@pompadour/react-native-skia 1.5.33 → 1.5.34
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@@ -9,6 +9,7 @@
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#include "ShaderManager.h"
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#include "State.h"
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#include "UIManager.h"
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#include "ViewportManager.h"
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#include "utils/Input.h"
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class NeatPlayer {
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@@ -20,19 +21,20 @@ public:
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void initialize(int argc, char** argv);
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void update(double deltaTime);
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void render(SkCanvas* canvas);
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-
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// Data Loading
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bool load();
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#ifdef __EMSCRIPTEN__
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void loadUrl(const std::string& url);
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void loadJSON(const std::string& json);
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#endif
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// System Input
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bool onKey(skui::Key key, skui::InputState inputState, skui::ModifierKey modifiers);
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bool onChar(SkUnichar character);
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bool onMouse(int x, int y, skui::InputState inputState, skui::ModifierKey modifiers);
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bool onMouseWheel(float delta, int x, int y, skui::ModifierKey modifiers);
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void onTouchBegan(int32_t touchId, const SkPoint& position);
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void onTouchMoved(int32_t touchId, const SkPoint& position);
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void onTouchEnded(int32_t touchId);
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// Player API
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bool isPlaying();
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@@ -47,6 +49,7 @@ public:
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void toggleHelpVisibility();
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private:
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ViewportManager viewportManager;
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State state;
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Renderer renderer;
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FontManager fontManager;
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@@ -63,6 +66,14 @@ private:
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// void initializeInputHandlers();
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void initializeKeyBindings();
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void onSelectionChanged(const void* data);
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private:
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void handlePanGesture(const SkPoint& delta);
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void handleZoomGesture(const SkPoint& center, float delta);
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void updateViewportForContent();
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void renderCanvasCursor(SkCanvas* canvas);
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void renderScreenCursor(SkCanvas* canvas);
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};
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#endif // NEAT_PLAYER_H
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@@ -8,34 +8,34 @@
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<key>BinaryPath</key>
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<string>libskottie.a</string>
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<key>LibraryIdentifier</key>
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<string>ios-
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<string>ios-arm64_arm64e</string>
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<key>LibraryPath</key>
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<string>libskottie.a</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>arm64e</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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<dict>
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<key>BinaryPath</key>
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<string>libskottie.a</string>
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<key>LibraryIdentifier</key>
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<string>ios-
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<string>ios-arm64_arm64e_x86_64-simulator</string>
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<key>LibraryPath</key>
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<string>libskottie.a</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>arm64e</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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</array>
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<key>CFBundlePackageType</key>
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@@ -8,34 +8,34 @@
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<key>BinaryPath</key>
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<string>libsvg.a</string>
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<key>LibraryIdentifier</key>
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<string>ios-
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<string>ios-arm64_arm64e_x86_64-simulator</string>
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<key>LibraryPath</key>
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<string>libsvg.a</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>arm64e</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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<dict>
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<key>BinaryPath</key>
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<string>libsvg.a</string>
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<key>LibraryIdentifier</key>
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<string>ios-
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<string>ios-arm64_arm64e</string>
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<key>LibraryPath</key>
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<string>libsvg.a</string>
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<key>SupportedArchitectures</key>
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<array>
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<string>arm64</string>
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<string>arm64e</string>
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<string>x86_64</string>
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</array>
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<key>SupportedPlatform</key>
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<string>ios</string>
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<key>SupportedPlatformVariant</key>
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<string>simulator</string>
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</dict>
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</array>
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<key>CFBundlePackageType</key>
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package/package.json
CHANGED
@@ -7,7 +7,7 @@
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"setup-skia-web": "./scripts/setup-canvaskit.js"
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},
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"title": "React Native Skia",
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"version": "1.5.
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"version": "1.5.34",
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"description": "High-performance React Native Graphics using Skia",
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"main": "lib/module/index.js",
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"react-native": "src/index.ts",
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