@project-chip/matter-node.js-examples 0.5.0
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- package/LICENSE +201 -0
- package/README.md +215 -0
- package/dist/examples/BridgedDevicesNode.js +218 -0
- package/dist/examples/BridgedDevicesNode.js.map +1 -0
- package/dist/examples/ComposedDeviceNode.js +217 -0
- package/dist/examples/ComposedDeviceNode.js.map +1 -0
- package/dist/examples/ControllerNode.js +261 -0
- package/dist/examples/ControllerNode.js.map +1 -0
- package/dist/examples/DeviceNode.js +358 -0
- package/dist/examples/DeviceNode.js.map +1 -0
- package/dist/examples/MultiDeviceNode.js +228 -0
- package/dist/examples/MultiDeviceNode.js.map +1 -0
- package/package.json +69 -0
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#!/usr/bin/env node
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"use strict";
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/**
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* @license
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* Copyright 2022 The node-matter Authors
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* SPDX-License-Identifier: Apache-2.0
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*/
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var _a, _b;
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Object.defineProperty(exports, "__esModule", { value: true });
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/**
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* This example shows how to create a simple on-off Matter device.
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* It can be used as CLI script and starting point for your own device node implementation.
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*/
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/**
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* Import needed modules from @project-chip/matter-node.js
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*/
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// Include this first to auto-register Crypto, Network and Time Node.js implementations
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const matter_node_js_1 = require("@project-chip/matter-node.js");
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const ble_1 = require("@project-chip/matter-node-ble.js/ble");
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const ble_2 = require("@project-chip/matter-node.js/ble");
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const cluster_1 = require("@project-chip/matter-node.js/cluster");
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const device_1 = require("@project-chip/matter-node.js/device");
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const log_1 = require("@project-chip/matter-node.js/log");
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const storage_1 = require("@project-chip/matter-node.js/storage");
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const time_1 = require("@project-chip/matter-node.js/time");
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const util_1 = require("@project-chip/matter-node.js/util");
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const datatype_1 = require("@project-chip/matter.js/datatype");
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const logger = log_1.Logger.get("Device");
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(0, util_1.requireMinNodeVersion)(16);
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/** Configure logging */
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switch ((0, util_1.getParameter)("loglevel")) {
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case "fatal":
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log_1.Logger.defaultLogLevel = log_1.Level.FATAL;
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break;
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case "error":
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log_1.Logger.defaultLogLevel = log_1.Level.ERROR;
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break;
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case "warn":
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log_1.Logger.defaultLogLevel = log_1.Level.WARN;
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break;
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case "info":
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log_1.Logger.defaultLogLevel = log_1.Level.INFO;
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break;
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}
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switch ((0, util_1.getParameter)("logformat")) {
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case "plain":
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log_1.Logger.format = log_1.Format.PLAIN;
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break;
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case "html":
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log_1.Logger.format = log_1.Format.HTML;
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break;
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default:
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if ((_a = process.stdin) === null || _a === void 0 ? void 0 : _a.isTTY)
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log_1.Logger.format = log_1.Format.ANSI;
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}
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if ((0, util_1.hasParameter)("ble")) {
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// Initialize Ble
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ble_2.Ble.get = (0, util_1.singleton)(() => new ble_1.BleNode({
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hciId: (0, util_1.getIntParameter)("ble-hci-id"),
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}));
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}
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const storageLocation = (_b = (0, util_1.getParameter)("store")) !== null && _b !== void 0 ? _b : ".device-node";
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const storage = new storage_1.StorageBackendDisk(storageLocation, (0, util_1.hasParameter)("clearstorage"));
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logger.info(`Storage location: ${storageLocation} (Directory)`);
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logger.info('Use the parameter "-store NAME" to specify a different storage location, use -clearstorage to start with an empty storage.');
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class Device {
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start() {
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var _a, _b, _c, _d, _e, _f;
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return __awaiter(this, void 0, void 0, function* () {
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logger.info(`node-matter`);
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/**
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* Initialize the storage system.
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*
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* The storage manager is then also used by the Matter server, so this code block in general is required,
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* but you can choose a different storage backend as long as it implements the required API.
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*/
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const storageManager = new storage_1.StorageManager(storage);
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yield storageManager.initialize();
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/**
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* Collect all needed data
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*
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* This block makes sure to collect all needed data from cli or storage. Replace this with where ever your data
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* come from.
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*
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* Note: This example also uses the initialized storage system to store the device parameter data for convenience
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* and easy reuse. When you also do that be careful to not overlap with Matter-Server own contexts
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* (so maybe better not ;-)).
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*/
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const deviceStorage = storageManager.createContext("Device");
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if (deviceStorage.has("isSocket")) {
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logger.info("Device type found in storage. -type parameter is ignored.");
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}
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const isSocket = deviceStorage.get("isSocket", (0, util_1.getParameter)("type") === "socket");
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const deviceName = "Matter test device";
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const vendorName = "matter-node.js";
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const passcode = (_a = (0, util_1.getIntParameter)("passcode")) !== null && _a !== void 0 ? _a : deviceStorage.get("passcode", 20202021);
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const discriminator = (_b = (0, util_1.getIntParameter)("discriminator")) !== null && _b !== void 0 ? _b : deviceStorage.get("discriminator", 3840);
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// product name / id and vendor id should match what is in the device certificate
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const vendorId = (_c = (0, util_1.getIntParameter)("vendorid")) !== null && _c !== void 0 ? _c : deviceStorage.get("vendorid", 0xfff1);
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const productName = `node-matter OnOff ${isSocket ? "Socket" : "Light"}`;
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const productId = (_d = (0, util_1.getIntParameter)("productid")) !== null && _d !== void 0 ? _d : deviceStorage.get("productid", 0x8000);
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const netAnnounceInterface = (0, util_1.getParameter)("announceinterface");
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const port = (_e = (0, util_1.getIntParameter)("port")) !== null && _e !== void 0 ? _e : 5540;
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const uniqueId = (_f = (0, util_1.getIntParameter)("uniqueid")) !== null && _f !== void 0 ? _f : deviceStorage.get("uniqueid", time_1.Time.nowMs());
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deviceStorage.set("passcode", passcode);
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deviceStorage.set("discriminator", discriminator);
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deviceStorage.set("vendorid", vendorId);
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deviceStorage.set("productid", productId);
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deviceStorage.set("isSocket", isSocket);
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deviceStorage.set("uniqueid", uniqueId);
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/**
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* Create Device instance and add needed Listener
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*
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* Create an instance of the matter device class you want to use.
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* This example uses the OnOffLightDevice or OnOffPluginUnitDevice depending on the value of the type parameter.
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* To execute the on/off scripts defined as parameters a listener for the onOff attribute is registered via the
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* device specific API.
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*
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* The below logic also adds command handlers for commands of clusters that normally are handled device internally
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* like identify that can be implemented with the logic when these commands are called.
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*/
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const onOffDevice = isSocket ? new device_1.OnOffPluginUnitDevice() : new device_1.OnOffLightDevice();
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onOffDevice.addOnOffListener(on => { var _a; return (_a = (0, util_1.commandExecutor)(on ? "on" : "off")) === null || _a === void 0 ? void 0 : _a(); });
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onOffDevice.addCommandHandler("identify", ({ request: { identifyTime } }) => __awaiter(this, void 0, void 0, function* () { return logger.info(`Identify called for OnOffDevice: ${identifyTime}`); }));
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/**
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* Create Matter Server and CommissioningServer Node
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*
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* To allow the device to be announced, found, paired and operated we need a MatterServer instance and add a
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* commissioningServer to it and add the just created device instance to it.
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* The CommissioningServer node defines the port where the server listens for the UDP packages of the Matter protocol
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* and initializes deice specific certificates and such.
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*
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* The below logic also adds command handlers for commands of clusters that normally are handled internally
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* like testEventTrigger (General Diagnostic Cluster) that can be implemented with the logic when these commands
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* are called.
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*/
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this.matterServer = new matter_node_js_1.MatterServer(storageManager, netAnnounceInterface);
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const commissioningServer = new matter_node_js_1.CommissioningServer({
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port,
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deviceName,
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deviceType: (0, datatype_1.DeviceTypeId)(onOffDevice.deviceType),
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passcode,
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discriminator,
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basicInformation: {
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vendorName,
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vendorId: (0, datatype_1.VendorId)(vendorId),
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nodeLabel: productName,
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productName,
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productLabel: productName,
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productId,
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serialNumber: `node-matter-${uniqueId}`,
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},
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delayedAnnouncement: (0, util_1.hasParameter)("ble"), // Delay announcement when BLE is used to show how limited advertisement works
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});
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// optionally add a listener for the testEventTrigger command from the GeneralDiagnostics cluster
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commissioningServer.addCommandHandler("testEventTrigger", ({ request: { enableKey, eventTrigger } }) => __awaiter(this, void 0, void 0, function* () { return logger.info(`testEventTrigger called on GeneralDiagnostic cluster: ${enableKey} ${eventTrigger}`); }));
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/**
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* Modify automatically added clusters of the Root endpoint if needed
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* In this example we change the networkCommissioning cluster into one for "Wifi only" devices when BLE is used
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* for commissioning, to demonstrate how to do this.
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* If you want to implement Ethernet only devices that get connected to the network via LAN/Ethernet cable,
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* then all this is not needed.
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* The same as shown here for Wi-Fi is also possible theoretical for Thread only or combined devices.
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*/
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if ((0, util_1.hasParameter)("ble")) {
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// matter.js will create a Ethernet-only device by default when ut comes to Network Commissioning Features.
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// To offer e.g. a "Wi-Fi only device" (or any other combination) we need to override the Network Commissioning
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// cluster and implement all the need handling here. This is a "static implementation" for pure demonstration
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// purposes and just "simulates" the actions to be done. In a real world implementation this would be done by
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// the device implementor based on the relevant networking stack.
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// The NetworkCommissioningCluster and all logics are described in Matter Core Specifications section 11.8
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const firstNetworkId = new util_1.ByteArray(32);
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commissioningServer.addRootClusterServer((0, cluster_1.ClusterServer)(cluster_1.NetworkCommissioning.Cluster.with(cluster_1.NetworkCommissioning.Feature.WiFiNetworkInterface), {
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maxNetworks: 1,
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interfaceEnabled: true,
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lastConnectErrorValue: 0,
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lastNetworkId: null,
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lastNetworkingStatus: null,
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networks: [{ networkId: firstNetworkId, connected: false }],
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scanMaxTimeSeconds: 3,
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connectMaxTimeSeconds: 3,
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}, {
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scanNetworks: ({ request: { ssid, breadcrumb }, attributes: { lastNetworkingStatus }, endpoint, }) => __awaiter(this, void 0, void 0, function* () {
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var _g, _h;
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console.log(`---> scanNetworks called on NetworkCommissioning cluster: ${ssid === null || ssid === void 0 ? void 0 : ssid.toHex()} ${breadcrumb}`);
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// Simulate successful scan
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if (breadcrumb !== undefined) {
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const generalCommissioningCluster = endpoint.getClusterServer(cluster_1.GeneralCommissioningCluster);
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generalCommissioningCluster === null || generalCommissioningCluster === void 0 ? void 0 : generalCommissioningCluster.setBreadcrumbAttribute(breadcrumb);
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}
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const networkingStatus = 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */;
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lastNetworkingStatus === null || lastNetworkingStatus === void 0 ? void 0 : lastNetworkingStatus.setLocal(networkingStatus);
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return {
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networkingStatus,
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wiFiScanResults: [
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{
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security: {
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Unencrypted: false,
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Wep: false,
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"WPA-PERSONAL": false,
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"WPA2-PERSONAL": true,
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"WPA3-PERSONAL": true,
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},
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ssid: ssid ||
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util_1.ByteArray.fromString((_g = (0, util_1.getParameter)("ble-wifi-scan-ssid")) !== null && _g !== void 0 ? _g : "TestSSID"),
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bssid: util_1.ByteArray.fromString((_h = (0, util_1.getParameter)("ble-wifi-scan-bssid")) !== null && _h !== void 0 ? _h : "00:00:00:00:00:00"),
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channel: 1,
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},
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],
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};
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}),
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addOrUpdateWiFiNetwork: ({ request: { ssid, credentials, breadcrumb }, attributes: { lastNetworkingStatus, lastNetworkId }, endpoint, }) => __awaiter(this, void 0, void 0, function* () {
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console.log(`---> addOrUpdateWiFiNetwork called on NetworkCommissioning cluster: ${ssid.toHex()} ${credentials.toHex()} ${breadcrumb}`);
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// TODO Check if failsafe is armed
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// Simulate successful add or update
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if (breadcrumb !== undefined) {
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const generalCommissioningCluster = endpoint.getClusterServer(cluster_1.GeneralCommissioningCluster);
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generalCommissioningCluster === null || generalCommissioningCluster === void 0 ? void 0 : generalCommissioningCluster.setBreadcrumbAttribute(breadcrumb);
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}
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const networkingStatus = 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */;
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lastNetworkingStatus === null || lastNetworkingStatus === void 0 ? void 0 : lastNetworkingStatus.setLocal(networkingStatus);
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lastNetworkId === null || lastNetworkId === void 0 ? void 0 : lastNetworkId.setLocal(firstNetworkId);
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return {
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networkingStatus: 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */,
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networkIndex: 0,
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};
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}),
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removeNetwork: ({ request: { networkId, breadcrumb }, attributes: { lastNetworkingStatus, lastNetworkId }, endpoint, }) => __awaiter(this, void 0, void 0, function* () {
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console.log(`---> removeNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${breadcrumb}`);
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// TODO Check if failsafe is armed
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// Simulate successful add or update
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if (breadcrumb !== undefined) {
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const generalCommissioningCluster = endpoint.getClusterServer(cluster_1.GeneralCommissioningCluster);
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generalCommissioningCluster === null || generalCommissioningCluster === void 0 ? void 0 : generalCommissioningCluster.setBreadcrumbAttribute(breadcrumb);
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}
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const networkingStatus = 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */;
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lastNetworkingStatus === null || lastNetworkingStatus === void 0 ? void 0 : lastNetworkingStatus.setLocal(networkingStatus);
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lastNetworkId === null || lastNetworkId === void 0 ? void 0 : lastNetworkId.setLocal(firstNetworkId);
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return {
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networkingStatus: 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */,
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networkIndex: 0,
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};
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}),
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connectNetwork: ({ request: { networkId, breadcrumb }, attributes: { lastNetworkingStatus, lastNetworkId, lastConnectErrorValue, networks }, endpoint, session, }) => __awaiter(this, void 0, void 0, function* () {
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console.log(`---> connectNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${breadcrumb}`);
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// TODO Check if failsafe is armed
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// Simulate successful connection
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if (breadcrumb !== undefined) {
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const generalCommissioningCluster = endpoint.getClusterServer(cluster_1.GeneralCommissioningCluster);
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generalCommissioningCluster === null || generalCommissioningCluster === void 0 ? void 0 : generalCommissioningCluster.setBreadcrumbAttribute(breadcrumb);
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}
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const networkList = networks.getLocal();
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networkList[0].connected = true;
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networks.setLocal(networkList);
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const networkingStatus = 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */;
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lastNetworkingStatus === null || lastNetworkingStatus === void 0 ? void 0 : lastNetworkingStatus.setLocal(networkingStatus);
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lastNetworkId === null || lastNetworkId === void 0 ? void 0 : lastNetworkId.setLocal(firstNetworkId);
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lastConnectErrorValue === null || lastConnectErrorValue === void 0 ? void 0 : lastConnectErrorValue.setLocal(null);
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// Announce operational in IP network
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const device = session.getContext();
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yield device.startAnnouncement();
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return {
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networkingStatus: 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */,
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errorValue: null,
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};
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}),
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reorderNetwork: ({ request: { networkId, networkIndex, breadcrumb }, attributes: { lastNetworkingStatus }, endpoint, }) => __awaiter(this, void 0, void 0, function* () {
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console.log(`---> reorderNetwork called on NetworkCommissioning cluster: ${networkId.toHex()} ${networkIndex} ${breadcrumb}`);
|
278
|
+
// Simulate successful connection
|
279
|
+
if (breadcrumb !== undefined) {
|
280
|
+
const generalCommissioningCluster = endpoint.getClusterServer(cluster_1.GeneralCommissioningCluster);
|
281
|
+
generalCommissioningCluster === null || generalCommissioningCluster === void 0 ? void 0 : generalCommissioningCluster.setBreadcrumbAttribute(breadcrumb);
|
282
|
+
}
|
283
|
+
const networkingStatus = 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */;
|
284
|
+
lastNetworkingStatus === null || lastNetworkingStatus === void 0 ? void 0 : lastNetworkingStatus.setLocal(networkingStatus);
|
285
|
+
return {
|
286
|
+
networkingStatus: 0 /* NetworkCommissioning.NetworkCommissioningStatus.Success */,
|
287
|
+
networkIndex: 0,
|
288
|
+
};
|
289
|
+
}),
|
290
|
+
}));
|
291
|
+
}
|
292
|
+
commissioningServer.addDevice(onOffDevice);
|
293
|
+
this.matterServer.addCommissioningServer(commissioningServer);
|
294
|
+
/**
|
295
|
+
* Start the Matter Server
|
296
|
+
*
|
297
|
+
* After everything was plugged together we can start the server. When not delayed announcement is set for the
|
298
|
+
* CommissioningServer node then this command also starts the announcement of the device into the network.
|
299
|
+
*/
|
300
|
+
yield this.matterServer.start();
|
301
|
+
(0, util_1.logEndpoint)(commissioningServer.getRootEndpoint());
|
302
|
+
// When we want to limit the initial announcement to one medium (e.g. BLE) then we need to delay the
|
303
|
+
// announcement and provide the limiting information.
|
304
|
+
// Without delaying the announcement is directly triggered with the above "start()" call.
|
305
|
+
if ((0, util_1.hasParameter)("ble")) {
|
306
|
+
// Announce operational in BLE network only if we have ble enabled, else everywhere
|
307
|
+
yield commissioningServer.advertise({ ble: true });
|
308
|
+
}
|
309
|
+
/**
|
310
|
+
* Print Pairing Information
|
311
|
+
*
|
312
|
+
* If the device is not already commissioned (this info is stored in the storage system) then get and print the
|
313
|
+
* pairing details. This includes the QR code that can be scanned by the Matter app to pair the device.
|
314
|
+
*/
|
315
|
+
logger.info("Listening");
|
316
|
+
if (!commissioningServer.isCommissioned()) {
|
317
|
+
const pairingData = commissioningServer.getPairingCode({
|
318
|
+
ble: (0, util_1.hasParameter)("ble"),
|
319
|
+
softAccessPoint: false,
|
320
|
+
onIpNetwork: false,
|
321
|
+
});
|
322
|
+
const { qrCode, qrPairingCode, manualPairingCode } = pairingData;
|
323
|
+
console.log(qrCode);
|
324
|
+
logger.info(`QR Code URL: https://project-chip.github.io/connectedhomeip/qrcode.html?data=${qrPairingCode}`);
|
325
|
+
logger.info(`Manual pairing code: ${manualPairingCode}`);
|
326
|
+
}
|
327
|
+
else {
|
328
|
+
logger.info("Device is already commissioned. Waiting for controllers to connect ...");
|
329
|
+
}
|
330
|
+
});
|
331
|
+
}
|
332
|
+
stop() {
|
333
|
+
var _a;
|
334
|
+
return __awaiter(this, void 0, void 0, function* () {
|
335
|
+
yield ((_a = this.matterServer) === null || _a === void 0 ? void 0 : _a.close());
|
336
|
+
});
|
337
|
+
}
|
338
|
+
}
|
339
|
+
const device = new Device();
|
340
|
+
device
|
341
|
+
.start()
|
342
|
+
.then(() => {
|
343
|
+
/* done */
|
344
|
+
})
|
345
|
+
.catch(err => console.error(err));
|
346
|
+
process.on("SIGINT", () => {
|
347
|
+
device
|
348
|
+
.stop()
|
349
|
+
.then(() => {
|
350
|
+
// Pragmatic way to make sure the storage is correctly closed before the process ends.
|
351
|
+
storage
|
352
|
+
.close()
|
353
|
+
.then(() => process.exit(0))
|
354
|
+
.catch(err => console.error(err));
|
355
|
+
})
|
356
|
+
.catch(err => console.error(err));
|
357
|
+
});
|
358
|
+
//# sourceMappingURL=DeviceNode.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
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#!/usr/bin/env node
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"use strict";
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/**
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* @license
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* Copyright 2022 The node-matter Authors
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* SPDX-License-Identifier: Apache-2.0
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*/
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var _a, _b;
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Object.defineProperty(exports, "__esModule", { value: true });
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/**
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* This example shows how to create a new device node that is composed of multiple devices.
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* It creates multiple endpoints on the server. When you want to add a composed devices to a Aggregator you need to
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* add all endpoints of the composed device to an "ComposedDevice" instance! (not shown in this example).
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* It can be used as CLI script and starting point for your own device node implementation.
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*/
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/**
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* Import needed modules from @project-chip/matter-node.js
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*/
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// Include this first to auto-register Crypto, Network and Time Node.js implementations
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|
+
const matter_node_js_1 = require("@project-chip/matter-node.js");
|
30
|
+
const device_1 = require("@project-chip/matter-node.js/device");
|
31
|
+
const log_1 = require("@project-chip/matter-node.js/log");
|
32
|
+
const storage_1 = require("@project-chip/matter-node.js/storage");
|
33
|
+
const time_1 = require("@project-chip/matter-node.js/time");
|
34
|
+
const util_1 = require("@project-chip/matter-node.js/util");
|
35
|
+
const datatype_1 = require("@project-chip/matter.js/datatype");
|
36
|
+
const logger = log_1.Logger.get("MultiDevice");
|
37
|
+
(0, util_1.requireMinNodeVersion)(16);
|
38
|
+
/** Configure logging */
|
39
|
+
switch ((0, util_1.getParameter)("loglevel")) {
|
40
|
+
case "fatal":
|
41
|
+
log_1.Logger.defaultLogLevel = log_1.Level.FATAL;
|
42
|
+
break;
|
43
|
+
case "error":
|
44
|
+
log_1.Logger.defaultLogLevel = log_1.Level.ERROR;
|
45
|
+
break;
|
46
|
+
case "warn":
|
47
|
+
log_1.Logger.defaultLogLevel = log_1.Level.WARN;
|
48
|
+
break;
|
49
|
+
case "info":
|
50
|
+
log_1.Logger.defaultLogLevel = log_1.Level.INFO;
|
51
|
+
break;
|
52
|
+
}
|
53
|
+
switch ((0, util_1.getParameter)("logformat")) {
|
54
|
+
case "plain":
|
55
|
+
log_1.Logger.format = log_1.Format.PLAIN;
|
56
|
+
break;
|
57
|
+
case "html":
|
58
|
+
log_1.Logger.format = log_1.Format.HTML;
|
59
|
+
break;
|
60
|
+
default:
|
61
|
+
if ((_a = process.stdin) === null || _a === void 0 ? void 0 : _a.isTTY)
|
62
|
+
log_1.Logger.format = log_1.Format.ANSI;
|
63
|
+
}
|
64
|
+
const storageLocation = (_b = (0, util_1.getParameter)("store")) !== null && _b !== void 0 ? _b : ".device-node";
|
65
|
+
const storage = new storage_1.StorageBackendDisk(storageLocation, (0, util_1.hasParameter)("clearstorage"));
|
66
|
+
logger.info(`Storage location: ${storageLocation} (Directory)`);
|
67
|
+
logger.info('Use the parameter "-store NAME" to specify a different storage location, use -clearstorage to start with an empty storage.');
|
68
|
+
class Device {
|
69
|
+
start() {
|
70
|
+
var _a, _b, _c, _d, _e, _f, _g, _h;
|
71
|
+
return __awaiter(this, void 0, void 0, function* () {
|
72
|
+
logger.info(`node-matter`);
|
73
|
+
/**
|
74
|
+
* Initialize the storage system.
|
75
|
+
*
|
76
|
+
* The storage manager is then also used by the Matter server, so this code block in general is required,
|
77
|
+
* but you can choose a different storage backend as long as it implements the required API.
|
78
|
+
*/
|
79
|
+
const storageManager = new storage_1.StorageManager(storage);
|
80
|
+
yield storageManager.initialize();
|
81
|
+
/**
|
82
|
+
* Collect all needed data
|
83
|
+
*
|
84
|
+
* This block makes sure to collect all needed data from cli or storage. Replace this with where ever your data
|
85
|
+
* come from.
|
86
|
+
*
|
87
|
+
* Note: This example also uses the initialized storage system to store the device parameter data for convenience
|
88
|
+
* and easy reuse. When you also do that be careful to not overlap with Matter-Server own contexts
|
89
|
+
* (so maybe better not ;-)).
|
90
|
+
*/
|
91
|
+
const netAnnounceInterface = (0, util_1.getParameter)("announceinterface");
|
92
|
+
const deviceStorage = storageManager.createContext("Device");
|
93
|
+
/**
|
94
|
+
* Create Matter Server and CommissioningServer Node
|
95
|
+
*
|
96
|
+
* To allow the device to be announced, found, paired and operated we need a MatterServer instance and add a
|
97
|
+
* commissioningServer to it and add the just created device instance to it.
|
98
|
+
* The CommissioningServer node defines the port where the server listens for the UDP packages of the Matter protocol
|
99
|
+
* and initializes deice specific certificates and such.
|
100
|
+
*
|
101
|
+
* The below logic also adds command handlers for commands of clusters that normally are handled internally
|
102
|
+
* like testEventTrigger (General Diagnostic Cluster) that can be implemented with the logic when these commands
|
103
|
+
* are called.
|
104
|
+
*/
|
105
|
+
this.matterServer = new matter_node_js_1.MatterServer(storageManager, netAnnounceInterface);
|
106
|
+
/**
|
107
|
+
* Create Device instance and add needed Listener
|
108
|
+
*
|
109
|
+
* Create an instance of the matter device class you want to use.
|
110
|
+
* This example uses the OnOffLightDevice or OnOffPluginUnitDevice depending on the value of the type parameter.
|
111
|
+
* To execute the on/off scripts defined as parameters a listener for the onOff attribute is registered via the
|
112
|
+
* device specific API.
|
113
|
+
*
|
114
|
+
* The below logic also adds command handlers for commands of clusters that normally are handled device internally
|
115
|
+
* like identify that can be implemented with the logic when these commands are called.
|
116
|
+
*/
|
117
|
+
const commissioningServers = new Array();
|
118
|
+
let defaultPasscode = 20202021;
|
119
|
+
let defaultDiscriminator = 3840;
|
120
|
+
let defaultPort = 5550;
|
121
|
+
const numDevices = (0, util_1.getIntParameter)("num") || 2;
|
122
|
+
for (let i = 1; i <= numDevices; i++) {
|
123
|
+
if (deviceStorage.has(`isSocket${i}`)) {
|
124
|
+
logger.info("Device type found in storage. -type parameter is ignored.");
|
125
|
+
}
|
126
|
+
const isSocket = deviceStorage.get(`isSocket${i}`, (0, util_1.getParameter)(`type${i}`) === "socket");
|
127
|
+
const deviceName = `Matter ${(_a = (0, util_1.getParameter)(`type${i}`)) !== null && _a !== void 0 ? _a : "light"} device ${i}`;
|
128
|
+
const deviceType = (0, util_1.getParameter)(`type${i}`) === "socket"
|
129
|
+
? device_1.DeviceTypes.ON_OFF_PLUGIN_UNIT.code
|
130
|
+
: device_1.DeviceTypes.ON_OFF_LIGHT.code;
|
131
|
+
const vendorName = "matter-node.js";
|
132
|
+
const passcode = (_b = (0, util_1.getIntParameter)(`passcode${i}`)) !== null && _b !== void 0 ? _b : deviceStorage.get(`passcode${i}`, defaultPasscode++);
|
133
|
+
const discriminator = (_c = (0, util_1.getIntParameter)(`discriminator${i}`)) !== null && _c !== void 0 ? _c : deviceStorage.get(`discriminator${i}`, defaultDiscriminator++);
|
134
|
+
// product name / id and vendor id should match what is in the device certificate
|
135
|
+
const vendorId = (_d = (0, util_1.getIntParameter)(`vendorid${i}`)) !== null && _d !== void 0 ? _d : deviceStorage.get(`vendorid${i}`, 0xfff1);
|
136
|
+
const productName = `node-matter OnOff-Device ${i}`;
|
137
|
+
const productId = (_e = (0, util_1.getIntParameter)(`productid${i}`)) !== null && _e !== void 0 ? _e : deviceStorage.get(`productid${i}`, 0x8000);
|
138
|
+
const port = (_f = (0, util_1.getIntParameter)(`port${i}`)) !== null && _f !== void 0 ? _f : defaultPort++;
|
139
|
+
const uniqueId = (_g = (0, util_1.getIntParameter)(`uniqueid${i}`)) !== null && _g !== void 0 ? _g : deviceStorage.get(`uniqueid${i}`, `${i}-${time_1.Time.nowMs()}`);
|
140
|
+
deviceStorage.set(`passcode${i}`, passcode);
|
141
|
+
deviceStorage.set(`discriminator${i}`, discriminator);
|
142
|
+
deviceStorage.set(`vendorid${i}`, vendorId);
|
143
|
+
deviceStorage.set(`productid${i}`, productId);
|
144
|
+
deviceStorage.set(`isSocket${i}`, isSocket);
|
145
|
+
deviceStorage.set(`uniqueid${i}`, uniqueId);
|
146
|
+
const commissioningServer = new matter_node_js_1.CommissioningServer({
|
147
|
+
port,
|
148
|
+
deviceName,
|
149
|
+
deviceType,
|
150
|
+
passcode,
|
151
|
+
discriminator,
|
152
|
+
basicInformation: {
|
153
|
+
vendorName,
|
154
|
+
vendorId: (0, datatype_1.VendorId)(vendorId),
|
155
|
+
nodeLabel: productName,
|
156
|
+
productName,
|
157
|
+
productLabel: productName,
|
158
|
+
productId,
|
159
|
+
serialNumber: `node-matter-${uniqueId}`,
|
160
|
+
},
|
161
|
+
});
|
162
|
+
console.log(`Added device ${i} on port ${port} and unique id ${uniqueId}: Passcode: ${passcode}, Discriminator: ${discriminator}`);
|
163
|
+
const onOffDevice = (0, util_1.getParameter)(`type${i}`) === "socket" ? new device_1.OnOffPluginUnitDevice() : new device_1.OnOffLightDevice();
|
164
|
+
onOffDevice.addFixedLabel("orientation", (_h = (0, util_1.getParameter)(`orientation${i}`)) !== null && _h !== void 0 ? _h : `orientation ${i}`);
|
165
|
+
onOffDevice.addOnOffListener(on => { var _a; return (_a = (0, util_1.commandExecutor)(on ? `on${i}` : `off${i}`)) === null || _a === void 0 ? void 0 : _a(); });
|
166
|
+
commissioningServer.addDevice(onOffDevice);
|
167
|
+
this.matterServer.addCommissioningServer(commissioningServer);
|
168
|
+
commissioningServers.push(commissioningServer);
|
169
|
+
}
|
170
|
+
/**
|
171
|
+
* Start the Matter Server
|
172
|
+
*
|
173
|
+
* After everything was plugged together we can start the server. When not delayed announcement is set for the
|
174
|
+
* CommissioningServer node then this command also starts the announcement of the device into the network.
|
175
|
+
*/
|
176
|
+
yield this.matterServer.start();
|
177
|
+
/**
|
178
|
+
* Print Pairing Information
|
179
|
+
*
|
180
|
+
* If the device is not already commissioned (this info is stored in the storage system) then get and print the
|
181
|
+
* pairing details. This includes the QR code that can be scanned by the Matter app to pair the device.
|
182
|
+
*/
|
183
|
+
logger.info("Listening");
|
184
|
+
console.log();
|
185
|
+
commissioningServers.forEach((commissioningServer, index) => {
|
186
|
+
console.log("----------------------------");
|
187
|
+
console.log(`Device ${index + 1}:`);
|
188
|
+
if (!commissioningServer.isCommissioned()) {
|
189
|
+
const pairingData = commissioningServer.getPairingCode();
|
190
|
+
const { qrCode, qrPairingCode, manualPairingCode } = pairingData;
|
191
|
+
console.log(qrCode);
|
192
|
+
console.log(`QR Code URL: https://project-chip.github.io/connectedhomeip/qrcode.html?data=${qrPairingCode}`);
|
193
|
+
console.log(`Manual pairing code: ${manualPairingCode}`);
|
194
|
+
}
|
195
|
+
else {
|
196
|
+
console.log("Device is already commissioned. Waiting for controllers to connect ...");
|
197
|
+
}
|
198
|
+
console.log();
|
199
|
+
});
|
200
|
+
});
|
201
|
+
}
|
202
|
+
stop() {
|
203
|
+
var _a;
|
204
|
+
return __awaiter(this, void 0, void 0, function* () {
|
205
|
+
yield ((_a = this.matterServer) === null || _a === void 0 ? void 0 : _a.close());
|
206
|
+
});
|
207
|
+
}
|
208
|
+
}
|
209
|
+
const device = new Device();
|
210
|
+
device
|
211
|
+
.start()
|
212
|
+
.then(() => {
|
213
|
+
/* done */
|
214
|
+
})
|
215
|
+
.catch(err => console.error(err));
|
216
|
+
process.on("SIGINT", () => {
|
217
|
+
device
|
218
|
+
.stop()
|
219
|
+
.then(() => {
|
220
|
+
// Pragmatic way to make sure the storage is correctly closed before the process ends.
|
221
|
+
storage
|
222
|
+
.close()
|
223
|
+
.then(() => process.exit(0))
|
224
|
+
.catch(err => console.error(err));
|
225
|
+
})
|
226
|
+
.catch(err => console.error(err));
|
227
|
+
});
|
228
|
+
//# sourceMappingURL=MultiDeviceNode.js.map
|
@@ -0,0 +1 @@
|
|
1
|
+
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