@project-chip/matter-node.js-examples 0.8.0-alpha.0-20240311-6a811d05 → 0.8.0-alpha.0-20240314-ed7b831b

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@@ -44,7 +44,7 @@ class DummyThreadNetworkCommissioningServer extends NetworkCommissioningBehavior
44
44
  }
45
45
  addOrUpdateThreadNetwork({ operationalDataset, breadcrumb }) {
46
46
  console.log(
47
- `---> addOrUpdateWiFiNetwork called on NetworkCommissioning cluster: ${operationalDataset.toHex()} ${breadcrumb}`
47
+ `---> addOrUpdateThreadNetwork called on NetworkCommissioning cluster: ${operationalDataset.toHex()} ${breadcrumb}`
48
48
  );
49
49
  this.session.context.assertFailSafeArmed("Failsafe timer needs to be armed to add or update networks.");
50
50
  if (breadcrumb !== void 0) {
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "version": 3,
3
3
  "sources": ["../../../../src/examples/cluster/DummyThreadNetworkCommissioningServer.ts"],
4
- "sourcesContent": ["/**\n * @license\n * Copyright 2022-2024 Matter.js Authors\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { GeneralCommissioningBehavior } from \"@project-chip/matter.js/behavior/definitions/general-commissioning\";\nimport {\n AddOrUpdateThreadNetworkRequest,\n ConnectNetworkRequest,\n NetworkCommissioningBehavior,\n RemoveNetworkRequest,\n ReorderNetworkRequest,\n ScanNetworksRequest,\n ScanNetworksResponse,\n} from \"@project-chip/matter.js/behavior/definitions/network-commissioning\";\nimport { NetworkCommissioning } from \"@project-chip/matter.js/cluster\";\nimport { Logger } from \"@project-chip/matter.js/log\";\nimport { ByteArray } from \"@project-chip/matter.js/util\";\n\nconst firstNetworkId = new ByteArray(32);\n\n/**\n * This represents a Dummy version of a Wifi Network Commissioning Cluster Server without real Wifi related logic, beside\n * returning some values provided as CLI parameters. This dummy implementation is only there for tests/as showcase for BLE\n * commissioning of a device.\n */\nexport class DummyThreadNetworkCommissioningServer extends NetworkCommissioningBehavior.with(\n NetworkCommissioning.Feature.ThreadNetworkInterface,\n) {\n override scanNetworks({ breadcrumb }: ScanNetworksRequest): ScanNetworksResponse {\n console.log(`---> scanNetworks called on NetworkCommissioning cluster: ${breadcrumb}`);\n\n // Simulate successful scan\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n\n const threadScanResults = [\n {\n panId: this.endpoint.env.vars.number(\"ble.thread.panId\"),\n extendedPanId: BigInt(this.endpoint.env.vars.string(\"ble.thread.extendedPanId\")),\n networkName: this.endpoint.env.vars.string(\"ble.thread.networkName\"),\n channel: this.endpoint.env.vars.number(\"ble.thread.channel\"),\n version: 130,\n extendedAddress: ByteArray.fromString(\n (this.endpoint.env.vars.string(\"ble.thread.address\") ?? \"000000000000\").toLowerCase(),\n ),\n rssi: -50,\n lqi: 50,\n },\n ];\n console.log(Logger.toJSON(threadScanResults));\n\n return {\n networkingStatus,\n threadScanResults,\n };\n }\n\n override addOrUpdateThreadNetwork({ operationalDataset, breadcrumb }: AddOrUpdateThreadNetworkRequest) {\n console.log(\n `---> addOrUpdateWiFiNetwork called on NetworkCommissioning cluster: ${operationalDataset.toHex()} ${breadcrumb}`,\n );\n\n this.session.context.assertFailSafeArmed(\"Failsafe timer needs to be armed to add or update networks.\");\n\n // Simulate successful add or update\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n this.state.lastNetworkId = firstNetworkId;\n\n return {\n networkingStatus,\n networkIndex: 0,\n };\n }\n\n override removeNetwork({ networkId, breadcrumb }: RemoveNetworkRequest) {\n console.log(`---> removeNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${breadcrumb}`);\n\n this.session.context.assertFailSafeArmed(\"Failsafe timer needs to be armed to add or update networks.\");\n\n // Simulate successful add or update\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n this.state.lastNetworkId = firstNetworkId;\n\n return {\n networkingStatus,\n networkIndex: 0,\n };\n }\n\n override async connectNetwork({ networkId, breadcrumb }: ConnectNetworkRequest) {\n console.log(`---> connectNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${breadcrumb}`);\n\n this.session.context.assertFailSafeArmed(\"Failsafe timer needs to be armed to add or update networks.\");\n\n // Simulate successful connection\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n this.state.networks[0].connected = true;\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n this.state.lastNetworkId = firstNetworkId;\n this.state.lastConnectErrorValue = null;\n\n // Announce operational in IP network\n const device = this.session.context;\n await device.startAnnouncement();\n\n return {\n networkingStatus,\n errorValue: null,\n };\n }\n\n override reorderNetwork({ networkId, networkIndex, breadcrumb }: ReorderNetworkRequest) {\n console.log(\n `---> reorderNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${networkIndex} ${breadcrumb}`,\n );\n\n // Simulate successful connection\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n\n return {\n networkingStatus,\n networkIndex: 0,\n };\n }\n}\n"],
5
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4
+ "sourcesContent": ["/**\n * @license\n * Copyright 2022-2024 Matter.js Authors\n * SPDX-License-Identifier: Apache-2.0\n */\n\nimport { GeneralCommissioningBehavior } from \"@project-chip/matter.js/behavior/definitions/general-commissioning\";\nimport {\n AddOrUpdateThreadNetworkRequest,\n ConnectNetworkRequest,\n NetworkCommissioningBehavior,\n RemoveNetworkRequest,\n ReorderNetworkRequest,\n ScanNetworksRequest,\n ScanNetworksResponse,\n} from \"@project-chip/matter.js/behavior/definitions/network-commissioning\";\nimport { NetworkCommissioning } from \"@project-chip/matter.js/cluster\";\nimport { Logger } from \"@project-chip/matter.js/log\";\nimport { ByteArray } from \"@project-chip/matter.js/util\";\n\nconst firstNetworkId = new ByteArray(32);\n\n/**\n * This represents a Dummy version of a Thread Network Commissioning Cluster Server without real thread related logic, beside\n * returning some values provided as CLI parameters. This dummy implementation is only there for tests/as showcase for BLE\n * commissioning of a device.\n */\nexport class DummyThreadNetworkCommissioningServer extends NetworkCommissioningBehavior.with(\n NetworkCommissioning.Feature.ThreadNetworkInterface,\n) {\n override scanNetworks({ breadcrumb }: ScanNetworksRequest): ScanNetworksResponse {\n console.log(`---> scanNetworks called on NetworkCommissioning cluster: ${breadcrumb}`);\n\n // Simulate successful scan\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n\n const threadScanResults = [\n {\n panId: this.endpoint.env.vars.number(\"ble.thread.panId\"),\n extendedPanId: BigInt(this.endpoint.env.vars.string(\"ble.thread.extendedPanId\")),\n networkName: this.endpoint.env.vars.string(\"ble.thread.networkName\"),\n channel: this.endpoint.env.vars.number(\"ble.thread.channel\"),\n version: 130,\n extendedAddress: ByteArray.fromString(\n (this.endpoint.env.vars.string(\"ble.thread.address\") ?? \"000000000000\").toLowerCase(),\n ),\n rssi: -50,\n lqi: 50,\n },\n ];\n console.log(Logger.toJSON(threadScanResults));\n\n return {\n networkingStatus,\n threadScanResults,\n };\n }\n\n override addOrUpdateThreadNetwork({ operationalDataset, breadcrumb }: AddOrUpdateThreadNetworkRequest) {\n console.log(\n `---> addOrUpdateThreadNetwork called on NetworkCommissioning cluster: ${operationalDataset.toHex()} ${breadcrumb}`,\n );\n\n this.session.context.assertFailSafeArmed(\"Failsafe timer needs to be armed to add or update networks.\");\n\n // Simulate successful add or update\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n this.state.lastNetworkId = firstNetworkId;\n\n return {\n networkingStatus,\n networkIndex: 0,\n };\n }\n\n override removeNetwork({ networkId, breadcrumb }: RemoveNetworkRequest) {\n console.log(`---> removeNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${breadcrumb}`);\n\n this.session.context.assertFailSafeArmed(\"Failsafe timer needs to be armed to add or update networks.\");\n\n // Simulate successful add or update\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n this.state.lastNetworkId = firstNetworkId;\n\n return {\n networkingStatus,\n networkIndex: 0,\n };\n }\n\n override async connectNetwork({ networkId, breadcrumb }: ConnectNetworkRequest) {\n console.log(`---> connectNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${breadcrumb}`);\n\n this.session.context.assertFailSafeArmed(\"Failsafe timer needs to be armed to add or update networks.\");\n\n // Simulate successful connection\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n this.state.networks[0].connected = true;\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n this.state.lastNetworkId = firstNetworkId;\n this.state.lastConnectErrorValue = null;\n\n // Announce operational in IP network\n const device = this.session.context;\n await device.startAnnouncement();\n\n return {\n networkingStatus,\n errorValue: null,\n };\n }\n\n override reorderNetwork({ networkId, networkIndex, breadcrumb }: ReorderNetworkRequest) {\n console.log(\n `---> reorderNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${networkIndex} ${breadcrumb}`,\n );\n\n // Simulate successful connection\n if (breadcrumb !== undefined) {\n const generalCommissioningCluster = this.agent.get(GeneralCommissioningBehavior);\n generalCommissioningCluster.state.breadcrumb = breadcrumb;\n }\n\n const networkingStatus = NetworkCommissioning.NetworkCommissioningStatus.Success;\n this.state.lastNetworkingStatus = networkingStatus;\n\n return {\n networkingStatus,\n networkIndex: 0,\n };\n }\n}\n"],
5
+ "mappings": "AAAA;AAAA;AAAA;AAAA;AAAA;AAMA,SAAS,oCAAoC;AAC7C;AAAA,EAGI;AAAA,OAKG;AACP,SAAS,4BAA4B;AACrC,SAAS,cAAc;AACvB,SAAS,iBAAiB;AAE1B,MAAM,iBAAiB,IAAI,UAAU,EAAE;AAOhC,MAAM,8CAA8C,6BAA6B;AAAA,EACpF,qBAAqB,QAAQ;AACjC,EAAE;AAAA,EACW,aAAa,EAAE,WAAW,GAA8C;AAC7E,YAAQ,IAAI,6DAA6D,UAAU,EAAE;AAGrF,QAAI,eAAe,QAAW;AAC1B,YAAM,8BAA8B,KAAK,MAAM,IAAI,4BAA4B;AAC/E,kCAA4B,MAAM,aAAa;AAAA,IACnD;AAEA,UAAM,mBAAmB,qBAAqB,2BAA2B;AACzE,SAAK,MAAM,uBAAuB;AAElC,UAAM,oBAAoB;AAAA,MACtB;AAAA,QACI,OAAO,KAAK,SAAS,IAAI,KAAK,OAAO,kBAAkB;AAAA,QACvD,eAAe,OAAO,KAAK,SAAS,IAAI,KAAK,OAAO,0BAA0B,CAAC;AAAA,QAC/E,aAAa,KAAK,SAAS,IAAI,KAAK,OAAO,wBAAwB;AAAA,QACnE,SAAS,KAAK,SAAS,IAAI,KAAK,OAAO,oBAAoB;AAAA,QAC3D,SAAS;AAAA,QACT,iBAAiB,UAAU;AAAA,WACtB,KAAK,SAAS,IAAI,KAAK,OAAO,oBAAoB,KAAK,gBAAgB,YAAY;AAAA,QACxF;AAAA,QACA,MAAM;AAAA,QACN,KAAK;AAAA,MACT;AAAA,IACJ;AACA,YAAQ,IAAI,OAAO,OAAO,iBAAiB,CAAC;AAE5C,WAAO;AAAA,MACH;AAAA,MACA;AAAA,IACJ;AAAA,EACJ;AAAA,EAES,yBAAyB,EAAE,oBAAoB,WAAW,GAAoC;AACnG,YAAQ;AAAA,MACJ,yEAAyE,mBAAmB,MAAM,CAAC,IAAI,UAAU;AAAA,IACrH;AAEA,SAAK,QAAQ,QAAQ,oBAAoB,6DAA6D;AAGtG,QAAI,eAAe,QAAW;AAC1B,YAAM,8BAA8B,KAAK,MAAM,IAAI,4BAA4B;AAC/E,kCAA4B,MAAM,aAAa;AAAA,IACnD;AAEA,UAAM,mBAAmB,qBAAqB,2BAA2B;AACzE,SAAK,MAAM,uBAAuB;AAClC,SAAK,MAAM,gBAAgB;AAE3B,WAAO;AAAA,MACH;AAAA,MACA,cAAc;AAAA,IAClB;AAAA,EACJ;AAAA,EAES,cAAc,EAAE,WAAW,WAAW,GAAyB;AACpE,YAAQ,IAAI,8DAA8D,UAAU,MAAM,CAAC,IAAI,UAAU,EAAE;AAE3G,SAAK,QAAQ,QAAQ,oBAAoB,6DAA6D;AAGtG,QAAI,eAAe,QAAW;AAC1B,YAAM,8BAA8B,KAAK,MAAM,IAAI,4BAA4B;AAC/E,kCAA4B,MAAM,aAAa;AAAA,IACnD;AAEA,UAAM,mBAAmB,qBAAqB,2BAA2B;AACzE,SAAK,MAAM,uBAAuB;AAClC,SAAK,MAAM,gBAAgB;AAE3B,WAAO;AAAA,MACH;AAAA,MACA,cAAc;AAAA,IAClB;AAAA,EACJ;AAAA,EAEA,MAAe,eAAe,EAAE,WAAW,WAAW,GAA0B;AAC5E,YAAQ,IAAI,+DAA+D,UAAU,MAAM,CAAC,IAAI,UAAU,EAAE;AAE5G,SAAK,QAAQ,QAAQ,oBAAoB,6DAA6D;AAGtG,QAAI,eAAe,QAAW;AAC1B,YAAM,8BAA8B,KAAK,MAAM,IAAI,4BAA4B;AAC/E,kCAA4B,MAAM,aAAa;AAAA,IACnD;AAEA,SAAK,MAAM,SAAS,CAAC,EAAE,YAAY;AAEnC,UAAM,mBAAmB,qBAAqB,2BAA2B;AACzE,SAAK,MAAM,uBAAuB;AAClC,SAAK,MAAM,gBAAgB;AAC3B,SAAK,MAAM,wBAAwB;AAGnC,UAAM,SAAS,KAAK,QAAQ;AAC5B,UAAM,OAAO,kBAAkB;AAE/B,WAAO;AAAA,MACH;AAAA,MACA,YAAY;AAAA,IAChB;AAAA,EACJ;AAAA,EAES,eAAe,EAAE,WAAW,cAAc,WAAW,GAA0B;AACpF,YAAQ;AAAA,MACJ,+DAA+D,UAAU,MAAM,CAAC,IAAI,YAAY,IAAI,UAAU;AAAA,IAClH;AAGA,QAAI,eAAe,QAAW;AAC1B,YAAM,8BAA8B,KAAK,MAAM,IAAI,4BAA4B;AAC/E,kCAA4B,MAAM,aAAa;AAAA,IACnD;AAEA,UAAM,mBAAmB,qBAAqB,2BAA2B;AACzE,SAAK,MAAM,uBAAuB;AAElC,WAAO;AAAA,MACH;AAAA,MACA,cAAc;AAAA,IAClB;AAAA,EACJ;AACJ;",
6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@project-chip/matter-node.js-examples",
3
- "version": "0.8.0-alpha.0-20240311-6a811d05",
3
+ "version": "0.8.0-alpha.0-20240314-ed7b831b",
4
4
  "description": "CLI/Reference implementation scripts for Matter protocol for node.js",
5
5
  "keywords": [
6
6
  "iot",
@@ -45,13 +45,13 @@
45
45
  "matter-controller": "./dist/esm/examples/ControllerNode.js"
46
46
  },
47
47
  "devDependencies": {
48
- "typescript": "^5.3.3"
48
+ "typescript": "^5.4.2"
49
49
  },
50
50
  "dependencies": {
51
- "@project-chip/matter-node-ble.js": "0.8.0-alpha.0-20240311-6a811d05",
52
- "@project-chip/matter-node.js": "0.8.0-alpha.0-20240311-6a811d05",
53
- "@project-chip/matter.js": "0.8.0-alpha.0-20240311-6a811d05",
54
- "@project-chip/matter.js-tools": "0.8.0-alpha.0-20240311-6a811d05"
51
+ "@project-chip/matter-node-ble.js": "0.8.0-alpha.0-20240314-ed7b831b",
52
+ "@project-chip/matter-node.js": "0.8.0-alpha.0-20240314-ed7b831b",
53
+ "@project-chip/matter.js": "0.8.0-alpha.0-20240314-ed7b831b",
54
+ "@project-chip/matter.js-tools": "0.8.0-alpha.0-20240314-ed7b831b"
55
55
  },
56
56
  "engines": {
57
57
  "_comment": "For Crypto.hkdf support",
@@ -67,5 +67,5 @@
67
67
  "publishConfig": {
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68
  "access": "public"
69
69
  },
70
- "gitHead": "5ca7b0c18929e547af13f20560acbfaa775861f9"
70
+ "gitHead": "623686700b0b87f0622a913ca59701a58f15333a"
71
71
  }
@@ -21,7 +21,7 @@ import { ByteArray } from "@project-chip/matter.js/util";
21
21
  const firstNetworkId = new ByteArray(32);
22
22
 
23
23
  /**
24
- * This represents a Dummy version of a Wifi Network Commissioning Cluster Server without real Wifi related logic, beside
24
+ * This represents a Dummy version of a Thread Network Commissioning Cluster Server without real thread related logic, beside
25
25
  * returning some values provided as CLI parameters. This dummy implementation is only there for tests/as showcase for BLE
26
26
  * commissioning of a device.
27
27
  */
@@ -64,7 +64,7 @@ export class DummyThreadNetworkCommissioningServer extends NetworkCommissioningB
64
64
 
65
65
  override addOrUpdateThreadNetwork({ operationalDataset, breadcrumb }: AddOrUpdateThreadNetworkRequest) {
66
66
  console.log(
67
- `---> addOrUpdateWiFiNetwork called on NetworkCommissioning cluster: ${operationalDataset.toHex()} ${breadcrumb}`,
67
+ `---> addOrUpdateThreadNetwork called on NetworkCommissioning cluster: ${operationalDataset.toHex()} ${breadcrumb}`,
68
68
  );
69
69
 
70
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  this.session.context.assertFailSafeArmed("Failsafe timer needs to be armed to add or update networks.");