@profoundry-us/loco_motion 0.0.6 → 0.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +99 -67
- package/package.json +1 -1
package/README.md
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Crazy fast Rails development with modern tools and components leveraging
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ViewComponent, TailwindCSS, DaisyUI and more!
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<img src="//loco-motion-docs.profoundry.us/images/loco-chats.png" width="500px" style="border: 1px solid #bbb; padding: 2px; border-radius: 10px;">
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_**DISCLAIMER**_
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@@ -13,10 +13,12 @@ In particular, new Daisy components are being added frequently and older
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components are being updated with new features meaning the APIs are very likely
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to change!
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We
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We expect to settle on and purchase a real domain name in the near future, but
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for the time being, the latest documentation is available at the links below.
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- [Docs / Demo (Latest Release)][1]
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- [API Docs (Latest Release)][2]
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- [Docs / Demo (Main Branch / Staging)][3]
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Please reach out by opening an
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[Issue](https://github.com/profoundry-us/loco_motion/issues) if you've found a
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- [LocoMotion Components](#locomotion-components)
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- [Install](#install)
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- [Using Components](#using-components)
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- [Setting a Base Component Class](#setting-a-base-component-class)
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- [Developing](#developing)
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- [Tooling](#tooling)
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- [TODO / Next Steps](#todo--next-steps)
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@@ -460,16 +461,23 @@ recommned Rspec with [factory_bot](https://github.com/thoughtbot/factory_bot)
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and [Shoulda Matchers](https://github.com/thoughtbot/shoulda-matchers).
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Finally, although both libraries offer some functionality for testing your user
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interface, we recommend utilizing [
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it more closely mimics the real user experience in a browser and it allows
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to see in real-time what is happening, including in-browser debugging!
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interface, we recommend utilizing [Playwright](https://playwright.dev/) instead
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as it more closely mimics the real user experience in a browser and it allows
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you to see in real-time what is happening, including in-browser debugging!
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Although the common setup is to write your specs in JavaScript or TypeScript,
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you can actually write your End to End tests in Ruby / Rspec by utilizing the
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[playwright-ruby-client](https://playwright-ruby-client.vercel.app/)!
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We'll have some guides and examples for this coming soon!
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> [!NOTE]
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> We used to recommend [Cypress](https://www.cypress.io) for End-to-End tests,
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> but it's reliance on JavaScript and sometimes flakey tests caused us to search
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> out a new solution / recommendation.
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>
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> We plan to have a writeup soon (an ADR specifically) on exactly why we made
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> the switch.
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## Authentication
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> [!CAUTION]
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> The LocoMotion components are being actively developed and are NOT ready for
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> production / public use
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> production / public use! We have finished basic versions of the DaisyUI
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> Actions, DataDisplay, Navigation, and Feedback components, but we expect these
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> to change (possibly quite a bit) as we begin to use them in projects.
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### Install
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```Gemfile
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# Gemfile
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gem "loco_motion", github: "profoundry-us/loco_motion", branch: "main"
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gem "loco_motion", github: "profoundry-us/loco_motion", branch: "main", require: "loco_motion"
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# or
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gem "loco_motion-rails", "0.0.7", require: "loco_motion"
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```
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Next add the following lines to the `contents` section of your
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> [!WARNING]
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> Note that this will not output anything if it fails to find the right
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> directory, so your CSS may
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> directory, so your CSS may not compile properly if this command fails or finds
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> the wrong gem or an older gem.
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Next, if you're using any of the components that require JavaScript (like the
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Countdown component), you'll need to add the library as a dependency and include
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You should see a few buttons and the user info that we saved from OmniAuth
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represented as a Ruby hash! Any other content you have will be rendered below.
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### Setting a Base Component Class
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provide some functionality yourself in a sub-class of our components. Since you
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can't have a class inherit from two classes, we give you a way to override the
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base class that all of our components inherit from.
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This allows you to define a class that inherits from `LocoMotion::BaseComponent`
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and then adds any special methods or overrides to our default components.
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Create a file called `app/components/application_component.rb` with the following
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contents:
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```ruby
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class ApplicationComponent < LocoMotion::BaseComponent
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end
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```
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Then add the following to `config/initializers/loco_motion.rb`.
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```ruby
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LocoMotion.configure do |config|
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# Override the base component class to inherit from our ApplicationComponent
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# so that we can add our own overrides / methods.
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Rails.application.config.after_initialize do
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config.base_component_class = ApplicationComponent
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end
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end
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```
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> [!NOTE]
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> It doesn't have to inherit from `ApplicationComponent`, you can use any class
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> you want, so you could create a separate `CustomizedLocoMotionComponent` class
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> so that you don't have any conflicts with your `ApplicationComponent`.
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## Developing
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To work on LocoMotion, first clone the repository and make sure you have Docker
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installed and running on your machine.
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Next, create a `.env.local` file with the following contents, making sure to
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replace the Unsplash keys with real ones (you can create your own account or ask
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Topher for his keys).
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```.env
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# .env.local
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UNSPLASH_ACCESS_KEY="<< INSERT ACCESS KEY >>"
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UNSPLASH_SECRET_KEY="<< INSERT SECRET KEY >>"
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```
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You should then be able to run `make rebuild` in the project directory and then
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`make all-quick` to start the services.
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> We use `yarn link` in the `docs/demo/bin/setup` script to enable quick editing
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> of the Javascript files so you don't have to publish new packages during
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> testing.
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> For the Ruby gem, we point directly to it via the `:path` option in the
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> the demo site to move the files into the appropriate places.
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> See https://github.com/profoundry-us/loco_motion-buildpack for more info.
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From here, you can access the demo site at http://localhost:3000 and the YARD
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docs at http://localhost:8808/docs/yard
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```
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And because whitespace is important when developing inline components, you
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should also add the following which prevents VSCode from adding a newline to the
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bottom of your HAML files. This helps ensure that inline components don't have
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trailing whitespace when using something like the `succeed` helper.
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```json
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"editor.formatOnSave": false
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}
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```
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So instead of
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= part(:component) do
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= content
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```
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end
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```
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## TODO / Next Steps
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There is a LOT left to be done. We're not currently seeking assistance, but if
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- [x] Basic versions of DaisyUI Actions
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- [ ] Basic versions of DaisyUI Mockup
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- [ ] ~~Get YARD docs rendering with (better) Markdown~~ _**Working for now**_
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- [x] Extract relevant pieces into a yard-loco_motion plugin
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- [x] Publish Gem
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- [x] Update YARD plugin to add `@loco_example`s with language support
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- [ ] Choose, recommend, and document a pagination gem
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- [ ] Discuss caching techniques / setup
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- [x] Create / publish a staging version of the demo site ([Demo Staging][2])
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- [ ] Create / publish a staging version of the docs site
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- [ ] Build some have docs / guides / examples for using playwright-ruby-client
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- [x] See if we can build a `Tippable` concern that relevant components can
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include to automatically add the tooltip param and classes where possible
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[1]: https://loco-motion.profoundry.us/
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[2]: https://loco-motion-demo-staging.profoundry.us/
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[3]: https://loco-motion-demo-staging.profoundry.us/api-docs
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