@pompadour/react-native-skia 1.5.32 → 1.5.34

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@@ -9,6 +9,7 @@
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  #include "ShaderManager.h"
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  #include "State.h"
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  #include "UIManager.h"
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+ #include "ViewportManager.h"
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  #include "utils/Input.h"
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  class NeatPlayer {
@@ -20,19 +21,20 @@ public:
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  void initialize(int argc, char** argv);
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  void update(double deltaTime);
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  void render(SkCanvas* canvas);
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-
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  // Data Loading
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  bool load();
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  #ifdef __EMSCRIPTEN__
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  void loadUrl(const std::string& url);
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  void loadJSON(const std::string& json);
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  #endif
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-
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  // System Input
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  bool onKey(skui::Key key, skui::InputState inputState, skui::ModifierKey modifiers);
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  bool onChar(SkUnichar character);
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  bool onMouse(int x, int y, skui::InputState inputState, skui::ModifierKey modifiers);
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  bool onMouseWheel(float delta, int x, int y, skui::ModifierKey modifiers);
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+ void onTouchBegan(int32_t touchId, const SkPoint& position);
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+ void onTouchMoved(int32_t touchId, const SkPoint& position);
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+ void onTouchEnded(int32_t touchId);
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  // Player API
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  bool isPlaying();
@@ -47,6 +49,7 @@ public:
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  void toggleHelpVisibility();
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  private:
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+ ViewportManager viewportManager;
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  State state;
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  Renderer renderer;
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  FontManager fontManager;
@@ -63,6 +66,14 @@ private:
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  // void initializeInputHandlers();
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  void initializeKeyBindings();
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+ void onSelectionChanged(const void* data);
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+
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+ private:
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+ void handlePanGesture(const SkPoint& delta);
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+ void handleZoomGesture(const SkPoint& center, float delta);
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+ void updateViewportForContent();
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+ void renderCanvasCursor(SkCanvas* canvas);
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+ void renderScreenCursor(SkCanvas* canvas);
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  };
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  #endif // NEAT_PLAYER_H
@@ -8,34 +8,34 @@
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  <key>BinaryPath</key>
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  <string>libskottie.a</string>
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  <key>LibraryIdentifier</key>
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- <string>ios-arm64_arm64e_x86_64-simulator</string>
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+ <string>ios-arm64_arm64e</string>
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  <key>LibraryPath</key>
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  <string>libskottie.a</string>
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  <key>SupportedArchitectures</key>
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  <array>
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  <string>arm64</string>
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  <string>arm64e</string>
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- <string>x86_64</string>
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  </array>
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  <key>SupportedPlatform</key>
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  <string>ios</string>
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- <key>SupportedPlatformVariant</key>
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- <string>simulator</string>
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  </dict>
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  <dict>
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  <key>BinaryPath</key>
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  <string>libskottie.a</string>
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  <key>LibraryIdentifier</key>
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- <string>ios-arm64_arm64e</string>
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+ <string>ios-arm64_arm64e_x86_64-simulator</string>
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  <key>LibraryPath</key>
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  <string>libskottie.a</string>
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  <key>SupportedArchitectures</key>
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  <array>
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  <string>arm64</string>
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  <string>arm64e</string>
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+ <string>x86_64</string>
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  </array>
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  <key>SupportedPlatform</key>
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  <string>ios</string>
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+ <key>SupportedPlatformVariant</key>
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+ <string>simulator</string>
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  </dict>
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  </array>
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  <key>CFBundlePackageType</key>
@@ -8,34 +8,34 @@
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  <key>BinaryPath</key>
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  <string>libskshaper.a</string>
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  <key>LibraryIdentifier</key>
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- <string>ios-arm64_arm64e</string>
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+ <string>ios-arm64_arm64e_x86_64-simulator</string>
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  <key>LibraryPath</key>
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  <string>libskshaper.a</string>
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  <key>SupportedArchitectures</key>
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  <array>
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  <string>arm64</string>
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  <string>arm64e</string>
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+ <string>x86_64</string>
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  </array>
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  <key>SupportedPlatform</key>
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  <string>ios</string>
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+ <key>SupportedPlatformVariant</key>
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+ <string>simulator</string>
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  </dict>
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  <dict>
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  <key>BinaryPath</key>
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  <string>libskshaper.a</string>
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  <key>LibraryIdentifier</key>
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- <string>ios-arm64_arm64e_x86_64-simulator</string>
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+ <string>ios-arm64_arm64e</string>
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  <key>LibraryPath</key>
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  <string>libskshaper.a</string>
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  <key>SupportedArchitectures</key>
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  <array>
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  <string>arm64</string>
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  <string>arm64e</string>
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- <string>x86_64</string>
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  </array>
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  <key>SupportedPlatform</key>
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  <string>ios</string>
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- <key>SupportedPlatformVariant</key>
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- <string>simulator</string>
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  </dict>
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  </array>
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  <key>CFBundlePackageType</key>
@@ -8,34 +8,34 @@
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  <key>BinaryPath</key>
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  <string>libsvg.a</string>
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  <key>LibraryIdentifier</key>
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- <string>ios-arm64_arm64e</string>
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+ <string>ios-arm64_arm64e_x86_64-simulator</string>
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  <key>LibraryPath</key>
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  <string>libsvg.a</string>
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  <key>SupportedArchitectures</key>
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  <array>
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  <string>arm64</string>
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  <string>arm64e</string>
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+ <string>x86_64</string>
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  </array>
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  <key>SupportedPlatform</key>
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  <string>ios</string>
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+ <key>SupportedPlatformVariant</key>
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+ <string>simulator</string>
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  </dict>
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  <dict>
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  <key>BinaryPath</key>
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  <string>libsvg.a</string>
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  <key>LibraryIdentifier</key>
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- <string>ios-arm64_arm64e_x86_64-simulator</string>
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+ <string>ios-arm64_arm64e</string>
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  <key>LibraryPath</key>
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  <string>libsvg.a</string>
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  <key>SupportedArchitectures</key>
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  <array>
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  <string>arm64</string>
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  <string>arm64e</string>
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- <string>x86_64</string>
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  </array>
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  <key>SupportedPlatform</key>
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  <string>ios</string>
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- <key>SupportedPlatformVariant</key>
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- <string>simulator</string>
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  </dict>
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  </array>
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  <key>CFBundlePackageType</key>
package/package.json CHANGED
@@ -7,7 +7,7 @@
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  "setup-skia-web": "./scripts/setup-canvaskit.js"
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  },
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  "title": "React Native Skia",
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- "version": "1.5.32",
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+ "version": "1.5.34",
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  "description": "High-performance React Native Graphics using Skia",
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  "main": "lib/module/index.js",
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  "react-native": "src/index.ts",