@proxysoul/soulforge 2.18.3 → 2.18.5

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@proxysoul/soulforge",
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- "version": "2.18.3",
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+ "version": "2.18.5",
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  "description": "Graph-powered code intelligence — multi-agent coding with codebase-aware AI",
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  "repository": {
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  "type": "git",
@@ -78,12 +78,43 @@ if (!existsSync(entry)) {
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  process.exit(1);
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  }
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+ // detached:true puts the child in its own process group (POSIX) / detaches
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+ // from the parent console (Windows). The child's cleanup path calls
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+ // `kill(-pid, SIGTERM)` to reap orphaned grandchildren — without a separate
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+ // group that signal would also terminate this launcher, causing zsh/bash to
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+ // print "terminated soulforge" and scroll past the child's exit banner.
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  const child = spawn(bun, [entry, ...process.argv.slice(2)], {
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  stdio: "inherit",
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+ detached: !isWindows,
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  windowsHide: false,
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  });
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+
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+ // Forward terminal signals to the child's group. On POSIX with detached:true
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+ // the TTY no longer broadcasts SIGINT to the child automatically, so we relay.
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+ // On Windows the console still routes Ctrl+C/Break to the child; these
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+ // handlers are harmless no-ops there (signal forwarding via process.kill on
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+ // Windows just terminates — child handles its own console events).
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+ const FORWARDED = ["SIGINT", "SIGTERM", "SIGHUP"];
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+ for (const sig of FORWARDED) {
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+ process.on(sig, () => {
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+ try {
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+ if (isWindows) {
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+ // Windows: signal the child directly; no process-group concept.
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+ child.kill(sig);
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+ } else {
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+ // POSIX: signal the child's process group so its own children get it too.
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+ process.kill(-child.pid, sig);
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+ }
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+ } catch {
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+ // Child already gone — let our own exit logic run.
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+ }
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+ });
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+ }
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+
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  child.on("exit", (code, signal) => {
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  if (signal) {
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+ // Re-raise so the parent shell sees the correct exit status, but only
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+ // for genuine signal terminations — clean exits with code 0 fall through.
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  process.kill(process.pid, signal);
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  } else {
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  process.exit(code ?? 0);