@predy-js/math 0.3.0-beta.26 → 0.3.0-beta.28

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1086,19 +1086,6 @@ function quatFromRotation(out, x, y, z) {
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  out[3] = c1 * c2 * c3 + s1 * s2 * s3;
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  return out;
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  }
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- function quatFromRotationXYZ(out, x, y, z) {
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- const c1 = Math.cos((x * d2r) / 2);
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- const c2 = Math.cos((y * d2r) / 2);
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- const c3 = Math.cos((z * d2r) / 2);
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- const s1 = Math.sin((x * d2r) / 2);
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- const s2 = Math.sin((y * d2r) / 2);
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- const s3 = Math.sin((z * d2r) / 2);
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- out[0] = s1 * c2 * c3 + c1 * s2 * s3;
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- out[1] = c1 * s2 * c3 - s1 * c2 * s3;
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- out[2] = c1 * c2 * s3 + s1 * s2 * c3;
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- out[3] = c1 * c2 * c3 - s1 * s2 * s3;
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- return out;
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- }
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  function quatStar(out, quat) {
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  const x = quat[0], y = quat[1], z = quat[2], w = quat[3];
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  out[0] = -x;
@@ -1139,7 +1126,6 @@ exports.mat4translate = mat4translate;
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  exports.quatCreate = quatCreate;
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  exports.quatEquals = quatEquals;
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  exports.quatFromRotation = quatFromRotation;
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- exports.quatFromRotationXYZ = quatFromRotationXYZ;
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  exports.quatMultiply = quatMultiply;
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  exports.quatStar = quatStar;
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  exports.rotateVec2 = rotateVec2;
package/dist/index.mjs CHANGED
@@ -1082,19 +1082,6 @@ function quatFromRotation(out, x, y, z) {
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  out[3] = c1 * c2 * c3 + s1 * s2 * s3;
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  return out;
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  }
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- function quatFromRotationXYZ(out, x, y, z) {
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- const c1 = Math.cos((x * d2r) / 2);
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- const c2 = Math.cos((y * d2r) / 2);
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- const c3 = Math.cos((z * d2r) / 2);
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- const s1 = Math.sin((x * d2r) / 2);
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- const s2 = Math.sin((y * d2r) / 2);
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- const s3 = Math.sin((z * d2r) / 2);
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- out[0] = s1 * c2 * c3 + c1 * s2 * s3;
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- out[1] = c1 * s2 * c3 - s1 * c2 * s3;
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- out[2] = c1 * c2 * s3 + s1 * s2 * c3;
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- out[3] = c1 * c2 * c3 - s1 * s2 * s3;
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- return out;
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- }
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  function quatStar(out, quat) {
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  const x = quat[0], y = quat[1], z = quat[2], w = quat[3];
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  out[0] = -x;
@@ -1104,4 +1091,4 @@ function quatStar(out, quat) {
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  return out;
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  }
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- export { NumberEpsilon, clamp, ensureVec3, getMat4TR, getMat4TRS, getMat4Transform, invertMat4, isZeroVec, mat3FromQuat, mat3FromRotation, mat3FromRotationZ, mat3MulMat3, mat3NormalFromMat4, mat3Rotate, mat3Scale, mat3Translate, mat3create, mat4Clone, mat4Determinate, mat4create, mat4fromRotationTranslationScale, mat4identity, mat4invert, mat4multiply, mat4perspective, mat4rotate, mat4scale, mat4translate, quatCreate, quatEquals, quatFromRotation, quatFromRotationXYZ, quatMultiply, quatStar, rotateVec2, rotationFromMat3, transposeMat3, transposeMat4, vec2AddVec2, vec2Create, vec2MulMat3, vec2MulVec2, vec2SubVec2, vec2TransformByMat3, vec3AddVec3, vec3Create, vec3Cross, vec3MulMat3, vec3MulMat4, vec3MulNum, vec3MulVec3, vec3RotateByMat4, vec3RotateByQuat, vec3TranslateByMat4, vec4Create, vecAdd, vecAddCombine, vecAssign, vecDot, vecFill, vecMinus, vecMulCombine, vecMulScalar, vecNormalize, vecSquareDistance, vecSub };
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+ export { NumberEpsilon, clamp, ensureVec3, getMat4TR, getMat4TRS, getMat4Transform, invertMat4, isZeroVec, mat3FromQuat, mat3FromRotation, mat3FromRotationZ, mat3MulMat3, mat3NormalFromMat4, mat3Rotate, mat3Scale, mat3Translate, mat3create, mat4Clone, mat4Determinate, mat4create, mat4fromRotationTranslationScale, mat4identity, mat4invert, mat4multiply, mat4perspective, mat4rotate, mat4scale, mat4translate, quatCreate, quatEquals, quatFromRotation, quatMultiply, quatStar, rotateVec2, rotationFromMat3, transposeMat3, transposeMat4, vec2AddVec2, vec2Create, vec2MulMat3, vec2MulVec2, vec2SubVec2, vec2TransformByMat3, vec3AddVec3, vec3Create, vec3Cross, vec3MulMat3, vec3MulMat4, vec3MulNum, vec3MulVec3, vec3RotateByMat4, vec3RotateByQuat, vec3TranslateByMat4, vec4Create, vecAdd, vecAddCombine, vecAssign, vecDot, vecFill, vecMinus, vecMulCombine, vecMulScalar, vecNormalize, vecSquareDistance, vecSub };
package/dist/quat.d.ts CHANGED
@@ -4,5 +4,4 @@ export declare function quatMultiply(out: vec4, a: vec4, b: vec4): vec4;
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  export declare function mat3FromQuat(out: mat3 | number[], quat: vec4): mat3;
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  export declare function quatEquals(q1: vec4, q2: vec4): boolean;
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  export declare function quatFromRotation(out: vec4, x: number, y: number, z: number): vec4;
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- export declare function quatFromRotationXYZ(out: vec4, x: number, y: number, z: number): vec4;
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  export declare function quatStar(out: vec4, quat: vec4): vec4;
package/dist/vec4.d.ts CHANGED
@@ -1,2 +1,2 @@
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  import type { vec4 } from '@predy-js/render-interface';
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- export declare function vec4Create(v?: vec4): vec4;
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+ export declare function vec4Create(v: vec4): vec4;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@predy-js/math",
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- "version": "0.3.0-beta.26",
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+ "version": "0.3.0-beta.28",
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  "description": "Mars JSON Specification",
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  "module": "./dist/index.mjs",
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  "main": "./dist/index.js",
@@ -28,7 +28,7 @@
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  "prepublishOnly": "npm run build"
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  },
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  "devDependencies": {
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- "@predy-js/render-interface": "0.3.0-beta.26",
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+ "@predy-js/render-interface": "0.3.0-beta.28",
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  "@commitlint/cli": "^13.2.1",
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  "@commitlint/config-conventional": "^13.2.0",
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  "@rollup/plugin-commonjs": "^21.0.3",