@primitiv/input 0.19.0
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- package/LICENSE.txt +190 -0
- package/README.md +9 -0
- package/dist/index.cjs +1 -0
- package/dist/index.d.ts +706 -0
- package/dist/index.mjs +1 -0
- package/package.json +53 -0
package/LICENSE.txt
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Apache License
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Version 2.0, January 2004
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END OF TERMS AND CONDITIONS
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Copyright 2026 Thomas Piquet (THP Software)
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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package/README.md
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# @primitiv/input
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> **Internal package** - This is an internal module of the [Primitiv Engine](https://primitivengine.com/).
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For documentation, examples, and guides, visit **[primitivengine.com](https://primitivengine.com/)**.
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## 📄 License
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Apache-2.0 - See [LICENSE.txt](./LICENSE.txt).
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package/dist/index.cjs
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"use strict";var G=Object.defineProperty;var W=Object.getOwnPropertyDescriptor;var J=Object.getOwnPropertyNames;var z=Object.prototype.hasOwnProperty;var V=(h,e)=>{for(var t in e)G(h,t,{get:e[t],enumerable:!0})},F=(h,e,t,s)=>{if(e&&typeof e=="object"||typeof e=="function")for(let n of J(e))!z.call(h,n)&&n!==t&&G(h,n,{get:()=>e[n],enumerable:!(s=W(e,n))||s.enumerable});return h};var U=h=>F(G({},"__esModule",{value:!0}),h);var N={};V(N,{BaseInputs:()=>f,GamepadInputs:()=>D,InputCollector:()=>O,InputRouter:()=>j,KeyboardInputs:()=>P,MobileVibration:()=>x,MotionInputs:()=>L,MouseInputs:()=>I,TouchInputs:()=>A,TouchZoneInputs:()=>B,VibrationPatterns:()=>y,getMobileVibration:()=>q});module.exports=U(N);var f=class{isActive=!1;targetElement;config;constructor(e=window,t={}){this.targetElement=e,this.config={enabled:!0,preventDefault:!1,stopPropagation:!1,debug:!1,...t}}isListening(){return this.isActive}destroy(){this.stop()}getTargetElement(){return this.targetElement}enable(){this.config.enabled=!0,this.isActive||this.start()}disable(){this.config.enabled=!1,this.isActive&&this.stop()}isEnabled(){return this.config.enabled??!0}};var r=require("@primitiv/types");var P=class extends f{keys={};textInputsThisFrame=[];keyboardCallbacks={};boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={keyDown:this.handleKeyDown.bind(this),keyUp:this.handleKeyUp.bind(this),blur:this.handleBlur.bind(this)}}start(){this.isActive||(this.targetElement.addEventListener("keydown",this.boundHandlers.keyDown),this.targetElement.addEventListener("keyup",this.boundHandlers.keyUp),window.addEventListener("blur",this.boundHandlers.blur),this.isActive=!0)}stop(){this.isActive&&(this.targetElement.removeEventListener("keydown",this.boundHandlers.keyDown),this.targetElement.removeEventListener("keyup",this.boundHandlers.keyUp),window.removeEventListener("blur",this.boundHandlers.blur),this.isActive=!1)}reset(){this.keys={},this.textInputsThisFrame=[]}resetDelta(){}poll(){for(let e in this.keys)this.keys[e].justPressed=!1,this.keys[e].justReleased=!1;this.textInputsThisFrame=[]}setCallbacks(e){this.keyboardCallbacks={...this.keyboardCallbacks,...e}}getTextInputs(){return this.textInputsThisFrame}isKeyPressed(e){return this.keys[e]?.pressed||!1}isKeyJustPressed(e){return this.keys[e]?.justPressed||!1}isKeyJustReleased(e){return this.keys[e]?.justReleased||!1}getKeysJustPressed(){let e=[];for(let t in this.keys)this.keys[t].justPressed&&e.push(t);return e}getKeysHeld(){let e=[];for(let t in this.keys)this.keys[t].pressed&&e.push(t);return e}shouldAllowDefault(e,t){let s=/^F([1-9]|1[0-2])$/.test(e),n=(t.ctrlKey||t.metaKey)&&(e==="KeyT"||e==="KeyW"||e==="KeyR"||e==="KeyN"||e==="Tab");return s||n}handleKeyDown(e){let t=e.code,s=this.shouldAllowDefault(t,e);this.config.preventDefault&&!s&&e.preventDefault(),this.config.stopPropagation&&!s&&e.stopPropagation(),this.keys[t]||(this.keys[t]={pressed:!1,justPressed:!1,justReleased:!1}),this.keys[t].pressed||(this.keys[t].justPressed=!0,this.keyboardCallbacks.onKeyDown?.(t,e)),this.keys[t].pressed=!0,this.keys[t].justReleased=!1;let n=e.key;n.length===1&&!e.ctrlKey&&!e.metaKey&&this.textInputsThisFrame.push(n)}handleKeyUp(e){let t=e.code,s=this.shouldAllowDefault(t,e);this.config.preventDefault&&!s&&e.preventDefault(),this.config.stopPropagation&&!s&&e.stopPropagation(),this.keys[t]||(this.keys[t]={pressed:!1,justPressed:!1,justReleased:!1}),this.keys[t].pressed&&(this.keys[t].justReleased=!0,this.keyboardCallbacks.onKeyUp?.(t,e)),this.keys[t].pressed=!1,this.keys[t].justPressed=!1}handleBlur(){this.reset()}};var T=require("@primitiv/types");var I=class h extends f{mouseButtons={left:{pressed:!1,justPressed:!1,justReleased:!1},middle:{pressed:!1,justPressed:!1,justReleased:!1},right:{pressed:!1,justPressed:!1,justReleased:!1}};mousePosition=new T.Vector2(0,0);mouseDelta=new T.Vector2(0,0);wheelDelta=0;boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={mouseDown:this.handleMouseDown.bind(this),mouseUp:this.handleMouseUp.bind(this),mouseMove:this.handleMouseMove.bind(this),wheel:this.handleWheel.bind(this),contextMenu:this.handleContextMenu.bind(this),blur:this.handleBlur.bind(this)}}start(){this.isActive||(this.targetElement.addEventListener("mousedown",this.boundHandlers.mouseDown),this.targetElement.addEventListener("mouseup",this.boundHandlers.mouseUp),this.targetElement.addEventListener("mousemove",this.boundHandlers.mouseMove),this.targetElement.addEventListener("wheel",this.boundHandlers.wheel),this.targetElement.addEventListener("contextmenu",this.boundHandlers.contextMenu),window.addEventListener("blur",this.boundHandlers.blur),this.isActive=!0)}stop(){this.isActive&&(this.targetElement.removeEventListener("mousedown",this.boundHandlers.mouseDown),this.targetElement.removeEventListener("mouseup",this.boundHandlers.mouseUp),this.targetElement.removeEventListener("mousemove",this.boundHandlers.mouseMove),this.targetElement.removeEventListener("wheel",this.boundHandlers.wheel),this.targetElement.removeEventListener("contextmenu",this.boundHandlers.contextMenu),window.removeEventListener("blur",this.boundHandlers.blur),this.isActive=!1)}reset(){this.mouseButtons={left:{pressed:!1,justPressed:!1,justReleased:!1},middle:{pressed:!1,justPressed:!1,justReleased:!1},right:{pressed:!1,justPressed:!1,justReleased:!1}},this.mousePosition=new T.Vector2(0,0),this.mouseDelta=new T.Vector2(0,0),this.wheelDelta=0}poll(){this.mouseButtons.left.justPressed=!1,this.mouseButtons.left.justReleased=!1,this.mouseButtons.middle.justPressed=!1,this.mouseButtons.middle.justReleased=!1,this.mouseButtons.right.justPressed=!1,this.mouseButtons.right.justReleased=!1,this.resetDelta()}resetDelta(){this.mouseDelta=new T.Vector2(0,0),this.wheelDelta=0}isLeftMousePressed(){return this.mouseButtons.left.pressed}isLeftMouseJustPressed(){return this.mouseButtons.left.justPressed}isLeftMouseJustReleased(){return this.mouseButtons.left.justReleased}isRightMousePressed(){return this.mouseButtons.right.pressed}isRightMouseJustPressed(){return this.mouseButtons.right.justPressed}isRightMouseJustReleased(){return this.mouseButtons.right.justReleased}isMiddleMousePressed(){return this.mouseButtons.middle.pressed}getMousePosition(){return this.mousePosition.clone()}getMouseDelta(){return this.mouseDelta.clone()}getWheelDelta(){return this.wheelDelta}static BUTTON_NAMES=["left","middle","right"];handleMouseDown(e){this.config.preventDefault&&this.isInteractiveSurfaceEvent(e)&&e.preventDefault();let t=h.BUTTON_NAMES[e.button];if(t){let s=this.mouseButtons[t];s.pressed||(s.justPressed=!0),s.pressed=!0,s.justReleased=!1}}handleMouseUp(e){this.config.preventDefault&&this.isInteractiveSurfaceEvent(e)&&e.preventDefault();let t=h.BUTTON_NAMES[e.button];if(t){let s=this.mouseButtons[t];s.pressed&&(s.justReleased=!0),s.pressed=!1,s.justPressed=!1}}handleMouseMove(e){let t=new T.Vector2(e.clientX,e.clientY);this.mouseDelta=t.subtract(this.mousePosition),this.mousePosition=t}handleWheel(e){this.config.preventDefault&&this.isInteractiveSurfaceEvent(e)&&e.preventDefault(),this.wheelDelta=e.deltaY}handleContextMenu(e){this.isInteractiveSurfaceEvent(e)&&e.preventDefault()}handleBlur(){this.reset()}isInteractiveSurfaceEvent(e){let t=e.target;return t?(t.tagName||"").toLowerCase()==="canvas"||(t.getAttribute?.("data-primitiv-input-surface")??"").toLowerCase()==="true"?!0:!!t.closest?.('canvas, [data-primitiv-input-surface="true"]'):!1}};var D=class extends f{gamepads=new Map;previousGameState=new Map;rafId=null;boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={connected:this.handleGamepadConnected.bind(this),disconnected:this.handleGamepadDisconnected.bind(this)}}start(){this.isActive||(window.addEventListener("gamepadconnected",this.boundHandlers.connected),window.addEventListener("gamepaddisconnected",this.boundHandlers.disconnected),this.startPolling(),this.isActive=!0)}stop(){this.isActive&&(window.removeEventListener("gamepadconnected",this.boundHandlers.connected),window.removeEventListener("gamepaddisconnected",this.boundHandlers.disconnected),this.stopPolling(),this.isActive=!1)}startPolling(){let e=()=>{this.poll(),this.rafId=requestAnimationFrame(e)};this.rafId=requestAnimationFrame(e)}stopPolling(){this.rafId!==null&&(cancelAnimationFrame(this.rafId),this.rafId=null)}poll(){let e=navigator.getGamepads();for(let t=0;t<e.length;t++){let s=e[t];s&&this.updateGamepadState(s)}}reset(){this.gamepads.clear(),this.previousGameState.clear()}resetDelta(){this.previousGameState.clear();for(let[e,t]of this.gamepads)this.previousGameState.set(e,this.cloneState(t))}updateGamepadState(e){let t=this.gamepads.get(e.index),s=e.buttons.map((n,i)=>{let o=t?.buttons[i],a=n.pressed,l=o?.pressed??!1;return{pressed:a,justPressed:a&&!l,justReleased:!a&&l,value:n.value,touched:n.touched}});this.gamepads.set(e.index,{id:e.id,index:e.index,connected:e.connected,buttons:s,axes:[...e.axes],timestamp:e.timestamp,mapping:e.mapping})}isButtonPressed(e,t){return this.gamepads.get(e)?.buttons[t]?.pressed??!1}isButtonJustPressed(e,t){return this.gamepads.get(e)?.buttons[t]?.justPressed??!1}isButtonJustReleased(e,t){return this.gamepads.get(e)?.buttons[t]?.justReleased??!1}getAxis(e,t){let s=this.gamepads.get(e);return s?t===4?s.buttons[6]?.value??0:t===5?s.buttons[7]?.value??0:s.axes[t]??0:0}getButtonValue(e,t){return this.gamepads.get(e)?.buttons[t]?.value??0}vibrationPresets={tap:{duration:50,strongMagnitude:.3,weakMagnitude:.5},impact:{duration:100,strongMagnitude:.7,weakMagnitude:.3},heavy:{duration:200,strongMagnitude:1,weakMagnitude:.2},success:{duration:150,strongMagnitude:.4,weakMagnitude:.6},error:{duration:300,strongMagnitude:.8,weakMagnitude:.4},explosion:{duration:400,strongMagnitude:1,weakMagnitude:.8}};async vibrate(e,t){let s=navigator.getGamepads()[e];if(!s||!s.vibrationActuator)return!1;try{return await s.vibrationActuator.playEffect("dual-rumble",{startDelay:t.startDelay??0,duration:t.duration,strongMagnitude:t.strongMagnitude??1,weakMagnitude:t.weakMagnitude??1}),!0}catch{return!1}}async vibratePreset(e,t){return this.vibrate(e,this.vibrationPresets[t])}async vibrateAll(e){let t=Array.from(this.gamepads.keys()).map(s=>this.vibrate(s,e));await Promise.all(t)}async stopVibration(e){let t=navigator.getGamepads()[e];if(t&&t.vibrationActuator)try{await t.vibrationActuator.reset()}catch{}}handleGamepadConnected(e){this.updateGamepadState(e.gamepad)}handleGamepadDisconnected(e){this.gamepads.delete(e.gamepad.index),this.previousGameState.delete(e.gamepad.index)}cloneState(e){return{...e,buttons:e.buttons.map(t=>({...t})),axes:[...e.axes]}}};var A=class extends f{touches=new Map;nativeToInternal=new Map;maxTouches=10;boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={touchStart:this.handleTouchStart.bind(this),touchEnd:this.handleTouchEnd.bind(this),touchMove:this.handleTouchMove.bind(this),touchCancel:this.handleTouchCancel.bind(this),visibilityChange:this.handleVisibilityChange.bind(this)}}start(){if(this.isActive)return;let e={passive:!this.config.preventDefault};this.targetElement.addEventListener("touchstart",this.boundHandlers.touchStart,e),this.targetElement.addEventListener("touchend",this.boundHandlers.touchEnd,e),this.targetElement.addEventListener("touchmove",this.boundHandlers.touchMove,e),this.targetElement.addEventListener("touchcancel",this.boundHandlers.touchCancel,e),document.addEventListener("visibilitychange",this.boundHandlers.visibilityChange),this.isActive=!0}stop(){this.isActive&&(this.targetElement.removeEventListener("touchstart",this.boundHandlers.touchStart),this.targetElement.removeEventListener("touchend",this.boundHandlers.touchEnd),this.targetElement.removeEventListener("touchmove",this.boundHandlers.touchMove),this.targetElement.removeEventListener("touchcancel",this.boundHandlers.touchCancel),document.removeEventListener("visibilitychange",this.boundHandlers.visibilityChange),this.isActive=!1)}poll(){let e=[];for(let[t,s]of this.touches)s.justReleased?e.push(t):(s.justPressed=!1,s.justReleased=!1);for(let t of e){let s=this.touches.get(t);s&&(this.nativeToInternal.delete(s.nativeId),this.touches.delete(t))}}reset(){this.touches.clear(),this.nativeToInternal.clear()}resetDelta(){}isTouchActive(e){return this.touches.get(e)?.active??!1}isTouchJustPressed(e){return this.touches.get(e)?.justPressed??!1}isTouchJustReleased(e){return this.touches.get(e)?.justReleased??!1}getTouchPosition(e){let t=this.touches.get(e);return t?{x:t.x,y:t.y}:null}getAllTouches(){return Array.from(this.touches.values()).filter(e=>e.active)}updateTouches(e){let t=new Set;for(let s=0;s<e.touches.length;s++){let n=e.touches[s],i=n.identifier;t.add(i);let o=this.nativeToInternal.get(i),a;if(o===void 0){if(this.touches.size>=this.maxTouches)continue;for(let c=0;c<this.maxTouches;c++)if(!this.touches.has(c)){o=c;break}if(o===void 0)continue;this.nativeToInternal.set(i,o),a=void 0}else a=this.touches.get(o);let l=!0,d=a?.active??!1;this.touches.set(o,{id:o,nativeId:i,active:l,justPressed:l&&!d,justReleased:!1,x:n.clientX,y:n.clientY,startX:a?.startX??n.clientX,startY:a?.startY??n.clientY})}for(let[s,n]of this.nativeToInternal)if(!t.has(s)){let i=this.touches.get(n);i&&i.active&&(i.active=!1,i.justReleased=!0)}}handleTouchStart(e){this.config.preventDefault&&e.preventDefault(),this.updateTouches(e)}handleTouchEnd(e){this.config.preventDefault&&e.preventDefault(),this.updateTouches(e)}handleTouchMove(e){this.config.preventDefault&&e.preventDefault(),this.updateTouches(e)}handleTouchCancel(e){this.handleTouchEnd(e)}handleVisibilityChange(){document.visibilityState==="hidden"&&this.reset()}};var B=class extends f{constructor(t,s){super(s.targetElement,s);this.touch=t;this.gridWidth=s.gridWidth,this.gridHeight=s.gridHeight,this.rendererOffsets=s.rendererOffsets??{offsetX:0,offsetY:0},s.zones&&this.setZones(s.zones)}zones=[];zoneStates=new Map;gridWidth;gridHeight;rendererOffsets;start(){this.isActive=!0}stop(){this.isActive=!1}reset(){this.clearZones()}resetDelta(){}setTargetElement(t){this.targetElement=t}setLayout(t,s,n){this.gridWidth=t,this.gridHeight=s,n&&(this.rendererOffsets=n)}setZones(t){this.zones=t.filter(s=>s.id>=0&&s.id<=31),this.zoneStates.clear();for(let s of this.zones)this.zoneStates.set(s.id,{pressed:!1,justPressed:!1,justReleased:!1,lastX:s.x,lastY:s.y})}clearZones(){this.zones=[],this.zoneStates.clear()}updateFromTouches(){if(this.zones.length===0)return;let t=this.targetElement,s=t.getBoundingClientRect(),{renderWidth:n,renderHeight:i,offsetX:o,offsetY:a}=this.calculateRenderMetrics(t,s),l=n/this.gridWidth,d=i/this.gridHeight,c=this.touch.getAllTouches(),v=new Set,g=new Map;for(let M of c){let p=M.x-s.left-o,b=M.y-s.top-a,E=Math.floor(p/l),w=Math.floor(b/d);for(let m of this.zones)E>=m.x&&E<m.x+m.width&&w>=m.y&&w<m.y+m.height&&(v.add(m.id),g.set(m.id,{x:Math.max(m.x,Math.min(m.x+m.width-1,E)),y:Math.max(m.y,Math.min(m.y+m.height-1,w))}))}for(let M of this.zones){let p=this.zoneStates.get(M.id);if(!p)continue;let b=v.has(M.id);b&&!p.pressed&&(p.justPressed=!0),!b&&p.pressed&&(p.justReleased=!0),p.pressed=b;let E=g.get(M.id);E&&(p.lastX=E.x,p.lastY=E.y)}}poll(){for(let t of this.zoneStates.values())t.justPressed=!1,t.justReleased=!1}isZonePressed(t){return this.zoneStates.get(t)?.pressed??!1}isZoneJustPressed(t){return this.zoneStates.get(t)?.justPressed??!1}isZoneJustReleased(t){return this.zoneStates.get(t)?.justReleased??!1}getZoneAxis(t,s){let n=this.zoneStates.get(t);if(!n||!n.pressed)return 0;let i=this.zones.find(o=>o.id===t);if(!i)return 0;if(s==="x"){let o=(i.width-1)/2,a=i.x+o;return o>0?(n.lastX-a)/o:0}else{let o=(i.height-1)/2,a=i.y+o;return o>0?(n.lastY-a)/o:0}}getZonePosition(t){let s=this.zoneStates.get(t);return s?{x:s.lastX,y:s.lastY}:null}calculateRenderMetrics(t,s){let n=t.width,i=t.height;if(!n||!i)return{renderWidth:s.width,renderHeight:s.height,offsetX:this.rendererOffsets.offsetX,offsetY:this.rendererOffsets.offsetY};let o=n/i,a=s.width/s.height,l,d,c,v;o>a?(l=s.width,d=s.width/o,c=0,v=(s.height-d)/2):(l=s.height*o,d=s.height,c=(s.width-l)/2,v=0);let g=this.rendererOffsets;return c+=g.offsetX,v+=g.offsetY,l-=g.offsetX*2,d-=g.offsetY*2,{renderWidth:l,renderHeight:d,offsetX:c,offsetY:v}}};var Z=require("@primitiv/types");var L=class extends f{accelerometer={x:0,y:0,z:0,includesGravity:!1,timestamp:0};gyroscope={alpha:0,beta:0,gamma:0,timestamp:0};orientation={alpha:null,beta:null,gamma:null,absolute:!1,timestamp:0};smoothedAccel={x:0,y:0,z:0};smoothedGyro={alpha:0,beta:0,gamma:0};smoothedOrientation={alpha:0,beta:0,gamma:0};smoothedTiltX=0;smoothedTiltY=0;calibrationOffset={alpha:0,beta:0,gamma:0};isCalibrated=!1;motionCallbacks={};motionConfig;permissionGranted=!1;smoothingFactor=.85;hasReceivedMotion=!1;hasReceivedOrientation=!1;boundHandlers;constructor(e=window,t={}){super(e,t),this.motionConfig={targetElement:e,includeGravity:t.includeGravity??!0,threshold:t.threshold??.001,autoRequestPermission:t.autoRequestPermission??!1,enabled:t.enabled??!0,debug:t.debug??!1,preventDefault:t.preventDefault??!1,stopPropagation:t.stopPropagation??!1,smoothing:t.smoothing??.85,useAbsoluteOrientation:t.useAbsoluteOrientation??!0},this.smoothingFactor=this.motionConfig.smoothing,this.boundHandlers={devicemotion:this.handleDeviceMotion.bind(this),deviceorientation:this.handleDeviceOrientation.bind(this),deviceorientationabsolute:this.handleDeviceOrientationAbsolute.bind(this)}}async requestPermission(){let e=!0,t=!0;if(typeof DeviceMotionEvent.requestPermission=="function")try{e=await DeviceMotionEvent.requestPermission()==="granted"}catch{e=!1}if(typeof DeviceOrientationEvent.requestPermission=="function")try{t=await DeviceOrientationEvent.requestPermission()==="granted"}catch{t=!1}return this.permissionGranted=e&&t,this.permissionGranted}isPermissionGranted(){return this.permissionGranted}isReceivingMotion(){return this.hasReceivedMotion}isReceivingOrientation(){return this.hasReceivedOrientation}start(){this.isActive||(window.addEventListener("devicemotion",this.boundHandlers.devicemotion),this.motionConfig.useAbsoluteOrientation&&window.addEventListener("deviceorientationabsolute",this.boundHandlers.deviceorientationabsolute),window.addEventListener("deviceorientation",this.boundHandlers.deviceorientation),this.isActive=!0)}stop(){this.isActive&&(window.removeEventListener("devicemotion",this.boundHandlers.devicemotion),window.removeEventListener("deviceorientation",this.boundHandlers.deviceorientation),window.removeEventListener("deviceorientationabsolute",this.boundHandlers.deviceorientationabsolute),this.isActive=!1)}setCallbacks(e){this.motionCallbacks={...this.motionCallbacks,...e}}poll(){}reset(){this.accelerometer={x:0,y:0,z:0,includesGravity:!1,timestamp:0},this.gyroscope={alpha:0,beta:0,gamma:0,timestamp:0},this.orientation={alpha:null,beta:null,gamma:null,absolute:!1,timestamp:0},this.smoothedAccel={x:0,y:0,z:0},this.smoothedGyro={alpha:0,beta:0,gamma:0},this.smoothedOrientation={alpha:0,beta:0,gamma:0},this.smoothedTiltX=0,this.smoothedTiltY=0,this.hasReceivedMotion=!1,this.hasReceivedOrientation=!1}resetDelta(){}calibrate(){this.orientation.beta!==null&&this.orientation.gamma!==null&&(this.calibrationOffset={alpha:this.orientation.alpha??0,beta:this.orientation.beta,gamma:this.orientation.gamma},this.isCalibrated=!0)}clearCalibration(){this.calibrationOffset={alpha:0,beta:0,gamma:0},this.isCalibrated=!1}getIsCalibrated(){return this.isCalibrated}getAccelerometer(){return{...this.smoothedAccel,includesGravity:this.motionConfig.includeGravity,timestamp:this.accelerometer.timestamp}}getGyroscope(){return{...this.smoothedGyro,timestamp:this.gyroscope.timestamp}}getOrientation(){let e=this.smoothedOrientation.alpha,t=this.smoothedOrientation.beta-(this.isCalibrated?this.calibrationOffset.beta:0),s=this.smoothedOrientation.gamma-(this.isCalibrated?this.calibrationOffset.gamma:0);return{alpha:this.orientation.alpha!==null?e:null,beta:this.orientation.beta!==null?t:null,gamma:this.orientation.gamma!==null?s:null,absolute:this.orientation.absolute,timestamp:this.orientation.timestamp}}getRawAccelerometer(){return{...this.accelerometer}}getRawGyroscope(){return{...this.gyroscope}}getRawOrientation(){return{...this.orientation}}getNormalizedTilt(){let e=this.smoothedTiltX,t=this.smoothedTiltY;return this.isCalibrated&&(e-=this.calibrationOffset.gamma/90,t-=this.calibrationOffset.beta/90,e=Math.max(-1,Math.min(1,e)),t=Math.max(-1,Math.min(1,t))),new Z.Vector2(e,t)}getCompassHeading(){return this.orientation.alpha===null?null:this.smoothedOrientation.alpha}setSmoothing(e){this.smoothingFactor=Math.max(0,Math.min(.99,e))}lowPass(e,t){return e*this.smoothingFactor+t*(1-this.smoothingFactor)}lowPassAngle(e,t,s=360){let n=t-e;n>s/2&&(n-=s),n<-s/2&&(n+=s);let i=e+n*(1-this.smoothingFactor);for(;i<0;)i+=s;for(;i>=s;)i-=s;return i}handleDeviceMotion(e){let t=performance.now(),s=this.motionConfig.includeGravity?e.accelerationIncludingGravity:e.acceleration;if(s&&(s.x!==null||s.y!==null||s.z!==null)){this.hasReceivedMotion=!0;let i=s.x??0,o=s.y??0,a=s.z??0;this.accelerometer={x:i,y:o,z:a,includesGravity:this.motionConfig.includeGravity,timestamp:t},this.smoothedAccel={x:this.lowPass(this.smoothedAccel.x,i),y:this.lowPass(this.smoothedAccel.y,o),z:this.lowPass(this.smoothedAccel.z,a)},this.motionCallbacks.onAccelerometer?.(this.getAccelerometer())}let n=e.rotationRate;if(n&&(n.alpha!==null||n.beta!==null||n.gamma!==null)){let i=n.alpha??0,o=n.beta??0,a=n.gamma??0;this.gyroscope={alpha:i,beta:o,gamma:a,timestamp:t},this.smoothedGyro={alpha:this.lowPass(this.smoothedGyro.alpha,i),beta:this.lowPass(this.smoothedGyro.beta,o),gamma:this.lowPass(this.smoothedGyro.gamma,a)},this.motionCallbacks.onGyroscope?.(this.getGyroscope())}}handleDeviceOrientation(e){this.motionConfig.useAbsoluteOrientation&&this.orientation.absolute||this.processOrientationEvent(e,!1)}handleDeviceOrientationAbsolute(e){this.processOrientationEvent(e,!0)}processOrientationEvent(e,t){let s=performance.now();if(e.alpha===null&&e.beta===null&&e.gamma===null)return;this.hasReceivedOrientation=!0;let n=e.alpha??0,i=e.beta??0,o=e.gamma??0;this.orientation={alpha:e.alpha,beta:e.beta,gamma:e.gamma,absolute:t||e.absolute,timestamp:s},this.smoothedOrientation.alpha=this.lowPassAngle(this.smoothedOrientation.alpha,n,360),this.smoothedOrientation.beta=this.lowPass(this.smoothedOrientation.beta,i),this.smoothedOrientation.gamma=this.lowPass(this.smoothedOrientation.gamma,o),this.smoothedTiltX=this.lowPass(this.smoothedTiltX,Math.max(-1,Math.min(1,o/90))),this.smoothedTiltY=this.lowPass(this.smoothedTiltY,Math.max(-1,Math.min(1,Math.max(-90,Math.min(90,i))/90))),this.motionCallbacks.onOrientation?.(this.getOrientation())}};var y={tap:10,mediumTap:25,heavyTap:50,success:[30,50,30],error:[50,30,50,30,50],warning:[100],selection:5,impactLight:15,impactMedium:30,impactHeavy:50,notification:[100,100,100,100,100],sos:[100,30,100,30,100,30,200,30,200,30,200,30,100,30,100,30,100]},x=class{enabled;intensity;supported;userActivated=!1;constructor(e={}){this.enabled=e.enabled??!0,this.intensity=Math.max(0,Math.min(1,e.intensity??1)),this.supported=typeof navigator<"u"&&typeof navigator.vibrate=="function"}isSupported(){return this.supported}isEnabled(){return this.enabled&&this.supported}setEnabled(e){this.enabled=e}setIntensity(e){this.intensity=Math.max(0,Math.min(1,e))}getIntensity(){return this.intensity}hasUserActivation(){return this.userActivated}vibrate(e){if(!this.isEnabled())return!1;let t=this.scalePattern(e),s=navigator.vibrate(t);return s&&(this.userActivated=!0),s}cancel(){this.supported&&navigator.vibrate(0)}tap(){return this.vibrate(y.tap)}mediumTap(){return this.vibrate(y.mediumTap)}heavyTap(){return this.vibrate(y.heavyTap)}success(){return this.vibrate(y.success)}error(){return this.vibrate(y.error)}warning(){return this.vibrate(y.warning)}selection(){return this.vibrate(y.selection)}impactLight(){return this.vibrate(y.impactLight)}impactMedium(){return this.vibrate(y.impactMedium)}impactHeavy(){return this.vibrate(y.impactHeavy)}notification(){return this.vibrate(y.notification)}scalePattern(e){return this.intensity===1?e:typeof e=="number"?Math.round(e*this.intensity):e.map((t,s)=>s%2===0?Math.round(t*this.intensity):t)}},S=null;function q(h){return S||(S=new x(h)),S}var j=class{keyboard=null;mouse=null;gamepad=null;touch=null;touchZone=null;motion=null;vibration=null;config;constructor(e={}){this.config={enableKeyboardMouse:e.enableKeyboardMouse??!0,enableGamepad:e.enableGamepad??!0,enableTouch:e.enableTouch??!0,targetElement:e.targetElement??window,gridWidth:e.gridWidth??80,gridHeight:e.gridHeight??25,debug:e.debug??!1},this.initialize()}initialize(){let e=this.config.targetElement;if(this.config.enableKeyboardMouse&&(this.keyboard=new P(e),this.mouse=new I(e)),this.config.enableGamepad&&(this.gamepad=new D(e)),this.config.enableTouch){this.touch=new A(e);let t=e instanceof Window?document.body:e;this.touchZone=new B(this.touch,{targetElement:t,gridWidth:this.config.gridWidth,gridHeight:this.config.gridHeight}),this.motion=new L(e),this.vibration=new x}this.start()}getButton(e,t){switch(e){case r.InputDeviceType.Keyboard:return this.keyboard?.isKeyPressed(r.KeyboardInput[t])??!1;case r.InputDeviceType.Mouse:return this.getMouseButton(t);case r.InputDeviceType.Gamepad:return this.gamepad?.isButtonPressed(0,t)??!1;case r.InputDeviceType.Touch:return this.touch?.isTouchActive(t)??!1;case r.InputDeviceType.TouchZone:return this.touchZone?.isZonePressed(t)??!1;default:return!1}}getButtonJustPressed(e,t){switch(e){case r.InputDeviceType.Keyboard:return this.keyboard?.isKeyJustPressed(r.KeyboardInput[t])??!1;case r.InputDeviceType.Mouse:return this.getMouseButtonJustPressed(t);case r.InputDeviceType.Gamepad:return this.gamepad?.isButtonJustPressed(0,t)??!1;case r.InputDeviceType.Touch:return this.touch?.isTouchJustPressed?.(t)??!1;case r.InputDeviceType.TouchZone:return this.touchZone?.isZoneJustPressed(t)??!1;default:return!1}}getButtonJustReleased(e,t){switch(e){case r.InputDeviceType.Keyboard:return this.keyboard?.isKeyJustReleased(r.KeyboardInput[t])??!1;case r.InputDeviceType.Mouse:return this.getMouseButtonJustReleased(t);case r.InputDeviceType.Gamepad:return this.gamepad?.isButtonJustReleased(0,t)??!1;case r.InputDeviceType.Touch:return this.touch?.isTouchJustReleased?.(t)??!1;case r.InputDeviceType.TouchZone:return this.touchZone?.isZoneJustReleased(t)??!1;default:return!1}}getAxis(e,t){switch(e){case r.InputDeviceType.Mouse:return this.getMouseAxis(t);case r.InputDeviceType.Gamepad:return this.gamepad?.getAxis(0,t-100)??0;case r.InputDeviceType.Touch:return this.getTouchAxis(t);case r.InputDeviceType.TouchZone:return this.getTouchZoneAxis(t);case r.InputDeviceType.Motion:return this.getMotionAxis(t);default:return 0}}getButtonValue(e,t){return e===r.InputDeviceType.Gamepad?this.gamepad?.getButtonValue(0,t)??0:this.getButton(e,t)?1:0}isLeftMousePressed(){return this.mouse?.isLeftMousePressed()??!1}getTextInputs(){return this.keyboard?.getTextInputs()??[]}getMouseButton(e){return this.mouse?e===r.MouseInput.LeftButton?this.mouse.isLeftMousePressed():e===r.MouseInput.RightButton?this.mouse.isRightMousePressed():e===r.MouseInput.MiddleButton?this.mouse.isMiddleMousePressed():!1:!1}getMouseButtonJustPressed(e){return this.mouse?e===r.MouseInput.LeftButton?this.mouse.isLeftMouseJustPressed():e===r.MouseInput.RightButton?this.mouse.isRightMouseJustPressed():!1:!1}getMouseButtonJustReleased(e){return this.mouse?e===r.MouseInput.LeftButton?this.mouse.isLeftMouseJustReleased():e===r.MouseInput.RightButton?this.mouse.isRightMouseJustReleased():!1:!1}getMouseAxis(e){return this.mouse?e===r.MouseInput.PositionX?this.mouse.getMousePosition().x:e===r.MouseInput.PositionY?this.mouse.getMousePosition().y:e===r.MouseInput.DeltaX?this.mouse.getMouseDelta().x:e===r.MouseInput.DeltaY?this.mouse.getMouseDelta().y:e===r.MouseInput.WheelDeltaY?this.mouse.getWheelDelta():0:0}getTouchAxis(e){if(!this.touch)return 0;if(e>=100&&e<200){let t=Math.floor((e-100)/2),s=(e-100)%2===1,n=this.touch.getTouchPosition(t);return n?s?n.y:n.x:0}return 0}getTouchZoneAxis(e){if(!this.touchZone)return 0;if(e>=100&&e<200){let t=Math.floor((e-100)/2),s=(e-100)%2===1;return this.touchZone.getZoneAxis(t,s?"y":"x")}return 0}getMotionAxis(e){if(!this.motion)return 0;switch(e){case r.MotionInput.AccelerometerX:return this.motion.getAccelerometer().x;case r.MotionInput.AccelerometerY:return this.motion.getAccelerometer().y;case r.MotionInput.AccelerometerZ:return this.motion.getAccelerometer().z;case r.MotionInput.GyroscopeAlpha:return this.motion.getGyroscope().alpha;case r.MotionInput.GyroscopeBeta:return this.motion.getGyroscope().beta;case r.MotionInput.GyroscopeGamma:return this.motion.getGyroscope().gamma;case r.MotionInput.OrientationAlpha:return this.motion.getOrientation().alpha??0;case r.MotionInput.OrientationBeta:return this.motion.getOrientation().beta??0;case r.MotionInput.OrientationGamma:return this.motion.getOrientation().gamma??0;case r.MotionInput.TiltX:return this.motion.getNormalizedTilt().x;case r.MotionInput.TiltY:return this.motion.getNormalizedTilt().y;case r.MotionInput.CompassHeading:return this.motion.getCompassHeading()??0;default:return 0}}getMotion(){return this.motion}getVibration(){return this.vibration}getMouseGridX(){if(!this.mouse)return 0;let e=this.mouse.getMousePosition().x,t=this.config.targetElement,s,n;if(t instanceof Window)s=t.innerWidth,n=0;else{let i=t.getBoundingClientRect();s=i.width,n=i.left}return s===0?0:Math.floor((e-n)/s*this.config.gridWidth)}getMouseGridY(){if(!this.mouse)return 0;let e=this.mouse.getMousePosition().y,t=this.config.targetElement,s,n;if(t instanceof Window)s=t.innerHeight,n=0;else{let i=t.getBoundingClientRect();s=i.height,n=i.top}return s===0?0:Math.floor((e-n)/s*this.config.gridHeight)}isMouseButtonDown(e){return this.mouse?e===0?this.mouse.isLeftMousePressed():e===1?this.mouse.isMiddleMousePressed():e===2?this.mouse.isRightMousePressed():!1:!1}getKeysPressed(){return this.keyboard?.getKeysJustPressed()??[]}getKeysHeld(){return this.keyboard?.getKeysHeld()??[]}setTouchZones(e){this.touchZone&&this.touchZone.setZones(e.map(t=>({id:t.zoneId,x:t.x,y:t.y,width:t.width,height:t.height})))}setTouchLayout(e,t,s,n){this.touchZone&&(this.touchZone.setTargetElement(e),this.touchZone.setLayout(t,s,n))}start(){this.keyboard?.start(),this.mouse?.start(),this.gamepad?.start(),this.touch?.start(),this.touchZone?.start(),this.motion?.start()}stop(){this.keyboard?.stop(),this.mouse?.stop(),this.gamepad?.stop(),this.touch?.stop(),this.touchZone?.stop(),this.motion?.stop()}reset(){this.keyboard?.reset(),this.mouse?.reset(),this.gamepad?.reset(),this.touch?.reset(),this.touchZone?.reset(),this.motion?.reset()}poll(){this.keyboard?.poll(),this.mouse?.poll(),this.gamepad?.poll(),this.touchZone?.poll(),this.touch?.poll(),this.touchZone?.updateFromTouches(),this.motion?.poll()}resetDelta(){this.keyboard?.resetDelta(),this.mouse?.resetDelta(),this.gamepad?.resetDelta(),this.touch?.resetDelta(),this.touchZone?.resetDelta(),this.motion?.resetDelta()}destroy(){this.stop(),this.keyboard?.destroy(),this.mouse?.destroy(),this.gamepad?.destroy(),this.touch?.destroy(),this.touchZone?.destroy(),this.motion?.destroy()}};var u=require("@primitiv/types"),O=class h{static calculateRenderMetrics(e,t){let s=e.getBoundingClientRect(),n=e.width/e.height,i=s.width/s.height,o,a,l,d;n>i?(o=s.width,a=s.width/n,l=0,d=(s.height-a)/2):(o=s.height*n,a=s.height,l=(s.width-o)/2,d=0);let c=t?.offsetX||0,v=t?.offsetY||0;return l+=c,d+=v,o-=c*2,a-=v*2,{renderWidth:o,renderHeight:a,offsetX:l,offsetY:d,rect:s}}static collectAxisSources(e,t){let s=new Map;for(let n of e)for(let i of n.sources){if(s.has(i.sourceId))continue;let o=0,a=!1;if(i.type===u.InputDeviceType.Keyboard&&i.negativeKey!==void 0&&i.positiveKey!==void 0){let l=t.getButton(u.InputDeviceType.Keyboard,i.negativeKey);t.getButton(u.InputDeviceType.Keyboard,i.positiveKey)&&(o+=1),l&&(o-=1),a=!0}else if(i.type===u.InputDeviceType.Mouse&&i.mouseAxis!==void 0)o=t.getAxis(u.InputDeviceType.Mouse,i.mouseAxis),a=!0;else if(i.type===u.InputDeviceType.Gamepad&&i.axis!==void 0)o=t.getAxis(u.InputDeviceType.Gamepad,i.axis),a=!0;else if(i.type===u.InputDeviceType.Touch&&i.touchId!==void 0&&i.touchAxis!==void 0){let l=100+i.touchId*2,d=i.touchAxis==="x"?l:l+1;o=t.getAxis(u.InputDeviceType.Touch,d),a=!0}else if(i.type===u.InputDeviceType.TouchZone&&i.touchZoneId!==void 0&&i.touchZoneAxis!==void 0){let l=100+i.touchZoneId*2,d=i.touchZoneAxis==="x"?l:l+1;o=t.getAxis(u.InputDeviceType.TouchZone,d),a=!0}else i.type===u.InputDeviceType.Motion&&i.motionAxis!==void 0&&(o=t.getAxis(u.InputDeviceType.Motion,i.motionAxis),a=!0);a&&s.set(i.sourceId,o)}return s}static collectButtonSources(e,t){let s=new Map;for(let n of e)for(let i of n.sources){if(s.has(i.sourceId))continue;let o=!1,a=!1;i.type===u.InputDeviceType.Keyboard&&i.key!==void 0?(o=t.getButton(u.InputDeviceType.Keyboard,i.key),a=!0):i.type===u.InputDeviceType.Mouse&&i.mouseButton!==void 0?(o=t.getButton(u.InputDeviceType.Mouse,i.mouseButton),a=!0):i.type===u.InputDeviceType.Gamepad&&i.button!==void 0?(o=t.getButton(u.InputDeviceType.Gamepad,i.button),a=!0):i.type===u.InputDeviceType.Touch&&i.touchButton!==void 0?(o=t.getButton(u.InputDeviceType.Touch,i.touchButton),a=!0):i.type===u.InputDeviceType.TouchZone&&i.touchZoneId!==void 0&&(o=t.getButton(u.InputDeviceType.TouchZone,i.touchZoneId),a=!0),a&&s.set(i.sourceId,o)}return s}static collectButtonSourcesWithTransitions(e,t){let s=new Map;for(let n of e)for(let i of n.sources){if(s.has(i.sourceId))continue;let o=!1,a=!1,l=!1,d=!1;i.type===u.InputDeviceType.Keyboard&&i.key!==void 0?(o=t.getButton(u.InputDeviceType.Keyboard,i.key),a=t.getButtonJustPressed(u.InputDeviceType.Keyboard,i.key),l=t.getButtonJustReleased(u.InputDeviceType.Keyboard,i.key),d=!0):i.type===u.InputDeviceType.Mouse&&i.mouseButton!==void 0?(o=t.getButton(u.InputDeviceType.Mouse,i.mouseButton),a=t.getButtonJustPressed(u.InputDeviceType.Mouse,i.mouseButton),l=t.getButtonJustReleased(u.InputDeviceType.Mouse,i.mouseButton),d=!0):i.type===u.InputDeviceType.Gamepad&&i.button!==void 0?(o=t.getButton(u.InputDeviceType.Gamepad,i.button),a=t.getButtonJustPressed(u.InputDeviceType.Gamepad,i.button),l=t.getButtonJustReleased(u.InputDeviceType.Gamepad,i.button),d=!0):i.type===u.InputDeviceType.Touch&&i.touchButton!==void 0?(o=t.getButton(u.InputDeviceType.Touch,i.touchButton),a=t.getButtonJustPressed(u.InputDeviceType.Touch,i.touchButton),l=t.getButtonJustReleased(u.InputDeviceType.Touch,i.touchButton),d=!0):i.type===u.InputDeviceType.TouchZone&&i.touchZoneId!==void 0&&(o=t.getButton(u.InputDeviceType.TouchZone,i.touchZoneId),a=t.getButtonJustPressed(u.InputDeviceType.TouchZone,i.touchZoneId),l=t.getButtonJustReleased(u.InputDeviceType.TouchZone,i.touchZoneId),d=!0),d&&s.set(i.sourceId,{pressed:o,justPressed:a,justReleased:l})}return s}static collectMousePosition(e,t,s,n,i){let o=e.getAxis(u.InputDeviceType.Mouse,100),a=e.getAxis(u.InputDeviceType.Mouse,101),l=e.getButton(u.InputDeviceType.Mouse,0),{renderWidth:d,renderHeight:c,offsetX:v,offsetY:g,rect:M}=h.calculateRenderMetrics(t,i),p=o-M.left-v,b=a-M.top-g,E=d/s,w=c/n,m=Math.floor(p/E),R=Math.floor(b/w),H=p>=0&&p<d&&b>=0&&b<c;return{x:Math.max(0,Math.min(s-1,m)),y:Math.max(0,Math.min(n-1,R)),over:H,isLeftDown:l}}static collectTouchPositions(e,t,s,n,i=10,o){let a=[],{renderWidth:l,renderHeight:d,offsetX:c,offsetY:v,rect:g}=h.calculateRenderMetrics(t,o),M=l/s,p=d/n;for(let b=0;b<i;b++)if(e.getButton(u.InputDeviceType.Touch,b)){let w=100+b*2,m=100+b*2+1,R=e.getAxis(u.InputDeviceType.Touch,w),H=e.getAxis(u.InputDeviceType.Touch,m),C=R-g.left-c,k=H-g.top-v,K=Math.floor(C/M),Y=Math.floor(k/p),X=C>=0&&C<l&&k>=0&&k<d;a.push({id:b,x:Math.max(0,Math.min(s-1,K)),y:Math.max(0,Math.min(n-1,Y)),over:X})}return a}static collectTextInputs(e){return typeof e.getTextInputs=="function"?e.getTextInputs():[]}};
|
package/dist/index.d.ts
ADDED
|
@@ -0,0 +1,706 @@
|
|
|
1
|
+
import { Vector2, IInputSystem, InputDeviceType, AxisBinding, ButtonBinding } from '@primitiv/types';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Common button state interface
|
|
5
|
+
*/
|
|
6
|
+
interface ButtonState {
|
|
7
|
+
pressed: boolean;
|
|
8
|
+
justPressed: boolean;
|
|
9
|
+
justReleased: boolean;
|
|
10
|
+
timestamp?: number;
|
|
11
|
+
}
|
|
12
|
+
/**
|
|
13
|
+
* Configuration options for input systems
|
|
14
|
+
*/
|
|
15
|
+
interface InputConfig {
|
|
16
|
+
/**
|
|
17
|
+
* Target element to attach listeners to (default: window)
|
|
18
|
+
*/
|
|
19
|
+
targetElement?: HTMLElement | Window;
|
|
20
|
+
/**
|
|
21
|
+
* Enable/disable specific input types
|
|
22
|
+
*/
|
|
23
|
+
enabled?: boolean;
|
|
24
|
+
/**
|
|
25
|
+
* Prevent default browser behaviors
|
|
26
|
+
*/
|
|
27
|
+
preventDefault?: boolean;
|
|
28
|
+
/**
|
|
29
|
+
* Stop event propagation
|
|
30
|
+
*/
|
|
31
|
+
stopPropagation?: boolean;
|
|
32
|
+
/**
|
|
33
|
+
* Enable debug logging
|
|
34
|
+
*/
|
|
35
|
+
debug?: boolean;
|
|
36
|
+
}
|
|
37
|
+
/**
|
|
38
|
+
* Abstract base class for input systems
|
|
39
|
+
*/
|
|
40
|
+
declare abstract class BaseInputs {
|
|
41
|
+
protected isActive: boolean;
|
|
42
|
+
protected targetElement: HTMLElement | Window;
|
|
43
|
+
protected config: InputConfig;
|
|
44
|
+
constructor(targetElement?: HTMLElement | Window, config?: InputConfig);
|
|
45
|
+
abstract start(): void;
|
|
46
|
+
abstract stop(): void;
|
|
47
|
+
abstract reset(): void;
|
|
48
|
+
abstract resetDelta(): void;
|
|
49
|
+
isListening(): boolean;
|
|
50
|
+
destroy(): void;
|
|
51
|
+
getTargetElement(): HTMLElement | Window;
|
|
52
|
+
enable(): void;
|
|
53
|
+
disable(): void;
|
|
54
|
+
isEnabled(): boolean;
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
interface AccelerometerData {
|
|
58
|
+
x: number;
|
|
59
|
+
y: number;
|
|
60
|
+
z: number;
|
|
61
|
+
includesGravity: boolean;
|
|
62
|
+
timestamp: number;
|
|
63
|
+
}
|
|
64
|
+
interface GyroscopeData {
|
|
65
|
+
alpha: number;
|
|
66
|
+
beta: number;
|
|
67
|
+
gamma: number;
|
|
68
|
+
timestamp: number;
|
|
69
|
+
}
|
|
70
|
+
interface OrientationData {
|
|
71
|
+
/** Compass heading: 0-360° (0 = North, 90 = East). null if unavailable. */
|
|
72
|
+
alpha: number | null;
|
|
73
|
+
/** Front/back tilt: -180° to +180° (0 = flat, positive = tilted back). */
|
|
74
|
+
beta: number | null;
|
|
75
|
+
/** Left/right tilt: -90° to +90° (0 = flat, positive = tilted right). */
|
|
76
|
+
gamma: number | null;
|
|
77
|
+
/** True if alpha is relative to true north (compass), false if arbitrary. */
|
|
78
|
+
absolute: boolean;
|
|
79
|
+
timestamp: number;
|
|
80
|
+
}
|
|
81
|
+
interface MotionCallbacks {
|
|
82
|
+
onAccelerometer?: (data: AccelerometerData) => void;
|
|
83
|
+
onGyroscope?: (data: GyroscopeData) => void;
|
|
84
|
+
onOrientation?: (data: OrientationData) => void;
|
|
85
|
+
}
|
|
86
|
+
interface MotionInputsConfig extends InputConfig {
|
|
87
|
+
/** Include gravity in accelerometer readings. Default: true. */
|
|
88
|
+
includeGravity?: boolean;
|
|
89
|
+
/** Minimum change threshold to trigger callbacks. Default: 0.001. */
|
|
90
|
+
threshold?: number;
|
|
91
|
+
/** Automatically request permission on iOS. Default: false. */
|
|
92
|
+
autoRequestPermission?: boolean;
|
|
93
|
+
enabled?: boolean;
|
|
94
|
+
debug?: boolean;
|
|
95
|
+
preventDefault?: boolean;
|
|
96
|
+
stopPropagation?: boolean;
|
|
97
|
+
/** Low-pass filter smoothing (0 = raw, 0.95 = very smooth). Default: 0.85. */
|
|
98
|
+
smoothing?: number;
|
|
99
|
+
/** Use absolute orientation (true north compass) when available. Default: true. */
|
|
100
|
+
useAbsoluteOrientation?: boolean;
|
|
101
|
+
}
|
|
102
|
+
declare class MotionInputs extends BaseInputs {
|
|
103
|
+
private accelerometer;
|
|
104
|
+
private gyroscope;
|
|
105
|
+
private orientation;
|
|
106
|
+
private smoothedAccel;
|
|
107
|
+
private smoothedGyro;
|
|
108
|
+
private smoothedOrientation;
|
|
109
|
+
private smoothedTiltX;
|
|
110
|
+
private smoothedTiltY;
|
|
111
|
+
private calibrationOffset;
|
|
112
|
+
private isCalibrated;
|
|
113
|
+
private motionCallbacks;
|
|
114
|
+
private motionConfig;
|
|
115
|
+
private permissionGranted;
|
|
116
|
+
private smoothingFactor;
|
|
117
|
+
private hasReceivedMotion;
|
|
118
|
+
private hasReceivedOrientation;
|
|
119
|
+
private boundHandlers;
|
|
120
|
+
constructor(targetElement?: HTMLElement | Window, config?: MotionInputsConfig);
|
|
121
|
+
/**
|
|
122
|
+
* Request permission for motion sensors (required on iOS 13+).
|
|
123
|
+
* Must be called from a user gesture (tap, click).
|
|
124
|
+
*/
|
|
125
|
+
requestPermission(): Promise<boolean>;
|
|
126
|
+
/** Check if permission has been granted. */
|
|
127
|
+
isPermissionGranted(): boolean;
|
|
128
|
+
/** Check if we're receiving motion data. */
|
|
129
|
+
isReceivingMotion(): boolean;
|
|
130
|
+
/** Check if we're receiving orientation data. */
|
|
131
|
+
isReceivingOrientation(): boolean;
|
|
132
|
+
start(): void;
|
|
133
|
+
stop(): void;
|
|
134
|
+
setCallbacks(callbacks: MotionCallbacks): void;
|
|
135
|
+
poll(): void;
|
|
136
|
+
reset(): void;
|
|
137
|
+
resetDelta(): void;
|
|
138
|
+
/**
|
|
139
|
+
* Calibrate sensors: set current orientation as the "zero" reference.
|
|
140
|
+
* Useful for games where the player holds the phone at an angle.
|
|
141
|
+
*/
|
|
142
|
+
calibrate(): void;
|
|
143
|
+
/** Clear calibration and return to absolute values. */
|
|
144
|
+
clearCalibration(): void;
|
|
145
|
+
/** Check if sensors are calibrated. */
|
|
146
|
+
getIsCalibrated(): boolean;
|
|
147
|
+
/** Get smoothed accelerometer data (m/s²). */
|
|
148
|
+
getAccelerometer(): AccelerometerData;
|
|
149
|
+
/** Get smoothed gyroscope/rotation rate (°/s). */
|
|
150
|
+
getGyroscope(): GyroscopeData;
|
|
151
|
+
/** Get smoothed orientation with calibration applied. */
|
|
152
|
+
getOrientation(): OrientationData;
|
|
153
|
+
/** Get raw (unsmoothed) accelerometer data. */
|
|
154
|
+
getRawAccelerometer(): AccelerometerData;
|
|
155
|
+
/** Get raw (unsmoothed) gyroscope data. */
|
|
156
|
+
getRawGyroscope(): GyroscopeData;
|
|
157
|
+
/** Get raw (unsmoothed) orientation data. */
|
|
158
|
+
getRawOrientation(): OrientationData;
|
|
159
|
+
/**
|
|
160
|
+
* Get normalized tilt as a Vector2 (-1 to +1).
|
|
161
|
+
* Calibration is applied if set.
|
|
162
|
+
*
|
|
163
|
+
* - X: Left/right tilt (positive = tilted right)
|
|
164
|
+
* - Y: Forward/backward tilt (positive = tilted back)
|
|
165
|
+
*/
|
|
166
|
+
getNormalizedTilt(): Vector2;
|
|
167
|
+
/**
|
|
168
|
+
* Get compass heading in degrees (0-360, 0 = North, 90 = East).
|
|
169
|
+
* Returns null if compass is unavailable.
|
|
170
|
+
*/
|
|
171
|
+
getCompassHeading(): number | null;
|
|
172
|
+
/** Set the smoothing factor (0 = raw/noisy, 0.95 = very smooth). */
|
|
173
|
+
setSmoothing(factor: number): void;
|
|
174
|
+
/** Low-pass filter for regular values. */
|
|
175
|
+
private lowPass;
|
|
176
|
+
/** Low-pass filter for angles that wrap (0-360). */
|
|
177
|
+
private lowPassAngle;
|
|
178
|
+
private handleDeviceMotion;
|
|
179
|
+
private handleDeviceOrientation;
|
|
180
|
+
private handleDeviceOrientationAbsolute;
|
|
181
|
+
private processOrientationEvent;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
/**
|
|
185
|
+
* MobileVibration - Named vibration presets with intensity scaling.
|
|
186
|
+
*
|
|
187
|
+
* Wraps navigator.vibrate() with convenience methods and
|
|
188
|
+
* a configurable intensity multiplier that scales vibration durations.
|
|
189
|
+
*/
|
|
190
|
+
type VibrationPattern = number | readonly number[];
|
|
191
|
+
interface MobileVibrationConfig {
|
|
192
|
+
enabled?: boolean;
|
|
193
|
+
intensity?: number;
|
|
194
|
+
}
|
|
195
|
+
declare const VibrationPatterns: {
|
|
196
|
+
readonly tap: 10;
|
|
197
|
+
readonly mediumTap: 25;
|
|
198
|
+
readonly heavyTap: 50;
|
|
199
|
+
readonly success: readonly number[];
|
|
200
|
+
readonly error: readonly number[];
|
|
201
|
+
readonly warning: readonly number[];
|
|
202
|
+
readonly selection: 5;
|
|
203
|
+
readonly impactLight: 15;
|
|
204
|
+
readonly impactMedium: 30;
|
|
205
|
+
readonly impactHeavy: 50;
|
|
206
|
+
readonly notification: readonly number[];
|
|
207
|
+
readonly sos: readonly number[];
|
|
208
|
+
};
|
|
209
|
+
declare class MobileVibration {
|
|
210
|
+
private enabled;
|
|
211
|
+
private intensity;
|
|
212
|
+
private supported;
|
|
213
|
+
private userActivated;
|
|
214
|
+
constructor(config?: MobileVibrationConfig);
|
|
215
|
+
isSupported(): boolean;
|
|
216
|
+
isEnabled(): boolean;
|
|
217
|
+
setEnabled(enabled: boolean): void;
|
|
218
|
+
setIntensity(intensity: number): void;
|
|
219
|
+
getIntensity(): number;
|
|
220
|
+
hasUserActivation(): boolean;
|
|
221
|
+
vibrate(pattern: VibrationPattern): boolean;
|
|
222
|
+
cancel(): void;
|
|
223
|
+
tap(): boolean;
|
|
224
|
+
mediumTap(): boolean;
|
|
225
|
+
heavyTap(): boolean;
|
|
226
|
+
success(): boolean;
|
|
227
|
+
error(): boolean;
|
|
228
|
+
warning(): boolean;
|
|
229
|
+
selection(): boolean;
|
|
230
|
+
impactLight(): boolean;
|
|
231
|
+
impactMedium(): boolean;
|
|
232
|
+
impactHeavy(): boolean;
|
|
233
|
+
notification(): boolean;
|
|
234
|
+
/**
|
|
235
|
+
* Scale vibration durations by intensity.
|
|
236
|
+
* Only "on" segments (even indices in an array pattern) are scaled;
|
|
237
|
+
* pauses (odd indices) are kept as-is so rhythm is preserved.
|
|
238
|
+
*/
|
|
239
|
+
private scalePattern;
|
|
240
|
+
}
|
|
241
|
+
declare function getMobileVibration(config?: MobileVibrationConfig): MobileVibration;
|
|
242
|
+
|
|
243
|
+
interface InputRouterConfig {
|
|
244
|
+
enableKeyboardMouse?: boolean;
|
|
245
|
+
enableGamepad?: boolean;
|
|
246
|
+
enableTouch?: boolean;
|
|
247
|
+
targetElement?: HTMLElement | Window;
|
|
248
|
+
gridWidth?: number;
|
|
249
|
+
gridHeight?: number;
|
|
250
|
+
debug?: boolean;
|
|
251
|
+
}
|
|
252
|
+
/**
|
|
253
|
+
* Unified input router - manages all input devices
|
|
254
|
+
*/
|
|
255
|
+
declare class InputRouter implements IInputSystem {
|
|
256
|
+
private keyboard;
|
|
257
|
+
private mouse;
|
|
258
|
+
private gamepad;
|
|
259
|
+
private touch;
|
|
260
|
+
private touchZone;
|
|
261
|
+
private motion;
|
|
262
|
+
private vibration;
|
|
263
|
+
private config;
|
|
264
|
+
constructor(config?: InputRouterConfig);
|
|
265
|
+
private initialize;
|
|
266
|
+
getButton(device: InputDeviceType, input: number): boolean;
|
|
267
|
+
getButtonJustPressed(device: InputDeviceType, input: number): boolean;
|
|
268
|
+
getButtonJustReleased(device: InputDeviceType, input: number): boolean;
|
|
269
|
+
getAxis(device: InputDeviceType, input: number): number;
|
|
270
|
+
/**
|
|
271
|
+
* Get analog value (0.0 – 1.0) for a gamepad button.
|
|
272
|
+
* Primarily useful for L2/R2 triggers which have a linear pressure range.
|
|
273
|
+
*/
|
|
274
|
+
getButtonValue(device: InputDeviceType, input: number): number;
|
|
275
|
+
isLeftMousePressed(): boolean;
|
|
276
|
+
getTextInputs(): string[];
|
|
277
|
+
private getMouseButton;
|
|
278
|
+
private getMouseButtonJustPressed;
|
|
279
|
+
private getMouseButtonJustReleased;
|
|
280
|
+
private getMouseAxis;
|
|
281
|
+
private getTouchAxis;
|
|
282
|
+
private getTouchZoneAxis;
|
|
283
|
+
private getMotionAxis;
|
|
284
|
+
/** Get the motion input device (accelerometer, gyroscope, orientation). */
|
|
285
|
+
getMotion(): MotionInputs | null;
|
|
286
|
+
/** Get the vibration controller. */
|
|
287
|
+
getVibration(): MobileVibration | null;
|
|
288
|
+
/** Mouse X position converted to grid column. */
|
|
289
|
+
getMouseGridX(): number;
|
|
290
|
+
/** Mouse Y position converted to grid row. */
|
|
291
|
+
getMouseGridY(): number;
|
|
292
|
+
/** Whether the given mouse button (0=left, 1=middle, 2=right) is down. */
|
|
293
|
+
isMouseButtonDown(button: number): boolean;
|
|
294
|
+
/** Key codes just pressed this frame. */
|
|
295
|
+
getKeysPressed(): string[];
|
|
296
|
+
/** Key codes currently held down. */
|
|
297
|
+
getKeysHeld(): string[];
|
|
298
|
+
/**
|
|
299
|
+
* Push touch-zone layout from the input binding registry to the TouchZoneInputs device.
|
|
300
|
+
*
|
|
301
|
+
* Must be called whenever the server (or standalone engine) sends updated
|
|
302
|
+
* input bindings so that hit-testing uses the current zone geometry.
|
|
303
|
+
*
|
|
304
|
+
* @param zones - Array of zone definitions from `InputBindingRegistry.getAllTouchZones()`.
|
|
305
|
+
*/
|
|
306
|
+
setTouchZones(zones: {
|
|
307
|
+
zoneId: number;
|
|
308
|
+
x: number;
|
|
309
|
+
y: number;
|
|
310
|
+
width: number;
|
|
311
|
+
height: number;
|
|
312
|
+
}[]): void;
|
|
313
|
+
/**
|
|
314
|
+
* Configure the touch-zone coordinate system.
|
|
315
|
+
*
|
|
316
|
+
* This MUST be called whenever:
|
|
317
|
+
* - A new canvas is created (or the first render completes)
|
|
318
|
+
* - The display grid dimensions change
|
|
319
|
+
* - The renderer offsets (letterbox/pillarbox) change
|
|
320
|
+
*
|
|
321
|
+
* Without correct layout info, touch coordinates cannot be converted to
|
|
322
|
+
* grid cell coordinates and zone hit-testing will fail.
|
|
323
|
+
*
|
|
324
|
+
* @param canvas - The actual canvas element from the renderer
|
|
325
|
+
* @param gridWidth - Display width in cells
|
|
326
|
+
* @param gridHeight - Display height in cells
|
|
327
|
+
* @param rendererOffsets - Optional letterbox/pillarbox offsets from the renderer
|
|
328
|
+
*/
|
|
329
|
+
setTouchLayout(canvas: HTMLCanvasElement, gridWidth: number, gridHeight: number, rendererOffsets?: {
|
|
330
|
+
offsetX: number;
|
|
331
|
+
offsetY: number;
|
|
332
|
+
}): void;
|
|
333
|
+
start(): void;
|
|
334
|
+
stop(): void;
|
|
335
|
+
reset(): void;
|
|
336
|
+
poll(): void;
|
|
337
|
+
resetDelta(): void;
|
|
338
|
+
destroy(): void;
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
/**
|
|
342
|
+
* Button state with transition detection
|
|
343
|
+
*/
|
|
344
|
+
interface ButtonStateWithTransitions {
|
|
345
|
+
pressed: boolean;
|
|
346
|
+
justPressed: boolean;
|
|
347
|
+
justReleased: boolean;
|
|
348
|
+
}
|
|
349
|
+
/**
|
|
350
|
+
* InputCollector - Adapter between InputRouter and Binding evaluation
|
|
351
|
+
*/
|
|
352
|
+
declare class InputCollector {
|
|
353
|
+
/**
|
|
354
|
+
* Calculate canvas render metrics for proper coordinate mapping
|
|
355
|
+
*
|
|
356
|
+
* Handles:
|
|
357
|
+
* - object-fit: contain (letterbox/pillarbox black bars)
|
|
358
|
+
* - Renderer centering offsets (Terminal2D may not fill its parent)
|
|
359
|
+
*/
|
|
360
|
+
private static calculateRenderMetrics;
|
|
361
|
+
/**
|
|
362
|
+
* Collects raw source values for all axis bindings
|
|
363
|
+
*/
|
|
364
|
+
static collectAxisSources(bindings: AxisBinding[], router: IInputSystem): Map<number, number>;
|
|
365
|
+
/**
|
|
366
|
+
* Collects raw source states for all button bindings
|
|
367
|
+
*/
|
|
368
|
+
static collectButtonSources(bindings: ButtonBinding[], router: IInputSystem): Map<number, boolean>;
|
|
369
|
+
/**
|
|
370
|
+
* Collects raw source states with transition detection for all button bindings
|
|
371
|
+
*/
|
|
372
|
+
static collectButtonSourcesWithTransitions(bindings: ButtonBinding[], router: IInputSystem): Map<number, ButtonStateWithTransitions>;
|
|
373
|
+
/**
|
|
374
|
+
* Calculate mouse position in grid coordinates
|
|
375
|
+
*/
|
|
376
|
+
static collectMousePosition(router: IInputSystem, canvas: HTMLCanvasElement, gridWidth: number, gridHeight: number, rendererOffsets?: {
|
|
377
|
+
offsetX: number;
|
|
378
|
+
offsetY: number;
|
|
379
|
+
}): {
|
|
380
|
+
x: number;
|
|
381
|
+
y: number;
|
|
382
|
+
over: boolean;
|
|
383
|
+
isLeftDown: boolean;
|
|
384
|
+
};
|
|
385
|
+
/**
|
|
386
|
+
* Calculate touch positions in grid coordinates
|
|
387
|
+
*/
|
|
388
|
+
static collectTouchPositions(router: IInputSystem, canvas: HTMLCanvasElement, gridWidth: number, gridHeight: number, maxTouches?: number, rendererOffsets?: {
|
|
389
|
+
offsetX: number;
|
|
390
|
+
offsetY: number;
|
|
391
|
+
}): Array<{
|
|
392
|
+
id: number;
|
|
393
|
+
x: number;
|
|
394
|
+
y: number;
|
|
395
|
+
over: boolean;
|
|
396
|
+
}>;
|
|
397
|
+
/**
|
|
398
|
+
* Collects text input events from keyboard
|
|
399
|
+
*/
|
|
400
|
+
static collectTextInputs(router: IInputSystem): string[];
|
|
401
|
+
}
|
|
402
|
+
|
|
403
|
+
/**
|
|
404
|
+
* Keyboard button state with press/release detection
|
|
405
|
+
*/
|
|
406
|
+
interface KeyButtonState {
|
|
407
|
+
pressed: boolean;
|
|
408
|
+
justPressed: boolean;
|
|
409
|
+
justReleased: boolean;
|
|
410
|
+
}
|
|
411
|
+
interface KeyState {
|
|
412
|
+
[key: string]: KeyButtonState;
|
|
413
|
+
}
|
|
414
|
+
interface KeyboardCallbacks {
|
|
415
|
+
onKeyDown?: (key: string, event: KeyboardEvent) => void;
|
|
416
|
+
onKeyUp?: (key: string, event: KeyboardEvent) => void;
|
|
417
|
+
}
|
|
418
|
+
declare class KeyboardInputs extends BaseInputs {
|
|
419
|
+
private keys;
|
|
420
|
+
private textInputsThisFrame;
|
|
421
|
+
private keyboardCallbacks;
|
|
422
|
+
private boundHandlers;
|
|
423
|
+
constructor(targetElement?: HTMLElement | Window, config?: InputConfig);
|
|
424
|
+
start(): void;
|
|
425
|
+
stop(): void;
|
|
426
|
+
reset(): void;
|
|
427
|
+
resetDelta(): void;
|
|
428
|
+
poll(): void;
|
|
429
|
+
setCallbacks(callbacks: KeyboardCallbacks): void;
|
|
430
|
+
getTextInputs(): string[];
|
|
431
|
+
isKeyPressed(key: string): boolean;
|
|
432
|
+
isKeyJustPressed(key: string): boolean;
|
|
433
|
+
isKeyJustReleased(key: string): boolean;
|
|
434
|
+
/** Returns all key codes that were just pressed this frame. */
|
|
435
|
+
getKeysJustPressed(): string[];
|
|
436
|
+
/** Returns all key codes currently held down. */
|
|
437
|
+
getKeysHeld(): string[];
|
|
438
|
+
private shouldAllowDefault;
|
|
439
|
+
private handleKeyDown;
|
|
440
|
+
private handleKeyUp;
|
|
441
|
+
private handleBlur;
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
interface MouseButtonState {
|
|
445
|
+
pressed: boolean;
|
|
446
|
+
justPressed: boolean;
|
|
447
|
+
justReleased: boolean;
|
|
448
|
+
}
|
|
449
|
+
interface MouseButtons {
|
|
450
|
+
left: MouseButtonState;
|
|
451
|
+
middle: MouseButtonState;
|
|
452
|
+
right: MouseButtonState;
|
|
453
|
+
}
|
|
454
|
+
declare class MouseInputs extends BaseInputs {
|
|
455
|
+
private mouseButtons;
|
|
456
|
+
private mousePosition;
|
|
457
|
+
private mouseDelta;
|
|
458
|
+
private wheelDelta;
|
|
459
|
+
private boundHandlers;
|
|
460
|
+
constructor(targetElement?: HTMLElement | Window, config?: InputConfig);
|
|
461
|
+
start(): void;
|
|
462
|
+
stop(): void;
|
|
463
|
+
reset(): void;
|
|
464
|
+
poll(): void;
|
|
465
|
+
resetDelta(): void;
|
|
466
|
+
isLeftMousePressed(): boolean;
|
|
467
|
+
isLeftMouseJustPressed(): boolean;
|
|
468
|
+
isLeftMouseJustReleased(): boolean;
|
|
469
|
+
isRightMousePressed(): boolean;
|
|
470
|
+
isRightMouseJustPressed(): boolean;
|
|
471
|
+
isRightMouseJustReleased(): boolean;
|
|
472
|
+
isMiddleMousePressed(): boolean;
|
|
473
|
+
getMousePosition(): Vector2;
|
|
474
|
+
getMouseDelta(): Vector2;
|
|
475
|
+
getWheelDelta(): number;
|
|
476
|
+
private static readonly BUTTON_NAMES;
|
|
477
|
+
private handleMouseDown;
|
|
478
|
+
private handleMouseUp;
|
|
479
|
+
private handleMouseMove;
|
|
480
|
+
private handleWheel;
|
|
481
|
+
private handleContextMenu;
|
|
482
|
+
private handleBlur;
|
|
483
|
+
/**
|
|
484
|
+
* Checks if the event target is the game canvas or a designated input surface.
|
|
485
|
+
* This logic helps isolate game inputs from standard web UI elements.
|
|
486
|
+
*/
|
|
487
|
+
private isInteractiveSurfaceEvent;
|
|
488
|
+
}
|
|
489
|
+
|
|
490
|
+
/**
|
|
491
|
+
* Gamepad button state with press detection
|
|
492
|
+
*/
|
|
493
|
+
interface GamepadButtonState {
|
|
494
|
+
pressed: boolean;
|
|
495
|
+
justPressed: boolean;
|
|
496
|
+
justReleased: boolean;
|
|
497
|
+
value: number;
|
|
498
|
+
touched: boolean;
|
|
499
|
+
}
|
|
500
|
+
/**
|
|
501
|
+
* Complete state of a single gamepad
|
|
502
|
+
*/
|
|
503
|
+
interface GamepadState {
|
|
504
|
+
id: string;
|
|
505
|
+
index: number;
|
|
506
|
+
connected: boolean;
|
|
507
|
+
buttons: GamepadButtonState[];
|
|
508
|
+
axes: number[];
|
|
509
|
+
timestamp: number;
|
|
510
|
+
mapping: string;
|
|
511
|
+
}
|
|
512
|
+
interface GamepadVibrationOptions {
|
|
513
|
+
duration: number;
|
|
514
|
+
strongMagnitude?: number;
|
|
515
|
+
weakMagnitude?: number;
|
|
516
|
+
startDelay?: number;
|
|
517
|
+
}
|
|
518
|
+
declare class GamepadInputs extends BaseInputs {
|
|
519
|
+
private gamepads;
|
|
520
|
+
private previousGameState;
|
|
521
|
+
private rafId;
|
|
522
|
+
private boundHandlers;
|
|
523
|
+
constructor(targetElement?: HTMLElement | Window, config?: InputConfig);
|
|
524
|
+
start(): void;
|
|
525
|
+
stop(): void;
|
|
526
|
+
private startPolling;
|
|
527
|
+
private stopPolling;
|
|
528
|
+
poll(): void;
|
|
529
|
+
reset(): void;
|
|
530
|
+
resetDelta(): void;
|
|
531
|
+
private updateGamepadState;
|
|
532
|
+
isButtonPressed(gamepadIndex: number, buttonIndex: number): boolean;
|
|
533
|
+
isButtonJustPressed(gamepadIndex: number, buttonIndex: number): boolean;
|
|
534
|
+
isButtonJustReleased(gamepadIndex: number, buttonIndex: number): boolean;
|
|
535
|
+
getAxis(gamepadIndex: number, axisIndex: number): number;
|
|
536
|
+
/**
|
|
537
|
+
* Get the analog value (0.0 – 1.0) of a button.
|
|
538
|
+
* Useful for L2/R2 triggers which report a continuous pressure value.
|
|
539
|
+
*/
|
|
540
|
+
getButtonValue(gamepadIndex: number, buttonIndex: number): number;
|
|
541
|
+
readonly vibrationPresets: {
|
|
542
|
+
tap: {
|
|
543
|
+
duration: number;
|
|
544
|
+
strongMagnitude: number;
|
|
545
|
+
weakMagnitude: number;
|
|
546
|
+
};
|
|
547
|
+
impact: {
|
|
548
|
+
duration: number;
|
|
549
|
+
strongMagnitude: number;
|
|
550
|
+
weakMagnitude: number;
|
|
551
|
+
};
|
|
552
|
+
heavy: {
|
|
553
|
+
duration: number;
|
|
554
|
+
strongMagnitude: number;
|
|
555
|
+
weakMagnitude: number;
|
|
556
|
+
};
|
|
557
|
+
success: {
|
|
558
|
+
duration: number;
|
|
559
|
+
strongMagnitude: number;
|
|
560
|
+
weakMagnitude: number;
|
|
561
|
+
};
|
|
562
|
+
error: {
|
|
563
|
+
duration: number;
|
|
564
|
+
strongMagnitude: number;
|
|
565
|
+
weakMagnitude: number;
|
|
566
|
+
};
|
|
567
|
+
explosion: {
|
|
568
|
+
duration: number;
|
|
569
|
+
strongMagnitude: number;
|
|
570
|
+
weakMagnitude: number;
|
|
571
|
+
};
|
|
572
|
+
};
|
|
573
|
+
vibrate(gamepadIndex: number, options: GamepadVibrationOptions): Promise<boolean>;
|
|
574
|
+
vibratePreset(gamepadIndex: number, preset: keyof typeof this.vibrationPresets): Promise<boolean>;
|
|
575
|
+
vibrateAll(options: GamepadVibrationOptions): Promise<void>;
|
|
576
|
+
stopVibration(gamepadIndex: number): Promise<void>;
|
|
577
|
+
private handleGamepadConnected;
|
|
578
|
+
private handleGamepadDisconnected;
|
|
579
|
+
private cloneState;
|
|
580
|
+
}
|
|
581
|
+
|
|
582
|
+
interface TouchPoint {
|
|
583
|
+
id: number;
|
|
584
|
+
nativeId: number;
|
|
585
|
+
active: boolean;
|
|
586
|
+
justPressed: boolean;
|
|
587
|
+
justReleased: boolean;
|
|
588
|
+
x: number;
|
|
589
|
+
y: number;
|
|
590
|
+
startX: number;
|
|
591
|
+
startY: number;
|
|
592
|
+
}
|
|
593
|
+
declare class TouchInputs extends BaseInputs {
|
|
594
|
+
private touches;
|
|
595
|
+
private nativeToInternal;
|
|
596
|
+
private maxTouches;
|
|
597
|
+
private boundHandlers;
|
|
598
|
+
constructor(targetElement?: HTMLElement | Window, config?: InputConfig);
|
|
599
|
+
start(): void;
|
|
600
|
+
stop(): void;
|
|
601
|
+
poll(): void;
|
|
602
|
+
reset(): void;
|
|
603
|
+
resetDelta(): void;
|
|
604
|
+
isTouchActive(id: number): boolean;
|
|
605
|
+
isTouchJustPressed(id: number): boolean;
|
|
606
|
+
isTouchJustReleased(id: number): boolean;
|
|
607
|
+
getTouchPosition(id: number): {
|
|
608
|
+
x: number;
|
|
609
|
+
y: number;
|
|
610
|
+
} | null;
|
|
611
|
+
getAllTouches(): TouchPoint[];
|
|
612
|
+
private updateTouches;
|
|
613
|
+
private handleTouchStart;
|
|
614
|
+
private handleTouchEnd;
|
|
615
|
+
private handleTouchMove;
|
|
616
|
+
private handleTouchCancel;
|
|
617
|
+
private handleVisibilityChange;
|
|
618
|
+
}
|
|
619
|
+
|
|
620
|
+
interface TouchZoneDefinition {
|
|
621
|
+
id: number;
|
|
622
|
+
x: number;
|
|
623
|
+
y: number;
|
|
624
|
+
width: number;
|
|
625
|
+
height: number;
|
|
626
|
+
}
|
|
627
|
+
interface TouchZoneState {
|
|
628
|
+
pressed: boolean;
|
|
629
|
+
justPressed: boolean;
|
|
630
|
+
justReleased: boolean;
|
|
631
|
+
lastX: number;
|
|
632
|
+
lastY: number;
|
|
633
|
+
}
|
|
634
|
+
interface TouchZoneConfig extends InputConfig {
|
|
635
|
+
targetElement: HTMLElement;
|
|
636
|
+
gridWidth: number;
|
|
637
|
+
gridHeight: number;
|
|
638
|
+
/** Optional renderer offsets (content centered inside canvas) */
|
|
639
|
+
rendererOffsets?: {
|
|
640
|
+
offsetX: number;
|
|
641
|
+
offsetY: number;
|
|
642
|
+
};
|
|
643
|
+
zones?: TouchZoneDefinition[];
|
|
644
|
+
}
|
|
645
|
+
declare class TouchZoneInputs extends BaseInputs {
|
|
646
|
+
private touch;
|
|
647
|
+
private zones;
|
|
648
|
+
private zoneStates;
|
|
649
|
+
private gridWidth;
|
|
650
|
+
private gridHeight;
|
|
651
|
+
private rendererOffsets;
|
|
652
|
+
constructor(touch: TouchInputs, config: TouchZoneConfig);
|
|
653
|
+
start(): void;
|
|
654
|
+
stop(): void;
|
|
655
|
+
reset(): void;
|
|
656
|
+
resetDelta(): void;
|
|
657
|
+
/**
|
|
658
|
+
* Update the target element used for coordinate calculations.
|
|
659
|
+
*
|
|
660
|
+
* By default this is `document.body`, but for accurate hit-testing it MUST
|
|
661
|
+
* be set to the actual canvas element rendered by the game's renderer.
|
|
662
|
+
* Otherwise touch coordinates cannot be mapped to grid cells correctly.
|
|
663
|
+
*/
|
|
664
|
+
setTargetElement(element: HTMLElement): void;
|
|
665
|
+
/** Update layout info (grid size / offsets) when display changes */
|
|
666
|
+
setLayout(gridWidth: number, gridHeight: number, rendererOffsets?: {
|
|
667
|
+
offsetX: number;
|
|
668
|
+
offsetY: number;
|
|
669
|
+
}): void;
|
|
670
|
+
/** Define zones (replace all). Zone IDs must be 0-31. */
|
|
671
|
+
setZones(zones: TouchZoneDefinition[]): void;
|
|
672
|
+
/** Clear all zones and their state */
|
|
673
|
+
clearZones(): void;
|
|
674
|
+
/** Must be called before reads each frame to sync with current touches */
|
|
675
|
+
updateFromTouches(): void;
|
|
676
|
+
poll(): void;
|
|
677
|
+
isZonePressed(id: number): boolean;
|
|
678
|
+
isZoneJustPressed(id: number): boolean;
|
|
679
|
+
isZoneJustReleased(id: number): boolean;
|
|
680
|
+
/**
|
|
681
|
+
* Get zone axis value (normalized -1 to +1 relative to zone center)
|
|
682
|
+
*
|
|
683
|
+
* For joystick-like zones: returns position within zone as -1 to +1
|
|
684
|
+
* - Center of zone = 0
|
|
685
|
+
* - Left/Top edge = -1
|
|
686
|
+
* - Right/Bottom edge = +1
|
|
687
|
+
*
|
|
688
|
+
* Returns 0 if zone not found or not pressed.
|
|
689
|
+
*/
|
|
690
|
+
getZoneAxis(zoneId: number, axis: 'x' | 'y'): number;
|
|
691
|
+
/**
|
|
692
|
+
* Get zone position in display cell coordinates (absolute)
|
|
693
|
+
*/
|
|
694
|
+
getZonePosition(zoneId: number): {
|
|
695
|
+
x: number;
|
|
696
|
+
y: number;
|
|
697
|
+
} | null;
|
|
698
|
+
/**
|
|
699
|
+
* Calculate render metrics accounting for object-fit: contain
|
|
700
|
+
* (letterbox/pillarbox) and renderer content offsets.
|
|
701
|
+
*/
|
|
702
|
+
private calculateRenderMetrics;
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
export { BaseInputs, GamepadInputs, InputCollector, InputRouter, KeyboardInputs, MobileVibration, MotionInputs, MouseInputs, TouchInputs, TouchZoneInputs, VibrationPatterns, getMobileVibration };
|
|
706
|
+
export type { AccelerometerData, ButtonState, ButtonStateWithTransitions, GamepadButtonState, GamepadState, GamepadVibrationOptions, GyroscopeData, InputConfig, InputRouterConfig, KeyButtonState, KeyState, KeyboardCallbacks, MobileVibrationConfig, MotionCallbacks, MotionInputsConfig, MouseButtonState, MouseButtons, OrientationData, TouchPoint, TouchZoneConfig, TouchZoneDefinition, TouchZoneState, VibrationPattern };
|
package/dist/index.mjs
ADDED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
var v=class{isActive=!1;targetElement;config;constructor(e=window,t={}){this.targetElement=e,this.config={enabled:!0,preventDefault:!1,stopPropagation:!1,debug:!1,...t}}isListening(){return this.isActive}destroy(){this.stop()}getTargetElement(){return this.targetElement}enable(){this.config.enabled=!0,this.isActive||this.start()}disable(){this.config.enabled=!1,this.isActive&&this.stop()}isEnabled(){return this.config.enabled??!0}};import{InputDeviceType as d,KeyboardInput as O,MouseInput as y,MotionInput as M}from"@primitiv/types";var D=class extends v{keys={};textInputsThisFrame=[];keyboardCallbacks={};boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={keyDown:this.handleKeyDown.bind(this),keyUp:this.handleKeyUp.bind(this),blur:this.handleBlur.bind(this)}}start(){this.isActive||(this.targetElement.addEventListener("keydown",this.boundHandlers.keyDown),this.targetElement.addEventListener("keyup",this.boundHandlers.keyUp),window.addEventListener("blur",this.boundHandlers.blur),this.isActive=!0)}stop(){this.isActive&&(this.targetElement.removeEventListener("keydown",this.boundHandlers.keyDown),this.targetElement.removeEventListener("keyup",this.boundHandlers.keyUp),window.removeEventListener("blur",this.boundHandlers.blur),this.isActive=!1)}reset(){this.keys={},this.textInputsThisFrame=[]}resetDelta(){}poll(){for(let e in this.keys)this.keys[e].justPressed=!1,this.keys[e].justReleased=!1;this.textInputsThisFrame=[]}setCallbacks(e){this.keyboardCallbacks={...this.keyboardCallbacks,...e}}getTextInputs(){return this.textInputsThisFrame}isKeyPressed(e){return this.keys[e]?.pressed||!1}isKeyJustPressed(e){return this.keys[e]?.justPressed||!1}isKeyJustReleased(e){return this.keys[e]?.justReleased||!1}getKeysJustPressed(){let e=[];for(let t in this.keys)this.keys[t].justPressed&&e.push(t);return e}getKeysHeld(){let e=[];for(let t in this.keys)this.keys[t].pressed&&e.push(t);return e}shouldAllowDefault(e,t){let s=/^F([1-9]|1[0-2])$/.test(e),n=(t.ctrlKey||t.metaKey)&&(e==="KeyT"||e==="KeyW"||e==="KeyR"||e==="KeyN"||e==="Tab");return s||n}handleKeyDown(e){let t=e.code,s=this.shouldAllowDefault(t,e);this.config.preventDefault&&!s&&e.preventDefault(),this.config.stopPropagation&&!s&&e.stopPropagation(),this.keys[t]||(this.keys[t]={pressed:!1,justPressed:!1,justReleased:!1}),this.keys[t].pressed||(this.keys[t].justPressed=!0,this.keyboardCallbacks.onKeyDown?.(t,e)),this.keys[t].pressed=!0,this.keys[t].justReleased=!1;let n=e.key;n.length===1&&!e.ctrlKey&&!e.metaKey&&this.textInputsThisFrame.push(n)}handleKeyUp(e){let t=e.code,s=this.shouldAllowDefault(t,e);this.config.preventDefault&&!s&&e.preventDefault(),this.config.stopPropagation&&!s&&e.stopPropagation(),this.keys[t]||(this.keys[t]={pressed:!1,justPressed:!1,justReleased:!1}),this.keys[t].pressed&&(this.keys[t].justReleased=!0,this.keyboardCallbacks.onKeyUp?.(t,e)),this.keys[t].pressed=!1,this.keys[t].justPressed=!1}handleBlur(){this.reset()}};import{Vector2 as P}from"@primitiv/types";var A=class b extends v{mouseButtons={left:{pressed:!1,justPressed:!1,justReleased:!1},middle:{pressed:!1,justPressed:!1,justReleased:!1},right:{pressed:!1,justPressed:!1,justReleased:!1}};mousePosition=new P(0,0);mouseDelta=new P(0,0);wheelDelta=0;boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={mouseDown:this.handleMouseDown.bind(this),mouseUp:this.handleMouseUp.bind(this),mouseMove:this.handleMouseMove.bind(this),wheel:this.handleWheel.bind(this),contextMenu:this.handleContextMenu.bind(this),blur:this.handleBlur.bind(this)}}start(){this.isActive||(this.targetElement.addEventListener("mousedown",this.boundHandlers.mouseDown),this.targetElement.addEventListener("mouseup",this.boundHandlers.mouseUp),this.targetElement.addEventListener("mousemove",this.boundHandlers.mouseMove),this.targetElement.addEventListener("wheel",this.boundHandlers.wheel),this.targetElement.addEventListener("contextmenu",this.boundHandlers.contextMenu),window.addEventListener("blur",this.boundHandlers.blur),this.isActive=!0)}stop(){this.isActive&&(this.targetElement.removeEventListener("mousedown",this.boundHandlers.mouseDown),this.targetElement.removeEventListener("mouseup",this.boundHandlers.mouseUp),this.targetElement.removeEventListener("mousemove",this.boundHandlers.mouseMove),this.targetElement.removeEventListener("wheel",this.boundHandlers.wheel),this.targetElement.removeEventListener("contextmenu",this.boundHandlers.contextMenu),window.removeEventListener("blur",this.boundHandlers.blur),this.isActive=!1)}reset(){this.mouseButtons={left:{pressed:!1,justPressed:!1,justReleased:!1},middle:{pressed:!1,justPressed:!1,justReleased:!1},right:{pressed:!1,justPressed:!1,justReleased:!1}},this.mousePosition=new P(0,0),this.mouseDelta=new P(0,0),this.wheelDelta=0}poll(){this.mouseButtons.left.justPressed=!1,this.mouseButtons.left.justReleased=!1,this.mouseButtons.middle.justPressed=!1,this.mouseButtons.middle.justReleased=!1,this.mouseButtons.right.justPressed=!1,this.mouseButtons.right.justReleased=!1,this.resetDelta()}resetDelta(){this.mouseDelta=new P(0,0),this.wheelDelta=0}isLeftMousePressed(){return this.mouseButtons.left.pressed}isLeftMouseJustPressed(){return this.mouseButtons.left.justPressed}isLeftMouseJustReleased(){return this.mouseButtons.left.justReleased}isRightMousePressed(){return this.mouseButtons.right.pressed}isRightMouseJustPressed(){return this.mouseButtons.right.justPressed}isRightMouseJustReleased(){return this.mouseButtons.right.justReleased}isMiddleMousePressed(){return this.mouseButtons.middle.pressed}getMousePosition(){return this.mousePosition.clone()}getMouseDelta(){return this.mouseDelta.clone()}getWheelDelta(){return this.wheelDelta}static BUTTON_NAMES=["left","middle","right"];handleMouseDown(e){this.config.preventDefault&&this.isInteractiveSurfaceEvent(e)&&e.preventDefault();let t=b.BUTTON_NAMES[e.button];if(t){let s=this.mouseButtons[t];s.pressed||(s.justPressed=!0),s.pressed=!0,s.justReleased=!1}}handleMouseUp(e){this.config.preventDefault&&this.isInteractiveSurfaceEvent(e)&&e.preventDefault();let t=b.BUTTON_NAMES[e.button];if(t){let s=this.mouseButtons[t];s.pressed&&(s.justReleased=!0),s.pressed=!1,s.justPressed=!1}}handleMouseMove(e){let t=new P(e.clientX,e.clientY);this.mouseDelta=t.subtract(this.mousePosition),this.mousePosition=t}handleWheel(e){this.config.preventDefault&&this.isInteractiveSurfaceEvent(e)&&e.preventDefault(),this.wheelDelta=e.deltaY}handleContextMenu(e){this.isInteractiveSurfaceEvent(e)&&e.preventDefault()}handleBlur(){this.reset()}isInteractiveSurfaceEvent(e){let t=e.target;return t?(t.tagName||"").toLowerCase()==="canvas"||(t.getAttribute?.("data-primitiv-input-surface")??"").toLowerCase()==="true"?!0:!!t.closest?.('canvas, [data-primitiv-input-surface="true"]'):!1}};var B=class extends v{gamepads=new Map;previousGameState=new Map;rafId=null;boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={connected:this.handleGamepadConnected.bind(this),disconnected:this.handleGamepadDisconnected.bind(this)}}start(){this.isActive||(window.addEventListener("gamepadconnected",this.boundHandlers.connected),window.addEventListener("gamepaddisconnected",this.boundHandlers.disconnected),this.startPolling(),this.isActive=!0)}stop(){this.isActive&&(window.removeEventListener("gamepadconnected",this.boundHandlers.connected),window.removeEventListener("gamepaddisconnected",this.boundHandlers.disconnected),this.stopPolling(),this.isActive=!1)}startPolling(){let e=()=>{this.poll(),this.rafId=requestAnimationFrame(e)};this.rafId=requestAnimationFrame(e)}stopPolling(){this.rafId!==null&&(cancelAnimationFrame(this.rafId),this.rafId=null)}poll(){let e=navigator.getGamepads();for(let t=0;t<e.length;t++){let s=e[t];s&&this.updateGamepadState(s)}}reset(){this.gamepads.clear(),this.previousGameState.clear()}resetDelta(){this.previousGameState.clear();for(let[e,t]of this.gamepads)this.previousGameState.set(e,this.cloneState(t))}updateGamepadState(e){let t=this.gamepads.get(e.index),s=e.buttons.map((n,i)=>{let o=t?.buttons[i],a=n.pressed,u=o?.pressed??!1;return{pressed:a,justPressed:a&&!u,justReleased:!a&&u,value:n.value,touched:n.touched}});this.gamepads.set(e.index,{id:e.id,index:e.index,connected:e.connected,buttons:s,axes:[...e.axes],timestamp:e.timestamp,mapping:e.mapping})}isButtonPressed(e,t){return this.gamepads.get(e)?.buttons[t]?.pressed??!1}isButtonJustPressed(e,t){return this.gamepads.get(e)?.buttons[t]?.justPressed??!1}isButtonJustReleased(e,t){return this.gamepads.get(e)?.buttons[t]?.justReleased??!1}getAxis(e,t){let s=this.gamepads.get(e);return s?t===4?s.buttons[6]?.value??0:t===5?s.buttons[7]?.value??0:s.axes[t]??0:0}getButtonValue(e,t){return this.gamepads.get(e)?.buttons[t]?.value??0}vibrationPresets={tap:{duration:50,strongMagnitude:.3,weakMagnitude:.5},impact:{duration:100,strongMagnitude:.7,weakMagnitude:.3},heavy:{duration:200,strongMagnitude:1,weakMagnitude:.2},success:{duration:150,strongMagnitude:.4,weakMagnitude:.6},error:{duration:300,strongMagnitude:.8,weakMagnitude:.4},explosion:{duration:400,strongMagnitude:1,weakMagnitude:.8}};async vibrate(e,t){let s=navigator.getGamepads()[e];if(!s||!s.vibrationActuator)return!1;try{return await s.vibrationActuator.playEffect("dual-rumble",{startDelay:t.startDelay??0,duration:t.duration,strongMagnitude:t.strongMagnitude??1,weakMagnitude:t.weakMagnitude??1}),!0}catch{return!1}}async vibratePreset(e,t){return this.vibrate(e,this.vibrationPresets[t])}async vibrateAll(e){let t=Array.from(this.gamepads.keys()).map(s=>this.vibrate(s,e));await Promise.all(t)}async stopVibration(e){let t=navigator.getGamepads()[e];if(t&&t.vibrationActuator)try{await t.vibrationActuator.reset()}catch{}}handleGamepadConnected(e){this.updateGamepadState(e.gamepad)}handleGamepadDisconnected(e){this.gamepads.delete(e.gamepad.index),this.previousGameState.delete(e.gamepad.index)}cloneState(e){return{...e,buttons:e.buttons.map(t=>({...t})),axes:[...e.axes]}}};var L=class extends v{touches=new Map;nativeToInternal=new Map;maxTouches=10;boundHandlers;constructor(e=window,t={}){super(e,t),this.boundHandlers={touchStart:this.handleTouchStart.bind(this),touchEnd:this.handleTouchEnd.bind(this),touchMove:this.handleTouchMove.bind(this),touchCancel:this.handleTouchCancel.bind(this),visibilityChange:this.handleVisibilityChange.bind(this)}}start(){if(this.isActive)return;let e={passive:!this.config.preventDefault};this.targetElement.addEventListener("touchstart",this.boundHandlers.touchStart,e),this.targetElement.addEventListener("touchend",this.boundHandlers.touchEnd,e),this.targetElement.addEventListener("touchmove",this.boundHandlers.touchMove,e),this.targetElement.addEventListener("touchcancel",this.boundHandlers.touchCancel,e),document.addEventListener("visibilitychange",this.boundHandlers.visibilityChange),this.isActive=!0}stop(){this.isActive&&(this.targetElement.removeEventListener("touchstart",this.boundHandlers.touchStart),this.targetElement.removeEventListener("touchend",this.boundHandlers.touchEnd),this.targetElement.removeEventListener("touchmove",this.boundHandlers.touchMove),this.targetElement.removeEventListener("touchcancel",this.boundHandlers.touchCancel),document.removeEventListener("visibilitychange",this.boundHandlers.visibilityChange),this.isActive=!1)}poll(){let e=[];for(let[t,s]of this.touches)s.justReleased?e.push(t):(s.justPressed=!1,s.justReleased=!1);for(let t of e){let s=this.touches.get(t);s&&(this.nativeToInternal.delete(s.nativeId),this.touches.delete(t))}}reset(){this.touches.clear(),this.nativeToInternal.clear()}resetDelta(){}isTouchActive(e){return this.touches.get(e)?.active??!1}isTouchJustPressed(e){return this.touches.get(e)?.justPressed??!1}isTouchJustReleased(e){return this.touches.get(e)?.justReleased??!1}getTouchPosition(e){let t=this.touches.get(e);return t?{x:t.x,y:t.y}:null}getAllTouches(){return Array.from(this.touches.values()).filter(e=>e.active)}updateTouches(e){let t=new Set;for(let s=0;s<e.touches.length;s++){let n=e.touches[s],i=n.identifier;t.add(i);let o=this.nativeToInternal.get(i),a;if(o===void 0){if(this.touches.size>=this.maxTouches)continue;for(let h=0;h<this.maxTouches;h++)if(!this.touches.has(h)){o=h;break}if(o===void 0)continue;this.nativeToInternal.set(i,o),a=void 0}else a=this.touches.get(o);let u=!0,l=a?.active??!1;this.touches.set(o,{id:o,nativeId:i,active:u,justPressed:u&&!l,justReleased:!1,x:n.clientX,y:n.clientY,startX:a?.startX??n.clientX,startY:a?.startY??n.clientY})}for(let[s,n]of this.nativeToInternal)if(!t.has(s)){let i=this.touches.get(n);i&&i.active&&(i.active=!1,i.justReleased=!0)}}handleTouchStart(e){this.config.preventDefault&&e.preventDefault(),this.updateTouches(e)}handleTouchEnd(e){this.config.preventDefault&&e.preventDefault(),this.updateTouches(e)}handleTouchMove(e){this.config.preventDefault&&e.preventDefault(),this.updateTouches(e)}handleTouchCancel(e){this.handleTouchEnd(e)}handleVisibilityChange(){document.visibilityState==="hidden"&&this.reset()}};var R=class extends v{constructor(t,s){super(s.targetElement,s);this.touch=t;this.gridWidth=s.gridWidth,this.gridHeight=s.gridHeight,this.rendererOffsets=s.rendererOffsets??{offsetX:0,offsetY:0},s.zones&&this.setZones(s.zones)}zones=[];zoneStates=new Map;gridWidth;gridHeight;rendererOffsets;start(){this.isActive=!0}stop(){this.isActive=!1}reset(){this.clearZones()}resetDelta(){}setTargetElement(t){this.targetElement=t}setLayout(t,s,n){this.gridWidth=t,this.gridHeight=s,n&&(this.rendererOffsets=n)}setZones(t){this.zones=t.filter(s=>s.id>=0&&s.id<=31),this.zoneStates.clear();for(let s of this.zones)this.zoneStates.set(s.id,{pressed:!1,justPressed:!1,justReleased:!1,lastX:s.x,lastY:s.y})}clearZones(){this.zones=[],this.zoneStates.clear()}updateFromTouches(){if(this.zones.length===0)return;let t=this.targetElement,s=t.getBoundingClientRect(),{renderWidth:n,renderHeight:i,offsetX:o,offsetY:a}=this.calculateRenderMetrics(t,s),u=n/this.gridWidth,l=i/this.gridHeight,h=this.touch.getAllTouches(),f=new Set,g=new Map;for(let E of h){let m=E.x-s.left-o,p=E.y-s.top-a,T=Math.floor(m/u),x=Math.floor(p/l);for(let c of this.zones)T>=c.x&&T<c.x+c.width&&x>=c.y&&x<c.y+c.height&&(f.add(c.id),g.set(c.id,{x:Math.max(c.x,Math.min(c.x+c.width-1,T)),y:Math.max(c.y,Math.min(c.y+c.height-1,x))}))}for(let E of this.zones){let m=this.zoneStates.get(E.id);if(!m)continue;let p=f.has(E.id);p&&!m.pressed&&(m.justPressed=!0),!p&&m.pressed&&(m.justReleased=!0),m.pressed=p;let T=g.get(E.id);T&&(m.lastX=T.x,m.lastY=T.y)}}poll(){for(let t of this.zoneStates.values())t.justPressed=!1,t.justReleased=!1}isZonePressed(t){return this.zoneStates.get(t)?.pressed??!1}isZoneJustPressed(t){return this.zoneStates.get(t)?.justPressed??!1}isZoneJustReleased(t){return this.zoneStates.get(t)?.justReleased??!1}getZoneAxis(t,s){let n=this.zoneStates.get(t);if(!n||!n.pressed)return 0;let i=this.zones.find(o=>o.id===t);if(!i)return 0;if(s==="x"){let o=(i.width-1)/2,a=i.x+o;return o>0?(n.lastX-a)/o:0}else{let o=(i.height-1)/2,a=i.y+o;return o>0?(n.lastY-a)/o:0}}getZonePosition(t){let s=this.zoneStates.get(t);return s?{x:s.lastX,y:s.lastY}:null}calculateRenderMetrics(t,s){let n=t.width,i=t.height;if(!n||!i)return{renderWidth:s.width,renderHeight:s.height,offsetX:this.rendererOffsets.offsetX,offsetY:this.rendererOffsets.offsetY};let o=n/i,a=s.width/s.height,u,l,h,f;o>a?(u=s.width,l=s.width/o,h=0,f=(s.height-l)/2):(u=s.height*o,l=s.height,h=(s.width-u)/2,f=0);let g=this.rendererOffsets;return h+=g.offsetX,f+=g.offsetY,u-=g.offsetX*2,l-=g.offsetY*2,{renderWidth:u,renderHeight:l,offsetX:h,offsetY:f}}};import{Vector2 as J}from"@primitiv/types";var H=class extends v{accelerometer={x:0,y:0,z:0,includesGravity:!1,timestamp:0};gyroscope={alpha:0,beta:0,gamma:0,timestamp:0};orientation={alpha:null,beta:null,gamma:null,absolute:!1,timestamp:0};smoothedAccel={x:0,y:0,z:0};smoothedGyro={alpha:0,beta:0,gamma:0};smoothedOrientation={alpha:0,beta:0,gamma:0};smoothedTiltX=0;smoothedTiltY=0;calibrationOffset={alpha:0,beta:0,gamma:0};isCalibrated=!1;motionCallbacks={};motionConfig;permissionGranted=!1;smoothingFactor=.85;hasReceivedMotion=!1;hasReceivedOrientation=!1;boundHandlers;constructor(e=window,t={}){super(e,t),this.motionConfig={targetElement:e,includeGravity:t.includeGravity??!0,threshold:t.threshold??.001,autoRequestPermission:t.autoRequestPermission??!1,enabled:t.enabled??!0,debug:t.debug??!1,preventDefault:t.preventDefault??!1,stopPropagation:t.stopPropagation??!1,smoothing:t.smoothing??.85,useAbsoluteOrientation:t.useAbsoluteOrientation??!0},this.smoothingFactor=this.motionConfig.smoothing,this.boundHandlers={devicemotion:this.handleDeviceMotion.bind(this),deviceorientation:this.handleDeviceOrientation.bind(this),deviceorientationabsolute:this.handleDeviceOrientationAbsolute.bind(this)}}async requestPermission(){let e=!0,t=!0;if(typeof DeviceMotionEvent.requestPermission=="function")try{e=await DeviceMotionEvent.requestPermission()==="granted"}catch{e=!1}if(typeof DeviceOrientationEvent.requestPermission=="function")try{t=await DeviceOrientationEvent.requestPermission()==="granted"}catch{t=!1}return this.permissionGranted=e&&t,this.permissionGranted}isPermissionGranted(){return this.permissionGranted}isReceivingMotion(){return this.hasReceivedMotion}isReceivingOrientation(){return this.hasReceivedOrientation}start(){this.isActive||(window.addEventListener("devicemotion",this.boundHandlers.devicemotion),this.motionConfig.useAbsoluteOrientation&&window.addEventListener("deviceorientationabsolute",this.boundHandlers.deviceorientationabsolute),window.addEventListener("deviceorientation",this.boundHandlers.deviceorientation),this.isActive=!0)}stop(){this.isActive&&(window.removeEventListener("devicemotion",this.boundHandlers.devicemotion),window.removeEventListener("deviceorientation",this.boundHandlers.deviceorientation),window.removeEventListener("deviceorientationabsolute",this.boundHandlers.deviceorientationabsolute),this.isActive=!1)}setCallbacks(e){this.motionCallbacks={...this.motionCallbacks,...e}}poll(){}reset(){this.accelerometer={x:0,y:0,z:0,includesGravity:!1,timestamp:0},this.gyroscope={alpha:0,beta:0,gamma:0,timestamp:0},this.orientation={alpha:null,beta:null,gamma:null,absolute:!1,timestamp:0},this.smoothedAccel={x:0,y:0,z:0},this.smoothedGyro={alpha:0,beta:0,gamma:0},this.smoothedOrientation={alpha:0,beta:0,gamma:0},this.smoothedTiltX=0,this.smoothedTiltY=0,this.hasReceivedMotion=!1,this.hasReceivedOrientation=!1}resetDelta(){}calibrate(){this.orientation.beta!==null&&this.orientation.gamma!==null&&(this.calibrationOffset={alpha:this.orientation.alpha??0,beta:this.orientation.beta,gamma:this.orientation.gamma},this.isCalibrated=!0)}clearCalibration(){this.calibrationOffset={alpha:0,beta:0,gamma:0},this.isCalibrated=!1}getIsCalibrated(){return this.isCalibrated}getAccelerometer(){return{...this.smoothedAccel,includesGravity:this.motionConfig.includeGravity,timestamp:this.accelerometer.timestamp}}getGyroscope(){return{...this.smoothedGyro,timestamp:this.gyroscope.timestamp}}getOrientation(){let e=this.smoothedOrientation.alpha,t=this.smoothedOrientation.beta-(this.isCalibrated?this.calibrationOffset.beta:0),s=this.smoothedOrientation.gamma-(this.isCalibrated?this.calibrationOffset.gamma:0);return{alpha:this.orientation.alpha!==null?e:null,beta:this.orientation.beta!==null?t:null,gamma:this.orientation.gamma!==null?s:null,absolute:this.orientation.absolute,timestamp:this.orientation.timestamp}}getRawAccelerometer(){return{...this.accelerometer}}getRawGyroscope(){return{...this.gyroscope}}getRawOrientation(){return{...this.orientation}}getNormalizedTilt(){let e=this.smoothedTiltX,t=this.smoothedTiltY;return this.isCalibrated&&(e-=this.calibrationOffset.gamma/90,t-=this.calibrationOffset.beta/90,e=Math.max(-1,Math.min(1,e)),t=Math.max(-1,Math.min(1,t))),new J(e,t)}getCompassHeading(){return this.orientation.alpha===null?null:this.smoothedOrientation.alpha}setSmoothing(e){this.smoothingFactor=Math.max(0,Math.min(.99,e))}lowPass(e,t){return e*this.smoothingFactor+t*(1-this.smoothingFactor)}lowPassAngle(e,t,s=360){let n=t-e;n>s/2&&(n-=s),n<-s/2&&(n+=s);let i=e+n*(1-this.smoothingFactor);for(;i<0;)i+=s;for(;i>=s;)i-=s;return i}handleDeviceMotion(e){let t=performance.now(),s=this.motionConfig.includeGravity?e.accelerationIncludingGravity:e.acceleration;if(s&&(s.x!==null||s.y!==null||s.z!==null)){this.hasReceivedMotion=!0;let i=s.x??0,o=s.y??0,a=s.z??0;this.accelerometer={x:i,y:o,z:a,includesGravity:this.motionConfig.includeGravity,timestamp:t},this.smoothedAccel={x:this.lowPass(this.smoothedAccel.x,i),y:this.lowPass(this.smoothedAccel.y,o),z:this.lowPass(this.smoothedAccel.z,a)},this.motionCallbacks.onAccelerometer?.(this.getAccelerometer())}let n=e.rotationRate;if(n&&(n.alpha!==null||n.beta!==null||n.gamma!==null)){let i=n.alpha??0,o=n.beta??0,a=n.gamma??0;this.gyroscope={alpha:i,beta:o,gamma:a,timestamp:t},this.smoothedGyro={alpha:this.lowPass(this.smoothedGyro.alpha,i),beta:this.lowPass(this.smoothedGyro.beta,o),gamma:this.lowPass(this.smoothedGyro.gamma,a)},this.motionCallbacks.onGyroscope?.(this.getGyroscope())}}handleDeviceOrientation(e){this.motionConfig.useAbsoluteOrientation&&this.orientation.absolute||this.processOrientationEvent(e,!1)}handleDeviceOrientationAbsolute(e){this.processOrientationEvent(e,!0)}processOrientationEvent(e,t){let s=performance.now();if(e.alpha===null&&e.beta===null&&e.gamma===null)return;this.hasReceivedOrientation=!0;let n=e.alpha??0,i=e.beta??0,o=e.gamma??0;this.orientation={alpha:e.alpha,beta:e.beta,gamma:e.gamma,absolute:t||e.absolute,timestamp:s},this.smoothedOrientation.alpha=this.lowPassAngle(this.smoothedOrientation.alpha,n,360),this.smoothedOrientation.beta=this.lowPass(this.smoothedOrientation.beta,i),this.smoothedOrientation.gamma=this.lowPass(this.smoothedOrientation.gamma,o),this.smoothedTiltX=this.lowPass(this.smoothedTiltX,Math.max(-1,Math.min(1,o/90))),this.smoothedTiltY=this.lowPass(this.smoothedTiltY,Math.max(-1,Math.min(1,Math.max(-90,Math.min(90,i))/90))),this.motionCallbacks.onOrientation?.(this.getOrientation())}};var w={tap:10,mediumTap:25,heavyTap:50,success:[30,50,30],error:[50,30,50,30,50],warning:[100],selection:5,impactLight:15,impactMedium:30,impactHeavy:50,notification:[100,100,100,100,100],sos:[100,30,100,30,100,30,200,30,200,30,200,30,100,30,100,30,100]},I=class{enabled;intensity;supported;userActivated=!1;constructor(e={}){this.enabled=e.enabled??!0,this.intensity=Math.max(0,Math.min(1,e.intensity??1)),this.supported=typeof navigator<"u"&&typeof navigator.vibrate=="function"}isSupported(){return this.supported}isEnabled(){return this.enabled&&this.supported}setEnabled(e){this.enabled=e}setIntensity(e){this.intensity=Math.max(0,Math.min(1,e))}getIntensity(){return this.intensity}hasUserActivation(){return this.userActivated}vibrate(e){if(!this.isEnabled())return!1;let t=this.scalePattern(e),s=navigator.vibrate(t);return s&&(this.userActivated=!0),s}cancel(){this.supported&&navigator.vibrate(0)}tap(){return this.vibrate(w.tap)}mediumTap(){return this.vibrate(w.mediumTap)}heavyTap(){return this.vibrate(w.heavyTap)}success(){return this.vibrate(w.success)}error(){return this.vibrate(w.error)}warning(){return this.vibrate(w.warning)}selection(){return this.vibrate(w.selection)}impactLight(){return this.vibrate(w.impactLight)}impactMedium(){return this.vibrate(w.impactMedium)}impactHeavy(){return this.vibrate(w.impactHeavy)}notification(){return this.vibrate(w.notification)}scalePattern(e){return this.intensity===1?e:typeof e=="number"?Math.round(e*this.intensity):e.map((t,s)=>s%2===0?Math.round(t*this.intensity):t)}},j=null;function ae(b){return j||(j=new I(b)),j}var Z=class{keyboard=null;mouse=null;gamepad=null;touch=null;touchZone=null;motion=null;vibration=null;config;constructor(e={}){this.config={enableKeyboardMouse:e.enableKeyboardMouse??!0,enableGamepad:e.enableGamepad??!0,enableTouch:e.enableTouch??!0,targetElement:e.targetElement??window,gridWidth:e.gridWidth??80,gridHeight:e.gridHeight??25,debug:e.debug??!1},this.initialize()}initialize(){let e=this.config.targetElement;if(this.config.enableKeyboardMouse&&(this.keyboard=new D(e),this.mouse=new A(e)),this.config.enableGamepad&&(this.gamepad=new B(e)),this.config.enableTouch){this.touch=new L(e);let t=e instanceof Window?document.body:e;this.touchZone=new R(this.touch,{targetElement:t,gridWidth:this.config.gridWidth,gridHeight:this.config.gridHeight}),this.motion=new H(e),this.vibration=new I}this.start()}getButton(e,t){switch(e){case d.Keyboard:return this.keyboard?.isKeyPressed(O[t])??!1;case d.Mouse:return this.getMouseButton(t);case d.Gamepad:return this.gamepad?.isButtonPressed(0,t)??!1;case d.Touch:return this.touch?.isTouchActive(t)??!1;case d.TouchZone:return this.touchZone?.isZonePressed(t)??!1;default:return!1}}getButtonJustPressed(e,t){switch(e){case d.Keyboard:return this.keyboard?.isKeyJustPressed(O[t])??!1;case d.Mouse:return this.getMouseButtonJustPressed(t);case d.Gamepad:return this.gamepad?.isButtonJustPressed(0,t)??!1;case d.Touch:return this.touch?.isTouchJustPressed?.(t)??!1;case d.TouchZone:return this.touchZone?.isZoneJustPressed(t)??!1;default:return!1}}getButtonJustReleased(e,t){switch(e){case d.Keyboard:return this.keyboard?.isKeyJustReleased(O[t])??!1;case d.Mouse:return this.getMouseButtonJustReleased(t);case d.Gamepad:return this.gamepad?.isButtonJustReleased(0,t)??!1;case d.Touch:return this.touch?.isTouchJustReleased?.(t)??!1;case d.TouchZone:return this.touchZone?.isZoneJustReleased(t)??!1;default:return!1}}getAxis(e,t){switch(e){case d.Mouse:return this.getMouseAxis(t);case d.Gamepad:return this.gamepad?.getAxis(0,t-100)??0;case d.Touch:return this.getTouchAxis(t);case d.TouchZone:return this.getTouchZoneAxis(t);case d.Motion:return this.getMotionAxis(t);default:return 0}}getButtonValue(e,t){return e===d.Gamepad?this.gamepad?.getButtonValue(0,t)??0:this.getButton(e,t)?1:0}isLeftMousePressed(){return this.mouse?.isLeftMousePressed()??!1}getTextInputs(){return this.keyboard?.getTextInputs()??[]}getMouseButton(e){return this.mouse?e===y.LeftButton?this.mouse.isLeftMousePressed():e===y.RightButton?this.mouse.isRightMousePressed():e===y.MiddleButton?this.mouse.isMiddleMousePressed():!1:!1}getMouseButtonJustPressed(e){return this.mouse?e===y.LeftButton?this.mouse.isLeftMouseJustPressed():e===y.RightButton?this.mouse.isRightMouseJustPressed():!1:!1}getMouseButtonJustReleased(e){return this.mouse?e===y.LeftButton?this.mouse.isLeftMouseJustReleased():e===y.RightButton?this.mouse.isRightMouseJustReleased():!1:!1}getMouseAxis(e){return this.mouse?e===y.PositionX?this.mouse.getMousePosition().x:e===y.PositionY?this.mouse.getMousePosition().y:e===y.DeltaX?this.mouse.getMouseDelta().x:e===y.DeltaY?this.mouse.getMouseDelta().y:e===y.WheelDeltaY?this.mouse.getWheelDelta():0:0}getTouchAxis(e){if(!this.touch)return 0;if(e>=100&&e<200){let t=Math.floor((e-100)/2),s=(e-100)%2===1,n=this.touch.getTouchPosition(t);return n?s?n.y:n.x:0}return 0}getTouchZoneAxis(e){if(!this.touchZone)return 0;if(e>=100&&e<200){let t=Math.floor((e-100)/2),s=(e-100)%2===1;return this.touchZone.getZoneAxis(t,s?"y":"x")}return 0}getMotionAxis(e){if(!this.motion)return 0;switch(e){case M.AccelerometerX:return this.motion.getAccelerometer().x;case M.AccelerometerY:return this.motion.getAccelerometer().y;case M.AccelerometerZ:return this.motion.getAccelerometer().z;case M.GyroscopeAlpha:return this.motion.getGyroscope().alpha;case M.GyroscopeBeta:return this.motion.getGyroscope().beta;case M.GyroscopeGamma:return this.motion.getGyroscope().gamma;case M.OrientationAlpha:return this.motion.getOrientation().alpha??0;case M.OrientationBeta:return this.motion.getOrientation().beta??0;case M.OrientationGamma:return this.motion.getOrientation().gamma??0;case M.TiltX:return this.motion.getNormalizedTilt().x;case M.TiltY:return this.motion.getNormalizedTilt().y;case M.CompassHeading:return this.motion.getCompassHeading()??0;default:return 0}}getMotion(){return this.motion}getVibration(){return this.vibration}getMouseGridX(){if(!this.mouse)return 0;let e=this.mouse.getMousePosition().x,t=this.config.targetElement,s,n;if(t instanceof Window)s=t.innerWidth,n=0;else{let i=t.getBoundingClientRect();s=i.width,n=i.left}return s===0?0:Math.floor((e-n)/s*this.config.gridWidth)}getMouseGridY(){if(!this.mouse)return 0;let e=this.mouse.getMousePosition().y,t=this.config.targetElement,s,n;if(t instanceof Window)s=t.innerHeight,n=0;else{let i=t.getBoundingClientRect();s=i.height,n=i.top}return s===0?0:Math.floor((e-n)/s*this.config.gridHeight)}isMouseButtonDown(e){return this.mouse?e===0?this.mouse.isLeftMousePressed():e===1?this.mouse.isMiddleMousePressed():e===2?this.mouse.isRightMousePressed():!1:!1}getKeysPressed(){return this.keyboard?.getKeysJustPressed()??[]}getKeysHeld(){return this.keyboard?.getKeysHeld()??[]}setTouchZones(e){this.touchZone&&this.touchZone.setZones(e.map(t=>({id:t.zoneId,x:t.x,y:t.y,width:t.width,height:t.height})))}setTouchLayout(e,t,s,n){this.touchZone&&(this.touchZone.setTargetElement(e),this.touchZone.setLayout(t,s,n))}start(){this.keyboard?.start(),this.mouse?.start(),this.gamepad?.start(),this.touch?.start(),this.touchZone?.start(),this.motion?.start()}stop(){this.keyboard?.stop(),this.mouse?.stop(),this.gamepad?.stop(),this.touch?.stop(),this.touchZone?.stop(),this.motion?.stop()}reset(){this.keyboard?.reset(),this.mouse?.reset(),this.gamepad?.reset(),this.touch?.reset(),this.touchZone?.reset(),this.motion?.reset()}poll(){this.keyboard?.poll(),this.mouse?.poll(),this.gamepad?.poll(),this.touchZone?.poll(),this.touch?.poll(),this.touchZone?.updateFromTouches(),this.motion?.poll()}resetDelta(){this.keyboard?.resetDelta(),this.mouse?.resetDelta(),this.gamepad?.resetDelta(),this.touch?.resetDelta(),this.touchZone?.resetDelta(),this.motion?.resetDelta()}destroy(){this.stop(),this.keyboard?.destroy(),this.mouse?.destroy(),this.gamepad?.destroy(),this.touch?.destroy(),this.touchZone?.destroy(),this.motion?.destroy()}};import{InputDeviceType as r}from"@primitiv/types";var K=class b{static calculateRenderMetrics(e,t){let s=e.getBoundingClientRect(),n=e.width/e.height,i=s.width/s.height,o,a,u,l;n>i?(o=s.width,a=s.width/n,u=0,l=(s.height-a)/2):(o=s.height*n,a=s.height,u=(s.width-o)/2,l=0);let h=t?.offsetX||0,f=t?.offsetY||0;return u+=h,l+=f,o-=h*2,a-=f*2,{renderWidth:o,renderHeight:a,offsetX:u,offsetY:l,rect:s}}static collectAxisSources(e,t){let s=new Map;for(let n of e)for(let i of n.sources){if(s.has(i.sourceId))continue;let o=0,a=!1;if(i.type===r.Keyboard&&i.negativeKey!==void 0&&i.positiveKey!==void 0){let u=t.getButton(r.Keyboard,i.negativeKey);t.getButton(r.Keyboard,i.positiveKey)&&(o+=1),u&&(o-=1),a=!0}else if(i.type===r.Mouse&&i.mouseAxis!==void 0)o=t.getAxis(r.Mouse,i.mouseAxis),a=!0;else if(i.type===r.Gamepad&&i.axis!==void 0)o=t.getAxis(r.Gamepad,i.axis),a=!0;else if(i.type===r.Touch&&i.touchId!==void 0&&i.touchAxis!==void 0){let u=100+i.touchId*2,l=i.touchAxis==="x"?u:u+1;o=t.getAxis(r.Touch,l),a=!0}else if(i.type===r.TouchZone&&i.touchZoneId!==void 0&&i.touchZoneAxis!==void 0){let u=100+i.touchZoneId*2,l=i.touchZoneAxis==="x"?u:u+1;o=t.getAxis(r.TouchZone,l),a=!0}else i.type===r.Motion&&i.motionAxis!==void 0&&(o=t.getAxis(r.Motion,i.motionAxis),a=!0);a&&s.set(i.sourceId,o)}return s}static collectButtonSources(e,t){let s=new Map;for(let n of e)for(let i of n.sources){if(s.has(i.sourceId))continue;let o=!1,a=!1;i.type===r.Keyboard&&i.key!==void 0?(o=t.getButton(r.Keyboard,i.key),a=!0):i.type===r.Mouse&&i.mouseButton!==void 0?(o=t.getButton(r.Mouse,i.mouseButton),a=!0):i.type===r.Gamepad&&i.button!==void 0?(o=t.getButton(r.Gamepad,i.button),a=!0):i.type===r.Touch&&i.touchButton!==void 0?(o=t.getButton(r.Touch,i.touchButton),a=!0):i.type===r.TouchZone&&i.touchZoneId!==void 0&&(o=t.getButton(r.TouchZone,i.touchZoneId),a=!0),a&&s.set(i.sourceId,o)}return s}static collectButtonSourcesWithTransitions(e,t){let s=new Map;for(let n of e)for(let i of n.sources){if(s.has(i.sourceId))continue;let o=!1,a=!1,u=!1,l=!1;i.type===r.Keyboard&&i.key!==void 0?(o=t.getButton(r.Keyboard,i.key),a=t.getButtonJustPressed(r.Keyboard,i.key),u=t.getButtonJustReleased(r.Keyboard,i.key),l=!0):i.type===r.Mouse&&i.mouseButton!==void 0?(o=t.getButton(r.Mouse,i.mouseButton),a=t.getButtonJustPressed(r.Mouse,i.mouseButton),u=t.getButtonJustReleased(r.Mouse,i.mouseButton),l=!0):i.type===r.Gamepad&&i.button!==void 0?(o=t.getButton(r.Gamepad,i.button),a=t.getButtonJustPressed(r.Gamepad,i.button),u=t.getButtonJustReleased(r.Gamepad,i.button),l=!0):i.type===r.Touch&&i.touchButton!==void 0?(o=t.getButton(r.Touch,i.touchButton),a=t.getButtonJustPressed(r.Touch,i.touchButton),u=t.getButtonJustReleased(r.Touch,i.touchButton),l=!0):i.type===r.TouchZone&&i.touchZoneId!==void 0&&(o=t.getButton(r.TouchZone,i.touchZoneId),a=t.getButtonJustPressed(r.TouchZone,i.touchZoneId),u=t.getButtonJustReleased(r.TouchZone,i.touchZoneId),l=!0),l&&s.set(i.sourceId,{pressed:o,justPressed:a,justReleased:u})}return s}static collectMousePosition(e,t,s,n,i){let o=e.getAxis(r.Mouse,100),a=e.getAxis(r.Mouse,101),u=e.getButton(r.Mouse,0),{renderWidth:l,renderHeight:h,offsetX:f,offsetY:g,rect:E}=b.calculateRenderMetrics(t,i),m=o-E.left-f,p=a-E.top-g,T=l/s,x=h/n,c=Math.floor(m/T),C=Math.floor(p/x),k=m>=0&&m<l&&p>=0&&p<h;return{x:Math.max(0,Math.min(s-1,c)),y:Math.max(0,Math.min(n-1,C)),over:k,isLeftDown:u}}static collectTouchPositions(e,t,s,n,i=10,o){let a=[],{renderWidth:u,renderHeight:l,offsetX:h,offsetY:f,rect:g}=b.calculateRenderMetrics(t,o),E=u/s,m=l/n;for(let p=0;p<i;p++)if(e.getButton(r.Touch,p)){let x=100+p*2,c=100+p*2+1,C=e.getAxis(r.Touch,x),k=e.getAxis(r.Touch,c),G=C-g.left-h,S=k-g.top-f,Y=Math.floor(G/E),X=Math.floor(S/m),W=G>=0&&G<u&&S>=0&&S<l;a.push({id:p,x:Math.max(0,Math.min(s-1,Y)),y:Math.max(0,Math.min(n-1,X)),over:W})}return a}static collectTextInputs(e){return typeof e.getTextInputs=="function"?e.getTextInputs():[]}};export{v as BaseInputs,B as GamepadInputs,K as InputCollector,Z as InputRouter,D as KeyboardInputs,I as MobileVibration,H as MotionInputs,A as MouseInputs,L as TouchInputs,R as TouchZoneInputs,w as VibrationPatterns,ae as getMobileVibration};
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package/package.json
ADDED
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{
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"name": "@primitiv/input",
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"version": "0.19.0",
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"description": "Primitiv input module",
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"author": "THP Software",
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"repository": {
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"type": "git",
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"url": "https://github.com/thp-software/primitiv",
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"directory": "packages/input"
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},
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"homepage": "https://primitivengine.com",
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"bugs": {
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"url": "https://github.com/thp-software/primitiv/issues"
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},
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"license": "Apache-2.0",
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"type": "module",
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"main": "./dist/index.cjs",
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"module": "./dist/index.mjs",
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"types": "./dist/index.d.ts",
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"exports": {
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".": {
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"types": "./dist/index.d.ts",
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"import": "./dist/index.mjs",
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"require": "./dist/index.cjs"
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}
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},
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"engines": {
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"node": ">=18.0.0"
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},
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"sideEffects": false,
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"files": [
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"dist",
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"README.md",
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"LICENSE.txt"
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],
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"publishConfig": {
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"access": "public"
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},
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"dependencies": {
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"@primitiv/types": "0.19.0"
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},
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"devDependencies": {
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"typescript": "^5.6.3"
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},
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"scripts": {
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"build": "rimraf dist && node ../../scripts/build-package.mjs packages/input",
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"dev": "tsc --watch",
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"clean": "rimraf dist",
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"lint": "eslint \"src/**/*.ts\" --max-warnings 0",
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"typecheck": "tsc --noEmit",
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"test": "node --test --import tsx src/**/*.test.ts"
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}
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}
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