@pouchy_ai/world-sdk 0.11.0 → 0.13.0

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,45 @@
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  # @pouchy_ai/world-sdk
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+ ## 0.13.0
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+
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+ - `createWorldSession` now returns a typed `WorldSessionResponse` instead of
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+ `Record<string, unknown>`. The wire fields are unchanged — this names what the
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+ server has always sent.
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+ - **The field is `session_token`, not `token`.** The untyped return let that
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+ mistake compile: `conformance.mjs` asserted `session.token`, which the server
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+ has never sent, so the session check threw against any real server while every
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+ local gate stayed green. Typing the response is what stops it recurring; the
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+ runner and both quickstarts were corrected to match.
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+ - `release-check.mjs` now compares `WORLD_SDK_VERSION` against the version of
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+ the package it actually INSTALLED. The constant sat at `0.1.0` for eight
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+ releases while the package shipped 0.8.0, so every request reported the wrong
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+ client in its `user-agent`; the drift was corrected in 0.12.0, and this is the
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+ gate that stops it recurring.
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+ - No method changed shape, and no request or response bytes changed.
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+
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+ ## 0.12.0
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+
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+ Additive: authoring joins the machine lane, so nothing in an integration needs
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+ a browser.
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+
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+ - `createStoryPackage`, `publishStoryPackage`, `getStoryPackage`,
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+ `listStoryPackages`, `createWorld`, `publishWorld`, `getWorld` and
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+ `listWorlds` now go to the `/v1/admin` plane when `adminKey` is set, exactly
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+ as the reads have since 0.10.0.
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+ - These admin equivalents have existed since Batch 1. The SDK simply never used
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+ them, so authoring kept demanding `adminToken` — a Firebase ID token, minted
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+ by a browser sign-in and good for about an hour — for operations a project
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+ admin key could always perform.
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+ - **`conformance.mjs` runs on machine credentials now.** That is what this
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+ release is for. The one check that proves a project's world plane is wired
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+ correctly could not run without a person opening a browser first, which is
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+ precisely what the rest of this SDK stopped requiring in 0.10.0. Set
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+ `POUCHY_ADMIN_KEY`; `POUCHY_ADMIN_TOKEN` still works if you prefer it.
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+ - `adminToken` remains supported and unchanged. It is still the only credential
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+ for the content loop (script drafts, editorial review), where a person is the
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+ point rather than an obstacle.
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+ - No method changed shape.
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+
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  ## 0.11.0
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  Additive: your backend can tell the world what it already knows. World API 1.8.
@@ -31,7 +71,7 @@ Additive: your backend can tell the world what it already knows. World API 1.8.
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  Additive: an unattended backend can now read its own world. World API 1.7.
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- - New `adminKey` client option — a project admin key (`pak_…`), minted once from
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+ - New `adminKey` client option — a project admin key (`pchy_admin_…`), minted once from
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  the dashboard, long-lived and machine-held. When present, the world READS
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  (`getWorldState`, `listTurns`, `listTurnsSince`, `getTurn`, `getWorldMetrics`,
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  `listDeliveries`) go to a new `/v1/admin/environments/**` mirror instead of the
package/README.md CHANGED
@@ -56,12 +56,13 @@ expires within the hour.
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  | you hold | you can | you cannot |
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  |---|---|---|
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  | `secretKey` + `signing` | mint sessions, drive turns, send events | read anything back |
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- | `adminKey` (`pak_…`, long-lived) | read the world: overview, state, timeline, turn read-back, metrics, delivery queue | drive a turn, act on the queue, author |
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- | `adminToken` (Firebase ID token, ~1h) | everything above plus authoring and the content loop | outlive the hour |
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+ | `adminKey` (`pchy_admin_…`, long-lived) | author story packages and worlds; read the world: overview, state, timeline, turn read-back, metrics, delivery queue, cost | drive a turn, act on the delivery queue, run the content loop |
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+ | `adminToken` (Firebase ID token, ~1h) | everything above plus the content loop | outlive the hour |
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- A server holds `secretKey` + `signing` + `adminKey` and needs no browser login
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- anywhere in its deployment. `adminToken` is for a person, or for a script a
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- person is watching.
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+ A server holds `secretKey` + `signing` + `adminKey` and needs **no browser login
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+ anywhere in its deployment** including `conformance.mjs`, which used to demand
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+ one. `adminToken` is for a person: the content loop's review step is a human
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+ decision, which is the point of it rather than an obstacle.
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  ```ts
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  const world = new PouchyWorldClient({
@@ -156,16 +157,46 @@ an `approved` editorial can be exported.
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  `newTurnId` / `isReservedTurnId` (idempotency), `describeTurn` (read a result
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  without guessing), `WorldApiError` with typed codes and `.retryable`.
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159
 
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+ ## When a signed door refuses you
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+
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+ All three signed doors answer one uniform 403 on a bad signature — they will
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+ never tell you which of the four things is wrong, because an endpoint that
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+ names the failing credential is an oracle. The reason lives in the project's own
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+ audit trail instead:
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+
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+ ```
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+ GET https://pouchy.ai/v1/projects/{projectId}/environments/{envId}/preflight
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+ Authorization: Bearer <OwnerToken>
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+ ```
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+
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+ **That is an OwnerToken — a signed-in project admin's Firebase ID token, not the
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+ Secret Key this client holds**, and not the Admin key either (preflight is
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+ deliberately absent from the `/admin` mirror). There is no SDK method for it for
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+ the same reason: it answers a question a developer asks once while looking at
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+ the dashboard, not one a backend asks in a loop.
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+
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+ It returns the recent refusals with a closed reason vocabulary — `missing`,
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+ `malformed`, `unknown_key`, `stale`, `bad_signature`, `no_keys` — plus how many
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+ audit rows it scanned, because an empty feed is not a clean bill of health.
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+
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+ `docs/world-sdk-errors.md` in the Pouchy repo maps every reason and every
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+ `WorldApiError` code to what to change.
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+
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  ## The three things integrators get wrong
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186
 
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  **1. Turn ids are the idempotency key.** Mint one per BEAT and re-send the same
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188
  one to retry. A new id is a new beat: it will run the models again and commit
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189
  again. `newTurnId()` exists so this is a deliberate choice rather than a habit.
164
190
 
165
- **2. Sign the bytes you send.** `signSourceRequest` hashes the exact body
166
- string. Serializing twice — once to sign, once to send — signs bytes you did
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- not send, and the server will (correctly) refuse them. This client always signs
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- the string it is about to write.
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+ **2. Sign the bytes you send, with the door's own id slot.** `signSourceRequest`
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+ hashes the exact body string. Serializing twice — once to sign, once to send —
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+ signs bytes you did not send, and the server will (correctly) refuse them. This
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+ client always signs the string it is about to write. The fourth canonical line
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+ is the ID SLOT, and it differs per door: `turnId` on the turns door, `eventId`
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+ on `/events`, and the body's own `world.request_id` on `/sessions` — a session
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+ mint has neither a turn nor an event. `createWorldSession` passes it for you; if you
198
+ are signing by hand there, an invented or empty id verifies locally and comes
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+ back `bad_signature`, which reads exactly like a wrong secret.
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  **3. Execution and delivery are different questions.** `executionStatus` says
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  whether the world moved; `deliveryStatus` says whether the audience has heard
package/conformance.mjs CHANGED
@@ -20,7 +20,7 @@
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  // has to answer AND touch world state, which is the failure mode that matters
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  // there (an NPC that chats without the world moving looks fine and is not).
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  //
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- // POUCHY_PROJECT_ID=… POUCHY_ADMIN_TOKEN=… POUCHY_SECRET_KEY=… \
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+ // POUCHY_PROJECT_ID=… POUCHY_ADMIN_KEY=… POUCHY_SECRET_KEY=… \
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  // POUCHY_SOURCE=… POUCHY_SOURCE_KID=… POUCHY_SOURCE_SECRET=… \
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  // POUCHY_AGENT_A=… POUCHY_AGENT_B=… node conformance.mjs [--scenario=drama|npc]
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@@ -114,7 +114,17 @@ async function check(name, fn) {
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114
 
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  const world = new PouchyWorldClient({
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  projectId: env('POUCHY_PROJECT_ID'),
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- adminToken: env('POUCHY_ADMIN_TOKEN'),
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+ // Batch 10: an ADMIN KEY is enough, and is the point.
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+ //
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+ // This harness used to demand POUCHY_ADMIN_TOKEN — a Firebase ID token,
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+ // browser-minted and good for about an hour. So the one check that proves a
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+ // project's world plane is wired correctly could not run without a person
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+ // opening a browser first, which is exactly the thing the rest of this SDK
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+ // stopped requiring. Either credential works now; the key is preferred and
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+ // needs no human.
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+ ...(process.env.POUCHY_ADMIN_KEY
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+ ? { adminKey: process.env.POUCHY_ADMIN_KEY }
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+ : { adminToken: env('POUCHY_ADMIN_TOKEN') }),
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  secretKey: env('POUCHY_SECRET_KEY'),
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  signing: {
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  source: env('POUCHY_SOURCE'),
@@ -174,9 +184,12 @@ await check('session mint binds one user to one role (machine lane)', async () =
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  role: scenario.leadRole,
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  externalUserId: `conformance-${scenarioName}-${stamp}`
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  });
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- instanceId = session?.world?.instance ?? session?.world?.world_instance;
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+ // The wire names, exactly as the server sends them (`WorldSessionResponse`).
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+ // This check used to read `session.token`, which the server has never sent —
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+ // so it threw against every real server while every local gate stayed green.
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+ instanceId = session?.world?.instance;
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191
  if (!instanceId) throw new Error('no world instance in the session payload');
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- if (!session.token) throw new Error('no session token minted');
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+ if (!session?.session_token) throw new Error('no session token minted (expected session_token)');
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  return instanceId;
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  });
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package/dist/index.d.ts CHANGED
@@ -1,4 +1,10 @@
1
- export declare const WORLD_SDK_VERSION = "0.11.0";
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+ /** Kept in step with `package.json` by `release-check.mjs`, which compares this
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+ * constant against the version of the package it actually INSTALLED. It rides
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+ * the `user-agent` of every request, so a drift here misreports which client
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+ * a project is running — which is exactly the field you reach for when a
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+ * customer's integration behaves like an older SDK than they say they have.
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+ * It sat at '0.1.0' for eight releases before anything compared the two. */
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+ export declare const WORLD_SDK_VERSION = "0.13.0";
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  export declare const DEFAULT_BASE_URL = "https://pouchy.ai/v1";
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  /** The refusal classes a world call can produce. `unknown` is deliberate: an
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10
  * unrecognized status is never quietly folded into a neighbour. */
@@ -26,7 +32,7 @@ export declare const SOURCE_SIGNATURE_HEADER = "X-Pouchy-Source-Signature";
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  /** Build the `X-Pouchy-Source-Signature` header for one request body.
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  *
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  * The canonical string is five newline-joined lines — scheme, unix seconds,
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- * the declared source, the event/turn id, and the sha256 of the EXACT body
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+ * the declared source, the door's id slot (see `id`), and the sha256 of the EXACT body
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  * bytes. Sign at SEND time, every attempt: a legitimate retry of the same id
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  * days later carries a fresh timestamp and passes the ±5 minute skew, because
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  * the signature proves origin and never doubles as a dedupe key.
@@ -36,7 +42,11 @@ export declare const SOURCE_SIGNATURE_HEADER = "X-Pouchy-Source-Signature";
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  * send. */
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43
  export declare function signSourceRequest(input: {
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  source: string;
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- /** eventId for `/events`, turnId for the turns door — the id slot. */
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+ /** The id slot, which is per-door: `turnId` for the turns door, `eventId`
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+ * for `/events`, and the request's own `world.request_id` for `/sessions`
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+ * (`createWorldSession` passes it for you). A mint has neither a turn nor an
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+ * event, so signing an empty or invented id there is the classic first
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+ * failure — it verifies locally and is refused as `bad_signature`. */
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  id: string;
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  body: string;
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  keyId: string;
@@ -470,6 +480,43 @@ export interface ApprovedScriptExportRow {
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  deliveryAttempted?: number;
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  deliveryOk?: number;
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  }
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+ /** What `POST /v1/sessions` actually returns for a WORLD mint.
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+ *
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+ * Typed because it was untyped: `createWorldSession` used to answer
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+ * `Record<string, unknown>`, so a caller reading `session.token` — a field the
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+ * server has never sent — compiled, shipped, and failed only against a live
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+ * server. The wire is snake_case and stays that way here; renaming it in the
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+ * client would put a second vocabulary between an integrator and the HTTP
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+ * responses they read in their own logs.
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+ *
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+ * `world` is present because `createWorldSession` always sends a world block;
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+ * an ordinary (non-world) mint omits it, and that lane is not this method's. */
494
+ export interface WorldSessionResponse {
495
+ /** The end-user session token. Hand it to YOUR frontend, which drives it with
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+ * `@pouchy_ai/companion-sdk`. Scoped to one instance and one role, and
497
+ * carries no project credential. NOT named `token`. */
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+ readonly session_token: string;
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+ /** Seconds. The server clamps a requested ttl into [300, 86400]; this is the
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+ * clamped value, not what you asked for. */
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+ readonly expires_in: number;
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+ /** The agent the ROLE resolved to. The world decides it — passing an agent to
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+ * a world mint is refused. */
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+ readonly agent: string;
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+ readonly instance: {
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+ readonly id: string;
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+ readonly external_user_id: string;
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+ /** True the first time this end user was provisioned. */
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+ readonly created: boolean;
510
+ };
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+ readonly world: {
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+ readonly environment: string;
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+ /** The revision this instance is PINNED to — for life. */
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+ readonly environment_revision: number;
515
+ /** The world instance id to drive turns against. */
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+ readonly instance: string;
517
+ readonly role: string;
518
+ };
519
+ }
473
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  export interface WorldClientOptions {
474
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  /** The project this client acts for. */
475
522
  projectId: string;
@@ -480,7 +527,7 @@ export interface WorldClientOptions {
480
527
  * browser sign-in. Fine for a script a person is watching; wrong for a
481
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  * server. For a server, use `adminKey`. */
482
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  adminToken?: string;
483
- /** A project ADMIN key (`pak_…`), minted once from the dashboard.
530
+ /** A project ADMIN key (`pchy_admin_…`), minted once from the dashboard.
484
531
  *
485
532
  * Long-lived and machine-held: this is what an unattended backend uses.
486
533
  * When present, the world READS (overview, state, timeline, turn read-back,
@@ -740,7 +787,7 @@ export declare class PouchyWorldClient {
740
787
  externalUserId: string;
741
788
  worldInstance?: string;
742
789
  requestId?: string;
743
- }): Promise<Record<string, unknown>>;
790
+ }): Promise<WorldSessionResponse>;
744
791
  /** Drive ONE coordinated beat. `turnId` is the idempotency key: re-send the
745
792
  * same one to retry, mint a new one for a new beat. */
746
793
  runTurn(input: {
@@ -784,12 +831,23 @@ export declare class PouchyWorldClient {
784
831
  * dropped — you will hear about it, which is the point. */
785
832
  proposedPatches?: readonly Record<string, unknown>[];
786
833
  }): Promise<Record<string, unknown>>;
787
- /** A world READ. Prefers the machine lane when an admin key is present.
834
+ /** A call that BOTH planes serve. Prefers the machine lane when an admin key
835
+ * is present.
836
+ *
837
+ * `ownerPath` and `adminPath` address the same operation through two doors,
838
+ * and the server answers both from one shared implementation — so which
839
+ * door you came in by does not change the answer. The admin door drops
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+ * `projectId` from the path because the key already names the project,
841
+ * which is also what makes it unable to address another project's work.
788
842
  *
789
- * `ownerPath` and `adminPath` address the same read through two doors; the
790
- * server answers both from one shared function, so which door you came in
791
- * by does not change the answer. The admin door drops `projectId` from the
792
- * path because the key already names the project. */
843
+ * Batch 10 PR-B2.1 widened this from reads to AUTHORING. The admin
844
+ * equivalents for story packages and world definitions have existed since
845
+ * Batch 1; the SDK simply never used them, which left `createStoryPackage`
846
+ * and friends demanding an hour-lived browser token for an operation a
847
+ * machine key could always perform. `conformance.mjs` is the proof: it
848
+ * could not run without a person opening a browser first. */
849
+ private machine;
850
+ /** A world READ through whichever door the caller holds. */
793
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  private read;
794
852
  private owner;
795
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  /** The machine lane: Secret Key AND a source signature over the EXACT bytes
package/dist/index.js CHANGED
@@ -17,7 +17,13 @@
17
17
  // SIGNING a request the way the server verifies it, and choosing turn ids that
18
18
  // make a retry idempotent instead of a second beat.
19
19
  import { createHash, createHmac, randomUUID } from 'node:crypto';
20
- export const WORLD_SDK_VERSION = '0.11.0';
20
+ /** Kept in step with `package.json` by `release-check.mjs`, which compares this
21
+ * constant against the version of the package it actually INSTALLED. It rides
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+ * the `user-agent` of every request, so a drift here misreports which client
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+ * a project is running — which is exactly the field you reach for when a
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+ * customer's integration behaves like an older SDK than they say they have.
25
+ * It sat at '0.1.0' for eight releases before anything compared the two. */
26
+ export const WORLD_SDK_VERSION = '0.13.0';
21
27
  export const DEFAULT_BASE_URL = 'https://pouchy.ai/v1';
22
28
  // ── errors ─────────────────────────────────────────────────────────────────
23
29
  /** The refusal classes a world call can produce. `unknown` is deliberate: an
@@ -111,7 +117,7 @@ const SOURCE_SIGNATURE_SCHEME = 'POUCHY-SOURCE-V1';
111
117
  /** Build the `X-Pouchy-Source-Signature` header for one request body.
112
118
  *
113
119
  * The canonical string is five newline-joined lines — scheme, unix seconds,
114
- * the declared source, the event/turn id, and the sha256 of the EXACT body
120
+ * the declared source, the door's id slot (see `id`), and the sha256 of the EXACT body
115
121
  * bytes. Sign at SEND time, every attempt: a legitimate retry of the same id
116
122
  * days later carries a fresh timestamp and passes the ±5 minute skew, because
117
123
  * the signature proves origin and never doubles as a dedupe key.
@@ -244,34 +250,34 @@ export class PouchyWorldClient {
244
250
  }
245
251
  // ── control plane (owner token) ──────────────────────────────────────────
246
252
  listStoryPackages() {
247
- return this.owner('GET', `/projects/${this.projectId}/story-packages`);
253
+ return this.machine('GET', `/projects/${this.projectId}/story-packages`, '/admin/story-packages');
248
254
  }
249
255
  createStoryPackage(content) {
250
- return this.owner('POST', `/projects/${this.projectId}/story-packages`, content);
256
+ return this.machine('POST', `/projects/${this.projectId}/story-packages`, '/admin/story-packages', content);
251
257
  }
252
258
  getStoryPackage(packageId) {
253
- return this.owner('GET', `/projects/${this.projectId}/story-packages/${packageId}`);
259
+ return this.machine('GET', `/projects/${this.projectId}/story-packages/${packageId}`, `/admin/story-packages/${packageId}`);
254
260
  }
255
261
  /** Publish the next IMMUTABLE story revision. Idempotent on content: the
256
262
  * same bytes return the existing revision rather than minting a twin. */
257
263
  publishStoryPackage(packageId, content) {
258
- return this.owner('PATCH', `/projects/${this.projectId}/story-packages/${packageId}`, content);
264
+ return this.machine('PATCH', `/projects/${this.projectId}/story-packages/${packageId}`, `/admin/story-packages/${packageId}`, content);
259
265
  }
260
266
  listWorlds() {
261
- return this.owner('GET', `/projects/${this.projectId}/environments`);
267
+ return this.machine('GET', `/projects/${this.projectId}/environments`, '/admin/environments');
262
268
  }
263
269
  createWorld(definition) {
264
- return this.owner('POST', `/projects/${this.projectId}/environments`, definition);
270
+ return this.machine('POST', `/projects/${this.projectId}/environments`, '/admin/environments', definition);
265
271
  }
266
272
  getWorld(environmentId) {
267
- return this.owner('GET', `/projects/${this.projectId}/environments/${environmentId}`);
273
+ return this.machine('GET', `/projects/${this.projectId}/environments/${environmentId}`, `/admin/environments/${environmentId}`);
268
274
  }
269
275
  /** Publish the next world revision. Existing world INSTANCES keep the
270
276
  * revision they were created on — a published change reaches new instances
271
277
  * only, which is what keeps a running story from changing runtime or rules
272
278
  * underneath its players. */
273
279
  publishWorld(environmentId, definition) {
274
- return this.owner('PATCH', `/projects/${this.projectId}/environments/${environmentId}`, definition);
280
+ return this.machine('PATCH', `/projects/${this.projectId}/environments/${environmentId}`, `/admin/environments/${environmentId}`, definition);
275
281
  }
276
282
  getWorldState(environmentId, worldInstanceId) {
277
283
  return this.read(`/projects/${this.projectId}/environments/${environmentId}/instances/${worldInstanceId}/state`, `/admin/environments/${environmentId}/instances/${worldInstanceId}/state`);
@@ -535,19 +541,33 @@ export class PouchyWorldClient {
535
541
  return this.signed(`/projects/${this.projectId}/events`, body, eventId);
536
542
  }
537
543
  // ── transport ────────────────────────────────────────────────────────────
538
- /** A world READ. Prefers the machine lane when an admin key is present.
544
+ /** A call that BOTH planes serve. Prefers the machine lane when an admin key
545
+ * is present.
539
546
  *
540
- * `ownerPath` and `adminPath` address the same read through two doors; the
541
- * server answers both from one shared function, so which door you came in
542
- * by does not change the answer. The admin door drops `projectId` from the
543
- * path because the key already names the project. */
544
- async read(ownerPath, adminPath, query = '') {
547
+ * `ownerPath` and `adminPath` address the same operation through two doors,
548
+ * and the server answers both from one shared implementation so which
549
+ * door you came in by does not change the answer. The admin door drops
550
+ * `projectId` from the path because the key already names the project,
551
+ * which is also what makes it unable to address another project's work.
552
+ *
553
+ * Batch 10 PR-B2.1 widened this from reads to AUTHORING. The admin
554
+ * equivalents for story packages and world definitions have existed since
555
+ * Batch 1; the SDK simply never used them, which left `createStoryPackage`
556
+ * and friends demanding an hour-lived browser token for an operation a
557
+ * machine key could always perform. `conformance.mjs` is the proof: it
558
+ * could not run without a person opening a browser first. */
559
+ async machine(method, ownerPath, adminPath, body, query = '') {
545
560
  if (this.adminKey) {
546
- return this.request('GET', `${adminPath}${query}`, {
547
- headers: { authorization: `Bearer ${this.adminKey}` }
561
+ return this.request(method, `${adminPath}${query}`, {
562
+ headers: { authorization: `Bearer ${this.adminKey}` },
563
+ ...(body !== undefined ? { raw: JSON.stringify(body) } : {})
548
564
  });
549
565
  }
550
- return this.owner('GET', `${ownerPath}${query}`);
566
+ return this.owner(method, `${ownerPath}${query}`, body);
567
+ }
568
+ /** A world READ through whichever door the caller holds. */
569
+ async read(ownerPath, adminPath, query = '') {
570
+ return this.machine('GET', ownerPath, adminPath, undefined, query);
551
571
  }
552
572
  async owner(method, path, body) {
553
573
  if (!this.adminToken) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@pouchy_ai/world-sdk",
3
- "version": "0.11.0",
3
+ "version": "0.13.0",
4
4
  "description": "Server-side TypeScript client for Pouchy World \u2014 story packages, world definitions, world sessions, coordinated turns, trusted events, replay verification and script drafts. Node only: it holds a project Secret Key and a source signing key, which never belong in a browser or a mobile app.",
5
5
  "type": "module",
6
6
  "license": "SEE LICENSE IN LICENSE",