@principal-ai/subsystems-react 0.53.1 → 0.53.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -1
- package/dist/index.js.map +1 -1
- package/dist/subsystem/C4Graph.d.ts +83 -0
- package/dist/subsystem/C4Graph.d.ts.map +1 -1
- package/dist/subsystem/C4Graph.js +314 -105
- package/dist/subsystem/C4Graph.js.map +1 -1
- package/dist/subsystem/C4NodeCard.d.ts +45 -10
- package/dist/subsystem/C4NodeCard.d.ts.map +1 -1
- package/dist/subsystem/C4NodeCard.js +75 -21
- package/dist/subsystem/C4NodeCard.js.map +1 -1
- package/dist/subsystem/IssueList.js +2 -2
- package/dist/subsystem/IssueList.js.map +1 -1
- package/dist/subsystem/SubsystemComponentGraph.d.ts.map +1 -1
- package/dist/subsystem/SubsystemComponentGraph.js +24 -7
- package/dist/subsystem/SubsystemComponentGraph.js.map +1 -1
- package/dist/subsystem/model.d.ts +13 -2
- package/dist/subsystem/model.d.ts.map +1 -1
- package/dist/subsystem/model.js.map +1 -1
- package/dist/subsystem/nodes.d.ts.map +1 -1
- package/dist/subsystem/nodes.js +14 -6
- package/dist/subsystem/nodes.js.map +1 -1
- package/dist/utils/elkLayout.d.ts +49 -13
- package/dist/utils/elkLayout.d.ts.map +1 -1
- package/dist/utils/elkLayout.js +57 -8
- package/dist/utils/elkLayout.js.map +1 -1
- package/package.json +1 -1
- package/src/index.ts +1 -1
- package/src/stories/Subsystem/C4Graph/C4NodeGallery.stories.tsx +1 -1
- package/src/stories/Subsystem/C4Graph/C4Transition.stories.tsx +2 -1
- package/src/subsystem/C4Graph.groups.test.ts +217 -0
- package/src/subsystem/C4Graph.morph.test.tsx +208 -0
- package/src/subsystem/C4Graph.tsx +344 -111
- package/src/subsystem/C4NodeCard.test.ts +47 -8
- package/src/subsystem/C4NodeCard.tsx +84 -20
- package/src/subsystem/IssueList.tsx +2 -2
- package/src/subsystem/SubsystemComponentGraph.tsx +25 -7
- package/src/subsystem/model.ts +13 -2
- package/src/subsystem/nodes.tsx +14 -6
- package/src/utils/elkLayout.test.ts +131 -0
- package/src/utils/elkLayout.ts +81 -14
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@@ -11,7 +11,7 @@
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* drawers, no trail playback.
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*/
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import { useEffect, useMemo, useRef, useState } from 'react';
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import { useCallback, useEffect, useMemo, useRef, useState } from 'react';
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import {
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Edge,
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EdgeProps,
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@@ -27,10 +27,10 @@ import {
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} from '@xyflow/react';
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import { useTheme } from '@principal-ade/industry-theme';
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import { Box, Minimize2 } from 'lucide-react';
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import { computeElkLayout, pointAlongPath, pointsToSmoothPath } from '../utils/elkLayout';
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import type { CompoundGroupDef } from '../utils/elkLayout';
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import { absoluteBoundsOf, computeElkLayout, flowPositionOf, pointAlongPath, pointsToSmoothPath } from '../utils/elkLayout';
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import type { CompoundGroupDef, ElkLayoutResult } from '../utils/elkLayout';
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import { EDGE_LABEL_FONT_SIZE, EDGE_LABEL_HEIGHT, C4_LABEL_WIDTH, estimateEdgeLabelWidth } from '../utils/edgeLabel';
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import { deriveC4Groups, protocolColor } from './c4';
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import { deriveC4Groups, protocolColor, type C4Group } from './c4';
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import { C4NodeCard, NODE_H, NODE_W, OPEN_HEADER_PAD, nodeSize, nodeStyle } from './C4NodeCard';
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import { TechMark, technologyBrand } from './techIcons';
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import type { TechBrand } from './techIcons';
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@@ -71,11 +71,22 @@ function C4NodeView(
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* hidden for the whole animation and only returns once the box settles.
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*/
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settled?: boolean;
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/** FLIP: absolute flow rects — where this card was, and where it now is. */
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growFrom?: FlowRect;
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frameRect?: FlowRect;
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}>
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>,
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) {
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const { element, selected, componentCount, onExpand, open, settled } =
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const { element, selected, componentCount, onExpand, open, settled, growFrom, frameRect } =
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props.data;
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const grown = open === true;
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// Position-only FLIP. The card resizes through its own `width`/`height`
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// transition, so scaling here would distort the text and fight that transition.
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// A card that only changed *size* has nothing to slide — no transform and no
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// transition, so its resize is the card's own and nothing competes with it.
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const { flipping, placed, dx, dy } = useFlip(growFrom, frameRect);
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const sliding = flipping && (dx !== 0 || dy !== 0);
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// The card takes its box from the React Flow node rather than from its own
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// `nodeSize`, so on the opened container ELK's fitted size drives it — and
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// because the element persists across the swap, the card's own width/height
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// card must not compete with it.
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return (
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<div
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style={
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grown
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style={{
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...(grown
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? { position: 'absolute', top: 0, left: 0, width: props.width, height: props.height }
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:
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: {}),
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// Position only — the card's own transition owns the size, so these two
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// compose without either fighting the other.
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transformOrigin: 'top left',
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transform: sliding && !placed ? `translate(${dx}px, ${dy}px)` : 'none',
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transition: sliding && placed ? `transform ${MORPH_MS}ms ease-out` : 'none',
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}}
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>
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<C4NodeCard
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node={element}
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onExpand={onExpand}
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width={props.width}
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height={props.height}
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showDescription={settled
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showDescription={showDescriptionFor(open, settled)}
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handles={
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<>
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<Handle type="target" position={Position.Left} style={{ opacity: 0 }} />
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const brand = props.data.brand;
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const { growFrom, frameRect } = props.data;
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// FLIP
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//
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//
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-
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setGrown(false);
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const raf = requestAnimationFrame(() => setGrown(true));
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return () => cancelAnimationFrame(raf);
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}, [growFrom, frameRect]);
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const dx = growFrom && frameRect ? growFrom.x - frameRect.x : 0;
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const dy = growFrom && frameRect ? growFrom.y - frameRect.y : 0;
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const sx = growFrom && frameRect && frameRect.width ? growFrom.width / frameRect.width : 1;
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const sy = growFrom && frameRect && frameRect.height ? growFrom.height / frameRect.height : 1;
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// Position-only FLIP, same as the cards. The frame resizes through its own
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// width/height transition below, so scaling here would fight it *and* distort
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// what it draws: a scaled dashed border changes weight as it grows, and the
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// label chip's border and text scale with it.
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const { flipping, placed, dx, dy } = useFlip(growFrom, frameRect);
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const sliding = flipping && (dx !== 0 || dy !== 0);
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// A container frame shows its technology mark (React/Bun/Node…) so the
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// boundary says what it is built with, same as the node it wraps. The system
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return (
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<div
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style={{
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-
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-
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// ELK's own fitted size, as numbers — the same trick the cards use. At
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// `100%` this element inherits the React Flow node box, which snaps to
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// each new layout, and only a scale could disguise that. Transitioning the
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// numbers grows and shrinks the boundary for real, in both directions, and
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// keeps the dashed border a constant weight throughout.
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width: props.width ?? '100%',
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height: props.height ?? '100%',
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// Size is always transitioned; the transform only while sliding, and
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// `transform: none` needs no transition.
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transition: [
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'width 420ms ease-out',
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'height 420ms ease-out',
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...(sliding && placed ? [`transform ${MORPH_MS}ms ease-out`] : []),
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].join(', '),
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boxSizing: 'border-box',
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borderRadius: 12,
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border: `2px dashed ${color}`,
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background: 'transparent',
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pointerEvents: 'none',
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transformOrigin: 'top left',
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transform:
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transition: grown ? `transform ${MORPH_MS}ms ease-out` : 'none',
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transform: sliding && !placed ? `translate(${dx}px, ${dy}px)` : 'none',
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}}
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>
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<span
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/** Drill-down animation durations, in ms. */
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const MORPH_MS = 420;
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const CAMERA_MS = 520;
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/**
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* When to re-frame the camera after a drill-down: the morph, plus a beat.
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*
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* The extra 60ms is not padding for looks. `fitView` reads the system frame's
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* *measured* size, and that frame's own height transition runs on the same
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* MORPH_MS clock — so asking on the same tick reads it mid-flight and fits to a
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* height that never existed. The beat is for React Flow's resize observer to
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* report the final geometry.
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*/
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const CAMERA_AFTER_MORPH_MS = MORPH_MS + 60;
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/** A fully laid-out open state: the RF nodes/edges and label anchors. */
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interface Rendered {
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/** A frame's growth for the drill-down morph: its flow rect before → after. */
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interface FrameGrow { from: FlowRect; to: FlowRect }
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/**
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* Whether committing a layout should also move the camera.
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*
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* A morph — a commit that has rects to FLIP from — must not. Every element
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* already on screen is sliding from the rect the reader last saw it at, and that
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* anchoring *is* the morph; a viewport move on top of it makes each card's
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* on-screen path the sum of two independent animations, so nothing lands where
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* the FLIP said it would. `CAMERA_MS` also outlasts `MORPH_MS`, so the camera
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* would still be drifting for 100ms after the cards had settled — which is what
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* reads as the cards "still moving".
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*
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* A commit with no `grows` is a genuine change: the first paint, a new system, a
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* different element set, or the grid fallback after an ELK failure. There is no
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* continuity to preserve there and the content may genuinely not be on screen, so
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* fit.
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*
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* An *empty* map fits for the same reason — no element is anchoring, so there is
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* nothing a camera move could contradict. Testing the size rather than the
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* identity keeps that total over the whole input domain instead of leaning on a
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* caller convention (`growsFor` happens to hand back `null` rather than an empty
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* map, but nothing forces it to).
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*
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* @param grows the rects to animate from, exactly as `injectGrow` received them.
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*/
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export function shouldRefitCamera(grows: Map<string, FrameGrow> | null): boolean {
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return !grows || grows.size === 0;
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}
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/**
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* Whether a card shows its description line.
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*
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* Off for the whole morph: the card is resizing under it, so the line would slide
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* across a moving box.
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*
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* And off for good once the container is grown, which is the half that is easy to
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* get wrong. `settled` alone is not enough — the line comes back the moment the
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* grow finishes, straight into the space the components now occupy. ELK reserves
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* header chrome only (`padTop`), never a description, so the returning line does
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* not push the internals down; it lands on top of the first component.
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*/
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export function showDescriptionFor(open: boolean | undefined, settled: boolean | undefined): boolean {
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return settled === true && open !== true;
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}
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/**
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* `groupBounds` with every entry in absolute flow coordinates.
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*
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* `result.groupBounds` is absolute for a root-level group and *parent-relative*
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* for a nested one — two spaces in one map, which is the same trap as
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* `result.nodes`. The opened container is nested (inside the system frame), and
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* `containerRect` reads this map before the node box, so an unrebased entry would
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* be handed to the morph offset by the frame's origin: the container would glide
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* to a place it was never drawn.
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*/
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export function rebaseGroupBoundsAbsolute(
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result: Pick<ElkLayoutResult, 'absoluteRects' | 'groupBounds'>,
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): Map<string, { x: number; y: number; width: number; height: number }> {
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const rebased = new Map<string, { x: number; y: number; width: number; height: number }>();
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for (const [id, b] of result.groupBounds) {
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// A flat frame has no node of its own, so `absoluteRects` has no entry and
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// `absoluteBoundsOf` falls back to the entry — already absolute, since it was
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// synthesized from absolute member bounds.
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const abs = absoluteBoundsOf(result, id) ?? b;
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rebased.set(id, { ...b, x: abs.x, y: abs.y });
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}
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return rebased;
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}
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/**
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* The compound groups one open state hands to ELK: the frames it draws, and the
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* group defs that make ELK lay them out.
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*
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* Exported because the nesting here is the load-bearing part and it is invisible
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* from the rendered output. The opened container sits *inside* the system frame, so
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* the frame is the origin its contents are laid out from — as a sibling, or as a
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* flat union, the frame has no stable corner and the whole boundary slides as
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* ELK re-places its members.
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*/
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export function c4GroupDefs(
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model: C4Model,
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openId: string | null,
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): { frames: C4Group[]; groups: CompoundGroupDef[] } {
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// Every frame this layout draws: the system boundary, plus a container frame per
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// container whose components are in view (the component view leans on these).
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// The *opened* container's frame is dropped — it is drawn as a grown card
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// instead, as an ELK parent below.
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const frames = deriveC4Groups({ ...model, openContainerId: openId }).filter(
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(g) => g.id !== openId,
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);
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const groups: CompoundGroupDef[] = frames.map((g) => ({
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id: g.id,
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memberIds: g.memberIds,
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...(g.parentId ? { parentId: g.parentId } : {}),
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}));
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// Opened: the container becomes a real ELK parent so it is sized to hold its
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// components — the "layout B" the closed layout transitions to. Only in the
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// container view: that is where a container is a card, and where the drill-down
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// is offered.
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const openMembers =
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model.view === 'container' && openId
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? model.nodes
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.filter((n) => n.kind === 'component' && (n.container ?? n.parentId) === openId)
|
|
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|
+
.map((n) => n.id)
|
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|
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: [];
|
|
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|
+
if (openId && openMembers.length > 0) {
|
|
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groups.push({
|
|
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|
+
id: openId,
|
|
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|
+
memberIds: openMembers,
|
|
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|
+
// INSIDE the system frame, not beside it. The boundary *is* the system, so a
|
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|
+
// sibling here would draw the opened container outside the very boundary it
|
|
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|
+
// belongs to.
|
|
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|
+
parentId: model.system.id,
|
|
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|
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// Never narrower than the closed card, so opening only ever grows the box.
|
|
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|
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minWidth: NODE_W,
|
|
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|
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// Room for the container's own label slot + technology row.
|
|
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|
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padTop: OPEN_HEADER_PAD,
|
|
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|
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// Drawn as a card, laid out as a group — both are needed, and only ELK knows
|
|
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|
+
// which one a bare member id means.
|
|
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|
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drawnAsCard: true,
|
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|
+
});
|
|
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|
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}
|
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+
|
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return { frames, groups };
|
|
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|
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}
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|
/** The container's rect in a laid-out state: its box node, or its frame bounds. */
|
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function containerRect(layout: Rendered | undefined, id: string): FlowRect | null {
|
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if (!layout) return null;
|
|
@@ -381,6 +536,41 @@ function containerRect(layout: Rendered | undefined, id: string): FlowRect | nul
|
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};
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}
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|
+
/**
|
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|
+
* FLIP between two absolute flow rects: render transformed back onto `from`,
|
|
541
|
+
* then release onto `to`.
|
|
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|
+
*
|
|
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|
+
* The step back **must** happen while rendering, not in an effect. An effect runs
|
|
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|
+
* after the browser has already painted, so the element is painted at its new
|
|
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|
+
* position for one frame and only then jumps back — a visible teleport, which is
|
|
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|
+
* the exact thing this hook exists to remove. Adjusting state during render lets
|
|
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|
+
* React apply the transform in the same commit, so the new position is never
|
|
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|
+
* painted untransformed.
|
|
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|
+
*
|
|
550
|
+
* The rects are keyed by value: `injectGrow` mints fresh objects each layout, so
|
|
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|
+
* comparing identity would re-fire the whole morph on unrelated re-renders.
|
|
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|
+
*/
|
|
553
|
+
function useFlip(from: FlowRect | undefined, to: FlowRect | undefined) {
|
|
554
|
+
const key = from && to ? `${from.x},${from.y},${to.x},${to.y}` : '';
|
|
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|
+
const [lastKey, setLastKey] = useState(key);
|
|
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|
+
const [placed, setPlaced] = useState(!key);
|
|
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|
+
if (key !== lastKey) {
|
|
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|
+
setLastKey(key);
|
|
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|
+
setPlaced(false);
|
|
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|
+
}
|
|
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|
+
useEffect(() => {
|
|
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|
+
if (!key) return;
|
|
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|
+
const raf = requestAnimationFrame(() => setPlaced(true));
|
|
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|
+
return () => cancelAnimationFrame(raf);
|
|
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|
+
}, [key]);
|
|
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|
+
return {
|
|
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|
+
flipping: key !== '',
|
|
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|
+
placed,
|
|
569
|
+
dx: from && to ? from.x - to.x : 0,
|
|
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|
+
dy: from && to ? from.y - to.y : 0,
|
|
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|
+
};
|
|
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|
+
}
|
|
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|
+
|
|
384
574
|
function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter = 28 }: C4GraphProps) {
|
|
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575
|
const { theme } = useTheme();
|
|
386
576
|
const { fitView } = useReactFlow();
|
|
@@ -397,9 +587,10 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
397
587
|
/** Prefetched layouts, keyed by open-container id ('' = closed). */
|
|
398
588
|
const layoutCache = useRef(new Map<string, Rendered>());
|
|
399
589
|
/**
|
|
400
|
-
* False while the drill-down grow/shrink is in flight. It gates
|
|
401
|
-
* the
|
|
402
|
-
*
|
|
590
|
+
* False while the drill-down grow/shrink is in flight. It gates the whole reveal:
|
|
591
|
+
* the opened container's components stay hidden, every card drops its
|
|
592
|
+
* description, and the edges and their labels are withheld — all returning
|
|
593
|
+
* together once the box settles.
|
|
403
594
|
*
|
|
404
595
|
* Driven by one timer keyed to MORPH_MS rather than `transitionend`: the grow
|
|
405
596
|
* is the card's own width/height transition *and* the system frame's
|
|
@@ -411,22 +602,31 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
411
602
|
const paintedRef = useRef(false);
|
|
412
603
|
/** The in-flight settle timer; cancelled if the open state changes again. */
|
|
413
604
|
const settleTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
|
|
605
|
+
/** The post-morph re-frame; see `CAMERA_AFTER_MORPH_MS`. */
|
|
606
|
+
const cameraTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
|
|
414
607
|
/** The open id rendered last, so a change can morph between the two layouts. */
|
|
415
608
|
const prevOpenRef = useRef<string | null>(null);
|
|
416
609
|
|
|
610
|
+
/**
|
|
611
|
+
* Frame the whole system. Fit the SYSTEM node explicitly rather than the drawn
|
|
612
|
+
* nodes: on a drill-down those are just the opened container and its components,
|
|
613
|
+
* so fitting them would zoom to the container instead of the system.
|
|
614
|
+
*/
|
|
615
|
+
const fitSystem = useCallback(() => {
|
|
616
|
+
fitView({ padding: 0.15, duration: CAMERA_MS, maxZoom: 1, nodes: [{ id: model.system.id }] });
|
|
617
|
+
}, [fitView, model.system.id]);
|
|
618
|
+
|
|
417
619
|
// Fit the camera AFTER the new nodes are committed (when `ready` flips true),
|
|
418
|
-
// so `fitView` measures the real geometry.
|
|
419
|
-
// on a drill-down the drawn nodes are just the opened container's contents,
|
|
420
|
-
// so fitting them would zoom to the container, not the whole system.
|
|
620
|
+
// so `fitView` measures the real geometry.
|
|
421
621
|
useEffect(() => {
|
|
422
622
|
if (!ready || !pendingFitRef.current) return;
|
|
423
623
|
pendingFitRef.current = false;
|
|
424
|
-
|
|
425
|
-
}, [ready,
|
|
624
|
+
fitSystem();
|
|
625
|
+
}, [ready, fitSystem]);
|
|
426
626
|
|
|
427
627
|
/** Called once the new layout is committed, from the layout effect. */
|
|
428
|
-
const afterLayout = () => {
|
|
429
|
-
pendingFitRef.current =
|
|
628
|
+
const afterLayout = (grows: Map<string, FrameGrow> | null) => {
|
|
629
|
+
pendingFitRef.current = shouldRefitCamera(grows);
|
|
430
630
|
};
|
|
431
631
|
|
|
432
632
|
const layoutKey = useMemo(
|
|
@@ -500,44 +700,11 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
500
700
|
};
|
|
501
701
|
});
|
|
502
702
|
|
|
503
|
-
|
|
504
|
-
// container whose components are in view (the component view leans on these).
|
|
505
|
-
// The *opened* container's frame is dropped — it is drawn as a grown card
|
|
506
|
-
// instead, as an ELK parent below.
|
|
507
|
-
const frames = deriveC4Groups({ ...model, openContainerId: openId }).filter(
|
|
508
|
-
(g) => g.id !== openId,
|
|
509
|
-
);
|
|
510
|
-
const groups: CompoundGroupDef[] = frames.map((g) => ({
|
|
511
|
-
id: g.id,
|
|
512
|
-
memberIds: g.memberIds,
|
|
513
|
-
...(g.parentId ? { parentId: g.parentId } : {}),
|
|
514
|
-
}));
|
|
515
|
-
|
|
516
|
-
// Opened: the container becomes a real ELK parent so it is sized to hold
|
|
517
|
-
// its components — the "layout B" the closed layout transitions to. Only in
|
|
518
|
-
// the container view: that is where a container is a card, and where the
|
|
519
|
-
// drill-down is offered.
|
|
520
|
-
const openMembers =
|
|
521
|
-
model.view === 'container' && openId
|
|
522
|
-
? model.nodes
|
|
523
|
-
.filter((n) => n.kind === 'component' && (n.container ?? n.parentId) === openId)
|
|
524
|
-
.map((n) => n.id)
|
|
525
|
-
: [];
|
|
526
|
-
if (openId && openMembers.length > 0) {
|
|
527
|
-
groups.push({
|
|
528
|
-
id: openId,
|
|
529
|
-
memberIds: openMembers,
|
|
530
|
-
// Never narrower than the closed card, so opening only ever grows the box.
|
|
531
|
-
minWidth: NODE_W,
|
|
532
|
-
// Room for the container's own label slot + technology row.
|
|
533
|
-
padTop: OPEN_HEADER_PAD,
|
|
534
|
-
});
|
|
535
|
-
}
|
|
703
|
+
const { frames, groups } = c4GroupDefs(model, openId);
|
|
536
704
|
|
|
537
705
|
// Bands come from the *frames* only. The opened container is an ELK parent,
|
|
538
706
|
// not a band — treating it as one would push it into its own layer, away from
|
|
539
|
-
// the containers it belongs beside
|
|
540
|
-
// that frame's union across the gap).
|
|
707
|
+
// the containers it belongs beside.
|
|
541
708
|
const frameIds = frames.map((g) => g.id);
|
|
542
709
|
const frameIndex = new Map(frameIds.map((id, i) => [id, i]));
|
|
543
710
|
const partitionByNode = new Map<string, number>(
|
|
@@ -548,11 +715,6 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
548
715
|
return [n.id, 1 + band];
|
|
549
716
|
}),
|
|
550
717
|
);
|
|
551
|
-
// The compound parent needs its band stated explicitly — partitioning is
|
|
552
|
-
// activated on the root, and an unset parent falls to partition 0 (the
|
|
553
|
-
// people band), which would land the opened container outside the frame.
|
|
554
|
-
const openGroup = openId ? groups.find((g) => g.id === openId) : undefined;
|
|
555
|
-
if (openId && openGroup) openGroup.partition = partitionByNode.get(openId) ?? 1;
|
|
556
718
|
|
|
557
719
|
const drawnIds = new Set(rfNodes.map((n) => n.id));
|
|
558
720
|
const rfEdges: Edge[] = model.edges
|
|
@@ -582,11 +744,22 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
582
744
|
inputs: ReturnType<typeof buildInputs>,
|
|
583
745
|
): Promise<Rendered> => {
|
|
584
746
|
const { rfNodes, rfEdges, groups, partitionByNode, frames } = inputs;
|
|
585
|
-
//
|
|
586
|
-
//
|
|
587
|
-
//
|
|
588
|
-
//
|
|
589
|
-
//
|
|
747
|
+
// The system boundary is a REAL ELK parent: its containers lay out *inside* it,
|
|
748
|
+
// so ELK owns both the frame's origin and its size. That is what holds the
|
|
749
|
+
// boundary's top-left corner steady between the two layouts, which is the whole
|
|
750
|
+
// point of the drill-down. Measured, not assumed — with the frame as a parent,
|
|
751
|
+
// ELK holds the frame at (12,12) and the opened container at (12,202) across
|
|
752
|
+
// both layouts, the container growing 150 -> 556 *downward* while its siblings
|
|
753
|
+
// reflow around it.
|
|
754
|
+
//
|
|
755
|
+
// Synthesized as a flat union instead, the boundary had no position of its own:
|
|
756
|
+
// it inherited its members' top edge, so it slid 206px the moment ELK re-placed
|
|
757
|
+
// one of them, and the FLIP dutifully animated the slide. A union means we own
|
|
758
|
+
// the boundary's geometry; a parent means ELK does.
|
|
759
|
+
//
|
|
760
|
+
// The component view keeps every frame flat. Its container frames nest *inside*
|
|
761
|
+
// the system frame, and flattening a group whose parent is a real group would
|
|
762
|
+
// leave that parent holding a reference to a group ELK never sees.
|
|
590
763
|
const result = await computeElkLayout(rfNodes, rfEdges, {
|
|
591
764
|
direction: 'RIGHT',
|
|
592
765
|
preserveNodePositions: false,
|
|
@@ -596,7 +769,7 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
596
769
|
nodeSpacing: gutter * 2,
|
|
597
770
|
edgeNodeSpacing: gutter,
|
|
598
771
|
interLayerSpacing: 40,
|
|
599
|
-
flatGroups:
|
|
772
|
+
flatGroups: model.view === 'component' ? true : new Set<string>(),
|
|
600
773
|
partitionByNode,
|
|
601
774
|
});
|
|
602
775
|
|
|
@@ -609,12 +782,15 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
609
782
|
return { ...e, data: { ...e.data, path: pointsToSmoothPath(pts, 12) } };
|
|
610
783
|
});
|
|
611
784
|
|
|
612
|
-
|
|
785
|
+
// `result.groupBounds` mixes coordinate spaces; everything downstream here
|
|
786
|
+
// reads it as absolute, so normalize it once at the boundary.
|
|
787
|
+
const groupBounds = rebaseGroupBoundsAbsolute(result);
|
|
788
|
+
const builtGroups = new Set(groupBounds.keys());
|
|
613
789
|
// The opened container comes back from ELK as a parent, so it lands in
|
|
614
790
|
// `groupBounds` — but it is drawn as a grown *card*, not a frame. Drop it
|
|
615
791
|
// from the shells; keep it in `groupBounds` so nested children can take
|
|
616
792
|
// their coordinates relative to it.
|
|
617
|
-
const shellBounds = new Map(
|
|
793
|
+
const shellBounds = new Map(groupBounds);
|
|
618
794
|
if (openId) shellBounds.delete(openId);
|
|
619
795
|
|
|
620
796
|
const groupById = new Map(frames.map((g) => [g.id, g]));
|
|
@@ -628,22 +804,26 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
628
804
|
return d;
|
|
629
805
|
};
|
|
630
806
|
|
|
631
|
-
|
|
632
|
-
|
|
807
|
+
// Node positions must live in the same space as the edges and the frames:
|
|
808
|
+
// absolute. `flowPositionOf` does the one conversion (and the shells below use
|
|
809
|
+
// the same absolute origin), so nodes, edges and frames cannot disagree.
|
|
810
|
+
const absBoundsOf = (id: string) => absoluteBoundsOf(result, id);
|
|
811
|
+
const parentOriginOf = (id: string | undefined): { x: number; y: number } => {
|
|
633
812
|
if (!id) return { x: 0, y: 0 };
|
|
634
|
-
const
|
|
635
|
-
return
|
|
813
|
+
const r = absBoundsOf(id);
|
|
814
|
+
return r ? { x: r.x, y: r.y } : { x: 0, y: 0 };
|
|
636
815
|
};
|
|
637
816
|
|
|
638
817
|
// Only the system frame is emitted today (the drill-down's container frames
|
|
639
818
|
// became grown cards), but the mapping stays keyed off the derived group so a
|
|
640
819
|
// container frame can come back without reshaping this.
|
|
641
|
-
const shells: Node[] = [...shellBounds.
|
|
642
|
-
.sort((a, b) => depthOf(a
|
|
643
|
-
.map((
|
|
820
|
+
const shells: Node[] = [...shellBounds.keys()]
|
|
821
|
+
.sort((a, b) => depthOf(a) - depthOf(b))
|
|
822
|
+
.map((id) => {
|
|
644
823
|
const def = groupById.get(id);
|
|
645
824
|
const parentId = def?.parentId && builtGroups.has(def.parentId) ? def.parentId : undefined;
|
|
646
|
-
const origin =
|
|
825
|
+
const origin = parentOriginOf(parentId);
|
|
826
|
+
const b = absBoundsOf(id) ?? { x: 0, y: 0, width: 0, height: 0 };
|
|
647
827
|
const element = model.nodes.find((n) => n.id === id);
|
|
648
828
|
const frameColor =
|
|
649
829
|
def?.kind === 'system'
|
|
@@ -675,8 +855,6 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
675
855
|
});
|
|
676
856
|
|
|
677
857
|
const leaves = rfNodes.map((n) => {
|
|
678
|
-
const p = positioned.get(n.id);
|
|
679
|
-
const abs = p ? p.position : n.position;
|
|
680
858
|
let parentId: string | undefined;
|
|
681
859
|
if (n.data && typeof n.data === 'object') {
|
|
682
860
|
const modelNode = (n.data as { element?: C4Element }).element;
|
|
@@ -691,30 +869,40 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
691
869
|
const candidate = nested ?? modelNode?.parentId;
|
|
692
870
|
if (candidate && builtGroups.has(candidate)) parentId = candidate;
|
|
693
871
|
}
|
|
694
|
-
|
|
872
|
+
// `flowPositionOf` covers every node ELK placed; the fallback is for the
|
|
873
|
+
// pathological case of a node ELK did not return at all.
|
|
874
|
+
const abs =
|
|
875
|
+
flowPositionOf(result, n.id, parentId) ??
|
|
876
|
+
positioned.get(n.id)?.position ??
|
|
877
|
+
n.position;
|
|
695
878
|
// The opened container is an ELK parent, so its box is whatever ELK fitted
|
|
696
879
|
// to the nested components — `nodeSize` only knows the closed card.
|
|
697
|
-
const fitted = openId === n.id ?
|
|
880
|
+
const fitted = openId === n.id ? groupBounds.get(openId) : undefined;
|
|
698
881
|
const node = {
|
|
699
882
|
...n,
|
|
700
|
-
position: { x: abs.x
|
|
883
|
+
position: { x: abs.x, y: abs.y },
|
|
701
884
|
...(fitted ? { width: fitted.width, height: fitted.height } : {}),
|
|
702
885
|
};
|
|
703
886
|
return (parentId ? { ...node, parentId } : { ...node, parentId: undefined }) as Node;
|
|
704
887
|
});
|
|
705
888
|
|
|
706
|
-
|
|
889
|
+
// `groupBounds`, not `result.groupBounds`: the rebased one. `Rendered` readers
|
|
890
|
+
// all assume absolute.
|
|
891
|
+
return { nodes: [...shells, ...leaves], edges: withPaths, labelPositions, groupBounds };
|
|
707
892
|
};
|
|
708
893
|
|
|
709
894
|
/**
|
|
710
|
-
* Stamp each growing
|
|
711
|
-
*
|
|
895
|
+
* Stamp each growing element's span onto its node, so its view can FLIP from the
|
|
896
|
+
* old rect to its own. `grows` is keyed by element id, flow-space.
|
|
712
897
|
*/
|
|
713
898
|
const injectGrow = (nodes: Node[], grows: Map<string, FrameGrow> | null): Node[] => {
|
|
714
899
|
if (!grows || grows.size === 0) return nodes;
|
|
715
900
|
return nodes.map((n) => {
|
|
716
901
|
const g = grows.get(n.id);
|
|
717
|
-
|
|
902
|
+
// A child is hidden until the morph settles, and its absolute position also
|
|
903
|
+
// moves with its parent — one transform on the parent covers both.
|
|
904
|
+
if (!g || n.parentId) return n;
|
|
905
|
+
return n.type === 'c4-group' || n.type === 'c4-node'
|
|
718
906
|
? { ...n, data: { ...n.data, growFrom: g.from, frameRect: g.to } }
|
|
719
907
|
: n;
|
|
720
908
|
});
|
|
@@ -725,7 +913,7 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
725
913
|
setRfEdges(r.edges);
|
|
726
914
|
setLabelPositions(r.labelPositions);
|
|
727
915
|
setReady(true);
|
|
728
|
-
afterLayout();
|
|
916
|
+
afterLayout(grows);
|
|
729
917
|
};
|
|
730
918
|
|
|
731
919
|
// Render the current open state. Uses the prefetched layout when present
|
|
@@ -743,20 +931,42 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
743
931
|
setSettled(false);
|
|
744
932
|
if (settleTimer.current) clearTimeout(settleTimer.current);
|
|
745
933
|
settleTimer.current = setTimeout(() => setSettled(true), MORPH_MS);
|
|
934
|
+
// Re-frame once the grow has landed, not while it is running. The drill-down
|
|
935
|
+
// more than doubles the boundary, so the extent the camera was fitted to no
|
|
936
|
+
// longer contains the content — but moving *during* the morph compounds with
|
|
937
|
+
// the FLIP glide, and every card then travels the sum of two animations
|
|
938
|
+
// instead of the one the FLIP specified (see `shouldRefitCamera`). Waiting
|
|
939
|
+
// out the morph is the honest way to get both.
|
|
940
|
+
if (cameraTimer.current) clearTimeout(cameraTimer.current);
|
|
941
|
+
cameraTimer.current = setTimeout(fitSystem, CAMERA_AFTER_MORPH_MS);
|
|
746
942
|
}
|
|
747
943
|
paintedRef.current = true;
|
|
748
944
|
|
|
749
945
|
/**
|
|
750
|
-
* Every
|
|
751
|
-
*
|
|
752
|
-
*
|
|
946
|
+
* Every element whose rect changes between the previous and new layouts, so
|
|
947
|
+
* boundaries *and* cards grow/shrink and slide together. Empty when nothing
|
|
948
|
+
* changed (e.g. the initial paint).
|
|
949
|
+
*
|
|
950
|
+
* Frames alone are not enough: ELK re-lays out the whole diagram, so every
|
|
951
|
+
* root card moves too. Without a card in this set it keeps its new slot the
|
|
952
|
+
* instant the layout swaps — a teleport, which is the most visible part of a
|
|
953
|
+
* bad morph. Child nodes are excluded: they are hidden until the box settles,
|
|
954
|
+
* so there is nothing to animate, and a transform on them would only fight
|
|
955
|
+
* the parent's.
|
|
753
956
|
*/
|
|
754
957
|
const growsFor = (next: Rendered): Map<string, FrameGrow> | null => {
|
|
755
958
|
if (prevOpen === openId) return null;
|
|
756
959
|
const prevLayout = layoutCache.current.get(prevOpen ?? '');
|
|
757
960
|
if (!prevLayout) return null;
|
|
758
961
|
const grows = new Map<string, FrameGrow>();
|
|
759
|
-
const
|
|
962
|
+
const rootCardIds = (l: Rendered) =>
|
|
963
|
+
l.nodes.filter((n) => !n.parentId).map((n) => n.id);
|
|
964
|
+
const ids = new Set([
|
|
965
|
+
...prevLayout.groupBounds.keys(),
|
|
966
|
+
...next.groupBounds.keys(),
|
|
967
|
+
...rootCardIds(prevLayout),
|
|
968
|
+
...rootCardIds(next),
|
|
969
|
+
]);
|
|
760
970
|
for (const id of ids) {
|
|
761
971
|
const fromRect = containerRect(prevLayout, id);
|
|
762
972
|
const to = containerRect(next, id);
|
|
@@ -796,7 +1006,9 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
796
1006
|
setNodes(inputs.rfNodes.map((n) => ({ ...n, parentId: undefined })));
|
|
797
1007
|
setRfEdges(inputs.rfEdges);
|
|
798
1008
|
setReady(true);
|
|
799
|
-
|
|
1009
|
+
// A grid's geometry is arbitrary and nothing FLIPped from the previous
|
|
1010
|
+
// layout, so this commit genuinely needs a fit.
|
|
1011
|
+
afterLayout(null);
|
|
800
1012
|
});
|
|
801
1013
|
return () => {
|
|
802
1014
|
alive = false;
|
|
@@ -804,6 +1016,12 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
804
1016
|
clearTimeout(settleTimer.current);
|
|
805
1017
|
settleTimer.current = null;
|
|
806
1018
|
}
|
|
1019
|
+
// Same for the re-frame: it outlives the effect that armed it, and firing
|
|
1020
|
+
// into an unmounted React Flow instance is a wasted camera move at best.
|
|
1021
|
+
if (cameraTimer.current) {
|
|
1022
|
+
clearTimeout(cameraTimer.current);
|
|
1023
|
+
cameraTimer.current = null;
|
|
1024
|
+
}
|
|
807
1025
|
};
|
|
808
1026
|
// eslint-disable-next-line react-hooks/exhaustive-deps
|
|
809
1027
|
}, [layoutKey]);
|
|
@@ -883,12 +1101,23 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
883
1101
|
[nodes, selectedId, settled, openContainerId],
|
|
884
1102
|
);
|
|
885
1103
|
|
|
1104
|
+
/**
|
|
1105
|
+
* An edge's polyline is routed for the *settled* layout, so while the cards are
|
|
1106
|
+
* gliding between the two slots the old lines would visibly point at the wrong
|
|
1107
|
+
* boxes. Hiding them for the morph is honest and cheap; interpolating the
|
|
1108
|
+
* polylines to match is not.
|
|
1109
|
+
*/
|
|
1110
|
+
const displayEdges = useMemo(
|
|
1111
|
+
() => (settled ? rfEdges : rfEdges.map((e) => ({ ...e, hidden: true }))),
|
|
1112
|
+
[rfEdges, settled],
|
|
1113
|
+
);
|
|
1114
|
+
|
|
886
1115
|
return (
|
|
887
1116
|
<div style={{ position: 'relative', width: '100%', height: '100%', background: theme.colors.background }}>
|
|
888
1117
|
<GraphLayerStyle />
|
|
889
1118
|
<ReactFlow
|
|
890
1119
|
nodes={displayNodes}
|
|
891
|
-
edges={
|
|
1120
|
+
edges={displayEdges}
|
|
892
1121
|
nodeTypes={nodeTypes}
|
|
893
1122
|
edgeTypes={edgeTypes}
|
|
894
1123
|
className={GRAPH_CANVAS_CLASS}
|
|
@@ -911,7 +1140,11 @@ function Inner({ model, onSelectNode, onOpenContainer, onCloseContainer, gutter
|
|
|
911
1140
|
>
|
|
912
1141
|
<GraphChrome />
|
|
913
1142
|
</ReactFlow>
|
|
914
|
-
{
|
|
1143
|
+
{/* Gated on `settled`, like the edges themselves: a chip is anchored to the
|
|
1144
|
+
*settled* midpoint of its edge, so showing one while the cards glide leaves
|
|
1145
|
+
it pointing at the space between two layouts. It rejoins them, the nested
|
|
1146
|
+
components and the descriptions in one reveal. */}
|
|
1147
|
+
{ready && settled && labelPositions.size > 0 && (
|
|
915
1148
|
<C4EdgeLabels positions={labelPositions} edges={model.edges} />
|
|
916
1149
|
)}
|
|
917
1150
|
{!ready && (
|