@project-chip/matter-node.js-examples 0.7.5 → 0.8.0-alpha.0-20240310-474da21a
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- package/README.md +44 -0
- package/dist/esm/examples/BridgedDeviceNode.js +147 -0
- package/dist/esm/examples/BridgedDeviceNode.js.map +7 -0
- package/dist/esm/examples/{BridgedDevicesNode.js → BridgedDevicesNodeLegacy.js} +2 -2
- package/dist/esm/examples/BridgedDevicesNodeLegacy.js.map +7 -0
- package/dist/esm/examples/ComposedDeviceNode.js +116 -127
- package/dist/esm/examples/ComposedDeviceNode.js.map +3 -3
- package/dist/esm/examples/ComposedDeviceNodeLegacy.js +138 -0
- package/dist/esm/examples/ComposedDeviceNodeLegacy.js.map +7 -0
- package/dist/esm/examples/ControllerNode.js +24 -20
- package/dist/esm/examples/ControllerNode.js.map +2 -2
- package/dist/esm/examples/ControllerNodeLegacy.js +227 -0
- package/dist/esm/examples/ControllerNodeLegacy.js.map +7 -0
- package/dist/esm/examples/DeviceNode.js +118 -159
- package/dist/esm/examples/DeviceNode.js.map +2 -2
- package/dist/esm/examples/DeviceNodeFull.js +253 -0
- package/dist/esm/examples/DeviceNodeFull.js.map +7 -0
- package/dist/esm/examples/DeviceNodeFullLegacy.js +171 -0
- package/dist/esm/examples/DeviceNodeFullLegacy.js.map +7 -0
- package/dist/esm/examples/IlluminatedRollerShade.js +85 -0
- package/dist/esm/examples/IlluminatedRollerShade.js.map +7 -0
- package/dist/esm/examples/LightDevice.js +34 -0
- package/dist/esm/examples/LightDevice.js.map +7 -0
- package/dist/esm/examples/MultiDeviceNode.js +133 -134
- package/dist/esm/examples/MultiDeviceNode.js.map +3 -3
- package/dist/esm/examples/MultiDeviceNodeLegacy.js +146 -0
- package/dist/esm/examples/MultiDeviceNodeLegacy.js.map +7 -0
- package/dist/esm/examples/SensorDeviceNode.js +167 -0
- package/dist/esm/examples/SensorDeviceNode.js.map +7 -0
- package/dist/esm/examples/cluster/DummyThreadNetworkCommissioningServer.js +115 -0
- package/dist/esm/examples/cluster/DummyThreadNetworkCommissioningServer.js.map +7 -0
- package/dist/esm/examples/cluster/DummyWifiNetworkCommissioningServer.js +115 -0
- package/dist/esm/examples/cluster/DummyWifiNetworkCommissioningServer.js.map +7 -0
- package/dist/esm/examples/cluster/{DummyWifiNetworkCommissioningClusterServer.js → DummyWifiNetworkCommissioningServerLegacy.js} +16 -14
- package/dist/esm/examples/cluster/DummyWifiNetworkCommissioningServerLegacy.js.map +7 -0
- package/dist/esm/examples/cluster/MyFancyOwnFunctionality.js +110 -0
- package/dist/esm/examples/cluster/MyFancyOwnFunctionality.js.map +7 -0
- package/dist/esm/tutorial/example01.js +5 -0
- package/dist/esm/tutorial/example01.js.map +7 -0
- package/dist/esm/tutorial/example02.js +7 -0
- package/dist/esm/tutorial/example02.js.map +7 -0
- package/dist/esm/tutorial/example03.js +15 -0
- package/dist/esm/tutorial/example03.js.map +7 -0
- package/dist/esm/tutorial/example04.js +10 -0
- package/dist/esm/tutorial/example04.js.map +7 -0
- package/dist/esm/tutorial/example05.js +14 -0
- package/dist/esm/tutorial/example05.js.map +7 -0
- package/package.json +9 -6
- package/src/examples/BridgedDeviceNode.ts +260 -0
- package/src/examples/{BridgedDevicesNode.ts → BridgedDevicesNodeLegacy.ts} +6 -1
- package/src/examples/ComposedDeviceNode.ts +173 -223
- package/src/examples/ComposedDeviceNodeLegacy.ts +252 -0
- package/src/examples/ControllerNode.ts +28 -22
- package/src/examples/ControllerNodeLegacy.ts +354 -0
- package/src/examples/DeviceNode.ts +173 -273
- package/src/examples/DeviceNodeFull.ts +440 -0
- package/src/examples/DeviceNodeFullLegacy.ts +307 -0
- package/src/examples/IlluminatedRollerShade.ts +130 -0
- package/src/examples/LightDevice.ts +60 -0
- package/src/examples/MultiDeviceNode.ts +184 -236
- package/src/examples/MultiDeviceNodeLegacy.ts +267 -0
- package/src/examples/SensorDeviceNode.ts +236 -0
- package/src/examples/cluster/DummyThreadNetworkCommissioningServer.ts +156 -0
- package/src/examples/cluster/DummyWifiNetworkCommissioningServer.ts +153 -0
- package/src/examples/cluster/{DummyWifiNetworkCommissioningClusterServer.ts → DummyWifiNetworkCommissioningServerLegacy.ts} +16 -13
- package/src/examples/cluster/MyFancyOwnFunctionality.ts +185 -0
- package/src/tsconfig.json +9 -1
- package/src/tutorial/example01.ts +6 -0
- package/src/tutorial/example02.ts +9 -0
- package/src/tutorial/example03.ts +19 -0
- package/src/tutorial/example04.ts +13 -0
- package/src/tutorial/example05.ts +19 -0
- package/dist/esm/examples/BridgedDevicesNode.js.map +0 -7
- package/dist/esm/examples/cluster/DummyWifiNetworkCommissioningClusterServer.js.map +0 -7
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#!/usr/bin/env node
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/**
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* @license
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* Copyright 2022-2024 Matter.js Authors
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* IMPORTANT: This example uses a Legacy API which will be deprecated in the future.
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* It is just still here to support developers in converting their code to the new API!
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*/
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/**
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* This example shows how to create a simple on-off Matter device as a light or as a socket.
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* It can be used as CLI script and starting point for your own device node implementation.
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*/
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/**
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* Import needed modules from @project-chip/matter-node.js
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*/
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// Include this first to auto-register Crypto, Network and Time Node.js implementations
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import { CommissioningServer, MatterServer } from "@project-chip/matter-node.js";
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import { BleNode } from "@project-chip/matter-node-ble.js/ble";
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import { Ble } from "@project-chip/matter-node.js/ble";
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import { OnOffLightDevice, OnOffPluginUnitDevice, logEndpoint } from "@project-chip/matter-node.js/device";
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import { Format, Level, Logger } from "@project-chip/matter-node.js/log";
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import { QrCode } from "@project-chip/matter-node.js/schema";
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import { StorageBackendDisk, StorageManager } from "@project-chip/matter-node.js/storage";
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import { Time } from "@project-chip/matter-node.js/time";
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import {
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commandExecutor,
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getIntParameter,
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getParameter,
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hasParameter,
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requireMinNodeVersion,
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singleton,
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} from "@project-chip/matter-node.js/util";
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import { DeviceTypeId, VendorId } from "@project-chip/matter.js/datatype";
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import DummyWifiNetworkCommissioningClusterServer from "./cluster/DummyWifiNetworkCommissioningServerLegacy.js";
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const logger = Logger.get("Device");
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requireMinNodeVersion(16);
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/** Configure logging */
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switch (getParameter("loglevel")) {
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case "fatal":
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Logger.defaultLogLevel = Level.FATAL;
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break;
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case "error":
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Logger.defaultLogLevel = Level.ERROR;
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break;
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case "warn":
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Logger.defaultLogLevel = Level.WARN;
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break;
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case "info":
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Logger.defaultLogLevel = Level.INFO;
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break;
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}
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switch (getParameter("logformat")) {
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case "plain":
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Logger.format = Format.PLAIN;
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break;
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case "html":
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Logger.format = Format.HTML;
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break;
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default:
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if (process.stdin?.isTTY) Logger.format = Format.ANSI;
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}
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if (hasParameter("ble")) {
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// Initialize Ble
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Ble.get = singleton(
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() =>
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new BleNode({
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hciId: getIntParameter("ble-hci-id"),
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}),
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);
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}
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const storageLocation = getParameter("store") ?? ".device-node";
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const storage = new StorageBackendDisk(storageLocation, hasParameter("clearstorage"));
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logger.info(`Storage location: ${storageLocation} (Directory)`);
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logger.info(
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'Use the parameter "-store NAME" to specify a different storage location, use -clearstorage to start with an empty storage.',
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);
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class Device {
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private matterServer: MatterServer | undefined;
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async start() {
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logger.info(`node-matter`);
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/**
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* Initialize the storage system.
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*
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* The storage manager is then also used by the Matter server, so this code block in general is required,
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* but you can choose a different storage backend as long as it implements the required API.
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*/
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const storageManager = new StorageManager(storage);
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await storageManager.initialize();
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/**
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* Collect all needed data
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*
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* This block makes sure to collect all needed data from cli or storage. Replace this with where ever your data
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* come from.
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*
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* Note: This example also uses the initialized storage system to store the device parameter data for convenience
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* and easy reuse. When you also do that be careful to not overlap with Matter-Server own contexts
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* (so maybe better not ;-)).
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*/
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const deviceStorage = storageManager.createContext("Device");
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if (deviceStorage.has("isSocket")) {
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logger.info("Device type found in storage. -type parameter is ignored.");
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}
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const isSocket = deviceStorage.get("isSocket", getParameter("type") === "socket");
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const deviceName = "Matter test device";
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const vendorName = "matter-node.js";
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const passcode = getIntParameter("passcode") ?? deviceStorage.get("passcode", 20202021);
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const discriminator = getIntParameter("discriminator") ?? deviceStorage.get("discriminator", 3840);
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// product name / id and vendor id should match what is in the device certificate
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const vendorId = getIntParameter("vendorid") ?? deviceStorage.get("vendorid", 0xfff1);
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const productName = `node-matter OnOff ${isSocket ? "Socket" : "Light"}`;
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const productId = getIntParameter("productid") ?? deviceStorage.get("productid", 0x8000);
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const netInterface = getParameter("netinterface");
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const port = getIntParameter("port") ?? 5540;
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const uniqueId = getIntParameter("uniqueid") ?? deviceStorage.get("uniqueid", Time.nowMs());
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deviceStorage.set("passcode", passcode);
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deviceStorage.set("discriminator", discriminator);
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deviceStorage.set("vendorid", vendorId);
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deviceStorage.set("productid", productId);
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deviceStorage.set("isSocket", isSocket);
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deviceStorage.set("uniqueid", uniqueId);
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/**
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* Create Device instance and add needed Listener
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*
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* Create an instance of the matter device class you want to use.
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* This example uses the OnOffLightDevice or OnOffPluginUnitDevice depending on the value of the type parameter.
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* To execute the on/off scripts defined as parameters a listener for the onOff attribute is registered via the
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* device specific API.
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*
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* The below logic also adds command handlers for commands of clusters that normally are handled device internally
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* like identify that can be implemented with the logic when these commands are called.
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*/
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const onOffDevice = isSocket ? new OnOffPluginUnitDevice() : new OnOffLightDevice();
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onOffDevice.addOnOffListener(on => commandExecutor(on ? "on" : "off")?.());
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onOffDevice.addCommandHandler("identify", async ({ request: { identifyTime } }) =>
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logger.info(`Identify called for OnOffDevice: ${identifyTime}`),
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);
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/**
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* Create Matter Server and CommissioningServer Node
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*
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* To allow the device to be announced, found, paired and operated we need a MatterServer instance and add a
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* commissioningServer to it and add the just created device instance to it.
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* The CommissioningServer node defines the port where the server listens for the UDP packages of the Matter protocol
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* and initializes deice specific certificates and such.
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*
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* The below logic also adds command handlers for commands of clusters that normally are handled internally
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* like testEventTrigger (General Diagnostic Cluster) that can be implemented with the logic when these commands
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* are called.
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*/
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this.matterServer = new MatterServer(storageManager, { mdnsInterface: netInterface });
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const commissioningServer = new CommissioningServer({
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port,
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deviceName,
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deviceType: DeviceTypeId(onOffDevice.deviceType),
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passcode,
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discriminator,
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basicInformation: {
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vendorName,
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vendorId: VendorId(vendorId),
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nodeLabel: productName,
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productName,
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productLabel: productName,
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productId,
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serialNumber: `node-matter-${uniqueId}`,
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},
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delayedAnnouncement: hasParameter("ble"), // Delay announcement when BLE is used to show how limited advertisement works
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activeSessionsChangedCallback: fabricIndex => {
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console.log(
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`activeSessionsChangedCallback: Active sessions changed on Fabric ${fabricIndex}`,
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commissioningServer.getActiveSessionInformation(fabricIndex),
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);
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},
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commissioningChangedCallback: fabricIndex => {
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console.log(
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`commissioningChangedCallback: Commissioning changed on Fabric ${fabricIndex}`,
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commissioningServer.getCommissionedFabricInformation(fabricIndex)[0],
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);
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},
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});
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// optionally add a listener for the testEventTrigger command from the GeneralDiagnostics cluster
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commissioningServer.addCommandHandler("testEventTrigger", async ({ request: { enableKey, eventTrigger } }) =>
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logger.info(`testEventTrigger called on GeneralDiagnostic cluster: ${enableKey} ${eventTrigger}`),
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);
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/**
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* Modify automatically added clusters of the Root endpoint if needed
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* In this example we change the networkCommissioning cluster into one for "Wifi only" devices when BLE is used
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* for commissioning, to demonstrate how to do this.
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* If you want to implement Ethernet only devices that get connected to the network via LAN/Ethernet cable,
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* then all this is not needed.
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* The same as shown here for Wi-Fi is also possible theoretical for Thread only or combined devices.
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*/
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if (hasParameter("ble")) {
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// matter.js will create a Ethernet-only device by default when ut comes to Network Commissioning Features.
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// To offer e.g. a "Wi-Fi only device" (or any other combination) we need to override the Network Commissioning
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// cluster and implement all the need handling here. This is a "static implementation" for pure demonstration
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// purposes and just "simulates" the actions to be done. In a real world implementation this would be done by
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// the device implementor based on the relevant networking stack.
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// The NetworkCommissioningCluster and all logics are described in Matter Core Specifications section 11.8
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commissioningServer.addRootClusterServer(DummyWifiNetworkCommissioningClusterServer);
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}
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commissioningServer.addDevice(onOffDevice);
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await this.matterServer.addCommissioningServer(commissioningServer);
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/**
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* Start the Matter Server
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*
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* After everything was plugged together we can start the server. When not delayed announcement is set for the
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* CommissioningServer node then this command also starts the announcement of the device into the network.
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*/
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await this.matterServer.start();
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logEndpoint(commissioningServer.getRootEndpoint());
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// When we want to limit the initial announcement to one medium (e.g. BLE) then we need to delay the
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// announcement and provide the limiting information.
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// Without delaying the announcement is directly triggered with the above "start()" call.
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if (hasParameter("ble")) {
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// Announce operational in BLE network only if we have ble enabled, else everywhere
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await commissioningServer.advertise({ ble: true });
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}
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/**
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* Print Pairing Information
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*
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* If the device is not already commissioned (this info is stored in the storage system) then get and print the
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* pairing details. This includes the QR code that can be scanned by the Matter app to pair the device.
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*/
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logger.info("Listening");
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if (!commissioningServer.isCommissioned()) {
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const pairingData = commissioningServer.getPairingCode({
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ble: hasParameter("ble"),
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softAccessPoint: false,
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onIpNetwork: false,
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});
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const { qrPairingCode, manualPairingCode } = pairingData;
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console.log(QrCode.get(qrPairingCode));
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logger.info(
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`QR Code URL: https://project-chip.github.io/connectedhomeip/qrcode.html?data=${qrPairingCode}`,
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);
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logger.info(`Manual pairing code: ${manualPairingCode}`);
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} else {
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logger.info("Device is already commissioned. Waiting for controllers to connect ...");
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}
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}
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async stop() {
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await this.matterServer?.close();
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}
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}
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const device = new Device();
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device
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.start()
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.then(() => {
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/* done */
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})
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+
.catch(err => console.error(err));
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+
|
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process.on("SIGINT", () => {
|
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+
// Clean up on CTRL-C
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+
device
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.stop()
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.then(() => {
|
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// Pragmatic way to make sure the storage is correctly closed before the process ends.
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storage
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.close()
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.then(() => process.exit(0))
|
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.catch(err => console.error(err));
|
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})
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.catch(err => console.error(err));
|
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|
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});
|
@@ -0,0 +1,130 @@
|
|
1
|
+
/**
|
2
|
+
* @license
|
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|
+
* Copyright 2022-2024 Matter.js Authors
|
4
|
+
* SPDX-License-Identifier: Apache-2.0
|
5
|
+
*/
|
6
|
+
|
7
|
+
// Include this first to auto-register Crypto, Network and Time Node.js implementations
|
8
|
+
import "@project-chip/matter-node.js";
|
9
|
+
|
10
|
+
import { GoToLiftPercentageRequest, WindowCoveringServer } from "@project-chip/matter.js/behaviors/window-covering";
|
11
|
+
import { OnOffLightDevice, OnOffLightRequirements } from "@project-chip/matter.js/devices/OnOffLightDevice";
|
12
|
+
import { WindowCoveringDevice } from "@project-chip/matter.js/devices/WindowCoveringDevice";
|
13
|
+
import { ServerNode } from "@project-chip/matter.js/node";
|
14
|
+
|
15
|
+
/**
|
16
|
+
* This example demonstrates implementation of a "composed" device comprising multiple sub-devices
|
17
|
+
*
|
18
|
+
* Our example device, the Excelsior 1000 EZ-Nite™, is a roller shade with an illuminated valance.
|
19
|
+
*/
|
20
|
+
|
21
|
+
const LiftingWindowCoveringServer = WindowCoveringServer.with("Lift", "AbsolutePosition", "PositionAwareLift");
|
22
|
+
|
23
|
+
/**
|
24
|
+
* Implementation of the Matter WindowCovering cluster for the shade motor.
|
25
|
+
*
|
26
|
+
* TODO - some of this should probably move to WindowCoveringServer
|
27
|
+
*/
|
28
|
+
class RollerShade extends LiftingWindowCoveringServer {
|
29
|
+
get currentPos() {
|
30
|
+
return this.state.currentPositionLiftPercent100ths ?? 0;
|
31
|
+
}
|
32
|
+
|
33
|
+
get targetPos() {
|
34
|
+
return this.state.targetPositionLiftPercent100ths ?? 0;
|
35
|
+
}
|
36
|
+
|
37
|
+
set targetPos(position: number) {
|
38
|
+
this.state.targetPositionLiftPercent100ths = position ?? 0;
|
39
|
+
}
|
40
|
+
|
41
|
+
override async initialize() {
|
42
|
+
this.reactTo(this.events.targetPositionLiftPercent100ths$Change, this.writeTargetToMotor);
|
43
|
+
|
44
|
+
await this.readTargetFromMotor();
|
45
|
+
if (this.targetPos === null) {
|
46
|
+
this.targetPos = this.currentPos;
|
47
|
+
}
|
48
|
+
}
|
49
|
+
|
50
|
+
override upOrOpen() {
|
51
|
+
// 0 = 0%, fully open
|
52
|
+
this.targetPos = 0;
|
53
|
+
}
|
54
|
+
|
55
|
+
override downOrClose() {
|
56
|
+
// 10000 = 100%, fully closed
|
57
|
+
this.targetPos = 10000;
|
58
|
+
}
|
59
|
+
|
60
|
+
override stopMotion() {
|
61
|
+
this.targetPos = this.currentPos;
|
62
|
+
}
|
63
|
+
|
64
|
+
override goToLiftPercentage(this: RollerShade, request: GoToLiftPercentageRequest) {
|
65
|
+
this.targetPos = request.liftPercent100thsValue;
|
66
|
+
}
|
67
|
+
|
68
|
+
protected async writeTargetToMotor() {
|
69
|
+
// For this contrived example we just log the target position and don't actually animate our fake roller shade
|
70
|
+
console.log("Window covering target position is now", `${this.targetPos / 100}%`);
|
71
|
+
}
|
72
|
+
|
73
|
+
protected async readTargetFromMotor() {
|
74
|
+
// Our fake shade is stuck open
|
75
|
+
this.state.currentPositionLiftPercent100ths = 0;
|
76
|
+
}
|
77
|
+
|
78
|
+
protected set currentPos(value: number) {
|
79
|
+
this.state.currentPositionLiftPercent100ths = value;
|
80
|
+
}
|
81
|
+
}
|
82
|
+
|
83
|
+
/**
|
84
|
+
* Implementation of the OnOff cluster for our valance light.
|
85
|
+
*/
|
86
|
+
class ValanceLight extends OnOffLightRequirements.OnOffServer {
|
87
|
+
override initialize() {
|
88
|
+
this.reactTo(this.events.onOff$Change, this.#stateChanged);
|
89
|
+
}
|
90
|
+
|
91
|
+
#stateChanged(value: boolean) {
|
92
|
+
console.log(`Valance is now ${value ? "illuminated" : "dark"}`);
|
93
|
+
}
|
94
|
+
}
|
95
|
+
|
96
|
+
/**
|
97
|
+
* Our Matter node.
|
98
|
+
*/
|
99
|
+
const node = new ServerNode({
|
100
|
+
id: "excelsior1000",
|
101
|
+
|
102
|
+
productDescription: {},
|
103
|
+
|
104
|
+
commissioning: {
|
105
|
+
passcode: 20202021,
|
106
|
+
discriminator: 3840,
|
107
|
+
},
|
108
|
+
|
109
|
+
basicInformation: {
|
110
|
+
vendorName: "Acme Corporation",
|
111
|
+
productName: "Excelsior 1000 EZ-Nite™",
|
112
|
+
vendorId: 0xfff1,
|
113
|
+
productId: 0x8000,
|
114
|
+
serialNumber: "1234-12345-123",
|
115
|
+
},
|
116
|
+
|
117
|
+
parts: [
|
118
|
+
{
|
119
|
+
type: WindowCoveringDevice.with(RollerShade),
|
120
|
+
id: "shade",
|
121
|
+
},
|
122
|
+
|
123
|
+
{
|
124
|
+
type: OnOffLightDevice.with(ValanceLight),
|
125
|
+
id: "valance",
|
126
|
+
},
|
127
|
+
],
|
128
|
+
});
|
129
|
+
|
130
|
+
await node.run();
|
@@ -0,0 +1,60 @@
|
|
1
|
+
/**
|
2
|
+
* @license
|
3
|
+
* Copyright 2022-2024 Matter.js Authors
|
4
|
+
* SPDX-License-Identifier: Apache-2.0
|
5
|
+
*/
|
6
|
+
|
7
|
+
// This demonstrates bringing a "light" device online with matter.js.
|
8
|
+
|
9
|
+
// Include this first to auto-register Crypto, Network and Time Node.js implementations
|
10
|
+
import "@project-chip/matter-node.js";
|
11
|
+
|
12
|
+
import { OnOffLightDevice, OnOffLightRequirements } from "@project-chip/matter.js/devices/OnOffLightDevice";
|
13
|
+
import { ServerNode } from "@project-chip/matter.js/node";
|
14
|
+
|
15
|
+
// Matter exposes functionality in groups called "clusters". For this example device we override the matter.js "On/Off"
|
16
|
+
// cluster implementation to print status to the console.
|
17
|
+
class ReportingOnOffServer extends OnOffLightRequirements.OnOffServer {
|
18
|
+
// Intercept the "on" command to the Matter On/Off cluster to print a log message.
|
19
|
+
override async on() {
|
20
|
+
console.log("Turning light ON");
|
21
|
+
await super.on();
|
22
|
+
}
|
23
|
+
|
24
|
+
// This is the functional inverse of on() above.
|
25
|
+
//
|
26
|
+
// For demonstration purposes we update state ourselves rather than deferring to matter.js's default "off" handler
|
27
|
+
// via super.off().
|
28
|
+
override off() {
|
29
|
+
console.log("Turning light OFF");
|
30
|
+
this.state.onOff = false;
|
31
|
+
}
|
32
|
+
|
33
|
+
// Use event handlers to log on/off state reactively, after it changes.
|
34
|
+
override initialize() {
|
35
|
+
this.events.onOff$Change.on(value => {
|
36
|
+
console.log(`Light is now ${value ? "ON" : "OFF"}`);
|
37
|
+
});
|
38
|
+
}
|
39
|
+
}
|
40
|
+
|
41
|
+
// Devices are compositions of behaviors like OnOffServer above. To extend an existing device you use builder methods.
|
42
|
+
//
|
43
|
+
// In this case we are using with() to install our On/Off cluster behavior.
|
44
|
+
const ExampleLight = OnOffLightDevice.with(ReportingOnOffServer);
|
45
|
+
|
46
|
+
// Physical devices appear as "nodes" on a Matter network. As a device implementer you use a NodeServer to bring a
|
47
|
+
// device online.
|
48
|
+
//
|
49
|
+
// Note there are a large number of options to NodeServer that we are allowing to take default values here. See
|
50
|
+
// IlluminatedRollerShade.ts for a more detailed example.
|
51
|
+
const node = await ServerNode.create();
|
52
|
+
|
53
|
+
// Nodes are a composition of endpoints. Add a single endpoint to the node, our example light device.
|
54
|
+
await node.add(ExampleLight);
|
55
|
+
|
56
|
+
// Our device is now built and we can bring the node online.
|
57
|
+
//
|
58
|
+
// Note that you may serve multiple nodes from a single process. We only have one, however, so we can use the run()
|
59
|
+
// method of the node.
|
60
|
+
await node.run();
|