@predy-js/math 0.3.0-beta.47 → 0.3.0-beta.49
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- package/dist/index.js +32 -0
- package/dist/index.mjs +31 -1
- package/dist/mat4.d.ts +2 -0
- package/package.json +2 -2
package/dist/index.js
CHANGED
@@ -170,6 +170,13 @@ const temps = [0, 0, 0];
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|
170
170
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function mat4create() {
|
171
171
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return new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
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172
172
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}
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173
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+
function mat4FromArray(arrLike, index = 0) {
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174
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+
const ret = new Float32Array(16);
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175
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+
for (let i = 0; i < 16; i++) {
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176
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+
ret[i] = (arrLike[index + i]) || 0;
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177
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+
}
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178
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+
return ret;
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179
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+
}
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173
180
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function mat4fromRotationTranslationScale(out, q, v, s) {
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174
181
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const x = q[0];
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175
182
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const y = q[1];
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@@ -541,6 +548,29 @@ function mat4scale(out, a, v) {
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541
548
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out[15] = a[15];
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542
549
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return out;
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543
550
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}
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551
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+
function mat4transpose(out, a) {
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552
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+
//transpose mat4
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553
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+
const a01 = a[1], a02 = a[2], a03 = a[3];
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554
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+
const a12 = a[6], a13 = a[7];
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555
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+
const a23 = a[11];
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556
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+
out[0] = a[0];
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557
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+
out[1] = a[4];
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558
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+
out[2] = a[8];
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559
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+
out[3] = a[12];
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560
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+
out[4] = a01;
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561
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+
out[5] = a[5];
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562
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+
out[6] = a[9];
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563
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+
out[7] = a[13];
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564
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+
out[8] = a02;
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565
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+
out[9] = a12;
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566
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+
out[10] = a[10];
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567
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+
out[11] = a[14];
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568
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+
out[12] = a03;
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569
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+
out[13] = a13;
|
570
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+
out[14] = a23;
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571
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+
out[15] = a[15];
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572
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+
return out;
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573
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+
}
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544
574
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function mat4rotate(out, a, rad, axis) {
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545
575
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let x = axis[0];
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546
576
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let y = axis[1];
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@@ -1154,6 +1184,7 @@ exports.mat3Translate = mat3Translate;
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1154
1184
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exports.mat3create = mat3create;
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1155
1185
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exports.mat4Clone = mat4Clone;
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1156
1186
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exports.mat4Determinate = mat4Determinate;
|
1187
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+
exports.mat4FromArray = mat4FromArray;
|
1157
1188
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exports.mat4create = mat4create;
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1158
1189
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exports.mat4fromRotationTranslationScale = mat4fromRotationTranslationScale;
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1159
1190
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exports.mat4identity = mat4identity;
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@@ -1163,6 +1194,7 @@ exports.mat4perspective = mat4perspective;
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1163
1194
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exports.mat4rotate = mat4rotate;
|
1164
1195
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exports.mat4scale = mat4scale;
|
1165
1196
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exports.mat4translate = mat4translate;
|
1197
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+
exports.mat4transpose = mat4transpose;
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1166
1198
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exports.quatCreate = quatCreate;
|
1167
1199
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exports.quatEquals = quatEquals;
|
1168
1200
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exports.quatFromRotation = quatFromRotation;
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package/dist/index.mjs
CHANGED
@@ -166,6 +166,13 @@ const temps = [0, 0, 0];
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|
166
166
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function mat4create() {
|
167
167
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return new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
|
168
168
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}
|
169
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+
function mat4FromArray(arrLike, index = 0) {
|
170
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+
const ret = new Float32Array(16);
|
171
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+
for (let i = 0; i < 16; i++) {
|
172
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+
ret[i] = (arrLike[index + i]) || 0;
|
173
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+
}
|
174
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+
return ret;
|
175
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+
}
|
169
176
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function mat4fromRotationTranslationScale(out, q, v, s) {
|
170
177
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const x = q[0];
|
171
178
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const y = q[1];
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@@ -537,6 +544,29 @@ function mat4scale(out, a, v) {
|
|
537
544
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out[15] = a[15];
|
538
545
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return out;
|
539
546
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}
|
547
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+
function mat4transpose(out, a) {
|
548
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+
//transpose mat4
|
549
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+
const a01 = a[1], a02 = a[2], a03 = a[3];
|
550
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+
const a12 = a[6], a13 = a[7];
|
551
|
+
const a23 = a[11];
|
552
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+
out[0] = a[0];
|
553
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+
out[1] = a[4];
|
554
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+
out[2] = a[8];
|
555
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+
out[3] = a[12];
|
556
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+
out[4] = a01;
|
557
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+
out[5] = a[5];
|
558
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+
out[6] = a[9];
|
559
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+
out[7] = a[13];
|
560
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+
out[8] = a02;
|
561
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+
out[9] = a12;
|
562
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+
out[10] = a[10];
|
563
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+
out[11] = a[14];
|
564
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+
out[12] = a03;
|
565
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+
out[13] = a13;
|
566
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+
out[14] = a23;
|
567
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+
out[15] = a[15];
|
568
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+
return out;
|
569
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+
}
|
540
570
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function mat4rotate(out, a, rad, axis) {
|
541
571
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let x = axis[0];
|
542
572
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let y = axis[1];
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@@ -1131,4 +1161,4 @@ function quatFromVec3s(v1, v2) {
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1131
1161
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return vecNormalize([cross[0], cross[1], cross[2], w]);
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1132
1162
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}
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1133
1163
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1134
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-
export { NumberEpsilon, clamp, ensureVec3, getMat4TR, getMat4TRS, getMat4Transform, invertMat4, isZeroVec, mat3FromQuat, mat3FromRotation, mat3FromRotationZ, mat3MulMat3, mat3NormalFromMat4, mat3Rotate, mat3Scale, mat3Translate, mat3create, mat4Clone, mat4Determinate, mat4create, mat4fromRotationTranslationScale, mat4identity, mat4invert, mat4multiply, mat4perspective, mat4rotate, mat4scale, mat4translate, quatCreate, quatEquals, quatFromRotation, quatFromRotationXYZ, quatFromVec3s, quatMultiply, quatStar, rotateVec2, rotationFromMat3, transposeMat3, transposeMat4, vec2AddVec2, vec2Create, vec2MulMat3, vec2MulVec2, vec2SubVec2, vec2TransformByMat3, vec3AddVec3, vec3Create, vec3Cross, vec3MulMat3, vec3MulMat4, vec3MulNum, vec3MulVec3, vec3RotateByMat4, vec3RotateByQuat, vec3TranslateByMat4, vec4Create, vecAdd, vecAddCombine, vecAssign, vecDot, vecFill, vecMinus, vecMulCombine, vecMulScalar, vecNormalize, vecSquareDistance, vecSub };
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1164
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+
export { NumberEpsilon, clamp, ensureVec3, getMat4TR, getMat4TRS, getMat4Transform, invertMat4, isZeroVec, mat3FromQuat, mat3FromRotation, mat3FromRotationZ, mat3MulMat3, mat3NormalFromMat4, mat3Rotate, mat3Scale, mat3Translate, mat3create, mat4Clone, mat4Determinate, mat4FromArray, mat4create, mat4fromRotationTranslationScale, mat4identity, mat4invert, mat4multiply, mat4perspective, mat4rotate, mat4scale, mat4translate, mat4transpose, quatCreate, quatEquals, quatFromRotation, quatFromRotationXYZ, quatFromVec3s, quatMultiply, quatStar, rotateVec2, rotationFromMat3, transposeMat3, transposeMat4, vec2AddVec2, vec2Create, vec2MulMat3, vec2MulVec2, vec2SubVec2, vec2TransformByMat3, vec3AddVec3, vec3Create, vec3Cross, vec3MulMat3, vec3MulMat4, vec3MulNum, vec3MulVec3, vec3RotateByMat4, vec3RotateByQuat, vec3TranslateByMat4, vec4Create, vecAdd, vecAddCombine, vecAssign, vecDot, vecFill, vecMinus, vecMulCombine, vecMulScalar, vecNormalize, vecSquareDistance, vecSub };
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package/dist/mat4.d.ts
CHANGED
@@ -1,6 +1,7 @@
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1
1
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import type { mat4 } from '@predy-js/render-interface';
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2
2
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import type { vec3, vec4 } from '@predy-js/render-interface';
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3
3
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export declare function mat4create(): mat4;
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4
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+
export declare function mat4FromArray(arrLike: ArrayLike<number>, index?: number): mat4;
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4
5
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export declare function mat4fromRotationTranslationScale(out: mat4 | number[], q: vec4, v: vec3, s: vec3): mat4;
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5
6
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export declare function invertMat4(out: mat4 | number[], a: mat4): mat4;
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6
7
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export declare function mat4Determinate(a: mat4): number;
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@@ -11,6 +12,7 @@ export declare function mat4Clone(out: mat4 | number[], from: mat4): mat4;
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|
11
12
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export declare function mat4invert(out: mat4 | number[], a: mat4): mat4;
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12
13
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export declare function mat4translate(out: mat4, a: mat4, v: vec3): mat4;
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13
14
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export declare function mat4scale(out: mat4, a: mat4, v: vec3): mat4;
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15
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+
export declare function mat4transpose(out: mat4, a: mat4): mat4;
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14
16
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export declare function mat4rotate(out: mat4, a: mat4, rad: number, axis: vec3): mat4;
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15
17
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export declare function mat4perspective(out: number[] | mat4, fovy: number, aspect: number, near: number, far: number, reverse?: boolean): mat4;
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16
18
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export declare function mat4identity(out: mat4): void;
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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1
1
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{
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2
2
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"name": "@predy-js/math",
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3
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-
"version": "0.3.0-beta.
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3
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+
"version": "0.3.0-beta.49",
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4
4
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"description": "Mars JSON Specification",
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5
5
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"module": "./dist/index.mjs",
|
6
6
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"main": "./dist/index.js",
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@@ -28,7 +28,7 @@
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28
28
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"prepublishOnly": "npm run build"
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29
29
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},
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30
30
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"devDependencies": {
|
31
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-
"@predy-js/render-interface": "0.3.0-beta.
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31
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+
"@predy-js/render-interface": "0.3.0-beta.49",
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32
32
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"@commitlint/cli": "^13.2.1",
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33
33
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"@commitlint/config-conventional": "^13.2.0",
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34
34
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"@rollup/plugin-commonjs": "^21.0.3",
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