@predy-js/render-interface 0.3.0-beta.9 → 0.3.0-beta.90
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +3 -3
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +3 -3
- package/dist/index.mjs.map +1 -1
- package/dist/statistic.js +1 -1
- package/dist/types/native/DataBlockInternal.d.ts +15 -0
- package/package.json +1 -1
- package/types/native/DataBlockInternal.ts +17 -0
package/dist/statistic.js
CHANGED
@@ -4,6 +4,12 @@ import type { TextureInternal } from './TextureInternal';
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export interface DataBlockInternalOptions {
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name: string;
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}
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7
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+
/**
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8
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* struct uniform的数据结构
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9
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*/
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10
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export interface NativeUniformStruct {
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11
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[key: string]: TypedArray;
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}
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export declare abstract class DataBlockInternal implements ResourceInternal {
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readonly isDestroyed: boolean;
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/**
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@@ -27,6 +33,15 @@ export declare abstract class DataBlockInternal implements ResourceInternal {
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* @param value
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*/
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abstract getUniformValue(name: string, value: TypedArray): boolean;
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/**
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* 设置uniform的结构体数据,对于数据进行深拷贝,修改原始数据,不会影响已经传入的数据,
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* 如果要修改数据,必须重新调用setUniformStructValues
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*/
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abstract setUniformStructValues(name: string, values: NativeUniformStruct[]): boolean;
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/**
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* 获取uniform的结构体数据,获取的数据进行深拷贝,传入的数据将
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*/
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abstract getUniformStructValue(name: string, idx: number): Record<string, ArrayBuffer> | undefined;
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abstract setUniformTextures(uniformName: string, texture: TextureInternal[] | undefined): void;
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abstract getUniformTextures(uniformName: string): TextureInternal[] | undefined;
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}
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package/package.json
CHANGED
@@ -5,6 +5,12 @@ import type { TextureInternal } from './TextureInternal';
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export interface DataBlockInternalOptions {
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name: string,
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}
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8
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+
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9
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/**
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* struct uniform的数据结构
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*/
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12
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export interface NativeUniformStruct { [key: string]: TypedArray }
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+
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export abstract class DataBlockInternal implements ResourceInternal {
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readonly isDestroyed: boolean;
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/**
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@@ -33,6 +39,17 @@ export abstract class DataBlockInternal implements ResourceInternal {
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*/
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abstract getUniformValue (name: string, value: TypedArray): boolean;
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+
/**
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* 设置uniform的结构体数据,对于数据进行深拷贝,修改原始数据,不会影响已经传入的数据,
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+
* 如果要修改数据,必须重新调用setUniformStructValues
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*/
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abstract setUniformStructValues (name: string, values: NativeUniformStruct[]): boolean;
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+
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/**
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* 获取uniform的结构体数据,获取的数据进行深拷贝,传入的数据将
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*/
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abstract getUniformStructValue (name: string, idx: number): Record<string, ArrayBuffer> | undefined;
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+
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abstract setUniformTextures (uniformName: string, texture: TextureInternal[] | undefined): void;
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abstract getUniformTextures (uniformName: string): TextureInternal[] | undefined;
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