@predy-js/render-interface 0.1.61-beta.1 → 0.1.61-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,4 +1,4 @@
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- import type { MaterialDataBlock, MaterialDataBlockDestroyOptions, MaterialDataBlockOptions, UniformValue, vec2 } from '../../types';
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+ import type { MaterialDataBlock, MaterialDataBlockDestroyOptions, MaterialDataBlockOptions, UniformSemantic, UniformValue, vec2 } from '../../types';
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  import type { MarsRenderer } from './MarsRenderer';
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  import type { UniformBlockSpec } from '../webgl/GLUniformUtils';
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  import { UniformBlockBuffer } from '../webgl/GLUniformUtils';
@@ -7,6 +7,9 @@ export declare class MarsMaterialDataBlock implements MaterialDataBlock {
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  readonly _uniformFlags: Record<string, boolean>;
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  readonly _uniformValueRanges: Record<string, vec2>;
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  readonly name: string;
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+ readonly uniformSemantics?: {
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+ [key: string]: UniformSemantic;
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+ };
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  readonly renderer?: MarsRenderer;
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  readonly uboBufferMap: Record<string, UniformBlockBuffer>;
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  protected _isDestroyed: boolean;
package/dist/statistic.js CHANGED
@@ -2,7 +2,7 @@
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  * Name: @predy-js/render-interface
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  * Description: undefined
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  * Author: undefined
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- * Version: v0.1.61-beta.1
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+ * Version: v0.1.61-beta.10
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  */
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  // https://github.com/greggman/webgl-memory/blob/main/src/texture-utils.js
@@ -115,6 +115,9 @@ export interface MaterialDataBlockOptions {
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  [key: string]: UniformValue;
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  };
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  name?: string;
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+ uniformSemantics?: {
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+ [key: string]: UniformSemantic;
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+ };
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  }
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  export interface MaterialDataBlockDestroyOptions {
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  textures?: DestroyOptions;
@@ -123,6 +126,9 @@ export declare class MaterialDataBlock implements IGPUResource {
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  readonly renderer?: IGPURenderer;
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  readonly isDestroyed: boolean;
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  readonly name: string;
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+ readonly uniformSemantics?: {
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+ [key: string]: UniformSemantic;
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+ };
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  constructor(options: MaterialDataBlockOptions);
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  hasUniformValue(name: string): boolean;
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  setUniformValue(name: string, value: UniformValue): boolean;
@@ -1,7 +1,7 @@
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  export type Shader = ShaderWithSource | ShaderUseCacheId;
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  export type ShaderWithSource = InstancedShaderWithSource | SharedShaderWithSource;
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  export interface MetaShaderSpec {
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- mtlBinary?: ArrayBuffer | string;
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+ mtlBinary?: ArrayBuffer;
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  mtlSource?: string;
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  mtlVertex?: string;
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  mtlFragment?: string;
@@ -51,9 +51,9 @@ export interface ShaderLibrary {
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  readonly cacheIds: string[];
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  getShaderResult(cacheId: string): ShaderCompileResult | undefined;
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  /**
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- * 添加shader
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- * @param shader
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- */
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+ * 添加shader
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+ * @param shader
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+ */
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  addShader(shader: Shader): string;
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  /**
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  * @param cacheId
@@ -4,6 +4,7 @@ import type { TypedArray } from '../type';
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  import type { ImageBitmapInternal } from './ImageBitmapInternal';
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  export interface TextureInternalOptions extends TextureFormatOptions, Omit<TextureConfigOptionsBase, 'keepImageSource'> {
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  target: WebGLRenderingContext['TEXTURE_CUBE_MAP'] | WebGLRenderingContext['TEXTURE_2D'];
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+ generateMipmap?: boolean;
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  }
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  export interface TextureInternalConstructOptions extends TextureInternalOptions {
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  width: number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@predy-js/render-interface",
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- "version": "0.1.61-beta.1",
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+ "version": "0.1.61-beta.10",
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  "license": "MIT",
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  "module": "./dist/index.mjs",
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  "main": "./dist/index.js",
package/types/Material.ts CHANGED
@@ -145,6 +145,7 @@ export declare class Material implements IGPUResource {
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  export interface MaterialDataBlockOptions {
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  uniformValues?: { [key: string]: UniformValue },
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  name?: string,
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+ uniformSemantics?: { [key: string]: UniformSemantic },
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  }
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  export interface MaterialDataBlockDestroyOptions {
@@ -159,6 +160,8 @@ export declare class MaterialDataBlock implements IGPUResource {
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  readonly name: string;
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+ readonly uniformSemantics?: { [key: string]: UniformSemantic };
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+
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  constructor (options: MaterialDataBlockOptions);
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  hasUniformValue (name: string): boolean;
@@ -2,7 +2,7 @@ export type Shader = ShaderWithSource | ShaderUseCacheId;
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  export type ShaderWithSource = InstancedShaderWithSource | SharedShaderWithSource;
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  export interface MetaShaderSpec {
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- mtlBinary?: ArrayBuffer | string,
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+ mtlBinary?: ArrayBuffer,
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  mtlSource?: string,
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  mtlVertex?: string,
@@ -72,9 +72,9 @@ export interface ShaderLibrary {
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  getShaderResult(cacheId: string): ShaderCompileResult | undefined,
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  /**
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- * 添加shader
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- * @param shader
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- */
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+ * 添加shader
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+ * @param shader
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+ */
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  addShader(shader: Shader): string,
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  /**
@@ -5,6 +5,7 @@ import type { ImageBitmapInternal } from './ImageBitmapInternal';
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  export interface TextureInternalOptions extends TextureFormatOptions, Omit<TextureConfigOptionsBase, 'keepImageSource'> {
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  target: WebGLRenderingContext['TEXTURE_CUBE_MAP'] | WebGLRenderingContext['TEXTURE_2D'],
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+ generateMipmap?: boolean,
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  }
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  export interface TextureInternalConstructOptions extends TextureInternalOptions {