@predy-js/render-interface 0.3.0-beta.1 → 0.3.0-beta.3
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- package/dist/index.js +3 -3
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +3 -3
- package/dist/index.mjs.map +1 -1
- package/dist/src/render/MarsTextureFactory.d.ts +1 -1
- package/dist/src/webgl/GLProgram.d.ts +1 -1
- package/dist/statistic.js +1 -1
- package/dist/types/Renderer.d.ts +0 -4
- package/package.json +1 -1
- package/types/Renderer.ts +0 -6
@@ -5,7 +5,7 @@ export declare class MarsTextureFactory implements TextureFactory {
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5
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[key: string]: Promise<Texture>;
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6
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};
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constructor();
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8
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-
loadMipmapImagesAsync(pointers: vec2[], bin: ArrayBuffer): Promise<(
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8
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+
loadMipmapImagesAsync(pointers: vec2[], bin: ArrayBuffer): Promise<(ImageBitmap | HTMLImageElement)[]>;
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loadImageAsync(url: string | HTMLImageElement | Blob): Promise<HTMLImageElement | ImageBitmap>;
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requestBinaryAsync(url: string): Promise<ArrayBuffer>;
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loadImageBinaryAsync(binary: ArrayBuffer | TypedArray | Blob, mime?: string): Promise<HTMLImageElement | ImageBitmap>;
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@@ -36,7 +36,7 @@ export declare class GLProgram {
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constructor(renderer: GLGPURenderer, program: WebGLProgram, shared: boolean, id: string);
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init(renderer: GLGPURenderer, program: WebGLProgram): void;
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bind(): void;
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-
getSemanticValue(state: RenderState, semanticName: string):
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39
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+
getSemanticValue(state: RenderState, semanticName: string): import("../../types").GPUBuffer | UniformValue | null | undefined;
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setupUniforms(state: RenderState): void;
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setGLUniformValue(name: string, value: any, info: ProgramUniformInfo, gl: WebGL2RenderingContext | WebGLRenderingContext): void;
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setupAttributes(geometry: GLGeometry): GLVertexArrayObject;
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package/dist/statistic.js
CHANGED
package/dist/types/Renderer.d.ts
CHANGED
@@ -1,7 +1,5 @@
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1
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-
import type { RenderFrame, RenderFrameOptions } from './RenderFrame';
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1
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import type { ShaderLibrary } from './ShaderLibrary';
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2
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import type { GPUCapability } from './GPUCapability';
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4
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-
import type { GPUBuffer, GPUBufferOptions } from './GPUBuffer';
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3
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import type { IGPURenderer } from './IGPURenderer';
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4
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import type { Canvas } from './Canvas';
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5
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import type { Texture } from './Texture';
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@@ -34,8 +32,6 @@ export declare class GPURenderer implements IGPURenderer {
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readonly extension: RendererExtensions;
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readonly isDestroyed: boolean;
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constructor(options: RendererOptions);
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37
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-
createRenderFrame(options?: RenderFrameOptions): RenderFrame;
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38
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-
createBuffer(options: GPUBufferOptions): GPUBuffer;
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/**
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* 根据不同平台封装实现 requestAnimationFrame,
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* FrameRequestCallback函数回调中进行渲染数据更新,
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package/package.json
CHANGED
package/types/Renderer.ts
CHANGED
@@ -1,7 +1,5 @@
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1
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-
import type { RenderFrame, RenderFrameOptions } from './RenderFrame';
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2
1
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import type { ShaderLibrary } from './ShaderLibrary';
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3
2
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import type { GPUCapability } from './GPUCapability';
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4
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-
import type { GPUBuffer, GPUBufferOptions } from './GPUBuffer';
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3
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import type { IGPURenderer } from './IGPURenderer';
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4
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import type { Canvas } from './Canvas';
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5
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import type { Texture } from './Texture';
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@@ -40,10 +38,6 @@ export declare class GPURenderer implements IGPURenderer {
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constructor (options: RendererOptions);
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-
createRenderFrame (options?: RenderFrameOptions): RenderFrame;
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-
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-
createBuffer (options: GPUBufferOptions): GPUBuffer;
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-
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/**
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* 根据不同平台封装实现 requestAnimationFrame,
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* FrameRequestCallback函数回调中进行渲染数据更新,
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