@promptbook/browser 0.112.0-104 → 0.112.0-105
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/esm/index.es.js +9 -11
- package/esm/index.es.js.map +1 -1
- package/esm/src/book-components/BookEditor/BookEditor.d.ts +5 -4
- package/esm/src/book-components/BookEditor/BookEditorTheme.d.ts +24 -0
- package/esm/src/book-components/BookEditor/useBookEditorMonacoLanguage.d.ts +1 -6
- package/esm/src/book-components/BookEditor/useBookEditorMonacoLifecycle.d.ts +1 -4
- package/esm/src/book-components/BookEditor/useBookEditorMonacoStyles.d.ts +2 -1
- package/esm/src/cli/cli-commands/agent-folder/agentProjectPaths.d.ts +6 -0
- package/esm/src/version.d.ts +1 -1
- package/package.json +2 -2
- package/umd/index.umd.js +9 -11
- package/umd/index.umd.js.map +1 -1
- package/umd/src/book-components/BookEditor/BookEditor.d.ts +5 -4
- package/umd/src/book-components/BookEditor/BookEditorTheme.d.ts +24 -0
- package/umd/src/book-components/BookEditor/useBookEditorMonacoLanguage.d.ts +1 -6
- package/umd/src/book-components/BookEditor/useBookEditorMonacoLifecycle.d.ts +1 -4
- package/umd/src/book-components/BookEditor/useBookEditorMonacoStyles.d.ts +2 -1
- package/umd/src/cli/cli-commands/agent-folder/agentProjectPaths.d.ts +6 -0
- package/umd/src/version.d.ts +1 -1
package/esm/index.es.js
CHANGED
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@@ -29,7 +29,7 @@ const BOOK_LANGUAGE_VERSION = '2.0.0';
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* @generated
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* @see https://github.com/webgptorg/promptbook
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*/
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-
const PROMPTBOOK_ENGINE_VERSION = '0.112.0-
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+
const PROMPTBOOK_ENGINE_VERSION = '0.112.0-105';
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/**
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* TODO: string_promptbook_version should be constrained to the all versions of Promptbook engine
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* Note: [💞] Ignore a discrepancy between file name and entity name
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@@ -8944,10 +8944,7 @@ function sampleContinuousOctopusSurfacePoint(options, latitude, longitude) {
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Math.max(0, Math.cos(effectiveLongitude)) * 0.1 +
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lowerBlend * tentacleInfluence.core * (0.1 + tentacleInfluence.depthScale * 0.06) -
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Math.max(0, -Math.cos(effectiveLongitude)) * 0.05;
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8947
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const tentacleTubeRadius = lowerBlend *
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tentacleInfluence.core *
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(0.11 + tipBlend * 0.06 + tentacleInfluence.widthScale * 0.025) *
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radiusX;
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+
const tentacleTubeRadius = lowerBlend * tentacleInfluence.core * (0.11 + tipBlend * 0.06 + tentacleInfluence.widthScale * 0.025) * radiusX;
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const planarRadiusX = cosineLatitude * radiusX * horizontalScale + tentacleTubeRadius;
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const planarRadiusZ = cosineLatitude * radiusZ * depthScale + tentacleTubeRadius * 0.72;
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const lowerDrop = lowerBlend *
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@@ -8958,8 +8955,7 @@ function sampleContinuousOctopusSurfacePoint(options, latitude, longitude) {
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tentacleInfluence.lengthScale * 0.22 +
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(morphologyProfile.tentacles.flowLengthScale - 1) * 0.08));
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return {
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x: Math.sin(effectiveLongitude) * planarRadiusX +
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tentacleWave * radiusX * (0.052 + tipBlend * 0.05),
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+
x: Math.sin(effectiveLongitude) * planarRadiusX + tentacleWave * radiusX * (0.052 + tipBlend * 0.05),
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y: Math.sin(latitude) * radiusY * (1 + upperBlend * 0.12) -
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upperBlend * radiusY * 0.1 +
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lowerDrop +
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@@ -9033,8 +9029,11 @@ function resolveContinuousTentacleInfluence(options, longitude) {
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*/
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function resolveContinuousLobeWave(options, longitude) {
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const { morphologyProfile, animationPhase, timeMs } = options;
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-
return (Math.cos(longitude * OCTOPUS_TENTACLE_COUNT +
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-
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return ((Math.cos(longitude * OCTOPUS_TENTACLE_COUNT +
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animationPhase +
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timeMs / (980 + morphologyProfile.body.lobeCount * 18)) +
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1) /
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2);
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}
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/**
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* Resolves one base fill tone for a patch on the continuous octopus mesh.
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@@ -9098,8 +9097,7 @@ function drawProjectedSurfaceCurrents(options) {
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for (let sampleIndex = 0; sampleIndex < 8; sampleIndex++) {
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const progress = sampleIndex / 7;
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const latitude = -0.46 + progress * 0.74;
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-
const longitude = baseLongitude +
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Math.sin(timeMs / 1160 + animationPhase + currentIndex * 0.7 + progress * 2) * 0.035;
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+
const longitude = baseLongitude + Math.sin(timeMs / 1160 + animationPhase + currentIndex * 0.7 + progress * 2) * 0.035;
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const scenePoint = transformScenePoint(sampleContinuousOctopusSurfacePoint(surfaceOptions, latitude, longitude), center, rotationX, rotationY);
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if (scenePoint.z > center.z - size * 0.016) {
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projectedPoints.push(projectScenePoint(scenePoint, size, sceneCenterX, sceneCenterY));
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