@polycode-projects/the-mechanical-code-talker 2.7.22 → 2.7.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +23 -0
- package/package.json +1 -1
- package/src/adapters/toml-config.mjs +8 -0
- package/src/domain/game-config.mjs +90 -0
- package/src/domain/spider-fly-world.mjs +5 -2
- package/src/services/adventure-viz.mjs +140 -13
- package/src/services/adventure.mjs +45 -3
- package/src/services/chat-session.mjs +9 -1
- package/src/services/chat.mjs +49 -27
- package/src/services/spider-fly-turn.mjs +11 -10
- package/src/services/spider-fly-viz.mjs +53 -0
- package/src/services/spider-fly.mjs +68 -35
- package/src/surfaces/web/adventure-browser-entry.mjs +56 -19
- package/src/surfaces/web/memory-ask-browser.bundle.js +42 -0
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@@ -19,6 +19,7 @@ import { appendFacts, loadMemory, readFactRows } from "../adapters/memory/core.m
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import { worldProvenanceTag } from "../domain/worlds-pack.mjs";
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import { mulberry32 } from "../domain/seeded-random.mjs";
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import { fnv1a32 } from "../domain/hash.mjs";
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import { DEFAULT_GAME_CONFIG } from "../domain/game-config.mjs";
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// ---- tunable constants (starting values, not fixed — the vision radius and
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// mass economy all want checking against a real playable board) -------------
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@@ -187,18 +188,20 @@ export function gridApplyActions(factRows) {
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export const spiderPathStateKey = (state) => cellId(state.x, state.y);
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/** Whether (x, y) is currently webbed — the static home zone (always active)
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* OR a live spider-built web (mgx:web-built-at-turn +
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* OR a live spider-built web (mgx:web-built-at-turn + webDurationTurns >
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* turn). The one predicate every eat precondition and the fly's movement
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* gate consult, so the static zone and dynamic webs are ONE concept. `state`
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* may be omitted (or carry no `webs` map) — the static-zone check alone
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* still answers correctly, just blind to dynamic webs; every real caller
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* threads the folded state through.
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-
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* threads the folded state through. `webDurationTurns` defaults to the
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* shipped WEB_DURATION_TURNS; a caller holding a resolved game config passes
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* its own webDurationTurns instead. */
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export function hasActiveWebAt(x, y, state, turn, webDurationTurns = WEB_DURATION_TURNS) {
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if (isInWebBlock(x, y)) return true;
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if (!state?.webs?.size) return false;
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const target = cellId(x, y);
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for (const { cell, builtAtTurn } of state.webs.values()) {
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if (cell === target && builtAtTurn +
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if (cell === target && builtAtTurn + webDurationTurns > turn) return true;
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}
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return false;
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}
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@@ -210,11 +213,12 @@ export function hasActiveWebAt(x, y, state, turn) {
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* only on the fixed target), so this returns null — an honest "no path to
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* an eat" rather than a path toward a cell that would never satisfy the eat
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* condition. Null also covers "no believed target at all." `state`/`turn`
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* are optional, defaulting to "static web zone only" (see hasActiveWebAt).
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-
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* are optional, defaulting to "static web zone only" (see hasActiveWebAt).
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* `webDurationTurns` forwards to hasActiveWebAt unchanged. */
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export function planSpiderPath(spiderCell, believedFlyCell, applyActions, state, turn, webDurationTurns = WEB_DURATION_TURNS) {
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if (!believedFlyCell) return null;
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const isGoal = (s) =>
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s.x === believedFlyCell.x && s.y === believedFlyCell.y && hasActiveWebAt(s.x, s.y, state, turn);
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s.x === believedFlyCell.x && s.y === believedFlyCell.y && hasActiveWebAt(s.x, s.y, state, turn, webDurationTurns);
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return findActionPath(spiderCell, isGoal, applyActions, { stateKey: spiderPathStateKey });
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}
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@@ -362,13 +366,20 @@ function mostRecentEaterSpider(state, eatenDeltaBySpider) {
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* never starve-checked, so callers that don't track spider mass, e.g. older
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* tests, see no behavior change). `state` is the PRE-move fold (for history:
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* prior flies-eaten counts, prior eggs, prior eaten turns, live webs).
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* `config` (default DEFAULT_GAME_CONFIG.spiderFly) supplies every tunable
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* this pass reads: the initial masses a fallback/hatch/spawn mints, the
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* eggs-eaten lay threshold, the hatch delay, the spawn interval, and the web
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* duration the eat precondition checks against.
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* Returns `{ writes, events }` — writes to append alongside the turn's
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* movement facts, events for the tick's own return payload. Pure.
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*/
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export function runEcologyPass({
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export function runEcologyPass({
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state, postMovePlacements, postMoveMassByFly, postMoveMassBySpider = new Map(), turn,
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config = DEFAULT_GAME_CONFIG.spiderFly,
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}) {
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const k = turn;
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const writes = [];
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const events = { eaten: [], starved: [], laid: null, hatched: [], spawned: null, massAfterEating: new Map() };
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const events = { eaten: [], starved: [], laid: null, hatched: [], spawned: null, spawnedCell: null, massAfterEating: new Map() };
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const spiders = [...postMovePlacements.keys()].filter((id) => /^spider-\d+$/.test(id)).sort();
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const flies = [...postMovePlacements.keys()].filter((id) => /^fly-\d+$/.test(id)).sort();
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@@ -381,7 +392,7 @@ export function runEcologyPass({ state, postMovePlacements, postMoveMassByFly, p
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const eatenMassBySpider = new Map();
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for (const spiderId of spiders) {
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const sCell = postMovePlacements.get(spiderId);
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if (!hasActiveWebAt(sCell.x, sCell.y, state, k)) continue;
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if (!hasActiveWebAt(sCell.x, sCell.y, state, k, config.webDurationTurns)) continue;
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for (const flyId of flies) {
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if (claimedFlies.has(flyId)) continue;
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const fCell = postMovePlacements.get(flyId);
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@@ -396,7 +407,7 @@ export function runEcologyPass({ state, postMovePlacements, postMoveMassByFly, p
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for (const [spiderId, delta] of eatenDeltaBySpider) {
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const newCount = (state.fliesEaten.get(spiderId)?.value ?? 0) + delta;
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writes.push({ subject: `${spiderId}@turn${k}`, predicate: "mgx:flies-eaten", object: String(newCount) });
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const priorSpiderMass = postMoveMassBySpider.get(spiderId) ?? (state.mass.get(spiderId)?.value ??
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const priorSpiderMass = postMoveMassBySpider.get(spiderId) ?? (state.mass.get(spiderId)?.value ?? config.spiderInitialMass);
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const newSpiderMass = priorSpiderMass + (eatenMassBySpider.get(spiderId) ?? 0);
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writes.push({ subject: `${spiderId}@turn${k}`, predicate: "mgx:mass", object: String(newSpiderMass) });
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events.massAfterEating.set(spiderId, newSpiderMass);
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@@ -427,7 +438,7 @@ export function runEcologyPass({ state, postMovePlacements, postMoveMassByFly, p
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const liveEggId = [...state.laidAtTurn.keys()].find((id) => !state.removed.has(id));
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if (!liveEggId) {
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const sinceTurn = mostRecentEggLaidTurn(state);
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const threshold = sinceTurn === -1 ? 1 :
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const threshold = sinceTurn === -1 ? 1 : config.eggsEatenThreshold;
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let eatsSince = events.eaten.length;
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for (const { turn: eatenTurn } of state.eatenBy.values()) if (eatenTurn > sinceTurn) eatsSince += 1;
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if (eatsSince >= threshold) {
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@@ -442,18 +453,18 @@ export function runEcologyPass({ state, postMovePlacements, postMoveMassByFly, p
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}
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}
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// 4. Hatch — any live egg laid exactly
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// 4. Hatch — any live egg laid exactly config.eggHatchDelayTurns turns ago.
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const liveEggIds = [...state.laidAtTurn.keys()].filter((id) => !state.removed.has(id)).sort();
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let nextSpiderNum = 1 + maxIdSuffix(state.placements.keys(), /^spider-(\d+)$/);
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for (const eggId of liveEggIds) {
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const laidTurn = state.laidAtTurn.get(eggId).value;
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if (laidTurn +
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if (laidTurn + config.eggHatchDelayTurns !== k) continue;
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const eggCell = state.placements.get(eggId)?.cell;
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if (!eggCell) continue;
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const newSpiderId = `spider-${nextSpiderNum}`;
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nextSpiderNum += 1;
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writes.push({ subject: `${newSpiderId}@turn${k}`, predicate: "mgx:currently-in", object: eggCell });
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writes.push({ subject: `${newSpiderId}@turn${k}`, predicate: "mgx:mass", object: String(
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writes.push({ subject: `${newSpiderId}@turn${k}`, predicate: "mgx:mass", object: String(config.spiderInitialMass) });
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writes.push({ subject: `${eggId}@turn${k}`, predicate: "mgx:hatched-into", object: newSpiderId });
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events.hatched.push({ egg: eggId, spider: newSpiderId, cell: eggCell });
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}
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@@ -461,7 +472,7 @@ export function runEcologyPass({ state, postMovePlacements, postMoveMassByFly, p
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// 5. Spawn — every third turn, a new fly at a seeded pick among the
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// currently-uncontested perimeter cells (never Math.random — see
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// seededPick's own header comment).
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if (k %
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if (k % config.flySpawnIntervalTurns === 0) {
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const occupied = new Set();
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for (const spiderId of spiders) { const c = postMovePlacements.get(spiderId); occupied.add(cellId(c.x, c.y)); }
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for (const flyId of flies) {
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@@ -479,8 +490,9 @@ export function runEcologyPass({ state, postMovePlacements, postMoveMassByFly, p
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const newFlyId = `fly-${1 + maxIdSuffix(state.placements.keys(), /^fly-(\d+)$/)}`;
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const cell = seededPick(uncontested, `${WORLD_NAME}:${k}:${newFlyId}:spawn`);
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writes.push({ subject: `${newFlyId}@turn${k}`, predicate: "mgx:currently-in", object: cell });
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writes.push({ subject: `${newFlyId}@turn${k}`, predicate: "mgx:mass", object: String(
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writes.push({ subject: `${newFlyId}@turn${k}`, predicate: "mgx:mass", object: String(config.flyInitialMass) });
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events.spawned = newFlyId;
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events.spawnedCell = cell;
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}
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}
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* board perimeter — a fresh session's own starting state, never part of
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* the shipped (reusable, static) world pack itself. A no-op when spider-1
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* already exists (idempotent — safe to call from a caller unsure whether
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* the game has already started).
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* the game has already started). `config` (default
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* DEFAULT_GAME_CONFIG.spiderFly) supplies the starting masses. */
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export async function startSpiderFlyGame(memoryDir, { flyCount = 1, config = DEFAULT_GAME_CONFIG.spiderFly } = {}) {
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const state = foldSpiderFlyState(readFactRows(await loadMemory(memoryDir)));
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if (state.placements.has("spider-1")) return { started: false, facts: [] };
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const perimeter = perimeterCells();
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const facts = [
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{ subject: "spider-1", predicate: "mgx:currently-in", object: cellId(WEB_HOME.x, WEB_HOME.y) },
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{ subject: "spider-1", predicate: "mgx:mass", object: String(
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{ subject: "spider-1", predicate: "mgx:mass", object: String(config.spiderInitialMass) },
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];
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const occupied = new Set([cellId(WEB_HOME.x, WEB_HOME.y)]);
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for (let i = 0; i < flyCount; i += 1) {
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const cell = seededPick(uncontested.length ? uncontested : perimeter, `${WORLD_NAME}:0:${flyId}:spawn`);
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occupied.add(cell);
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facts.push({ subject: flyId, predicate: "mgx:currently-in", object: cell });
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facts.push({ subject: flyId, predicate: "mgx:mass", object: String(
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facts.push({ subject: flyId, predicate: "mgx:mass", object: String(config.flyInitialMass) });
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}
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await appendFacts(memoryDir, facts.map((f) => ({ ...f, provenance: worldProvenanceTag(WORLD_NAME) })));
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return { started: true, facts };
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* web(s) minted THIS tick before they've been written/read back), as a
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* plain array of { id, cell, builtAtTurn, expiresAtTurn }. Excludes the
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* always-on static home zone (that's WEB_HOME/WEB_RADIUS, drawn separately —
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* this is only the spider-built kind), for a renderer to draw distinctly.
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* this is only the spider-built kind), for a renderer to draw distinctly.
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* `webDurationTurns` defaults to the shipped WEB_DURATION_TURNS; a caller
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* holding a resolved game config passes its own webDurationTurns instead. */
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export function liveWebs(websMap, turn, webDurationTurns = WEB_DURATION_TURNS) {
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const out = [];
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for (const [id, { cell, builtAtTurn }] of websMap) {
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if (builtAtTurn +
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if (builtAtTurn + webDurationTurns > turn) out.push({ id, cell, builtAtTurn, expiresAtTurn: builtAtTurn + webDurationTurns });
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}
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return out;
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}
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* eaten/starved/laid/hatched/spawned event summary; `activeWebs` is every
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* currently-live dynamic web (static home zone excluded — that's fixed grid
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* geometry, not runtime state), for a renderer to draw distinctly.
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*
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* `opts.config` (default DEFAULT_GAME_CONFIG.spiderFly) supplies every
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* masses, and the web duration, and is forwarded unchanged into
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* runEcologyPass.
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*/
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export async function runSpiderFlyTick(memoryDir, opts = {}) {
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const {
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const { toldFacts = [], config = DEFAULT_GAME_CONFIG.spiderFly } = opts;
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const visionRadius = config.visionRadius;
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const rows = readFactRows(await loadMemory(memoryDir));
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const state = foldSpiderFlyState(rows);
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const k = state.turnCount + 1;
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for (const spiderId of spiders) {
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const spiderCell = parseCellId(state.placements.get(spiderId).cell);
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const priorMass = state.mass.get(spiderId)?.value ??
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const newMass = Math.max(0, priorMass -
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const priorMass = state.mass.get(spiderId)?.value ?? config.spiderInitialMass;
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const newMass = Math.max(0, priorMass - config.spiderMassDecrementPerTurn);
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postMoveMassBySpider.set(spiderId, newMass);
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// Priority 1: avoid any OTHER live spider believed visible.
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const target = nearestBelievedTarget(spiderId, spiderCell, flies, state, { visionRadius, toldFacts });
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if (target) {
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nextCell = spiderCell;
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const path = planSpiderPath(spiderCell, target.cell, applyActions, state, k);
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const path = planSpiderPath(spiderCell, target.cell, applyActions, state, k, config.webDurationTurns);
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if (path) {
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if (path.actions.length) { nextCell = path.states[1]; plan = path.actions; }
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} else {
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// already at its closest reachable cell but still a step away
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// (Chebyshev-adjacent isn't co-located; has-exit-* edges have no
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// diagonal hop).
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const arrived = nextCell.x === target.cell.x && nextCell.y === target.cell.y && hasActiveWebAt(nextCell.x, nextCell.y, state, k);
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const arrived = nextCell.x === target.cell.x && nextCell.y === target.cell.y && hasActiveWebAt(nextCell.x, nextCell.y, state, k, config.webDurationTurns);
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goal = goalLineFor(spiderId, target, arrived, "spider");
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} else {
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// Priority 3: hold position, and build/refresh a web there unless an
|
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// unexpired web already covers this exact cell.
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nextCell = spiderCell;
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const heldCellId = cellId(spiderCell.x, spiderCell.y);
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-
if (!hasActiveWebAt(spiderCell.x, spiderCell.y, state, k)) {
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+
if (!hasActiveWebAt(spiderCell.x, spiderCell.y, state, k, config.webDurationTurns)) {
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const webId = `web-${nextWebNum}`;
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nextWebNum += 1;
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tickWebs.set(webId, { cell: heldCellId, builtAtTurn: k });
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@@ -639,19 +660,19 @@ export async function runSpiderFlyTick(memoryDir, opts = {}) {
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for (const flyId of flies) {
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const flyCell = parseCellId(state.placements.get(flyId).cell);
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const believedSpider = nearestBelievedTarget(flyId, flyCell, spiders, state, { visionRadius, toldFacts });
|
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|
-
const webbed = hasActiveWebAt(flyCell.x, flyCell.y, state, k);
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+
const webbed = hasActiveWebAt(flyCell.x, flyCell.y, state, k, config.webDurationTurns);
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|
const nextCell = webbed ? flyCell : greedyFlyMove(flyCell, believedSpider?.cell ?? null, applyActions, k, flyId);
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|
postMovePlacements.set(flyId, nextCell);
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|
movementWrites.push({ subject: `${flyId}@turn${k}`, predicate: "mgx:currently-in", object: cellId(nextCell.x, nextCell.y) });
|
|
646
|
-
const priorMass = state.mass.get(flyId)?.value ??
|
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647
|
-
const newMass = Math.max(0, priorMass -
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667
|
+
const priorMass = state.mass.get(flyId)?.value ?? config.flyInitialMass;
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668
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+
const newMass = Math.max(0, priorMass - config.flyMassDecrementPerTurn);
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669
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postMoveMassByFly.set(flyId, newMass);
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movementWrites.push({ subject: `${flyId}@turn${k}`, predicate: "mgx:mass", object: String(newMass) });
|
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const goal = webbed ? "trapped in an active web — can't move." : goalLineFor(flyId, believedSpider, true, "fly");
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|
agents[flyId] = { cell: cellId(nextCell.x, nextCell.y), goal, mass: newMass };
|
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673
|
}
|
|
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674
|
|
|
654
|
-
const ecology = runEcologyPass({ state, postMovePlacements, postMoveMassByFly, postMoveMassBySpider, turn: k });
|
|
675
|
+
const ecology = runEcologyPass({ state, postMovePlacements, postMoveMassByFly, postMoveMassBySpider, turn: k, config });
|
|
655
676
|
// Every agent's goal was assigned during movement, before this same tick's
|
|
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677
|
// ecology pass resolves eating/starving — so a THIRD agent's goal can name
|
|
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678
|
// a subject that dies in this exact tick just as easily as the dying
|
|
@@ -697,9 +718,21 @@ export async function runSpiderFlyTick(memoryDir, opts = {}) {
|
|
|
697
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|
}
|
|
698
719
|
}
|
|
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720
|
for (const flyId of ecology.events.starved) delete agents[flyId];
|
|
721
|
+
// A hatched spider or a spawned fly is minted by the ecology pass, which
|
|
722
|
+
// runs AFTER the movement loops above already built `agents` from the
|
|
723
|
+
// pre-tick roster — so without this, a brand-new individual is absent from
|
|
724
|
+
// this tick's own returned agents (and so invisible on the board/HUD) even
|
|
725
|
+
// though the very same tick's event text already announces it, only
|
|
726
|
+
// catching up the following tick once the fold picks it up naturally.
|
|
727
|
+
for (const h of ecology.events.hatched) {
|
|
728
|
+
agents[h.spider] = { cell: h.cell, goal: "just hatched — no goal yet.", plan: null, mass: config.spiderInitialMass };
|
|
729
|
+
}
|
|
730
|
+
if (ecology.events.spawned && ecology.events.spawnedCell) {
|
|
731
|
+
agents[ecology.events.spawned] = { cell: ecology.events.spawnedCell, goal: "just arrived — no goal yet.", mass: config.flyInitialMass };
|
|
732
|
+
}
|
|
700
733
|
const writes = [...movementWrites, ...ecology.writes];
|
|
701
734
|
const provenance = `${worldProvenanceTag(WORLD_NAME)}:turn${k}`;
|
|
702
735
|
await appendFacts(memoryDir, writes.map((f) => ({ ...f, provenance })));
|
|
703
736
|
|
|
704
|
-
return { turn: k, writes, agents, ecology: ecology.events, activeWebs: liveWebs(tickWebs, k) };
|
|
737
|
+
return { turn: k, writes, agents, ecology: ecology.events, activeWebs: liveWebs(tickWebs, k, config.webDurationTurns) };
|
|
705
738
|
}
|
|
@@ -13,30 +13,39 @@
|
|
|
13
13
|
// rationale) — the bootstrap below then just appends it, exactly the shape
|
|
14
14
|
// openAdventure() itself writes for a real chat session.
|
|
15
15
|
//
|
|
16
|
-
// This session exposes
|
|
17
|
-
//
|
|
18
|
-
//
|
|
19
|
-
//
|
|
20
|
-
//
|
|
21
|
-
//
|
|
22
|
-
//
|
|
23
|
-
//
|
|
24
|
-
//
|
|
25
|
-
//
|
|
26
|
-
//
|
|
16
|
+
// This session exposes a raw autoplay tick, a read-only snapshot, AND
|
|
17
|
+
// (mirroring createSpiderFlySession's own `turn(line)`) a full chat-dock
|
|
18
|
+
// entry point: `turn(line)` runs the exact same runTurn the CLI and every
|
|
19
|
+
// other viz page's chat dock run, over this session's own memoryDir/graph/
|
|
20
|
+
// lexicon, threading `focus`/`last`/`planState` across calls the same way a
|
|
21
|
+
// real chat session does. `planState` and `autoplayTick`'s own `planHolder`
|
|
22
|
+
// share ONE mutable holder here, so a manual chat command and an auto-play
|
|
23
|
+
// tick can never disagree about whether the adventure is still open, mid a
|
|
24
|
+
// number game, etc. — whichever ran last leaves the holder as the other's
|
|
25
|
+
// starting point. `planHolder.state` starts as adventureTurn's own opened-
|
|
26
|
+
// world shape, so BOTH entry points treat every call as a live, already-open
|
|
27
|
+
// world rather than a fresh opening line: ordinary in-game commands (look/
|
|
28
|
+
// go/take/open/talk/examine/...) dispatch through adventure.mjs's own
|
|
29
|
+
// adventureTurn exactly as autoplayTick's calls already do, and anything not
|
|
30
|
+
// game-shaped falls through to the ordinary conversational layer, exactly
|
|
31
|
+
// like a real CLI session.
|
|
32
|
+
import { runTurn } from "../../services/chat.mjs";
|
|
27
33
|
import {
|
|
28
34
|
createInMemoryStore, appendFacts, appendRule, loadMemory, readFactRows,
|
|
29
35
|
} from "../../adapters/memory/core.mjs";
|
|
30
|
-
import {
|
|
36
|
+
import { parseEntities } from "../../domain/codegraph.mjs";
|
|
37
|
+
import { loadLexicon } from "../../domain/grammar/lexicon.mjs";
|
|
38
|
+
import { foldWorldState, worldDigestRows, roomAffordances } from "../../services/adventure.mjs";
|
|
31
39
|
import { runAdventureAutoplayTick } from "../../services/adventure-autoplay.mjs";
|
|
32
40
|
import { resolveSpriteForClass, SPRITE_REGISTRY } from "../../domain/sprite-map.mjs";
|
|
33
41
|
|
|
34
|
-
/** A live in-memory adventure this page's ticker
|
|
35
|
-
*
|
|
42
|
+
/** A live in-memory adventure this page's ticker AND chat dock can both
|
|
43
|
+
* drive. Returns `{ memoryDir, autoplayTick, turn, snapshot }`.
|
|
36
44
|
* `worldPayload.facts`/`.rules` seed the store exactly the way
|
|
37
45
|
* openAdventure() itself does for a real session; `planHolder.state` is set
|
|
38
|
-
* the same way, so adventureTurn treats every subsequent call
|
|
39
|
-
* already-open world rather than
|
|
46
|
+
* the same way, so adventureTurn treats every subsequent call — auto-play's
|
|
47
|
+
* own or a visitor's typed one — as a live, already-open world rather than
|
|
48
|
+
* a fresh opening line. */
|
|
40
49
|
export async function createAdventureSession(worldPayload) {
|
|
41
50
|
const memoryDir = createInMemoryStore();
|
|
42
51
|
const tag = `world:${worldPayload.name}`;
|
|
@@ -54,6 +63,11 @@ export async function createAdventureSession(worldPayload) {
|
|
|
54
63
|
const openingHere = foldWorldState(openingRows).placements.get("player")?.object ?? null;
|
|
55
64
|
if (openingHere) exposedRoomIds = new Set([openingHere]);
|
|
56
65
|
|
|
66
|
+
const graph = parseEntities({ individuals: [], objectProperties: [] });
|
|
67
|
+
const lexicon = loadLexicon();
|
|
68
|
+
let focus = null;
|
|
69
|
+
let last = null;
|
|
70
|
+
|
|
57
71
|
return {
|
|
58
72
|
memoryDir,
|
|
59
73
|
|
|
@@ -69,8 +83,30 @@ export async function createAdventureSession(worldPayload) {
|
|
|
69
83
|
return result;
|
|
70
84
|
},
|
|
71
85
|
|
|
86
|
+
/** One dispatched chat turn — the SAME runTurn the CLI and every other
|
|
87
|
+
* viz page's own chat dock run, over this session's own memoryDir. A
|
|
88
|
+
* throwing runTurn must never kill the session — the page has no other
|
|
89
|
+
* chance to show this turn's answer. */
|
|
90
|
+
async turn(line) {
|
|
91
|
+
let result;
|
|
92
|
+
try {
|
|
93
|
+
result = await runTurn(line, {
|
|
94
|
+
config: null, source: null, graph, focus, last, memoryDir, sessionId,
|
|
95
|
+
env: {}, lexicon, vocabHint: "", planState: planHolder.state,
|
|
96
|
+
});
|
|
97
|
+
} catch (e) {
|
|
98
|
+
const message = e instanceof Error ? e.message : String(e);
|
|
99
|
+
return { answer: `Something went wrong answering that (${message}). Try rephrasing, or /help.`, end: false, record: null, plan: null };
|
|
100
|
+
}
|
|
101
|
+
focus = result.focus;
|
|
102
|
+
last = result.last;
|
|
103
|
+
if ("planState" in result) planHolder.state = result.planState;
|
|
104
|
+
return { answer: result.answer, end: Boolean(result.end), record: result.record ?? null, plan: result.plan ?? null };
|
|
105
|
+
},
|
|
106
|
+
|
|
72
107
|
/** A read-only fold of the current room — no engine advance — for the
|
|
73
|
-
* page's own redraw after boot
|
|
108
|
+
* page's own redraw after boot, after every tick, and after every
|
|
109
|
+
* manual chat turn. */
|
|
74
110
|
async snapshot() {
|
|
75
111
|
const rows = readFactRows(await loadMemory(memoryDir));
|
|
76
112
|
const state = foldWorldState(rows);
|
|
@@ -81,8 +117,9 @@ export async function createAdventureSession(worldPayload) {
|
|
|
81
117
|
}
|
|
82
118
|
|
|
83
119
|
// Re-exported so the page's own rendering script (adventure-viz.mjs) never
|
|
84
|
-
// has to duplicate sprite resolution
|
|
120
|
+
// has to duplicate sprite resolution, the digest reader, or the room
|
|
121
|
+
// affordances the chat dock's own pills read from — the same posture
|
|
85
122
|
// spider-fly-browser-entry.mjs's own globalThis.tmctSpiderFly re-export takes.
|
|
86
123
|
globalThis.tmctAdventure = {
|
|
87
|
-
createAdventureSession, resolveSpriteForClass, SPRITE_REGISTRY, worldDigestRows,
|
|
124
|
+
createAdventureSession, resolveSpriteForClass, SPRITE_REGISTRY, worldDigestRows, roomAffordances,
|
|
88
125
|
};
|
|
@@ -23587,6 +23587,48 @@ ${JSON.stringify(envelope, null, 2)}`;
|
|
|
23587
23587
|
init_core();
|
|
23588
23588
|
init_hash();
|
|
23589
23589
|
|
|
23590
|
+
// src/domain/game-config.mjs
|
|
23591
|
+
var DEFAULT_GAME_CONFIG = Object.freeze({
|
|
23592
|
+
spiderFly: Object.freeze({
|
|
23593
|
+
spiderInitialMass: 15,
|
|
23594
|
+
spiderMassDecrementPerTurn: 0.5,
|
|
23595
|
+
flyInitialMass: 10,
|
|
23596
|
+
flyMassDecrementPerTurn: 1,
|
|
23597
|
+
visionRadius: 4,
|
|
23598
|
+
eggHatchDelayTurns: 3,
|
|
23599
|
+
flySpawnIntervalTurns: 3,
|
|
23600
|
+
eggsEatenThreshold: 2,
|
|
23601
|
+
webDurationTurns: 10
|
|
23602
|
+
}),
|
|
23603
|
+
guessNumber: Object.freeze({
|
|
23604
|
+
defaultLo: 1,
|
|
23605
|
+
defaultHi: 100,
|
|
23606
|
+
maxBound: 1e9
|
|
23607
|
+
}),
|
|
23608
|
+
planning: Object.freeze({
|
|
23609
|
+
maxDepth: 300
|
|
23610
|
+
})
|
|
23611
|
+
});
|
|
23612
|
+
var SPIDER_FLY_KEY_MAP = Object.freeze({
|
|
23613
|
+
spider_initial_mass: "spiderInitialMass",
|
|
23614
|
+
spider_mass_decrement_per_turn: "spiderMassDecrementPerTurn",
|
|
23615
|
+
fly_initial_mass: "flyInitialMass",
|
|
23616
|
+
fly_mass_decrement_per_turn: "flyMassDecrementPerTurn",
|
|
23617
|
+
vision_radius: "visionRadius",
|
|
23618
|
+
egg_hatch_delay_turns: "eggHatchDelayTurns",
|
|
23619
|
+
fly_spawn_interval_turns: "flySpawnIntervalTurns",
|
|
23620
|
+
eggs_eaten_threshold: "eggsEatenThreshold",
|
|
23621
|
+
web_duration_turns: "webDurationTurns"
|
|
23622
|
+
});
|
|
23623
|
+
var GUESS_NUMBER_KEY_MAP = Object.freeze({
|
|
23624
|
+
default_lo: "defaultLo",
|
|
23625
|
+
default_hi: "defaultHi",
|
|
23626
|
+
max_bound: "maxBound"
|
|
23627
|
+
});
|
|
23628
|
+
var PLANNING_KEY_MAP = Object.freeze({
|
|
23629
|
+
max_depth: "maxDepth"
|
|
23630
|
+
});
|
|
23631
|
+
|
|
23590
23632
|
// src/services/spider-fly-turn.mjs
|
|
23591
23633
|
init_core();
|
|
23592
23634
|
var SPIDER_FLY_TOLD_RE = new RegExp(
|