@posthog/wizard 2.44.0 → 2.45.0

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  1. package/dist/{add-mcp-server-to-clients-D5qsqCkj.js → add-mcp-server-to-clients-CNzZMSat.js} +5 -5
  2. package/dist/{add-mcp-server-to-clients-D5qsqCkj.js.map → add-mcp-server-to-clients-CNzZMSat.js.map} +1 -1
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  4. package/dist/agent-interface-CF7GsdFf.js.map +1 -0
  5. package/dist/{agent-runner-BF6_f8Qh.js → agent-runner-B0LTVFfw.js} +130 -598
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  14. package/dist/{ci-install-GirEJqu2.js → ci-install-Bow8-f0j.js} +4 -4
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  36. package/dist/{mcp-xKRDnrcq.js → mcp-BSGmEWjt.js} +3 -3
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  38. package/dist/{mcp-prompt-streaming-AtntLsJ8.js → mcp-prompt-streaming-C227vG1X.js} +3 -3
  39. package/dist/{mcp-prompt-streaming-AtntLsJ8.js.map → mcp-prompt-streaming-C227vG1X.js.map} +1 -1
  40. package/dist/{non-interactive-BIHqcW8g.js → non-interactive-DQA9vn9f.js} +2 -2
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  42. package/dist/orchestrator-tools-NuWONNkF.js +99 -0
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  44. package/dist/{package-json-CDs1ZVKu.js → package-json-DCuoye-H.js} +1 -1
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  48. package/dist/pi-DJCln9jJ.js +603 -0
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  50. package/dist/{playground-DwL36I2u.js → playground-CbEndzc8.js} +7 -8
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  52. package/dist/{posthog-DwKlq0HM.js → posthog-DFyux4Vw.js} +1 -1
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  54. package/dist/{posthog-integration-BhLKCFsI.js → posthog-integration-dmWJZ8mj.js} +131 -26
  55. package/dist/posthog-integration-dmWJZ8mj.js.map +1 -0
  56. package/dist/{provisioning-jVZm2E-A.js → provisioning-CcxCry5p.js} +3 -3
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  58. package/dist/queue-tools-Bw-AANLM.js +366 -0
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  64. package/dist/{setup-utils-BQCl28D8.js → setup-utils-Qp-u6BZk.js} +7 -7
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  70. package/dist/{store-C79GoHCQ.js → store-DSwsITKX.js} +5 -6
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  72. package/dist/{subagent-aDlD_Ltz.js → subagent-Dk4K5MDa.js} +2 -2
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  78. package/dist/{tasks-ZkrluXCa.js → tasks-C7BQp659.js} +2 -2
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  80. package/dist/{telemetry-DZShaH-y.js → telemetry-DgahJGSx.js} +3 -3
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  87. package/dist/{types-y3HkjtSq.js.map → types-BRe_EzTW.js.map} +1 -1
  88. package/dist/{wizard-abort-C14PzXZ8.js → wizard-abort-BxtdkgI-.js} +4 -4
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  90. package/dist/{wizard-abort-UCm4Pd5m.js → wizard-abort-DpDmuCfA.js} +1 -1
  91. package/dist/{wizard-session-C5lZPPEc.js → wizard-session-DWHe83uk.js} +1 -1
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  94. package/dist/{wizard-tools-B7SLjCic.js → wizard-tools-Dg8o2lcH.js} +64 -387
  95. package/dist/wizard-tools-Dg8o2lcH.js.map +1 -0
  96. package/dist/yara-hooks-CncaWRuC.js +2 -0
  97. package/dist/{yara-hooks-CPH8N4yz.js → yara-hooks-pw86rZ8y.js} +4 -4
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  99. package/package.json +1 -1
  100. package/dist/agent-interface-BvTxWiol.js.map +0 -1
  101. package/dist/agent-runner-BF6_f8Qh.js.map +0 -1
  102. package/dist/analytics-C7Xx6csw.js +0 -2
  103. package/dist/debug-DXfQFmcM.js.map +0 -1
  104. package/dist/headless-ui-Dni0gPND.js.map +0 -1
  105. package/dist/mcp-xKRDnrcq.js.map +0 -1
  106. package/dist/posthog-integration-BhLKCFsI.js.map +0 -1
  107. package/dist/registry-DcoBCMQR.js.map +0 -1
  108. package/dist/start-tui-DgSKFMVh.js.map +0 -1
  109. package/dist/store-C79GoHCQ.js.map +0 -1
  110. package/dist/task-stream-0Pk0tPBN.js.map +0 -1
  111. package/dist/wizard-tools-B7SLjCic.js.map +0 -1
  112. package/dist/wizard-ui-WZ48rUgr.js +0 -15
  113. package/dist/wizard-ui-WZ48rUgr.js.map +0 -1
  114. package/dist/yara-hooks-VZlj4Lib.js +0 -2
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- {"version":3,"file":"store-C79GoHCQ.js","names":[],"sources":["../src/lib/programs/program-step.ts","../src/lib/programs/ai-opt-in-gate.ts","../src/ui/tui/screen-sequences.ts","../src/ui/tui/router.ts","../src/ui/tui/store.ts"],"sourcesContent":["import type { WizardSession, DiscoveredFeature } from '@lib/wizard-session';\nimport type { WizardReadinessResult } from '@lib/health-checks/readiness';\nimport type { ProgramRun } from '@lib/agent/agent-runner';\nimport type { Integration } from '@lib/constants';\nimport type { FrameworkConfig } from '@lib/framework-config';\nimport type { ContentBlock } from '@ui/tui/primitives/index';\nimport type { WizardStore } from '@ui/tui/store';\nimport type { Tip } from '@ui/tui/components/TipsCard';\n\n/**\n * A program step is the primary unit of the wizard's execution model.\n *\n * It can own:\n * - a screen in the TUI (optional — some steps are headless)\n * - agent work via a program reference (optional — some steps are UI-only)\n * - completion and visibility predicates\n *\n * The PostHog integration program is one ordered list of steps.\n * Other programs (e.g. revenue analytics) register a different step list.\n */\n/**\n * Context passed to onInit callbacks — fires when the TUI starts\n * rendering, before bin.ts has assigned the real session.\n */\nexport interface StoreInitContext {\n readonly session: WizardSession;\n readonly setReadinessResult: (result: WizardReadinessResult | null) => void;\n readonly setFrameworkContext: (key: string, value: unknown) => void;\n readonly emitChange: () => void;\n}\n\n/**\n * Context passed to onReady callbacks — fires after bin.ts has assigned\n * the real session, so reading `session.installDir` returns the target\n * project. Use for async pre-program work like prerequisite detection.\n */\nexport interface ProgramReadyContext {\n readonly session: WizardSession;\n readonly setFrameworkContext: (key: string, value: unknown) => void;\n\n // Detection-specific methods — used by core-integration's detect step\n readonly setFrameworkConfig: (\n integration: Integration,\n config: FrameworkConfig,\n ) => void;\n readonly setDetectedFramework: (label: string) => void;\n readonly setSkillId: (skillId: string | null) => void;\n readonly setUnsupportedVersion: (info: {\n current: string;\n minimum: string;\n docsUrl: string;\n }) => void;\n readonly addDiscoveredFeature: (feature: DiscoveredFeature) => void;\n readonly setDetectionComplete: () => void;\n}\n\nexport interface ProgramStep {\n /** Unique identifier for this step */\n id: string;\n\n /** Human-readable label for progress display */\n label: string;\n\n /**\n * TUI screen this step owns, if any.\n * Matches the ScreenId enum values (e.g. 'intro', 'run', 'outro').\n */\n screenId?: string;\n\n /**\n * For a run step (`screenId: 'run'`): runs this step's own agent. A program\n * exports a self-contained run step and another imports it into its step list\n * — e.g. posthog-integration exports a run step that runs its agent, and\n * self-driving imports it before its own run step. Omit to run the host\n * program's own agent (`config.run`).\n */\n run?: (session: WizardSession) => Promise<void>;\n\n /**\n * For a run step: prepare a derived session before its agent runs — e.g.\n * gather framework context for the chosen project. The session it receives is\n * the run's own, so writes don't leak into later runs.\n */\n onRunPrep?: (session: WizardSession) => Promise<void>;\n\n /**\n * For a run step: the working directory its agent runs in, resolved from the\n * session (e.g. self-driving's integration runs in the picked monorepo\n * sub-app, not the repo root). The runner scopes a derived session to this\n * dir for that run only. Defaults to `session.installDir`.\n */\n targetDir?: (session: WizardSession) => string;\n\n /**\n * Whether this step should be visible in the current program.\n * If omitted, the step is always visible.\n */\n show?: (session: WizardSession) => boolean;\n\n /**\n * Exit condition for the screen. Router advances when true.\n * Defaults to `gate` if unset.\n */\n isComplete?: (session: WizardSession) => boolean;\n\n /**\n * Define a gate if your screen needs to await user interactions.\n * bin.ts can `await store.getGate(stepId)` to pause until the\n * predicate becomes true.\n */\n gate?: (session: WizardSession) => boolean;\n\n /**\n * Called once when the TUI starts rendering, with the default\n * session. Use for session-independent fire-and-forget work that\n * should start as early as possible (e.g. health check kicked off\n * while the user is still reading the intro screen). Never fires for\n * a store that isn't rendering screens (tests, playground).\n */\n onInit?: (ctx: StoreInitContext) => void;\n\n /**\n * Called once after bin.ts has assigned the real session to the store,\n * before any gate is awaited. Awaited in sequence with other steps'\n * onReady callbacks. Use for session-dependent pre-program work like\n * scanning the installDir for prerequisites. May be sync or async.\n */\n onReady?: (ctx: ProgramReadyContext) => void | Promise<void>;\n}\n\n/**\n * Declares a program's place in the wizard CLI surface.\n *\n * Mirrors the `cli:` block in context-mill skill configs so wizard-native\n * programs and skill-backed programs share one vocabulary. Field names\n * match `ProgramConfig.command` / `parentCommand` above, so contributors\n * only learn one set of words.\n *\n * - `role: 'command'` — appears as a normal wizard command.\n * - `role: 'skill'` — reachable only via `wizard skill <id>`.\n * - `role: 'internal'` — hidden everywhere, only reachable via the\n * `--skill=<id>` dev escape hatch.\n *\n * Mapping table — declaration on the left, registered command on the right:\n *\n * { role: 'command', → wizard revenue-analytics\n * command: 'revenue-analytics' }\n *\n * { role: 'command', → wizard audit feature-flags\n * parentCommand: 'audit',\n * command: 'feature-flags' }\n *\n * { role: 'skill' } → wizard skill <id>\n *\n * `cli` only configures the command shape — the verbs the user types.\n * Flags and positional args (e.g. `--since=30d`) are configured on\n * `cliOptions`, not here.\n *\n * Naming rule: commands use the full PostHog product name with hyphens\n * (`revenue-analytics`, `feature-flags`, `session-replay`), not\n * abbreviations like `revenue` or `flags`.\n */\nexport interface ProgramCliSurface {\n /** Where the program appears in the wizard CLI surface. */\n role: 'command' | 'skill' | 'internal';\n /**\n * The user-typed word that registers this program (e.g. `'feature-flags'`\n * in `wizard audit feature-flags`, or `'revenue-analytics'` in\n * `wizard revenue-analytics`). Required when `role` is `'command'`.\n */\n command?: string;\n /**\n * The command this program nests under (e.g. `'audit'` for\n * `wizard audit feature-flags`). Omit for flat / standalone commands.\n */\n parentCommand?: string;\n}\n\n/**\n * Uniform configuration for a wizard program.\n *\n * Each program directory exports one of these. The system uses it\n * for CLI registration, sequence/step wiring, and skill bootstrap.\n */\nexport interface ProgramConfig {\n /** CLI command name (e.g. 'revenue-analytics'). Omit for the default program. */\n command?: string;\n /**\n * Parent CLI command to nest this program under. When set, the program is\n * registered as `<parentCommand> <command>` instead of as a top-level\n * command. The parent must itself be a registered subcommand program. Omit\n * for top-level programs.\n */\n parentCommand?: string;\n /** CLI description shown in --help */\n description: string;\n /** Unique program id — matches the Program enum value */\n id: string;\n /**\n * Whether this program's agent run requires third-party AI services.\n *\n * When true (the default), the wizard checks\n * `apiUser.organization.is_ai_data_processing_approved` after auth and\n * renders `AiOptInRequiredScreen` if the org has not opted in. Matches\n * Max's strict reading: only literal `true` proceeds.\n *\n * Opt out (set to `false`) for programs that don't run the agent —\n * doctor, mcp install/remove/tutorial, source-map upload. The safe\n * default is `true` so future programs gate by declaration.\n */\n requiresAi?: boolean;\n /**\n * Context-mill skill ID this program installs and runs. When present,\n * bin.ts seeds `session.skillId` with this value before the TUI renders\n * so intro screens can resolve skill metadata without waiting for the\n * agent run.\n */\n skillId?: string;\n /** The ordered step list */\n steps: ProgramStep[];\n /** Agent run config. Static object or async function for dynamic config. */\n run?: ProgramRun | ((session: WizardSession) => Promise<ProgramRun>);\n /**\n * CI-mode pre-run strategy. When set, runWizardCI awaits this after building\n * the ci:true session and before the agent runs, instead of walking step\n * onReady hooks. Use for headless prerequisite work (e.g. framework\n * detection) that the TUI performs via step onReady callbacks.\n */\n ciPreRun?: (session: WizardSession) => Promise<void>;\n /** Prerequisites: other program ids that must have run first */\n requires?: string[];\n /**\n * Path (relative to installDir) of the report file the program writes.\n * Mirrors `run.reportFile` but lifted to the top level so UI screens can\n * read it synchronously without resolving a deferred `run` function.\n */\n reportFile?: string;\n /**\n * LearnCard deck rendered in the shared `RunScreen` while the agent\n * runs. Lives at `<program>/content/index.tsx` by convention.\n * Programs that ship a custom RunScreen variant (audit) or skip the\n * run step (posthog-doctor) leave this unset.\n */\n getContentBlocks?: (store?: WizardStore) => ContentBlock[];\n /**\n * Tips shown in the run screen's right pane (the `Tips` sidebar) once\n * the LearnCard finishes. Lets a program supply its own explainer copy\n * (e.g. self-driving explaining what signal sources and scouts are)\n * instead of the generic onboarding deck. Unset → `RunScreen` falls back\n * to `DEFAULT_TIPS`, so every other program is unaffected. Lives at\n * `<program>/content/tips.ts` by convention.\n */\n getTips?: (store?: WizardStore) => Tip[];\n /**\n * Subcommand-specific CLI options. Spread into yargs `.options(...)` when the\n * program's subcommand is registered. Program-specific knowledge stays in\n * the program config, not in bin.ts. Typed as `unknown` to avoid pulling a\n * yargs dependency into this module.\n */\n cliOptions?: Record<string, unknown>;\n /**\n * Translate parsed CLI argv into extra options the runner consumes. Runs\n * after yargs validation, before runWizard/runWizardCI. Use this when a flag\n * needs to derive another field (e.g. `--product=statsig` → `skillId:\n * 'migrate-statsig'`).\n */\n mapCliOptions?: (argv: Record<string, unknown>) => Record<string, unknown>;\n /**\n * Extra tool names added on top of BASE_ALLOWED_TOOLS for this program's\n * agent run. Use for tools that only this program needs.\n */\n allowedTools?: readonly string[];\n /**\n * Tool names removed from BASE_ALLOWED_TOOLS for this program's agent\n * run. Use to forbid a base tool — e.g. `['Agent']` to block subagent\n * dispatch in a program whose steps are explicitly single-agent.\n */\n disallowedTools?: readonly string[];\n /**\n * Declares this program's place in the wizard CLI surface. See\n * `ProgramCliSurface` for semantics.\n */\n cli?: ProgramCliSurface;\n}\n\n/**\n * Project program steps into the narrower Screen shape the router consumes.\n *\n * Two things happen here:\n * 1. Headless steps (no `screenId`) are filtered out. The router walks\n * visible screens; gate-only steps like `detect` are store concerns.\n * 2. The step is narrowed to just { id, show, isComplete } — the\n * router has no business touching gate, onInit, or label.\n *\n * This intentional separation keeps the router focused on one question:\n * \"Which screen should be rendered right now?\"\n */\nexport function createProgramSequence(steps: ProgramStep[]): Array<{\n id: string;\n show?: (session: WizardSession) => boolean;\n isComplete?: (session: WizardSession) => boolean;\n}> {\n const entries = steps\n .filter((step) => step.screenId != null)\n .map((step) => ({\n id: step.screenId!,\n show: step.show,\n // `isComplete` defaults to `gate` — for most steps they're the same\n // predicate (e.g. intro: setupConfirmed unblocks bin.ts AND finishes\n // the screen). Only override when the two conditions diverge.\n isComplete: step.isComplete ?? step.gate,\n }));\n\n // Every program ends with the exit screen.\n entries.push({ id: 'exit', show: undefined, isComplete: undefined });\n\n return entries;\n}\n","/**\n * AI opt-in gate — step injection for programs whose agent run sends\n * source to Anthropic Claude.\n *\n * Injected after the `auth` step for every program that doesn't declare\n * `requiresAi: false`. The injected step carries three predicates:\n *\n * show — renders AiOptInRequiredScreen when the org hasn't\n * approved third-party AI\n * isComplete — router advances once approval lands\n * gate — `await store.getGate('ai-opt-in')` parks the agent\n * runner until approval lands. THIS is the enforcement:\n * the screen alone is cosmetic; the gate is what stops\n * source from leaving the machine.\n *\n * Used by BOTH screen-sequences.ts (screen injection) and the store's\n * _initFromProgram (gate registration) so the two layers can't drift.\n *\n * The predicates mirror Max's strict reading of\n * `organization.is_ai_data_processing_approved`: only literal `true`\n * proceeds; `null` / `undefined` / `false` all block. CI and signup\n * sessions skip the gate:\n * - `--ci` auto-consents to AI usage per the README, and the\n * interactive kill screen would be unworkable headless.\n * - signup (account provisioning) auto-consents too: the provisioning\n * access token deliberately omits the `organization:read` scope\n * (`WIZARD_PROVISIONING_SCOPES` in constants.ts), so the org's\n * approval can never be read back — `apiUser` stays null and the gate\n * could never clear. Creating an account through the wizard to run the\n * AI agent is itself the consent, mirroring how `shouldDisableAsk`\n * already treats `ci || signup` as one non-interactive mode.\n */\n\nimport type { WizardSession } from '@lib/wizard-session';\nimport type { ProgramConfig, ProgramStep } from './program-step.js';\n\n/** Step id — also the ScreenId.AiOptIn enum value in screen-sequences. */\nexport const AI_OPT_IN_STEP_ID = 'ai-opt-in';\n\nfunction aiApproved(session: WizardSession): boolean {\n return !!session.apiUser?.organization?.is_ai_data_processing_approved;\n}\n\n/**\n * Returns the program's steps with the AI opt-in gate injected after\n * `auth`. Programs with `requiresAi: false` or no auth step pass\n * through unchanged — without auth, `apiUser` would never be populated\n * for evaluation anyway.\n */\nexport function withAiOptInGate(config: ProgramConfig): ProgramStep[] {\n if (config.requiresAi === false) return config.steps;\n\n const authIdx = config.steps.findIndex((s) => s.id === 'auth');\n if (authIdx === -1) return config.steps;\n\n const gateStep: ProgramStep = {\n id: AI_OPT_IN_STEP_ID,\n label: 'AI opt-in check',\n screenId: AI_OPT_IN_STEP_ID,\n // Only fire once apiUser has actually been populated — between\n // setCredentials and setApiUser there's a brief emitChange window\n // where apiUser is null, and we don't want to flash the gate then.\n show: (session) =>\n !session.ci &&\n !session.signup &&\n session.apiUser != null &&\n !aiApproved(session),\n isComplete: (session) =>\n session.ci || session.signup || aiApproved(session),\n gate: (session) => session.ci || session.signup || aiApproved(session),\n };\n\n return [\n ...config.steps.slice(0, authIdx + 1),\n gateStep,\n ...config.steps.slice(authIdx + 1),\n ];\n}\n","/**\n * Screen taxonomy + per-program screen sequences.\n *\n * Owns the ScreenId enum and projects each registered program's steps\n * into the router-shaped screen sequence (filtering headless steps and\n * appending the exit screen). Pure leaf module — no store, no React.\n */\n\nimport type { WizardSession } from '@lib/wizard-session';\nimport {\n PROGRAM_REGISTRY,\n type ProgramId,\n} from '@lib/programs/program-registry';\nimport { createProgramSequence } from '@lib/programs/program-step';\nimport { withAiOptInGate } from '@lib/programs/ai-opt-in-gate';\n\n/** Screens that participate in linear programs. */\nexport enum ScreenId {\n Intro = 'intro',\n RevenueIntro = 'revenue-intro',\n WarehouseIntro = 'warehouse-intro',\n SourceMapsIntro = 'source-maps-intro',\n SourceMapsDetect = 'source-maps-detect',\n SourceMapsOutro = 'source-maps-outro',\n MigrationIntro = 'migration-intro',\n AgentSkillIntro = 'agent-skill-intro',\n SelfDrivingIntro = 'self-driving-intro',\n SelfDrivingIntegrationCheck = 'self-driving-integration-check',\n SelfDrivingIntegrationDetect = 'self-driving-integration-detect',\n SelfDrivingHandoff = 'self-driving-handoff',\n AuditIntro = 'audit-intro',\n AuditRun = 'audit-run',\n AuditOutro = 'audit-outro',\n HealthCheck = 'health-check',\n DoctorIntro = 'doctor-intro',\n DoctorReport = 'doctor-report',\n Setup = 'setup',\n Auth = 'auth',\n Run = 'run',\n Mcp = 'mcp',\n McpSuggestedPrompts = 'mcp-suggested-prompts',\n SlackConnect = 'slack-connect',\n KeepSkills = 'keep-skills',\n Outro = 'outro',\n Exit = 'exit',\n McpAdd = 'mcp-add',\n McpRemove = 'mcp-remove',\n AiOptIn = 'ai-opt-in',\n}\n\nexport interface Screen {\n /** ScreenId to show */\n id: ScreenId;\n /** If provided, screen is skipped when this returns false. Omit = always show. */\n show?: (session: WizardSession) => boolean;\n /** If provided, screen is considered complete when this returns true. */\n isComplete?: (session: WizardSession) => boolean;\n}\n\n/** An ordered list of screens — a program's screen journey. */\nexport type Sequence = Screen[];\n\n/** All program screen sequences keyed by program id. */\nexport const PROGRAM_SEQUENCES: Record<ProgramId, Sequence> =\n Object.fromEntries(\n PROGRAM_REGISTRY.map((c) => [\n c.id,\n createProgramSequence(withAiOptInGate(c)) as Sequence,\n ]),\n ) as Record<ProgramId, Sequence>;\n","/**\n * WizardRouter — declarative program pipelines + overlay stack.\n *\n * Two layers:\n * Program cursor — linear sequence of screens, advanced with next()\n * Overlay stack — interrupts (outage, auth-expired, etc.) that push/pop\n *\n * The visible screen is: top of overlay stack if non-empty, otherwise the program cursor.\n *\n * Adding a program screen = append to a sequence array.\n * Adding an overlay = call pushOverlay() from anywhere.\n * No switch statements, no hardcoded transitions in business logic.\n */\n\nimport type { WizardSession } from '@lib/wizard-session';\nimport { Program, type ProgramId } from '@lib/programs/program-registry';\nimport {\n PROGRAM_SEQUENCES,\n ScreenId,\n type Screen,\n type Sequence,\n} from './screen-sequences.js';\n\n// Re-export so existing imports from './router.js' keep working\nexport { ScreenId, Program };\nexport type { Screen, Sequence, ProgramId };\n\n// ── ScreenId name taxonomy ──────────────────────────────────────────────\n\n/** Screens that interrupt programs as overlays */\nexport enum Overlay {\n SettingsOverride = 'settings-override',\n ManagedSettings = 'managed-settings',\n PortConflict = 'port-conflict',\n ManualAuthCode = 'manual-auth-code',\n AuthError = 'auth-error',\n SessionTimeout = 'session-timeout',\n WizardAsk = 'wizard-ask',\n}\n\n/** Union of all screen names */\nexport type ScreenName = ScreenId | Overlay;\n\n// ── Router ────────────────────────────────────────────────────────────\n\nexport class WizardRouter {\n private sequence: Sequence;\n private programId: ProgramId;\n private overlays: Overlay[] = [];\n\n constructor(programId: ProgramId = Program.PostHogIntegration) {\n this.programId = programId;\n this.sequence = PROGRAM_SEQUENCES[programId];\n }\n\n /**\n * Resolve which screen should be active based on session state.\n * Walks the program sequence, skipping hidden entries and completed entries,\n * returns the first incomplete screen.\n */\n resolve(session: WizardSession): ScreenName {\n if (this.overlays.length > 0) {\n return this.overlays[this.overlays.length - 1];\n }\n\n for (const entry of this.sequence) {\n if (entry.show && !entry.show(session)) continue;\n if (entry.isComplete && entry.isComplete(session)) continue;\n return entry.id;\n }\n\n // All entries complete — show the last screen (outro)\n return this.sequence[this.sequence.length - 1].id;\n }\n\n /** The screen that should be rendered right now. */\n get activeScreen(): ScreenName {\n // Overlays take priority — resolve() handles this too,\n // but activeScreen is called before session is available in some paths\n if (this.overlays.length > 0) {\n return this.overlays[this.overlays.length - 1];\n }\n return this.sequence[0].id;\n }\n\n /** The id of the active program. */\n get activeProgram(): ProgramId {\n return this.programId;\n }\n\n /** Whether an overlay is currently active. */\n get hasOverlay(): boolean {\n return this.overlays.length > 0;\n }\n\n /**\n * Push an overlay that interrupts the current program.\n * The program resumes when the overlay is dismissed via popOverlay().\n */\n pushOverlay(overlay: Overlay): void {\n this.overlays.push(overlay);\n }\n\n /**\n * Dismiss the topmost overlay. The program screen underneath resumes.\n */\n popOverlay(): void {\n this.overlays.pop();\n }\n\n /**\n * Direction hint for screen transitions.\n */\n private _lastDirection: 'push' | 'pop' | null = null;\n\n get lastNavDirection(): 'push' | 'pop' | null {\n return this._lastDirection;\n }\n\n /** @internal — called by store wrapper to track direction */\n _setDirection(dir: 'push' | 'pop' | null): void {\n this._lastDirection = dir;\n }\n}\n","/**\n * WizardStore — Nanostore-backed reactive store for the TUI.\n * React components subscribe via useSyncExternalStore.\n *\n * The active screen is derived from session state — WizardRouter walks\n * the flow and shows the first step whose `isComplete` is still false.\n *\n * Define a step `gate` if your screen needs to await user interactions.\n * bin.ts calls `await store.getGate(stepId)` to pause until the gate\n * predicate becomes true.\n *\n * All session mutations that affect screen resolution go through\n * explicit setters so emitChange() is always called.\n */\n\nimport { atom, map } from 'nanostores';\nimport { logToFile } from '@utils/debug';\nimport {\n TaskStatus,\n isTaskStatus,\n type AuthErrorDetail,\n type TokenUsageDelta,\n} from '@ui/wizard-ui';\nimport {\n type WizardSession,\n type OutroData,\n type DiscoveredFeature,\n type PendingQuestion,\n type AskAnswers,\n type CloudRegion,\n AdditionalFeature,\n McpOutcome,\n RunPhase,\n buildSession,\n} from '@lib/wizard-session';\nimport type { SettingsConflict } from '@lib/agent/claude-settings';\nimport {\n WizardReadiness,\n getBlockingServiceKeys,\n type WizardReadinessResult,\n} from '@lib/health-checks/readiness';\nimport { ServiceHealthStatus } from '@lib/health-checks/types';\nimport {\n WizardRouter,\n type ScreenName,\n ScreenId,\n Overlay,\n Program,\n type ProgramId,\n} from './router.js';\nimport { analytics, sessionProperties } from '@utils/analytics';\nimport type {\n StoreInitContext,\n ProgramReadyContext,\n} from '@lib/programs/program-step';\nimport { getProgramConfig } from '@lib/programs/program-registry';\nimport { withAiOptInGate } from '@lib/programs/ai-opt-in-gate';\nimport { EXPANDED_COUNT } from '@ui/tui/constants';\nimport { IS_DEV } from '@lib/constants';\nimport { computeTokenCostUsd } from '@lib/agent/token-pricing';\n\nexport { TaskStatus, ScreenId, Overlay, Program, RunPhase, McpOutcome };\nexport type { ScreenName, OutroData, WizardSession, ProgramId };\n\nexport interface TaskItem {\n label: string;\n activeForm?: string;\n status: TaskStatus;\n /** Legacy compat */\n done: boolean;\n}\n\nexport interface PlannedEvent {\n name: string;\n description: string;\n}\n\n/**\n * Running token/cost estimate for the hidden Ctrl+T HUD. Accumulated live\n * from each assistant turn's usage (see `agent-interface.ts`), then\n * reconciled to the SDK's authoritative `total_cost_usd` once the run\n * completes — `costIsFinal` flips so the HUD can show the number as exact\n * rather than a running estimate.\n */\nexport interface TokenUsageSnapshot {\n inputTokens: number;\n outputTokens: number;\n cacheReadTokens: number;\n cacheCreationTokens: number;\n costUsd: number;\n costIsFinal: boolean;\n}\n\nconst EMPTY_TOKEN_USAGE: TokenUsageSnapshot = {\n inputTokens: 0,\n outputTokens: 0,\n cacheReadTokens: 0,\n cacheCreationTokens: 0,\n costUsd: 0,\n costIsFinal: false,\n};\n\n/** Total tokens across all counters in a `TokenUsageSnapshot` — used by\n * both `TokenCostHud` and `exit-line.ts` to detect \"no agent turns yet\". */\nexport function totalTokenCount(usage: TokenUsageSnapshot): number {\n return (\n usage.inputTokens +\n usage.outputTokens +\n usage.cacheReadTokens +\n usage.cacheCreationTokens\n );\n}\n\ninterface GateEntry {\n predicate: (session: WizardSession) => boolean;\n promise: Promise<void>;\n resolve: () => void;\n resolved: boolean;\n}\n\n/**\n * FIFO cap on retained status lines. The status bar is the only consumer and\n * renders at most EXPANDED_COUNT lines, so there is no reason to retain more —\n * the cap is tied to the window it feeds.\n */\nconst MAX_STATUS_MESSAGES = EXPANDED_COUNT;\n\n/**\n * Fired once per blocked readiness result, so we can quantify how often\n * the wizard refuses to start and — crucially — split that between\n * confirmed PostHog outages and probe-level reachability failures that\n * are most likely the user's network. Helps us decide whether the\n * health-check UX is over-firing.\n */\nfunction captureHealthCheckBlocked(result: WizardReadinessResult): void {\n try {\n const health = result.health;\n const blockingKeys = getBlockingServiceKeys(health);\n const blockingStatuses = blockingKeys.map((k) => health[k]?.status);\n\n const allNoConnection =\n blockingStatuses.length > 0 &&\n blockingStatuses.every((s) => s === ServiceHealthStatus.NoConnection);\n const onlyGithubReleases =\n blockingKeys.length === 1 && blockingKeys[0] === 'githubReleases';\n\n const decision = onlyGithubReleases\n ? 'github-releases-down'\n : allNoConnection\n ? 'no-connection'\n : 'confirmed-outage';\n\n const posthogStatus = health.posthogOverall?.status;\n const retriesUsed = Math.max(\n 0,\n ...(['llmGateway', 'mcp', 'githubReleases'] as const).map((k) => {\n const ind = health[k]?.rawIndicator ?? '';\n const m = ind.match(/attempts=(\\d+)/);\n return m ? Number(m[1]) - 1 : 0;\n }),\n );\n\n analytics.wizardCapture('health check blocked', {\n decision,\n blocking_keys: blockingKeys,\n posthog_status_reachable:\n posthogStatus !== ServiceHealthStatus.NoConnection,\n posthog_status_reports_incident:\n posthogStatus === ServiceHealthStatus.Down ||\n posthogStatus === ServiceHealthStatus.Degraded,\n retries_used: retriesUsed,\n });\n } catch (err) {\n logToFile(\n `[health-checks] failed to capture analytics: ${\n err instanceof Error ? err.message : String(err)\n }`,\n );\n }\n}\n\nexport class WizardStore {\n // ── Internal nanostore atoms ─────────────────────────────────────\n private $session = map<WizardSession>(buildSession({}));\n private $statusMessages = atom<string[]>([]);\n private $statusExpanded = atom(false);\n private $tasks = atom<TaskItem[]>([]);\n private $eventPlan = atom<PlannedEvent[]>([]);\n private $learnCardBlockIdx = atom(0);\n private $learnCardComplete = atom(false);\n private $version = atom(0);\n private $currentStage = atom<{ stage: string; startedAt: number } | null>(\n null,\n );\n private $tokenUsage = atom<TokenUsageSnapshot>(EMPTY_TOKEN_USAGE);\n // Defaults on for local/dev/test runs (tsx, `pnpm try`, vitest) so\n // contributors see it without needing to know the shortcut; defaults off\n // for the published build, where it stays genuinely hidden. Still\n // Ctrl+T-toggleable either way.\n private $tokenHudVisible = atom(IS_DEV);\n\n private _onTasksChanged: (() => void) | null = null;\n /** Last screen seen — used to detect screen transitions for analytics. */\n private _lastScreen: ScreenName | null = null;\n\n /** Hooks run when transitioning onto a screen. */\n private _enterScreenHooks = new Map<ScreenName, (() => void)[]>();\n\n /** Gate promises derived from program step definitions. */\n private _gates = new Map<string, GateEntry>();\n\n version = '';\n\n /** Navigation router — resolves active screen from session state. */\n readonly router: WizardRouter;\n\n /** Blocks agent execution until the settings-override overlay is dismissed. */\n private _resolveSettingsOverride: (() => void) | null = null;\n private _backupAndFixSettings: (() => boolean) | null = null;\n\n /** Blocks OAuth flow until the port-conflict overlay is dismissed. */\n private _resolvePortConflict: (() => void) | null = null;\n\n /** Resolves the OAuth flow with a manually-entered authorization code. */\n private _resolveManualAuthCode: ((code: string) => void) | null = null;\n\n /** Resolves the in-flight wizard_ask request. */\n private _resolvePendingQuestion: ((answers: AskAnswers) => void) | null =\n null;\n\n constructor(program: ProgramId = Program.PostHogIntegration) {\n this.router = new WizardRouter(program);\n this._initFromProgram(program);\n }\n\n /**\n * Scan program steps for gate predicates and create gate promises.\n *\n * Steps are wrapped with withAiOptInGate so the injected ai-opt-in\n * step's gate registers here — the agent runner awaits it (via\n * WizardUI.waitForAiOptIn) before any source leaves the machine.\n * Same wrapper screen-sequences.ts uses, so the gate and its screen\n * can't drift apart.\n */\n private _initFromProgram(program: ProgramId): void {\n const steps = withAiOptInGate(getProgramConfig(program));\n\n // Create gate promises from steps that define them\n for (const step of steps) {\n if (step.gate) {\n let resolve!: () => void;\n const promise = new Promise<void>((r) => {\n resolve = r;\n });\n this._gates.set(step.id, {\n predicate: step.gate,\n promise,\n resolve,\n resolved: false,\n });\n }\n }\n }\n\n /**\n * Run the program steps' onInit callbacks. startTUI calls this once\n * the screens are actually rendering — constructing a store alone\n * (tests, playground) must not fire init work like the health-check\n * pre-flight, whose probes belong only to flows that show its screen.\n */\n runInitHooks(): void {\n const steps = getProgramConfig(this.router.activeProgram).steps;\n const getSession = (): WizardSession => this.session;\n const ctx: StoreInitContext = {\n get session() {\n return getSession();\n },\n setReadinessResult: (r) => this.setReadinessResult(r),\n setFrameworkContext: (k, v) => this.setFrameworkContext(k, v),\n emitChange: () => this.emitChange(),\n };\n for (const step of steps) {\n step.onInit?.(ctx);\n }\n }\n\n /**\n * Run all `onReady` hooks declared by the current flow's steps, in\n * order. Must be called after `store.session = session` so hooks see\n * the real installDir. bin.ts calls this generically — it doesn't\n * need to know which program has which pre-flow work.\n */\n async runReadyHooks(): Promise<void> {\n const steps = getProgramConfig(this.router.activeProgram).steps;\n const ctx: ProgramReadyContext = {\n session: this.session,\n setFrameworkContext: (k, v) => this.setFrameworkContext(k, v),\n setFrameworkConfig: (i, c) => this.setFrameworkConfig(i, c),\n setDetectedFramework: (l) => this.setDetectedFramework(l),\n setSkillId: (id) => this.setSkillId(id),\n setUnsupportedVersion: (info) => this.setUnsupportedVersion(info),\n addDiscoveredFeature: (f) => this.addDiscoveredFeature(f),\n setDetectionComplete: () => this.setDetectionComplete(),\n };\n for (const step of steps) {\n if (step.onReady) {\n await step.onReady(ctx);\n }\n }\n }\n\n // ── Gate API ────────────────────────────────────────────────────\n\n /**\n * Get a gate promise by step ID — the primary blocking checkpoint API\n * for bin.ts. `await store.getGate('...')` parks the caller until the\n * corresponding program step's gate predicate flips to true (if the\n * predicate stays false, the caller stays parked indefinitely — the\n * TUI keeps rendering so the user can resolve whatever is blocking).\n *\n * If the program doesn't define a step with this ID, or the step\n * has no `gate` predicate, this returns an already-resolved promise\n * so bin.ts flows straight through. This lets programs opt in to\n * gates on a per-step basis without bin.ts needing to know which\n * gates exist in which flow.\n */\n getGate(stepId: string): Promise<void> {\n return this._gates.get(stepId)?.promise ?? Promise.resolve();\n }\n\n /**\n * Resolve once `predicate(session)` is true. Unlike a gate, this is created\n * at the await point and evaluated live against the current session, so it\n * never latches on a startup value — the orchestrator uses it to wait for a\n * decision (a project picked, a handoff acknowledged) without the \"true while\n * undecided\" trap that latched gate predicates have.\n */\n waitUntil(predicate: (session: WizardSession) => boolean): Promise<void> {\n if (predicate(this.session)) return Promise.resolve();\n return new Promise((resolve) => {\n const unsub = this.subscribe(() => {\n if (predicate(this.session)) {\n unsub();\n resolve();\n }\n });\n });\n }\n\n /**\n * Re-evaluate every gate predicate against the current session and\n * resolve any whose predicate now returns true. Called after every\n * emitChange(), so gates unblock as soon as the session mutation\n * that satisfies them lands. Gates only resolve once — a predicate\n * that goes true → false → true will NOT re-block a caller that\n * already awaited through.\n */\n private _checkGates(): void {\n for (const [, gate] of this._gates) {\n if (!gate.resolved && gate.predicate(this.session)) {\n gate.resolved = true;\n gate.resolve();\n }\n }\n }\n\n // ── State accessors (read from atoms) ────────────────────────────\n\n get session(): WizardSession {\n return this.$session.get();\n }\n\n set session(value: WizardSession) {\n this.$session.set(value);\n this.emitChange();\n }\n\n get statusMessages(): string[] {\n return this.$statusMessages.get();\n }\n\n get tasks(): TaskItem[] {\n return this.$tasks.get();\n }\n\n get eventPlan(): PlannedEvent[] {\n return this.$eventPlan.get();\n }\n\n get currentStage(): { stage: string; startedAt: number } | null {\n return this.$currentStage.get();\n }\n\n /** No-op when the stage hasn't changed, so `startedAt` survives across\n * re-renders and tab switches and measures real stage time. */\n setCurrentStage(stage: string): void {\n const cur = this.$currentStage.get();\n if (cur?.stage === stage) return;\n this.$currentStage.set({ stage, startedAt: Date.now() });\n this.emitChange();\n }\n\n get statusExpanded(): boolean {\n return this.$statusExpanded.get();\n }\n\n toggleStatusExpanded(): void {\n this.$statusExpanded.set(!this.$statusExpanded.get());\n this.emitChange();\n }\n\n setStatusExpanded(expanded: boolean): void {\n if (this.$statusExpanded.get() !== expanded) {\n this.$statusExpanded.set(expanded);\n this.emitChange();\n }\n }\n\n // ── Session setters ─────────────────────────────────────────────\n // Every setter that affects screen resolution calls emitChange().\n // Business logic calls these instead of mutating session directly.\n\n /** Sets setupConfirmed. Gate resolves via _checkGates(). */\n completeSetup(): void {\n this.$session.setKey('setupConfirmed', true);\n analytics.wizardCapture('setup confirmed', sessionProperties(this.session));\n this.emitChange();\n }\n\n setRunPhase(phase: RunPhase): void {\n this.$session.setKey('runPhase', phase);\n this.emitChange();\n }\n\n setCredentials(credentials: WizardSession['credentials']): void {\n this.$session.setKey('credentials', credentials);\n if (credentials?.projectId) {\n analytics.setTag('project_id', credentials.projectId);\n }\n analytics.wizardCapture('auth complete', {\n project_id: credentials?.projectId,\n });\n this.emitChange();\n }\n\n setRoleAtOrganization(role: string | null): void {\n this.$session.setKey('roleAtOrganization', role);\n this.emitChange();\n }\n\n setApiUser(user: WizardSession['apiUser']): void {\n this.$session.setKey('apiUser', user);\n this.emitChange();\n }\n\n setFrameworkConfig(\n integration: WizardSession['integration'],\n config: WizardSession['frameworkConfig'],\n ): void {\n this.$session.setKey('integration', integration);\n this.$session.setKey('frameworkConfig', config);\n this.$session.setKey('unsupportedVersion', null);\n if (integration) analytics.setTag('integration', integration);\n this.emitChange();\n }\n\n setDetectionComplete(): void {\n this.$session.setKey('detectionComplete', true);\n this.emitChange();\n }\n\n setDetectedFramework(label: string): void {\n this.$session.setKey('detectedFrameworkLabel', label);\n analytics.setTag('detected_framework', label);\n this.emitChange();\n }\n\n setSkillId(skillId: string | null): void {\n this.$session.setKey('skillId', skillId);\n this.emitChange();\n }\n\n setUnsupportedVersion(info: {\n current: string;\n minimum: string;\n docsUrl: string;\n }): void {\n this.$session.setKey('unsupportedVersion', info);\n this.emitChange();\n }\n\n setLoginUrl(url: string | null): void {\n this.$session.setKey('loginUrl', url);\n this.emitChange();\n }\n\n setAuthorizeUrl(url: string | null): void {\n this.$session.setKey('authorizeUrl', url);\n this.emitChange();\n }\n\n setReadinessResult(result: WizardReadinessResult | null): void {\n this.$session.setKey('readinessResult', result);\n if (result && result.decision === WizardReadiness.No) {\n captureHealthCheckBlocked(result);\n }\n this.emitChange();\n }\n\n /** User dismissed the blocking outage screen. Gate resolves via _checkGates(). */\n dismissOutage(): void {\n logToFile('[health-checks] user dismissed outage screen, continuing');\n this.$session.setKey('outageDismissed', true);\n this.emitChange();\n }\n\n /**\n * Push the settings-override overlay and return a promise that blocks\n * until the user dismisses it via backupAndFixSettingsOverride().\n */\n showSettingsOverride(\n conflicts: SettingsConflict[],\n backupAndFix: () => boolean,\n ): Promise<void> {\n const allKeys = conflicts.flatMap((c) => c.keys);\n this.$session.setKey('settingsOverrideKeys', allKeys);\n this.$session.setKey('settingsConflicts', conflicts);\n this._backupAndFixSettings = backupAndFix;\n\n const hasReadOnly = conflicts.some((c) => !c.writable);\n if (hasReadOnly) {\n this.pushOverlay(Overlay.ManagedSettings);\n } else {\n this.pushOverlay(Overlay.SettingsOverride);\n }\n\n return new Promise((resolve) => {\n this._resolveSettingsOverride = resolve;\n });\n }\n\n /**\n * Push the port-conflict overlay and return a promise that blocks\n * until the user frees the ports and retries, or exits.\n */\n showPortConflict(processInfo: {\n command: string;\n pid: string;\n port: number;\n user: string;\n }): Promise<void> {\n this.$session.setKey('portConflictProcess', processInfo);\n this.pushOverlay(Overlay.PortConflict);\n return new Promise((resolve) => {\n this._resolvePortConflict = resolve;\n });\n }\n\n /** Dismiss the port-conflict overlay and retry the OAuth port loop. */\n resolvePortConflict(): void {\n this.$session.setKey('portConflictProcess', null);\n this.popOverlay();\n this._resolvePortConflict?.();\n this._resolvePortConflict = null;\n }\n\n /**\n * Return a promise that resolves when the user submits a manually-entered\n * OAuth code via the paste modal. The OAuth flow races this against the\n * local callback server — see `performOAuthFlow`.\n */\n waitForManualAuthCode(): Promise<string> {\n return new Promise<string>((resolve) => {\n this._resolveManualAuthCode = resolve;\n });\n }\n\n /** Open the manual OAuth code-entry overlay over the auth screen. */\n showManualAuthCode(): void {\n this.pushOverlay(Overlay.ManualAuthCode);\n }\n\n /** Dismiss the manual OAuth code overlay without submitting. */\n dismissManualAuthCode(): void {\n this.popOverlay();\n }\n\n /**\n * Submit a manually-entered authorization code: dismiss the overlay and\n * resolve the in-flight OAuth flow so it can exchange the code for a token.\n */\n submitManualAuthCode(code: string): void {\n this.popOverlay();\n this._resolveManualAuthCode?.(code);\n this._resolveManualAuthCode = null;\n }\n\n /**\n * Open the WizardAsk overlay with a set of questions and return a promise\n * that resolves once the user submits answers (or the request is cancelled).\n *\n * Only one request is in flight at a time — calling this while a request\n * is already pending throws.\n */\n requestQuestion(question: PendingQuestion): Promise<AskAnswers> {\n if (this._resolvePendingQuestion) {\n throw new Error(\n 'requestQuestion called while another wizard_ask request is pending',\n );\n }\n this.$session.setKey('pendingQuestion', question);\n this.pushOverlay(Overlay.WizardAsk);\n analytics.wizardCapture('wizard_ask shown', {\n source: question.source,\n question_count: question.questions.length,\n kinds: question.questions.map((q) => q.kind),\n });\n return new Promise<AskAnswers>((resolve) => {\n this._resolvePendingQuestion = resolve;\n });\n }\n\n /**\n * Resolve the in-flight wizard_ask request with the user's answers and\n * dismiss the overlay. Answers flow back to the agent as the tool result.\n */\n resolvePendingQuestion(answers: AskAnswers): void {\n const resolve = this._resolvePendingQuestion;\n this._resolvePendingQuestion = null;\n this.$session.setKey('pendingQuestion', null);\n this.popOverlay();\n resolve?.(answers);\n }\n\n /**\n * Cancel the in-flight wizard_ask request — the bridge sends a sentinel\n * answer (\"__cancelled__\") so the skill can decide how to handle it.\n */\n cancelPendingQuestion(): void {\n const pending = this.session.pendingQuestion;\n if (!pending) return;\n const cancelled: AskAnswers = {};\n for (const q of pending.questions) {\n cancelled[q.id] = '__cancelled__';\n }\n this.resolvePendingQuestion(cancelled);\n }\n\n /**\n * Back up .claude/settings.json. Dismisses the overlay on success.\n */\n backupAndFixSettingsOverride(): boolean {\n const ok = this._backupAndFixSettings?.() ?? false;\n if (ok) {\n this.$session.setKey('settingsOverrideKeys', null);\n this.$session.setKey('settingsConflicts', null);\n this.popOverlay();\n this._resolveSettingsOverride?.();\n this._resolveSettingsOverride = null;\n this._backupAndFixSettings = null;\n }\n return ok;\n }\n\n /** Push the auth-error overlay (no dismiss — user must exit). */\n showAuthError(detail?: AuthErrorDetail): void {\n this.$session.setKey('authErrorDetail', detail ?? null);\n this.pushOverlay(Overlay.AuthError);\n }\n\n /** Push the session-timeout overlay (no dismiss — user must exit). */\n showSessionTimeout(): void {\n this.pushOverlay(Overlay.SessionTimeout);\n }\n\n addDiscoveredFeature(feature: DiscoveredFeature): void {\n if (!this.session.discoveredFeatures.includes(feature)) {\n this.session.discoveredFeatures.push(feature);\n this.emitChange();\n }\n }\n\n /**\n * Enable an additional feature: enqueue it for the stop hook\n * and set any feature-specific session flags.\n */\n enableFeature(feature: AdditionalFeature): void {\n if (!this.session.additionalFeatureQueue.includes(feature)) {\n this.session.additionalFeatureQueue.push(feature);\n }\n // Feature-specific flags\n if (feature === AdditionalFeature.LLM) {\n this.session.llmOptIn = true;\n }\n analytics.wizardCapture('feature enabled', { feature });\n this.emitChange();\n }\n\n setMcpComplete(\n outcome: McpOutcome = McpOutcome.Skipped,\n installedClients: string[] = [],\n featuresSelected?: 'all' | string[],\n ): void {\n this.$session.setKey('mcpComplete', true);\n this.$session.setKey('mcpOutcome', outcome);\n this.$session.setKey('mcpInstalledClients', installedClients);\n const featuresPayload =\n outcome === McpOutcome.Installed && featuresSelected !== undefined\n ? { mcp_features_selected: featuresSelected }\n : {};\n analytics.wizardCapture('mcp complete', {\n mcp_outcome: outcome,\n mcp_installed_clients: installedClients,\n ...featuresPayload,\n ...sessionProperties(this.session),\n });\n this.emitChange();\n }\n\n setSkillsComplete(kept: boolean): void {\n this.$session.setKey('skillsComplete', true);\n analytics.wizardCapture('skills complete', {\n skills_kept: kept,\n ...sessionProperties(this.session),\n });\n this.emitChange();\n }\n\n setMcpSuggestedPromptsDismissed(): void {\n this.$session.setKey('mcpSuggestedPromptsDismissed', true);\n this.emitChange();\n }\n\n setSlackStepDismissed(): void {\n this.$session.setKey('slackStepDismissed', true);\n this.emitChange();\n }\n\n setSlackConnected(connected: boolean): void {\n this.$session.setKey('slackConnected', connected);\n this.emitChange();\n }\n\n /**\n * Self-driving integration-check answer. `true` → integrate the SDK as part\n * of this run; `false` → PostHog is already set up, go straight to\n * Self-driving. Resolves `session.integrate` from null.\n */\n setIntegrate(\n integrate: boolean,\n extra?: { via?: string; path?: string },\n ): void {\n this.$session.setKey('integrate', integrate);\n analytics.wizardCapture('self-driving integration check', {\n self_driving_integrate: integrate,\n ...(extra?.via ? { self_driving_integrate_via: extra.via } : {}),\n ...(extra?.path ? { self_driving_integrate_path: extra.path } : {}),\n ...sessionProperties(this.session),\n });\n this.emitChange();\n }\n\n /**\n * Self-driving \"no PostHog account\" branch of the integration check. The\n * project has no SDK, so we always integrate (`integrate = true`); and since\n * the user has no account, we flip `signup` and record the `email` / `region`\n * collected on the screen so `authenticate` → `getOrAskForProjectData` takes\n * the provisioning path (create account + email a login link) instead of\n * OAuth. The \"yes, I have an account\" branch uses `setIntegrate(true)` and\n * leaves `signup` false so auth runs the normal OAuth login.\n */\n chooseProvisionAccount(email: string, region: CloudRegion): void {\n this.$session.setKey('signup', true);\n this.$session.setKey('email', email);\n this.$session.setKey('region', region);\n this.$session.setKey('integrate', true);\n analytics.wizardCapture('self-driving integration check', {\n self_driving_integrate: true,\n self_driving_has_account: false,\n provision_region: region,\n ...sessionProperties(this.session),\n });\n this.emitChange();\n }\n\n /**\n * Self-driving handoff confirmed — the user acknowledged the post-integration\n * screen, so the Self-driving run can begin. Gate resolves via _checkGates().\n */\n confirmSelfDrivingHandoff(): void {\n this.$session.setKey('selfDrivingHandoffConfirmed', true);\n this.emitChange();\n }\n\n /**\n * Mark a composed run step complete (e.g. self-driving's `integrate-run`).\n * Records the step id so its `isComplete` predicate holds, clears the task\n * list, and resets run phase to Idle so the next run step starts fresh.\n */\n completeRunStep(stepId: string): void {\n const done = this.session.completedRuns;\n if (!done.includes(stepId)) {\n this.$session.setKey('completedRuns', [...done, stepId]);\n }\n this.$tasks.set([]);\n this.$session.setKey('runPhase', RunPhase.Idle);\n this.emitChange();\n }\n\n setOutroDismissed(): void {\n this.$session.setKey('outroDismissed', true);\n this.emitChange();\n }\n\n setOutroData(data: OutroData): void {\n this.$session.setKey('outroData', data);\n this.emitChange();\n }\n\n setDashboardUrl(url: string): void {\n logToFile(`store.setDashboardUrl: ${url}`);\n this.$session.setKey('dashboardUrl', url);\n this.emitChange();\n }\n\n setNotebookUrl(url: string): void {\n logToFile(`store.setNotebookUrl: ${url}`);\n this.$session.setKey('notebookUrl', url);\n this.emitChange();\n }\n\n setFrameworkContext(key: string, value: unknown): void {\n const ctx = { ...this.$session.get().frameworkContext, [key]: value };\n this.$session.setKey('frameworkContext', ctx);\n this.emitChange();\n }\n\n // ── Derived state ───────────────────────────────────────────────\n\n /**\n * The screen that should be rendered right now.\n * Derived from session state via the router.\n */\n get currentScreen(): ScreenName {\n return this.router.resolve(this.session);\n }\n\n /** Direction hint for screen transitions. */\n get lastNavDirection(): 'push' | 'pop' | null {\n return this.router.lastNavDirection;\n }\n\n // ── Change notification ─────────────────────────────────────────\n\n getVersion(): number {\n return this.$version.get();\n }\n\n /**\n * Notify React that state has changed.\n * The router re-resolves the active screen on next render.\n * Gate predicates are checked and resolved if ready.\n */\n emitChange(): void {\n this.router._setDirection('push');\n this.$version.set(this.$version.get() + 1);\n this._checkGates();\n this._detectTransition();\n }\n\n // ── Overlay navigation ──────────────────────────────────────────\n\n pushOverlay(overlay: Overlay): void {\n this.router._setDirection('push');\n this.router.pushOverlay(overlay);\n this.$version.set(this.$version.get() + 1);\n this._detectTransition();\n }\n\n popOverlay(): void {\n this.router._setDirection('pop');\n this.router.popOverlay();\n this.$version.set(this.$version.get() + 1);\n this._detectTransition();\n }\n\n // ── ScreenId transition analytics ─────────────────────────────────\n\n /**\n * Register a callback to run when transitioning onto the given screen.\n * Fires after every transition that lands on this screen.\n */\n onEnterScreen(screen: ScreenName, fn: () => void): void {\n const list = this._enterScreenHooks.get(screen) ?? [];\n list.push(fn);\n this._enterScreenHooks.set(screen, list);\n }\n\n /**\n * Detect screen transitions, run enter-screen hooks, and fire analytics.\n * Called at the end of emitChange/pushOverlay/popOverlay.\n */\n private _detectTransition(): void {\n const next = this.router.resolve(this.session);\n const prev = this._lastScreen;\n if (next !== prev) {\n // Every event carries the active TUI screen, filling the\n // \"URL / Screen\" column in PostHog.\n analytics.setTag('$screen_name', next);\n }\n if (prev !== null && next !== prev) {\n const hooks = this._enterScreenHooks.get(next);\n if (hooks) {\n for (const fn of hooks) fn();\n }\n analytics.wizardCapture(`screen ${next}`, {\n from_screen: prev,\n program_id: this.router.activeProgram,\n ...sessionProperties(this.session),\n });\n }\n this._lastScreen = next;\n }\n\n // ── Agent observation state ─────────────────────────────────────\n\n pushStatus(message: string): void {\n const msgs = this.$statusMessages.get();\n // Skip consecutive duplicate messages (no allocation on the hot path)\n if (msgs.length > 0 && msgs[msgs.length - 1] === message) return;\n // Nanostore detects change by reference equality, so a new array is\n // required. At the cap, allocate exactly once at the final size (dropping\n // the oldest entry) rather than push-then-truncate.\n const next =\n msgs.length >= MAX_STATUS_MESSAGES\n ? [...msgs.slice(msgs.length - MAX_STATUS_MESSAGES + 1), message]\n : [...msgs, message];\n this.$statusMessages.set(next);\n this.emitChange();\n }\n\n get tokenUsage(): TokenUsageSnapshot {\n return this.$tokenUsage.get();\n }\n\n get tokenHudVisible(): boolean {\n return this.$tokenHudVisible.get();\n }\n\n /** Hidden Ctrl+T shortcut — see ScreenContainer. Not registered as a\n * keyboard hint, so it never shows in the hints bar. */\n toggleTokenHud(): void {\n this.$tokenHudVisible.set(!this.$tokenHudVisible.get());\n this.emitChange();\n }\n\n /**\n * Accumulate one assistant turn's token usage into the running estimate.\n * Approximate by design (no dedup for SDK-retried/replayed turns, unlike\n * the benchmark middleware's TurnCounterPlugin) — it's a live indicator\n * for a hidden debug HUD, not a billing record, and `setFinalTokenCostUsd`\n * corrects the total once the run's authoritative cost is known.\n */\n addTokenUsage(delta: TokenUsageDelta): void {\n const cur = this.$tokenUsage.get();\n if (cur.costIsFinal) return;\n const deltaCostUsd = computeTokenCostUsd(delta);\n this.$tokenUsage.set({\n inputTokens: cur.inputTokens + delta.inputTokens,\n outputTokens: cur.outputTokens + delta.outputTokens,\n cacheReadTokens: cur.cacheReadTokens + delta.cacheReadTokens,\n cacheCreationTokens: cur.cacheCreationTokens + delta.cacheCreationTokens,\n costUsd: cur.costUsd + deltaCostUsd,\n costIsFinal: false,\n });\n this.emitChange();\n }\n\n /** Reconcile the running cost estimate to the SDK's authoritative total\n * once the agent run completes — same trick the benchmark's\n * CostTrackerPlugin.onFinalize uses to correct any per-turn drift. */\n setFinalTokenCostUsd(costUsd: number): void {\n const cur = this.$tokenUsage.get();\n this.$tokenUsage.set({ ...cur, costUsd, costIsFinal: true });\n this.emitChange();\n }\n\n setTasks(tasks: TaskItem[]): void {\n this.$tasks.set(tasks);\n this.emitChange();\n }\n\n updateTask(index: number, done: boolean): void {\n const tasks = this.$tasks.get();\n if (tasks[index]) {\n const updated = [...tasks];\n updated[index] = {\n ...updated[index],\n done,\n status: done ? TaskStatus.Completed : TaskStatus.Pending,\n };\n this.$tasks.set(updated);\n this.emitChange();\n }\n }\n\n setEventPlan(events: PlannedEvent[]): void {\n this.$eventPlan.set(events);\n this.emitChange();\n }\n\n get learnCardBlockIdx(): number {\n return this.$learnCardBlockIdx.get();\n }\n\n setLearnCardBlockIdx(idx: number): void {\n this.$learnCardBlockIdx.set(idx);\n }\n\n get learnCardComplete(): boolean {\n return this.$learnCardComplete.get();\n }\n\n setLearnCardComplete(): void {\n this.$learnCardComplete.set(true);\n this.emitChange();\n }\n\n syncTodos(\n todos: Array<{ content: string; status: string; activeForm?: string }>,\n ): void {\n const incoming = todos.map((t) => {\n const status = isTaskStatus(t.status) ? t.status : TaskStatus.Pending;\n return {\n label: t.content,\n activeForm: t.activeForm,\n status,\n done: status === TaskStatus.Completed,\n };\n });\n\n const incomingLabels = new Set(incoming.map((t) => t.label));\n\n const retained = this.$tasks\n .get()\n .filter((t) => t.done && !incomingLabels.has(t.label));\n\n this.$tasks.set([...retained, ...incoming]);\n this.emitChange();\n this._onTasksChanged?.();\n }\n\n /** Register a listener for task state changes (e.g. task stream push). */\n set onTasksChanged(fn: () => void) {\n this._onTasksChanged = fn;\n }\n\n // ── React integration ───────────────────────────────────────────\n\n subscribe(callback: () => void): () => void {\n return this.$version.listen(() => callback());\n }\n\n getSnapshot(): number {\n return this.$version.get();\n 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- {"version":3,"file":"task-stream-0Pk0tPBN.js","names":[],"sources":["../src/lib/task-stream/task-stream-push.ts"],"sourcesContent":["/**\n * Task-stream push — subscribes to WizardStore, builds payloads,\n * and fans out async to all registered destinations.\n *\n * Behaviour:\n * - `attach(store)` subscribe to store changes\n * - task updates debounced 250ms (trailing edge)\n * - phase transitions flush immediately, bypass debounce\n * - RunPhase.Idle skipped (no push)\n * - enabled === false attach is a no-op\n * - shutdown(timeoutMs) cancel pending, flush terminal phase\n * with timeout, never throw\n *\n * Concurrency: only one fan-out at a time. Emits during an in-flight\n * push are coalesced — at most one follow-up push fires with the\n * latest state once the current one settles.\n */\n\nimport type { WizardStore, TaskItem } from '@ui/tui/store';\nimport { TaskStatus } from '@ui/wizard-ui';\nimport { RunPhase, OutroKind, type OutroData } from '@lib/wizard-session';\nimport {\n type TaskStreamDestination,\n type TaskStreamUpdate,\n type StreamTask,\n type TaskStreamError,\n StreamTaskStatus,\n StreamEvent,\n} from './types';\n\n/** Trailing-edge debounce window for non-phase-change emits. */\nconst DEBOUNCE_MS = 250;\n/** Default shutdown timeout for the final terminal flush. */\nconst DEFAULT_SHUTDOWN_TIMEOUT_MS = 2000;\n\nconst STATUS_MAP: Record<TaskStatus, StreamTaskStatus> = {\n [TaskStatus.Pending]: StreamTaskStatus.Pending,\n [TaskStatus.InProgress]: StreamTaskStatus.InProgress,\n [TaskStatus.Completed]: StreamTaskStatus.Completed,\n // The stream has no skipped state; skipped is terminal, so report it resolved.\n [TaskStatus.Skipped]: StreamTaskStatus.Completed,\n};\n\nfunction buildTasks(items: TaskItem[]): StreamTask[] {\n return items.map((item, i) => ({\n id: String(i),\n title: item.label,\n status: STATUS_MAP[item.status] ?? StreamTaskStatus.Pending,\n }));\n}\n\n/** Drop \".SSSZ\" → \"Z\" so session_id segments stay routing-safe. */\nfunction secondPrecisionIso(d: Date): string {\n return d.toISOString().replace(/\\.\\d{3}Z$/, 'Z');\n}\n\n/**\n * `workflow_id` and `skill_id` end up unescaped in Redis pub/sub\n * channel names, so the backend rejects anything outside\n * `^[A-Za-z0-9_.-]{1,255}$` with a 400. All current values already\n * comply; this is defence in depth in case a future caller passes\n * something with `:`, spaces, or other separators.\n */\nfunction sanitizeChannelId(value: string): string {\n return value.replace(/[^A-Za-z0-9_.-]/g, '-').slice(0, 255);\n}\n\nfunction buildError(\n phase: RunPhase,\n outroData: OutroData | null,\n): TaskStreamError | undefined {\n if (phase !== RunPhase.Error) return undefined;\n if (outroData?.kind === OutroKind.Error) {\n const message = outroData.message ?? outroData.body ?? 'Wizard run failed';\n return { type: 'wizard_error', message };\n }\n return { type: 'wizard_error', message: 'Wizard run failed' };\n}\n\nexport interface TaskStreamPushOptions {\n store: WizardStore;\n programId: string;\n destinations: TaskStreamDestination[];\n /** When false, `attach` is a no-op and no destination ever fires. */\n enabled?: boolean;\n}\n\nexport class TaskStreamPush {\n private readonly store: WizardStore;\n private readonly destinations: TaskStreamDestination[];\n private readonly startedAt: string;\n private readonly programId: string;\n private readonly sessionId: string;\n\n private enabled: boolean;\n private created = false;\n private lastPushedPhase: RunPhase | null = null;\n\n private unsubscribe: (() => void) | null = null;\n private debounceTimer: ReturnType<typeof setTimeout> | null = null;\n private inFlight: Promise<void> | null = null;\n private needsAnotherPush = false;\n private shuttingDown = false;\n\n constructor(opts: TaskStreamPushOptions) {\n this.store = opts.store;\n this.programId = sanitizeChannelId(opts.programId);\n this.destinations = opts.destinations;\n this.enabled = opts.enabled ?? true;\n this.startedAt = secondPrecisionIso(new Date());\n // skillId may not be set yet — fall back to programId so the\n // session_id is stable for the whole run regardless of when the\n // program metadata is populated.\n const skillId = sanitizeChannelId(\n this.store.session.skillId ?? this.programId,\n );\n this.sessionId = `${this.programId}-${skillId}-${this.startedAt}`;\n }\n\n /**\n * Subscribe to store changes. No-op when `enabled === false`.\n * Idempotent — repeat calls are ignored.\n */\n attach(store?: WizardStore): void {\n if (!this.enabled) return;\n if (this.unsubscribe) return;\n const target = store ?? this.store;\n this.unsubscribe = target.subscribe(() => this.onStoreChange());\n }\n\n /** Stop subscribing. Does not flush. */\n detach(): void {\n if (this.unsubscribe) {\n this.unsubscribe();\n this.unsubscribe = null;\n }\n if (this.debounceTimer) {\n clearTimeout(this.debounceTimer);\n this.debounceTimer = null;\n }\n }\n\n /**\n * Cancel pending debounce, flush one final push if the current\n * phase is terminal, and resolve. Never throws. Bounded by\n * `timeoutMs` — if a destination hangs, this returns anyway.\n */\n async shutdown(\n timeoutMs: number = DEFAULT_SHUTDOWN_TIMEOUT_MS,\n ): Promise<void> {\n this.shuttingDown = true;\n if (this.debounceTimer) {\n clearTimeout(this.debounceTimer);\n this.debounceTimer = null;\n }\n this.detach();\n if (!this.enabled) return;\n\n const phase = this.store.session.runPhase;\n const isTerminal = phase === RunPhase.Completed || phase === RunPhase.Error;\n if (!isTerminal) return;\n\n const flush = this.flush();\n if (timeoutMs <= 0) return;\n await Promise.race([\n flush,\n new Promise<void>((resolve) => setTimeout(resolve, timeoutMs)),\n ]);\n }\n\n /**\n * Imperative push — fires immediately regardless of phase. Kept as\n * the building block for both subscription-driven and direct calls.\n */\n async push(): Promise<void> {\n await this.flush();\n }\n\n // ── Internal ────────────────────────────────────────────────────\n\n private onStoreChange(): void {\n if (!this.enabled || this.shuttingDown) return;\n const phase = this.store.session.runPhase;\n if (phase === RunPhase.Idle) return;\n\n // A push is already in flight — coalesce. 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- {"version":3,"file":"wizard-tools-B7SLjCic.js","names":["path"],"sources":["../src/utils/atomic-ledger.ts","../src/lib/wizard-ask-bridge.ts","../src/lib/secret-vault.ts","../src/lib/agent/runner/sequence/orchestrator/queue.ts","../src/lib/agent/runner/sequence/orchestrator/queue-tools.ts","../src/lib/wizard-tools.ts"],"sourcesContent":["/**\n * Small shared primitives for on-disk ledgers: an atomic JSON writer and a\n * single-chain async mutex. Used by the audit tools and by the orchestrator\n * queue. Lifted here so both share one implementation.\n */\nimport * as fs from 'fs';\n\n/**\n * Atomically write JSON: write to a `.tmp` file then rename over the target. The\n * rename bumps the file's mtime in one step, which is what a file watcher polls.\n */\nexport function writeJsonAtomic(targetPath: string, data: unknown): void {\n const tmpPath = `${targetPath}.tmp`;\n fs.writeFileSync(tmpPath, JSON.stringify(data, null, 2), 'utf8');\n fs.renameSync(tmpPath, targetPath);\n}\n\n/**\n * A single async mutex. Serializes read-modify-write cycles so concurrent callers\n * (parallel task agents, audit tool calls) never interleave a mutation.\n */\nexport function makeMutex() {\n let chain: Promise<unknown> = Promise.resolve();\n return async function run<T>(fn: () => Promise<T> | T): Promise<T> {\n const next = chain.then(() => fn());\n chain = next.catch(() => undefined);\n return next;\n };\n}\n","/**\n * WizardAskBridge — host-side promise broker for the `wizard_ask` MCP tool.\n *\n * The `wizard_ask` tool needs to (a) read information from the wizard\n * session (the active skill id, used as the analytics `source`) and\n * (b) drive the TUI overlay. Wiring `wizard-tools.ts` directly to either\n * would couple our pure-data MCP server to the runtime UI layer.\n *\n * The bridge is the seam: `wizard-tools.ts` depends on this interface,\n * and `agent-runner.ts` constructs an implementation that knows about\n * both the session and `getUI()`.\n */\nimport { randomUUID } from 'crypto';\n\nimport { analytics } from '@utils/analytics';\nimport type {\n AskAnswers,\n AskQuestion,\n PendingQuestion,\n} from './wizard-session';\n\nexport interface WizardAskRequest {\n questions: AskQuestion[];\n}\n\nexport interface WizardAskBridge {\n /**\n * Open the WizardAsk overlay and resolve with the user's answers.\n * One answer per question id (string for `single`/`text`, string[] for\n * `multi`). Cancelled fields come back as the literal `\"__cancelled__\"`.\n */\n request(req: WizardAskRequest): Promise<AskAnswers>;\n}\n\nexport interface WizardAskBridgeOptions {\n /** Returns the active skill id, used as the analytics `source` on the request. */\n getSource: () => string;\n /** Opens the overlay and resolves once the user submits or cancels. */\n showQuestion: (question: PendingQuestion) => Promise<AskAnswers>;\n /**\n * Per-question timeout in milliseconds. When the user takes longer than\n * this to answer, every unanswered field resolves with the\n * {@link CANCELLED_SENTINEL} value. Defaults to {@link DEFAULT_ASK_TIMEOUT_MS}.\n */\n timeoutMs?: number;\n /**\n * Opt the rendered overlay into rich link handling (OSC 8 hyperlinks +\n * clipboard copy for prompt URLs). Set per program; defaults to false.\n * Propagated onto every {@link PendingQuestion} this bridge creates.\n */\n richLinks?: boolean;\n /**\n * Dismiss the host's in-flight question overlay. Called when the timeout\n * wins the race: without it the host keeps its pending-question state, and\n * every later `wizard_ask` in the run fails with \"another request is\n * pending\" — one unanswered prompt would block credential collection for\n * all remaining sources.\n */\n cancelQuestion?: () => void;\n}\n\n/** Sentinel returned for unanswered fields on cancellation or timeout. */\nexport const CANCELLED_SENTINEL = '__cancelled__';\n\n/** Default per-question timeout (5 minutes). */\nexport const DEFAULT_ASK_TIMEOUT_MS = 5 * 60 * 1000;\n\nfunction buildCancelledAnswers(questions: AskQuestion[]): AskAnswers {\n const out: AskAnswers = {};\n for (const q of questions) {\n out[q.id] = CANCELLED_SENTINEL;\n }\n return out;\n}\n\nexport function isFullyCancelled(answers: AskAnswers): boolean {\n const values = Object.values(answers);\n if (values.length === 0) return false;\n return values.every((v) => v === CANCELLED_SENTINEL);\n}\n\nexport function createWizardAskBridge(\n opts: WizardAskBridgeOptions,\n): WizardAskBridge {\n const timeoutMs = opts.timeoutMs ?? DEFAULT_ASK_TIMEOUT_MS;\n\n return {\n async request({ questions }) {\n const pending: PendingQuestion = {\n id: randomUUID(),\n questions,\n source: opts.getSource(),\n richLinks: opts.richLinks ?? false,\n };\n\n const startedAt = Date.now();\n let timer: ReturnType<typeof setTimeout> | undefined;\n\n // Race the user against the timeout. Whichever fires first wins. On\n // timeout we also cancel the host's overlay: resolving our side alone\n // would leave the host's pending-question state set, and the next\n // wizard_ask would be rejected as a duplicate request.\n const timeoutPromise = new Promise<AskAnswers>((resolve) => {\n timer = setTimeout(() => {\n opts.cancelQuestion?.();\n resolve(buildCancelledAnswers(questions));\n }, timeoutMs);\n });\n\n try {\n const answers = await Promise.race([\n opts.showQuestion(pending),\n timeoutPromise,\n ]);\n const durationMs = Date.now() - startedAt;\n\n if (isFullyCancelled(answers)) {\n analytics.wizardCapture('wizard_ask cancelled', {\n source: pending.source,\n question_count: questions.length,\n duration_ms: durationMs,\n timed_out: durationMs >= timeoutMs,\n });\n } else {\n analytics.wizardCapture('wizard_ask answered', {\n source: pending.source,\n question_count: questions.length,\n duration_ms: durationMs,\n });\n }\n\n return answers;\n } finally {\n if (timer) clearTimeout(timer);\n }\n },\n };\n}\n","/**\n * Session-scoped secret vault.\n *\n * Tools that handle sensitive values (personal API keys pasted by the user\n * or minted by the wizard, OAuth tokens, etc.) store them here and return\n * an opaque `secret:<uuid>` ref to the agent. The agent passes the ref\n * around to subsequent tools — `set_env_values` resolves it host-side\n * before writing — but the raw value never enters the LLM conversation.\n *\n * The vault is created once per `createWizardToolsServer` call and lives\n * for the duration of a single wizard run. There is no persistence and\n * no cross-session sharing; refs minted in one run cannot be resolved in\n * another.\n */\n\nimport { randomUUID } from 'crypto';\n\nconst REF_PREFIX = 'secret:';\n\nexport interface SecretMeta {\n /** Opaque reference handed to the agent. */\n ref: string;\n /** Human-readable label shown to the user (e.g. \"Personal API key\"). */\n label: string;\n /** Where the secret came from (e.g. \"wizard_ask\"). */\n source: string;\n /** ms epoch when the secret was stored. */\n createdAt: number;\n}\n\nexport interface SecretVault {\n /** Store a value and return its ref. */\n put(value: string, meta: Omit<SecretMeta, 'ref' | 'createdAt'>): string;\n /** Resolve a ref to its value, or undefined if unknown. */\n get(ref: string): string | undefined;\n /** Whether the vault knows about this ref. */\n has(ref: string): boolean;\n /** Metadata for every stored secret (never the values). */\n list(): SecretMeta[];\n /** Drop every secret. Call at session teardown. */\n clear(): void;\n}\n\n/** True when the value looks like a secret ref. Does not assert resolvability. */\nexport function isSecretRef(value: unknown): value is string {\n return typeof value === 'string' && value.startsWith(REF_PREFIX);\n}\n\nexport function createSecretVault(): SecretVault {\n const store = new Map<string, { value: string; meta: SecretMeta }>();\n\n return {\n put(value, meta) {\n const ref = `${REF_PREFIX}${randomUUID()}`;\n store.set(ref, {\n value,\n meta: {\n ref,\n label: meta.label,\n source: meta.source,\n createdAt: Date.now(),\n },\n });\n return ref;\n },\n get(ref) {\n return store.get(ref)?.value;\n },\n has(ref) {\n return store.has(ref);\n },\n list() {\n return [...store.values()].map((s) => s.meta);\n },\n clear() {\n store.clear();\n },\n };\n}\n","/**\n * The orchestrator task queue.\n *\n * In memory, synchronous, single-owner: one Node process drives the run, so\n * there is no locking. The queue imposes no execution policy — `nextRunnable`\n * returns every pending task whose dependencies are satisfied, and how many of\n * those run at once is decided by the task graph, not the queue.\n *\n * Every transition rewrites `<installDir>/.posthog-wizard-cache/queue.json`, a\n * small file holding the whole queue, handoffs included. It is the run's log\n * and the report's source. The whole cache folder is run-scoped and wiped when\n * the run ends.\n */\nimport * as fs from 'fs';\nimport * as path from 'path';\nimport { randomUUID } from 'crypto';\nimport { writeJsonAtomic } from '@utils/atomic-ledger';\nimport { analytics } from '@utils/analytics';\n\nexport const TaskStatus = {\n Pending: 'pending',\n Running: 'running',\n Done: 'done',\n Skipped: 'skipped',\n Failed: 'failed',\n} as const;\n\nexport type TaskStatus = (typeof TaskStatus)[keyof typeof TaskStatus];\n\nexport interface QueuedTask {\n id: string;\n type: string;\n /** Human-readable label for the TUI, set by the enqueuing agent. */\n label?: string;\n status: TaskStatus;\n /**\n * Ids of tasks that must finish before this one runs. Ids are generated at\n * enqueue and dependsOn is never mutated, so a task can only depend on tasks\n * created before it — the graph is a DAG by construction, cycles cannot\n * form. Unknown ids are rejected by the enqueue_task guard.\n */\n dependsOn: string[];\n inputs: Record<string, unknown>;\n model?: string;\n attempts: number;\n maxAttempts: number;\n /** The structured handoff the task reported on completion. */\n handoff?: TaskHandoff;\n /** 'orchestrator' for seeded tasks, or the id of the task that enqueued this one. */\n enqueuedBy: string;\n createdAt: string;\n startedAt?: string;\n finishedAt?: string;\n error?: { type: string; message: string };\n}\n\nexport interface QueueFile {\n version: 1;\n runId: string;\n tasks: QueuedTask[];\n}\n\n/** The structured handoff a task leaves for the next agent. */\nexport interface TaskHandoff {\n goals: string;\n did: string;\n forNextAgent: string;\n filesTouched?: string[];\n /** A one-line summary of any unresolved conflict, surfaced in the outro. */\n conflict?: string;\n}\n\nexport interface EnqueueInput {\n type: string;\n label?: string;\n inputs?: Record<string, unknown>;\n dependsOn?: string[];\n model?: string;\n maxAttempts?: number;\n enqueuedBy?: string;\n}\n\nexport const QUEUE_DIR_NAME = '.posthog-wizard-cache';\nconst DEFAULT_MAX_ATTEMPTS = 2;\n\nfunction nowIso(): string {\n return new Date().toISOString();\n}\n\n/** Dropped in the cache folder so an orphaned copy explains itself. */\nconst DELETE_ME_FILE = '.DELETE-ME.md';\nconst DELETE_ME_BODY = `# Safe to delete\n\nThis folder contains run artifacts from the PostHog Wizard. This should have\nbeen deleted if the Wizard has finished running. If this wasn't deleted for\nsome reason, you can safely delete the entire \\`${QUEUE_DIR_NAME}/\\` folder.\n`;\n\n/** Every queue transition, in the order it is reflected. */\nexport type TransitionEvent =\n | 'enqueue'\n | 'start'\n | 'complete'\n | 'skip'\n | 'fail'\n | 'requeue';\n\nexport interface QueueStoreOptions {\n /**\n * Called on every transition with the task's post-transition state. The\n * runner uses it for telemetry; the store itself stays analytics-free.\n * Listener errors are reported but cannot break a transition.\n */\n onTransition?: (event: TransitionEvent, task: QueuedTask) => void;\n}\n\nexport class QueueStore {\n private tasks: QueuedTask[] = [];\n private readonly onTransition?: (\n event: TransitionEvent,\n task: QueuedTask,\n ) => void;\n\n readonly runId: string;\n readonly queuePath: string;\n\n constructor(installDir: string, runId: string, opts?: QueueStoreOptions) {\n this.onTransition = opts?.onTransition;\n this.runId = runId;\n const dir = path.join(installDir, QUEUE_DIR_NAME);\n this.queuePath = path.join(dir, 'queue.json');\n fs.mkdirSync(dir, { recursive: true });\n fs.writeFileSync(path.join(dir, DELETE_ME_FILE), DELETE_ME_BODY);\n }\n\n // ── Reads ───────────────────────────────────────────────────────────\n\n list(): readonly QueuedTask[] {\n return this.tasks;\n }\n\n get(id: string): QueuedTask | undefined {\n return this.tasks.find((t) => t.id === id);\n }\n\n /**\n * Every pending task whose dependencies are all satisfied (`done` or\n * `skipped`). A skipped dependency does not block downstream work.\n */\n nextRunnable(): QueuedTask[] {\n const doneIds = new Set(\n this.tasks\n .filter(\n (t) =>\n t.status === TaskStatus.Done || t.status === TaskStatus.Skipped,\n )\n .map((t) => t.id),\n );\n return this.tasks.filter(\n (t) =>\n t.status === TaskStatus.Pending &&\n t.dependsOn.every((d) => doneIds.has(d)),\n );\n }\n\n /**\n * True when no task is running and none can be started. Either everything\n * is terminal, or the only pending tasks are blocked by a failed dependency.\n */\n isDrained(): boolean {\n if (this.tasks.some((t) => t.status === TaskStatus.Running)) return false;\n return this.nextRunnable().length === 0;\n }\n\n summary(): Record<TaskStatus, number> & { total: number } {\n const counts: Record<TaskStatus, number> = {\n [TaskStatus.Pending]: 0,\n [TaskStatus.Running]: 0,\n [TaskStatus.Done]: 0,\n [TaskStatus.Skipped]: 0,\n [TaskStatus.Failed]: 0,\n };\n for (const t of this.tasks) counts[t.status] += 1;\n return { ...counts, total: this.tasks.length };\n }\n\n readHandoff(id: string): TaskHandoff | null {\n return this.get(id)?.handoff ?? null;\n }\n\n /** Handoffs of completed tasks of a given type, oldest first. */\n readHandoffsByType(type: string): TaskHandoff[] {\n return this.tasks\n .filter((t) => t.type === type && t.handoff)\n .map((t) => t.handoff as TaskHandoff);\n }\n\n // ── Transitions (each one reflected to queue.json) ──────────────────\n\n enqueue(input: EnqueueInput): QueuedTask {\n const task: QueuedTask = {\n id: randomUUID(),\n type: input.type,\n label: input.label,\n status: TaskStatus.Pending,\n dependsOn: input.dependsOn ?? [],\n inputs: input.inputs ?? {},\n model: input.model,\n attempts: 0,\n maxAttempts: input.maxAttempts ?? DEFAULT_MAX_ATTEMPTS,\n enqueuedBy: input.enqueuedBy ?? 'orchestrator',\n createdAt: nowIso(),\n };\n this.tasks.push(task);\n this.reflect();\n this.notify('enqueue', task);\n return task;\n }\n\n start(id: string): QueuedTask {\n const t = this.require(id);\n t.status = TaskStatus.Running;\n t.startedAt = nowIso();\n t.attempts += 1;\n this.reflect();\n this.notify('start', t);\n return t;\n }\n\n complete(id: string, handoff?: TaskHandoff): QueuedTask {\n return this.finish(id, TaskStatus.Done, handoff);\n }\n\n /** Terminal: the agent could not do the task. Not done, not failed. */\n skip(id: string, handoff?: TaskHandoff): QueuedTask {\n return this.finish(id, TaskStatus.Skipped, handoff);\n }\n\n fail(\n id: string,\n error: { type: string; message: string },\n handoff?: TaskHandoff,\n ): QueuedTask {\n const t = this.require(id);\n t.error = error;\n return this.finish(id, TaskStatus.Failed, handoff);\n }\n\n /** Put a failed/running task back to pending for a retry within the run. */\n requeue(id: string): QueuedTask {\n const t = this.require(id);\n t.status = TaskStatus.Pending;\n t.startedAt = undefined;\n t.finishedAt = undefined;\n this.reflect();\n this.notify('requeue', t);\n return t;\n }\n\n // ── Internals ───────────────────────────────────────────────────────\n\n private finish(\n id: string,\n status: 'done' | 'skipped' | 'failed',\n handoff?: TaskHandoff,\n ): QueuedTask {\n const t = this.require(id);\n if (handoff) t.handoff = handoff;\n t.status = status;\n t.finishedAt = nowIso();\n this.reflect();\n this.notify(\n status === TaskStatus.Done\n ? 'complete'\n : status === TaskStatus.Skipped\n ? 'skip'\n : 'fail',\n t,\n );\n return t;\n }\n\n private reflect(): void {\n const file: QueueFile = {\n version: 1,\n runId: this.runId,\n tasks: this.tasks,\n };\n writeJsonAtomic(this.queuePath, file);\n }\n\n private notify(event: TransitionEvent, task: QueuedTask): void {\n try {\n this.onTransition?.(event, task);\n } catch (error) {\n // A listener must never break a transition, but its failure is a bug.\n analytics.captureException(\n error instanceof Error ? error : new Error(String(error)),\n { step: 'orchestrator_queue_listener', event },\n );\n }\n }\n\n private require(id: string): QueuedTask {\n const t = this.get(id);\n if (!t) throw new Error(`No task ${id} in the queue`);\n return t;\n }\n}\n","/**\n * Orchestrator MCP tools, registered into the existing `wizard-tools` server when\n * a queue is present. They let the orchestrator agent and task agents grow the\n * queue, report completion with a structured handoff, and read prior handoffs.\n *\n * The guard logic and the apply functions are plain, exported, and unit-tested.\n * `buildOrchestratorTools` wraps them in the SDK `tool()` shape.\n */\nimport { z } from 'zod';\nimport { analytics } from '@utils/analytics';\nimport {\n TaskStatus,\n type QueueStore,\n type QueuedTask,\n type TaskHandoff,\n} from './queue';\n\nexport interface OrchestratorToolsContext {\n store: QueueStore;\n /** Task types the registry knows about. enqueue_task rejects anything else. */\n validTypes: readonly string[];\n /**\n * The id of the task this tool server is bound to. Each task agent gets its\n * own wizard-tools server, so attribution holds when independent tasks run\n * in parallel. Absent for the seed, which is not a task.\n */\n currentTaskId?: string;\n}\n\nexport interface EnqueueArgs {\n type: string;\n label?: string;\n inputs?: Record<string, unknown>;\n dependsOn?: string[];\n model?: string;\n reason: string;\n}\n\nexport type GuardResult =\n | { ok: true }\n | { ok: false; guard: string; message: string };\n\nfunction stableStringify(value: unknown): string {\n if (value === null || typeof value !== 'object') return JSON.stringify(value);\n if (Array.isArray(value)) return `[${value.map(stableStringify).join(',')}]`;\n const entries = Object.entries(value as Record<string, unknown>).sort(\n ([a], [b]) => a.localeCompare(b),\n );\n return `{${entries\n .map(([k, v]) => `${JSON.stringify(k)}:${stableStringify(v)}`)\n .join(',')}}`;\n}\n\nfunction dedupKey(type: string, inputs: Record<string, unknown>): string {\n return `${type}::${stableStringify(inputs)}`;\n}\n\n/**\n * A backstop on total queue size. Tasks can enqueue tasks, so a misbehaving\n * type could grow the queue without bound. Keeping the graph small is the job\n * of good agent and skill design, not this number — it only stops a runaway.\n * The real flow is ~9 tasks, so this sits well clear of it.\n */\nconst MAX_QUEUE_TASKS = 30;\n\n/**\n * Validate an enqueue. Structural checks only — a real type, real dependencies,\n * not a literal duplicate, and not past the runaway backstop. How much runs,\n * and in what shape, is the task graph's business, not a knob's.\n */\nexport function checkEnqueueGuards(\n ctx: OrchestratorToolsContext,\n args: EnqueueArgs,\n): GuardResult {\n const tasks = ctx.store.list();\n\n if (tasks.length >= MAX_QUEUE_TASKS) {\n return {\n ok: false,\n guard: 'queue-full',\n message: `The queue already holds ${tasks.length} tasks (cap ${MAX_QUEUE_TASKS}). Refine the existing tasks rather than adding more.`,\n };\n }\n\n if (!ctx.validTypes.includes(args.type)) {\n return {\n ok: false,\n guard: 'unknown-type',\n message: `Unknown task type \"${\n args.type\n }\". Valid types: ${ctx.validTypes.join(', ')}.`,\n };\n }\n\n for (const dep of args.dependsOn ?? []) {\n if (!ctx.store.get(dep)) {\n return {\n ok: false,\n guard: 'unknown-dep',\n message: `Dependency \"${dep}\" is not a known task id.`,\n };\n }\n }\n\n const key = dedupKey(args.type, args.inputs ?? {});\n if (\n tasks.some(\n (t) =>\n t.status !== TaskStatus.Failed && dedupKey(t.type, t.inputs) === key,\n )\n ) {\n return {\n ok: false,\n guard: 'dedup',\n message: `A \"${args.type}\" task with these inputs already exists.`,\n };\n }\n\n return { ok: true };\n}\n\nexport type EnqueueResult =\n | { ok: true; task: QueuedTask }\n | { ok: false; guard: string; message: string };\n\nexport function applyEnqueue(\n ctx: OrchestratorToolsContext,\n args: EnqueueArgs,\n): EnqueueResult {\n const guard = checkEnqueueGuards(ctx, args);\n if (!guard.ok) return guard;\n\n const task = ctx.store.enqueue({\n type: args.type,\n label: args.label,\n inputs: args.inputs ?? {},\n dependsOn: args.dependsOn ?? [],\n model: args.model,\n enqueuedBy: ctx.currentTaskId ?? 'orchestrator',\n });\n return { ok: true, task };\n}\n\nexport type CompleteResult = { ok: true } | { ok: false; message: string };\n\nexport function applyComplete(\n ctx: OrchestratorToolsContext,\n args: { status: 'done' | 'failed' | 'skipped'; handoff: TaskHandoff },\n): CompleteResult {\n const id = ctx.currentTaskId;\n if (!id) {\n return {\n ok: false,\n message: 'complete_task can only be called by a running task agent.',\n };\n }\n if (args.status === TaskStatus.Failed) {\n ctx.store.fail(\n id,\n { type: 'self-reported', message: args.handoff.forNextAgent },\n args.handoff,\n );\n } else if (args.status === TaskStatus.Skipped) {\n ctx.store.skip(id, args.handoff);\n } else {\n ctx.store.complete(id, args.handoff);\n }\n return { ok: true };\n}\n\nexport function applyReadHandoffs(\n ctx: OrchestratorToolsContext,\n args: { type?: string; taskId?: string },\n): TaskHandoff[] {\n if (args.taskId) {\n const h = ctx.store.readHandoff(args.taskId);\n return h ? [h] : [];\n }\n if (args.type) {\n return ctx.store.readHandoffsByType(args.type);\n }\n // No filter: every handoff of a dependency of the current task.\n const currentId = ctx.currentTaskId;\n const current = currentId ? ctx.store.get(currentId) : undefined;\n if (!current) return [];\n return current.dependsOn\n .map((depId) => ctx.store.readHandoff(depId))\n .filter((h): h is TaskHandoff => h !== null);\n}\n\nconst HANDOFF_SHAPE = {\n goals: z.string().describe('What this task was asked to achieve.'),\n did: z.string().describe('What you actually did.'),\n forNextAgent: z.string().describe('What the next agent should know.'),\n filesTouched: z.array(z.string()).optional(),\n conflict: z\n .string()\n .optional()\n .describe(\n 'A one-line summary of any conflict you could not cleanly resolve (e.g. a dependency or build conflict). Put full detail in your work; this line is surfaced to the user.',\n ),\n};\n\ntype SdkTool = (\n name: string,\n description: string,\n // The SDK accepts a plain object of zod fields as the schema.\n schema: Record<string, z.ZodTypeAny>,\n handler: (args: never) => unknown,\n) => unknown;\n\nfunction textResult(text: string, isError = false) {\n return { isError, content: [{ type: 'text' as const, text }] };\n}\n\n/**\n * Build the orchestrator tools in the SDK `tool()` shape. Called from\n * createWizardToolsServer only when a queue context is present.\n */\nexport function buildOrchestratorTools(\n tool: SdkTool,\n ctx: OrchestratorToolsContext,\n): unknown[] {\n const enqueueTask = tool(\n 'enqueue_task',\n 'Add a task to the orchestrator queue. Use it to seed work and to enqueue follow-up work you discover. Keep tasks small and discrete.',\n {\n type: z\n .string()\n .describe(`The task type. One of: ${ctx.validTypes.join(', ')}.`),\n label: z\n .string()\n .optional()\n .describe(\n 'A short label for the UI — the action in a few words (e.g. \"Add the PostHog SDK\", \"Initialize PostHog\"). Leave out file names, class names, and other specifics.',\n ),\n inputs: z.record(z.unknown()).optional(),\n dependsOn: z\n .array(z.string())\n .optional()\n .describe('Task ids that must be done before this task runs.'),\n model: z.string().optional(),\n reason: z.string().describe('One line on why this task is needed.'),\n },\n ((args: EnqueueArgs) => {\n const res = applyEnqueue(ctx, args);\n if (!res.ok) {\n analytics.wizardCapture('orchestrator guard tripped', {\n guard: res.guard,\n type: args.type,\n });\n return textResult(res.message, true);\n }\n return textResult(JSON.stringify({ id: res.task.id }));\n }) as (args: never) => unknown,\n );\n\n const completeTask = tool(\n 'complete_task',\n \"Report the outcome of your task. Always call this exactly once when you finish, with a structured handoff for the next agent. Use status 'skipped' when the task does not apply to this project and you cannot do it (say why in the handoff) — not 'done'.\",\n {\n status: z.enum(['done', 'failed', 'skipped']),\n handoff: z.object(HANDOFF_SHAPE),\n },\n ((args: {\n status: 'done' | 'failed' | 'skipped';\n handoff: TaskHandoff;\n }) => {\n const res = applyComplete(ctx, args);\n if (!res.ok) return textResult(res.message, true);\n return textResult('ok');\n }) as (args: never) => unknown,\n );\n\n const readHandoffs = tool(\n 'read_handoffs',\n 'Read structured handoffs from earlier tasks. With no argument, returns the handoffs of your dependencies.',\n {\n type: z.string().optional(),\n taskId: z.string().optional(),\n },\n ((args: { type?: string; taskId?: string }) => {\n const handoffs = applyReadHandoffs(ctx, args);\n return textResult(JSON.stringify(handoffs, null, 2));\n }) as (args: never) => unknown,\n );\n\n return [enqueueTask, completeTask, readHandoffs];\n}\n","/**\n * Unified in-process MCP server for the PostHog wizard.\n *\n * Provides tools that run locally (secret values never leave the machine):\n * - check_env_keys: Check which env var keys exist in a .env file\n * - set_env_values: Create/update env vars in a .env file\n * - detect_package_manager: Detect the project's package manager(s)\n * - load_skill_menu / install_skill: Skill installation\n * - audit_seed_checks / audit_add_checks / audit_resolve_checks: Audit ledger ownership\n */\n\nimport path from 'path';\nimport fs from 'fs';\nimport { unzipSync } from 'fflate';\nimport { z } from 'zod';\nimport { logToFile } from '@utils/debug';\nimport { analytics } from '@utils/analytics';\nimport { writeJsonAtomic, makeMutex } from '@utils/atomic-ledger';\nimport type { PackageManagerDetector } from './detection/package-manager';\nimport {\n AUDIT_CHECKS_FILE,\n coerceAuditChecks,\n type AuditCheck,\n type AuditStatus,\n} from './programs/audit/types';\nimport { type WizardAskBridge, isFullyCancelled } from './wizard-ask-bridge';\nimport { createSecretVault, type SecretVault } from './secret-vault';\nimport {\n buildOrchestratorTools,\n type OrchestratorToolsContext,\n} from './agent/runner/sequence/orchestrator/queue-tools';\n\n// ---------------------------------------------------------------------------\n// SDK dynamic import (ESM module loaded once, cached)\n// ---------------------------------------------------------------------------\n\nlet _sdkModule: any = null;\nasync function getSDKModule(): Promise<any> {\n if (!_sdkModule) {\n _sdkModule = await import('@anthropic-ai/claude-agent-sdk');\n }\n return _sdkModule;\n}\n\n// ---------------------------------------------------------------------------\n// Skill types\n// ---------------------------------------------------------------------------\n\nexport type SkillEntry = { id: string; name: string; downloadUrl: string };\n\n/**\n * Entry in the wizard's runtime CLI registry. Mirrors the shape context-mill\n * publishes under `cliEntries` inside `skill-menu.json`. The wizard uses these\n * to register skill-backed subcommands at runtime instead of from a baked\n * build-time snapshot.\n */\nexport type CliEntry = {\n skillId: string;\n role: 'command' | 'skill' | 'internal';\n command?: string;\n parentCommand?: string;\n default?: boolean;\n displayName: string;\n description: string;\n};\n\nexport interface SkillMenu {\n categories: Record<string, SkillEntry[]>;\n /**\n * Skills exposed as CLI commands. Optional because context-mill releases\n * older than the runtime-resolver cutover don't emit this field.\n */\n cliEntries?: CliEntry[];\n}\n\n// ---------------------------------------------------------------------------\n// Standalone skill helpers (usable before the MCP server is created)\n// ---------------------------------------------------------------------------\n\n/**\n * Fetch the skill menu from the skills server.\n * Returns parsed data on success, `null` on failure.\n */\nexport async function fetchSkillMenu(\n skillsBaseUrl: string,\n): Promise<SkillMenu | null> {\n try {\n const menuUrl = `${skillsBaseUrl}/skill-menu.json`;\n logToFile(`fetchSkillMenu: fetching from ${menuUrl}`);\n const resp = await fetch(menuUrl);\n if (resp.ok) {\n const data = (await resp.json()) as SkillMenu;\n logToFile(\n `fetchSkillMenu: loaded (${\n Object.keys(data.categories).length\n } categories)`,\n );\n return data;\n }\n logToFile(`fetchSkillMenu: failed with HTTP ${resp.status}`);\n return null;\n } catch (err: any) {\n logToFile(`fetchSkillMenu: error: ${err.message}`);\n return null;\n }\n}\n\n/** Extract a zip buffer, refusing entries that escape destDir (zip-slip). */\nfunction extractZipArchive(zip: Uint8Array, destDir: string): number {\n const root = path.resolve(destDir);\n let written = 0;\n for (const [entryPath, data] of Object.entries(unzipSync(zip))) {\n const target = path.resolve(root, entryPath);\n if (target !== root && !target.startsWith(root + path.sep)) {\n throw new Error(`zip entry escapes destination: ${entryPath}`);\n }\n if (entryPath.endsWith('/')) {\n fs.mkdirSync(target, { recursive: true });\n continue;\n }\n fs.mkdirSync(path.dirname(target), { recursive: true });\n fs.writeFileSync(target, data);\n written++;\n }\n return written;\n}\n\nconst DOWNLOAD_TIMEOUT_MS = 60000; // per attempt\nconst DOWNLOAD_MAX_ATTEMPTS = 3;\nconst DOWNLOAD_BACKOFF_MS = 500; // doubles each retry\n\nfunction sleep(ms: number): Promise<void> {\n return new Promise((resolve) => setTimeout(resolve, ms));\n}\n\n/** Download a URL to a buffer, retrying transient failures with backoff. */\nasync function downloadWithRetry(\n url: string,\n opts: {\n fetchImpl?: typeof fetch;\n sleepImpl?: (ms: number) => Promise<void>;\n timeoutMs?: number;\n maxAttempts?: number;\n backoffMs?: number;\n } = {},\n): Promise<Uint8Array> {\n const {\n fetchImpl = fetch,\n sleepImpl = sleep,\n timeoutMs = DOWNLOAD_TIMEOUT_MS,\n maxAttempts = DOWNLOAD_MAX_ATTEMPTS,\n backoffMs = DOWNLOAD_BACKOFF_MS,\n } = opts;\n\n const failures: string[] = [];\n for (let attempt = 1; attempt <= maxAttempts; attempt++) {\n try {\n const resp = await fetchImpl(url, {\n signal: AbortSignal.timeout(timeoutMs),\n });\n if (!resp.ok) throw new Error(`HTTP ${resp.status} ${resp.statusText}`);\n return new Uint8Array(await resp.arrayBuffer());\n } catch (err: any) {\n failures.push(`attempt ${attempt}: ${err.message}`);\n if (attempt < maxAttempts) {\n await sleepImpl(backoffMs * 2 ** (attempt - 1));\n }\n }\n }\n throw new Error(`download failed — ${failures.join('; ')}`);\n}\n\n/**\n * Download and extract a skill.\n * By default installs to `<installDir>/.claude/skills/<id>/`.\n * Pass `skillsRoot` to override the base directory (e.g. `.posthog/skills`).\n */\nexport async function downloadSkill(\n skillEntry: SkillEntry,\n installDir: string,\n skillsRoot?: string,\n): Promise<{ success: boolean; error?: string }> {\n const skillDir = skillsRoot\n ? path.join(installDir, skillsRoot, skillEntry.id)\n : path.join(installDir, '.claude', 'skills', skillEntry.id);\n let step: 'download' | 'extract' = 'download';\n\n try {\n fs.mkdirSync(skillDir, { recursive: true });\n const zip = await downloadWithRetry(skillEntry.downloadUrl);\n step = 'extract';\n const fileCount = extractZipArchive(zip, skillDir);\n fs.writeFileSync(path.join(skillDir, '.posthog-wizard'), '');\n\n logToFile(\n `downloadSkill: installed ${skillEntry.id} from ${skillEntry.downloadUrl} (${fileCount} files)`,\n );\n return { success: true };\n } catch (err: any) {\n logToFile(`downloadSkill: error: ${err.message}`);\n // A skill-less run still reports success — keep the failure visible.\n analytics.wizardCapture('skill install failed', {\n skill_id: skillEntry.id,\n step,\n platform: process.platform,\n error: String(err.message).slice(0, 500),\n });\n return { success: false, error: err.message };\n }\n}\n\n/**\n * Structured result for installSkillById.\n * - `ok`: the skill was fetched and extracted; `path` is where it lives\n * relative to installDir.\n * - `menu-fetch-failed`: couldn't fetch or parse the skill menu.\n * - `skill-not-found`: the menu didn't contain a skill with this id.\n * - `download-failed`: found the skill but download/extract failed;\n * `message` has the underlying error.\n */\nexport type InstallSkillResult =\n | { kind: 'ok'; path: string }\n | { kind: 'menu-fetch-failed' }\n | { kind: 'skill-not-found'; skillId: string }\n | { kind: 'download-failed'; message: string };\n\n/**\n * High-level \"install a skill by ID\" helper. Fetches the skill menu,\n * finds the skill, downloads and extracts it. Programs should use this\n * instead of composing fetchSkillMenu + downloadSkill themselves.\n */\nexport async function installSkillById(\n skillId: string,\n installDir: string,\n skillsBaseUrl: string,\n skillsRoot?: string,\n): Promise<InstallSkillResult> {\n const menu = await fetchSkillMenu(skillsBaseUrl);\n if (!menu) return { kind: 'menu-fetch-failed' };\n\n const skill = Object.values(menu.categories)\n .flat()\n .find((s) => s.id === skillId);\n if (!skill) return { kind: 'skill-not-found', skillId };\n\n const result = await downloadSkill(skill, installDir, skillsRoot);\n if (!result.success) {\n return { kind: 'download-failed', message: result.error ?? 'unknown' };\n }\n\n const relPath = skillsRoot\n ? `${skillsRoot}/${skillId}`\n : `.claude/skills/${skillId}`;\n return { kind: 'ok', path: relPath };\n}\n\n// ---------------------------------------------------------------------------\n// Options for creating the wizard tools server\n// ---------------------------------------------------------------------------\n\nexport interface WizardToolsOptions {\n /** Root directory of the project being analyzed */\n workingDirectory: string;\n\n /** Framework-specific package manager detector */\n detectPackageManager: PackageManagerDetector;\n\n /** Base URL for the skills server (e.g. http://localhost:8765 or GitHub releases URL) */\n skillsBaseUrl: string;\n\n /**\n * Bridge that drives the `wizard_ask` overlay. When omitted, the\n * `wizard_ask` tool is still registered but returns an error explaining\n * the host is non-interactive — keeps the tool surface stable across\n * CI/dev environments.\n */\n askBridge?: WizardAskBridge;\n\n /**\n * Per-run cap on `wizard_ask` invocations. Defaults to {@link DEFAULT_ASK_MAX_QUESTIONS}.\n * The 4th call always returns a \"batch your questions\" error regardless\n * of this cap — see {@link ASK_BATCH_THRESHOLD}.\n */\n askMaxQuestions?: number;\n\n /**\n * Optional secret vault. When provided, tools that handle sensitive\n * values (wizard_ask with `sensitive: true`, set_env_values) route\n * those values through the vault and return opaque refs to the agent\n * instead of raw strings — so the LLM never sees them. When omitted\n * (e.g. in unit tests), a fresh vault is created internally.\n */\n secretVault?: SecretVault;\n\n /**\n * Orchestrator queue context. Present only when the `wizard-orchestrator`\n * flag routes the run to the orchestrator; when set, the orchestrator tools\n * (enqueue_task, complete_task, read_handoffs) are registered. Absent on the\n * linear path.\n */\n orchestrator?: OrchestratorToolsContext;\n}\n\n/** Default per-run cap on wizard_ask calls when no override is provided. */\nexport const DEFAULT_ASK_MAX_QUESTIONS = 10;\n/** The call after this many returns a one-time batch-your-questions nudge. */\nexport const ASK_BATCH_THRESHOLD = 3;\n\nexport type AskCapDecision =\n | { kind: 'ok' }\n | {\n kind: 'capped';\n reason: 'max_questions' | 'adjacency';\n message: string;\n };\n\n/**\n * Pure decision function for the wizard_ask caps. Returns whether the\n * upcoming call should proceed and, if not, the error message to surface\n * to the agent. Extracted so the policy can be unit-tested without\n * spinning up an MCP server.\n *\n * The adjacency nudge fires exactly once per run (the caller records it\n * via `adjacencyNudged`) — flows that legitimately need several\n * sequential, answer-dependent asks then proceed up to `maxQuestions`.\n * Without the flag the rejected call would never advance the counter and\n * every later call would be rejected, making caps above the threshold\n * unreachable.\n */\nexport function evaluateAskCap(\n callCount: number,\n maxQuestions: number,\n adjacencyNudged = false,\n): AskCapDecision {\n if (callCount >= maxQuestions) {\n return {\n kind: 'capped',\n reason: 'max_questions',\n message: `Error: wizard_ask cap reached (${maxQuestions} calls in this run). Proceed with sensible defaults using the answers you already have, or emit [ABORT] requirements-incomplete.`,\n };\n }\n if (!adjacencyNudged && callCount >= ASK_BATCH_THRESHOLD) {\n return {\n kind: 'capped',\n reason: 'adjacency',\n message: `Error: too many wizard_ask calls in a row (${callCount} so far). Batch the remaining questions into a single call — the schema accepts up to 8 questions per invocation. If the remaining questions truly depend on earlier answers, ask again and they will go through.`,\n };\n }\n return { kind: 'ok' };\n}\n\n// ---------------------------------------------------------------------------\n// Env file helpers\n// ---------------------------------------------------------------------------\n\n/**\n * Resolve filePath relative to workingDirectory, rejecting path traversal.\n */\nexport function resolveEnvPath(\n workingDirectory: string,\n filePath: string,\n): string {\n const resolved = path.resolve(workingDirectory, filePath);\n if (\n !resolved.startsWith(workingDirectory + path.sep) &&\n resolved !== workingDirectory\n ) {\n throw new Error(\n `Path traversal rejected: \"${filePath}\" resolves outside working directory`,\n );\n }\n return resolved;\n}\n\n/**\n * Ensure the given env file basename is covered by .gitignore in the working directory.\n * Creates .gitignore if it doesn't exist; appends the entry if missing.\n */\nexport function ensureGitignoreCoverage(\n workingDirectory: string,\n envFileName: string,\n): void {\n const gitignorePath = path.join(workingDirectory, '.gitignore');\n\n if (fs.existsSync(gitignorePath)) {\n const content = fs.readFileSync(gitignorePath, 'utf8');\n // Check if the file (or a glob covering it) is already listed\n if (content.split('\\n').some((line) => line.trim() === envFileName)) {\n return;\n }\n const newContent = content.endsWith('\\n')\n ? `${content}${envFileName}\\n`\n : `${content}\\n${envFileName}\\n`;\n fs.writeFileSync(gitignorePath, newContent, 'utf8');\n } else {\n fs.writeFileSync(gitignorePath, `${envFileName}\\n`, 'utf8');\n }\n}\n\n/**\n * Parse a .env file's content and return the set of defined key names.\n */\nexport function parseEnvKeys(content: string): Set<string> {\n const keys = new Set<string>();\n for (const line of content.split('\\n')) {\n const match = line.match(/^\\s*([A-Za-z_][A-Za-z0-9_]*)\\s*=/);\n if (match) {\n keys.add(match[1]);\n }\n }\n return keys;\n}\n\n/**\n * Merge key-value pairs into existing .env content.\n * Updates existing keys in-place, appends new keys at the end.\n */\nexport function mergeEnvValues(\n content: string,\n values: Record<string, string>,\n): string {\n let result = content;\n const updatedKeys = new Set<string>();\n\n for (const [key, value] of Object.entries(values)) {\n const regex = new RegExp(`^(\\\\s*${key}\\\\s*=).*$`, 'm');\n if (regex.test(result)) {\n result = result.replace(regex, `$1${value}`);\n updatedKeys.add(key);\n }\n }\n\n const newKeys = Object.entries(values).filter(\n ([key]) => !updatedKeys.has(key),\n );\n if (newKeys.length > 0) {\n if (result.length > 0 && !result.endsWith('\\n')) {\n result += '\\n';\n }\n for (const [key, value] of newKeys) {\n result += `${key}=${value}\\n`;\n }\n }\n\n return result;\n}\n\n// ---------------------------------------------------------------------------\n// Audit ledger helpers\n// ---------------------------------------------------------------------------\n\nconst AUDIT_STATUSES: readonly AuditStatus[] = [\n 'pending',\n 'pass',\n 'error',\n 'warning',\n 'suggestion',\n];\n\nconst auditCheckSchema = z.object({\n id: z.string().min(1),\n area: z.string().min(1),\n label: z.string().min(1),\n status: z.enum(AUDIT_STATUSES as [AuditStatus, ...AuditStatus[]]),\n file: z.string().optional(),\n details: z.string().optional(),\n});\n\nconst auditUpdateSchema = z.object({\n id: z.string().min(1),\n status: z.enum(AUDIT_STATUSES as [AuditStatus, ...AuditStatus[]]),\n file: z.string().optional(),\n details: z.string().optional(),\n});\n\n/** Atomically write the audit ledger. Thin typed wrapper over writeJsonAtomic. */\nfunction writeLedgerAtomic(targetPath: string, checks: AuditCheck[]): void {\n writeJsonAtomic(targetPath, checks);\n}\n\n/**\n * Apply a batch of patches to the ledger by id. Returns the new array and the\n * list of update ids that didn't match any existing check.\n */\nfunction applyAuditUpdates(\n current: AuditCheck[],\n updates: Array<{\n id: string;\n status: AuditStatus;\n file?: string;\n details?: string;\n }>,\n): { next: AuditCheck[]; unknown: string[] } {\n const byId = new Map(current.map((c) => [c.id, c]));\n const unknown: string[] = [];\n\n for (const u of updates) {\n const existing = byId.get(u.id);\n if (!existing) {\n unknown.push(u.id);\n continue;\n }\n byId.set(u.id, {\n ...existing,\n status: u.status,\n ...(u.file !== undefined ? { file: u.file } : {}),\n ...(u.details !== undefined ? { details: u.details } : {}),\n });\n }\n\n return {\n next: current.map((c) => byId.get(c.id) ?? c),\n unknown,\n };\n}\n\n/**\n * Append new checks to a seeded ledger. Duplicate ids are reported without\n * mutating the current ledger, including duplicates inside the additions.\n */\nfunction applyAuditAdditions(\n current: AuditCheck[],\n additions: AuditCheck[],\n): { next: AuditCheck[]; duplicates: string[] } {\n const existingIds = new Set(current.map((c) => c.id));\n const additionIds = new Set<string>();\n const duplicates: string[] = [];\n\n for (const check of additions) {\n if (existingIds.has(check.id) || additionIds.has(check.id)) {\n duplicates.push(check.id);\n continue;\n }\n additionIds.add(check.id);\n }\n\n if (duplicates.length > 0) {\n return { next: current, duplicates };\n }\n\n return { next: [...current, ...additions], duplicates: [] };\n}\n\nfunction readLedger(targetPath: string): AuditCheck[] {\n if (!fs.existsSync(targetPath)) return [];\n try {\n const parsed = JSON.parse(fs.readFileSync(targetPath, 'utf8'));\n return coerceAuditChecks(parsed);\n } catch {\n return [];\n }\n}\n\ntype AppendAuditChecksResult =\n | { ok: true; added: number }\n | { ok: false; reason: 'missing-ledger' }\n | { ok: false; reason: 'duplicate-ids'; ids: string[] };\n\nfunction appendAuditChecksToLedger(\n targetPath: string,\n additions: AuditCheck[],\n): AppendAuditChecksResult {\n if (!fs.existsSync(targetPath)) {\n return { ok: false, reason: 'missing-ledger' };\n }\n\n const current = readLedger(targetPath);\n const { next, duplicates } = applyAuditAdditions(current, additions);\n if (duplicates.length > 0) {\n return { ok: false, reason: 'duplicate-ids', ids: duplicates };\n }\n\n writeLedgerAtomic(targetPath, next);\n return { ok: true, added: additions.length };\n}\n\n// ---------------------------------------------------------------------------\n// Server factory\n// ---------------------------------------------------------------------------\n\nconst SERVER_NAME = 'wizard-tools';\n\n/**\n * Create the unified in-process MCP server with all wizard tools.\n * Must be called asynchronously because the SDK is an ESM module loaded via dynamic import.\n */\nexport async function createWizardToolsServer(options: WizardToolsOptions) {\n const {\n workingDirectory,\n detectPackageManager,\n skillsBaseUrl,\n askBridge,\n askMaxQuestions = DEFAULT_ASK_MAX_QUESTIONS,\n secretVault = createSecretVault(),\n orchestrator,\n } = options;\n const sdk = await getSDKModule();\n const { tool, createSdkMcpServer } = sdk;\n\n // Per-server counter for wizard_ask call accounting (adjacency + total cap).\n let askCallCount = 0;\n // The adjacency nudge fires once per run; after that only the total cap applies.\n let askAdjacencyNudged = false;\n\n // Pre-fetch skill menu so category names are available in the tool schema\n let cachedSkillMenu: Record<string, SkillEntry[]> = {};\n let categoryNames: [string, ...string[]] = ['integration'];\n\n const menu = await fetchSkillMenu(skillsBaseUrl);\n if (menu) {\n cachedSkillMenu = menu.categories;\n }\n\n const keys = Object.keys(cachedSkillMenu);\n if (keys.length > 0) {\n categoryNames = keys as [string, ...string[]];\n }\n\n // -- check_env_keys -------------------------------------------------------\n\n const checkEnvKeys = tool(\n 'check_env_keys',\n 'Check which environment variable keys are present or missing in a .env file. Never reveals values.',\n {\n filePath: z\n .string()\n .describe('Path to the .env file, relative to the project root'),\n keys: z\n .array(z.string())\n .describe('Environment variable key names to check'),\n },\n (args: { filePath: string; keys: string[] }) => {\n const resolved = resolveEnvPath(workingDirectory, args.filePath);\n logToFile(`check_env_keys: ${resolved}, keys: ${args.keys.join(', ')}`);\n\n const existingKeys: Set<string> = fs.existsSync(resolved)\n ? parseEnvKeys(fs.readFileSync(resolved, 'utf8'))\n : new Set<string>();\n\n const results: Record<string, 'present' | 'missing'> = {};\n for (const key of args.keys) {\n results[key] = existingKeys.has(key) ? 'present' : 'missing';\n }\n\n return {\n content: [\n { type: 'text' as const, text: JSON.stringify(results, null, 2) },\n ],\n };\n },\n );\n\n // -- set_env_values -------------------------------------------------------\n\n const setEnvValues = tool(\n 'set_env_values',\n 'Create or update environment variable keys in a .env file. Creates the file if it does not exist. Ensures .gitignore coverage. Each value can be either a literal string or a secret reference of the form `{ \"secretRef\": \"secret:...\" }` returned by another tool (e.g. wizard_ask). Secret references are resolved locally — the actual value is written to the file but never returned to the agent.',\n {\n filePath: z\n .string()\n .describe('Path to the .env file, relative to the project root'),\n values: z\n .record(\n z.string(),\n z.union([z.string(), z.object({ secretRef: z.string() })]),\n )\n .describe(\n 'Key → (literal string OR { secretRef } pointing to a vaulted secret)',\n ),\n },\n (args: {\n filePath: string;\n values: Record<string, string | { secretRef: string }>;\n }) => {\n // Block the wrong key name — the correct key is NEXT_PUBLIC_POSTHOG_PROJECT_TOKEN or similar\n const forbidden = Object.keys(args.values).find(\n (k) => k.toUpperCase() === 'POSTHOG_KEY',\n );\n if (forbidden) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: \"${forbidden}\" is not a valid PostHog env var name. Use the project-specific key name from your framework's integration guide (e.g. NEXT_PUBLIC_POSTHOG_PROJECT_TOKEN).`,\n },\n ],\n isError: true,\n };\n }\n\n // Resolve any secret refs from the vault before writing.\n const resolvedValues: Record<string, string> = {};\n const resolvedRefKeys: string[] = [];\n for (const [key, val] of Object.entries(args.values)) {\n if (typeof val === 'string') {\n resolvedValues[key] = val;\n } else {\n const secret = secretVault.get(val.secretRef);\n if (secret === undefined) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: secret reference \"${val.secretRef}\" for key \"${key}\" is not known to the vault. The ref may have expired, been minted in a different run, or been mistyped.`,\n },\n ],\n isError: true,\n };\n }\n resolvedValues[key] = secret;\n resolvedRefKeys.push(key);\n }\n }\n\n const resolved = resolveEnvPath(workingDirectory, args.filePath);\n logToFile(\n `set_env_values: ${resolved}, keys: ${Object.keys(resolvedValues).join(\n ', ',\n )}${\n resolvedRefKeys.length > 0\n ? ` (secret refs: ${resolvedRefKeys.join(', ')})`\n : ''\n }`,\n );\n\n const existing = fs.existsSync(resolved)\n ? fs.readFileSync(resolved, 'utf8')\n : '';\n const content = mergeEnvValues(existing, resolvedValues);\n\n // Ensure parent directory exists\n const dir = path.dirname(resolved);\n if (!fs.existsSync(dir)) {\n fs.mkdirSync(dir, { recursive: true });\n }\n\n fs.writeFileSync(resolved, content, 'utf8');\n\n // Ensure .gitignore coverage for this env file\n const envFileName = path.basename(resolved);\n ensureGitignoreCoverage(workingDirectory, envFileName);\n\n return {\n content: [\n {\n type: 'text' as const,\n text: `Updated ${Object.keys(args.values).length} key(s) in ${\n args.filePath\n }`,\n },\n ],\n };\n },\n );\n\n // -- detect_package_manager -----------------------------------------------\n\n const detectPM = tool(\n 'detect_package_manager',\n 'Detect which package manager(s) the project uses. Returns the name, install command, and run command for each detected package manager. Call this before running any install commands.',\n {},\n async () => {\n logToFile(`detect_package_manager: scanning ${workingDirectory}`);\n\n const result = await detectPackageManager(workingDirectory);\n\n logToFile(\n `detect_package_manager: detected ${result.detected.length} package manager(s)`,\n );\n\n return {\n content: [\n {\n type: 'text' as const,\n text: JSON.stringify(result, null, 2),\n },\n ],\n };\n },\n );\n\n // -- load_skill_menu ------------------------------------------------------\n\n const loadSkillMenu = tool(\n 'load_skill_menu',\n 'Load available PostHog skills for a category. Returns skill IDs and names. Call this first, then use install_skill with the chosen ID.',\n {\n category: z.enum(categoryNames).describe('Skill category'),\n },\n (args: { category: string }) => {\n const skills = cachedSkillMenu[args.category];\n if (!skills || skills.length === 0) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `No skills found for category \"${args.category}\".`,\n },\n ],\n isError: true,\n };\n }\n\n const menuText = skills.map((s) => `- ${s.id}: ${s.name}`).join('\\n');\n\n logToFile(\n `load_skill_menu: returning ${skills.length} skills for \"${args.category}\"`,\n );\n\n return {\n content: [{ type: 'text' as const, text: menuText }],\n };\n },\n );\n\n // -- install_skill --------------------------------------------------------\n\n const installSkill = tool(\n 'install_skill',\n 'Download and install a PostHog skill by ID. Call load_skill_menu first to see available skills. Extracts the skill to .claude/skills/<skillId>/.',\n {\n skillId: z\n .string()\n .describe(\n 'Skill ID from the skill menu (e.g., \"integration-nextjs-app-router\")',\n ),\n },\n async (args: { skillId: string }) => {\n if (!/^[a-z0-9][a-z0-9_-]*$/.test(args.skillId)) {\n return {\n content: [\n {\n type: 'text' as const,\n text: 'Error: skillId must be lowercase alphanumeric with hyphens.',\n },\n ],\n isError: true,\n };\n }\n\n // Look up download URL from cached menu\n const allSkills: SkillEntry[] = Object.values(cachedSkillMenu).flat();\n const skill = allSkills.find((s) => s.id === args.skillId);\n if (!skill) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: skill \"${args.skillId}\" not found. Use load_skill_menu to see available skills.`,\n },\n ],\n isError: true,\n };\n }\n\n const result = await downloadSkill(skill, workingDirectory);\n if (result.success) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Skill installed to .claude/skills/${args.skillId}/`,\n },\n ],\n };\n } else {\n // The agent only sees a tool-result string — report the failure too.\n analytics.captureException(\n new Error('Skill install failed: download-failed'),\n {\n source: 'install_skill_tool',\n skill_id: args.skillId,\n error_detail: String(result.error).slice(0, 500),\n platform: process.platform,\n },\n );\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error installing skill: ${result.error}`,\n },\n ],\n isError: true,\n };\n }\n },\n );\n\n // -- audit_seed_checks ----------------------------------------------------\n\n const auditLedgerPath = path.join(workingDirectory, AUDIT_CHECKS_FILE);\n const auditMutex = makeMutex();\n\n const auditSeedChecks = tool(\n 'audit_seed_checks',\n 'Seed the audit ledger at .posthog-audit-checks.json with the full set of pending checks. Call this once at the start of the audit. Atomically replaces any existing ledger.',\n {\n checks: z\n .array(auditCheckSchema)\n .describe('Full pending checklist to write to the ledger'),\n },\n async (args: { checks: AuditCheck[] }) => {\n return auditMutex(() => {\n writeLedgerAtomic(auditLedgerPath, args.checks);\n logToFile(`audit_seed_checks: wrote ${args.checks.length} entries`);\n return {\n content: [\n {\n type: 'text' as const,\n text: `Seeded ${args.checks.length} audit checks.`,\n },\n ],\n };\n });\n },\n );\n\n // -- audit_add_checks -----------------------------------------------------\n\n const auditAddChecks = tool(\n 'audit_add_checks',\n 'Append one or more pending checks to the existing audit ledger at .posthog-audit-checks.json. Call audit_seed_checks first. Atomically rejects duplicate ids without changing the ledger.',\n {\n checks: z\n .array(auditCheckSchema)\n .min(1)\n .describe('Additional checks to append to the existing ledger'),\n },\n async (args: { checks: AuditCheck[] }) => {\n return auditMutex(() => {\n const result = appendAuditChecksToLedger(auditLedgerPath, args.checks);\n\n if (!result.ok) {\n if (result.reason === 'missing-ledger') {\n return {\n content: [\n {\n type: 'text' as const,\n text: 'Error: audit ledger does not exist. Run audit_seed_checks first.',\n },\n ],\n isError: true,\n };\n }\n\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: duplicate check id(s): ${result.ids.join(\n ', ',\n )}. Check ids must be unique.`,\n },\n ],\n isError: true,\n };\n }\n\n logToFile(`audit_add_checks: added ${result.added} entries`);\n return {\n content: [\n {\n type: 'text' as const,\n text: `Added ${result.added} audit check(s).`,\n },\n ],\n };\n });\n },\n );\n\n // -- audit_resolve_checks -------------------------------------------------\n\n const auditResolveChecks = tool(\n 'audit_resolve_checks',\n \"Resolve one or more audit checks by id. Patches each entry's status (and optional file/details) and writes the ledger back atomically. Concurrent calls serialize.\",\n {\n updates: z\n .array(auditUpdateSchema)\n .min(1)\n .describe('Patches to apply, keyed by check id'),\n },\n async (args: {\n updates: Array<{\n id: string;\n status: AuditStatus;\n file?: string;\n details?: string;\n }>;\n }) => {\n return auditMutex(() => {\n const current = readLedger(auditLedgerPath);\n const { next, unknown } = applyAuditUpdates(current, args.updates);\n\n if (unknown.length > 0) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: unknown check id(s): ${unknown.join(\n ', ',\n )}. Run audit_seed_checks first or check the id.`,\n },\n ],\n isError: true,\n };\n }\n\n writeLedgerAtomic(auditLedgerPath, next);\n logToFile(\n `audit_resolve_checks: applied ${args.updates.length} update(s)`,\n );\n\n return {\n content: [\n {\n type: 'text' as const,\n text: `Resolved ${args.updates.length} check(s).`,\n },\n ],\n };\n });\n },\n );\n\n // -- wizard_ask -----------------------------------------------------------\n\n const askQuestionSchema = z.object({\n id: z\n .string()\n .min(1)\n .describe('Stable key for the answer in the response map'),\n prompt: z.string().min(1).describe('Question text shown to the user'),\n kind: z\n .enum(['single', 'multi', 'text'])\n .describe(\n \"'single' = pick one option, 'multi' = pick any, 'text' = free-form single-line answer\",\n ),\n options: z\n .array(\n z.object({\n label: z.string(),\n value: z.string(),\n description: z\n .string()\n .optional()\n .describe(\n 'Optional secondary line shown dimmed and wrapped beneath the ' +\n 'label (multi-select only). Use when a choice needs more than a ' +\n 'title — e.g. what a custom scout watches and what makes it speak up.',\n ),\n }),\n )\n .optional()\n .describe('Required for kind=single|multi; ignored for kind=text'),\n required: z.boolean().optional().describe('Defaults to true'),\n sensitive: z\n .boolean()\n .optional()\n .describe(\n \"Only valid for kind='text'. When true, the user's answer is stored in the wizard's secret vault and returned to you as { secretRef: 'secret:...' } instead of the raw string. Use for API keys, tokens, and any other secret the user types in. The secretRef is only resolved by wizard-tools that accept it (e.g. set_env_values) — it is NOT resolved when passed to other MCP tools (e.g. PostHog data-warehouse tools), which will reject it. For a secret that must reach another tool, write it to the env with set_env_values first, or use that tool's own credential-reference flow.\",\n ),\n });\n\n const wizardAsk = tool(\n 'wizard_ask',\n 'Ask the user one or more structured questions and wait for their answers. ' +\n 'Use this whenever you would otherwise inline a question in your text output. ' +\n 'Batch related questions into a single call (up to 8) rather than asking one at a ' +\n 'time; sequential calls are fine when later questions genuinely depend on earlier ' +\n 'answers. A fully cancelled or timed-out response does NOT count against the per-run ' +\n 'cap — treat it as \"the user declined\" and fall back gracefully (e.g. hand over a ' +\n 'deep link) without worrying about a wasted call.',\n {\n questions: z.array(askQuestionSchema).min(1).max(8),\n },\n async (args: {\n questions: Array<{\n id: string;\n prompt: string;\n kind: 'single' | 'multi' | 'text';\n options?: { label: string; value: string }[];\n required?: boolean;\n sensitive?: boolean;\n }>;\n }) => {\n if (!askBridge) {\n return {\n content: [\n {\n type: 'text' as const,\n text: 'Error: wizard_ask is not available in this environment (CI / non-interactive). Proceed with sensible defaults or emit [ABORT] requirements-incomplete.',\n },\n ],\n isError: true,\n };\n }\n\n const capDecision = evaluateAskCap(\n askCallCount,\n askMaxQuestions,\n askAdjacencyNudged,\n );\n if (capDecision.kind === 'capped') {\n if (capDecision.reason === 'adjacency') {\n askAdjacencyNudged = true;\n }\n analytics.wizardCapture('wizard_ask capped', {\n reason: capDecision.reason,\n call_count: askCallCount,\n max_questions: askMaxQuestions,\n });\n return {\n content: [{ type: 'text' as const, text: capDecision.message }],\n isError: true,\n };\n }\n\n // Validate that single/multi questions include options. The schema\n // alone can't enforce a per-kind requirement.\n for (const q of args.questions) {\n if (\n (q.kind === 'single' || q.kind === 'multi') &&\n (!q.options || q.options.length === 0)\n ) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: question \"${q.id}\" has kind=\"${q.kind}\" but no options. Provide at least one { label, value } option, or change kind to \"text\".`,\n },\n ],\n isError: true,\n };\n }\n if (q.sensitive && q.kind !== 'text') {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: question \"${q.id}\" sets sensitive=true but kind=\"${q.kind}\". Only kind=\"text\" answers can be vaulted as secrets.`,\n },\n ],\n isError: true,\n };\n }\n }\n\n const ids = new Set<string>();\n for (const q of args.questions) {\n if (ids.has(q.id)) {\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: duplicate question id \"${q.id}\". Each question must have a unique id.`,\n },\n ],\n isError: true,\n };\n }\n ids.add(q.id);\n }\n\n askCallCount += 1;\n\n try {\n const answers = await askBridge.request({ questions: args.questions });\n\n // A fully cancelled/timed-out ask (the user dismissed the overlay or let\n // it time out) shouldn't burn the per-run cap. Otherwise one cancellation\n // exhausts the budget for every remaining source and forces a deep-link\n // fallback even when the user was willing to answer. Refund the slot we\n // optimistically took so cancellation is free.\n if (isFullyCancelled(answers)) {\n askCallCount -= 1;\n }\n\n // For any question marked sensitive, move the raw answer into the\n // vault and replace it with an opaque ref before returning to the\n // agent — so the secret never enters the LLM conversation.\n const sensitiveById = new Map(\n args.questions\n .filter((q) => q.sensitive)\n .map((q) => [q.id, q.prompt]),\n );\n const sanitised: Record<\n string,\n string | string[] | { secretRef: string }\n > = {};\n for (const [id, answer] of Object.entries(answers)) {\n const label = sensitiveById.get(id);\n if (\n label !== undefined &&\n typeof answer === 'string' &&\n answer !== '__cancelled__'\n ) {\n const ref = secretVault.put(answer, {\n label,\n source: 'wizard_ask',\n });\n sanitised[id] = { secretRef: ref };\n logToFile(`wizard_ask: vaulted answer for \"${id}\" as ${ref}`);\n } else {\n sanitised[id] = answer;\n }\n }\n\n logToFile(\n `wizard_ask: resolved ${Object.keys(answers).length} answer(s) for ${\n args.questions.length\n } question(s)`,\n );\n return {\n content: [\n {\n type: 'text' as const,\n text: JSON.stringify({ answers: sanitised }, null, 2),\n },\n ],\n };\n } catch (err: any) {\n // A failed ask never reached the user, so it shouldn't burn the\n // per-run cap either — otherwise a transient bridge error eats the\n // budget for every remaining source.\n askCallCount -= 1;\n logToFile(`wizard_ask: error: ${err?.message ?? err}`);\n return {\n content: [\n {\n type: 'text' as const,\n text: `Error: wizard_ask failed: ${err?.message ?? String(err)}`,\n },\n ],\n isError: true,\n };\n }\n },\n );\n\n // -- Assemble server ------------------------------------------------------\n\n const orchestratorTools = orchestrator\n ? buildOrchestratorTools(tool, orchestrator)\n : [];\n\n return createSdkMcpServer({\n name: SERVER_NAME,\n version: '1.0.0',\n tools: [\n checkEnvKeys,\n setEnvValues,\n detectPM,\n loadSkillMenu,\n installSkill,\n auditSeedChecks,\n auditAddChecks,\n auditResolveChecks,\n wizardAsk,\n ...orchestratorTools,\n ],\n });\n}\n\n/** Tool names exposed by the wizard-tools server, keyed for selective use. */\n// SDK expects MCP tool names in allowedTools/disallowedTools to be the\n// fully-qualified `mcp__<server>__<tool>` form (sdk.d.ts: \"Fully-qualified\n// MCP tool name, e.g. mcp__server__tool_name.\"). The colon form silently\n// fails to match, which made every program's `disallowedTools` entry a no-op.\nexport const WIZARD_TOOL_NAMES = {\n checkEnvKeys: `mcp__${SERVER_NAME}__check_env_keys`,\n setEnvValues: `mcp__${SERVER_NAME}__set_env_values`,\n detectPackageManager: `mcp__${SERVER_NAME}__detect_package_manager`,\n loadSkillMenu: `mcp__${SERVER_NAME}__load_skill_menu`,\n installSkill: `mcp__${SERVER_NAME}__install_skill`,\n auditSeedChecks: `mcp__${SERVER_NAME}__audit_seed_checks`,\n auditAddChecks: `mcp__${SERVER_NAME}__audit_add_checks`,\n auditResolveChecks: `mcp__${SERVER_NAME}__audit_resolve_checks`,\n wizardAsk: `mcp__${SERVER_NAME}__wizard_ask`,\n enqueueTask: `mcp__${SERVER_NAME}__enqueue_task`,\n completeTask: `mcp__${SERVER_NAME}__complete_task`,\n readHandoffs: `mcp__${SERVER_NAME}__read_handoffs`,\n} as const;\n\n// ---------------------------------------------------------------------------\n// Test-only exports\n// ---------------------------------------------------------------------------\n\nexport const __test = {\n extractZipArchive,\n downloadWithRetry,\n writeLedgerAtomic,\n readLedger,\n applyAuditAdditions,\n appendAuditChecksToLedger,\n applyAuditUpdates,\n makeMutex,\n 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@@ -1,15 +0,0 @@
1
- //#region src/ui/wizard-ui.ts
2
- let TaskStatus = /* @__PURE__ */ function(TaskStatus) {
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- TaskStatus["Pending"] = "pending";
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- TaskStatus["InProgress"] = "in_progress";
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- TaskStatus["Completed"] = "completed";
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- TaskStatus["Skipped"] = "skipped";
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- return TaskStatus;
8
- }({});
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- function isTaskStatus(value) {
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- return Object.values(TaskStatus).includes(value);
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- }
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- //#endregion
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- export { isTaskStatus as n, TaskStatus as t };
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-
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- //# sourceMappingURL=wizard-ui-WZ48rUgr.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"wizard-ui-WZ48rUgr.js","names":[],"sources":["../src/ui/wizard-ui.ts"],"sourcesContent":["/**\n * WizardUI — abstraction layer for all user-facing operations.\n *\n * Business logic calls `getUI()` instead of importing the store directly.\n * Implementations: InkUI (TUI), LoggingUI (CI).\n *\n * No prompt methods — the TUI screens own all user input.\n * Session-mutating methods trigger reactive screen resolution in the TUI.\n */\n\nimport type { SettingsConflict } from '@lib/agent/claude-settings';\nimport type { WizardReadinessResult } from '@lib/health-checks/readiness';\nimport type { ApiUser } from '@lib/api';\nimport type { Credentials } from '@lib/wizard-session';\nimport type {\n AskAnswers,\n OutroData,\n PendingQuestion,\n} from '@lib/wizard-session';\n\nexport enum TaskStatus {\n Pending = 'pending',\n InProgress = 'in_progress',\n Completed = 'completed',\n Skipped = 'skipped',\n}\n\nexport function isTaskStatus(value: string): value is TaskStatus {\n return (Object.values(TaskStatus) as string[]).includes(value);\n}\n\n/**\n * One assistant turn's token usage, for the hidden Ctrl+T token/cost HUD.\n * `model` is the model that produced *this* turn (e.g. the SDK's\n * `message.message.model`) — a subagent can run on a different model than\n * the main session, and some programs override to Haiku, so pricing must key\n * off the per-turn model rather than a single run-wide assumption. Omit only\n * when the caller genuinely has no model context (falls back to Sonnet\n * pricing — see `pricePerMtokForModel` in `@lib/agent/token-pricing`).\n */\nexport interface TokenUsageDelta {\n inputTokens: number;\n outputTokens: number;\n cacheReadTokens: number;\n cacheCreationTokens: number;\n cacheCreation5m: number;\n cacheCreation1h: number;\n model?: string;\n}\n\nexport interface SpinnerHandle {\n start(message?: string): void;\n stop(message?: string): void;\n message(msg?: string): void;\n}\n\n/**\n * Context passed to `showAuthError` so the screen can pick the right copy.\n *\n * `hasSettingsConflict` is true when a Claude Code settings file (project,\n * project-local, the user's global config, or managed) actually overrides the\n * LLM Gateway auth. `conflicts` carries the exact files and keys so the screen\n * can name them. When there is no conflict, the 401 has a different cause (bad\n * PAT prefix, missing scope, expired key, region mismatch) and we should not\n * advise the user to log out of Claude Code.\n */\nexport interface AuthErrorDetail {\n hasSettingsConflict: boolean;\n conflicts?: SettingsConflict[];\n /**\n * True when the agent SDK authenticated from a stored Claude login\n * (`apiKeySource: \"/login managed key\"`) instead of the wizard's gateway\n * token — conflicting Anthropic credentials. Takes priority in the screen.\n */\n usingManagedLogin?: boolean;\n /** Human-readable places a conflicting Anthropic credential may live. */\n credentialPlaces?: string[];\n logFilePath: string;\n}\n\nexport interface WizardUI {\n // ── Lifecycle messages ────────────────────────────────────────────\n intro(message: string): void;\n /** Success outro with a plain text message. */\n outro(message: string): void;\n /**\n * Error outro. Sets structured outroData and transitions run phase so\n * the router advances to the outro screen. Use for abort/failure paths\n * that need a custom error render — do NOT build the outroData by\n * mutating session directly (nanostore holds a shallow copy).\n */\n outroError(data: OutroData): void;\n /** Resolves when the user dismisses the outro screen (presses any key).\n * Lets the abort path wait for the user to read the error before the\n * process exits. Resolves immediately in non-TUI environments. */\n waitForOutroDismissed(): Promise<void>;\n cancel(message: string): void;\n\n // ── Logging ───────────────────────────────────────────────────────\n log: {\n info(message: string): void;\n warn(message: string): void;\n error(message: string): void;\n success(message: string): void;\n step(message: string): void;\n };\n\n note(message: string): void;\n pushStatus(message: string): void;\n\n // ── Spinner ───────────────────────────────────────────────────────\n spinner(): SpinnerHandle;\n\n // ── Session state (triggers reactive screen resolution in TUI) ────\n /** Signal that the main work (agent run) has started. */\n startRun(): void;\n\n /** Store OAuth/API credentials. Resolves past AuthScreen in TUI. */\n setCredentials(credentials: Credentials): void;\n\n /**\n * Persist the user's `role_at_organization` once it's been fetched from\n * `/api/users/@me/`. Drives role-tailored prompt suggestions on the\n * McpSuggestedPromptsScreen. Pass `null` to clear / when unknown.\n */\n setRoleAtOrganization(role: string | null): void;\n\n /**\n * Persist the full user payload from `/api/users/@me/` so downstream\n * screens can read account context (current org, team, plan, email,\n * preferences, etc.) without re-fetching. Pass `null` to clear or\n * when the request failed.\n */\n setApiUser(user: ApiUser | null): void;\n\n /**\n * Park until the org's AI opt-in gate clears\n * (`organization.is_ai_data_processing_approved === true`, or the\n * program never registered the gate — requiresAi: false / no auth\n * step / CI session). The agent runner awaits this after setApiUser\n * and BEFORE skill install or agent start: this is the enforcement\n * point that keeps source on the machine while the TUI shows\n * AiOptInRequiredScreen. Resolves immediately in non-TUI\n * environments (CI auto-consents to AI usage).\n */\n waitForAiOptIn(): Promise<void>;\n\n /** Show blocking service outage (pushes outage overlay in TUI). Blocks until dismissed. */\n showBlockingOutage(result: WizardReadinessResult): Promise<void>;\n\n /** Store non-blocking readiness warnings (shown as Health tab in RunScreen). */\n setReadinessWarnings(result: WizardReadinessResult): void;\n\n /** Warn that another process is blocking the OAuth port (pushes overlay in TUI). */\n showPortConflict(processInfo: {\n command: string;\n pid: string;\n port: number;\n user: string;\n }): Promise<void>;\n\n /**\n * Resolve with an OAuth authorization code the user enters by hand — the\n * fallback for headless/remote shells where the browser can't reach the\n * local callback server. The OAuth flow races this against the callback\n * server. Implementations that can't prompt (CI/logging) never resolve.\n */\n waitForManualAuthCode(): Promise<string>;\n\n showSettingsOverride(\n conflicts: SettingsConflict[],\n backupAndFix: () => boolean,\n ): Promise<void>;\n\n /** Show auth error overlay when Anthropic API returns 401. */\n showAuthError(detail?: AuthErrorDetail): void;\n\n /** Show the session-timeout overlay when the OAuth login window expires. */\n showSessionTimeout(): void;\n\n /**\n * Open the wizard_ask overlay and resolve with the user's answers.\n * Implementations that can't ask (CI/logging) reject so the bridge can\n * surface a clear \"not available\" error to the agent.\n */\n requestQuestion(question: PendingQuestion): Promise<AskAnswers>;\n\n /**\n * Dismiss the in-flight wizard_ask overlay, resolving its request with\n * cancelled sentinels. No-op when nothing is pending. The ask bridge calls\n * this on timeout so a stale pending question can't block later asks.\n */\n cancelPendingQuestion(): void;\n\n // ── Display state ──────────────────────────────────────────────────\n /** Set the detected framework label (e.g., \"Django with Wagtail CMS\") */\n setDetectedFramework(label: string): void;\n\n /** Register a callback to run when the TUI transitions onto the given screen. */\n onEnterScreen(screen: string, fn: () => void): void;\n\n setLoginUrl(url: string | null): void;\n\n /** Direct PostHog authorize URL, shown in the manual-paste modal. */\n setAuthorizeUrl(url: string | null): void;\n\n // ── Task tracking from SDK TaskCreate/TaskUpdate events ───────────\n // Receives the full materialised task list each call. The caller (agent\n // loop) maintains a Map<taskId, …> from incremental Task* events and\n // re-emits the snapshot here, preserving the existing store semantics.\n syncTodos(\n todos: Array<{ content: string; status: string; activeForm?: string }>,\n ): void;\n\n // ── Event plan from .posthog-events.json ────────────────────\n setEventPlan(events: Array<{ name: string; description: string }>): void;\n\n // ── Dashboard URL emitted by the agent via [DASHBOARD_URL] marker ──\n setDashboardUrl(url: string): void;\n\n /** Current \"stage of work\" — derived from the active tool call. Drives the\n * Visualizer tab's NOW PLAYING display. Pass an AgentPhase value. */\n setStage(stage: string): void;\n\n // ── Notebook URL emitted by the agent via [NOTEBOOK_URL] marker ──\n setNotebookUrl(url: string): void;\n\n /** Accumulate one assistant turn's token usage into the hidden Ctrl+T\n * token/cost HUD's running estimate. No-op outside the TUI. */\n addTokenUsage(delta: TokenUsageDelta): void;\n\n /** Reconcile the HUD's running cost estimate to the SDK's authoritative\n * `total_cost_usd` once the agent run completes. No-op outside the TUI. */\n setFinalTokenCostUsd(costUsd: number): void;\n\n // ── Outro payload built by agent-runner ──\n // Replaces the direct `session.outroData = X` mutation that breaks once\n // setKey-based store mutations have forked the session reference.\n setOutroData(data: OutroData): void;\n\n // ── Generic frameworkContext setter for program file watchers ─────\n setFrameworkContext(key: string, value: unknown): void;\n\n /** Read a frameworkContext value from the LIVE session (store may have\n * forked the reference the runner holds). Used by run configs to read\n * values written by post-auth screens (e.g. the source-maps picker). */\n getFrameworkContext(key: string): unknown;\n\n /** Park until the named program step's gate predicate flips true. Resolves\n * immediately if the step has no gate. Mirrors waitForAiOptIn for any\n * post-auth interactive step the agent run must wait on. */\n waitForGate(stepId: string): Promise<void>;\n}\n"],"mappings":";AAoBA,IAAY,aAAL,yBAAA,YAAA;AACL,YAAA,aAAA;AACA,YAAA,gBAAA;AACA,YAAA,eAAA;AACA,YAAA,aAAA;;KACD;AAED,SAAgB,aAAa,OAAoC;AAC/D,QAAQ,OAAO,OAAO,WAAW,CAAc,SAAS,MAAM"}
@@ -1,2 +0,0 @@
1
- import { l as prewarmYaraScanner } from "./yara-hooks-CPH8N4yz.js";
2
- export { prewarmYaraScanner };