@primitiv/cli 0.19.0
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- package/LICENSE.txt +190 -0
- package/README.md +60 -0
- package/dist/index.cjs +353 -0
- package/dist/index.d.ts +2 -0
- package/dist/index.mjs +353 -0
- package/package.json +44 -0
package/LICENSE.txt
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Apache License
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Version 2.0, January 2004
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END OF TERMS AND CONDITIONS
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Copyright 2026 Thomas Piquet (THP Software)
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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package/README.md
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# @primitiv/cli
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> **Status: Prototype** - API is unstable and may change between minor versions.
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CLI tool for scaffolding Primitiv game projects.
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## Installation
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```bash
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# Run directly (no install) — always fetches the latest version
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npx @primitiv/cli@latest create my-game
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# Or install globally
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npm i -g @primitiv/cli@latest
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```
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## Usage
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```bash
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primitiv create [project-name]
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```
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You will be prompted to choose a template:
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| Template | Description |
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|---|---|
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| **standalone** | Everything in the browser, single player |
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| **fullstack** | Client + Server in the same project |
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| **client** | Connected client to a remote server |
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| **server** | Headless server only |
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For non-standalone templates, you will also choose a transport:
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| Transport | Description |
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|---|---|
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| **uws** | WebSocket via uWebSockets.js (simplest) |
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| **webrtc-direct** | WebRTC with direct signaling |
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| **webrtc-relay** | WebRTC with relay signaling |
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| **webrtc-lite** | WebRTC ICE-lite (single UDP port) |
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## Example
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```bash
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npx @primitiv/cli@latest create my-game
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# → Select: standalone
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# → Project created!
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# For nightly version
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npx @primitiv/cli@nightly create my-game
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cd my-game
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pnpm install
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pnpm dev
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```
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For documentation, examples, and guides, visit **[primitivengine.com](https://primitivengine.com/)**.
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## 📄 License
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Apache-2.0 - See [LICENSE.txt](./LICENSE.txt).
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package/dist/index.cjs
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#!/usr/bin/env node
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"use strict";var F=Object.create;var L=Object.defineProperty;var K=Object.getOwnPropertyDescriptor;var X=Object.getOwnPropertyNames;var J=Object.getPrototypeOf,Y=Object.prototype.hasOwnProperty;var z=(e,t,n,i)=>{if(t&&typeof t=="object"||typeof t=="function")for(let o of X(t))!Y.call(e,o)&&o!==n&&L(e,o,{get:()=>t[o],enumerable:!(i=K(t,o))||i.enumerable});return e};var q=(e,t,n)=>(n=e!=null?F(J(e)):{},z(t||!e||!e.__esModule?L(n,"default",{value:e,enumerable:!0}):n,e));var V=require("fs"),_=require("path"),N=require("url");var r=q(require("@clack/prompts"),1),u=require("fs"),E=require("child_process"),p=require("path");function s(e,t,n,i){let o={name:e.name,version:"0.0.1",private:!0,type:"module",scripts:i,dependencies:t,devDependencies:n};return JSON.stringify(o,null,2)+`
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`}function l(e){let t=e?.node?["ES2022"]:["ES2022","DOM","DOM.Iterable"],n=e?.node?["node"]:void 0,i={target:"ES2022",module:"ESNext",moduleResolution:"bundler",strict:!0,esModuleInterop:!0,skipLibCheck:!0,forceConsistentCasingInFileNames:!0,resolveJsonModule:!0,declaration:!0,declarationMap:!0,sourceMap:!0,outDir:"./dist",rootDir:"./src",lib:t};return n&&(i.types=n),JSON.stringify({compilerOptions:i,include:["src/**/*"],exclude:["node_modules","dist"]},null,2)+`
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`}function g(){return`import {
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Engine,
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User,
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Layer,
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Display,
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OrderBuilder,
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Vector2,
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KeyboardInput,
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InputDeviceType,
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type IApplication,
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type IRuntime,
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} from '@primitiv/engine';
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// \u2500\u2500\u2500 Grid dimensions \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
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const WIDTH = 22;
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const HEIGHT = 14;
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// \u2500\u2500\u2500 Palette color IDs \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
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const BG_COLOR = 0;
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const SNAKE_COLOR = 2;
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const DANGER_COLOR = 3;
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const FOOD_COLOR = 4;
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const TEXT_COLOR = 5;
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|
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28
|
+
// \u2500\u2500\u2500 Per-user state \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
|
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29
|
+
|
|
30
|
+
interface SnakeUserData {
|
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31
|
+
gameLayer: Layer;
|
|
32
|
+
snake: { x: number; y: number }[];
|
|
33
|
+
direction: { x: number; y: number };
|
|
34
|
+
nextDirection: { x: number; y: number };
|
|
35
|
+
food: { x: number; y: number };
|
|
36
|
+
alive: boolean;
|
|
37
|
+
score: number;
|
|
38
|
+
moveTimer: number;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
function spawnFood(
|
|
42
|
+
snake: { x: number; y: number }[],
|
|
43
|
+
): { x: number; y: number } {
|
|
44
|
+
let x: number, y: number;
|
|
45
|
+
do {
|
|
46
|
+
x = 1 + Math.floor(Math.random() * (WIDTH - 2));
|
|
47
|
+
y = 1 + Math.floor(Math.random() * (HEIGHT - 2));
|
|
48
|
+
} while (snake.some((s) => s.x === x && s.y === y));
|
|
49
|
+
return { x, y };
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
// \u2500\u2500\u2500 Application \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
|
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53
|
+
|
|
54
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+
export class Game implements IApplication<Engine, User<SnakeUserData>> {
|
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55
|
+
async init(runtime: IRuntime, engine: Engine) {
|
|
56
|
+
engine.loadPaletteToSlot(0, [
|
|
57
|
+
{ colorId: BG_COLOR, r: 12, g: 14, b: 20, a: 255 },
|
|
58
|
+
{ colorId: SNAKE_COLOR, r: 50, g: 180, b: 130, a: 255 },
|
|
59
|
+
{ colorId: DANGER_COLOR, r: 210, g: 60, b: 60, a: 255 },
|
|
60
|
+
{ colorId: FOOD_COLOR, r: 230, g: 170, b: 40, a: 255 },
|
|
61
|
+
{ colorId: TEXT_COLOR, r: 190, g: 200, b: 210, a: 255 },
|
|
62
|
+
]);
|
|
63
|
+
runtime.setTickRate(20);
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
initUser(_runtime: IRuntime, _engine: Engine, user: User<SnakeUserData>) {
|
|
67
|
+
const display = new Display(0, WIDTH, HEIGHT);
|
|
68
|
+
user.addDisplay(display);
|
|
69
|
+
display.switchPalette(0);
|
|
70
|
+
|
|
71
|
+
// Layer 0: static walls (drawn once)
|
|
72
|
+
const wallLayer = new Layer(new Vector2(0, 0), 0, WIDTH, HEIGHT, {
|
|
73
|
+
mustBeReliable: true,
|
|
74
|
+
});
|
|
75
|
+
user.addLayer(wallLayer);
|
|
76
|
+
|
|
77
|
+
wallLayer.setOrders([
|
|
78
|
+
OrderBuilder.fill(' ', BG_COLOR, BG_COLOR),
|
|
79
|
+
OrderBuilder.line(0, 0, WIDTH - 1, 0, {
|
|
80
|
+
charCode: ' ',
|
|
81
|
+
bgColor: TEXT_COLOR,
|
|
82
|
+
}),
|
|
83
|
+
OrderBuilder.line(0, HEIGHT - 1, WIDTH - 1, HEIGHT - 1, {
|
|
84
|
+
charCode: ' ',
|
|
85
|
+
bgColor: TEXT_COLOR,
|
|
86
|
+
}),
|
|
87
|
+
OrderBuilder.line(0, 0, 0, HEIGHT - 1, {
|
|
88
|
+
charCode: ' ',
|
|
89
|
+
bgColor: TEXT_COLOR,
|
|
90
|
+
}),
|
|
91
|
+
OrderBuilder.line(WIDTH - 1, 0, WIDTH - 1, HEIGHT - 1, {
|
|
92
|
+
charCode: ' ',
|
|
93
|
+
bgColor: TEXT_COLOR,
|
|
94
|
+
}),
|
|
95
|
+
OrderBuilder.text(1, 0, ' SNAKE ', BG_COLOR, TEXT_COLOR),
|
|
96
|
+
]);
|
|
97
|
+
|
|
98
|
+
// Layer 1: dynamic game state (rebuilt every tick)
|
|
99
|
+
const gameLayer = new Layer(new Vector2(0, 0), 1, WIDTH, HEIGHT);
|
|
100
|
+
user.addLayer(gameLayer);
|
|
101
|
+
|
|
102
|
+
const snake = [
|
|
103
|
+
{ x: 6, y: 7 },
|
|
104
|
+
{ x: 5, y: 7 },
|
|
105
|
+
{ x: 4, y: 7 },
|
|
106
|
+
];
|
|
107
|
+
user.data = {
|
|
108
|
+
gameLayer,
|
|
109
|
+
snake,
|
|
110
|
+
direction: { x: 1, y: 0 },
|
|
111
|
+
nextDirection: { x: 1, y: 0 },
|
|
112
|
+
food: spawnFood(snake),
|
|
113
|
+
alive: true,
|
|
114
|
+
score: 0,
|
|
115
|
+
moveTimer: 0,
|
|
116
|
+
};
|
|
117
|
+
|
|
118
|
+
// Input: arrow keys
|
|
119
|
+
const registry = user.getInputBindingRegistry();
|
|
120
|
+
registry.defineAxis(0, 'MX', [
|
|
121
|
+
{
|
|
122
|
+
sourceId: 0,
|
|
123
|
+
type: InputDeviceType.Keyboard,
|
|
124
|
+
negativeKey: KeyboardInput.ArrowLeft,
|
|
125
|
+
positiveKey: KeyboardInput.ArrowRight,
|
|
126
|
+
},
|
|
127
|
+
]);
|
|
128
|
+
registry.defineAxis(1, 'MY', [
|
|
129
|
+
{
|
|
130
|
+
sourceId: 1,
|
|
131
|
+
type: InputDeviceType.Keyboard,
|
|
132
|
+
negativeKey: KeyboardInput.ArrowUp,
|
|
133
|
+
positiveKey: KeyboardInput.ArrowDown,
|
|
134
|
+
},
|
|
135
|
+
]);
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
updateUser(
|
|
139
|
+
_runtime: IRuntime,
|
|
140
|
+
_engine: Engine,
|
|
141
|
+
user: User<SnakeUserData>,
|
|
142
|
+
) {
|
|
143
|
+
const data = user.data;
|
|
144
|
+
|
|
145
|
+
// 1. Read input \u2014 prevent 180\xB0 reversal
|
|
146
|
+
const inputX = Math.round(user.getAxis('MX'));
|
|
147
|
+
const inputY = Math.round(user.getAxis('MY'));
|
|
148
|
+
if (inputX && inputX !== -data.direction.x)
|
|
149
|
+
data.nextDirection = { x: inputX, y: 0 };
|
|
150
|
+
else if (inputY && inputY !== -data.direction.y)
|
|
151
|
+
data.nextDirection = { x: 0, y: inputY };
|
|
152
|
+
|
|
153
|
+
// 2. Advance game state
|
|
154
|
+
data.moveTimer += 8;
|
|
155
|
+
if (data.alive && data.moveTimer >= 20) {
|
|
156
|
+
data.moveTimer -= 20;
|
|
157
|
+
|
|
158
|
+
data.direction = data.nextDirection;
|
|
159
|
+
const head = {
|
|
160
|
+
x: data.snake[0].x + data.direction.x,
|
|
161
|
+
y: data.snake[0].y + data.direction.y,
|
|
162
|
+
};
|
|
163
|
+
|
|
164
|
+
const hitsWall =
|
|
165
|
+
head.x < 1 ||
|
|
166
|
+
head.x >= WIDTH - 1 ||
|
|
167
|
+
head.y < 1 ||
|
|
168
|
+
head.y >= HEIGHT - 1;
|
|
169
|
+
const hitsSelf = data.snake.some(
|
|
170
|
+
(s) => s.x === head.x && s.y === head.y,
|
|
171
|
+
);
|
|
172
|
+
|
|
173
|
+
if (hitsWall || hitsSelf) {
|
|
174
|
+
data.alive = false;
|
|
175
|
+
} else {
|
|
176
|
+
data.snake.unshift(head);
|
|
177
|
+
if (head.x === data.food.x && head.y === data.food.y) {
|
|
178
|
+
data.score++;
|
|
179
|
+
data.food = spawnFood(data.snake);
|
|
180
|
+
} else {
|
|
181
|
+
data.snake.pop();
|
|
182
|
+
}
|
|
183
|
+
}
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
// 3. Draw game state
|
|
187
|
+
const orders = [
|
|
188
|
+
OrderBuilder.text(10, 0, \` Score: \${data.score} \`, BG_COLOR, TEXT_COLOR),
|
|
189
|
+
OrderBuilder.char(data.food.x, data.food.y, '\u2666', FOOD_COLOR, 255),
|
|
190
|
+
OrderBuilder.polyline(data.snake, '\u2588', SNAKE_COLOR),
|
|
191
|
+
OrderBuilder.char(
|
|
192
|
+
data.snake[0].x,
|
|
193
|
+
data.snake[0].y,
|
|
194
|
+
'@',
|
|
195
|
+
SNAKE_COLOR,
|
|
196
|
+
255,
|
|
197
|
+
),
|
|
198
|
+
];
|
|
199
|
+
|
|
200
|
+
if (!data.alive) {
|
|
201
|
+
orders.push(
|
|
202
|
+
OrderBuilder.text(6, 6, ' GAME OVER! ', DANGER_COLOR, TEXT_COLOR),
|
|
203
|
+
);
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
data.gameLayer.setOrders(orders);
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
update() {}
|
|
210
|
+
}
|
|
211
|
+
`}function f(e,t="./src/main.ts"){return`<!DOCTYPE html>
|
|
212
|
+
<html lang="en">
|
|
213
|
+
<head>
|
|
214
|
+
<meta charset="UTF-8" />
|
|
215
|
+
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
|
216
|
+
<title>${e.name}</title>
|
|
217
|
+
<style>
|
|
218
|
+
* { margin: 0; padding: 0; box-sizing: border-box; }
|
|
219
|
+
html, body { width: 100%; height: 100%; background: #0f0f23; overflow: hidden; }
|
|
220
|
+
#game { width: 100%; height: 100%; }
|
|
221
|
+
</style>
|
|
222
|
+
</head>
|
|
223
|
+
<body>
|
|
224
|
+
<div id="game"></div>
|
|
225
|
+
<script type="module" src="${t}"></script>
|
|
226
|
+
</body>
|
|
227
|
+
</html>
|
|
228
|
+
`}function y(){return`import { defineConfig } from 'vite';
|
|
229
|
+
|
|
230
|
+
export default defineConfig({});
|
|
231
|
+
`}function c(){return`node_modules
|
|
232
|
+
dist
|
|
233
|
+
`}var Q={standalone:{"npm run dev":"Start the development server","npm run build":"Build for production","npm run preview":"Preview the production build"},fullstack:{"npm run dev":"Start client and server simultaneously","npm run dev:client":"Start the client only","npm run dev:server":"Start the server only","npm run build":"Build client and server for production","npm run start":"Start the production server"},client:{"npm run dev":"Start the development server","npm run build":"Build for production","npm run preview":"Preview the production build"},server:{"npm run dev":"Start the server in watch mode","npm run build":"Build for production","npm run start":"Start the production server"}};function d(e,t){let n=Q[t],i=Object.entries(n).map(([o,R])=>`| \`${o}\` | ${R} |`).join(`
|
|
234
|
+
`);return`# ${e}
|
|
235
|
+
|
|
236
|
+
A [Primitiv](https://primitivengine.com) game project.
|
|
237
|
+
|
|
238
|
+
## Getting Started
|
|
239
|
+
|
|
240
|
+
\`\`\`bash
|
|
241
|
+
npm run dev
|
|
242
|
+
\`\`\`
|
|
243
|
+
|
|
244
|
+
## Available Scripts
|
|
245
|
+
|
|
246
|
+
| Command | Description |
|
|
247
|
+
|---------|-------------|
|
|
248
|
+
${i}
|
|
249
|
+
|
|
250
|
+
## Learn More
|
|
251
|
+
|
|
252
|
+
- [Primitiv Documentation](https://primitivengine.com)
|
|
253
|
+
- [Primitiv GitHub](https://github.com/thp-software/primitiv)
|
|
254
|
+
`}function D(e){return{"package.json":s(e,{"@primitiv/engine":e.primitivVersion,"@primitiv/client":e.primitivVersion},{typescript:"^5.6.3",vite:"^6.0.0"},{dev:"vite",build:"tsc && vite build",preview:"vite preview"}),"tsconfig.json":l(),"vite.config.ts":y(),".gitignore":c(),"README.md":d(e.name,"standalone"),"index.html":f(e),"src/game.ts":g(),"src/main.ts":Z()}}function Z(){return`import { ClientRuntime } from '@primitiv/client';
|
|
255
|
+
import { Game } from './game.js';
|
|
256
|
+
|
|
257
|
+
const client = new ClientRuntime({
|
|
258
|
+
mode: 'standalone',
|
|
259
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
260
|
+
standalone: {
|
|
261
|
+
application: new Game(),
|
|
262
|
+
userId: 'local-player',
|
|
263
|
+
username: 'Player',
|
|
264
|
+
},
|
|
265
|
+
});
|
|
266
|
+
`}function x(e){switch(e){case"webrtc-direct":case"webrtc-relay":return`{
|
|
267
|
+
mode: 'webrtc-full',
|
|
268
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
269
|
+
webrtcFull: { url: 'ws://localhost:3000' },
|
|
270
|
+
}`;case"webrtc-lite":return`{
|
|
271
|
+
mode: 'webrtc-lite',
|
|
272
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
273
|
+
webrtcLite: { url: 'ws://localhost:3000' },
|
|
274
|
+
}`;default:return`{
|
|
275
|
+
mode: 'uws',
|
|
276
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
277
|
+
uws: { url: 'ws://localhost:3000' },
|
|
278
|
+
}`}}function O(e){switch(e){case"webrtc-direct":return` transport: 'webrtc-direct',
|
|
279
|
+
webrtcDirect: { port: 3000, stunServers: ['stun:stun.l.google.com:19302'] },
|
|
280
|
+
`;case"webrtc-relay":return` transport: 'webrtc-relay',
|
|
281
|
+
webrtcRelay: {
|
|
282
|
+
port: 3000,
|
|
283
|
+
signalingUrl: 'wss://your-relay-server.com',
|
|
284
|
+
sessionId: 'my-game',
|
|
285
|
+
stunServers: ['stun:stun.l.google.com:19302'],
|
|
286
|
+
},
|
|
287
|
+
`;case"webrtc-lite":return` transport: 'webrtc-lite',
|
|
288
|
+
webrtcLite: { port: 3000 },
|
|
289
|
+
`;default:return` transport: 'uws',
|
|
290
|
+
uws: { port: 3000 },
|
|
291
|
+
`}}function M(e){return{"package.json":ee(e),".gitignore":c(),"README.md":d(e.name,"fullstack"),"client/package.json":s({name:`${e.name}-client`},{"@primitiv/engine":e.primitivVersion,"@primitiv/client":e.primitivVersion},{typescript:"^5.6.3",vite:"^6.0.0"},{dev:"vite",build:"tsc && vite build",preview:"vite preview"}),"client/tsconfig.json":l(),"client/vite.config.ts":y(),"client/index.html":f({name:e.name}),"client/src/main.ts":te(e),"server/package.json":s({name:`${e.name}-server`},{"@primitiv/engine":e.primitivVersion,"@primitiv/server":e.primitivVersion},{"@types/node":"^20.0.0",typescript:"^5.6.3",tsx:"^4.19.4"},{dev:"tsx watch src/main.ts",build:"tsc",start:"tsx src/main.ts"}),"server/tsconfig.json":l({node:!0}),"server/src/game.ts":g(),"server/src/main.ts":re(e)}}function ee(e){let t={name:e.name,version:"0.0.1",private:!0,scripts:{"dev:client":"npm run dev --prefix client","dev:server":"npm run dev --prefix server",dev:'concurrently "npm:dev:*"',build:"npm run build --prefix server && npm run build --prefix client",start:"npm run start --prefix server"},devDependencies:{concurrently:"^9.2.1"}};return JSON.stringify(t,null,2)+`
|
|
292
|
+
`}function te(e){return`import { ClientRuntime } from '@primitiv/client';
|
|
293
|
+
|
|
294
|
+
const client = new ClientRuntime(${x(e.transport)});
|
|
295
|
+
`}function re(e){return`import { RuntimeServer } from '@primitiv/server';
|
|
296
|
+
import { Game } from './game.js';
|
|
297
|
+
|
|
298
|
+
const server = new RuntimeServer({
|
|
299
|
+
application: new Game(),
|
|
300
|
+
${O(e.transport)}});
|
|
301
|
+
|
|
302
|
+
server.start().catch((err) => {
|
|
303
|
+
console.error('Failed to start server:', err);
|
|
304
|
+
});
|
|
305
|
+
`}function j(e){return{"package.json":s(e,{"@primitiv/engine":e.primitivVersion,"@primitiv/client":e.primitivVersion},{typescript:"^5.6.3",vite:"^6.0.0"},{dev:"vite",build:"tsc && vite build",preview:"vite preview"}),"tsconfig.json":l(),"vite.config.ts":y(),".gitignore":c(),"README.md":d(e.name,"client"),"index.html":f(e),"src/main.ts":ne(e)}}function ne(e){return`import { ClientRuntime } from '@primitiv/client';
|
|
306
|
+
|
|
307
|
+
const client = new ClientRuntime(${x(e.transport)});
|
|
308
|
+
`}function H(e){return{"package.json":s(e,{"@primitiv/engine":e.primitivVersion,"@primitiv/server":e.primitivVersion},{"@types/node":"^20.0.0",typescript:"^5.6.3",tsx:"^4.19.4"},{dev:"tsx watch src/main.ts",build:"tsc",start:"tsx src/main.ts"}),"tsconfig.json":l({node:!0}),".gitignore":c(),"README.md":d(e.name,"server"),"src/game.ts":g(),"src/main.ts":ie(e)}}function ie(e){return`import { RuntimeServer } from '@primitiv/server';
|
|
309
|
+
import { Game } from './game.js';
|
|
310
|
+
|
|
311
|
+
const server = new RuntimeServer({
|
|
312
|
+
application: new Game(),
|
|
313
|
+
${O(e.transport)}});
|
|
314
|
+
|
|
315
|
+
server.start().catch((err) => {
|
|
316
|
+
console.error('Failed to start server:', err);
|
|
317
|
+
});
|
|
318
|
+
`}function P(e,t){return{standalone:()=>D(t),fullstack:()=>M(t),client:()=>j(t),server:()=>H(t)}[e]()}var A=["standalone","fullstack","client","server"],G=["uws","webrtc-direct","webrtc-relay","webrtc-lite"],B=["latest","nightly"];function oe(e){try{let t=(0,E.execSync)("npm view @primitiv/engine dist-tags --json",{stdio:["ignore","pipe","ignore"],timeout:1e4}).toString(),i=JSON.parse(t)[e];if(!i)throw new Error(`No "${e}" tag found`);return e==="nightly"?i:`^${i}`}catch{throw new Error(`Could not resolve Primitiv version for "${e}" channel.
|
|
319
|
+
Make sure you have an internet connection and @primitiv/engine is published.`)}}var ae=`
|
|
320
|
+
____ _ _ _ _
|
|
321
|
+
| _ \\__ __(_)________ (_) |_(_)_ __
|
|
322
|
+
| |_) | __| | _ _ \\| | __| \\ \\ / /
|
|
323
|
+
| __/| | | | | | | | | | |_| |\\ V /
|
|
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|
+
|_| |_| |_|_| |_| |_|_|\\__|_| \\_/
|
|
325
|
+
`;async function $(e,t){console.log(ae),console.log(` Primitiv Engine \u2014 CLI v${e}
|
|
326
|
+
`),r.intro("Create a new Primitiv project"),t.template&&!A.includes(t.template)&&(r.cancel(`Invalid template "${t.template}". Choose: ${A.join(", ")}`),process.exit(1)),t.transport&&!G.includes(t.transport)&&(r.cancel(`Invalid transport "${t.transport}". Choose: ${G.join(", ")}`),process.exit(1)),t.channel&&!B.includes(t.channel)&&(r.cancel(`Invalid channel "${t.channel}". Choose: ${B.join(", ")}`),process.exit(1));let n=await r.group({name:()=>t.name?Promise.resolve(t.name):r.text({message:"Project name",placeholder:"my-game",validate:a=>{if(!a)return"Project name is required";if(a!=="."&&!/^[a-z0-9-_]+$/i.test(a))return'Only alphanumeric characters, dashes and underscores (or "." for current directory)'}}),template:()=>t.template?Promise.resolve(t.template):r.select({message:"Template",options:[{value:"standalone",label:"standalone",hint:"Everything in the browser, single player"},{value:"fullstack",label:"fullstack",hint:"Client + Server in the same project"},{value:"client",label:"client",hint:"Connected client to a remote server"},{value:"server",label:"server",hint:"Headless server only"}]}),transport:({results:a})=>a.template==="standalone"?Promise.resolve(void 0):t.transport?Promise.resolve(t.transport):r.select({message:"Transport",options:[{value:"uws",label:"uws",hint:"WebSocket via uWebSockets.js \u2014 simplest"},{value:"webrtc-direct",label:"webrtc-direct",hint:"WebRTC with direct signaling"},{value:"webrtc-relay",label:"webrtc-relay",hint:"WebRTC with relay signaling"},{value:"webrtc-lite",label:"webrtc-lite",hint:"WebRTC ICE-lite (single UDP port)"}]}),channel:()=>t.channel?Promise.resolve(t.channel):r.select({message:"Version",options:[{value:"latest",label:"latest",hint:"Latest stable release"},{value:"nightly",label:"nightly",hint:"Latest nightly build (may be unstable)"}]})},{onCancel:()=>{r.cancel("Operation cancelled"),process.exit(0)}}),i=n.name,o=n.template,R=n.transport??"uws",k=n.channel,h=i===".",m=h?(0,p.resolve)(process.cwd()):(0,p.resolve)(process.cwd(),i),W=h?(0,p.basename)(m):i;!h&&(0,u.existsSync)(m)&&(r.cancel(`Directory "${i}" already exists`),process.exit(1)),h&&(0,u.readdirSync)(m).length>0&&(r.cancel("Current directory is not empty"),process.exit(1));let T=r.spinner();T.start(`Resolving Primitiv ${k} version...`);let I;try{I=oe(k)}catch(a){T.stop("Failed"),r.cancel(a.message),process.exit(1)}T.stop(`Using @primitiv/* @ ${I}`);let U=P(o,{name:W,transport:R,primitivVersion:I});T.start("Scaffolding project...");for(let[a,w]of Object.entries(U)){let C=(0,p.join)(m,a);(0,u.mkdirSync)((0,p.join)(C,".."),{recursive:!0}),(0,u.writeFileSync)(C,w)}T.stop("Project created");let b;if(t.install==="true")b=!0;else if(t.install==="false")b=!1;else{let a=await r.confirm({message:"Install dependencies?"});r.isCancel(a)&&(r.cancel("Operation cancelled"),process.exit(0)),b=a}if(b){r.log.step("Installing dependencies...");let a=o==="fullstack"?[(0,p.join)(m,"client"),(0,p.join)(m,"server"),m]:[m],w=!1;for(let C of a)try{(0,E.execSync)("npm install",{cwd:C,stdio:"inherit"})}catch{w=!0;break}w?r.log.warn(`npm install failed \u2014 you may need to install dependencies manually.
|
|
327
|
+
This can happen if the Primitiv packages are not yet published at this version.`):r.log.success("Dependencies installed")}let v=h?[]:[`cd ${i}`];b||(o==="fullstack"&&(v.push("npm install --prefix client"),v.push("npm install --prefix server")),v.push("npm install")),v.push("npm run dev"),r.note(v.join(`
|
|
328
|
+
`),"Next steps"),r.outro("Happy coding!")}var me={},S=JSON.parse((0,V.readFileSync)((0,_.join)((0,_.dirname)((0,N.fileURLToPath)(me.url)),"..","package.json"),"utf-8")).version;function se(e){let t={};for(let n=0;n<e.length;n++){let i=e[n];i==="--install"?t.install="true":i==="--no-install"?t.install="false":i.startsWith("--")&&n+1<e.length&&!e[n+1].startsWith("--")&&(t[i.slice(2)]=e[n+1],n++)}return t}var le=`
|
|
329
|
+
Usage:
|
|
330
|
+
primitiv create [project-name] [options]
|
|
331
|
+
|
|
332
|
+
Options:
|
|
333
|
+
--template <value> Template: standalone, fullstack, client, server
|
|
334
|
+
--transport <value> Transport: uws, webrtc-direct, webrtc-relay, webrtc-lite
|
|
335
|
+
--channel <value> Version channel: latest, nightly
|
|
336
|
+
--install Install dependencies after scaffolding
|
|
337
|
+
--no-install Skip dependency installation
|
|
338
|
+
--help, -h Show this help message
|
|
339
|
+
|
|
340
|
+
Examples:
|
|
341
|
+
primitiv create my-game
|
|
342
|
+
primitiv create my-game --template standalone --channel latest
|
|
343
|
+
primitiv create . --template fullstack --transport uws --channel nightly --install
|
|
344
|
+
`;async function pe(){let e=process.argv.slice(2),t=e[0];if(t==="create"){if(e.includes("--help")||e.includes("-h")){console.log(le);return}let n=e[1]&&!e[1].startsWith("--")?e[1]:void 0,i=se(e.slice(1));await $(S,{name:n,template:i.template,transport:i.transport,channel:i.channel,install:i.install})}else console.log(t==="--version"||t==="-v"?S:`
|
|
345
|
+
primitiv v${S} \u2014 CLI for the Primitiv game engine
|
|
346
|
+
|
|
347
|
+
Usage:
|
|
348
|
+
primitiv create [project-name] Create a new Primitiv project
|
|
349
|
+
|
|
350
|
+
Options:
|
|
351
|
+
--version, -v Show version
|
|
352
|
+
--help, -h Show this help message
|
|
353
|
+
`)}pe();
|
package/dist/index.d.ts
ADDED
package/dist/index.mjs
ADDED
|
@@ -0,0 +1,353 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
import{readFileSync as te}from"fs";import{dirname as re,join as ne}from"path";import{fileURLToPath as ie}from"url";import*as r from"@clack/prompts";import{mkdirSync as J,writeFileSync as Y,existsSync as z,readdirSync as q}from"fs";import{execSync as A}from"child_process";import{basename as Q,join as x,resolve as M}from"path";function a(e,t,i,n){let l={name:e.name,version:"0.0.1",private:!0,type:"module",scripts:n,dependencies:t,devDependencies:i};return JSON.stringify(l,null,2)+`
|
|
3
|
+
`}function s(e){let t=e?.node?["ES2022"]:["ES2022","DOM","DOM.Iterable"],i=e?.node?["node"]:void 0,n={target:"ES2022",module:"ESNext",moduleResolution:"bundler",strict:!0,esModuleInterop:!0,skipLibCheck:!0,forceConsistentCasingInFileNames:!0,resolveJsonModule:!0,declaration:!0,declarationMap:!0,sourceMap:!0,outDir:"./dist",rootDir:"./src",lib:t};return i&&(n.types=i),JSON.stringify({compilerOptions:n,include:["src/**/*"],exclude:["node_modules","dist"]},null,2)+`
|
|
4
|
+
`}function d(){return`import {
|
|
5
|
+
Engine,
|
|
6
|
+
User,
|
|
7
|
+
Layer,
|
|
8
|
+
Display,
|
|
9
|
+
OrderBuilder,
|
|
10
|
+
Vector2,
|
|
11
|
+
KeyboardInput,
|
|
12
|
+
InputDeviceType,
|
|
13
|
+
type IApplication,
|
|
14
|
+
type IRuntime,
|
|
15
|
+
} from '@primitiv/engine';
|
|
16
|
+
|
|
17
|
+
// \u2500\u2500\u2500 Grid dimensions \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
|
|
18
|
+
const WIDTH = 22;
|
|
19
|
+
const HEIGHT = 14;
|
|
20
|
+
|
|
21
|
+
// \u2500\u2500\u2500 Palette color IDs \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
|
|
22
|
+
const BG_COLOR = 0;
|
|
23
|
+
const SNAKE_COLOR = 2;
|
|
24
|
+
const DANGER_COLOR = 3;
|
|
25
|
+
const FOOD_COLOR = 4;
|
|
26
|
+
const TEXT_COLOR = 5;
|
|
27
|
+
|
|
28
|
+
// \u2500\u2500\u2500 Per-user state \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
|
|
29
|
+
|
|
30
|
+
interface SnakeUserData {
|
|
31
|
+
gameLayer: Layer;
|
|
32
|
+
snake: { x: number; y: number }[];
|
|
33
|
+
direction: { x: number; y: number };
|
|
34
|
+
nextDirection: { x: number; y: number };
|
|
35
|
+
food: { x: number; y: number };
|
|
36
|
+
alive: boolean;
|
|
37
|
+
score: number;
|
|
38
|
+
moveTimer: number;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
function spawnFood(
|
|
42
|
+
snake: { x: number; y: number }[],
|
|
43
|
+
): { x: number; y: number } {
|
|
44
|
+
let x: number, y: number;
|
|
45
|
+
do {
|
|
46
|
+
x = 1 + Math.floor(Math.random() * (WIDTH - 2));
|
|
47
|
+
y = 1 + Math.floor(Math.random() * (HEIGHT - 2));
|
|
48
|
+
} while (snake.some((s) => s.x === x && s.y === y));
|
|
49
|
+
return { x, y };
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
// \u2500\u2500\u2500 Application \u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500
|
|
53
|
+
|
|
54
|
+
export class Game implements IApplication<Engine, User<SnakeUserData>> {
|
|
55
|
+
async init(runtime: IRuntime, engine: Engine) {
|
|
56
|
+
engine.loadPaletteToSlot(0, [
|
|
57
|
+
{ colorId: BG_COLOR, r: 12, g: 14, b: 20, a: 255 },
|
|
58
|
+
{ colorId: SNAKE_COLOR, r: 50, g: 180, b: 130, a: 255 },
|
|
59
|
+
{ colorId: DANGER_COLOR, r: 210, g: 60, b: 60, a: 255 },
|
|
60
|
+
{ colorId: FOOD_COLOR, r: 230, g: 170, b: 40, a: 255 },
|
|
61
|
+
{ colorId: TEXT_COLOR, r: 190, g: 200, b: 210, a: 255 },
|
|
62
|
+
]);
|
|
63
|
+
runtime.setTickRate(20);
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
initUser(_runtime: IRuntime, _engine: Engine, user: User<SnakeUserData>) {
|
|
67
|
+
const display = new Display(0, WIDTH, HEIGHT);
|
|
68
|
+
user.addDisplay(display);
|
|
69
|
+
display.switchPalette(0);
|
|
70
|
+
|
|
71
|
+
// Layer 0: static walls (drawn once)
|
|
72
|
+
const wallLayer = new Layer(new Vector2(0, 0), 0, WIDTH, HEIGHT, {
|
|
73
|
+
mustBeReliable: true,
|
|
74
|
+
});
|
|
75
|
+
user.addLayer(wallLayer);
|
|
76
|
+
|
|
77
|
+
wallLayer.setOrders([
|
|
78
|
+
OrderBuilder.fill(' ', BG_COLOR, BG_COLOR),
|
|
79
|
+
OrderBuilder.line(0, 0, WIDTH - 1, 0, {
|
|
80
|
+
charCode: ' ',
|
|
81
|
+
bgColor: TEXT_COLOR,
|
|
82
|
+
}),
|
|
83
|
+
OrderBuilder.line(0, HEIGHT - 1, WIDTH - 1, HEIGHT - 1, {
|
|
84
|
+
charCode: ' ',
|
|
85
|
+
bgColor: TEXT_COLOR,
|
|
86
|
+
}),
|
|
87
|
+
OrderBuilder.line(0, 0, 0, HEIGHT - 1, {
|
|
88
|
+
charCode: ' ',
|
|
89
|
+
bgColor: TEXT_COLOR,
|
|
90
|
+
}),
|
|
91
|
+
OrderBuilder.line(WIDTH - 1, 0, WIDTH - 1, HEIGHT - 1, {
|
|
92
|
+
charCode: ' ',
|
|
93
|
+
bgColor: TEXT_COLOR,
|
|
94
|
+
}),
|
|
95
|
+
OrderBuilder.text(1, 0, ' SNAKE ', BG_COLOR, TEXT_COLOR),
|
|
96
|
+
]);
|
|
97
|
+
|
|
98
|
+
// Layer 1: dynamic game state (rebuilt every tick)
|
|
99
|
+
const gameLayer = new Layer(new Vector2(0, 0), 1, WIDTH, HEIGHT);
|
|
100
|
+
user.addLayer(gameLayer);
|
|
101
|
+
|
|
102
|
+
const snake = [
|
|
103
|
+
{ x: 6, y: 7 },
|
|
104
|
+
{ x: 5, y: 7 },
|
|
105
|
+
{ x: 4, y: 7 },
|
|
106
|
+
];
|
|
107
|
+
user.data = {
|
|
108
|
+
gameLayer,
|
|
109
|
+
snake,
|
|
110
|
+
direction: { x: 1, y: 0 },
|
|
111
|
+
nextDirection: { x: 1, y: 0 },
|
|
112
|
+
food: spawnFood(snake),
|
|
113
|
+
alive: true,
|
|
114
|
+
score: 0,
|
|
115
|
+
moveTimer: 0,
|
|
116
|
+
};
|
|
117
|
+
|
|
118
|
+
// Input: arrow keys
|
|
119
|
+
const registry = user.getInputBindingRegistry();
|
|
120
|
+
registry.defineAxis(0, 'MX', [
|
|
121
|
+
{
|
|
122
|
+
sourceId: 0,
|
|
123
|
+
type: InputDeviceType.Keyboard,
|
|
124
|
+
negativeKey: KeyboardInput.ArrowLeft,
|
|
125
|
+
positiveKey: KeyboardInput.ArrowRight,
|
|
126
|
+
},
|
|
127
|
+
]);
|
|
128
|
+
registry.defineAxis(1, 'MY', [
|
|
129
|
+
{
|
|
130
|
+
sourceId: 1,
|
|
131
|
+
type: InputDeviceType.Keyboard,
|
|
132
|
+
negativeKey: KeyboardInput.ArrowUp,
|
|
133
|
+
positiveKey: KeyboardInput.ArrowDown,
|
|
134
|
+
},
|
|
135
|
+
]);
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
updateUser(
|
|
139
|
+
_runtime: IRuntime,
|
|
140
|
+
_engine: Engine,
|
|
141
|
+
user: User<SnakeUserData>,
|
|
142
|
+
) {
|
|
143
|
+
const data = user.data;
|
|
144
|
+
|
|
145
|
+
// 1. Read input \u2014 prevent 180\xB0 reversal
|
|
146
|
+
const inputX = Math.round(user.getAxis('MX'));
|
|
147
|
+
const inputY = Math.round(user.getAxis('MY'));
|
|
148
|
+
if (inputX && inputX !== -data.direction.x)
|
|
149
|
+
data.nextDirection = { x: inputX, y: 0 };
|
|
150
|
+
else if (inputY && inputY !== -data.direction.y)
|
|
151
|
+
data.nextDirection = { x: 0, y: inputY };
|
|
152
|
+
|
|
153
|
+
// 2. Advance game state
|
|
154
|
+
data.moveTimer += 8;
|
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|
+
if (data.alive && data.moveTimer >= 20) {
|
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|
+
data.moveTimer -= 20;
|
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|
+
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|
+
data.direction = data.nextDirection;
|
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+
const head = {
|
|
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|
+
x: data.snake[0].x + data.direction.x,
|
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|
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y: data.snake[0].y + data.direction.y,
|
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|
+
};
|
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|
+
|
|
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|
+
const hitsWall =
|
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|
+
head.x < 1 ||
|
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|
+
head.x >= WIDTH - 1 ||
|
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|
+
head.y < 1 ||
|
|
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|
+
head.y >= HEIGHT - 1;
|
|
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|
+
const hitsSelf = data.snake.some(
|
|
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|
+
(s) => s.x === head.x && s.y === head.y,
|
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|
+
);
|
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|
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|
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|
+
if (hitsWall || hitsSelf) {
|
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|
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data.alive = false;
|
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|
+
} else {
|
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|
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data.snake.unshift(head);
|
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|
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if (head.x === data.food.x && head.y === data.food.y) {
|
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|
+
data.score++;
|
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|
+
data.food = spawnFood(data.snake);
|
|
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|
+
} else {
|
|
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|
+
data.snake.pop();
|
|
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|
+
}
|
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|
+
}
|
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|
+
}
|
|
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|
+
|
|
186
|
+
// 3. Draw game state
|
|
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|
+
const orders = [
|
|
188
|
+
OrderBuilder.text(10, 0, \` Score: \${data.score} \`, BG_COLOR, TEXT_COLOR),
|
|
189
|
+
OrderBuilder.char(data.food.x, data.food.y, '\u2666', FOOD_COLOR, 255),
|
|
190
|
+
OrderBuilder.polyline(data.snake, '\u2588', SNAKE_COLOR),
|
|
191
|
+
OrderBuilder.char(
|
|
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|
+
data.snake[0].x,
|
|
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|
+
data.snake[0].y,
|
|
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|
+
'@',
|
|
195
|
+
SNAKE_COLOR,
|
|
196
|
+
255,
|
|
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|
+
),
|
|
198
|
+
];
|
|
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|
+
|
|
200
|
+
if (!data.alive) {
|
|
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|
+
orders.push(
|
|
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|
+
OrderBuilder.text(6, 6, ' GAME OVER! ', DANGER_COLOR, TEXT_COLOR),
|
|
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|
+
);
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
data.gameLayer.setOrders(orders);
|
|
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|
+
}
|
|
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|
+
|
|
209
|
+
update() {}
|
|
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|
+
}
|
|
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|
+
`}function u(e,t="./src/main.ts"){return`<!DOCTYPE html>
|
|
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|
+
<html lang="en">
|
|
213
|
+
<head>
|
|
214
|
+
<meta charset="UTF-8" />
|
|
215
|
+
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
|
216
|
+
<title>${e.name}</title>
|
|
217
|
+
<style>
|
|
218
|
+
* { margin: 0; padding: 0; box-sizing: border-box; }
|
|
219
|
+
html, body { width: 100%; height: 100%; background: #0f0f23; overflow: hidden; }
|
|
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|
+
#game { width: 100%; height: 100%; }
|
|
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|
+
</style>
|
|
222
|
+
</head>
|
|
223
|
+
<body>
|
|
224
|
+
<div id="game"></div>
|
|
225
|
+
<script type="module" src="${t}"></script>
|
|
226
|
+
</body>
|
|
227
|
+
</html>
|
|
228
|
+
`}function f(){return`import { defineConfig } from 'vite';
|
|
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|
+
|
|
230
|
+
export default defineConfig({});
|
|
231
|
+
`}function m(){return`node_modules
|
|
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|
+
dist
|
|
233
|
+
`}var V={standalone:{"npm run dev":"Start the development server","npm run build":"Build for production","npm run preview":"Preview the production build"},fullstack:{"npm run dev":"Start client and server simultaneously","npm run dev:client":"Start the client only","npm run dev:server":"Start the server only","npm run build":"Build client and server for production","npm run start":"Start the production server"},client:{"npm run dev":"Start the development server","npm run build":"Build for production","npm run preview":"Preview the production build"},server:{"npm run dev":"Start the server in watch mode","npm run build":"Build for production","npm run start":"Start the production server"}};function c(e,t){let i=V[t],n=Object.entries(i).map(([l,O])=>`| \`${l}\` | ${O} |`).join(`
|
|
234
|
+
`);return`# ${e}
|
|
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|
+
|
|
236
|
+
A [Primitiv](https://primitivengine.com) game project.
|
|
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|
+
|
|
238
|
+
## Getting Started
|
|
239
|
+
|
|
240
|
+
\`\`\`bash
|
|
241
|
+
npm run dev
|
|
242
|
+
\`\`\`
|
|
243
|
+
|
|
244
|
+
## Available Scripts
|
|
245
|
+
|
|
246
|
+
| Command | Description |
|
|
247
|
+
|---------|-------------|
|
|
248
|
+
${n}
|
|
249
|
+
|
|
250
|
+
## Learn More
|
|
251
|
+
|
|
252
|
+
- [Primitiv Documentation](https://primitivengine.com)
|
|
253
|
+
- [Primitiv GitHub](https://github.com/thp-software/primitiv)
|
|
254
|
+
`}function E(e){return{"package.json":a(e,{"@primitiv/engine":e.primitivVersion,"@primitiv/client":e.primitivVersion},{typescript:"^5.6.3",vite:"^6.0.0"},{dev:"vite",build:"tsc && vite build",preview:"vite preview"}),"tsconfig.json":s(),"vite.config.ts":f(),".gitignore":m(),"README.md":c(e.name,"standalone"),"index.html":u(e),"src/game.ts":d(),"src/main.ts":N()}}function N(){return`import { ClientRuntime } from '@primitiv/client';
|
|
255
|
+
import { Game } from './game.js';
|
|
256
|
+
|
|
257
|
+
const client = new ClientRuntime({
|
|
258
|
+
mode: 'standalone',
|
|
259
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
260
|
+
standalone: {
|
|
261
|
+
application: new Game(),
|
|
262
|
+
userId: 'local-player',
|
|
263
|
+
username: 'Player',
|
|
264
|
+
},
|
|
265
|
+
});
|
|
266
|
+
`}function w(e){switch(e){case"webrtc-direct":case"webrtc-relay":return`{
|
|
267
|
+
mode: 'webrtc-full',
|
|
268
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
269
|
+
webrtcFull: { url: 'ws://localhost:3000' },
|
|
270
|
+
}`;case"webrtc-lite":return`{
|
|
271
|
+
mode: 'webrtc-lite',
|
|
272
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
273
|
+
webrtcLite: { url: 'ws://localhost:3000' },
|
|
274
|
+
}`;default:return`{
|
|
275
|
+
mode: 'uws',
|
|
276
|
+
displays: [{ displayId: 0, container: document.getElementById('game')! }],
|
|
277
|
+
uws: { url: 'ws://localhost:3000' },
|
|
278
|
+
}`}}function C(e){switch(e){case"webrtc-direct":return` transport: 'webrtc-direct',
|
|
279
|
+
webrtcDirect: { port: 3000, stunServers: ['stun:stun.l.google.com:19302'] },
|
|
280
|
+
`;case"webrtc-relay":return` transport: 'webrtc-relay',
|
|
281
|
+
webrtcRelay: {
|
|
282
|
+
port: 3000,
|
|
283
|
+
signalingUrl: 'wss://your-relay-server.com',
|
|
284
|
+
sessionId: 'my-game',
|
|
285
|
+
stunServers: ['stun:stun.l.google.com:19302'],
|
|
286
|
+
},
|
|
287
|
+
`;case"webrtc-lite":return` transport: 'webrtc-lite',
|
|
288
|
+
webrtcLite: { port: 3000 },
|
|
289
|
+
`;default:return` transport: 'uws',
|
|
290
|
+
uws: { port: 3000 },
|
|
291
|
+
`}}function S(e){return{"package.json":W(e),".gitignore":m(),"README.md":c(e.name,"fullstack"),"client/package.json":a({name:`${e.name}-client`},{"@primitiv/engine":e.primitivVersion,"@primitiv/client":e.primitivVersion},{typescript:"^5.6.3",vite:"^6.0.0"},{dev:"vite",build:"tsc && vite build",preview:"vite preview"}),"client/tsconfig.json":s(),"client/vite.config.ts":f(),"client/index.html":u({name:e.name}),"client/src/main.ts":U(e),"server/package.json":a({name:`${e.name}-server`},{"@primitiv/engine":e.primitivVersion,"@primitiv/server":e.primitivVersion},{"@types/node":"^20.0.0",typescript:"^5.6.3",tsx:"^4.19.4"},{dev:"tsx watch src/main.ts",build:"tsc",start:"tsx src/main.ts"}),"server/tsconfig.json":s({node:!0}),"server/src/game.ts":d(),"server/src/main.ts":F(e)}}function W(e){let t={name:e.name,version:"0.0.1",private:!0,scripts:{"dev:client":"npm run dev --prefix client","dev:server":"npm run dev --prefix server",dev:'concurrently "npm:dev:*"',build:"npm run build --prefix server && npm run build --prefix client",start:"npm run start --prefix server"},devDependencies:{concurrently:"^9.2.1"}};return JSON.stringify(t,null,2)+`
|
|
292
|
+
`}function U(e){return`import { ClientRuntime } from '@primitiv/client';
|
|
293
|
+
|
|
294
|
+
const client = new ClientRuntime(${w(e.transport)});
|
|
295
|
+
`}function F(e){return`import { RuntimeServer } from '@primitiv/server';
|
|
296
|
+
import { Game } from './game.js';
|
|
297
|
+
|
|
298
|
+
const server = new RuntimeServer({
|
|
299
|
+
application: new Game(),
|
|
300
|
+
${C(e.transport)}});
|
|
301
|
+
|
|
302
|
+
server.start().catch((err) => {
|
|
303
|
+
console.error('Failed to start server:', err);
|
|
304
|
+
});
|
|
305
|
+
`}function k(e){return{"package.json":a(e,{"@primitiv/engine":e.primitivVersion,"@primitiv/client":e.primitivVersion},{typescript:"^5.6.3",vite:"^6.0.0"},{dev:"vite",build:"tsc && vite build",preview:"vite preview"}),"tsconfig.json":s(),"vite.config.ts":f(),".gitignore":m(),"README.md":c(e.name,"client"),"index.html":u(e),"src/main.ts":K(e)}}function K(e){return`import { ClientRuntime } from '@primitiv/client';
|
|
306
|
+
|
|
307
|
+
const client = new ClientRuntime(${w(e.transport)});
|
|
308
|
+
`}function L(e){return{"package.json":a(e,{"@primitiv/engine":e.primitivVersion,"@primitiv/server":e.primitivVersion},{"@types/node":"^20.0.0",typescript:"^5.6.3",tsx:"^4.19.4"},{dev:"tsx watch src/main.ts",build:"tsc",start:"tsx src/main.ts"}),"tsconfig.json":s({node:!0}),".gitignore":m(),"README.md":c(e.name,"server"),"src/game.ts":d(),"src/main.ts":X(e)}}function X(e){return`import { RuntimeServer } from '@primitiv/server';
|
|
309
|
+
import { Game } from './game.js';
|
|
310
|
+
|
|
311
|
+
const server = new RuntimeServer({
|
|
312
|
+
application: new Game(),
|
|
313
|
+
${C(e.transport)}});
|
|
314
|
+
|
|
315
|
+
server.start().catch((err) => {
|
|
316
|
+
console.error('Failed to start server:', err);
|
|
317
|
+
});
|
|
318
|
+
`}function D(e,t){return{standalone:()=>E(t),fullstack:()=>S(t),client:()=>k(t),server:()=>L(t)}[e]()}var j=["standalone","fullstack","client","server"],H=["uws","webrtc-direct","webrtc-relay","webrtc-lite"],P=["latest","nightly"];function Z(e){try{let t=A("npm view @primitiv/engine dist-tags --json",{stdio:["ignore","pipe","ignore"],timeout:1e4}).toString(),n=JSON.parse(t)[e];if(!n)throw new Error(`No "${e}" tag found`);return e==="nightly"?n:`^${n}`}catch{throw new Error(`Could not resolve Primitiv version for "${e}" channel.
|
|
319
|
+
Make sure you have an internet connection and @primitiv/engine is published.`)}}var ee=`
|
|
320
|
+
____ _ _ _ _
|
|
321
|
+
| _ \\__ __(_)________ (_) |_(_)_ __
|
|
322
|
+
| |_) | __| | _ _ \\| | __| \\ \\ / /
|
|
323
|
+
| __/| | | | | | | | | | |_| |\\ V /
|
|
324
|
+
|_| |_| |_|_| |_| |_|_|\\__|_| \\_/
|
|
325
|
+
`;async function G(e,t){console.log(ee),console.log(` Primitiv Engine \u2014 CLI v${e}
|
|
326
|
+
`),r.intro("Create a new Primitiv project"),t.template&&!j.includes(t.template)&&(r.cancel(`Invalid template "${t.template}". Choose: ${j.join(", ")}`),process.exit(1)),t.transport&&!H.includes(t.transport)&&(r.cancel(`Invalid transport "${t.transport}". Choose: ${H.join(", ")}`),process.exit(1)),t.channel&&!P.includes(t.channel)&&(r.cancel(`Invalid channel "${t.channel}". Choose: ${P.join(", ")}`),process.exit(1));let i=await r.group({name:()=>t.name?Promise.resolve(t.name):r.text({message:"Project name",placeholder:"my-game",validate:o=>{if(!o)return"Project name is required";if(o!=="."&&!/^[a-z0-9-_]+$/i.test(o))return'Only alphanumeric characters, dashes and underscores (or "." for current directory)'}}),template:()=>t.template?Promise.resolve(t.template):r.select({message:"Template",options:[{value:"standalone",label:"standalone",hint:"Everything in the browser, single player"},{value:"fullstack",label:"fullstack",hint:"Client + Server in the same project"},{value:"client",label:"client",hint:"Connected client to a remote server"},{value:"server",label:"server",hint:"Headless server only"}]}),transport:({results:o})=>o.template==="standalone"?Promise.resolve(void 0):t.transport?Promise.resolve(t.transport):r.select({message:"Transport",options:[{value:"uws",label:"uws",hint:"WebSocket via uWebSockets.js \u2014 simplest"},{value:"webrtc-direct",label:"webrtc-direct",hint:"WebRTC with direct signaling"},{value:"webrtc-relay",label:"webrtc-relay",hint:"WebRTC with relay signaling"},{value:"webrtc-lite",label:"webrtc-lite",hint:"WebRTC ICE-lite (single UDP port)"}]}),channel:()=>t.channel?Promise.resolve(t.channel):r.select({message:"Version",options:[{value:"latest",label:"latest",hint:"Latest stable release"},{value:"nightly",label:"nightly",hint:"Latest nightly build (may be unstable)"}]})},{onCancel:()=>{r.cancel("Operation cancelled"),process.exit(0)}}),n=i.name,l=i.template,O=i.transport??"uws",I=i.channel,v=n===".",p=v?M(process.cwd()):M(process.cwd(),n),B=v?Q(p):n;!v&&z(p)&&(r.cancel(`Directory "${n}" already exists`),process.exit(1)),v&&q(p).length>0&&(r.cancel("Current directory is not empty"),process.exit(1));let y=r.spinner();y.start(`Resolving Primitiv ${I} version...`);let _;try{_=Z(I)}catch(o){y.stop("Failed"),r.cancel(o.message),process.exit(1)}y.stop(`Using @primitiv/* @ ${_}`);let $=D(l,{name:B,transport:O,primitivVersion:_});y.start("Scaffolding project...");for(let[o,T]of Object.entries($)){let b=x(p,o);J(x(b,".."),{recursive:!0}),Y(b,T)}y.stop("Project created");let h;if(t.install==="true")h=!0;else if(t.install==="false")h=!1;else{let o=await r.confirm({message:"Install dependencies?"});r.isCancel(o)&&(r.cancel("Operation cancelled"),process.exit(0)),h=o}if(h){r.log.step("Installing dependencies...");let o=l==="fullstack"?[x(p,"client"),x(p,"server"),p]:[p],T=!1;for(let b of o)try{A("npm install",{cwd:b,stdio:"inherit"})}catch{T=!0;break}T?r.log.warn(`npm install failed \u2014 you may need to install dependencies manually.
|
|
327
|
+
This can happen if the Primitiv packages are not yet published at this version.`):r.log.success("Dependencies installed")}let g=v?[]:[`cd ${n}`];h||(l==="fullstack"&&(g.push("npm install --prefix client"),g.push("npm install --prefix server")),g.push("npm install")),g.push("npm run dev"),r.note(g.join(`
|
|
328
|
+
`),"Next steps"),r.outro("Happy coding!")}var R=JSON.parse(te(ne(re(ie(import.meta.url)),"..","package.json"),"utf-8")).version;function oe(e){let t={};for(let i=0;i<e.length;i++){let n=e[i];n==="--install"?t.install="true":n==="--no-install"?t.install="false":n.startsWith("--")&&i+1<e.length&&!e[i+1].startsWith("--")&&(t[n.slice(2)]=e[i+1],i++)}return t}var ae=`
|
|
329
|
+
Usage:
|
|
330
|
+
primitiv create [project-name] [options]
|
|
331
|
+
|
|
332
|
+
Options:
|
|
333
|
+
--template <value> Template: standalone, fullstack, client, server
|
|
334
|
+
--transport <value> Transport: uws, webrtc-direct, webrtc-relay, webrtc-lite
|
|
335
|
+
--channel <value> Version channel: latest, nightly
|
|
336
|
+
--install Install dependencies after scaffolding
|
|
337
|
+
--no-install Skip dependency installation
|
|
338
|
+
--help, -h Show this help message
|
|
339
|
+
|
|
340
|
+
Examples:
|
|
341
|
+
primitiv create my-game
|
|
342
|
+
primitiv create my-game --template standalone --channel latest
|
|
343
|
+
primitiv create . --template fullstack --transport uws --channel nightly --install
|
|
344
|
+
`;async function se(){let e=process.argv.slice(2),t=e[0];if(t==="create"){if(e.includes("--help")||e.includes("-h")){console.log(ae);return}let i=e[1]&&!e[1].startsWith("--")?e[1]:void 0,n=oe(e.slice(1));await G(R,{name:i,template:n.template,transport:n.transport,channel:n.channel,install:n.install})}else console.log(t==="--version"||t==="-v"?R:`
|
|
345
|
+
primitiv v${R} \u2014 CLI for the Primitiv game engine
|
|
346
|
+
|
|
347
|
+
Usage:
|
|
348
|
+
primitiv create [project-name] Create a new Primitiv project
|
|
349
|
+
|
|
350
|
+
Options:
|
|
351
|
+
--version, -v Show version
|
|
352
|
+
--help, -h Show this help message
|
|
353
|
+
`)}se();
|
package/package.json
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@primitiv/cli",
|
|
3
|
+
"version": "0.19.0",
|
|
4
|
+
"description": "CLI tool for scaffolding Primitiv game projects",
|
|
5
|
+
"author": "THP Software",
|
|
6
|
+
"repository": {
|
|
7
|
+
"type": "git",
|
|
8
|
+
"url": "https://github.com/thp-software/primitiv",
|
|
9
|
+
"directory": "packages/cli"
|
|
10
|
+
},
|
|
11
|
+
"homepage": "https://primitivengine.com",
|
|
12
|
+
"bugs": {
|
|
13
|
+
"url": "https://github.com/thp-software/primitiv/issues"
|
|
14
|
+
},
|
|
15
|
+
"license": "Apache-2.0",
|
|
16
|
+
"type": "module",
|
|
17
|
+
"bin": {
|
|
18
|
+
"primitiv": "./dist/index.mjs"
|
|
19
|
+
},
|
|
20
|
+
"files": [
|
|
21
|
+
"dist",
|
|
22
|
+
"README.md",
|
|
23
|
+
"LICENSE.txt"
|
|
24
|
+
],
|
|
25
|
+
"engines": {
|
|
26
|
+
"node": ">=18.0.0"
|
|
27
|
+
},
|
|
28
|
+
"publishConfig": {
|
|
29
|
+
"access": "public"
|
|
30
|
+
},
|
|
31
|
+
"dependencies": {
|
|
32
|
+
"@clack/prompts": "^0.9.1"
|
|
33
|
+
},
|
|
34
|
+
"devDependencies": {
|
|
35
|
+
"@types/node": "^20.0.0",
|
|
36
|
+
"typescript": "^5.6.3"
|
|
37
|
+
},
|
|
38
|
+
"scripts": {
|
|
39
|
+
"build": "rimraf dist && node ../../scripts/build-package.mjs packages/cli",
|
|
40
|
+
"dev": "tsc --watch",
|
|
41
|
+
"clean": "rimraf dist",
|
|
42
|
+
"typecheck": "tsc --noEmit"
|
|
43
|
+
}
|
|
44
|
+
}
|