@poolse/react-native-calls 0.7.1 → 0.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -26,6 +26,31 @@ calls.setAudioOutput(s.audioOutputs[0].id);
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  calls.setSpeaker(true); // the one-tap toggle, still there
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  ```
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+ ### Rooms — voice or video, nobody rings
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+
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+ A room is the conversation's drop-in call: members join when they like
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+ while the chat carries on, and no phone rings. It runs on the same
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+ native core as a call — CallKit on iOS, the call service on Android — so
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+ it keeps going with the phone locked and routes audio like a call.
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+
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+ ```ts
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+ // Start the room (or join whatever is live on the conversation).
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+ await calls.startRoom(conversationId, { media: 'video', sessionToken });
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+
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+ // Everyone else: useLiveCall(conversationId) from @poolse/react shows it
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+ // (call.kind === 'room'); LiveCallBanner's Join calls
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+ await calls.join(call.id, conversationId, sessionToken);
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+
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+ calls.hangUp(); // leaves — the room ends once it has been empty a moment
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+ ```
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+
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+ `snapshot.kind` is `'room'` for a room (`'call'` otherwise), so a host
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+ can show it differently from a call — Loop shows a bar over the chat
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+ with mute, camera, audio output and Leave rather than the call screen.
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+ A room plays on the speaker unless a headset or Bluetooth device is in,
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+ and turning the camera on (`setCamera(true)`) is all it takes to go from
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+ voice to video.
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+
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  ### Chat notifications
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  poolse sends message notifications itself, with the push credentials you
@@ -119,6 +119,9 @@ class CallCoreRuntime(
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  /** Best name for the current call: the server's bundle, else the ring's. Runtime thread only. */
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  val conversationName: String? get() = bundle?.conversationName ?: ring?.conversationName
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+ /** `room` or `call`, once the server's bundle says; null before. Runtime thread only. */
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+ val callKind: String? get() = bundle?.kind
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+
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  /** True if [callId] was already resolved here — its ring must never surface again. */
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  fun isResolved(callId: String): Boolean = synchronized(resolved) { resolved.containsKey(callId) }
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@@ -53,6 +53,8 @@ data class CallSessionBundle(
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  val livekitUrl: String,
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  val livekitToken: String,
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  val controlToken: String,
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+ /** `room` (rings nobody, CONTRACT.md §5.6) or `call`. */
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+ val kind: String = "call",
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  )
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  /** LiveKit (or any SFU) — media only, no lifecycle opinions. */
@@ -65,6 +65,10 @@ class CallCore private constructor(context: Context) {
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  private var extrasMedia: String? = null
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  private var roster: List<MediaParticipant> = emptyList()
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  private var conversationName: String? = null
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+ private var callKind: String = "call"
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+
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+ // Video calls and rooms default to the speaker (the media port agrees).
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+ private fun loud(state: MachineState) = state.media == "video" || callKind == "room"
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  private var mutedSelf = false
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  private var cameraOn = false
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  private var cameraFacing: String? = null
@@ -211,9 +215,11 @@ class CallCore private constructor(context: Context) {
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  extrasMedia = state.media
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  }
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  runtime.conversationName?.let { conversationName = it }
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+ runtime.callKind?.let { callKind = it }
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  val snap = state.toSnapshot(
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  conversationName = conversationName,
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+ kind = callKind,
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  participants = roster.map {
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  mapOf(
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  "userId" to it.identity,
@@ -223,7 +229,7 @@ class CallCore private constructor(context: Context) {
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  "cameraOn" to it.cameraOn,
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  )
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  },
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- audioRoute = audioRoute ?: if (state.media == "video") "speaker" else "earpiece",
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+ audioRoute = audioRoute ?: if (loud(state)) "speaker" else "earpiece",
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  audioOutputs = audioOutputs.map { mapOf("id" to it.id, "kind" to it.kind, "name" to it.name) },
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  audioOutputId = audioOutputId,
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  mutedSelf = mutedSelf,
@@ -240,6 +246,7 @@ class CallCore private constructor(context: Context) {
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  extrasMedia = media
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  roster = emptyList()
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  conversationName = null
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+ callKind = "call"
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  mutedSelf = false
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  // Reported by the media adapter once the camera is really published.
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  cameraOn = false
@@ -268,7 +275,7 @@ class CallCore private constructor(context: Context) {
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  // Screen off at the ear: only for an audio call on the earpiece.
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  val inCall = state.phase == Phase.ACTIVE || state.phase == Phase.RECONNECTING ||
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  state.phase == Phase.RINGING_OUT || state.phase == Phase.CONNECTING
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- val earpiece = (audioRoute ?: if (state.media == "video") "speaker" else "earpiece") == "earpiece"
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+ val earpiece = (audioRoute ?: if (loud(state)) "speaker" else "earpiece") == "earpiece"
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  setProximity(inCall && state.media == "audio" && earpiece)
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  }
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@@ -185,6 +185,7 @@ internal class CallHttpClient(
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  livekitToken = livekit.getString("token"),
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  controlToken = root.optStringOrNull("control_token")
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  ?: requireNotNull(current?.controlToken) { "bundle without control_token" },
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+ kind = call.optStringOrNull("kind") ?: current?.kind ?: "call",
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  )
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  }
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@@ -16,6 +16,7 @@ import dev.poolse.callcore.Phase
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  */
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  internal fun MachineState.toSnapshot(
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  conversationName: String? = null,
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+ kind: String = "call",
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  participants: List<Map<String, Any>> = emptyList(),
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  audioRoute: String = "earpiece",
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  audioOutputs: List<Map<String, Any>> = emptyList(),
@@ -27,6 +28,7 @@ internal fun MachineState.toSnapshot(
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  if (phase == Phase.IDLE) return null
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  return buildMap {
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  putAll(snapshotCore(conversationName, participants, audioRoute, mutedSelf, cameraOn))
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+ put("kind", kind)
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  put("audioOutputs", audioOutputs)
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  put("audioOutputId", audioOutputId)
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  // Optional in the contract: present only while a camera is published.
@@ -61,6 +61,9 @@ class LiveKitMediaPort(
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  @Volatile private var room: Room? = null
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  private var eventJob: Job? = null
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  private var media: String = "audio"
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+ // Speaker unless a headset is in: a video call, or a room (a drop-in
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+ // room is held like a meeting, not to the ear).
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+ private var loud = false
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  /**
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  * The user's output choice for the CURRENT call: an output id
@@ -94,8 +97,9 @@ class LiveKitMediaPort(
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  detach()
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  media = bundle.media
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  val wantsVideo = bundle.media == "video"
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+ loud = wantsVideo || bundle.kind == "room"
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  val newRoom = LiveKit.create(appContext = context.applicationContext)
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- configureAudio(newRoom, wantsVideo)
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+ configureAudio(newRoom, loud)
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  // A 1:1/small call: never let the SFU pause a subscribed camera for
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  // "not visible" — a track whose view mounts late would stay black.
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  // (Renderers are still registered with visibility via addRenderer.)
@@ -340,7 +344,7 @@ class LiveKitMediaPort(
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  return when {
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  external != null -> external
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  outputWanted == PRIVATE -> earpiece ?: speaker
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- media == "video" -> speaker ?: earpiece
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+ loud -> speaker ?: earpiece
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  else -> earpiece ?: speaker
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  }
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  }
@@ -378,7 +382,7 @@ class LiveKitMediaPort(
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  is AudioDevice.BluetoothHeadset -> "bluetooth"
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  is AudioDevice.WiredHeadset -> "headset"
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  is AudioDevice.Earpiece -> "earpiece"
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- null -> if (media == "video") "speaker" else "earpiece"
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+ null -> if (loud) "speaker" else "earpiece"
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  }
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  // ── room events ─────────────────────────────────────────────────────
package/dist/index.cjs CHANGED
@@ -7,7 +7,9 @@ var expoModulesCore = require('expo-modules-core');
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  // src/index.ts
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  var native = expoModulesCore.requireOptionalNativeModule("PoolseCalls");
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  var nativeCallsAvailable = native != null;
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+ var apiOrigin = null;
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  async function configure(apiBaseUrl, options) {
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+ apiOrigin = apiBaseUrl.replace(/\/+$/, "");
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  await native?.configure(apiBaseUrl, options ?? null);
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  }
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  function getCallState() {
@@ -24,6 +26,28 @@ function place(conversationId, options) {
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  function join(callId, conversationId, sessionToken) {
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  return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();
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  }
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+ async function startRoom(conversationId, options) {
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+ if (!native) throw new Error("The native call core is not in this build.");
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+ if (!apiOrigin) throw new Error("Call configure() before startRoom().");
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+ const res = await fetch(
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+ `${apiOrigin}/v1/conversations/${encodeURIComponent(conversationId)}/room`,
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+ {
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+ method: "POST",
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+ headers: {
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+ authorization: `Bearer ${options.sessionToken}`,
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+ "content-type": "application/json"
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+ },
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+ body: JSON.stringify({ media: options.media })
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+ }
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+ );
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+ const body = await res.json().catch(() => null);
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+ const callId = body?.call?.id;
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+ if (!res.ok || !callId) {
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+ throw new Error(body?.error?.message ?? `Couldn't start the room (${res.status}).`);
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+ }
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+ await native.join(callId, conversationId, options.sessionToken);
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+ return { callId, created: body?.created === true };
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+ }
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  var answer = () => native?.answer();
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  var decline = () => native?.decline();
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  var hangUp = () => native?.hangUp();
@@ -116,6 +140,7 @@ exports.setCamera = setCamera;
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  exports.setMuted = setMuted;
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  exports.setSpeaker = setSpeaker;
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  exports.shouldPresentMessage = shouldPresentMessage;
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+ exports.startRoom = startRoom;
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  exports.switchCamera = switchCamera;
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  exports.takeCallAction = takeCallAction;
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  //# sourceMappingURL=index.cjs.map
@@ -1 +1 @@
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A thin, typed surface over the native\n// module: commands in, one snapshot event out. All call logic lives in\n// the native cores; nothing here decides anything about a call.\n//\n// On a platform or build without the native module (Expo Go, web,\n// unlinked), every command is a safe no-op and the state stays idle —\n// so a host can render against this unconditionally.\nimport { createElement, type ComponentType, type ReactElement } from 'react';\nimport { View, type ViewProps } from 'react-native';\nimport { requireNativeViewManager, requireOptionalNativeModule } from 'expo-modules-core';\n\n/**\n * A call's complete state. `null` means idle — no call. After a call\n * ends the snapshot stays `phase: 'ended'` (with `reason`) for ~2.5 s,\n * then becomes `null`.\n */\nexport interface Snapshot {\n cv: 1;\n callId: string;\n conversationId: string;\n conversationName: string | null;\n direction: 'incoming' | 'outgoing' | 'joined';\n media: 'audio' | 'video';\n phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';\n reason?:\n | 'left'\n | 'finished'\n | 'declined_all'\n | 'busy_all'\n | 'no_answer'\n | 'cancelled'\n | 'connection_lost'\n | 'failed';\n /** REMOTE participants only; `userId` is the LiveKit identity. */\n participants: Array<{\n userId: string;\n externalId: string;\n speaking: boolean;\n muted: boolean;\n /** True only with a published, subscribed, unmuted camera track (show video, not avatar). */\n cameraOn: boolean;\n }>;\n /** The kind of output playing now — the short answer to \"where is the audio\". */\n audioRoute: AudioOutputKind;\n /**\n * Every output the call can play through right now: always the phone\n * (earpiece, or wired headphones in its place) and the speaker, plus\n * each connected Bluetooth / USB device by its own name. Empty until\n * the call's audio is up. Pass an `id` to `setAudioOutput`.\n */\n audioOutputs: AudioOutput[];\n /** The `audioOutputs` entry playing now; null before audio is up. */\n audioOutputId: string | null;\n mutedSelf: boolean;\n /** True only while the local camera track is actually published and enabled. */\n cameraOn: boolean;\n /** Facing of the published local camera; absent when the camera is off. */\n cameraFacing?: 'front' | 'back';\n}\n\nexport type AudioOutputKind = 'earpiece' | 'speaker' | 'bluetooth' | 'headset';\n\n/** One place call audio can play. */\nexport interface AudioOutput {\n /** Opaque; stable while the device stays connected. */\n id: string;\n kind: AudioOutputKind;\n /**\n * The device's own name for Bluetooth/USB (\"AirPods Pro\"); a plain\n * English default for built-ins (\"iPhone\"/\"Phone\", \"Speaker\",\n * \"Headphones\") — relabel those by `kind` to localise.\n */\n name: string;\n}\n\nexport interface ConfigureOptions {\n /** Drawable resource NAME for the call notification's small icon. */\n smallIcon?: string;\n /** Ringback tone: raw resource NAME (Android); main-bundle sound name, mp3/caf/wav (iOS). */\n ringback?: string;\n /**\n * iOS: the APNs environment of this build's `aps-environment`\n * entitlement. Echoed back with the VoIP token so the server pushes to\n * the right gateway. Ignored on Android.\n */\n apnsEnvironment?: 'production' | 'sandbox';\n}\n\n/** The iOS PushKit (VoIP) token and the APNs environment it belongs to. */\nexport interface VoipToken {\n /** Hex-encoded PushKit token. */\n token: string;\n environment: 'production' | 'sandbox' | string;\n}\n\nexport interface PlaceOptions {\n media: 'audio' | 'video';\n /** The user's session token — authorizes placing/joining (CONTRACT.md §3.2). */\n sessionToken: string;\n}\n\n/**\n * What the user tapped on a missed-call notification: the notification\n * itself (`open` the conversation) or its Call back button (`call_back`\n * — place a call on the conversation with `media`).\n */\nexport interface CallAction {\n type: 'open' | 'call_back';\n conversationId: string;\n callId: string | null;\n media: 'audio' | 'video';\n}\n\ntype NativeSnapshot = { snapshot: Snapshot | null };\n\ninterface PoolseCallsNative {\n configure(apiBaseUrl: string, options: ConfigureOptions | null): Promise<void>;\n getCallState(): NativeSnapshot;\n place(conversationId: string, media: string, sessionToken: string): Promise<void>;\n join(callId: string, conversationId: string | null, sessionToken: string): Promise<void>;\n answer(): void;\n decline(): void;\n hangUp(): void;\n setMuted(muted: boolean): void;\n setCamera(on: boolean): void;\n switchCamera(): void;\n setSpeaker(on: boolean): void;\n setAudioOutput?(id: string): void;\n onRingEnded(callId: string, reason: string): void;\n onCallFinished(callId: string, reason: string | null): void;\n canUseFullScreenIntent(): boolean;\n openFullScreenIntentSettings(): void;\n getVoipToken?(): VoipToken | null;\n takeCallAction?(): CallAction | null;\n setActiveConversation?(conversationId: string | null): void;\n addListener(event: 'onCallState', cb: (payload: NativeSnapshot) => void): { remove(): void };\n addListener(event: 'onVoipToken', cb: (payload: VoipToken) => void): { remove(): void };\n addListener(event: 'onCallAction', cb: (payload: CallAction) => void): { remove(): void };\n}\n\nconst native = requireOptionalNativeModule<PoolseCallsNative>('PoolseCalls');\n\n/** True when the native call core is present in this build. */\nexport const nativeCallsAvailable = native != null;\n\n/** Configure once, before any call can arrive. No secrets — just the API origin. */\nexport async function configure(apiBaseUrl: string, options?: ConfigureOptions): Promise<void> {\n await native?.configure(apiBaseUrl, options ?? null);\n}\n\n/** The current snapshot — safe to read at any moment, including cold answer and before configure. */\nexport function getCallState(): Snapshot | null {\n return native?.getCallState().snapshot ?? null;\n}\n\nexport type Unsubscribe = () => void;\n\n/** Subscribe to call state. Fires a full snapshot on every change. */\nexport function onCallState(cb: (snapshot: Snapshot | null) => void): Unsubscribe {\n if (!native) return () => undefined;\n const sub = native.addListener('onCallState', (payload) => cb(payload.snapshot));\n return () => sub.remove();\n}\n\nexport function place(conversationId: string, options: PlaceOptions): Promise<void> {\n return native?.place(conversationId, options.media, options.sessionToken) ?? Promise.resolve();\n}\n\nexport function join(\n callId: string,\n conversationId: string | null,\n sessionToken: string,\n): Promise<void> {\n return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();\n}\n\nexport const answer = (): void => native?.answer();\nexport const decline = (): void => native?.decline();\nexport const hangUp = (): void => native?.hangUp();\nexport const setMuted = (muted: boolean): void => native?.setMuted(muted);\nexport const setCamera = (on: boolean): void => native?.setCamera(on);\nexport const switchCamera = (): void => native?.switchCamera();\n/** Route call audio to the loudspeaker (`true`) or back to earpiece / headset (`false`). */\nexport const setSpeaker = (on: boolean): void => native?.setSpeaker(on);\n\n/**\n * Play call audio through one of `snapshot.audioOutputs`. The choice\n * holds for the rest of the call, until that device disconnects or a new\n * headset / Bluetooth device connects (which takes over, as in the\n * phone's own dialer). Without a choice a connected headset wins, then\n * the earpiece for voice calls or the speaker for video.\n */\nexport function setAudioOutput(id: string): void {\n if (native?.setAudioOutput) native.setAudioOutput(id);\n else native?.setSpeaker(id === 'speaker'); // an older native build\n}\n\n/**\n * Socket forwarding for an open app: a `call:ring_ended` seen on the\n * socket. Idempotent with the push path — the core dedupes.\n */\nexport const onRingEnded = (callId: string, reason: string): void =>\n native?.onRingEnded(callId, reason);\n\n/**\n * Socket forwarding: `call:finished`. Pass the payload's `reason`\n * (`finished` | `declined_all` | `no_answer` | `cancelled`) so an\n * unanswered caller sees \"Declined\"/\"No answer\", not \"Call ended\".\n * Idempotent with the `finished` push.\n */\nexport const onCallFinished = (callId: string, reason?: string): void =>\n native?.onCallFinished(callId, reason ?? null);\n\n/**\n * Android 14+: whether the app may show the full-screen ring over the\n * lock screen. `true` on older Android and where the module is absent.\n */\nexport const canUseFullScreenIntent = (): boolean => native?.canUseFullScreenIntent() ?? true;\n\n/** Open the system screen where the user grants full-screen intents (falls back to notification settings). */\nexport const openFullScreenIntentSettings = (): void => native?.openFullScreenIntentSettings();\n\n// ── missed-call notifications (Android) ─────────────────────────────────\n\n/**\n * Android: the missed-call notification action the app was LAUNCHED\n * with, once — read it on mount. `null` when the app opened any other\n * way. The native core posts that notification itself from the push,\n * so it works with the app closed.\n *\n * iOS shows missed calls as an ordinary alert push (to the token you\n * register with `kind: 'alert'`); read its taps with your notification\n * library — its `type` is `call_missed`, the category\n * `poolse_missed_call`, the Call back action `call_back`.\n */\nexport function takeCallAction(): CallAction | null {\n return native?.takeCallAction?.() ?? null;\n}\n\n/** Android: a missed-call notification tapped while the app is running. */\nexport function onCallAction(cb: (action: CallAction) => void): Unsubscribe {\n if (!native || !native.takeCallAction) return () => undefined;\n const sub = native.addListener('onCallAction', cb);\n return () => sub.remove();\n}\n\n// ── chat notifications ─────────────────────────────────────────────────\n\nlet activeConversation: string | null = null;\n\n/**\n * Tell the core which conversation is on screen (`null` when none, and\n * when the app goes to the background). Its messages are not notified —\n * the user is reading them — and opening it clears the notifications\n * already shown for it.\n */\nexport function setActiveConversation(conversationId: string | null): void {\n activeConversation = conversationId;\n native?.setActiveConversation?.(conversationId);\n}\n\n/**\n * For the app's notification handler (expo-notifications'\n * `setNotificationHandler`): `false` for a chat notification of the\n * conversation on screen, which must not pop over the chat itself.\n * Android never asks — the core skips those natively.\n */\nexport function shouldPresentMessage(data: Record<string, unknown> | undefined | null): boolean {\n if (!data || data['type'] !== 'message') return true;\n return data['conversation_id'] !== activeConversation;\n}\n\n/**\n * The conversation a tapped notification belongs to — a chat message\n * (`type: 'message'`) or a missed call (`call_missed`) — from its data.\n * iOS hands the tap to your notification library; Android delivers it\n * through `takeCallAction` / `onCallAction` (type `open`).\n */\nexport function conversationOfNotification(\n data: Record<string, unknown> | undefined | null,\n): string | null {\n if (!data) return null;\n const type = data['type'];\n if (type !== 'message' && type !== 'call_missed') return null;\n return typeof data['conversation_id'] === 'string' ? data['conversation_id'] : null;\n}\n\n// ── VoIP push (iOS) ───────────────────────────────────────────────────\n\n/**\n * iOS: the current PushKit VoIP token, registered natively at launch.\n * `null` until iOS issues one, and always on Android (FCM carries rings).\n */\nexport function getVoipToken(): VoipToken | null {\n return native?.getVoipToken?.() ?? null;\n}\n\n/** iOS: fires whenever PushKit issues (or rotates) the VoIP token. No-op on Android. */\nexport function onVoipToken(cb: (token: VoipToken) => void): Unsubscribe {\n if (!native || !native.getVoipToken) return () => undefined;\n const sub = native.addListener('onVoipToken', cb);\n return () => sub.remove();\n}\n\n// ── video ─────────────────────────────────────────────────────────────\n\nexport interface CallVideoViewProps extends ViewProps {\n /** Remote participant's userId (LiveKit identity). Omit with local=true for self view. */\n participantId?: string;\n local?: boolean;\n /** default: true for local front camera, false otherwise */\n mirror?: boolean;\n /** default 'cover' */\n fit?: 'cover' | 'contain';\n}\n\ntype NativeVideoProps = CallVideoViewProps;\n\nlet nativeVideo: ComponentType<NativeVideoProps> | null | undefined;\n\n/** Resolved lazily (first render) and only when the native module exists. */\nfunction nativeVideoView(): ComponentType<NativeVideoProps> | null {\n if (nativeVideo !== undefined) return nativeVideo;\n nativeVideo = null;\n if (native) {\n try {\n nativeVideo = requireNativeViewManager<NativeVideoProps>('PoolseCalls', 'PoolseCallVideo');\n } catch {\n nativeVideo = null; // an older native build without the view\n }\n }\n return nativeVideo;\n}\n\n/**\n * A participant's camera (or, with `local`, your own), rendered natively\n * by the call core. Shows nothing (stays transparent) while that camera\n * is off — draw the avatar from the snapshot's `cameraOn` underneath.\n * Without the native module it renders an empty View.\n */\nexport function CallVideoView(props: CallVideoViewProps): ReactElement | null {\n const Native = nativeVideoView();\n if (!Native) {\n const { participantId: _p, local: _l, mirror: _m, fit: _f, ...rest } = props;\n return createElement(View, rest);\n }\n return createElement(Native, props);\n}\n"]}
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A thin, typed surface over the native\n// module: commands in, one snapshot event out. All call logic lives in\n// the native cores; nothing here decides anything about a call.\n//\n// On a platform or build without the native module (Expo Go, web,\n// unlinked), every command is a safe no-op and the state stays idle —\n// so a host can render against this unconditionally.\nimport { createElement, type ComponentType, type ReactElement } from 'react';\nimport { View, type ViewProps } from 'react-native';\nimport { requireNativeViewManager, requireOptionalNativeModule } from 'expo-modules-core';\n\n/**\n * A call's complete state. `null` means idle — no call. After a call\n * ends the snapshot stays `phase: 'ended'` (with `reason`) for ~2.5 s,\n * then becomes `null`.\n */\nexport interface Snapshot {\n cv: 1;\n callId: string;\n conversationId: string;\n conversationName: string | null;\n direction: 'incoming' | 'outgoing' | 'joined';\n /**\n * `room` — rings nobody, joined and left at will (`startRoom`); `call`\n * otherwise. Known once the server answered: a room being joined reads\n * `call` while `connecting`. Absent before 0.9.0: treat as `call`.\n */\n kind?: 'call' | 'room';\n media: 'audio' | 'video';\n phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';\n reason?:\n | 'left'\n | 'finished'\n | 'declined_all'\n | 'busy_all'\n | 'no_answer'\n | 'cancelled'\n | 'connection_lost'\n | 'failed';\n /** REMOTE participants only; `userId` is the LiveKit identity. */\n participants: Array<{\n userId: string;\n externalId: string;\n speaking: boolean;\n muted: boolean;\n /** True only with a published, subscribed, unmuted camera track (show video, not avatar). */\n cameraOn: boolean;\n }>;\n /** The kind of output playing now — the short answer to \"where is the audio\". */\n audioRoute: AudioOutputKind;\n /**\n * Every output the call can play through right now: always the phone\n * (earpiece, or wired headphones in its place) and the speaker, plus\n * each connected Bluetooth / USB device by its own name. Empty until\n * the call's audio is up. Pass an `id` to `setAudioOutput`.\n */\n audioOutputs: AudioOutput[];\n /** The `audioOutputs` entry playing now; null before audio is up. */\n audioOutputId: string | null;\n mutedSelf: boolean;\n /** True only while the local camera track is actually published and enabled. */\n cameraOn: boolean;\n /** Facing of the published local camera; absent when the camera is off. */\n cameraFacing?: 'front' | 'back';\n}\n\nexport type AudioOutputKind = 'earpiece' | 'speaker' | 'bluetooth' | 'headset';\n\n/** One place call audio can play. */\nexport interface AudioOutput {\n /** Opaque; stable while the device stays connected. */\n id: string;\n kind: AudioOutputKind;\n /**\n * The device's own name for Bluetooth/USB (\"AirPods Pro\"); a plain\n * English default for built-ins (\"iPhone\"/\"Phone\", \"Speaker\",\n * \"Headphones\") — relabel those by `kind` to localise.\n */\n name: string;\n}\n\nexport interface ConfigureOptions {\n /** Drawable resource NAME for the call notification's small icon. */\n smallIcon?: string;\n /** Ringback tone: raw resource NAME (Android); main-bundle sound name, mp3/caf/wav (iOS). */\n ringback?: string;\n /**\n * iOS: the APNs environment of this build's `aps-environment`\n * entitlement. Echoed back with the VoIP token so the server pushes to\n * the right gateway. Ignored on Android.\n */\n apnsEnvironment?: 'production' | 'sandbox';\n}\n\n/** The iOS PushKit (VoIP) token and the APNs environment it belongs to. */\nexport interface VoipToken {\n /** Hex-encoded PushKit token. */\n token: string;\n environment: 'production' | 'sandbox' | string;\n}\n\nexport interface PlaceOptions {\n media: 'audio' | 'video';\n /** The user's session token — authorizes placing/joining (CONTRACT.md §3.2). */\n sessionToken: string;\n}\n\n/**\n * What the user tapped on a missed-call notification: the notification\n * itself (`open` the conversation) or its Call back button (`call_back`\n * — place a call on the conversation with `media`).\n */\nexport interface CallAction {\n type: 'open' | 'call_back';\n conversationId: string;\n callId: string | null;\n media: 'audio' | 'video';\n}\n\ntype NativeSnapshot = { snapshot: Snapshot | null };\n\ninterface PoolseCallsNative {\n configure(apiBaseUrl: string, options: ConfigureOptions | null): Promise<void>;\n getCallState(): NativeSnapshot;\n place(conversationId: string, media: string, sessionToken: string): Promise<void>;\n join(callId: string, conversationId: string | null, sessionToken: string): Promise<void>;\n answer(): void;\n decline(): void;\n hangUp(): void;\n setMuted(muted: boolean): void;\n setCamera(on: boolean): void;\n switchCamera(): void;\n setSpeaker(on: boolean): void;\n setAudioOutput?(id: string): void;\n onRingEnded(callId: string, reason: string): void;\n onCallFinished(callId: string, reason: string | null): void;\n canUseFullScreenIntent(): boolean;\n openFullScreenIntentSettings(): void;\n getVoipToken?(): VoipToken | null;\n takeCallAction?(): CallAction | null;\n setActiveConversation?(conversationId: string | null): void;\n addListener(event: 'onCallState', cb: (payload: NativeSnapshot) => void): { remove(): void };\n addListener(event: 'onVoipToken', cb: (payload: VoipToken) => void): { remove(): void };\n addListener(event: 'onCallAction', cb: (payload: CallAction) => void): { remove(): void };\n}\n\nconst native = requireOptionalNativeModule<PoolseCallsNative>('PoolseCalls');\n\n/** True when the native call core is present in this build. */\nexport const nativeCallsAvailable = native != null;\n\n// Kept for startRoom, the one command that talks to the server from JS.\nlet apiOrigin: string | null = null;\n\n/** Configure once, before any call can arrive. No secrets — just the API origin. */\nexport async function configure(apiBaseUrl: string, options?: ConfigureOptions): Promise<void> {\n apiOrigin = apiBaseUrl.replace(/\\/+$/, '');\n await native?.configure(apiBaseUrl, options ?? null);\n}\n\n/** The current snapshot — safe to read at any moment, including cold answer and before configure. */\nexport function getCallState(): Snapshot | null {\n return native?.getCallState().snapshot ?? null;\n}\n\nexport type Unsubscribe = () => void;\n\n/** Subscribe to call state. Fires a full snapshot on every change. */\nexport function onCallState(cb: (snapshot: Snapshot | null) => void): Unsubscribe {\n if (!native) return () => undefined;\n const sub = native.addListener('onCallState', (payload) => cb(payload.snapshot));\n return () => sub.remove();\n}\n\nexport function place(conversationId: string, options: PlaceOptions): Promise<void> {\n return native?.place(conversationId, options.media, options.sessionToken) ?? Promise.resolve();\n}\n\nexport function join(\n callId: string,\n conversationId: string | null,\n sessionToken: string,\n): Promise<void> {\n return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();\n}\n\nexport interface StartRoomResult {\n /** The room's call id — what the Join banner and `call:*` events carry. */\n callId: string;\n /** False when something was live already (a room, or a ringing call) and this joined it. */\n created: boolean;\n}\n\n/**\n * Start the conversation's room — a call that rings nobody (CONTRACT.md\n * §5.6) — or join whatever is live there, then carry it on the native\n * core like any joined call: CallKit / the call service, so it keeps\n * going with the phone locked, and the same audio routing as a call.\n *\n * Others in the conversation see it through the Join banner and join it\n * with `join`. Leaving (`hangUp`) never ends it for them; it ends once\n * it has been empty for a short grace. `media: 'video'` makes it a video\n * room. Rejects when the server refuses (not a member, no SFU) or\n * before `configure`.\n */\nexport async function startRoom(\n conversationId: string,\n options: PlaceOptions,\n): Promise<StartRoomResult> {\n if (!native) throw new Error('The native call core is not in this build.');\n if (!apiOrigin) throw new Error('Call configure() before startRoom().');\n const res = await fetch(\n `${apiOrigin}/v1/conversations/${encodeURIComponent(conversationId)}/room`,\n {\n method: 'POST',\n headers: {\n authorization: `Bearer ${options.sessionToken}`,\n 'content-type': 'application/json',\n },\n body: JSON.stringify({ media: options.media }),\n },\n );\n const body = (await res.json().catch(() => null)) as {\n created?: boolean;\n call?: { id?: string };\n error?: { message?: string };\n } | null;\n const callId = body?.call?.id;\n if (!res.ok || !callId) {\n throw new Error(body?.error?.message ?? `Couldn't start the room (${res.status}).`);\n }\n // The core joins with its own request: it owns the session from here,\n // exactly as when the room is joined from the banner.\n await native.join(callId, conversationId, options.sessionToken);\n return { callId, created: body?.created === true };\n}\n\nexport const answer = (): void => native?.answer();\nexport const decline = (): void => native?.decline();\nexport const hangUp = (): void => native?.hangUp();\nexport const setMuted = (muted: boolean): void => native?.setMuted(muted);\nexport const setCamera = (on: boolean): void => native?.setCamera(on);\nexport const switchCamera = (): void => native?.switchCamera();\n/** Route call audio to the loudspeaker (`true`) or back to earpiece / headset (`false`). */\nexport const setSpeaker = (on: boolean): void => native?.setSpeaker(on);\n\n/**\n * Play call audio through one of `snapshot.audioOutputs`. The choice\n * holds for the rest of the call, until that device disconnects or a new\n * headset / Bluetooth device connects (which takes over, as in the\n * phone's own dialer). Without a choice a connected headset wins, then\n * the earpiece for voice calls or the speaker for video.\n */\nexport function setAudioOutput(id: string): void {\n if (native?.setAudioOutput) native.setAudioOutput(id);\n else native?.setSpeaker(id === 'speaker'); // an older native build\n}\n\n/**\n * Socket forwarding for an open app: a `call:ring_ended` seen on the\n * socket. Idempotent with the push path — the core dedupes.\n */\nexport const onRingEnded = (callId: string, reason: string): void =>\n native?.onRingEnded(callId, reason);\n\n/**\n * Socket forwarding: `call:finished`. Pass the payload's `reason`\n * (`finished` | `declined_all` | `no_answer` | `cancelled`) so an\n * unanswered caller sees \"Declined\"/\"No answer\", not \"Call ended\".\n * Idempotent with the `finished` push.\n */\nexport const onCallFinished = (callId: string, reason?: string): void =>\n native?.onCallFinished(callId, reason ?? null);\n\n/**\n * Android 14+: whether the app may show the full-screen ring over the\n * lock screen. `true` on older Android and where the module is absent.\n */\nexport const canUseFullScreenIntent = (): boolean => native?.canUseFullScreenIntent() ?? true;\n\n/** Open the system screen where the user grants full-screen intents (falls back to notification settings). */\nexport const openFullScreenIntentSettings = (): void => native?.openFullScreenIntentSettings();\n\n// ── missed-call notifications (Android) ─────────────────────────────────\n\n/**\n * Android: the missed-call notification action the app was LAUNCHED\n * with, once — read it on mount. `null` when the app opened any other\n * way. The native core posts that notification itself from the push,\n * so it works with the app closed.\n *\n * iOS shows missed calls as an ordinary alert push (to the token you\n * register with `kind: 'alert'`); read its taps with your notification\n * library — its `type` is `call_missed`, the category\n * `poolse_missed_call`, the Call back action `call_back`.\n */\nexport function takeCallAction(): CallAction | null {\n return native?.takeCallAction?.() ?? null;\n}\n\n/** Android: a missed-call notification tapped while the app is running. */\nexport function onCallAction(cb: (action: CallAction) => void): Unsubscribe {\n if (!native || !native.takeCallAction) return () => undefined;\n const sub = native.addListener('onCallAction', cb);\n return () => sub.remove();\n}\n\n// ── chat notifications ─────────────────────────────────────────────────\n\nlet activeConversation: string | null = null;\n\n/**\n * Tell the core which conversation is on screen (`null` when none, and\n * when the app goes to the background). Its messages are not notified —\n * the user is reading them — and opening it clears the notifications\n * already shown for it.\n */\nexport function setActiveConversation(conversationId: string | null): void {\n activeConversation = conversationId;\n native?.setActiveConversation?.(conversationId);\n}\n\n/**\n * For the app's notification handler (expo-notifications'\n * `setNotificationHandler`): `false` for a chat notification of the\n * conversation on screen, which must not pop over the chat itself.\n * Android never asks — the core skips those natively.\n */\nexport function shouldPresentMessage(data: Record<string, unknown> | undefined | null): boolean {\n if (!data || data['type'] !== 'message') return true;\n return data['conversation_id'] !== activeConversation;\n}\n\n/**\n * The conversation a tapped notification belongs to — a chat message\n * (`type: 'message'`) or a missed call (`call_missed`) — from its data.\n * iOS hands the tap to your notification library; Android delivers it\n * through `takeCallAction` / `onCallAction` (type `open`).\n */\nexport function conversationOfNotification(\n data: Record<string, unknown> | undefined | null,\n): string | null {\n if (!data) return null;\n const type = data['type'];\n if (type !== 'message' && type !== 'call_missed') return null;\n return typeof data['conversation_id'] === 'string' ? data['conversation_id'] : null;\n}\n\n// ── VoIP push (iOS) ───────────────────────────────────────────────────\n\n/**\n * iOS: the current PushKit VoIP token, registered natively at launch.\n * `null` until iOS issues one, and always on Android (FCM carries rings).\n */\nexport function getVoipToken(): VoipToken | null {\n return native?.getVoipToken?.() ?? null;\n}\n\n/** iOS: fires whenever PushKit issues (or rotates) the VoIP token. No-op on Android. */\nexport function onVoipToken(cb: (token: VoipToken) => void): Unsubscribe {\n if (!native || !native.getVoipToken) return () => undefined;\n const sub = native.addListener('onVoipToken', cb);\n return () => sub.remove();\n}\n\n// ── video ─────────────────────────────────────────────────────────────\n\nexport interface CallVideoViewProps extends ViewProps {\n /** Remote participant's userId (LiveKit identity). Omit with local=true for self view. */\n participantId?: string;\n local?: boolean;\n /** default: true for local front camera, false otherwise */\n mirror?: boolean;\n /** default 'cover' */\n fit?: 'cover' | 'contain';\n}\n\ntype NativeVideoProps = CallVideoViewProps;\n\nlet nativeVideo: ComponentType<NativeVideoProps> | null | undefined;\n\n/** Resolved lazily (first render) and only when the native module exists. */\nfunction nativeVideoView(): ComponentType<NativeVideoProps> | null {\n if (nativeVideo !== undefined) return nativeVideo;\n nativeVideo = null;\n if (native) {\n try {\n nativeVideo = requireNativeViewManager<NativeVideoProps>('PoolseCalls', 'PoolseCallVideo');\n } catch {\n nativeVideo = null; // an older native build without the view\n }\n }\n return nativeVideo;\n}\n\n/**\n * A participant's camera (or, with `local`, your own), rendered natively\n * by the call core. Shows nothing (stays transparent) while that camera\n * is off — draw the avatar from the snapshot's `cameraOn` underneath.\n * Without the native module it renders an empty View.\n */\nexport function CallVideoView(props: CallVideoViewProps): ReactElement | null {\n const Native = nativeVideoView();\n if (!Native) {\n const { participantId: _p, local: _l, mirror: _m, fit: _f, ...rest } = props;\n return createElement(View, rest);\n }\n return createElement(Native, props);\n}\n"]}
package/dist/index.d.cts CHANGED
@@ -12,6 +12,12 @@ interface Snapshot {
12
12
  conversationId: string;
13
13
  conversationName: string | null;
14
14
  direction: 'incoming' | 'outgoing' | 'joined';
15
+ /**
16
+ * `room` — rings nobody, joined and left at will (`startRoom`); `call`
17
+ * otherwise. Known once the server answered: a room being joined reads
18
+ * `call` while `connecting`. Absent before 0.9.0: treat as `call`.
19
+ */
20
+ kind?: 'call' | 'room';
15
21
  media: 'audio' | 'video';
16
22
  phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';
17
23
  reason?: 'left' | 'finished' | 'declined_all' | 'busy_all' | 'no_answer' | 'cancelled' | 'connection_lost' | 'failed';
@@ -99,6 +105,25 @@ type Unsubscribe = () => void;
99
105
  declare function onCallState(cb: (snapshot: Snapshot | null) => void): Unsubscribe;
100
106
  declare function place(conversationId: string, options: PlaceOptions): Promise<void>;
101
107
  declare function join(callId: string, conversationId: string | null, sessionToken: string): Promise<void>;
108
+ interface StartRoomResult {
109
+ /** The room's call id — what the Join banner and `call:*` events carry. */
110
+ callId: string;
111
+ /** False when something was live already (a room, or a ringing call) and this joined it. */
112
+ created: boolean;
113
+ }
114
+ /**
115
+ * Start the conversation's room — a call that rings nobody (CONTRACT.md
116
+ * §5.6) — or join whatever is live there, then carry it on the native
117
+ * core like any joined call: CallKit / the call service, so it keeps
118
+ * going with the phone locked, and the same audio routing as a call.
119
+ *
120
+ * Others in the conversation see it through the Join banner and join it
121
+ * with `join`. Leaving (`hangUp`) never ends it for them; it ends once
122
+ * it has been empty for a short grace. `media: 'video'` makes it a video
123
+ * room. Rejects when the server refuses (not a member, no SFU) or
124
+ * before `configure`.
125
+ */
126
+ declare function startRoom(conversationId: string, options: PlaceOptions): Promise<StartRoomResult>;
102
127
  declare const answer: () => void;
103
128
  declare const decline: () => void;
104
129
  declare const hangUp: () => void;
@@ -193,4 +218,4 @@ interface CallVideoViewProps extends ViewProps {
193
218
  */
194
219
  declare function CallVideoView(props: CallVideoViewProps): ReactElement | null;
195
220
 
196
- export { type AudioOutput, type AudioOutputKind, type CallAction, CallVideoView, type CallVideoViewProps, type ConfigureOptions, type PlaceOptions, type Snapshot, type Unsubscribe, type VoipToken, answer, canUseFullScreenIntent, configure, conversationOfNotification, decline, getCallState, getVoipToken, hangUp, join, nativeCallsAvailable, onCallAction, onCallFinished, onCallState, onRingEnded, onVoipToken, openFullScreenIntentSettings, place, setActiveConversation, setAudioOutput, setCamera, setMuted, setSpeaker, shouldPresentMessage, switchCamera, takeCallAction };
221
+ export { type AudioOutput, type AudioOutputKind, type CallAction, CallVideoView, type CallVideoViewProps, type ConfigureOptions, type PlaceOptions, type Snapshot, type StartRoomResult, type Unsubscribe, type VoipToken, answer, canUseFullScreenIntent, configure, conversationOfNotification, decline, getCallState, getVoipToken, hangUp, join, nativeCallsAvailable, onCallAction, onCallFinished, onCallState, onRingEnded, onVoipToken, openFullScreenIntentSettings, place, setActiveConversation, setAudioOutput, setCamera, setMuted, setSpeaker, shouldPresentMessage, startRoom, switchCamera, takeCallAction };
package/dist/index.d.ts CHANGED
@@ -12,6 +12,12 @@ interface Snapshot {
12
12
  conversationId: string;
13
13
  conversationName: string | null;
14
14
  direction: 'incoming' | 'outgoing' | 'joined';
15
+ /**
16
+ * `room` — rings nobody, joined and left at will (`startRoom`); `call`
17
+ * otherwise. Known once the server answered: a room being joined reads
18
+ * `call` while `connecting`. Absent before 0.9.0: treat as `call`.
19
+ */
20
+ kind?: 'call' | 'room';
15
21
  media: 'audio' | 'video';
16
22
  phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';
17
23
  reason?: 'left' | 'finished' | 'declined_all' | 'busy_all' | 'no_answer' | 'cancelled' | 'connection_lost' | 'failed';
@@ -99,6 +105,25 @@ type Unsubscribe = () => void;
99
105
  declare function onCallState(cb: (snapshot: Snapshot | null) => void): Unsubscribe;
100
106
  declare function place(conversationId: string, options: PlaceOptions): Promise<void>;
101
107
  declare function join(callId: string, conversationId: string | null, sessionToken: string): Promise<void>;
108
+ interface StartRoomResult {
109
+ /** The room's call id — what the Join banner and `call:*` events carry. */
110
+ callId: string;
111
+ /** False when something was live already (a room, or a ringing call) and this joined it. */
112
+ created: boolean;
113
+ }
114
+ /**
115
+ * Start the conversation's room — a call that rings nobody (CONTRACT.md
116
+ * §5.6) — or join whatever is live there, then carry it on the native
117
+ * core like any joined call: CallKit / the call service, so it keeps
118
+ * going with the phone locked, and the same audio routing as a call.
119
+ *
120
+ * Others in the conversation see it through the Join banner and join it
121
+ * with `join`. Leaving (`hangUp`) never ends it for them; it ends once
122
+ * it has been empty for a short grace. `media: 'video'` makes it a video
123
+ * room. Rejects when the server refuses (not a member, no SFU) or
124
+ * before `configure`.
125
+ */
126
+ declare function startRoom(conversationId: string, options: PlaceOptions): Promise<StartRoomResult>;
102
127
  declare const answer: () => void;
103
128
  declare const decline: () => void;
104
129
  declare const hangUp: () => void;
@@ -193,4 +218,4 @@ interface CallVideoViewProps extends ViewProps {
193
218
  */
194
219
  declare function CallVideoView(props: CallVideoViewProps): ReactElement | null;
195
220
 
196
- export { type AudioOutput, type AudioOutputKind, type CallAction, CallVideoView, type CallVideoViewProps, type ConfigureOptions, type PlaceOptions, type Snapshot, type Unsubscribe, type VoipToken, answer, canUseFullScreenIntent, configure, conversationOfNotification, decline, getCallState, getVoipToken, hangUp, join, nativeCallsAvailable, onCallAction, onCallFinished, onCallState, onRingEnded, onVoipToken, openFullScreenIntentSettings, place, setActiveConversation, setAudioOutput, setCamera, setMuted, setSpeaker, shouldPresentMessage, switchCamera, takeCallAction };
221
+ export { type AudioOutput, type AudioOutputKind, type CallAction, CallVideoView, type CallVideoViewProps, type ConfigureOptions, type PlaceOptions, type Snapshot, type StartRoomResult, type Unsubscribe, type VoipToken, answer, canUseFullScreenIntent, configure, conversationOfNotification, decline, getCallState, getVoipToken, hangUp, join, nativeCallsAvailable, onCallAction, onCallFinished, onCallState, onRingEnded, onVoipToken, openFullScreenIntentSettings, place, setActiveConversation, setAudioOutput, setCamera, setMuted, setSpeaker, shouldPresentMessage, startRoom, switchCamera, takeCallAction };
package/dist/index.js CHANGED
@@ -5,7 +5,9 @@ import { requireOptionalNativeModule, requireNativeViewManager } from 'expo-modu
5
5
  // src/index.ts
6
6
  var native = requireOptionalNativeModule("PoolseCalls");
7
7
  var nativeCallsAvailable = native != null;
8
+ var apiOrigin = null;
8
9
  async function configure(apiBaseUrl, options) {
10
+ apiOrigin = apiBaseUrl.replace(/\/+$/, "");
9
11
  await native?.configure(apiBaseUrl, options ?? null);
10
12
  }
11
13
  function getCallState() {
@@ -22,6 +24,28 @@ function place(conversationId, options) {
22
24
  function join(callId, conversationId, sessionToken) {
23
25
  return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();
24
26
  }
27
+ async function startRoom(conversationId, options) {
28
+ if (!native) throw new Error("The native call core is not in this build.");
29
+ if (!apiOrigin) throw new Error("Call configure() before startRoom().");
30
+ const res = await fetch(
31
+ `${apiOrigin}/v1/conversations/${encodeURIComponent(conversationId)}/room`,
32
+ {
33
+ method: "POST",
34
+ headers: {
35
+ authorization: `Bearer ${options.sessionToken}`,
36
+ "content-type": "application/json"
37
+ },
38
+ body: JSON.stringify({ media: options.media })
39
+ }
40
+ );
41
+ const body = await res.json().catch(() => null);
42
+ const callId = body?.call?.id;
43
+ if (!res.ok || !callId) {
44
+ throw new Error(body?.error?.message ?? `Couldn't start the room (${res.status}).`);
45
+ }
46
+ await native.join(callId, conversationId, options.sessionToken);
47
+ return { callId, created: body?.created === true };
48
+ }
25
49
  var answer = () => native?.answer();
26
50
  var decline = () => native?.decline();
27
51
  var hangUp = () => native?.hangUp();
@@ -90,6 +114,6 @@ function CallVideoView(props) {
90
114
  return createElement(Native, props);
91
115
  }
92
116
 
93
- export { CallVideoView, answer, canUseFullScreenIntent, configure, conversationOfNotification, decline, getCallState, getVoipToken, hangUp, join, nativeCallsAvailable, onCallAction, onCallFinished, onCallState, onRingEnded, onVoipToken, openFullScreenIntentSettings, place, setActiveConversation, setAudioOutput, setCamera, setMuted, setSpeaker, shouldPresentMessage, switchCamera, takeCallAction };
117
+ export { CallVideoView, answer, canUseFullScreenIntent, configure, conversationOfNotification, decline, getCallState, getVoipToken, hangUp, join, nativeCallsAvailable, onCallAction, onCallFinished, onCallState, onRingEnded, onVoipToken, openFullScreenIntentSettings, place, setActiveConversation, setAudioOutput, setCamera, setMuted, setSpeaker, shouldPresentMessage, startRoom, switchCamera, takeCallAction };
94
118
  //# sourceMappingURL=index.js.map
95
119
  //# sourceMappingURL=index.js.map
package/dist/index.js.map CHANGED
@@ -1 +1 @@
1
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A thin, typed surface over the native\n// module: commands in, one snapshot event out. All call logic lives in\n// the native cores; nothing here decides anything about a call.\n//\n// On a platform or build without the native module (Expo Go, web,\n// unlinked), every command is a safe no-op and the state stays idle —\n// so a host can render against this unconditionally.\nimport { createElement, type ComponentType, type ReactElement } from 'react';\nimport { View, type ViewProps } from 'react-native';\nimport { requireNativeViewManager, requireOptionalNativeModule } from 'expo-modules-core';\n\n/**\n * A call's complete state. `null` means idle — no call. After a call\n * ends the snapshot stays `phase: 'ended'` (with `reason`) for ~2.5 s,\n * then becomes `null`.\n */\nexport interface Snapshot {\n cv: 1;\n callId: string;\n conversationId: string;\n conversationName: string | null;\n direction: 'incoming' | 'outgoing' | 'joined';\n media: 'audio' | 'video';\n phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';\n reason?:\n | 'left'\n | 'finished'\n | 'declined_all'\n | 'busy_all'\n | 'no_answer'\n | 'cancelled'\n | 'connection_lost'\n | 'failed';\n /** REMOTE participants only; `userId` is the LiveKit identity. */\n participants: Array<{\n userId: string;\n externalId: string;\n speaking: boolean;\n muted: boolean;\n /** True only with a published, subscribed, unmuted camera track (show video, not avatar). */\n cameraOn: boolean;\n }>;\n /** The kind of output playing now — the short answer to \"where is the audio\". */\n audioRoute: AudioOutputKind;\n /**\n * Every output the call can play through right now: always the phone\n * (earpiece, or wired headphones in its place) and the speaker, plus\n * each connected Bluetooth / USB device by its own name. Empty until\n * the call's audio is up. Pass an `id` to `setAudioOutput`.\n */\n audioOutputs: AudioOutput[];\n /** The `audioOutputs` entry playing now; null before audio is up. */\n audioOutputId: string | null;\n mutedSelf: boolean;\n /** True only while the local camera track is actually published and enabled. */\n cameraOn: boolean;\n /** Facing of the published local camera; absent when the camera is off. */\n cameraFacing?: 'front' | 'back';\n}\n\nexport type AudioOutputKind = 'earpiece' | 'speaker' | 'bluetooth' | 'headset';\n\n/** One place call audio can play. */\nexport interface AudioOutput {\n /** Opaque; stable while the device stays connected. */\n id: string;\n kind: AudioOutputKind;\n /**\n * The device's own name for Bluetooth/USB (\"AirPods Pro\"); a plain\n * English default for built-ins (\"iPhone\"/\"Phone\", \"Speaker\",\n * \"Headphones\") — relabel those by `kind` to localise.\n */\n name: string;\n}\n\nexport interface ConfigureOptions {\n /** Drawable resource NAME for the call notification's small icon. */\n smallIcon?: string;\n /** Ringback tone: raw resource NAME (Android); main-bundle sound name, mp3/caf/wav (iOS). */\n ringback?: string;\n /**\n * iOS: the APNs environment of this build's `aps-environment`\n * entitlement. Echoed back with the VoIP token so the server pushes to\n * the right gateway. Ignored on Android.\n */\n apnsEnvironment?: 'production' | 'sandbox';\n}\n\n/** The iOS PushKit (VoIP) token and the APNs environment it belongs to. */\nexport interface VoipToken {\n /** Hex-encoded PushKit token. */\n token: string;\n environment: 'production' | 'sandbox' | string;\n}\n\nexport interface PlaceOptions {\n media: 'audio' | 'video';\n /** The user's session token — authorizes placing/joining (CONTRACT.md §3.2). */\n sessionToken: string;\n}\n\n/**\n * What the user tapped on a missed-call notification: the notification\n * itself (`open` the conversation) or its Call back button (`call_back`\n * — place a call on the conversation with `media`).\n */\nexport interface CallAction {\n type: 'open' | 'call_back';\n conversationId: string;\n callId: string | null;\n media: 'audio' | 'video';\n}\n\ntype NativeSnapshot = { snapshot: Snapshot | null };\n\ninterface PoolseCallsNative {\n configure(apiBaseUrl: string, options: ConfigureOptions | null): Promise<void>;\n getCallState(): NativeSnapshot;\n place(conversationId: string, media: string, sessionToken: string): Promise<void>;\n join(callId: string, conversationId: string | null, sessionToken: string): Promise<void>;\n answer(): void;\n decline(): void;\n hangUp(): void;\n setMuted(muted: boolean): void;\n setCamera(on: boolean): void;\n switchCamera(): void;\n setSpeaker(on: boolean): void;\n setAudioOutput?(id: string): void;\n onRingEnded(callId: string, reason: string): void;\n onCallFinished(callId: string, reason: string | null): void;\n canUseFullScreenIntent(): boolean;\n openFullScreenIntentSettings(): void;\n getVoipToken?(): VoipToken | null;\n takeCallAction?(): CallAction | null;\n setActiveConversation?(conversationId: string | null): void;\n addListener(event: 'onCallState', cb: (payload: NativeSnapshot) => void): { remove(): void };\n addListener(event: 'onVoipToken', cb: (payload: VoipToken) => void): { remove(): void };\n addListener(event: 'onCallAction', cb: (payload: CallAction) => void): { remove(): void };\n}\n\nconst native = requireOptionalNativeModule<PoolseCallsNative>('PoolseCalls');\n\n/** True when the native call core is present in this build. */\nexport const nativeCallsAvailable = native != null;\n\n/** Configure once, before any call can arrive. No secrets — just the API origin. */\nexport async function configure(apiBaseUrl: string, options?: ConfigureOptions): Promise<void> {\n await native?.configure(apiBaseUrl, options ?? null);\n}\n\n/** The current snapshot — safe to read at any moment, including cold answer and before configure. */\nexport function getCallState(): Snapshot | null {\n return native?.getCallState().snapshot ?? null;\n}\n\nexport type Unsubscribe = () => void;\n\n/** Subscribe to call state. Fires a full snapshot on every change. */\nexport function onCallState(cb: (snapshot: Snapshot | null) => void): Unsubscribe {\n if (!native) return () => undefined;\n const sub = native.addListener('onCallState', (payload) => cb(payload.snapshot));\n return () => sub.remove();\n}\n\nexport function place(conversationId: string, options: PlaceOptions): Promise<void> {\n return native?.place(conversationId, options.media, options.sessionToken) ?? Promise.resolve();\n}\n\nexport function join(\n callId: string,\n conversationId: string | null,\n sessionToken: string,\n): Promise<void> {\n return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();\n}\n\nexport const answer = (): void => native?.answer();\nexport const decline = (): void => native?.decline();\nexport const hangUp = (): void => native?.hangUp();\nexport const setMuted = (muted: boolean): void => native?.setMuted(muted);\nexport const setCamera = (on: boolean): void => native?.setCamera(on);\nexport const switchCamera = (): void => native?.switchCamera();\n/** Route call audio to the loudspeaker (`true`) or back to earpiece / headset (`false`). */\nexport const setSpeaker = (on: boolean): void => native?.setSpeaker(on);\n\n/**\n * Play call audio through one of `snapshot.audioOutputs`. The choice\n * holds for the rest of the call, until that device disconnects or a new\n * headset / Bluetooth device connects (which takes over, as in the\n * phone's own dialer). Without a choice a connected headset wins, then\n * the earpiece for voice calls or the speaker for video.\n */\nexport function setAudioOutput(id: string): void {\n if (native?.setAudioOutput) native.setAudioOutput(id);\n else native?.setSpeaker(id === 'speaker'); // an older native build\n}\n\n/**\n * Socket forwarding for an open app: a `call:ring_ended` seen on the\n * socket. Idempotent with the push path — the core dedupes.\n */\nexport const onRingEnded = (callId: string, reason: string): void =>\n native?.onRingEnded(callId, reason);\n\n/**\n * Socket forwarding: `call:finished`. Pass the payload's `reason`\n * (`finished` | `declined_all` | `no_answer` | `cancelled`) so an\n * unanswered caller sees \"Declined\"/\"No answer\", not \"Call ended\".\n * Idempotent with the `finished` push.\n */\nexport const onCallFinished = (callId: string, reason?: string): void =>\n native?.onCallFinished(callId, reason ?? null);\n\n/**\n * Android 14+: whether the app may show the full-screen ring over the\n * lock screen. `true` on older Android and where the module is absent.\n */\nexport const canUseFullScreenIntent = (): boolean => native?.canUseFullScreenIntent() ?? true;\n\n/** Open the system screen where the user grants full-screen intents (falls back to notification settings). */\nexport const openFullScreenIntentSettings = (): void => native?.openFullScreenIntentSettings();\n\n// ── missed-call notifications (Android) ─────────────────────────────────\n\n/**\n * Android: the missed-call notification action the app was LAUNCHED\n * with, once — read it on mount. `null` when the app opened any other\n * way. The native core posts that notification itself from the push,\n * so it works with the app closed.\n *\n * iOS shows missed calls as an ordinary alert push (to the token you\n * register with `kind: 'alert'`); read its taps with your notification\n * library — its `type` is `call_missed`, the category\n * `poolse_missed_call`, the Call back action `call_back`.\n */\nexport function takeCallAction(): CallAction | null {\n return native?.takeCallAction?.() ?? null;\n}\n\n/** Android: a missed-call notification tapped while the app is running. */\nexport function onCallAction(cb: (action: CallAction) => void): Unsubscribe {\n if (!native || !native.takeCallAction) return () => undefined;\n const sub = native.addListener('onCallAction', cb);\n return () => sub.remove();\n}\n\n// ── chat notifications ─────────────────────────────────────────────────\n\nlet activeConversation: string | null = null;\n\n/**\n * Tell the core which conversation is on screen (`null` when none, and\n * when the app goes to the background). Its messages are not notified —\n * the user is reading them — and opening it clears the notifications\n * already shown for it.\n */\nexport function setActiveConversation(conversationId: string | null): void {\n activeConversation = conversationId;\n native?.setActiveConversation?.(conversationId);\n}\n\n/**\n * For the app's notification handler (expo-notifications'\n * `setNotificationHandler`): `false` for a chat notification of the\n * conversation on screen, which must not pop over the chat itself.\n * Android never asks — the core skips those natively.\n */\nexport function shouldPresentMessage(data: Record<string, unknown> | undefined | null): boolean {\n if (!data || data['type'] !== 'message') return true;\n return data['conversation_id'] !== activeConversation;\n}\n\n/**\n * The conversation a tapped notification belongs to — a chat message\n * (`type: 'message'`) or a missed call (`call_missed`) — from its data.\n * iOS hands the tap to your notification library; Android delivers it\n * through `takeCallAction` / `onCallAction` (type `open`).\n */\nexport function conversationOfNotification(\n data: Record<string, unknown> | undefined | null,\n): string | null {\n if (!data) return null;\n const type = data['type'];\n if (type !== 'message' && type !== 'call_missed') return null;\n return typeof data['conversation_id'] === 'string' ? data['conversation_id'] : null;\n}\n\n// ── VoIP push (iOS) ───────────────────────────────────────────────────\n\n/**\n * iOS: the current PushKit VoIP token, registered natively at launch.\n * `null` until iOS issues one, and always on Android (FCM carries rings).\n */\nexport function getVoipToken(): VoipToken | null {\n return native?.getVoipToken?.() ?? null;\n}\n\n/** iOS: fires whenever PushKit issues (or rotates) the VoIP token. No-op on Android. */\nexport function onVoipToken(cb: (token: VoipToken) => void): Unsubscribe {\n if (!native || !native.getVoipToken) return () => undefined;\n const sub = native.addListener('onVoipToken', cb);\n return () => sub.remove();\n}\n\n// ── video ─────────────────────────────────────────────────────────────\n\nexport interface CallVideoViewProps extends ViewProps {\n /** Remote participant's userId (LiveKit identity). Omit with local=true for self view. */\n participantId?: string;\n local?: boolean;\n /** default: true for local front camera, false otherwise */\n mirror?: boolean;\n /** default 'cover' */\n fit?: 'cover' | 'contain';\n}\n\ntype NativeVideoProps = CallVideoViewProps;\n\nlet nativeVideo: ComponentType<NativeVideoProps> | null | undefined;\n\n/** Resolved lazily (first render) and only when the native module exists. */\nfunction nativeVideoView(): ComponentType<NativeVideoProps> | null {\n if (nativeVideo !== undefined) return nativeVideo;\n nativeVideo = null;\n if (native) {\n try {\n nativeVideo = requireNativeViewManager<NativeVideoProps>('PoolseCalls', 'PoolseCallVideo');\n } catch {\n nativeVideo = null; // an older native build without the view\n }\n }\n return nativeVideo;\n}\n\n/**\n * A participant's camera (or, with `local`, your own), rendered natively\n * by the call core. Shows nothing (stays transparent) while that camera\n * is off — draw the avatar from the snapshot's `cameraOn` underneath.\n * Without the native module it renders an empty View.\n */\nexport function CallVideoView(props: CallVideoViewProps): ReactElement | null {\n const Native = nativeVideoView();\n if (!Native) {\n const { participantId: _p, local: _l, mirror: _m, fit: _f, ...rest } = props;\n return createElement(View, rest);\n }\n return createElement(Native, props);\n}\n"]}
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A thin, typed surface over the native\n// module: commands in, one snapshot event out. All call logic lives in\n// the native cores; nothing here decides anything about a call.\n//\n// On a platform or build without the native module (Expo Go, web,\n// unlinked), every command is a safe no-op and the state stays idle —\n// so a host can render against this unconditionally.\nimport { createElement, type ComponentType, type ReactElement } from 'react';\nimport { View, type ViewProps } from 'react-native';\nimport { requireNativeViewManager, requireOptionalNativeModule } from 'expo-modules-core';\n\n/**\n * A call's complete state. `null` means idle — no call. After a call\n * ends the snapshot stays `phase: 'ended'` (with `reason`) for ~2.5 s,\n * then becomes `null`.\n */\nexport interface Snapshot {\n cv: 1;\n callId: string;\n conversationId: string;\n conversationName: string | null;\n direction: 'incoming' | 'outgoing' | 'joined';\n /**\n * `room` — rings nobody, joined and left at will (`startRoom`); `call`\n * otherwise. Known once the server answered: a room being joined reads\n * `call` while `connecting`. Absent before 0.9.0: treat as `call`.\n */\n kind?: 'call' | 'room';\n media: 'audio' | 'video';\n phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';\n reason?:\n | 'left'\n | 'finished'\n | 'declined_all'\n | 'busy_all'\n | 'no_answer'\n | 'cancelled'\n | 'connection_lost'\n | 'failed';\n /** REMOTE participants only; `userId` is the LiveKit identity. */\n participants: Array<{\n userId: string;\n externalId: string;\n speaking: boolean;\n muted: boolean;\n /** True only with a published, subscribed, unmuted camera track (show video, not avatar). */\n cameraOn: boolean;\n }>;\n /** The kind of output playing now — the short answer to \"where is the audio\". */\n audioRoute: AudioOutputKind;\n /**\n * Every output the call can play through right now: always the phone\n * (earpiece, or wired headphones in its place) and the speaker, plus\n * each connected Bluetooth / USB device by its own name. Empty until\n * the call's audio is up. Pass an `id` to `setAudioOutput`.\n */\n audioOutputs: AudioOutput[];\n /** The `audioOutputs` entry playing now; null before audio is up. */\n audioOutputId: string | null;\n mutedSelf: boolean;\n /** True only while the local camera track is actually published and enabled. */\n cameraOn: boolean;\n /** Facing of the published local camera; absent when the camera is off. */\n cameraFacing?: 'front' | 'back';\n}\n\nexport type AudioOutputKind = 'earpiece' | 'speaker' | 'bluetooth' | 'headset';\n\n/** One place call audio can play. */\nexport interface AudioOutput {\n /** Opaque; stable while the device stays connected. */\n id: string;\n kind: AudioOutputKind;\n /**\n * The device's own name for Bluetooth/USB (\"AirPods Pro\"); a plain\n * English default for built-ins (\"iPhone\"/\"Phone\", \"Speaker\",\n * \"Headphones\") — relabel those by `kind` to localise.\n */\n name: string;\n}\n\nexport interface ConfigureOptions {\n /** Drawable resource NAME for the call notification's small icon. */\n smallIcon?: string;\n /** Ringback tone: raw resource NAME (Android); main-bundle sound name, mp3/caf/wav (iOS). */\n ringback?: string;\n /**\n * iOS: the APNs environment of this build's `aps-environment`\n * entitlement. Echoed back with the VoIP token so the server pushes to\n * the right gateway. Ignored on Android.\n */\n apnsEnvironment?: 'production' | 'sandbox';\n}\n\n/** The iOS PushKit (VoIP) token and the APNs environment it belongs to. */\nexport interface VoipToken {\n /** Hex-encoded PushKit token. */\n token: string;\n environment: 'production' | 'sandbox' | string;\n}\n\nexport interface PlaceOptions {\n media: 'audio' | 'video';\n /** The user's session token — authorizes placing/joining (CONTRACT.md §3.2). */\n sessionToken: string;\n}\n\n/**\n * What the user tapped on a missed-call notification: the notification\n * itself (`open` the conversation) or its Call back button (`call_back`\n * — place a call on the conversation with `media`).\n */\nexport interface CallAction {\n type: 'open' | 'call_back';\n conversationId: string;\n callId: string | null;\n media: 'audio' | 'video';\n}\n\ntype NativeSnapshot = { snapshot: Snapshot | null };\n\ninterface PoolseCallsNative {\n configure(apiBaseUrl: string, options: ConfigureOptions | null): Promise<void>;\n getCallState(): NativeSnapshot;\n place(conversationId: string, media: string, sessionToken: string): Promise<void>;\n join(callId: string, conversationId: string | null, sessionToken: string): Promise<void>;\n answer(): void;\n decline(): void;\n hangUp(): void;\n setMuted(muted: boolean): void;\n setCamera(on: boolean): void;\n switchCamera(): void;\n setSpeaker(on: boolean): void;\n setAudioOutput?(id: string): void;\n onRingEnded(callId: string, reason: string): void;\n onCallFinished(callId: string, reason: string | null): void;\n canUseFullScreenIntent(): boolean;\n openFullScreenIntentSettings(): void;\n getVoipToken?(): VoipToken | null;\n takeCallAction?(): CallAction | null;\n setActiveConversation?(conversationId: string | null): void;\n addListener(event: 'onCallState', cb: (payload: NativeSnapshot) => void): { remove(): void };\n addListener(event: 'onVoipToken', cb: (payload: VoipToken) => void): { remove(): void };\n addListener(event: 'onCallAction', cb: (payload: CallAction) => void): { remove(): void };\n}\n\nconst native = requireOptionalNativeModule<PoolseCallsNative>('PoolseCalls');\n\n/** True when the native call core is present in this build. */\nexport const nativeCallsAvailable = native != null;\n\n// Kept for startRoom, the one command that talks to the server from JS.\nlet apiOrigin: string | null = null;\n\n/** Configure once, before any call can arrive. No secrets — just the API origin. */\nexport async function configure(apiBaseUrl: string, options?: ConfigureOptions): Promise<void> {\n apiOrigin = apiBaseUrl.replace(/\\/+$/, '');\n await native?.configure(apiBaseUrl, options ?? null);\n}\n\n/** The current snapshot — safe to read at any moment, including cold answer and before configure. */\nexport function getCallState(): Snapshot | null {\n return native?.getCallState().snapshot ?? null;\n}\n\nexport type Unsubscribe = () => void;\n\n/** Subscribe to call state. Fires a full snapshot on every change. */\nexport function onCallState(cb: (snapshot: Snapshot | null) => void): Unsubscribe {\n if (!native) return () => undefined;\n const sub = native.addListener('onCallState', (payload) => cb(payload.snapshot));\n return () => sub.remove();\n}\n\nexport function place(conversationId: string, options: PlaceOptions): Promise<void> {\n return native?.place(conversationId, options.media, options.sessionToken) ?? Promise.resolve();\n}\n\nexport function join(\n callId: string,\n conversationId: string | null,\n sessionToken: string,\n): Promise<void> {\n return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();\n}\n\nexport interface StartRoomResult {\n /** The room's call id — what the Join banner and `call:*` events carry. */\n callId: string;\n /** False when something was live already (a room, or a ringing call) and this joined it. */\n created: boolean;\n}\n\n/**\n * Start the conversation's room — a call that rings nobody (CONTRACT.md\n * §5.6) — or join whatever is live there, then carry it on the native\n * core like any joined call: CallKit / the call service, so it keeps\n * going with the phone locked, and the same audio routing as a call.\n *\n * Others in the conversation see it through the Join banner and join it\n * with `join`. Leaving (`hangUp`) never ends it for them; it ends once\n * it has been empty for a short grace. `media: 'video'` makes it a video\n * room. Rejects when the server refuses (not a member, no SFU) or\n * before `configure`.\n */\nexport async function startRoom(\n conversationId: string,\n options: PlaceOptions,\n): Promise<StartRoomResult> {\n if (!native) throw new Error('The native call core is not in this build.');\n if (!apiOrigin) throw new Error('Call configure() before startRoom().');\n const res = await fetch(\n `${apiOrigin}/v1/conversations/${encodeURIComponent(conversationId)}/room`,\n {\n method: 'POST',\n headers: {\n authorization: `Bearer ${options.sessionToken}`,\n 'content-type': 'application/json',\n },\n body: JSON.stringify({ media: options.media }),\n },\n );\n const body = (await res.json().catch(() => null)) as {\n created?: boolean;\n call?: { id?: string };\n error?: { message?: string };\n } | null;\n const callId = body?.call?.id;\n if (!res.ok || !callId) {\n throw new Error(body?.error?.message ?? `Couldn't start the room (${res.status}).`);\n }\n // The core joins with its own request: it owns the session from here,\n // exactly as when the room is joined from the banner.\n await native.join(callId, conversationId, options.sessionToken);\n return { callId, created: body?.created === true };\n}\n\nexport const answer = (): void => native?.answer();\nexport const decline = (): void => native?.decline();\nexport const hangUp = (): void => native?.hangUp();\nexport const setMuted = (muted: boolean): void => native?.setMuted(muted);\nexport const setCamera = (on: boolean): void => native?.setCamera(on);\nexport const switchCamera = (): void => native?.switchCamera();\n/** Route call audio to the loudspeaker (`true`) or back to earpiece / headset (`false`). */\nexport const setSpeaker = (on: boolean): void => native?.setSpeaker(on);\n\n/**\n * Play call audio through one of `snapshot.audioOutputs`. The choice\n * holds for the rest of the call, until that device disconnects or a new\n * headset / Bluetooth device connects (which takes over, as in the\n * phone's own dialer). Without a choice a connected headset wins, then\n * the earpiece for voice calls or the speaker for video.\n */\nexport function setAudioOutput(id: string): void {\n if (native?.setAudioOutput) native.setAudioOutput(id);\n else native?.setSpeaker(id === 'speaker'); // an older native build\n}\n\n/**\n * Socket forwarding for an open app: a `call:ring_ended` seen on the\n * socket. Idempotent with the push path — the core dedupes.\n */\nexport const onRingEnded = (callId: string, reason: string): void =>\n native?.onRingEnded(callId, reason);\n\n/**\n * Socket forwarding: `call:finished`. Pass the payload's `reason`\n * (`finished` | `declined_all` | `no_answer` | `cancelled`) so an\n * unanswered caller sees \"Declined\"/\"No answer\", not \"Call ended\".\n * Idempotent with the `finished` push.\n */\nexport const onCallFinished = (callId: string, reason?: string): void =>\n native?.onCallFinished(callId, reason ?? null);\n\n/**\n * Android 14+: whether the app may show the full-screen ring over the\n * lock screen. `true` on older Android and where the module is absent.\n */\nexport const canUseFullScreenIntent = (): boolean => native?.canUseFullScreenIntent() ?? true;\n\n/** Open the system screen where the user grants full-screen intents (falls back to notification settings). */\nexport const openFullScreenIntentSettings = (): void => native?.openFullScreenIntentSettings();\n\n// ── missed-call notifications (Android) ─────────────────────────────────\n\n/**\n * Android: the missed-call notification action the app was LAUNCHED\n * with, once — read it on mount. `null` when the app opened any other\n * way. The native core posts that notification itself from the push,\n * so it works with the app closed.\n *\n * iOS shows missed calls as an ordinary alert push (to the token you\n * register with `kind: 'alert'`); read its taps with your notification\n * library — its `type` is `call_missed`, the category\n * `poolse_missed_call`, the Call back action `call_back`.\n */\nexport function takeCallAction(): CallAction | null {\n return native?.takeCallAction?.() ?? null;\n}\n\n/** Android: a missed-call notification tapped while the app is running. */\nexport function onCallAction(cb: (action: CallAction) => void): Unsubscribe {\n if (!native || !native.takeCallAction) return () => undefined;\n const sub = native.addListener('onCallAction', cb);\n return () => sub.remove();\n}\n\n// ── chat notifications ─────────────────────────────────────────────────\n\nlet activeConversation: string | null = null;\n\n/**\n * Tell the core which conversation is on screen (`null` when none, and\n * when the app goes to the background). Its messages are not notified —\n * the user is reading them — and opening it clears the notifications\n * already shown for it.\n */\nexport function setActiveConversation(conversationId: string | null): void {\n activeConversation = conversationId;\n native?.setActiveConversation?.(conversationId);\n}\n\n/**\n * For the app's notification handler (expo-notifications'\n * `setNotificationHandler`): `false` for a chat notification of the\n * conversation on screen, which must not pop over the chat itself.\n * Android never asks — the core skips those natively.\n */\nexport function shouldPresentMessage(data: Record<string, unknown> | undefined | null): boolean {\n if (!data || data['type'] !== 'message') return true;\n return data['conversation_id'] !== activeConversation;\n}\n\n/**\n * The conversation a tapped notification belongs to — a chat message\n * (`type: 'message'`) or a missed call (`call_missed`) — from its data.\n * iOS hands the tap to your notification library; Android delivers it\n * through `takeCallAction` / `onCallAction` (type `open`).\n */\nexport function conversationOfNotification(\n data: Record<string, unknown> | undefined | null,\n): string | null {\n if (!data) return null;\n const type = data['type'];\n if (type !== 'message' && type !== 'call_missed') return null;\n return typeof data['conversation_id'] === 'string' ? data['conversation_id'] : null;\n}\n\n// ── VoIP push (iOS) ───────────────────────────────────────────────────\n\n/**\n * iOS: the current PushKit VoIP token, registered natively at launch.\n * `null` until iOS issues one, and always on Android (FCM carries rings).\n */\nexport function getVoipToken(): VoipToken | null {\n return native?.getVoipToken?.() ?? null;\n}\n\n/** iOS: fires whenever PushKit issues (or rotates) the VoIP token. No-op on Android. */\nexport function onVoipToken(cb: (token: VoipToken) => void): Unsubscribe {\n if (!native || !native.getVoipToken) return () => undefined;\n const sub = native.addListener('onVoipToken', cb);\n return () => sub.remove();\n}\n\n// ── video ─────────────────────────────────────────────────────────────\n\nexport interface CallVideoViewProps extends ViewProps {\n /** Remote participant's userId (LiveKit identity). Omit with local=true for self view. */\n participantId?: string;\n local?: boolean;\n /** default: true for local front camera, false otherwise */\n mirror?: boolean;\n /** default 'cover' */\n fit?: 'cover' | 'contain';\n}\n\ntype NativeVideoProps = CallVideoViewProps;\n\nlet nativeVideo: ComponentType<NativeVideoProps> | null | undefined;\n\n/** Resolved lazily (first render) and only when the native module exists. */\nfunction nativeVideoView(): ComponentType<NativeVideoProps> | null {\n if (nativeVideo !== undefined) return nativeVideo;\n nativeVideo = null;\n if (native) {\n try {\n nativeVideo = requireNativeViewManager<NativeVideoProps>('PoolseCalls', 'PoolseCallVideo');\n } catch {\n nativeVideo = null; // an older native build without the view\n }\n }\n return nativeVideo;\n}\n\n/**\n * A participant's camera (or, with `local`, your own), rendered natively\n * by the call core. Shows nothing (stays transparent) while that camera\n * is off — draw the avatar from the snapshot's `cameraOn` underneath.\n * Without the native module it renders an empty View.\n */\nexport function CallVideoView(props: CallVideoViewProps): ReactElement | null {\n const Native = nativeVideoView();\n if (!Native) {\n const { participantId: _p, local: _l, mirror: _m, fit: _f, ...rest } = props;\n return createElement(View, rest);\n }\n return createElement(Native, props);\n}\n"]}
@@ -98,6 +98,9 @@ public final class CallCoreRuntime {
98
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  /// Best name for the current call: the server's bundle, else the ring's. Runtime thread only.
99
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  public var conversationName: String? { bundle?.conversationName ?? ring?.conversationName }
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101
+ /// `room` or `call`, once the server's bundle says; nil before. Runtime thread only.
102
+ public var callKind: String? { bundle?.kind }
103
+
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  /// True if `callId` was already resolved here — its ring must never surface again.
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  public func isResolved(_ callId: String) -> Bool { resolved.contains(callId) }
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@@ -171,7 +171,8 @@ public final class CallHttpClient: HttpPort {
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  created: optBool(root, "created", fallback: true),
172
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  livekitUrl: try getString(livekit, "url"),
173
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  livekitToken: try getString(livekit, "token"),
174
- controlToken: controlToken
174
+ controlToken: controlToken,
175
+ kind: optString(call, "kind") ?? current?.kind ?? "call"
175
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  )
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  }
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@@ -46,9 +46,12 @@ public struct CallSessionBundle: Equatable {
46
46
  public var livekitUrl: String
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  public var livekitToken: String
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  public var controlToken: String
49
+ /// `room` (rings nobody, CONTRACT.md §5.6) or `call`.
50
+ public var kind: String
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50
52
  public init(callId: String, conversationId: String, conversationName: String?, media: String,
51
- created: Bool, livekitUrl: String, livekitToken: String, controlToken: String) {
53
+ created: Bool, livekitUrl: String, livekitToken: String, controlToken: String,
54
+ kind: String = "call") {
52
55
  self.callId = callId
53
56
  self.conversationId = conversationId
54
57
  self.conversationName = conversationName
@@ -57,6 +60,7 @@ public struct CallSessionBundle: Equatable {
57
60
  self.livekitUrl = livekitUrl
58
61
  self.livekitToken = livekitToken
59
62
  self.controlToken = controlToken
63
+ self.kind = kind
60
64
  }
61
65
  }
62
66
 
@@ -66,6 +66,7 @@ public extension MachineState {
66
66
  /// fields are merged in by the bridge from the media adapter.
67
67
  /// `conversationName` nil → NSNull; `reason`/`cameraFacing` omitted when nil.
68
68
  func toSnapshot(conversationName: String? = nil,
69
+ kind: String = "call",
69
70
  participants: [SnapshotParticipant] = [],
70
71
  audioRoute: String = "earpiece",
71
72
  audioOutputs: [AudioOutput] = [],
@@ -79,6 +80,7 @@ public extension MachineState {
79
80
  "callId": callId.map { $0 as Any } ?? NSNull(),
80
81
  "conversationId": conversationId.map { $0 as Any } ?? NSNull(),
81
82
  "conversationName": conversationName.map { $0 as Any } ?? NSNull(),
83
+ "kind": kind,
82
84
  "direction": (direction ?? .incoming).wire,
83
85
  "media": media,
84
86
  "phase": phase.wire,
@@ -139,6 +139,7 @@ final class CallCore {
139
139
  private var extrasMedia: String?
140
140
  private var roster: [SnapshotParticipant] = []
141
141
  private var conversationName: String?
142
+ private var callKind = "call"
142
143
  private var mutedSelf = false
143
144
  private var cameraOn = false
144
145
  private var cameraFacing: String?
@@ -307,11 +308,14 @@ final class CallCore {
307
308
  extrasMedia = state.media
308
309
  }
309
310
  if let name = runtime.conversationName { conversationName = name }
311
+ if let kind = runtime.callKind { callKind = kind }
310
312
 
311
313
  let snap = state.toSnapshot(
312
314
  conversationName: conversationName,
315
+ kind: callKind,
313
316
  participants: roster,
314
- audioRoute: audioRoute ?? (state.media == "video" ? "speaker" : "earpiece"),
317
+ // Video calls and rooms default to the speaker (the media port agrees).
318
+ audioRoute: audioRoute ?? (state.media == "video" || callKind == "room" ? "speaker" : "earpiece"),
315
319
  audioOutputs: audioOutputs,
316
320
  audioOutputId: audioOutputId,
317
321
  mutedSelf: mutedSelf,
@@ -329,6 +333,7 @@ final class CallCore {
329
333
  extrasMedia = media
330
334
  roster = []
331
335
  conversationName = nil
336
+ callKind = "call"
332
337
  mutedSelf = false
333
338
  cameraOn = false
334
339
  cameraFacing = nil
@@ -66,6 +66,9 @@ final class LiveKitMediaPort: NSObject, MediaPort {
66
66
  private(set) var room: Room?
67
67
  private var observer: RoomObserver?
68
68
  private var media = "audio"
69
+ /// Speaker unless a headset is in: a video call, or a room (a drop-in
70
+ /// room is held like a meeting, not to the ear).
71
+ private var loud = false
69
72
  private var connectedRoom: ObjectIdentifier?
70
73
 
71
74
  /// Where the user asked the audio to go, for the CURRENT call.
@@ -209,6 +212,7 @@ final class LiveKitMediaPort: NSObject, MediaPort {
209
212
  detach()
210
213
  media = bundle.media
211
214
  let wantsVideo = bundle.media == "video"
215
+ loud = wantsVideo || bundle.kind == "room"
212
216
 
213
217
  // A 1:1/small call: never let the SFU pause a subscribed camera for
214
218
  // "not visible" — a view that mounts late would stay black.
@@ -398,7 +402,7 @@ final class LiveKitMediaPort: NSObject, MediaPort {
398
402
  /// the same; forcing the speaker over AirPods was a bug).
399
403
  private func resolvedChoice(_ s: AVAudioSession = .sharedInstance()) -> OutputChoice {
400
404
  if let wanted = outputWanted { return wanted }
401
- return media == "video" && !externalConnected(s) ? .speaker : .privateRoute
405
+ return loud && !externalConnected(s) ? .speaker : .privateRoute
402
406
  }
403
407
 
404
408
  private func applyRoute() {
@@ -444,7 +448,7 @@ final class LiveKitMediaPort: NSObject, MediaPort {
444
448
 
445
449
  private func currentRoute() -> String {
446
450
  guard let port = AVAudioSession.sharedInstance().currentRoute.outputs.first?.portType else {
447
- return media == "video" ? "speaker" : "earpiece"
451
+ return loud ? "speaker" : "earpiece"
448
452
  }
449
453
  return kind(of: port)
450
454
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@poolse/react-native-calls",
3
- "version": "0.7.1",
3
+ "version": "0.9.0",
4
4
  "description": "Native call core for poolse — Kotlin/Swift calling engine with a thin React Native bridge. Ring, answer and carry audio with the app killed and the phone locked.",
5
5
  "license": "MIT",
6
6
  "type": "module",
@@ -31,6 +31,11 @@
31
31
  "expo-module.config.json",
32
32
  "README.md"
33
33
  ],
34
+ "scripts": {
35
+ "build": "tsup",
36
+ "prepublishOnly": "tsup",
37
+ "typecheck": "tsc --noEmit"
38
+ },
34
39
  "peerDependencies": {
35
40
  "expo": "*",
36
41
  "expo-notifications": "*",
@@ -40,9 +45,5 @@
40
45
  "expo-modules-core": "*",
41
46
  "tsup": "^8.3.5",
42
47
  "typescript": "^5.6.0"
43
- },
44
- "scripts": {
45
- "build": "tsup",
46
- "typecheck": "tsc --noEmit"
47
48
  }
48
- }
49
+ }
package/src/index.ts CHANGED
@@ -21,6 +21,12 @@ export interface Snapshot {
21
21
  conversationId: string;
22
22
  conversationName: string | null;
23
23
  direction: 'incoming' | 'outgoing' | 'joined';
24
+ /**
25
+ * `room` — rings nobody, joined and left at will (`startRoom`); `call`
26
+ * otherwise. Known once the server answered: a room being joined reads
27
+ * `call` while `connecting`. Absent before 0.9.0: treat as `call`.
28
+ */
29
+ kind?: 'call' | 'room';
24
30
  media: 'audio' | 'video';
25
31
  phase: 'ringing_in' | 'ringing_out' | 'connecting' | 'active' | 'reconnecting' | 'ended';
26
32
  reason?:
@@ -144,8 +150,12 @@ const native = requireOptionalNativeModule<PoolseCallsNative>('PoolseCalls');
144
150
  /** True when the native call core is present in this build. */
145
151
  export const nativeCallsAvailable = native != null;
146
152
 
153
+ // Kept for startRoom, the one command that talks to the server from JS.
154
+ let apiOrigin: string | null = null;
155
+
147
156
  /** Configure once, before any call can arrive. No secrets — just the API origin. */
148
157
  export async function configure(apiBaseUrl: string, options?: ConfigureOptions): Promise<void> {
158
+ apiOrigin = apiBaseUrl.replace(/\/+$/, '');
149
159
  await native?.configure(apiBaseUrl, options ?? null);
150
160
  }
151
161
 
@@ -175,6 +185,57 @@ export function join(
175
185
  return native?.join(callId, conversationId, sessionToken) ?? Promise.resolve();
176
186
  }
177
187
 
188
+ export interface StartRoomResult {
189
+ /** The room's call id — what the Join banner and `call:*` events carry. */
190
+ callId: string;
191
+ /** False when something was live already (a room, or a ringing call) and this joined it. */
192
+ created: boolean;
193
+ }
194
+
195
+ /**
196
+ * Start the conversation's room — a call that rings nobody (CONTRACT.md
197
+ * §5.6) — or join whatever is live there, then carry it on the native
198
+ * core like any joined call: CallKit / the call service, so it keeps
199
+ * going with the phone locked, and the same audio routing as a call.
200
+ *
201
+ * Others in the conversation see it through the Join banner and join it
202
+ * with `join`. Leaving (`hangUp`) never ends it for them; it ends once
203
+ * it has been empty for a short grace. `media: 'video'` makes it a video
204
+ * room. Rejects when the server refuses (not a member, no SFU) or
205
+ * before `configure`.
206
+ */
207
+ export async function startRoom(
208
+ conversationId: string,
209
+ options: PlaceOptions,
210
+ ): Promise<StartRoomResult> {
211
+ if (!native) throw new Error('The native call core is not in this build.');
212
+ if (!apiOrigin) throw new Error('Call configure() before startRoom().');
213
+ const res = await fetch(
214
+ `${apiOrigin}/v1/conversations/${encodeURIComponent(conversationId)}/room`,
215
+ {
216
+ method: 'POST',
217
+ headers: {
218
+ authorization: `Bearer ${options.sessionToken}`,
219
+ 'content-type': 'application/json',
220
+ },
221
+ body: JSON.stringify({ media: options.media }),
222
+ },
223
+ );
224
+ const body = (await res.json().catch(() => null)) as {
225
+ created?: boolean;
226
+ call?: { id?: string };
227
+ error?: { message?: string };
228
+ } | null;
229
+ const callId = body?.call?.id;
230
+ if (!res.ok || !callId) {
231
+ throw new Error(body?.error?.message ?? `Couldn't start the room (${res.status}).`);
232
+ }
233
+ // The core joins with its own request: it owns the session from here,
234
+ // exactly as when the room is joined from the banner.
235
+ await native.join(callId, conversationId, options.sessionToken);
236
+ return { callId, created: body?.created === true };
237
+ }
238
+
178
239
  export const answer = (): void => native?.answer();
179
240
  export const decline = (): void => native?.decline();
180
241
  export const hangUp = (): void => native?.hangUp();
package/LICENSE DELETED
@@ -1,21 +0,0 @@
1
- MIT License
2
-
3
- Copyright (c) 2026 Poolse
4
-
5
- Permission is hereby granted, free of charge, to any person obtaining a copy
6
- of this software and associated documentation files (the "Software"), to deal
7
- in the Software without restriction, including without limitation the rights
8
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
11
-
12
- The above copyright notice and this permission notice shall be included in all
13
- copies or substantial portions of the Software.
14
-
15
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
- SOFTWARE.