@predy-js/render-interface 0.1.60-beta.1 → 0.1.60-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +8 -8
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +8 -8
- package/dist/index.mjs.map +1 -1
- package/dist/src/render/MarsRenderFrame.d.ts +1 -1
- package/dist/src/render/MarsRenderPass.d.ts +1 -1
- package/dist/statistic.js +1 -1
- package/dist/types/RenderFrame.d.ts +2 -2
- package/dist/types/RenderPass.d.ts +2 -2
- package/dist/types/native/RenderFrameInternal.d.ts +3 -3
- package/dist/types/native/RendererInternal.d.ts +2 -0
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
@@ -2,7 +2,7 @@
|
|
2
2
|
* Name: @predy-js/render-interface
|
3
3
|
* Description: undefined
|
4
4
|
* Author: undefined
|
5
|
-
* Version: v0.1.60-beta.
|
5
|
+
* Version: v0.1.60-beta.2
|
6
6
|
*/
|
7
7
|
|
8
8
|
/******************************************************************************
|
@@ -422,7 +422,7 @@ var RenderFrameInternal = /** @class */ (function () {
|
|
422
422
|
return consoleError('renderer is destroyed', renderer);
|
423
423
|
}
|
424
424
|
frame.renderer.shaderLibrary.compileAllShaders();
|
425
|
-
clear(renderer.internal, frame.
|
425
|
+
clear(renderer.internal, frame.loadAction);
|
426
426
|
//@ts-expect-error safe to assign
|
427
427
|
var renderState = {
|
428
428
|
currentFrame: frame,
|
@@ -503,8 +503,8 @@ function renderMesh(renderer, mesh, state) {
|
|
503
503
|
}
|
504
504
|
function loadRenderPassAttachments(renderer, renderPass) {
|
505
505
|
renderPass.bind();
|
506
|
-
if (renderPass.
|
507
|
-
clear(renderer, renderPass.
|
506
|
+
if (renderPass.loadAction) {
|
507
|
+
clear(renderer, renderPass.loadAction);
|
508
508
|
}
|
509
509
|
}
|
510
510
|
function clear(renderer, action) {
|
@@ -577,7 +577,7 @@ var MarsRenderFrame = /** @class */ (function () {
|
|
577
577
|
this._isDestroyed = false;
|
578
578
|
this.setRenderPasses(options.renderPasses || []);
|
579
579
|
this.semantics = new MarsSemanticMap(options.semantics);
|
580
|
-
this.
|
580
|
+
this.loadAction = options.loadAction || {};
|
581
581
|
this.name = options.name || ('RenderFrame' + renderFrameSeed++);
|
582
582
|
if (renderer) {
|
583
583
|
this.assignRenderer(renderer);
|
@@ -4099,7 +4099,7 @@ var MarsRenderPass = /** @class */ (function () {
|
|
4099
4099
|
this.meshes = (options.meshes || []).slice();
|
4100
4100
|
sortByOrder(this.meshes, this.meshOrder);
|
4101
4101
|
this.options = options;
|
4102
|
-
this.
|
4102
|
+
this.loadAction = Object.assign({}, options.loadAction);
|
4103
4103
|
this._attachments = [];
|
4104
4104
|
this.semantics = new MarsSemanticMap(options.semantics);
|
4105
4105
|
this.depthStencilType = ((_a = options.depthStencilAttachment) === null || _a === void 0 ? void 0 : _a.storageType) || RenderPassAttachmentStorageType.none;
|
@@ -5524,7 +5524,7 @@ var MarsExtWrap = /** @class */ (function () {
|
|
5524
5524
|
var name = 'mri-copy-mesh';
|
5525
5525
|
return new MarsRenderPass({
|
5526
5526
|
name: 'mri-copy-rp',
|
5527
|
-
|
5527
|
+
loadAction: {
|
5528
5528
|
colorAction: TextureLoadAction.whatever,
|
5529
5529
|
},
|
5530
5530
|
attachments: [{ texture: { format: constants.RGBA } }],
|
@@ -5726,7 +5726,7 @@ var MarsSharedGeometry = /** @class */ (function (_super) {
|
|
5726
5726
|
return MarsSharedGeometry;
|
5727
5727
|
}(MarsGeometry));
|
5728
5728
|
|
5729
|
-
consoleLog('version: ' + "0.1.60-beta.
|
5729
|
+
consoleLog('version: ' + "0.1.60-beta.2");
|
5730
5730
|
consoleLog('Update : xxx');
|
5731
5731
|
|
5732
5732
|
export { DestroyOptions, MarsGeometry as Geometry, MarsInstancedMesh as InstancedMesh, MarsTextureFactory, MarsMaterial as Material, MarsMaterialDataBlock as MaterialDataBlock, MarsMesh as Mesh, MarsRenderFrame as RenderFrame, MarsRenderPass as RenderPass, RenderPassAttachmentStorageType, RenderPassDestroyAttachmentType, RenderPassMeshOrder, RenderPassPriorityNormal, RenderPassPriorityPostprocess, RenderPassPriorityPrepare, MarsRenderer as Renderer, ShaderCompileResultStatus, ShaderLibraryEmpty, MarsSharedGeometry as SharedGeometry, MarsTexture as Texture, TextureLoadAction, TextureSourceType, TextureStoreAction, constants, getDefaultGPUCapability, getDefaultTextureFactory, setDefaultTextureFactory };
|