@preference-sl/pref-viewer 2.16.0-beta.1 → 2.16.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -129,10 +129,6 @@ export default class FileStorage {
129
129
  #minimumFreeSpaceRatio = 0.05; // try to keep at least 5% of quota free
130
130
  #maxQuotaEvictionRetries = 5; // max retries after quota error
131
131
  #lastCleanupAt = 0; // timestamp of last automatic cleanup run
132
- // In-memory blob cache — eliminates repeated IDB round-trips for the same URI within a session.
133
- // Keyed by URI; values are normalized records (blob kept in RAM). Avoids both the readonly read
134
- // and the readwrite #touchFile transaction on every getURL() call during #replaceSceneURIAsync.
135
- #memoryCache = new Map();
136
132
 
137
133
  constructor(dbName = "FilesDB", osName = "FilesObjectStore") {
138
134
  this.dbName = dbName; // database name
@@ -262,7 +258,6 @@ export default class FileStorage {
262
258
  const store = transaction.objectStore(this.osName);
263
259
  keys.forEach((key) => {
264
260
  store.delete(key);
265
- this.#memoryCache.delete(String(key));
266
261
  });
267
262
  await transaction.done;
268
263
  return keys.length;
@@ -613,7 +608,6 @@ export default class FileStorage {
613
608
  const store = transaction.objectStore(this.osName);
614
609
  const result = await store.put(record, uri);
615
610
  await transaction.done;
616
- this.#memoryCache.set(uri, record);
617
611
  return result;
618
612
  } catch (error) {
619
613
  if (!this.#isQuotaExceededError(error) || attempt === this.#maxQuotaEvictionRetries) {
@@ -641,19 +635,6 @@ export default class FileStorage {
641
635
  * - false: if the database could not be opened (IndexedDB unsupported or open failure)
642
636
  */
643
637
  async #getFile(uri, { touch = true, allowExpired = false } = {}) {
644
- // In-memory cache hit: skip IDB entirely, update lastAccess in RAM only.
645
- const inMemory = this.#memoryCache.get(uri);
646
- if (inMemory) {
647
- if (!allowExpired && this.#isExpired(inMemory)) {
648
- this.#memoryCache.delete(uri);
649
- } else {
650
- if (touch) {
651
- inMemory.lastAccess = this.#now();
652
- }
653
- return inMemory;
654
- }
655
- }
656
-
657
638
  if (this.#db === undefined) {
658
639
  this.#db = await this.#openDB();
659
640
  }
@@ -670,68 +651,13 @@ export default class FileStorage {
670
651
  await this.#deleteKeys([uri]);
671
652
  return undefined;
672
653
  }
673
- this.#memoryCache.set(uri, record);
674
654
  if (touch) {
675
- // Fire-and-forget: don't block the caller on a readwrite IDB transaction just to update lastAccess.
676
- void this.#touchFile(uri, record);
655
+ await this.#touchFile(uri, record);
677
656
  record.lastAccess = this.#now();
678
657
  }
679
658
  return record;
680
659
  }
681
660
 
682
- /**
683
- * Retrieves multiple file records from the in-memory cache and IDB in a single readonly
684
- * transaction, populating the in-memory cache for all hits.
685
- * @private
686
- * @param {string[]} uris - URIs to look up.
687
- * @returns {Promise<Map<string, object>>} Map of uri → normalized record for found entries.
688
- */
689
- async #getFileBatch(uris) {
690
- const resultMap = new Map();
691
- if (!uris.length) return resultMap;
692
-
693
- const idbMisses = [];
694
- for (const uri of uris) {
695
- const cached = this.#memoryCache.get(uri);
696
- if (cached) {
697
- if (this.#isExpired(cached)) {
698
- this.#memoryCache.delete(uri);
699
- idbMisses.push(uri);
700
- } else {
701
- resultMap.set(uri, cached);
702
- }
703
- } else {
704
- idbMisses.push(uri);
705
- }
706
- }
707
-
708
- if (!idbMisses.length) return resultMap;
709
-
710
- if (this.#db === undefined) {
711
- this.#db = await this.#openDB();
712
- }
713
- if (this.#db === null) return resultMap;
714
-
715
- // One readonly transaction for all IDB misses — single lock acquisition vs N transactions.
716
- const tx = this.#db.transaction(this.osName, "readonly");
717
- const store = tx.objectStore(this.osName);
718
- const rawRecords = await Promise.all(idbMisses.map((uri) => store.get(uri)));
719
-
720
- const now = this.#now();
721
- idbMisses.forEach((uri, i) => {
722
- const record = this.#normalizeRecord(rawRecords[i]);
723
- if (!record) return;
724
- if (this.#isExpired(record, now)) {
725
- void this.#deleteKeys([uri]);
726
- return;
727
- }
728
- this.#memoryCache.set(uri, record);
729
- resultMap.set(uri, record);
730
- });
731
-
732
- return resultMap;
733
- }
734
-
735
661
  /**
736
662
  * ---------------------------
737
663
  * Public methods
@@ -756,44 +682,6 @@ export default class FileStorage {
756
682
  return storedFile ? URL.createObjectURL(storedFile.blob) : (await this.#getServerFileTimeStamp(uri)) ? uri : false;
757
683
  }
758
684
 
759
- /**
760
- * Resolve multiple URIs to object URLs in a single IDB batch transaction.
761
- * Hits in-memory cache first, then IDB in one transaction, then falls back to individual
762
- * server downloads for any URIs not found. Returns a Map<uri, objectURL|uri>.
763
- * @public
764
- * @param {string[]} uris - URIs to resolve.
765
- * @returns {Promise<Map<string, string>>} Map of uri → resolved URL (blob: or original URI).
766
- */
767
- async getURLBatch(uris) {
768
- if (!uris.length) return new Map();
769
- if (!this.#supported) {
770
- return new Map(uris.map((uri) => [uri, uri]));
771
- }
772
- await this.#runCleanupIfDue();
773
- const records = await this.#getFileBatch(uris);
774
- const urlMap = new Map();
775
- const serverFetches = [];
776
-
777
- for (const uri of uris) {
778
- const record = records.get(uri);
779
- if (record?.blob) {
780
- urlMap.set(uri, URL.createObjectURL(record.blob));
781
- } else {
782
- serverFetches.push(uri);
783
- }
784
- }
785
-
786
- // For URIs absent from IDB, fall back to individual get() which downloads and caches them.
787
- await Promise.all(
788
- serverFetches.map(async (uri) => {
789
- const url = await this.getURL(uri);
790
- if (url) urlMap.set(uri, url);
791
- })
792
- );
793
-
794
- return urlMap;
795
- }
796
-
797
685
  /**
798
686
  * Get the cached or server Last-Modified timestamp for a file.
799
687
  * @public
@@ -874,18 +762,10 @@ export default class FileStorage {
874
762
  }
875
763
  if (!storedFile) {
876
764
  const fileToStore = await this.#getServerFile(uri);
877
- if (fileToStore) {
878
- // Populate in-memory cache immediately after download so subsequent calls
879
- // within this session are instant — even if the IDB write fails later.
880
- const freshRecord = this.#createRecordFromFile(fileToStore);
881
- if (freshRecord) {
882
- this.#memoryCache.set(uri, freshRecord);
883
- }
884
- if (!!(await this.#putFile(fileToStore, uri))) {
885
- storedFile = await this.#getFile(uri);
886
- } else {
887
- storedFile = freshRecord ?? fileToStore;
888
- }
765
+ if (fileToStore && !!(await this.#putFile(fileToStore, uri))) {
766
+ storedFile = await this.#getFile(uri);
767
+ } else {
768
+ storedFile = fileToStore;
889
769
  }
890
770
  }
891
771
  return storedFile;
@@ -921,6 +801,5 @@ export default class FileStorage {
921
801
  } catch {}
922
802
  }
923
803
  this.#db = undefined;
924
- this.#memoryCache.clear();
925
804
  }
926
805
  }
@@ -82,27 +82,27 @@ export default class GLTFResolver {
82
82
  * - If parsing fails, returns a Blob with MIME type "model/gltf-binary" and extension ".glb".
83
83
  * - If decoding fails, returns nulls for blob and extension.
84
84
  */
85
- async #decodeBase64(base64) {
85
+ #decodeBase64(base64) {
86
86
  const [, payload] = base64.split(",");
87
87
  const raw = payload || base64;
88
- const size = raw.length;
89
-
90
- // Detect format from first base64 chars — O(1), no full decode needed.
91
- // GLB magic bytes 0x676c5446 ("glTF") encode to "Z2x" in base64.
92
- // GLTF JSON always starts with '{' (0x7B), which encodes to "ey" in base64.
93
- const isGlb = raw.startsWith("Z2x");
94
- const extension = isGlb ? ".glb" : ".gltf";
95
- const type = isGlb ? "model/gltf-binary" : "model/gltf+json";
96
-
88
+ let decoded = "";
97
89
  let blob = null;
90
+ let extension = null;
91
+ let size = raw.length;
98
92
  try {
99
- // Native browser decode: runs in C++ off the JS call stack, does not block the
100
- // main thread. Avoids the per-character Uint8Array loop and the full JSON.parse
101
- // that the previous sync implementation used to detect the file type.
102
- blob = await fetch(`data:${type};base64,${raw}`).then((r) => r.blob());
93
+ decoded = atob(raw);
103
94
  } catch {
104
- return { blob: null, extension: null, size };
95
+ return { blob, extension, size };
105
96
  }
97
+ let isJson = false;
98
+ try {
99
+ JSON.parse(decoded);
100
+ isJson = true;
101
+ } catch {}
102
+ extension = isJson ? ".gltf" : ".glb";
103
+ const type = isJson ? "model/gltf+json" : "model/gltf-binary";
104
+ const array = Uint8Array.from(decoded, (c) => c.charCodeAt(0));
105
+ blob = new Blob([array], { type });
106
106
  return { blob, extension, size };
107
107
  }
108
108
 
@@ -138,27 +138,6 @@ export default class GLTFResolver {
138
138
  return typeof url === "string" && url.startsWith("blob:");
139
139
  }
140
140
 
141
- /**
142
- * Check whether a source should be treated as embedded base64/data URI.
143
- * @private
144
- * @param {string} source - Value to test.
145
- * @returns {boolean} True when the source is a data URI or raw base64 payload.
146
- */
147
- #isEmbeddedBase64Source(source) {
148
- if (typeof source !== "string") {
149
- return false;
150
- }
151
- const normalized = source.trim();
152
- if (!normalized) {
153
- return false;
154
- }
155
- if (normalized.startsWith("data:")) {
156
- return true;
157
- }
158
- // Raw base64 payloads use the standard alphabet and have no URL separators.
159
- return /^[A-Za-z0-9+/=_-]+$/.test(normalized);
160
- }
161
-
162
141
  /**
163
142
  * Collects asset entries that have an external URI (non-data URI) and stores a normalized absolute or relative-resolved URI for later replacement.
164
143
  * @private
@@ -225,19 +204,17 @@ export default class GLTFResolver {
225
204
  assetContainerJSON.images.forEach((asset, index, array) => this.#saveAssetData(asset, index, array, sceneURLBase, arrayOfAssetsWithURI));
226
205
  }
227
206
 
228
- // Batch-resolve all asset URIs in a single IDB transaction to avoid per-URI transaction
229
- // overhead. Falls back to individual getURL() for URIs not found in IDB.
230
- const urisToResolve = arrayOfAssetsWithURI.map((asset) => asset.uri);
231
- const urlMap = await this.#fileStorage.getURLBatch(urisToResolve);
232
- arrayOfAssetsWithURI.forEach((asset) => {
233
- const resolvedUrl = urlMap.get(asset.uri);
234
- if (resolvedUrl) {
235
- asset.parent[asset.index].uri = resolvedUrl;
236
- if (this.#isBlobURL(resolvedUrl)) {
237
- objectURLs.push(resolvedUrl);
207
+ // Replace parallel URIs so that if files are not stored yet, they are downloaded in parallel
208
+ const promisesArray = arrayOfAssetsWithURI.map(async (asset) => {
209
+ const uri = await this.#fileStorage.getURL(asset.uri);
210
+ if (uri) {
211
+ asset.parent[asset.index].uri = uri;
212
+ if (this.#isBlobURL(uri)) {
213
+ objectURLs.push(uri);
238
214
  }
239
215
  }
240
216
  });
217
+ await Promise.all(promisesArray);
241
218
  }
242
219
 
243
220
  /**
@@ -293,9 +270,7 @@ export default class GLTFResolver {
293
270
 
294
271
  if (storage.db && storage.table && storage.id) {
295
272
  await this.#initializeStorage(storage.db, storage.table);
296
- const tIdb = performance.now();
297
273
  const object = await loadModel(storage.id, storage.table);
298
- console.log(`[perf][gltf:${storage.id}] IDB read ${Math.round(performance.now() - tIdb)}ms`);
299
274
  if (!object || !object.data || !object.timeStamp || !object.size) {
300
275
  return false;
301
276
  }
@@ -315,21 +290,12 @@ export default class GLTFResolver {
315
290
  }
316
291
 
317
292
  let file = null;
318
- let blob = null;
319
- let extension = null;
320
- let size = 0;
321
- if (this.#isEmbeddedBase64Source(source)) {
322
- const tDecode = performance.now();
323
- ({ blob, extension, size } = await this.#decodeBase64(source));
324
- console.log(`[perf][gltf:${storage.id ?? "url"}] decode(${extension}) ${Math.round(performance.now() - tDecode)}ms`);
325
- }
293
+ let { blob, extension, size } = this.#decodeBase64(source);
326
294
 
327
295
  if (blob && extension) {
328
296
  if (extension === ".gltf") {
329
297
  const assetContainerJSON = JSON.parse(await blob.text());
330
- const tReplace = performance.now();
331
298
  await this.#replaceSceneURIAsync(assetContainerJSON, source, objectURLs);
332
- console.log(`[perf][gltf:${storage.id ?? "url"}] replaceURIs ${Math.round(performance.now() - tReplace)}ms (${objectURLs.length} assets)`);
333
299
  source = `data:${JSON.stringify(assetContainerJSON)}`;
334
300
  } else {
335
301
  file = new File([blob], `file${extension}`, {
@@ -3,18 +3,12 @@ export const translations = {
3
3
  prefViewer: {
4
4
  menu3d: {
5
5
  title: "3D render settings",
6
- subtitle: "Toggle visual effects on or off.",
7
- pendingLabel: "Pending changes",
6
+ subtitle: "Modify the visual effects.",
8
7
  actions: {
9
- apply: "Apply",
10
- applying: "Applying...",
11
8
  play: "Play",
12
9
  pause: "Pause",
13
10
  },
14
- status: {
15
- error: "Couldn't apply the changes.",
16
- },
17
- switches: {
11
+ features: {
18
12
  antiAliasingEnabled: {
19
13
  label: "Antialiasing",
20
14
  helper: "Softens jagged edges and lines.",
@@ -70,18 +64,12 @@ export const translations = {
70
64
  prefViewer: {
71
65
  menu3d: {
72
66
  title: "Ajustes de render 3D",
73
- subtitle: "Activa o desactiva los efectos visuales.",
74
- pendingLabel: "Pendiente de aplicar",
67
+ subtitle: "Modifica los efectos visuales.",
75
68
  actions: {
76
- apply: "Aplicar",
77
- applying: "Aplicando...",
78
69
  play: "Reproducir",
79
70
  pause: "Pausar",
80
71
  },
81
- status: {
82
- error: "No se pudo aplicar los cambios.",
83
- },
84
- switches: {
72
+ features: {
85
73
  antiAliasingEnabled: {
86
74
  label: "Antialiasing",
87
75
  helper: "Suaviza aristas y líneas.",
@@ -100,7 +88,7 @@ export const translations = {
100
88
  },
101
89
  highlightEnabled: {
102
90
  label: "Resaltado",
103
- helper: "Resaltar elementos animados al pasar el ratón.",
91
+ helper: "Resalta elementos animados al pasar el ratón.",
104
92
  },
105
93
  highlightColor: {
106
94
  label: "Color de resaltado",
@@ -0,0 +1,72 @@
1
+ import { PBRMaterial } from "@babylonjs/core";
2
+
3
+ /**
4
+ * Utilities for classifying and tagging PBR materials by their transparency/transmission mode.
5
+ * Used by BabylonJSController at load time and by pref-viewer-3d for render-order decisions.
6
+ */
7
+
8
+ const PREF_VIEWER_SIMPLIFIED_TRANSMISSION_METADATA_KEY = "prefViewerSimplifiedTransmission";
9
+
10
+ /**
11
+ * Tags a PBR material as having been converted from physical KHR_materials_transmission to simple
12
+ * alpha blending. The tag is stored in `mat.metadata` under an internal key so that downstream
13
+ * render-order passes can still identify these materials as transparent candidates even after
14
+ * their `subSurface.isRefractionEnabled` flag has been cleared.
15
+ *
16
+ * Returns the same material instance (or the original value when `mat` is falsy) so calls can be
17
+ * chained.
18
+ * @param {import("@babylonjs/core").PBRMaterial|null|undefined} mat - Material to tag.
19
+ * @returns {import("@babylonjs/core").PBRMaterial|null|undefined} The same `mat` value that was passed in.
20
+ */
21
+ export function markPrefViewerSimplifiedTransmissionMaterial(mat) {
22
+ if (!mat) {
23
+ return mat;
24
+ }
25
+
26
+ mat.metadata = {
27
+ ...(mat.metadata ?? {}),
28
+ [PREF_VIEWER_SIMPLIFIED_TRANSMISSION_METADATA_KEY]: true,
29
+ };
30
+ return mat;
31
+ }
32
+
33
+ /**
34
+ * Returns true when the material uses Babylon.js physical glass rendering — i.e. either
35
+ * KHR_materials_transmission (refraction) or KHR_materials_translucency is active.
36
+ *
37
+ * This is intentionally narrower than `isPrefViewerTransparentRenderOrderMaterial`: it only
38
+ * matches full physical transmission, not plain alpha blending or simplified environment glass.
39
+ * @param {import("@babylonjs/core").Material|null|undefined} mat - Material to test.
40
+ * @returns {boolean}
41
+ */
42
+ export function isPrefViewerPhysicalGlassMaterial(mat) {
43
+ return Boolean(mat?.subSurface?.isRefractionEnabled || mat?.subSurface?.isTranslucencyEnabled);
44
+ }
45
+
46
+ /**
47
+ * Returns true when a material should be placed in the transparent rendering group (renderingGroupId=1).
48
+ *
49
+ * A material qualifies when any of the following is true:
50
+ * - It is a physical glass material (KHR_materials_transmission / translucency).
51
+ * - It has been tagged as simplified environment transmission via `markPrefViewerSimplifiedTransmissionMaterial`.
52
+ * - Its effective alpha is below 1, its `transparencyMode` is alpha-blend or alpha-test-and-blend,
53
+ * or it self-reports as needing blending/testing through the Babylon.js material API.
54
+ * @param {import("@babylonjs/core").Material|null|undefined} mat - Material to test.
55
+ * @returns {boolean}
56
+ */
57
+ export function isPrefViewerTransparentRenderOrderMaterial(mat) {
58
+ if (!mat) {
59
+ return false;
60
+ }
61
+ const isTransmissive = isPrefViewerPhysicalGlassMaterial(mat);
62
+ const isSimplifiedTransmission = mat.metadata?.[PREF_VIEWER_SIMPLIFIED_TRANSMISSION_METADATA_KEY] === true;
63
+ const alpha = typeof mat.alpha === "number" ? mat.alpha : 1;
64
+ const isAlphaBlended =
65
+ alpha < 1 ||
66
+ mat.transparencyMode === PBRMaterial.PBRMATERIAL_ALPHABLEND ||
67
+ mat.transparencyMode === PBRMaterial.PBRMATERIAL_ALPHATESTANDBLEND ||
68
+ mat.needAlphaBlending?.() === true ||
69
+ mat.needAlphaTesting?.() === true;
70
+
71
+ return Boolean(isTransmissive || isSimplifiedTransmission || isAlphaBlended);
72
+ }
@@ -10,28 +10,32 @@ import FileStorage from "./file-storage.js";
10
10
  * - Encapsulates a Babylon.js-powered 3D viewer for displaying models, environments, and materials.
11
11
  * - Manages internal state for containers (model, environment, materials) and options (camera, materials, IBL, render toggles).
12
12
  * - Handles asset loading, configuration, and option updates (camera, materials, IBL) through attributes and public methods.
13
- * - Exposes getters/setters for render settings so PrefViewerMenu3D or other UIs can persistently toggle AA/SSAO/IBL/shadows.
13
+ * - Exposes getters/setters for render settings so PrefViewerMenu3D or other UIs can toggle AA/SSAO/IBL/shadows,
14
+ * hover highlight, and time-of-day lighting.
14
15
  * - Provides API for showing/hiding the viewer, model, and environment, and for downloading assets.
15
16
  * - Emits custom events for loading, loaded, option-setting, and render-setting workflows.
16
17
  *
17
18
  * Usage:
18
19
  * - Use as a custom HTML element: <pref-viewer-3d ...>
19
20
  * - Configure via attributes (config, options, show-model, show-scene, visible).
20
- * - Call getRenderSettings()/applyRenderSettings() to synchronize UI toggles with BabylonJSController persistence.
21
+ * - Call getRenderSettings()/applyRenderSettings() to synchronize UI controls with BabylonJSController settings.
21
22
  * - Control viewer state and assets via public methods.
22
23
  *
23
24
  * Observed Attributes:
24
25
  * - show-model: Show or hide the 3D model ("true"/"false").
25
26
  * - show-scene: Show or hide the 3D environment ("true"/"false").
26
27
  * - visible: Show or hide the entire viewer ("true"/"false").
28
+ * - show-animation-menu: Show or hide animation controls in the 3D controller.
29
+ * - highlight-color: Hex color used for hover highlight on animated meshes.
30
+ * - highlight-enabled: Enable or disable hover highlight ("true"/"false").
27
31
  *
28
32
  * Public Methods:
29
33
  * - show(): Shows the 3D viewer component.
30
34
  * - hide(): Hides the 3D viewer component.
31
35
  * - load(config): Loads the provided configuration into the viewer.
32
36
  * - setOptions(options): Sets viewer options such as camera, materials, and image-based lighting (IBL).
33
- * - getRenderSettings(): Returns the current anti-aliasing, SSAO, IBL, and shadow flags.
34
- * - applyRenderSettings(settings): Persists incoming render toggles, reloads if needed, and reports the result.
37
+ * - getRenderSettings(): Returns the current render settings snapshot, including highlight and lighting values.
38
+ * - applyRenderSettings(settings): Applies render settings, reloading only when a setting requires it.
35
39
  * - showModel(): Shows the 3D model.
36
40
  * - hideModel(): Hides the 3D model.
37
41
  * - showEnvironment(): Shows the 3D environment/scene.
@@ -62,7 +66,6 @@ import FileStorage from "./file-storage.js";
62
66
  * Events:
63
67
  * - "scene-loading": Dispatched when a loading operation starts.
64
68
  * - "scene-loaded": Dispatched when a loading operation completes.
65
- * - "model-first-painted": Dispatched when the model-only preview has actually painted a frame.
66
69
  * - "scene-setting-options": Dispatched when viewer options are being set.
67
70
  * - "scene-set-options": Dispatched when viewer options have been set.
68
71
  *
@@ -77,7 +80,6 @@ export default class PrefViewer3D extends HTMLElement {
77
80
  #isLoaded = false;
78
81
  #isVisible = false;
79
82
  #lastLoadTimestamp = undefined;
80
- #suppressVisibilityAttributeCallback = false;
81
83
 
82
84
  #wrapper = null;
83
85
  #canvas = null;
@@ -112,11 +114,9 @@ export default class PrefViewer3D extends HTMLElement {
112
114
  * - "show-model": shows or hides the model according to the attribute value ("true"/"false").
113
115
  * - "show-scene": shows or hides the scene according to the attribute value ("true"/"false").
114
116
  * - "visible": shows or hides the component according to the attribute value ("true"/"false").
117
+ * - "show-animation-menu", "highlight-color", and "highlight-enabled": forward runtime UI/highlight settings to BabylonJSController.
115
118
  */
116
119
  attributeChangedCallback(name, _old, value) {
117
- if (this.#suppressVisibilityAttributeCallback && (name === "show-model" || name === "show-scene")) {
118
- return;
119
- }
120
120
  switch (name) {
121
121
  case "show-model":
122
122
  if (_old === value) {
@@ -721,62 +721,6 @@ export default class PrefViewer3D extends HTMLElement {
721
721
  return { success: someSetted, detail: detail };
722
722
  }
723
723
 
724
- /**
725
- * Loads the model container independently in the background while the render loop keeps running.
726
- * Merges the model into the scene atomically when ready, without stopping camera-dependent effects.
727
- * @public
728
- * @param {object} payload - Model payload with storage pointer and optional timestamp.
729
- * @returns {Promise<{success: boolean, error: any, loadedContainers: string[]}>}
730
- */
731
- async loadModelIndependent(payload) {
732
- if (!this.#babylonJSController) {
733
- return { success: false, error: "Controller not initialized", loadedContainers: [] };
734
- }
735
- // #checkNeedToUpdateContainers passed as callback — called AFTER any in-progress #loadContainers
736
- // finishes so the scene load doesn't also pick up and consume the model container.
737
- return await this.#babylonJSController.loadContainerIndependent("model", () => {
738
- this.#checkNeedToUpdateContainers({ model: payload });
739
- }, { loadSessionId: payload?.loadSessionId ?? null });
740
- }
741
-
742
- /**
743
- * Loads the environment/scene container independently in the background, in parallel with any
744
- * ongoing model load. Applies IBL (HDR) if the scene payload includes an ibl property.
745
- * Dispatches "scene-loading" and "scene-loaded" (or "scene-error") events directly.
746
- * @public
747
- * @param {object|string} scene - Scene payload: { storage, ibl?, visible? }
748
- * @returns {Promise<{success: boolean, error: any, loadedContainers: string[]}>}
749
- */
750
- async loadSceneIndependent(scene) {
751
- if (!this.#babylonJSController) {
752
- return { success: false, error: "Controller not initialized", loadedContainers: [] };
753
- }
754
- // Pre-mark IBL as pending before entering loadContainerIndependent — the onReady callback
755
- // is synchronous so async IBL resolution must happen here, not inside it.
756
- if (scene?.ibl !== undefined) {
757
- await this.#checkNeedToUpdateIBL({ ibl: scene.ibl });
758
- }
759
- return await this.#babylonJSController.loadContainerIndependent("environment", () => {
760
- this.#checkNeedToUpdateContainers({ scene });
761
- });
762
- }
763
-
764
- /**
765
- * Loads the materials container independently in the background, in parallel with any
766
- * ongoing model or environment load.
767
- * @public
768
- * @param {object|string} materials - Materials payload: { storage }
769
- * @returns {Promise<{success: boolean, error: any, loadedContainers: string[]}>}
770
- */
771
- async loadMaterialsIndependent(materials) {
772
- if (!this.#babylonJSController) {
773
- return { success: false, error: "Controller not initialized", loadedContainers: [] };
774
- }
775
- return await this.#babylonJSController.loadContainerIndependent("materials", () => {
776
- this.#checkNeedToUpdateContainers({ materials });
777
- });
778
- }
779
-
780
724
  /**
781
725
  * Shows the 3D model within the viewer.
782
726
  * @public
@@ -825,31 +769,6 @@ export default class PrefViewer3D extends HTMLElement {
825
769
  this.#babylonJSController.setContainerVisibility("environment", false);
826
770
  }
827
771
 
828
- /**
829
- * Reflects the current visibility of a container without re-triggering the command queue.
830
- * Used by BabylonJSController when the visibility change originated from the renderer itself.
831
- * @public
832
- * @param {string} name - Container name ("model" or "environment").
833
- * @param {boolean} isVisible - Whether the container should be reflected as visible.
834
- * @returns {void}
835
- */
836
- syncVisibility(name, isVisible) {
837
- const attrName = name === "model" ? "show-model" : name === "environment" ? "show-scene" : null;
838
- if (!attrName) {
839
- return;
840
- }
841
- const nextValue = isVisible ? "true" : "false";
842
- if (this.getAttribute(attrName) === nextValue) {
843
- return;
844
- }
845
- this.#suppressVisibilityAttributeCallback = true;
846
- try {
847
- this.setAttribute(attrName, nextValue);
848
- } finally {
849
- this.#suppressVisibilityAttributeCallback = false;
850
- }
851
- }
852
-
853
772
  /**
854
773
  * Downloads the current 3D model as a GLB file.
855
774
  * @public
@@ -960,8 +879,9 @@ export default class PrefViewer3D extends HTMLElement {
960
879
 
961
880
  /**
962
881
  * Returns the current render settings used by the BabylonJSController.
882
+ * The snapshot is suitable for hydrating PrefViewerMenu3D controls.
963
883
  * @public
964
- * @returns {object|null} A shallow copy of the render settings or null if unavailable.
884
+ * @returns {object|null} A shallow copy of the render settings, including quality toggles, highlight state, and lighting time, or null if unavailable.
965
885
  */
966
886
  getRenderSettings() {
967
887
  if (!this.#babylonJSController) {
@@ -1030,10 +950,20 @@ export default class PrefViewer3D extends HTMLElement {
1030
950
  }
1031
951
 
1032
952
  /**
1033
- * Applies render settings that require reloading the Babylon.js scene.
953
+ * Applies render settings received from PrefViewerMenu3D or another UI.
954
+ * Highlight and time-of-day lighting values are pushed directly to BabylonJSController; AA/SSAO/IBL/shadow changes
955
+ * are scheduled through the render-settings reload path when needed.
1034
956
  * @public
1035
- * @param {object} settings - Partial settings for anti-aliasing, SSAO, IBL, and shadows.
1036
- * @returns {Promise<object>} Resolves with the reload summary.
957
+ * @param {object} settings - Partial render settings payload.
958
+ * @param {boolean} [settings.antiAliasingEnabled] - Enables or disables anti-aliasing.
959
+ * @param {boolean} [settings.ambientOcclusionEnabled] - Enables or disables SSAO.
960
+ * @param {boolean} [settings.iblEnabled] - Enables or disables image-based lighting.
961
+ * @param {boolean} [settings.shadowsEnabled] - Enables or disables scene shadows.
962
+ * @param {boolean|string} [settings.highlightEnabled] - Enables or disables hover highlight; string "false" is normalized to false.
963
+ * @param {string} [settings.highlightColor] - Hex color used for hover highlight.
964
+ * @param {number} [settings.lightingTimeOfDay] - Normalized 0..1 time-of-day value.
965
+ * @param {boolean} [settings.persist=true] - False for transient lighting updates such as playback frames.
966
+ * @returns {Promise<{changed: boolean, success: boolean, detail?: object, controller?: object}>} Resolves with the apply/reload summary.
1037
967
  */
1038
968
  async applyRenderSettings(settings) {
1039
969
  if (!this.#babylonJSController) {
@@ -1101,22 +1031,4 @@ export default class PrefViewer3D extends HTMLElement {
1101
1031
  get isVisible() {
1102
1032
  return this.#isVisible;
1103
1033
  }
1104
-
1105
- /**
1106
- * Forces the active camera to frame the visible model.
1107
- * @public
1108
- * @returns {boolean}
1109
- */
1110
- focusModel() {
1111
- return this.#babylonJSController?.focusModel?.() ?? false;
1112
- }
1113
-
1114
- /**
1115
- * Returns a debug snapshot of the internal 3D state, including camera data.
1116
- * @public
1117
- * @returns {object|null}
1118
- */
1119
- getDebugState() {
1120
- return this.#babylonJSController?.getDebugState?.() ?? null;
1121
- }
1122
1034
  }