };\n\n return {\n ...initialRange,\n ratio: computeRatio(initialRange.from, initialRange.to),\n value: initialRange.to.min,\n };\n};\n\n/** Merge partial range updates into existing state, recomputing the ratio. */\nexport const updateStateFromOptions = (opts: ScaleOptions, prevState: ScaleState): ScaleState => {\n const { from, to } = opts;\n const updatedFrom: Required<ScaleRange> = {\n ...prevState.from,\n ...from,\n };\n const updatedTo: Required<ScaleRange> = {\n ...prevState.to,\n ...to,\n };\n\n return {\n ...prevState,\n from: updatedFrom,\n ratio: computeRatio(updatedFrom, updatedTo),\n to: updatedTo,\n value: clamp(prevState.value, updatedTo.min, updatedTo.max),\n };\n};\n\n/**\n * Linear map of values from one range to another, supports negative values and inversion.\n * @param opts - {@link ScaleOptions} for configuring input and output ranges.\n */\nexport class Scale {\n state: ScaleState;\n\n /** Scales a single value. One-off form of `new Scale(opts).scale(n)`. */\n static scale(n: number, opts?: ScaleOptions) {\n return new Scale(opts).scale(n);\n }\n\n constructor(opts?: ScaleOptions) {\n this.state = parseInitialState(opts);\n }\n\n /** Updates input and/or output ranges, recomputing the internal ratio. */\n setRanges(opts: ScaleOptions) {\n this.state = updateStateFromOptions(opts, this.state);\n }\n\n /** Resets with new range options. */\n reset(opts: ScaleOptions) {\n this.state = parseInitialState(opts);\n }\n\n /** Returns the last scaled value. */\n value() {\n return this.state.value;\n }\n\n /** Maps a value from the input range to the output range. */\n scale(n: number) {\n const { from, to, ratio } = this.state;\n const updates = to.min + (clamp(n, from.min, from.max) - from.min) * ratio;\n\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Linear map of values from one range to another, supports negative values and inversion.\n * One-off form of `new Scale(opts).scale(n)`.\n */\nexport const scale = Scale.scale;\n","import { now } from './now';\nimport { Scale } from './scale';\n\n/** Snapshot of an Env's internal state. */\nexport type EnvState = {\n duration: number;\n from: number;\n prev: number;\n to: number;\n totalElapsed: number;\n value: number;\n};\n\n/** Options for configuring an Env envelope. */\nexport type EnvOptions = {\n /** Duration of the envelope in milliseconds. */\n duration: number;\n /** Starting value. Defaults to 0. */\n from?: number;\n /** Ending value. Defaults to 1. */\n to?: number;\n};\n\nexport const parseOptions = (opts?: EnvOptions): Required<EnvOptions> => {\n return {\n duration: 0,\n from: 0,\n to: 1,\n ...opts,\n };\n};\n\nconst getInitialState = ({ from, to, duration }: Required<EnvOptions>): EnvState => {\n return {\n duration,\n from,\n prev: now(),\n to,\n totalElapsed: 0,\n value: from,\n };\n};\n\nexport const updateStateFromOptions = (\n opts: EnvOptions | undefined,\n prevState: EnvState\n): EnvState => {\n const { from, to, duration } = {\n ...prevState,\n ...opts,\n };\n\n return {\n ...prevState,\n duration,\n from,\n to,\n totalElapsed: 0,\n };\n};\n\n/**\n * Linear envelope which interpolates between two values over a duration. Useful for audio envelopes, transitions, and animations.\n * @param opts - {@link EnvOptions} for configuring the envelope.\n */\nexport class Env {\n state: EnvState;\n protected _interpolator: Scale;\n\n /** Creates a new Env instance. Alternative form of `new Env(opts)`. */\n static env(opts: EnvOptions) {\n return new Env(opts);\n }\n\n constructor(opts: EnvOptions) {\n const { from, to, duration } = parseOptions(opts);\n\n this.state = getInitialState({ from, to, duration });\n this._interpolator = new Scale({\n from: {\n min: 0,\n max: duration,\n },\n to: {\n min: from,\n max: to,\n },\n });\n }\n\n /** Updates the envelope duration. */\n setDuration(duration: number) {\n const { to, totalElapsed } = this.state;\n\n this.state = {\n ...this.state,\n ...(duration <= totalElapsed\n ? {\n duration,\n value: to,\n }\n : { duration }),\n };\n }\n\n /** Restarts the envelope with optional new options. */\n reset(opts?: EnvOptions) {\n const updates = updateStateFromOptions(opts, this.state);\n\n this.state = {\n ...updates,\n prev: now(),\n value: updates.from,\n };\n this._interpolator.setRanges({\n from: {\n min: 0,\n max: updates.duration,\n },\n to: {\n min: updates.from,\n max: updates.to,\n },\n });\n }\n\n /** Returns true when the envelope has completed. */\n done() {\n return this.state.duration <= this.state.totalElapsed;\n }\n\n /** Returns the current interpolated value. */\n value() {\n const { to, value } = this.state;\n\n if (this.done()) {\n return to;\n }\n\n return value;\n }\n\n /** Advances the envelope and returns the new value. */\n next() {\n if (this.done()) {\n return this.value();\n }\n\n const { prev, totalElapsed: prevTotalElapsed } = this.state;\n\n const curr = now();\n const tickInterval = curr - prev;\n const totalElapsed = prevTotalElapsed + tickInterval;\n const updates = this._interpolator.scale(totalElapsed);\n\n this.state.prev = curr;\n this.state.totalElapsed = totalElapsed;\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Linear envelope which interpolates between two values over a duration. Useful for audio envelopes, transitions, and animations.\n * Alternative form of `new Env(opts)`.\n */\nexport const env = Env.env;\n","import { clamp } from './clamp';\n\n/** Options for configuring a Fold transformer. */\nexport type FoldOptions = {\n /** Lower bound of the range. Defaults to 0. */\n min?: number;\n /** Upper bound of the range. Defaults to 1. */\n max?: number;\n};\n\n/** Snapshot of a Fold transformer's internal state. */\nexport type FoldState = {\n min: number;\n max: number;\n value: number;\n};\n\nexport const parseOptions = (opts?: FoldOptions): Required<FoldOptions> => {\n return {\n min: 0,\n max: 1,\n ...opts,\n };\n};\n\n/**\n * Folds (reflects) values back and forth within a configured range.\n * @param opts - {@link FoldOptions} for configuring the range.\n */\nexport class Fold {\n state: FoldState;\n\n /** Folds a single value. One-off form of `new Fold(opts).fold(n)`. */\n static fold(n: number, opts?: FoldOptions) {\n return new Fold(opts).fold(n);\n }\n\n constructor(opts?: FoldOptions) {\n const { min, max } = parseOptions(opts);\n this.state = { min, max, value: min };\n }\n\n /** Updates the range bounds, folding the current value into the new range. */\n setRange(partialOpts: FoldOptions) {\n const { min, max } = { ...this.state, ...partialOpts };\n\n this.state = {\n ...this.state,\n min,\n max,\n value: transform(this.state.value, min, max),\n };\n }\n\n /** Returns the last folded value. */\n value() {\n return this.state.value;\n }\n\n /** Folds a value into the configured range and caches the result. */\n fold(n: number) {\n const { min, max } = this.state;\n const updates = transform(n, min, max);\n\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Folds (reflects) values back and forth within a configured range.\n * One-off form of `new Fold(opts).fold(n)`.\n */\nexport const fold = Fold.fold;\n\n/**\n * Folds (reflects) a value back and forth within a range.\n * @param n - The input value.\n * @param min - Lower bound (defaults to 0).\n * @param max - Upper bound (defaults to 1).\n * @returns The folded value within [min, max].\n */\nexport function transform(n: number, min?: number, max?: number) {\n let a = 0;\n let b = 1;\n\n if (typeof min === 'number') {\n if (typeof max === 'number') {\n a = min;\n b = max;\n } else {\n a = 0;\n b = min;\n }\n }\n\n const lo = Math.min(a, b);\n const hi = Math.max(a, b);\n const range = hi - lo;\n\n if (range === 0) return lo;\n\n const period = range * 2;\n const offset = n - lo;\n\n // Normalize into one full bounce cycle [0, period)\n const normalized = ((offset % period) + period) % period;\n\n // First half travels forward, second half reflects back\n const value = normalized <= range ? lo + normalized : lo + period - normalized;\n\n return clamp(value, lo, hi);\n}\n","import { clamp } from './clamp';\nimport { now } from './now';\nimport { Scale } from './scale';\n\nexport const SINE_PERIOD = Math.PI * 2 - 0.0001;\n\n/** Options for configuring a Sine oscillator. */\nexport type SineOptions = {\n /** Duration of one full cycle in milliseconds. */\n duration: number;\n};\n\n/** Snapshot of a Sine oscillator's internal state. */\nexport type SineState = {\n cycle: number;\n duration: number;\n prev: number;\n totalElapsed: number;\n value: number;\n};\n\nconst getInitialState = (duration: number): SineState => ({\n cycle: 0,\n duration,\n prev: now(),\n totalElapsed: 0,\n value: 0,\n});\n\n/**\n * Time-based sine wave oscillator that outputs values between -1 and 1.\n * @param opts - {@link SineOptions} for configuring the oscillator.\n */\nexport class Sine {\n state: SineState;\n protected _interpolator: Scale;\n\n /** Creates a new Sine instance. Alternative form of `new Sine(opts)`. */\n static sine(opts: SineOptions) {\n return new Sine(opts);\n }\n\n constructor(opts: SineOptions) {\n const { duration } = opts;\n\n this._interpolator = new Scale({\n from: {\n min: 0,\n max: duration,\n },\n to: {\n min: 0,\n max: SINE_PERIOD,\n },\n });\n this.state = getInitialState(duration);\n }\n\n /** Updates the cycle duration. */\n setDuration(duration: number) {\n this.state = {\n ...this.state,\n duration,\n };\n }\n\n /** Resets the oscillator with optional new options. */\n reset(opts?: SineOptions) {\n const { duration } = {\n ...this.state,\n ...opts,\n };\n\n this.state = getInitialState(duration);\n }\n\n /** Returns the current oscillator value. */\n value() {\n return this.state.value;\n }\n\n /** Advances the oscillator and returns the new value. */\n next() {\n const { cycle, duration, prev, totalElapsed: prevTotalElapsed } = this.state;\n const curr = now();\n const tickInterval = curr - prev;\n const totalElapsed = prevTotalElapsed + tickInterval;\n\n const updates = clamp(Math.sin(this._interpolator.scale(totalElapsed)), -1, 1);\n\n if (cycle >= duration) {\n this.state.cycle = 0;\n } else {\n this.state.cycle = cycle + tickInterval;\n }\n\n this.state.prev = curr;\n this.state.totalElapsed = totalElapsed;\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Time-based sine wave oscillator that outputs values between -1 and 1.\n * Alternative form of `new Sine(opts)`.\n */\nexport const sine = Sine.sine;\n","/** Options for configuring a Wrap transformer. */\nexport type WrapOptions = {\n /** Lower bound of the range. Defaults to 0. */\n min?: number;\n /** Upper bound of the range. Defaults to 1. */\n max?: number;\n};\n\n/** Snapshot of a Wrap transformer's internal state. */\nexport type WrapState = {\n min: number;\n max: number;\n value: number;\n};\n\nexport const parseOptions = (opts?: WrapOptions): Required<WrapOptions> => {\n return {\n min: 0,\n max: 1,\n ...opts,\n };\n};\n\n/**\n * Wraps values around a configured range using modular arithmetic.\n * @param opts - {@link WrapOptions} for configuring the range.\n */\nexport class Wrap {\n state: WrapState;\n\n /** Wraps a single value. One-off form of `new Wrap(opts).wrap(n)`. */\n static wrap(n: number, opts?: WrapOptions) {\n return new Wrap(opts).wrap(n);\n }\n\n constructor(opts?: WrapOptions) {\n const { min, max } = parseOptions(opts);\n\n this.state = { min, max, value: min };\n }\n\n /** Updates the range bounds, wrapping the current value into the new range. */\n setRange(partialOpts: WrapOptions) {\n const { min, max } = {\n ...this.state,\n ...partialOpts,\n };\n\n this.state = {\n ...this.state,\n min,\n max,\n value: transform(this.state.value, min, max),\n };\n }\n\n /** Returns the last wrapped value. */\n value() {\n return this.state.value;\n }\n\n /** Wraps a value into the configured range and caches the result. */\n wrap(n: number) {\n const { min, max } = this.state;\n const updates = transform(n, min, max);\n\n this.state.value = updates;\n\n return updates;\n }\n}\n\n/**\n * Wraps values around a configured range using modular arithmetic.\n * One-off form of `new Wrap(opts).wrap(n)`.\n */\nexport const wrap = Wrap.wrap;\n\n/**\n * Wraps a value around a range using modular arithmetic.\n * @param n - The input value.\n * @param min - Lower bound (defaults to 0).\n * @param max - Upper bound (defaults to 1).\n * @returns The wrapped value within the range.\n */\nexport function transform(n: number, min?: number, max?: number) {\n let a = 0;\n let b = 1;\n\n if (typeof min === 'number') {\n if (typeof max === 'number') {\n a = min;\n b = max;\n } else {\n a = 0;\n b = min;\n }\n }\n\n const lo = Math.min(a, b);\n const range = Math.max(a, b) - lo;\n\n if (range === 0) return lo;\n\n const offset = n - lo;\n\n return lo + (((offset % range) + range) % range);\n}\n","export const SIXTY_FPS = 1000 / 60;\nexport const MS_IN_SECOND = 1000;\nexport const MS_IN_MINUTE = 60 * MS_IN_SECOND;\nexport const MS_IN_HOUR = MS_IN_MINUTE * 60;\n","import { SIXTY_FPS } from './constants';\nimport { now } from './now';\n\n/** Snapshot of a running timer's internal state. */\nexport type TimerState = {\n initialTime: number;\n isRunning: boolean;\n iterations: number;\n prev: number;\n tickInterval: number;\n time: number;\n totalElapsed: number;\n};\n\nexport const getInitialState = (initialTime: number): TimerState => {\n return {\n initialTime,\n isRunning: false,\n iterations: -1,\n prev: 0,\n tickInterval: 0,\n time: initialTime,\n totalElapsed: 0,\n };\n};\n\nexport const processTimerState = (state: TimerState): TimerState | null => {\n const { time, prev, totalElapsed, iterations } = state;\n const curr = now();\n\n if (iterations === -1) {\n return {\n ...state,\n prev: curr,\n iterations: 0,\n };\n }\n\n const tickInterval = curr - prev;\n\n if (tickInterval <= time) {\n return null;\n }\n\n return {\n ...state,\n iterations: iterations + 1,\n prev: curr,\n tickInterval,\n totalElapsed: totalElapsed + tickInterval,\n };\n};\n\n/** Options for configuring a Metro timer. */\nexport type MetroOptions = {\n /** Interval between ticks in milliseconds. Defaults to ~16.67ms (60fps). */\n time?: number;\n};\n\nexport const parseOptions = (opts?: MetroOptions): Required<MetroOptions> => {\n return {\n time: SIXTY_FPS,\n ...opts,\n };\n};\n\n/** Callback invoked on each timer tick with the timer instance. */\nexport type TimerCallback<T extends Metro> = (timer: T) => void;\n\n/**\n * High-resolution recursive timer with variable interval, provides runtime metrics via callback for time-based calculations.\n * @param callback - {@link TimerCallback} called on each tick with the timer instance.\n * @param opts - {@link MetroOptions} for configuring the timer interval.\n */\nexport class Metro {\n state: TimerState;\n protected _listeners: TimerCallback<Metro>[];\n declare protected _timerId: ReturnType<typeof setTimeout> | number;\n\n /** Creates a new Metro instance. Alternative form of `new Metro(callback, opts)`. */\n static metro(callback: TimerCallback<Metro>, opts?: MetroOptions) {\n return new Metro(callback, opts);\n }\n\n constructor(callback: TimerCallback<Metro>, opts?: MetroOptions) {\n const { time } = parseOptions(opts);\n this.state = getInitialState(time);\n this._listeners = [callback];\n }\n\n protected asyncHandler(callback: () => void) {\n this._timerId = setTimeout(callback, SIXTY_FPS);\n }\n\n protected clearAsyncHandler() {\n clearTimeout(this._timerId);\n }\n\n /** Stops the timer and returns total elapsed time in milliseconds. */\n stop = () => {\n const { totalElapsed } = this.state;\n this.reset();\n this.clearAsyncHandler();\n\n return totalElapsed;\n };\n\n /** Resets state to initial values. */\n reset = () => {\n const { initialTime } = this.state;\n this.state = getInitialState(initialTime);\n };\n\n /** Updates the tick interval in milliseconds. */\n setTime = (updatedTime = this.state.time) => {\n const time = Math.max(updatedTime, 0);\n\n this.state = {\n ...this.state,\n time,\n initialTime: time,\n };\n };\n\n /** Starts the timer loop. */\n run = () => {\n if (this.state.isRunning) {\n this.stop();\n }\n\n this.state = {\n ...this.state,\n isRunning: true,\n prev: now(),\n };\n\n const tick = () => {\n const updates = processTimerState(this.state);\n\n if (updates) {\n this.state = updates;\n this._listeners.forEach((listener) => {\n listener(this);\n });\n }\n\n if (this.state.isRunning) {\n this.asyncHandler(tick);\n }\n };\n\n tick();\n };\n}\n\n/**\n * High-resolution recursive timer with variable interval, provides runtime metrics via callback for time-based calculations.\n * Alternative form of `new Metro(callback, opts)`.\n */\nexport const metro = Metro.metro;\n","import { MS_IN_SECOND, MS_IN_MINUTE, MS_IN_HOUR } from './constants';\n\nexport type FPS = 15 | 30 | 60;\n\nexport enum TimeFormat {\n FPS = 'fps',\n HOURS = 'h',\n HZ = 'hz',\n MILLISECONDS = 'ms',\n MINUTES = 'm',\n SECONDS = 's',\n}\n\nexport type AvailableTimeFormats = `${TimeFormat}`;\n\nexport const FORMAT_IDENTIFIERS: AvailableTimeFormats[] = [\n TimeFormat.FPS,\n TimeFormat.HOURS,\n TimeFormat.HZ,\n TimeFormat.MILLISECONDS,\n TimeFormat.MINUTES,\n TimeFormat.SECONDS,\n]\n // Desc length sort so that `ms` matches prior to `m`\n .sort((a, b) => b.length - a.length);\n\ntype FormatGetter = (val: number) => number;\n\nconst FORMATTERS = new Map<AvailableTimeFormats, FormatGetter>([\n [TimeFormat.FPS, (val: number) => MS_IN_SECOND / val],\n [TimeFormat.HOURS, (val: number) => val * MS_IN_HOUR],\n [TimeFormat.HZ, (val: number) => (1 / val) * MS_IN_SECOND],\n [TimeFormat.MILLISECONDS, (val: number) => val],\n [TimeFormat.MINUTES, (val: number) => val * MS_IN_MINUTE],\n [TimeFormat.SECONDS, (val: number) => val * MS_IN_SECOND],\n]);\n\nconst sanitizeStringVal = (val: string) => val.toLocaleLowerCase().trim();\n\nconst parseStringValAndFormat = (val: string) => {\n for (let i = 0; i < FORMAT_IDENTIFIERS.length; i += 1) {\n const format = FORMAT_IDENTIFIERS[i];\n\n if (val.includes(format)) {\n const value = Number(val.replace(' ', '').replace(format, ''));\n\n return {\n format,\n value,\n };\n }\n }\n\n return {\n format: undefined,\n value: undefined,\n };\n};\n\nexport function ms(val: string | null | undefined): number | undefined;\nexport function ms(\n val: string | number | null | undefined,\n format?: AvailableTimeFormats | TimeFormat\n): number | undefined;\n\n/**\n * Converts time format strings or numeric values to their corresponding value in milliseconds.\n * @param val - A string like `'60fps'`, `'2s'`, or a numeric value.\n * @param format - Explicit time format when `val` is a number.\n * @returns Milliseconds, or undefined if the input is invalid.\n */\nexport function ms(\n val: string | number | null | undefined,\n format?: AvailableTimeFormats | TimeFormat\n): number | undefined {\n let parsedValue: number | null | undefined = null;\n let parsedFormat: AvailableTimeFormats = format || TimeFormat.MILLISECONDS;\n\n if (typeof val === 'string') {\n const parsed = parseStringValAndFormat(sanitizeStringVal(val));\n\n if (typeof parsed.value !== 'undefined') {\n parsedValue = parsed.value;\n }\n\n if (parsed.format) {\n parsedFormat = parsed.format;\n }\n } else {\n parsedValue = val;\n }\n\n if (typeof parsedValue === 'undefined' || parsedValue === null || Number.isNaN(parsedValue)) {\n return undefined;\n }\n\n const formatter = FORMATTERS.get(parsedFormat);\n\n if (!formatter) {\n return undefined;\n }\n\n return formatter(parsedValue);\n}\n","import { Metro, type TimerCallback, type MetroOptions } from './metro';\nimport { ms, TimeFormat, type FPS } from './ms';\n\n/** Options for configuring a Frames timer. */\nexport type FramesOptions = {\n /** Target frames per second (15, 30, or 60). Defaults to 60. */\n fps: FPS;\n};\n\nexport const DEFAULT_FPS: FPS = 60;\n\nexport const parseOptions = (opts?: FramesOptions): MetroOptions => {\n const { fps } = {\n fps: DEFAULT_FPS,\n ...opts,\n };\n\n return {\n time: ms(fps, TimeFormat.FPS),\n };\n};\n\n/**\n * Animation-loop timer that uses requestAnimationFrame when available.\n * @param callback - {@link TimerCallback} called on each frame tick.\n * @param opts - {@link FramesOptions} for configuring the target frame rate.\n */\nexport class Frames extends Metro {\n declare protected _timerId: ReturnType<typeof requestAnimationFrame>;\n\n /** Creates a new Frames instance. Alternative form of `new Frames(callback, opts)`. */\n static frames(callback: TimerCallback<Frames>, opts?: FramesOptions) {\n return new Frames(callback, opts);\n }\n\n constructor(callback: TimerCallback<Frames>, opts?: FramesOptions) {\n super(() => callback(this), parseOptions(opts));\n }\n\n protected asyncHandler(callback: () => void) {\n if (typeof window === 'undefined' || !('requestAnimationFrame' in window)) {\n super.asyncHandler(callback);\n } else {\n this._timerId = requestAnimationFrame(callback);\n }\n }\n\n protected clearAsyncHandler() {\n if (typeof window === 'undefined' || !('cancelAnimationFrame' in window)) {\n super.clearAsyncHandler();\n } else {\n cancelAnimationFrame(this._timerId);\n }\n }\n\n /** Updates the target frames per second. */\n setFPS = (fps = DEFAULT_FPS) => {\n this.setTime(ms(fps, TimeFormat.FPS));\n };\n}\n\n/**\n * Animation-loop timer that uses requestAnimationFrame when available.\n * Alternative form of `new Frames(callback, opts)`.\n */\nexport const frames = Frames.frames;\n","import { clamp } from './clamp';\n\n/**\n * Scales 0...1 by Euler's number to produce a natural feeling curve.\n * @param n - Input value (clamped to 0-1).\n * @returns The exponentially scaled value.\n */\nexport function expo(n: number): number {\n return Math.pow(clamp(n, 0, 1), Math.E);\n}\n","/**\n * Promisified setTimeout.\n * @param time - Delay in milliseconds.\n * @returns A promise that resolves after the delay.\n */\nexport function wait(time: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, 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package/dist/index.d.cts CHANGED
@@ -17,12 +17,21 @@ type RandState = {
17
17
  */
18
18
  declare class Rand {
19
19
  state: RandState;
20
+ /** Returns a single random value. One-off form of `new Rand(opts).value()`. */
20
21
  static rand(opts?: RandOptions): number;
21
22
  constructor(opts?: RandOptions);
23
+ /** Updates the range bounds, clamping the current value if needed. */
22
24
  setRange(partialOpts: RandOptions): void;
25
+ /** Returns the current value. */
23
26
  value(): number;
27
+ /** Generates a new random value within the range. */
24
28
  next(): number;
25
29
  }
30
+ /**
31
+ * Random number generator that produces values within a bounded range.
32
+ * One-off form of `new Rand(opts).value()`.
33
+ */
34
+ declare const rand: typeof Rand.rand;
26
35
 
27
36
  /** Options for configuring a Drunk random walk. */
28
37
  type DrunkOptions = {
@@ -51,13 +60,25 @@ declare class Drunk {
51
60
  state: DrunkState;
52
61
  protected _initialValue: Rand;
53
62
  protected _step: Rand;
63
+ /** Creates a new Drunk instance. Alternative form of `new Drunk(opts)`. */
64
+ static drunk(opts?: DrunkOptions): Drunk;
54
65
  constructor(opts?: DrunkOptions);
66
+ /** Updates the walk bounds, clamping the current value if needed. */
55
67
  setRange(partialOpts?: Pick<DrunkOptions, 'min' | 'max'>): void;
68
+ /** Updates the maximum step size. */
56
69
  setStepSize(partialOpts?: Pick<DrunkOptions, 'step'>): void;
70
+ /** Resets the walk with optional new options. */
57
71
  reset(opts?: DrunkOptions): void;
72
+ /** Returns the current value. */
58
73
  value(): number;
74
+ /** Advances one step and returns the new value. */
59
75
  next(): number;
60
76
  }
77
+ /**
78
+ * Stochastic random walk generator that produces values within a bounded range.
79
+ * Alternative form of `new Drunk(opts)`.
80
+ */
81
+ declare const drunk: typeof Drunk.drunk;
61
82
 
62
83
  /** A numeric range with min and max bounds. */
63
84
  type ScaleRange = {
@@ -88,13 +109,23 @@ type ScaleState = {
88
109
  */
89
110
  declare class Scale {
90
111
  state: ScaleState;
112
+ /** Scales a single value. One-off form of `new Scale(opts).scale(n)`. */
91
113
  static scale(n: number, opts?: ScaleOptions): number;
92
114
  constructor(opts?: ScaleOptions);
115
+ /** Updates input and/or output ranges, recomputing the internal ratio. */
93
116
  setRanges(opts: ScaleOptions): void;
117
+ /** Resets with new range options. */
94
118
  reset(opts: ScaleOptions): void;
119
+ /** Returns the last scaled value. */
95
120
  value(): number;
121
+ /** Maps a value from the input range to the output range. */
96
122
  scale(n: number): number;
97
123
  }
124
+ /**
125
+ * Linear map of values from one range to another, supports negative values and inversion.
126
+ * One-off form of `new Scale(opts).scale(n)`.
127
+ */
128
+ declare const scale: typeof Scale.scale;
98
129
 
99
130
  /** Snapshot of an Env's internal state. */
100
131
  type EnvState = {
@@ -121,13 +152,60 @@ type EnvOptions = {
121
152
  declare class Env {
122
153
  state: EnvState;
123
154
  protected _interpolator: Scale;
155
+ /** Creates a new Env instance. Alternative form of `new Env(opts)`. */
156
+ static env(opts: EnvOptions): Env;
124
157
  constructor(opts: EnvOptions);
158
+ /** Updates the envelope duration. */
125
159
  setDuration(duration: number): void;
160
+ /** Restarts the envelope with optional new options. */
126
161
  reset(opts?: EnvOptions): void;
162
+ /** Returns true when the envelope has completed. */
127
163
  done(): boolean;
164
+ /** Returns the current interpolated value. */
128
165
  value(): number;
166
+ /** Advances the envelope and returns the new value. */
129
167
  next(): number;
130
168
  }
169
+ /**
170
+ * Linear envelope which interpolates between two values over a duration. Useful for audio envelopes, transitions, and animations.
171
+ * Alternative form of `new Env(opts)`.
172
+ */
173
+ declare const env: typeof Env.env;
174
+
175
+ /** Options for configuring a Fold transformer. */
176
+ type FoldOptions = {
177
+ /** Lower bound of the range. Defaults to 0. */
178
+ min?: number;
179
+ /** Upper bound of the range. Defaults to 1. */
180
+ max?: number;
181
+ };
182
+ /** Snapshot of a Fold transformer's internal state. */
183
+ type FoldState = {
184
+ min: number;
185
+ max: number;
186
+ value: number;
187
+ };
188
+ /**
189
+ * Folds (reflects) values back and forth within a configured range.
190
+ * @param opts - {@link FoldOptions} for configuring the range.
191
+ */
192
+ declare class Fold {
193
+ state: FoldState;
194
+ /** Folds a single value. One-off form of `new Fold(opts).fold(n)`. */
195
+ static fold(n: number, opts?: FoldOptions): number;
196
+ constructor(opts?: FoldOptions);
197
+ /** Updates the range bounds, folding the current value into the new range. */
198
+ setRange(partialOpts: FoldOptions): void;
199
+ /** Returns the last folded value. */
200
+ value(): number;
201
+ /** Folds a value into the configured range and caches the result. */
202
+ fold(n: number): number;
203
+ }
204
+ /**
205
+ * Folds (reflects) values back and forth within a configured range.
206
+ * One-off form of `new Fold(opts).fold(n)`.
207
+ */
208
+ declare const fold: typeof Fold.fold;
131
209
 
132
210
  declare const SINE_PERIOD: number;
133
211
  /** Options for configuring a Sine oscillator. */
@@ -150,12 +228,58 @@ type SineState = {
150
228
  declare class Sine {
151
229
  state: SineState;
152
230
  protected _interpolator: Scale;
231
+ /** Creates a new Sine instance. Alternative form of `new Sine(opts)`. */
232
+ static sine(opts: SineOptions): Sine;
153
233
  constructor(opts: SineOptions);
234
+ /** Updates the cycle duration. */
154
235
  setDuration(duration: number): void;
236
+ /** Resets the oscillator with optional new options. */
155
237
  reset(opts?: SineOptions): void;
238
+ /** Returns the current oscillator value. */
156
239
  value(): number;
240
+ /** Advances the oscillator and returns the new value. */
157
241
  next(): number;
158
242
  }
243
+ /**
244
+ * Time-based sine wave oscillator that outputs values between -1 and 1.
245
+ * Alternative form of `new Sine(opts)`.
246
+ */
247
+ declare const sine: typeof Sine.sine;
248
+
249
+ /** Options for configuring a Wrap transformer. */
250
+ type WrapOptions = {
251
+ /** Lower bound of the range. Defaults to 0. */
252
+ min?: number;
253
+ /** Upper bound of the range. Defaults to 1. */
254
+ max?: number;
255
+ };
256
+ /** Snapshot of a Wrap transformer's internal state. */
257
+ type WrapState = {
258
+ min: number;
259
+ max: number;
260
+ value: number;
261
+ };
262
+ /**
263
+ * Wraps values around a configured range using modular arithmetic.
264
+ * @param opts - {@link WrapOptions} for configuring the range.
265
+ */
266
+ declare class Wrap {
267
+ state: WrapState;
268
+ /** Wraps a single value. One-off form of `new Wrap(opts).wrap(n)`. */
269
+ static wrap(n: number, opts?: WrapOptions): number;
270
+ constructor(opts?: WrapOptions);
271
+ /** Updates the range bounds, wrapping the current value into the new range. */
272
+ setRange(partialOpts: WrapOptions): void;
273
+ /** Returns the last wrapped value. */
274
+ value(): number;
275
+ /** Wraps a value into the configured range and caches the result. */
276
+ wrap(n: number): number;
277
+ }
278
+ /**
279
+ * Wraps values around a configured range using modular arithmetic.
280
+ * One-off form of `new Wrap(opts).wrap(n)`.
281
+ */
282
+ declare const wrap: typeof Wrap.wrap;
159
283
 
160
284
  /** Snapshot of a running timer's internal state. */
161
285
  type TimerState = {
@@ -183,14 +307,25 @@ declare class Metro {
183
307
  state: TimerState;
184
308
  protected _listeners: TimerCallback<Metro>[];
185
309
  protected _timerId: ReturnType<typeof setTimeout> | number;
310
+ /** Creates a new Metro instance. Alternative form of `new Metro(callback, opts)`. */
311
+ static metro(callback: TimerCallback<Metro>, opts?: MetroOptions): Metro;
186
312
  constructor(callback: TimerCallback<Metro>, opts?: MetroOptions);
187
313
  protected asyncHandler(callback: () => void): void;
188
314
  protected clearAsyncHandler(): void;
315
+ /** Stops the timer and returns total elapsed time in milliseconds. */
189
316
  stop: () => number;
317
+ /** Resets state to initial values. */
190
318
  reset: () => void;
319
+ /** Updates the tick interval in milliseconds. */
191
320
  setTime: (updatedTime?: number) => void;
321
+ /** Starts the timer loop. */
192
322
  run: () => void;
193
323
  }
324
+ /**
325
+ * High-resolution recursive timer with variable interval, provides runtime metrics via callback for time-based calculations.
326
+ * Alternative form of `new Metro(callback, opts)`.
327
+ */
328
+ declare const metro: typeof Metro.metro;
194
329
 
195
330
  type FPS = 15 | 30 | 60;
196
331
  declare enum TimeFormat {
@@ -217,11 +352,19 @@ type FramesOptions = {
217
352
  */
218
353
  declare class Frames extends Metro {
219
354
  protected _timerId: ReturnType<typeof requestAnimationFrame>;
355
+ /** Creates a new Frames instance. Alternative form of `new Frames(callback, opts)`. */
356
+ static frames(callback: TimerCallback<Frames>, opts?: FramesOptions): Frames;
220
357
  constructor(callback: TimerCallback<Frames>, opts?: FramesOptions);
221
358
  protected asyncHandler(callback: () => void): void;
222
359
  protected clearAsyncHandler(): void;
360
+ /** Updates the target frames per second. */
223
361
  setFPS: (fps?: FPS) => void;
224
362
  }
363
+ /**
364
+ * Animation-loop timer that uses requestAnimationFrame when available.
365
+ * Alternative form of `new Frames(callback, opts)`.
366
+ */
367
+ declare const frames: typeof Frames.frames;
225
368
 
226
369
  declare function clamp(n: number): number;
227
370
  declare function clamp(n: number, max: number): number;
@@ -252,4 +395,4 @@ declare const MS_IN_SECOND = 1000;
252
395
  declare const MS_IN_MINUTE: number;
253
396
  declare const MS_IN_HOUR: number;
254
397
 
255
- export { Drunk, type DrunkOptions, type DrunkState, Env, type EnvOptions, type EnvState, type FPS, Frames, type FramesOptions, MS_IN_HOUR, MS_IN_MINUTE, MS_IN_SECOND, Metro, type MetroOptions, Rand, type RandOptions, type RandState, SINE_PERIOD, SIXTY_FPS, Scale, type ScaleOptions, type ScaleRange, type ScaleState, Sine, type SineOptions, type SineState, TimeFormat, type TimerCallback, clamp, expo, ms, now, wait };
398
+ export { Drunk, type DrunkOptions, type DrunkState, Env, type EnvOptions, type EnvState, type FPS, Fold, type FoldOptions, type FoldState, Frames, type FramesOptions, MS_IN_HOUR, MS_IN_MINUTE, MS_IN_SECOND, Metro, type MetroOptions, Rand, type RandOptions, type RandState, SINE_PERIOD, SIXTY_FPS, Scale, type ScaleOptions, type ScaleRange, type ScaleState, Sine, type SineOptions, type SineState, TimeFormat, type TimerCallback, Wrap, type WrapOptions, type WrapState, clamp, drunk, env, expo, fold, frames, metro, ms, now, rand, scale, sine, wait, wrap };