@poolse/react-native-calls 0.9.0 → 0.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +20 -0
- package/android/src/main/java/dev/poolse/callcore/CallCoreRuntime.kt +66 -6
- package/android/src/main/java/dev/poolse/callcore/CallMachine.kt +108 -3
- package/android/src/main/java/dev/poolse/callcore/Ports.kt +12 -0
- package/android/src/main/java/dev/poolse/callcore/android/AndroidRingSurface.kt +138 -0
- package/android/src/main/java/dev/poolse/callcore/android/CallActionReceiver.kt +16 -0
- package/android/src/main/java/dev/poolse/callcore/android/CallCore.kt +31 -2
- package/android/src/main/java/dev/poolse/callcore/android/CallForegroundService.kt +19 -5
- package/android/src/main/java/dev/poolse/callcore/android/IncomingCallActivity.kt +11 -4
- package/android/src/main/java/dev/poolse/callcore/android/SnapshotJson.kt +15 -0
- package/android/src/main/java/expo/modules/poolsecalls/PoolseCallsModule.kt +2 -0
- package/dist/index.cjs +4 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +25 -1
- package/dist/index.d.ts +25 -1
- package/dist/index.js +3 -1
- package/dist/index.js.map +1 -1
- package/ios/Core/CallCoreRuntime.swift +73 -6
- package/ios/Core/CallMachine.swift +91 -1
- package/ios/Core/Ports.swift +32 -1
- package/ios/Core/SnapshotEncoding.swift +14 -1
- package/ios/Module/PoolseCallsModule.swift +2 -0
- package/ios/Platform/CallCore.swift +69 -17
- package/ios/Platform/CallKitController.swift +7 -1
- package/package.json +1 -1
- package/src/index.ts +29 -0
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@@ -36,6 +36,12 @@ public enum Event: Equatable {
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/// CONNECTING watchdog.
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case connectTimeout
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case lingerElapsed
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/// Call waiting: leave the current call and answer the waiting one.
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case userAnswerWaiting
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/// Call waiting: turn the waiting call away — its caller hears busy.
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case userDeclineWaiting
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/// The waiting call's ring deadline passed.
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case waitingDeadline
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}
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/// Abstract effects — each adapter maps them to its platform.
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@@ -44,6 +50,10 @@ public enum Effect: Equatable {
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case httpAnswer, httpJoin, httpPlace, httpDecline
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case httpDeclineBusy(callId: String)
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case httpHangup, httpReconnect, mediaJoin, mediaLeave, callSessionStart, callSessionStop
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case showWaiting, dismissWaiting
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/// The waiting call becomes the current one: retire the old call's
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/// grant/bundle/generation and take the waiting ring's.
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case promoteWaiting
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public var wire: String {
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switch self {
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@@ -64,6 +74,9 @@ public enum Effect: Equatable {
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case .mediaLeave: return "MEDIA_LEAVE"
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case .callSessionStart: return "CALL_SESSION_START"
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case .callSessionStop: return "CALL_SESSION_STOP"
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case .showWaiting: return "SHOW_WAITING"
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case .dismissWaiting: return "DISMISS_WAITING"
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case .promoteWaiting: return "PROMOTE_WAITING"
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}
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}
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}
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@@ -91,7 +104,80 @@ private extension MachineState {
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public enum CallMachine {
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/// Phases that can hold a call waiting beside them: this device is on
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/// (or placing, or joining) a call. A second ring while one is ringING
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/// in is still busy — two rings at once is not a choice anyone can make.
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private static func canHoldWaiting(_ s: MachineState) -> Bool {
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switch s.phase {
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case .ringingOut, .connecting, .active, .reconnecting: return true
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default: return false
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}
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}
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/// The ring surface effects the end-and-answer composite skips: the
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/// waiting call goes straight from waiting to connecting, never ringing.
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private static let ringSurfaceEffects: [Effect] = [.showRing, .ringtoneStart, .ringtoneStop, .dismissRing]
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public static func transition(_ s: MachineState, _ e: Event) -> Transition {
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guard let w = s.waiting else {
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switch e {
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case let .ring(callId, conversationId, media, stale)
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where !stale && canHoldWaiting(s) && callId != s.callId:
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var next = s
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next.waiting = WaitingCall(callId: callId, conversationId: conversationId, media: media)
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return Transition(next, [.showWaiting])
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case .userAnswerWaiting, .userDeclineWaiting, .waitingDeadline:
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return noop(s)
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default:
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return single(s, e)
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}
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}
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var cleared = s
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cleared.waiting = nil
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switch e {
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case let .ring(callId, _, _, stale):
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if callId == w.callId || stale { return noop(s) }
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if callId == s.callId { return carry(single(cleared, e), w) }
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return Transition(s, [.httpDeclineBusy(callId: callId)])
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case let .ringEnded(callId, _) where callId == w.callId:
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return Transition(cleared, [.dismissWaiting])
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case let .callFinished(callId, _) where callId == w.callId:
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return Transition(cleared, [.dismissWaiting])
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case .waitingDeadline:
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return Transition(cleared, [.dismissWaiting])
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case .userDeclineWaiting:
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return Transition(cleared, [.httpDeclineBusy(callId: w.callId), .dismissWaiting])
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case .userAnswerWaiting:
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// Leaving rings the waiting call (below); answering it at once
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// makes that ring a no-op the surface never sees.
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let left = transition(s, .userHangup)
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guard left.state.phase == .ringingIn, left.state.callId == w.callId else { return noop(s) }
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let answered = single(left.state, .userAnswer)
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let effects = (left.effects + answered.effects).filter { !ringSurfaceEffects.contains($0) }
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return Transition(answered.state, effects)
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default:
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let t = single(cleared, e)
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guard t.state.phase == .ended || t.state.phase == .idle else { return carry(t, w) }
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// The current call is over while another rings beside it: that
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// ring is now simply THE ring (no ended screen in between).
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let ringing = MachineState(phase: .ringingIn, callId: w.callId, conversationId: w.conversationId,
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direction: .incoming, media: w.media)
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return Transition(ringing, t.effects + [.promoteWaiting, .showRing, .ringtoneStart])
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}
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}
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private static func carry(_ t: Transition, _ w: WaitingCall) -> Transition {
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var state = t.state
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state.waiting = w
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return Transition(state, t.effects)
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}
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/// The one-call machine: everything that is not about a waiting call.
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private static func single(_ s: MachineState, _ e: Event) -> Transition {
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switch e {
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case let .ring(callId, conversationId, media, stale):
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@@ -271,6 +357,9 @@ public enum CallMachine {
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case .lingerElapsed:
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return s.phase == .ended ? Transition(.IDLE, []) : noop(s)
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case .userAnswerWaiting, .userDeclineWaiting, .waitingDeadline:
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return noop(s) // handled by `transition`, which owns the waiting slot
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}
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}
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@@ -285,7 +374,8 @@ public enum CallMachine {
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direction: .incoming, media: media),
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[.showRing, .ringtoneStart])
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}
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-
// Busy
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// Busy ringing another call (a call in progress holds it waiting
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// instead — see `transition`): auto-decline the newcomer.
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return Transition(s, [.httpDeclineBusy(callId: callId)])
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}
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package/ios/Core/Ports.swift
CHANGED
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@@ -94,6 +94,20 @@ public protocol RingSurfacePort: AnyObject {
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func ringtoneStop()
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func ringbackStart()
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func ringbackStop()
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/// A call waiting beside the current one: its own quiet surface (iOS:
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/// CallKit's call-waiting UI; Android: a heads-up with a waiting tone).
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func showWaiting(ring: RingContext)
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/// The waiting call is over (declined, cancelled, timed out).
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func dismissWaiting(callId: String)
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/// The waiting call becomes THE ring (SHOW_RING follows): drop its
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/// waiting surface without resolving it.
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func promoteWaiting(callId: String)
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}
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public extension RingSurfacePort {
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func showWaiting(ring: RingContext) {}
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func dismissWaiting(callId: String) {}
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func promoteWaiting(callId: String) {}
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}
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public struct RingContext: Equatable {
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@@ -177,6 +191,20 @@ public enum EndReason: String {
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public var wire: String { rawValue.lowercased() }
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}
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/// A second call ringing while this device is on one (CONTRACT.md §7,
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/// call waiting): shown beside the current call, never instead of it.
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public struct WaitingCall: Equatable {
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public var callId: String
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public var conversationId: String?
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public var media: String
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public init(callId: String, conversationId: String?, media: String) {
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self.callId = callId
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self.conversationId = conversationId
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self.media = media
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}
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}
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/// Everything the machine knows. Immutable value; transitions return a new one.
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public struct MachineState: Equatable {
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public var phase: Phase
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public var reason: EndReason?
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/// HTTP attempts made for the current connecting request (retry budget = 2).
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public var httpAttempts: Int
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/// A second call ringing beside this one, if any.
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public var waiting: WaitingCall?
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public init(phase: Phase = .idle, callId: String? = nil, conversationId: String? = nil,
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direction: Direction? = nil, media: String = "audio", reason: EndReason? = nil,
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-
httpAttempts: Int = 0) {
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httpAttempts: Int = 0, waiting: WaitingCall? = nil) {
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self.phase = phase
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self.callId = callId
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self.conversationId = conversationId
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@@ -198,6 +228,7 @@ public struct MachineState: Equatable {
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self.media = media
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self.reason = reason
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self.httpAttempts = httpAttempts
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self.waiting = waiting
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}
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public static var IDLE: MachineState { MachineState() }
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@@ -73,7 +73,8 @@ public extension MachineState {
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audioOutputId: String? = nil,
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mutedSelf: Bool = false,
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cameraOn: Bool = false,
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cameraFacing: String? = nil
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cameraFacing: String? = nil,
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waiting: RingContext? = nil) -> [String: Any]? {
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if phase == .idle { return nil }
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var out: [String: Any] = [
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"cv": 1,
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"mutedSelf": mutedSelf,
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"cameraOn": cameraOn,
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]
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// The call waiting beside this one: null when none.
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if let w = self.waiting {
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out["waiting"] = [
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"callId": w.callId,
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"conversationId": (waiting?.conversationId ?? w.conversationId).map { $0 as Any } ?? NSNull(),
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"conversationName": waiting?.conversationName.map { $0 as Any } ?? NSNull(),
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"callerName": waiting?.callerName.map { $0 as Any } ?? NSNull(),
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"media": w.media,
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] as [String: Any]
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} else {
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out["waiting"] = NSNull()
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}
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if let reason = reason { out["reason"] = reason.wire }
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// Optional in the contract: present only while a camera is published.
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if let cameraFacing = cameraFacing { out["cameraFacing"] = cameraFacing }
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@@ -66,6 +66,8 @@ public class PoolseCallsModule: Module {
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Function("answer") { onCore { $0.answer() } }
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Function("decline") { onCore { $0.decline() } }
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Function("hangUp") { onCore { $0.hangUp() } }
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Function("answerWaiting") { (callId: String?) in onCore { $0.answerWaiting(callId: callId) } }
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Function("declineWaiting") { (callId: String?) in onCore { $0.declineWaiting(callId: callId) } }
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Function("setMuted") { (muted: Bool) in onCore { $0.setMuted(muted) } }
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Function("setCamera") { (on: Bool) in onCore { $0.setCamera(on) } }
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Function("switchCamera") { onCore { $0.switchCamera() } }
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@@ -233,6 +233,21 @@ final class CallCore {
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}
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}
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/// Call waiting: end this call, answer the waiting one. CallKit follows
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/// from the resulting state: reconcileCallKit reports the old call
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/// ended, then answers the new one.
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func answerWaiting(callId: String? = nil) {
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onMain { [self] in runtime.answerWaiting(callId: callId) }
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}
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/// Call waiting: turn the waiting call away (its caller hears busy).
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func declineWaiting(callId: String? = nil) {
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onMain { [self] in runtime.declineWaiting(callId: callId) }
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}
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/// True while `callId` is the call waiting beside the current one. Main thread.
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func isWaiting(_ callId: String) -> Bool { runtime.currentState().waiting?.callId == callId }
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func place(conversationId: String, media: String, sessionToken: String) {
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onMain { [self] in
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localEnd = false
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@@ -296,10 +311,18 @@ final class CallCore {
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if extrasCallId != nil { mediaPort.leave() }
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resetExtras(nil, nil)
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} else if state.callId != extrasCallId {
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-
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-
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// `pending:<conv>` → the server-minted id is the same call — but only
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// for that conversation's own placed call: a waiting call promoted
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// over a still-pending one is a different call (renaming would give
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// CallKit two calls with one id, and the incoming one never answered).
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if let old = extrasCallId, old.hasPrefix("pending:"), state.direction != .incoming,
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old == "pending:\(state.conversationId ?? "")" {
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if let new = state.callId { callKit.rename(from: old, to: new) }
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extrasCallId = state.callId
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} else {
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// A different call (a waiting one promoted): nothing of the last
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// carries over — not even "the user ended it here".
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if extrasCallId != nil { localEnd = false }
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resetExtras(state.callId, state.media)
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}
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305
328
|
}
|
|
@@ -320,7 +343,8 @@ final class CallCore {
|
|
|
320
343
|
audioOutputId: audioOutputId,
|
|
321
344
|
mutedSelf: mutedSelf,
|
|
322
345
|
cameraOn: cameraOn,
|
|
323
|
-
cameraFacing: cameraFacing
|
|
346
|
+
cameraFacing: cameraFacing,
|
|
347
|
+
waiting: runtime.waitingRing
|
|
324
348
|
)
|
|
325
349
|
snapshotLock.lock(); lastSnapshot = snap; snapshotLock.unlock()
|
|
326
350
|
reconcileCallKit(state)
|
|
@@ -345,25 +369,27 @@ final class CallCore {
|
|
|
345
369
|
/// CallKit follows the FINAL state of each dispatch.
|
|
346
370
|
private func reconcileCallKit(_ state: MachineState) {
|
|
347
371
|
let terminal = state.phase == .idle || state.phase == .ended
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
353
|
-
// Answered from the app's own UI: tell CallKit (audio follows).
|
|
354
|
-
if !t.outgoing && !t.answered && state.direction == .incoming { callKit.requestAnswer(callId: t.callId) }
|
|
355
|
-
if t.outgoing && state.phase == .active { callKit.reportConnected(callId: t.callId) }
|
|
356
|
-
callKit.updateTitle(callId: t.callId, title: conversationName, video: state.media == "video")
|
|
357
|
-
default:
|
|
358
|
-
break
|
|
359
|
-
}
|
|
360
|
-
continue
|
|
361
|
-
}
|
|
372
|
+
// The call waiting beside this one stays on CallKit's call-waiting UI.
|
|
373
|
+
let live = callKit.liveCalls.filter { terminal || $0.callId != state.waiting?.callId }
|
|
374
|
+
// Ends first: answering the next call (end-and-answer) while CallKit
|
|
375
|
+
// still holds the last one would ask it for two calls at once.
|
|
376
|
+
for t in live where terminal || t.callId != state.callId {
|
|
362
377
|
// Not the call the machine is in (ended, busy-declined, superseded).
|
|
363
378
|
// Terminal: whatever CallKit still shows is the call that just ended.
|
|
364
379
|
let reason = endReason(for: t, state: state, current: terminal || t.callId == state.callId)
|
|
365
380
|
callKit.end(t, reason: reason)
|
|
366
381
|
}
|
|
382
|
+
for t in live where !terminal && t.callId == state.callId {
|
|
383
|
+
switch state.phase {
|
|
384
|
+
case .connecting, .active, .reconnecting, .ringingOut:
|
|
385
|
+
// Answered from the app's own UI: tell CallKit (audio follows).
|
|
386
|
+
if !t.outgoing && !t.answered && state.direction == .incoming { callKit.requestAnswer(callId: t.callId) }
|
|
387
|
+
if t.outgoing && state.phase == .active { callKit.reportConnected(callId: t.callId) }
|
|
388
|
+
callKit.updateTitle(callId: t.callId, title: conversationName, video: state.media == "video")
|
|
389
|
+
default:
|
|
390
|
+
break
|
|
391
|
+
}
|
|
392
|
+
}
|
|
367
393
|
if terminal {
|
|
368
394
|
localEnd = false
|
|
369
395
|
if let id = state.callId { ringEndReasons.removeValue(forKey: id) }
|
|
@@ -419,6 +445,13 @@ final class CallCore {
|
|
|
419
445
|
callKit.reportIncoming(ring: ring)
|
|
420
446
|
}
|
|
421
447
|
|
|
448
|
+
/// CallKit shows a second incoming call over a live one as call
|
|
449
|
+
/// waiting (End & Accept / Decline). Usually already reported by the
|
|
450
|
+
/// push path; idempotent.
|
|
451
|
+
fileprivate func showWaiting(_ ring: RingContext) {
|
|
452
|
+
callKit.reportIncoming(ring: ring)
|
|
453
|
+
}
|
|
454
|
+
|
|
422
455
|
fileprivate var ringbackPlayer: Ringback { ringback }
|
|
423
456
|
|
|
424
457
|
// MediaEvents → runtime
|
|
@@ -451,12 +484,23 @@ final class CallCore {
|
|
|
451
484
|
extension CallCore: CallKitActions {
|
|
452
485
|
func callKitAnswer(callId: String) {
|
|
453
486
|
let s = runtime.currentState()
|
|
487
|
+
// End & Accept may answer the waiting call before ending the current
|
|
488
|
+
// one: answering it ends the current call itself.
|
|
489
|
+
if s.waiting?.callId == callId {
|
|
490
|
+
runtime.answerWaiting(callId: callId)
|
|
491
|
+
return
|
|
492
|
+
}
|
|
454
493
|
guard s.callId == callId, s.phase == .ringingIn else { return }
|
|
455
494
|
runtime.answer()
|
|
456
495
|
}
|
|
457
496
|
|
|
458
497
|
func callKitEnd(callId: String) {
|
|
459
498
|
let s = runtime.currentState()
|
|
499
|
+
// Decline on CallKit's call-waiting UI.
|
|
500
|
+
if s.waiting?.callId == callId {
|
|
501
|
+
runtime.declineWaiting(callId: callId)
|
|
502
|
+
return
|
|
503
|
+
}
|
|
460
504
|
guard s.callId == callId || (s.callId?.hasPrefix("pending:") == true) else { return }
|
|
461
505
|
localEnd = true
|
|
462
506
|
if s.phase == .ringingIn { runtime.decline() } else { runtime.hangUp() }
|
|
@@ -480,6 +524,9 @@ extension CallCore: CallKitActions {
|
|
|
480
524
|
func callKitReset() {
|
|
481
525
|
let s = runtime.currentState()
|
|
482
526
|
guard s.phase != .idle && s.phase != .ended else { return }
|
|
527
|
+
// CallKit dropped every call, the waiting one included: turn it away
|
|
528
|
+
// first, or ending the current call would ring it afresh.
|
|
529
|
+
if let w = s.waiting { runtime.declineWaiting(callId: w.callId) }
|
|
483
530
|
localEnd = true
|
|
484
531
|
if s.phase == .ringingIn { runtime.decline() } else { runtime.hangUp() }
|
|
485
532
|
}
|
|
@@ -494,6 +541,11 @@ private final class SurfaceAdapter: RingSurfacePort, CallSessionPort {
|
|
|
494
541
|
|
|
495
542
|
func show(ring: RingContext) { core?.showRing(ring) }
|
|
496
543
|
func dismiss(callId: String) {}
|
|
544
|
+
func showWaiting(ring: RingContext) { core?.showWaiting(ring) }
|
|
545
|
+
// Dismissal is reconciled from the final state; promotion keeps the
|
|
546
|
+
// CallKit call, which SHOW_RING then finds already reported.
|
|
547
|
+
func dismissWaiting(callId: String) {}
|
|
548
|
+
func promoteWaiting(callId: String) {}
|
|
497
549
|
func ringtoneStart() {}
|
|
498
550
|
func ringtoneStop() {}
|
|
499
551
|
func ringbackStart() { core?.ringbackPlayer.start() }
|
|
@@ -124,7 +124,13 @@ final class CallKitController: NSObject, CXProviderDelegate {
|
|
|
124
124
|
DispatchQueue.main.async {
|
|
125
125
|
t.ended = true
|
|
126
126
|
self?.calls.removeValue(forKey: t.uuid)
|
|
127
|
-
|
|
127
|
+
// A refused call-waiting report: the caller would ring on into
|
|
128
|
+
// a void — turn it away as busy instead.
|
|
129
|
+
if let core = CallCore.peek(), core.isWaiting(ring.callId) {
|
|
130
|
+
core.declineWaiting(callId: ring.callId)
|
|
131
|
+
} else {
|
|
132
|
+
CallCore.peek()?.onRingEnded(callId: ring.callId, reason: "cancelled")
|
|
133
|
+
}
|
|
128
134
|
}
|
|
129
135
|
}
|
|
130
136
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@poolse/react-native-calls",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.10.1",
|
|
4
4
|
"description": "Native call core for poolse — Kotlin/Swift calling engine with a thin React Native bridge. Ring, answer and carry audio with the app killed and the phone locked.",
|
|
5
5
|
"license": "MIT",
|
|
6
6
|
"type": "module",
|
package/src/index.ts
CHANGED
|
@@ -61,12 +61,29 @@ export interface Snapshot {
|
|
|
61
61
|
mutedSelf: boolean;
|
|
62
62
|
/** True only while the local camera track is actually published and enabled. */
|
|
63
63
|
cameraOn: boolean;
|
|
64
|
+
/**
|
|
65
|
+
* A second call ringing while this one is in progress (call waiting).
|
|
66
|
+
* Offer `answerWaiting` ("End & answer" — this call ends) and
|
|
67
|
+
* `declineWaiting` (its caller hears busy). If this call ends first,
|
|
68
|
+
* the waiting one simply becomes the ringing call. null when none;
|
|
69
|
+
* absent before 0.10.0.
|
|
70
|
+
*/
|
|
71
|
+
waiting?: WaitingCall | null;
|
|
64
72
|
/** Facing of the published local camera; absent when the camera is off. */
|
|
65
73
|
cameraFacing?: 'front' | 'back';
|
|
66
74
|
}
|
|
67
75
|
|
|
68
76
|
export type AudioOutputKind = 'earpiece' | 'speaker' | 'bluetooth' | 'headset';
|
|
69
77
|
|
|
78
|
+
/** The call waiting beside the current one. */
|
|
79
|
+
export interface WaitingCall {
|
|
80
|
+
callId: string;
|
|
81
|
+
conversationId: string | null;
|
|
82
|
+
conversationName: string | null;
|
|
83
|
+
callerName: string | null;
|
|
84
|
+
media: 'audio' | 'video';
|
|
85
|
+
}
|
|
86
|
+
|
|
70
87
|
/** One place call audio can play. */
|
|
71
88
|
export interface AudioOutput {
|
|
72
89
|
/** Opaque; stable while the device stays connected. */
|
|
@@ -128,6 +145,8 @@ interface PoolseCallsNative {
|
|
|
128
145
|
answer(): void;
|
|
129
146
|
decline(): void;
|
|
130
147
|
hangUp(): void;
|
|
148
|
+
answerWaiting?(callId: string | null): void;
|
|
149
|
+
declineWaiting?(callId: string | null): void;
|
|
131
150
|
setMuted(muted: boolean): void;
|
|
132
151
|
setCamera(on: boolean): void;
|
|
133
152
|
switchCamera(): void;
|
|
@@ -239,6 +258,16 @@ export async function startRoom(
|
|
|
239
258
|
export const answer = (): void => native?.answer();
|
|
240
259
|
export const decline = (): void => native?.decline();
|
|
241
260
|
export const hangUp = (): void => native?.hangUp();
|
|
261
|
+
|
|
262
|
+
/**
|
|
263
|
+
* Call waiting: end the current call and answer `snapshot.waiting`.
|
|
264
|
+
* Pass its `callId`: a tap on a card for a call that is no longer the
|
|
265
|
+
* one waiting is then ignored instead of answering a different call.
|
|
266
|
+
*/
|
|
267
|
+
export const answerWaiting = (callId?: string): void => native?.answerWaiting?.(callId ?? null);
|
|
268
|
+
|
|
269
|
+
/** Call waiting: turn `snapshot.waiting` away — its caller hears busy. */
|
|
270
|
+
export const declineWaiting = (callId?: string): void => native?.declineWaiting?.(callId ?? null);
|
|
242
271
|
export const setMuted = (muted: boolean): void => native?.setMuted(muted);
|
|
243
272
|
export const setCamera = (on: boolean): void => native?.setCamera(on);
|
|
244
273
|
export const switchCamera = (): void => native?.switchCamera();
|