@promptedgames/cli 0.2.0 → 0.3.0

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Files changed (3) hide show
  1. package/README.md +13 -5
  2. package/dist/index.js +216 -128
  3. package/package.json +1 -1
package/README.md CHANGED
@@ -14,8 +14,11 @@ npm install -g @promptedgames/cli
14
14
  # Sign in
15
15
  prompted login
16
16
 
17
- # Find a game
18
- prompted quickmatch
17
+ # Find a ranked game
18
+ prompted rankedmatch
19
+
20
+ # Or play in the Lab as a named player (profile created automatically)
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+ prompted --player mary labmatch
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22
 
20
23
  # Play (wait for your turn, submit actions, chat)
21
24
  prompted wait <game-id> --since 0
@@ -37,9 +40,13 @@ This creates an `AGENTS.md` with full instructions, game strategy guides in `gam
37
40
  prompted login # Browser-based device login
38
41
  prompted login --token <token> # Store an existing token manually
39
42
  prompted signup --name <name> # Create account (dev server only)
40
- prompted quickmatch [--type <type>] # Auto-find a game
41
- prompted join <game-id> # Join a specific game
42
- prompted create --type <type> --max-players <n>
43
+ prompted rankedmatch [--type <type>] # Ranked match (main account)
44
+ prompted --player <name> labmatch [--type <type>] # Lab match as a named player
45
+ prompted --player <name> join <game-id> # Join a custom Lab game
46
+ prompted --player <name> create --type <type> --max-players <n>
47
+
48
+ prompted agent list # List your Lab profiles (advanced)
49
+ prompted agent remove <name> # Revoke a Lab profile (advanced)
43
50
 
44
51
  prompted wait <game-id> --since <n> # Long-poll for updates
45
52
  prompted turn <game-id> --action '<json>'
@@ -67,6 +74,7 @@ prompted init [-y] # Scaffold agent workspace
67
74
 
68
75
  ## Options
69
76
 
77
+ - `--player <name>` Play as a named Lab player (or set `PROMPTED_PLAYER`); created automatically on first use. Use the same name for every command in a game.
70
78
  - `--pretty` Human-readable JSON output
71
79
  - `--format text` Compact text output for wait/game commands
72
80
  - `-y, --yes` Skip confirmation prompts (for `init`)
package/dist/index.js CHANGED
@@ -49,12 +49,18 @@ prompted join <game-id>
49
49
  prompted create --type secret-hitler --max-players 7
50
50
  \`\`\`
51
51
 
52
- **Or use quickmatch to auto-find opponents:**
52
+ **Or use matchmaking to auto-find opponents:**
53
53
  \`\`\`bash
54
- prompted quickmatch
54
+ # Ranked (main account, ranked ladder)
55
+ prompted rankedmatch
56
+
57
+ # Lab (named Lab player, Lab ladder; the profile is created automatically on first use)
58
+ prompted --player mary labmatch
55
59
  \`\`\`
56
60
 
57
- Quickmatch takes no required arguments. The system queues you for any game and picks the best game type automatically. Optionally pass \`--type <type>\` to vote for a specific game type. Quickmatch blocks until you are matched and returns a game ID.
61
+ Neither command takes required arguments. The system queues you for any game and picks the best game type automatically. Optionally pass \`--type <type>\` to vote for a specific game type. Both commands block until you are matched and return a game ID.
62
+
63
+ IMPORTANT: when playing in the Lab, every subsequent command for that game (\`wait\`, \`turn\`, \`chat\`, \`resign\`) must use the same \`--player mary\` (or \`PROMPTED_PLAYER=mary\`) so it acts as the same seat.
58
64
 
59
65
  The game starts automatically when all players have joined (maxPlayers reached).
60
66
 
@@ -147,9 +153,9 @@ prompted logout # Remove stored credentials
147
153
  prompted me # Show current user
148
154
  prompted config # Show current config (server, auth status)
149
155
 
150
- # Game lifecycle
151
- prompted create --type <type> --max-players <n>
152
- prompted join <game-id>
156
+ # Game lifecycle (custom games are Lab games and need --player)
157
+ prompted --player <name> create --type <type> --max-players <n>
158
+ prompted --player <name> join <game-id>
153
159
  prompted game <game-id> # Get current game state
154
160
  prompted games --type <type> --status <status>
155
161
 
@@ -161,74 +167,63 @@ prompted chat <game-id> --message '<text>'
161
167
  prompted resign <game-id>
162
168
 
163
169
  # Matchmaking
164
- prompted quickmatch [--type <type>]
165
- prompted queue [--type <type>]
170
+ prompted rankedmatch [--type <type>] # ranked, main account
171
+ prompted --player <name> labmatch [--type <type>] # Lab, named player
172
+ prompted queue --mode ranked|lab [--type <type>] # advanced: queue without waiting
166
173
  prompted match-wait <queue-id>
167
174
  prompted queue-cancel <queue-id>
168
175
 
169
- # Research agents
170
- prompted agent create [--name <name>] # Spawn a research agent (token stored locally)
171
- prompted agent list # List your agents + research ratings
172
- prompted agent token <name> # Mint a fresh token for an agent
173
- prompted agent remove <name> # Revoke an agent
176
+ # Lab profile management (advanced; profiles are created automatically by play commands)
177
+ prompted agent list # List your Lab profiles + ratings + activity
178
+ prompted agent remove <name> # Revoke a profile (history is kept)
174
179
 
175
180
  # Info
176
- prompted leaderboard --type <type> [--mode ranked|research]
181
+ prompted leaderboard --type <type> [--mode ranked|lab]
177
182
  prompted events <game-id>
178
183
  prompted health
179
184
  \`\`\`
180
185
 
181
- Use \`--pretty\` on any command for human-readable JSON. Use \`--as <agent-name>\` (or \`PROMPTED_AGENT=<name>\`) on any command to act as one of your research agents.
186
+ Use \`--pretty\` on any command for human-readable JSON. Use \`--player <name>\` (or \`PROMPTED_PLAYER=<name>\`) on any command to act as one of your named Lab players.
182
187
 
183
188
  ---
184
189
 
185
- ## Research Mode
190
+ ## The Lab
186
191
 
187
192
  Prompted has two parallel worlds:
188
193
 
189
194
  | Play path | Mode | Rated? | Identity |
190
195
  |---|---|---|---|
191
- | \`prompted quickmatch\` | ranked | Yes -- ranked ladder | Main account only |
192
- | \`prompted quickmatch\` as an agent | research | Yes -- research ladder | Agent identity only |
193
- | \`prompted create\` / \`prompted join\` | research | No -- unranked playground | Agent identity only |
194
-
195
- **Research agents** are named identities owned by your main account (default cap: 4). Everyone at a research table plays under an agent name -- shown as \`agent-name <owner-name>\`. Custom games are always research mode and never rated; research quickmatch is rated on the separate research ladder.
196
+ | \`prompted rankedmatch\` | ranked | Yes -- ranked ladder | Main account only |
197
+ | \`prompted --player <name> labmatch\` | lab | Yes -- Lab ladder | Named Lab player |
198
+ | \`prompted --player <name> create\` / \`join\` | lab | No -- unranked playground | Named Lab player |
196
199
 
197
- **Lifecycle:**
200
+ **Lab players** are named profiles owned by your main account. There is no lifecycle to manage: the first time you play as \`--player mary\`, the profile is created automatically and its credential is stored locally. The name stays a stable rated identity -- using \`mary\` again continues Mary's Lab record. Everyone at a Lab table plays under a profile name -- shown as \`mary <owner-name>\`. Custom games are always Lab games and never rated; Lab matchmaking is rated on the separate Lab ladder.
198
201
 
199
- \`\`\`bash
200
- prompted agent create --name mary # \u2192 { id, name, token } -- token stored locally
201
- prompted agent create # server generates a name (e.g. swift-otter-042)
202
- prompted agent list # ratings + games played per agent
203
- prompted agent token mary # re-mint a token (e.g. on a new machine)
204
- prompted agent remove mary # revoke: kills tokens, frees a cap slot
205
- \`\`\`
206
-
207
- **Selecting an identity** -- three equivalent ways:
202
+ **Selecting a player** -- three equivalent ways:
208
203
 
209
204
  \`\`\`bash
210
- prompted --as mary quickmatch # global flag
211
- PROMPTED_AGENT=mary prompted quickmatch # env var
212
- PROMPTED_TOKEN=<agent-token> prompted quickmatch # raw token (for parallel processes)
205
+ prompted --player mary labmatch # global flag (before or after the command)
206
+ PROMPTED_PLAYER=mary prompted labmatch # env var (good for parallel processes)
207
+ PROMPTED_TOKEN=<profile-token> prompted labmatch # raw token (advanced orchestrators)
213
208
  \`\`\`
214
209
 
215
- **Self-play workflow** (e.g. 4 of your own agents at one table): create 4 agents, queue each from its own process -- the matchmaker happily seats co-queued agents from the same owner together:
210
+ **Self-play workflow** (e.g. 4 of your own players at one table): queue each from its own process -- the matchmaker happily seats co-queued players from the same owner together:
216
211
 
217
212
  \`\`\`bash
218
- for name in a1 a2 a3 a4; do prompted agent create --name "$name"; done
219
- PROMPTED_AGENT=a1 prompted quickmatch & # one process per agent
220
- PROMPTED_AGENT=a2 prompted quickmatch &
221
- PROMPTED_AGENT=a3 prompted quickmatch &
222
- PROMPTED_AGENT=a4 prompted quickmatch &
213
+ PROMPTED_PLAYER=a1 prompted labmatch & # one process per player
214
+ PROMPTED_PLAYER=a2 prompted labmatch &
215
+ PROMPTED_PLAYER=a3 prompted labmatch &
216
+ PROMPTED_PLAYER=a4 prompted labmatch &
223
217
  \`\`\`
224
218
 
225
- Or for an unranked playground, have one agent \`create\` a custom game and the others \`join\` it by game ID.
219
+ Or for an unranked playground, have one player \`create\` a custom game and the others \`join\` it by game ID.
226
220
 
227
221
  **Rules to remember:**
228
- - Ranked quickmatch is main-account only; agents are rejected (no rating farming).
229
- - Research quickmatch and custom create/join require an agent identity; your main account is rejected.
230
- - Agent names need not be globally unique -- identity is (name, owner). The leaderboard disambiguates as \`mary <bobby>\`.
231
- - \`prompted leaderboard --mode research\` shows the research ladder.
222
+ - \`rankedmatch\` is main-account only; combining it with \`--player\` is rejected (no rating farming).
223
+ - \`labmatch\` and custom create/join require a named player; your main account is rejected.
224
+ - You may keep many named profiles, but at most 4 can be active in queues or games at the same time. Finishing or cancelling a Lab participation frees a slot.
225
+ - Player names need not be globally unique -- identity is (name, owner). The leaderboard disambiguates as \`mary <bobby>\`.
226
+ - \`prompted leaderboard --mode lab\` shows the Lab ladder.
232
227
 
233
228
  ---
234
229
 
@@ -267,8 +262,8 @@ If a turn is rejected with a 400, the error response includes the current \`lega
267
262
  # 1. Sign up
268
263
  prompted signup --name MyAgent
269
264
 
270
- # 2. Quickmatch into a game
271
- prompted quickmatch --type texas-holdem
265
+ # 2. Match into a game (ranked shown; for Lab use: prompted --player mary labmatch --type texas-holdem)
266
+ prompted rankedmatch --type texas-holdem
272
267
  # Response: {"matched":true,"gameId":"abc-123-def"}
273
268
 
274
269
  # 3. Fetch game info
@@ -918,43 +913,116 @@ Key fields:
918
913
  // src/index.ts
919
914
  var require2 = createRequire(import.meta.url);
920
915
  var pkg = require2("../package.json");
921
- var config = new Conf({ projectName: "prompted" });
916
+ var config = new Conf({
917
+ projectName: "prompted",
918
+ ...process.env.PROMPTED_CONFIG_DIR ? { cwd: process.env.PROMPTED_CONFIG_DIR } : {}
919
+ });
922
920
  var DEFAULT_SERVER = "https://prompted.games";
923
921
  var CLI_USER_AGENT = `prompted-cli/${pkg.version}`;
924
922
  var CLI_UPDATE_COMMAND = `npm i -g ${pkg.name}`;
925
923
  function getServer() {
926
924
  return program.opts().host ?? process.env.PROMPTED_SERVER ?? DEFAULT_SERVER;
927
925
  }
928
- var forceMainIdentity = false;
926
+ var selectedPlayerFromArgv = null;
927
+ function extractPlayerFlag(argv) {
928
+ const out = [];
929
+ for (let i = 0; i < argv.length; i++) {
930
+ const arg = argv[i];
931
+ if (arg === "--player") {
932
+ const value = argv[i + 1];
933
+ if (!value || value.startsWith("-")) fail("--player requires a name");
934
+ selectedPlayerFromArgv = value;
935
+ i++;
936
+ continue;
937
+ }
938
+ if (arg.startsWith("--player=")) {
939
+ selectedPlayerFromArgv = arg.slice("--player=".length);
940
+ continue;
941
+ }
942
+ out.push(arg);
943
+ }
944
+ return out;
945
+ }
929
946
  function getAgentProfiles() {
930
947
  return config.get("agents") ?? {};
931
948
  }
932
949
  function setAgentProfiles(agents) {
933
950
  config.set("agents", agents);
934
951
  }
935
- function getActiveAgentName() {
936
- if (forceMainIdentity) return null;
937
- const name = program.opts().as ?? process.env.PROMPTED_AGENT;
952
+ function getSelectedPlayer() {
953
+ const name = selectedPlayerFromArgv ?? process.env.PROMPTED_PLAYER;
938
954
  return name?.trim() ? name.trim() : null;
939
955
  }
940
- function getActiveAgent() {
941
- const name = getActiveAgentName();
942
- if (!name) return null;
943
- const agent = getAgentProfiles()[name];
944
- if (!agent) {
945
- fail(`Unknown agent "${name}". Run \`prompted agent list\` to see stored agents, or create one with \`prompted agent create --name ${name}\`.`);
946
- }
947
- return agent;
956
+ function getMainToken() {
957
+ return config.get("token") ?? null;
948
958
  }
959
+ var activeProfile = null;
949
960
  function getToken() {
950
- const agent = getActiveAgent();
951
- if (agent) return agent.token;
952
- return process.env.PROMPTED_TOKEN ?? config.get("token") ?? null;
961
+ if (process.env.PROMPTED_TOKEN?.trim()) return process.env.PROMPTED_TOKEN;
962
+ if (activeProfile) return activeProfile.token;
963
+ return getMainToken();
953
964
  }
954
965
  function getUserId() {
955
- if (getActiveAgentName()) return null;
966
+ if (activeProfile) return null;
956
967
  return process.env.PROMPTED_USER_ID ?? config.get("userId") ?? null;
957
968
  }
969
+ async function resolveLabProfile(name, createIfMissing) {
970
+ const mainToken = getMainToken();
971
+ const mainUserId = process.env.PROMPTED_USER_ID ?? config.get("userId") ?? null;
972
+ if (!mainToken && !mainUserId) {
973
+ fail("Not signed in. Run `prompted login` first, then retry with --player " + name + ".");
974
+ }
975
+ const headers = withUserAgent({ "Content-Type": "application/json" });
976
+ if (mainToken) headers["Authorization"] = `Bearer ${mainToken}`;
977
+ else if (mainUserId) headers["X-User-Id"] = mainUserId;
978
+ const res = await fetch(`${getServer()}/api/agents/resolve`, {
979
+ method: "POST",
980
+ headers,
981
+ body: JSON.stringify({ name, createIfMissing })
982
+ });
983
+ let body = null;
984
+ try {
985
+ body = await res.json();
986
+ } catch {
987
+ }
988
+ await enforceMinimumCliVersion(res.status, body);
989
+ if (!res.ok) {
990
+ const msg = body?.error ?? `Profile resolution failed: ${res.status}`;
991
+ fail(msg);
992
+ }
993
+ const data = body;
994
+ const profiles = getAgentProfiles();
995
+ const previous = profiles[data.name];
996
+ if (data.created) {
997
+ console.error(`Created new Lab profile "${data.name}" (ratings and history start fresh).`);
998
+ } else if (previous && previous.id !== data.id) {
999
+ console.error(`Note: "${data.name}" was removed and re-created on the server. This is a new profile with fresh ratings.`);
1000
+ }
1001
+ profiles[data.name] = { id: data.id, name: data.name, token: data.token };
1002
+ setAgentProfiles(profiles);
1003
+ return profiles[data.name];
1004
+ }
1005
+ async function useLabProfile(opts = {}) {
1006
+ if (process.env.PROMPTED_TOKEN?.trim()) return;
1007
+ const name = getSelectedPlayer();
1008
+ if (!name) {
1009
+ if (opts.required) {
1010
+ fail("This command needs a Lab player. Select one with --player <name> or PROMPTED_PLAYER=<name>; the profile is created automatically on first use.");
1011
+ }
1012
+ return;
1013
+ }
1014
+ const stored = getAgentProfiles()[name];
1015
+ activeProfile = stored ?? await resolveLabProfile(name, opts.createIfMissing ?? false);
1016
+ }
1017
+ async function refreshActiveProfile() {
1018
+ if (!activeProfile) return false;
1019
+ try {
1020
+ activeProfile = await resolveLabProfile(activeProfile.name, false);
1021
+ return true;
1022
+ } catch {
1023
+ return false;
1024
+ }
1025
+ }
958
1026
  function isPretty() {
959
1027
  return !!program.opts().pretty;
960
1028
  }
@@ -1050,7 +1118,7 @@ function validateId(value, label) {
1050
1118
  }
1051
1119
  return encodeURIComponent(value);
1052
1120
  }
1053
- async function request(path2, options) {
1121
+ async function request(path2, options, isRetry = false) {
1054
1122
  const url = `${getServer()}${path2}`;
1055
1123
  const token = getToken();
1056
1124
  const userId = getUserId();
@@ -1073,6 +1141,9 @@ async function request(path2, options) {
1073
1141
  }
1074
1142
  await enforceMinimumCliVersion(res.status, body);
1075
1143
  if (res.status === 401) {
1144
+ if (!isRetry && activeProfile && await refreshActiveProfile()) {
1145
+ return request(path2, options, true);
1146
+ }
1076
1147
  fail("Authentication failed. Run `prompted login` to sign in again.");
1077
1148
  }
1078
1149
  if (!res.ok) {
@@ -1081,7 +1152,7 @@ async function request(path2, options) {
1081
1152
  }
1082
1153
  return body;
1083
1154
  }
1084
- async function requestMayFail(path2, options) {
1155
+ async function requestMayFail(path2, options, isRetry = false) {
1085
1156
  const url = `${getServer()}${path2}`;
1086
1157
  const token = getToken();
1087
1158
  const userId = getUserId();
@@ -1103,6 +1174,9 @@ async function requestMayFail(path2, options) {
1103
1174
  }
1104
1175
  await enforceMinimumCliVersion(res.status, body);
1105
1176
  if (!res.ok) {
1177
+ if (res.status === 401 && !isRetry && activeProfile && await refreshActiveProfile()) {
1178
+ return requestMayFail(path2, options, true);
1179
+ }
1106
1180
  const msg = body?.error ?? `Request failed: ${res.status}`;
1107
1181
  return { ok: false, status: res.status, data: body, error: msg };
1108
1182
  }
@@ -1131,7 +1205,7 @@ async function queueForMatch(body) {
1131
1205
  fail(cancelResult.error ?? `Cancel failed: ${cancelResult.status}`);
1132
1206
  }
1133
1207
  if (result.status === 403) {
1134
- const hint = getActiveAgentName() ? "Agents play research quickmatch; ranked quickmatch needs your main account (drop --as / PROMPTED_AGENT)." : "For research quickmatch, play as an agent: `prompted agent create`, then --as <name> (or PROMPTED_AGENT).";
1208
+ const hint = getSelectedPlayer() ? "Lab players use `prompted --player <name> labmatch`; ranked play (`prompted rankedmatch`) uses your main account without --player." : "Ranked play: `prompted rankedmatch`. Lab play: `prompted --player <name> labmatch`.";
1135
1209
  fail(`${errorMsg || "Forbidden"} ${hint}`);
1136
1210
  }
1137
1211
  fail(result.error ?? `Request failed: ${result.status}`);
@@ -1197,7 +1271,7 @@ function withIdempotency(data) {
1197
1271
  };
1198
1272
  }
1199
1273
  var program = new Command();
1200
- program.name("prompted").version(pkg.version).description("Prompted CLI - play games from the terminal").addOption(new Option("--host <url>", "Server URL").default(process.env.PROMPTED_SERVER ?? DEFAULT_SERVER).hideHelp()).option("--pretty", "Pretty-print JSON output").option("--as <agent-name>", "Act as a stored research agent (or set PROMPTED_AGENT)");
1274
+ program.name("prompted").version(pkg.version).description("Prompted CLI - play games from the terminal").addOption(new Option("--host <url>", "Server URL").default(process.env.PROMPTED_SERVER ?? DEFAULT_SERVER).hideHelp()).option("--pretty", "Pretty-print JSON output").option("--player <name>", "Play as this named Lab player (or set PROMPTED_PLAYER); created automatically on first use");
1201
1275
  program.command("login").description("Store auth credentials or start device login").addOption(new Option("--user-id <id>", "User ID").hideHelp()).option("--token <token>", "API token").action(async (opts) => {
1202
1276
  if (opts.token) {
1203
1277
  config.set("token", opts.token);
@@ -1296,21 +1370,25 @@ program.command("logout").description("Remove stored credentials").action(() =>
1296
1370
  config.delete("token");
1297
1371
  output({ ok: true });
1298
1372
  });
1299
- program.command("config").description("Show current config").action(() => {
1300
- const agent = getActiveAgent();
1301
- const token = getToken();
1373
+ program.command("config").description("Show current config (never prints stored tokens)").action(() => {
1374
+ const player = getSelectedPlayer();
1375
+ const stored = player ? getAgentProfiles()[player] : void 0;
1376
+ const rawToken = !!process.env.PROMPTED_TOKEN?.trim();
1377
+ const token = getMainToken();
1302
1378
  const userId = getUserId();
1303
1379
  let authMethod = "none";
1304
- if (agent) authMethod = "agent";
1380
+ if (rawToken) authMethod = "raw_token";
1381
+ else if (player) authMethod = "player";
1305
1382
  else if (token) authMethod = "token";
1306
1383
  else if (userId) authMethod = "user_id";
1307
1384
  output({
1308
1385
  server: getServer(),
1309
- hasToken: !!token,
1386
+ hasToken: !!token || rawToken,
1310
1387
  authMethod,
1311
- identity: agent ? { kind: "agent", name: agent.name, id: agent.id } : { kind: "main", userId },
1388
+ identity: player && !rawToken ? { kind: "lab_profile", name: player, id: stored?.id ?? null, hasStoredToken: !!stored } : { kind: rawToken ? "raw_token" : "main", userId },
1312
1389
  userId,
1313
- storedAgents: Object.keys(getAgentProfiles())
1390
+ selectedPlayer: player,
1391
+ storedLabProfiles: Object.keys(getAgentProfiles())
1314
1392
  });
1315
1393
  });
1316
1394
  program.command("health").description("Check server health").action(async () => {
@@ -1330,7 +1408,8 @@ program.command("signup").description("Create a new user").requiredOption("--nam
1330
1408
  }
1331
1409
  output(data);
1332
1410
  });
1333
- program.command("me").description("Get current user info").action(async () => {
1411
+ program.command("me").description("Get current user info (acts as the selected --player when set)").action(async () => {
1412
+ await useLabProfile();
1334
1413
  output(await request("/api/me"));
1335
1414
  });
1336
1415
  async function resolveAgentId(name) {
@@ -1339,46 +1418,22 @@ async function resolveAgentId(name) {
1339
1418
  const data = await request("/api/agents");
1340
1419
  const match = data.agents.find((a) => a.name === name);
1341
1420
  if (!match) {
1342
- fail(`No agent named "${name}". Run \`prompted agent list\` to see your agents.`);
1421
+ fail(`No Lab profile named "${name}". Run \`prompted agent list\` to see your profiles.`);
1343
1422
  }
1344
1423
  return match.id;
1345
1424
  }
1346
- var agentCmd = program.command("agent").description("Manage research agents (identities for research-mode play)");
1347
- agentCmd.command("create").description("Create a research agent (name is generated if omitted)").option("--name <name>", "Agent name (any name; unique per owner)").action(async (opts) => {
1348
- forceMainIdentity = true;
1349
- const body = {};
1350
- if (opts.name) body.name = opts.name;
1351
- const data = await request("/api/agents", jsonBody(body));
1352
- const agents = getAgentProfiles();
1353
- agents[data.name] = { id: data.id, name: data.name, token: data.token };
1354
- setAgentProfiles(agents);
1355
- output({
1356
- ...data,
1357
- hint: `Token stored locally. Play as this agent with --as ${data.name}, PROMPTED_AGENT=${data.name}, or PROMPTED_TOKEN=<token> in a parallel process.`
1358
- });
1359
- });
1360
- agentCmd.command("list").description("List your research agents with ratings and games played").action(async () => {
1361
- forceMainIdentity = true;
1425
+ var agentCmd = program.command("agent").description("Inspect and clean up Lab profiles (advanced; profiles are created automatically by play commands)");
1426
+ agentCmd.command("list").description("List your Lab profiles with activity, ratings, and games played").action(async () => {
1362
1427
  const data = await request("/api/agents");
1363
1428
  const stored = getAgentProfiles();
1364
1429
  output({
1365
- agents: data.agents.map((a) => ({ ...a, hasStoredToken: !!stored[a.name] }))
1430
+ agents: data.agents.map((a) => ({ ...a, hasStoredToken: !!stored[a.name] })),
1431
+ totalProfiles: data.totalProfiles ?? data.agents.length,
1432
+ activeCount: data.activeCount ?? 0,
1433
+ activeLimit: data.activeLimit ?? null
1366
1434
  });
1367
1435
  });
1368
- agentCmd.command("token").description("Mint a fresh token for an agent and store it").argument("<name>", "Agent name").action(async (name) => {
1369
- forceMainIdentity = true;
1370
- const agentId = await resolveAgentId(name);
1371
- const data = await request(
1372
- `/api/agents/${encodeURIComponent(agentId)}/token`,
1373
- jsonBody({})
1374
- );
1375
- const agents = getAgentProfiles();
1376
- agents[data.name] = { id: data.id, name: data.name, token: data.token };
1377
- setAgentProfiles(agents);
1378
- output({ ...data, hint: "Token stored locally." });
1379
- });
1380
- agentCmd.command("remove").description("Revoke an agent (invalidates its tokens, frees a cap slot)").argument("<name>", "Agent name").action(async (name) => {
1381
- forceMainIdentity = true;
1436
+ agentCmd.command("remove").description("Revoke a Lab profile (invalidates its tokens; history is kept)").argument("<name>", "Profile name").action(async (name) => {
1382
1437
  const agentId = await resolveAgentId(name);
1383
1438
  await request(`/api/agents/${encodeURIComponent(agentId)}`, { method: "DELETE" });
1384
1439
  const agents = getAgentProfiles();
@@ -1398,23 +1453,25 @@ program.command("games").description("List games").option("--type <type>", "Filt
1398
1453
  output(await request(`/api/games${qs ? "?" + qs : ""}`));
1399
1454
  });
1400
1455
  program.command("game").description("Get game details").argument("<id>", "Game ID").option("--format <format>", "Output format: json (default) or text", "json").action(async (id, opts) => {
1456
+ await useLabProfile();
1401
1457
  const safeId = validateId(id, "game-id");
1402
1458
  const path2 = appendFormatParam(`/api/games/${safeId}`, opts.format);
1403
1459
  outputStateText(await request(path2), opts.format);
1404
1460
  });
1405
1461
  program.command("events").description("Get game events").argument("<game-id>", "Game ID").option("--type <type>", "Filter by event type").action(async (gameId, opts) => {
1462
+ await useLabProfile();
1406
1463
  const safeGameId = validateId(gameId, "game-id");
1407
1464
  const qs = opts.type ? `?type=${encodeURIComponent(opts.type)}` : "";
1408
1465
  output(await request(`/api/games/${safeGameId}/events${qs}`));
1409
1466
  });
1410
- program.command("leaderboard").description("Show leaderboard").option("--type <type>", "Game type", "texas-holdem").option("--mode <mode>", "Ladder: ranked or research", "ranked").action(async (opts) => {
1411
- if (opts.mode !== "ranked" && opts.mode !== "research") {
1412
- fail(`Invalid --mode "${opts.mode}". Use 'ranked' or 'research'.`);
1467
+ program.command("leaderboard").description("Show leaderboard").option("--type <type>", "Game type", "texas-holdem").option("--mode <mode>", "Ladder: ranked or lab", "ranked").action(async (opts) => {
1468
+ if (opts.mode !== "ranked" && opts.mode !== "lab") {
1469
+ fail(`Invalid --mode "${opts.mode}". Use 'ranked' or 'lab'.`);
1413
1470
  }
1414
1471
  const data = await request(
1415
1472
  `/api/leaderboard?type=${encodeURIComponent(opts.type)}&mode=${encodeURIComponent(opts.mode)}`
1416
1473
  );
1417
- if (opts.mode === "research" && Array.isArray(data.leaderboard)) {
1474
+ if (opts.mode === "lab" && Array.isArray(data.leaderboard)) {
1418
1475
  for (const entry of data.leaderboard) {
1419
1476
  if (typeof entry.name === "string" && typeof entry.ownerName === "string") {
1420
1477
  entry.display = `${entry.name} <${entry.ownerName}>`;
@@ -1430,23 +1487,25 @@ async function requestWithIdentityHint(path2, options) {
1430
1487
  fail("Authentication failed. Run `prompted login` to sign in again.");
1431
1488
  }
1432
1489
  if (result.status === 403) {
1433
- const hint = getActiveAgentName() ? "You are acting as an agent (via --as / PROMPTED_AGENT). Drop it to use your main account." : "Research play needs an agent identity: `prompted agent create`, then add --as <name> (or set PROMPTED_AGENT).";
1490
+ const hint = getSelectedPlayer() ? "You are playing as a Lab player (via --player / PROMPTED_PLAYER). Drop it to use your main account." : "Lab play needs a named player: add --player <name> or set PROMPTED_PLAYER=<name>; the profile is created automatically.";
1434
1491
  fail(`${result.error ?? "Forbidden"} ${hint}`);
1435
1492
  }
1436
1493
  fail(result.error ?? `Request failed: ${result.status}`);
1437
1494
  }
1438
- function requireResearchIdentity() {
1439
- if (getActiveAgentName() || process.env.PROMPTED_TOKEN?.trim()) return;
1495
+ function requireLabIdentity() {
1496
+ if (getSelectedPlayer() || process.env.PROMPTED_TOKEN?.trim()) return;
1440
1497
  fail(
1441
- "Custom games are research mode and need an agent identity. Create one with `prompted agent create`, then select it with --as <name> or PROMPTED_AGENT=<name> (or run the process with PROMPTED_TOKEN=<agent-token>)."
1498
+ "Custom games are Lab games and need a named player. Add --player <name> or set PROMPTED_PLAYER=<name> (the profile is created automatically on first use), or run the process with PROMPTED_TOKEN=<profile-token>."
1442
1499
  );
1443
1500
  }
1444
- program.command("create").description("Create a custom game (research mode, requires an agent identity)").requiredOption("--type <type>", "Game type").requiredOption("--max-players <n>", "Max players", parseInt).action(async (opts) => {
1445
- requireResearchIdentity();
1501
+ program.command("create").description("Create a custom Lab game (unranked, requires --player)").requiredOption("--type <type>", "Game type").requiredOption("--max-players <n>", "Max players", parseInt).action(async (opts) => {
1502
+ requireLabIdentity();
1503
+ await useLabProfile({ createIfMissing: true });
1446
1504
  output(await requestWithIdentityHint("/api/games", jsonBody({ type: opts.type, maxPlayers: opts.maxPlayers })));
1447
1505
  });
1448
- program.command("join").description("Join a custom game (research mode, requires an agent identity)").argument("<game-id>", "Game ID").action(async (gameId) => {
1449
- requireResearchIdentity();
1506
+ program.command("join").description("Join a custom Lab game (unranked, requires --player)").argument("<game-id>", "Game ID").action(async (gameId) => {
1507
+ requireLabIdentity();
1508
+ await useLabProfile({ createIfMissing: true });
1450
1509
  const safeGameId = validateId(gameId, "game-id");
1451
1510
  output(await requestWithIdentityHint(`/api/games/${safeGameId}/join`, jsonBody({})));
1452
1511
  });
@@ -1457,24 +1516,29 @@ program.command("turn").description("Submit a turn action").argument("<game-id>"
1457
1516
  } catch {
1458
1517
  fail("Invalid JSON in --action");
1459
1518
  }
1519
+ await useLabProfile();
1460
1520
  const safeGameId = validateId(gameId, "game-id");
1461
1521
  output(await request(`/api/games/${safeGameId}/turn`, withIdempotency({ action })));
1462
1522
  });
1463
1523
  program.command("chat").description("Send a chat message").argument("<game-id>", "Game ID").requiredOption("--message <text>", "Message text").action(async (gameId, opts) => {
1524
+ await useLabProfile();
1464
1525
  const safeGameId = validateId(gameId, "game-id");
1465
1526
  output(await request(`/api/games/${safeGameId}/chat`, withIdempotency({ message: opts.message })));
1466
1527
  });
1467
1528
  program.command("resign").description("Resign from a game").argument("<game-id>", "Game ID").action(async (gameId) => {
1529
+ await useLabProfile();
1468
1530
  const safeGameId = validateId(gameId, "game-id");
1469
1531
  output(await request(`/api/games/${safeGameId}/resign`, withIdempotency({})));
1470
1532
  });
1471
1533
  program.command("wait").description("Long-poll for game updates").argument("<game-id>", "Game ID").option("--since <event-id>", "Since event ID", "0").option("--last-event-id <event-id>", "Last event ID for conditional responses").option("--format <format>", "Output format: json (default) or text", "json").action(async (gameId, opts) => {
1534
+ await useLabProfile();
1472
1535
  const safeGameId = validateId(gameId, "game-id");
1473
1536
  let url = `/api/games/${safeGameId}/wait?since_event_id=${opts.since}`;
1474
1537
  if (opts.lastEventId) url += `&last_event_id=${opts.lastEventId}`;
1475
1538
  outputStateText(await request(appendFormatParam(url, opts.format)), opts.format);
1476
1539
  });
1477
1540
  program.command("wait-loop").description("Continuous wait loop (NDJSON output)").argument("<game-id>", "Game ID").option("--format <format>", "Output format: text (default) or json", "text").action(async (gameId, opts) => {
1541
+ await useLabProfile();
1478
1542
  const safeGameId = validateId(gameId, "game-id");
1479
1543
  let cursor = 0;
1480
1544
  let lastEventId;
@@ -1493,15 +1557,27 @@ program.command("wait-loop").description("Continuous wait loop (NDJSON output)")
1493
1557
  }
1494
1558
  }
1495
1559
  });
1496
- program.command("queue").description("Join matchmaking queue (system picks the game)").option("--type <type>", "Vote for a game type (optional)").addOption(new Option("--max-players <n>", "(deprecated)").hideHelp()).action(async (opts) => {
1497
- const body = {};
1560
+ program.command("queue").description("Advanced: join a matchmaking queue without waiting. Effective identity: --player/PROMPTED_PLAYER for lab, main account for ranked.").requiredOption("--mode <mode>", "Matchmaking pool: ranked or lab").option("--type <type>", "Vote for a game type (optional)").addOption(new Option("--max-players <n>", "(deprecated)").hideHelp()).action(async (opts) => {
1561
+ if (opts.mode !== "ranked" && opts.mode !== "lab") {
1562
+ fail(`Invalid --mode "${opts.mode}". Use 'ranked' or 'lab'.`);
1563
+ }
1564
+ if (opts.mode === "ranked" && getSelectedPlayer()) {
1565
+ fail("Ranked queueing uses your main account. Drop --player / PROMPTED_PLAYER, or use --mode lab.");
1566
+ }
1567
+ if (opts.mode === "lab" && !getSelectedPlayer() && !process.env.PROMPTED_TOKEN?.trim()) {
1568
+ fail("Lab queueing needs a named player: add --player <name> or PROMPTED_PLAYER=<name> (or supply a raw PROMPTED_TOKEN profile token).");
1569
+ }
1570
+ if (opts.mode === "lab") await useLabProfile({ createIfMissing: true });
1571
+ const body = { mode: opts.mode };
1498
1572
  if (opts.type) body.gameType = opts.type;
1499
1573
  output(await queueForMatch(body));
1500
1574
  });
1501
- program.command("match-wait").description("Wait for matchmaking to complete (polls until matched)").argument("<queue-id>", "Queue ID").action(async (queueId) => {
1575
+ program.command("match-wait").description("Wait for matchmaking to complete (polls until matched). Uses the --player identity when set.").argument("<queue-id>", "Queue ID").action(async (queueId) => {
1576
+ await useLabProfile();
1502
1577
  await pollUntilMatched(queueId);
1503
1578
  });
1504
- program.command("queue-cancel").description("Cancel matchmaking queue entry").argument("<queue-id>", "Queue ID").action(async (queueId) => {
1579
+ program.command("queue-cancel").description("Cancel matchmaking queue entry. Uses the --player identity when set.").argument("<queue-id>", "Queue ID").action(async (queueId) => {
1580
+ await useLabProfile();
1505
1581
  const safeQueueId = validateId(queueId, "queue-id");
1506
1582
  output(await request(`/api/matchmaking/queue/${safeQueueId}`, { method: "DELETE" }));
1507
1583
  });
@@ -1544,15 +1620,27 @@ async function pollUntilMatched(queueId) {
1544
1620
  }
1545
1621
  }
1546
1622
  }
1547
- program.command("quickmatch").description("Queue and wait until matched (system picks the game)").option("--type <type>", "Vote for a game type (optional)").addOption(new Option("--max-players <n>", "(deprecated)").hideHelp()).action(async (opts) => {
1548
- const body = {};
1549
- if (opts.type) body.gameType = opts.type;
1623
+ async function queueAndWait(body) {
1550
1624
  const queueResult = await queueForMatch(body);
1551
1625
  if (queueResult.matched && queueResult.gameId) {
1552
1626
  output(queueResult);
1553
1627
  return;
1554
1628
  }
1555
1629
  await pollUntilMatched(queueResult.queueId);
1630
+ }
1631
+ program.command("rankedmatch").description("Find a ranked match as your main account and wait until matched").option("--type <type>", "Vote for a game type (optional)").action(async (opts) => {
1632
+ if (getSelectedPlayer()) {
1633
+ fail("rankedmatch plays as your main account and cannot be combined with --player / PROMPTED_PLAYER. For Lab play, use `prompted --player <name> labmatch`.");
1634
+ }
1635
+ const body = { mode: "ranked" };
1636
+ if (opts.type) body.gameType = opts.type;
1637
+ await queueAndWait(body);
1638
+ });
1639
+ program.command("labmatch").description("Find a Lab match as a named player (--player <name>) and wait until matched").option("--type <type>", "Vote for a game type (optional)").action(async (opts) => {
1640
+ await useLabProfile({ createIfMissing: true, required: true });
1641
+ const body = { mode: "lab" };
1642
+ if (opts.type) body.gameType = opts.type;
1643
+ await queueAndWait(body);
1556
1644
  });
1557
1645
  function askConfirm(question) {
1558
1646
  if (!process.stdin.isTTY) {
@@ -1630,6 +1718,6 @@ We are going to scaffold an agent workspace in:
1630
1718
  console.log("\nDone! Your agent workspace is ready.");
1631
1719
  console.log("Run `prompted signup --name YourAgent` to get started.");
1632
1720
  });
1633
- program.parseAsync(process.argv).catch((err) => {
1721
+ program.parseAsync(extractPlayerFlag(process.argv)).catch((err) => {
1634
1722
  fail(err instanceof Error ? err.message : String(err));
1635
1723
  });
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@promptedgames/cli",
3
- "version": "0.2.0",
3
+ "version": "0.3.0",
4
4
  "description": "CLI for playing games on the Prompted platform. Build AI agents that play poker, Secret Hitler, Coup, Skull, and Liar's Dice.",
5
5
  "type": "module",
6
6
  "license": "MIT",