@predy-js/render-interface 0.1.60-beta.1 → 0.1.60-beta.3

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@@ -2,7 +2,7 @@ import type { RenderFrame, RenderFrameDestroyOptions, RenderFrameOptions, Render
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  import type { MarsRenderer } from './MarsRenderer';
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  import { MarsSemanticMap } from './MarsSemanticMap';
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  export declare class MarsRenderFrame implements RenderFrame {
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- clearAction: RenderPassLoadAction;
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+ loadAction: RenderPassLoadAction;
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  readonly name: string;
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  readonly semantics: MarsSemanticMap;
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  _renderPasses: RenderPass[];
@@ -16,7 +16,7 @@ export declare class MarsRenderPass implements RenderPass {
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  readonly renderer: MarsRenderer;
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  readonly frameBuffer?: GLFrameBuffer;
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  readonly depthStencilType: RenderPassAttachmentStorageType;
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- readonly clearAction: RenderPassLoadAction;
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+ readonly loadAction: RenderPassLoadAction;
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  readonly storeAction: RenderPassStoreAction;
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  readonly semantics: MarsSemanticMap;
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  private _isDestroyed;
package/dist/statistic.js CHANGED
@@ -2,7 +2,7 @@
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  * Name: @predy-js/render-interface
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  * Description: undefined
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  * Author: undefined
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- * Version: v0.1.60-beta.1
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+ * Version: v0.1.60-beta.3
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  */
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  // https://github.com/greggman/webgl-memory/blob/main/src/texture-utils.js
@@ -18,7 +18,7 @@ export interface RenderFrameOptions {
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  semantics?: {
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  [key: string]: UniformValue | SemanticFunc | GPUBuffer;
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  };
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- clearAction?: RenderPassLoadAction;
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+ loadAction?: RenderPassLoadAction;
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  name?: string;
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  }
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  export type SemanticFunc = (state: RenderState) => UniformValue | GPUBuffer | null | undefined;
@@ -27,7 +27,7 @@ export type RenderFrameDestroyOptions = {
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  semantics?: DestroyOptions;
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  };
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  export declare class RenderFrame implements IGPUResource {
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- clearAction: RenderPassLoadAction;
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+ loadAction: RenderPassLoadAction;
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  constructor(options: RenderFrameOptions, renderer?: GPURenderer);
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  readonly renderPasses: RenderPass[];
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  readonly viewport?: vec4;
@@ -87,7 +87,7 @@ export interface RenderPassOptions extends RenderPassAttachmentOptions {
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  meshes?: Mesh[];
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  priority?: number;
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  meshOrder?: RenderPassMeshOrder;
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- clearAction?: RenderPassLoadAction;
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+ loadAction?: RenderPassLoadAction;
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  storeAction?: RenderPassStoreAction;
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  semantics?: {
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  [key: string]: SemanticGetter;
@@ -133,7 +133,7 @@ export declare class RenderPass implements IGPUResource {
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  readonly renderer?: IGPURenderer;
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  readonly semantics: SemanticMap;
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  readonly storeAction: RenderPassStoreAction;
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- readonly clearAction: RenderPassLoadAction;
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+ readonly loadAction: RenderPassLoadAction;
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  readonly multisample: number;
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  delegate: RenderPassDelegate;
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  meshOrder: RenderPassMeshOrder;
@@ -15,6 +15,12 @@ export declare abstract class MaterialInternal implements ResourceInternal {
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  dataBlocks: DataBlockInternal[];
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  protected constructor(options: MaterialInternalOptions);
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  abstract destroy(): void;
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- abstract setUniformTexture(name: string, value: TextureInternal): void;
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- abstract getUniformTexture(name: string): TextureInternal;
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+ /**
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+ * 对于 uniform sampler2D uTex
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+ * 和 uniform sampler2D uTextures[4] 都使用此函数
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+ * @param name
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+ * @param value
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+ */
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+ abstract setUniformTextures(name: string, value: TextureInternal[]): void;
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+ abstract getUniformTextures(name: string): TextureInternal[];
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  }
@@ -3,12 +3,12 @@ import type { RenderPassInternal } from './RenderPassInternal';
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  import type { RenderPassLoadAction } from '../RenderPass';
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  export interface RenderFrameInternalOptions {
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  renderPasses: RenderPassInternal[];
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- clearAction: RenderPassLoadAction;
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+ loadAction: RenderPassLoadAction;
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  name: string;
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  }
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  export declare abstract class RenderFrameInternal implements ResourceInternal {
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  readonly isDestroyed: boolean;
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- readonly clearAction: RenderPassLoadAction;
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+ readonly loadAction: RenderPassLoadAction;
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  readonly name: string;
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  /**
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  * 增删改查的操作,在warp层对renderPassInternals进行后,得到的数据全部覆盖当前数据
@@ -21,5 +21,5 @@ export declare abstract class RenderFrameInternal implements ResourceInternal {
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  * 实际渲染根据客户端时机进行
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  */
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  abstract flush(): void;
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- abstract updateClearAction(action: RenderPassLoadAction): void;
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+ abstract updateLoadAction(action: RenderPassLoadAction): void;
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  }
@@ -28,6 +28,8 @@ export declare abstract class RendererInternal implements ResourceInternal {
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  readonly platform: ResourcePlatform;
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  readonly gpu: GPUCapability;
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  readonly shaderLibrary: ShaderLibraryInternal;
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+ readonly width: number;
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+ readonly height: number;
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  abstract destroy(): void;
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  abstract createBuffer(options: GPUBufferInternalOptions): GPUBufferInternal;
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  abstract createGeometry(options: GeometryInternalOptions): GeometryInternal;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@predy-js/render-interface",
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- "version": "0.1.60-beta.1",
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+ "version": "0.1.60-beta.3",
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  "license": "MIT",
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  "module": "./dist/index.mjs",
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  "main": "./dist/index.js",