@predy-js/render-interface 0.1.64 → 0.1.65-beta.10

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package/dist/index.mjs CHANGED
@@ -2,7 +2,7 @@
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  * Name: @predy-js/render-interface
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  * Description: undefined
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  * Author: undefined
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- * Version: v0.1.64
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+ * Version: v0.1.65-beta.10
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  */
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  /******************************************************************************
@@ -2192,7 +2192,7 @@ var GLShaderLibrary = /** @class */ (function () {
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  this._glFragShaderMap = new Map();
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  }
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  // @ts-expect-error safe to assign
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- this.renderer = null;
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+ this['renderer'] = null;
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  };
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  return GLShaderLibrary;
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  }());
@@ -3369,7 +3369,10 @@ var GLFrameBuffer = /** @class */ (function () {
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  gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachment_1, gl.RENDERBUFFER, renderBuffer.glHandle);
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  gl.bindFramebuffer(gl.FRAMEBUFFER, this.fbo);
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  }
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- depthTexture.update({ data: { width: viewport[2], height: viewport[3], data: new Uint16Array(0) } });
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+ depthTexture.update({
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+ sourceType: TextureSourceType.framebuffer,
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+ data: { width: viewport[2], height: viewport[3] },
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+ });
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  var attachment = depthTexture && stencilTexture ? gl.DEPTH_STENCIL_ATTACHMENT : gl.DEPTH_ATTACHMENT;
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  gl.framebufferTexture2D(FRAMEBUFFER, attachment, gl.TEXTURE_2D, depthTexture.glHandle, 0);
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  }
@@ -3412,7 +3415,7 @@ var GLFrameBuffer = /** @class */ (function () {
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  var gl = this.renderer.gl;
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  var gpu = this.renderer.gpu;
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  var viewport = this.viewport;
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- var data = { width: viewport[2], height: viewport[3], data: new Uint8Array(0) };
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+ var data = { width: viewport[2], height: viewport[3] };
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  var buffers = [];
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  if (colors) {
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  this.colorTextures = colors.slice();
@@ -3420,7 +3423,7 @@ var GLFrameBuffer = /** @class */ (function () {
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  this.renderer.state.activeTexture(gl.TEXTURE0);
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  var multisampleFBO = this.multisampleFbo;
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  this.colorTextures.forEach(function (tex, index) {
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- tex.update({ data: data });
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+ tex.update({ sourceType: TextureSourceType.framebuffer, data: data });
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  if (multisampleFBO) {
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  gl.bindFramebuffer(gl.FRAMEBUFFER, multisampleFBO);
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  var renderBuffer = new GLRenderBuffer(_this.renderer, {
@@ -3986,7 +3989,7 @@ var MarsTexture = /** @class */ (function () {
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  };
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  MarsTexture.prototype.uploadCurrentVideoFrame = function () {
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  if (this.options.sourceType === TextureSourceType.video && this.options.video && this.internal) {
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- this.internal.update({ video: this.options.video });
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+ this.internal.update({ sourceType: TextureSourceType.video, video: this.options.video });
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  return true;
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  }
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  return false;
@@ -5823,7 +5826,7 @@ var MarsSharedGeometry = /** @class */ (function (_super) {
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  return MarsSharedGeometry;
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  }(MarsGeometry));
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- consoleLog('version: ' + "0.1.64");
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+ consoleLog('version: ' + "0.1.65-beta.10");
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  export { DestroyOptions, GPUBufferOptionsMemoryShared, MarsGeometry as Geometry, MarsInstancedMesh as InstancedMesh, MarsTextureFactory, MarsMaterial as Material, MarsMaterialDataBlock as MaterialDataBlock, MarsMesh as Mesh, MarsRenderFrame as RenderFrame, MarsRenderPass as RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassMeshOrder, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, MarsRenderer as Renderer, ShaderCompileResultStatus, ShaderLibraryEmpty, MarsSharedGeometry as SharedGeometry, MarsTexture as Texture, TextureLoadAction, TextureSourceType, TextureStoreAction, constants, getDefaultGPUCapability, getDefaultTextureFactory, setDefaultTextureFactory };
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  //# sourceMappingURL=index.mjs.map