@polycode-projects/the-mechanical-code-talker 0.5.0 → 0.7.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +91 -27
- package/ROADMAP.md +45 -0
- package/bin/tmct.mjs +64 -2
- package/corpus/README.md +77 -5
- package/corpus/conceptnet/README.md +92 -33
- package/corpus/conceptnet/filter-dump.mjs +59 -2
- package/corpus/conceptnet/quality-filter.mjs +95 -0
- package/corpus/conceptnet/slice.jsonl +31067 -378
- package/corpus/seon/LICENSE-NOTICE +37 -0
- package/corpus/seon/README.md +121 -0
- package/corpus/seon/concepts.jsonl +238 -0
- package/corpus/seon/definitions.jsonl +288 -0
- package/corpus/seon/relations.jsonl +8 -0
- package/corpus/tier2/aws.jsonl +39 -0
- package/corpus/tier2/generate.mjs +253 -0
- package/corpus/tier2/java.jsonl +31 -0
- package/corpus/tier2/manifest.json +48 -0
- package/corpus/tier2/python.jsonl +30 -0
- package/data/templates/responses.jsonl +3 -0
- package/package.json +13 -2
- package/src/ask-vocab.mjs +19 -1
- package/src/ask.mjs +13 -13
- package/src/chat.mjs +759 -66
- package/src/codegraph.mjs +28 -5
- package/src/concept.mjs +393 -0
- package/src/conformance.mjs +166 -0
- package/src/corpus/conceptnet.mjs +42 -19
- package/src/init.mjs +12 -9
- package/src/interpret/normalize.mjs +42 -0
- package/src/interpret/pipeline.mjs +2 -2
- package/src/memory/core.mjs +84 -0
- package/src/memory/inspect.mjs +25 -0
- package/src/server.mjs +88 -7
- package/src/tui/app.mjs +26 -2
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{"term":"module","definition":"A module is a source file: one importable, self-contained unit of code that groups related definitions and can be loaded by other code.","sense":"software"}
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{"term":"class","definition":"A class is a template that defines the structure and behaviour of objects; in code it groups methods and attributes under one type.","sense":"software"}
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{"term":"function","definition":"A function is a named, reusable block of code that takes inputs, performs a computation, and optionally returns a result.","sense":"software"}
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{"term":"method","definition":"A method is a function that belongs to a class and operates on the class's objects, usually with access to their attributes.","sense":"software"}
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{"term":"attribute","definition":"An attribute is a named piece of data held by an object or class — a field that stores part of the object's state.","sense":"software"}
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{"term":"variable","definition":"A variable is a named container that holds a value which can change during a program's execution.","sense":"software"}
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{"term":"constant","definition":"A constant is a named value that is fixed once set and does not change during a program's execution.","sense":"software"}
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{"term":"object","definition":"An object is a concrete instance of a class, bundling specific data (its attributes) with the behaviour (its methods) defined by that class.","sense":"software"}
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{"term":"interface","definition":"An interface is a declared set of method signatures that a class can implement, specifying what an object can do without saying how.","sense":"software"}
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{"term":"type","definition":"A type classifies values by the kind of data they hold and the operations allowed on them.","sense":"software"}
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{"term":"structure","definition":"A structure is a composite type that groups several named fields of data together as a single value.","sense":"software"}
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{"term":"routine","definition":"A routine is a named, callable sequence of instructions — the general term covering functions, methods, and procedures.","sense":"software"}
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{"term":"operation","definition":"An operation is a single unit of work a program performs, such as a computation, a method call, or a data change.","sense":"software"}
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{"term":"helper","definition":"A helper is a small supporting function or module that factors out a repeated task to keep other code simple.","sense":"software"}
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{"term":"handler","definition":"A handler is a routine that responds to a specific event or request, such as an HTTP request or a UI click.","sense":"software"}
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{"term":"controller","definition":"A controller is a component that receives requests, coordinates the application's response, and returns a result to the caller.","sense":"software"}
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{"term":"model","definition":"A model is the part of an application that represents its data and business rules, independent of how the data is displayed.","sense":"software"}
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{"term":"view","definition":"A view is the part of an application that presents data to the user and forms the visible interface.","sense":"software"}
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{"term":"template","definition":"A template is a reusable skeleton with placeholders that are filled in to produce concrete output such as HTML or code.","sense":"software"}
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{"term":"component","definition":"A component is a reusable, self-contained unit of software with a defined interface that combines with others to build a larger system.","sense":"software"}
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{"term":"service","definition":"A service is a self-contained program or module that exposes an interface and performs work for other programs on request.","sense":"software"}
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{"term":"callback","definition":"A callback is a function passed to other code so it can be invoked later when a particular event or step occurs.","sense":"software"}
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{"term":"promise","definition":"A promise is an object representing the eventual result of an asynchronous operation, which resolves with a value or rejects with an error.","sense":"software"}
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{"term":"iterator","definition":"An iterator is an object that yields the elements of a collection one at a time on request.","sense":"software"}
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{"term":"generator","definition":"A generator is a special function that can pause and resume, producing a sequence of values one at a time.","sense":"software"}
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{"term":"value","definition":"A value is a concrete piece of data, such as a number, string, or object, that a program computes with or stores.","sense":"software"}
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{"term":"string","definition":"A string is a value made of an ordered sequence of characters, used to represent text.","sense":"software"}
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{"term":"number","definition":"A number is a value representing a numeric quantity that a program can compute with.","sense":"software"}
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{"term":"list","definition":"A list is an ordered collection of values that can grow or shrink and is accessed in sequence.","sense":"software"}
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{"term":"array","definition":"An array is an ordered, indexed collection of values stored together and accessed by position.","sense":"software"}
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{"term":"symbol","definition":"A symbol is a named entity in source code, such as a variable, function, or class, that the tooling can resolve to a definition.","sense":"software"}
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{"term":"identifier","definition":"An identifier is the name given to a symbol in code — the text used to refer to a variable, function, type, or module.","sense":"software"}
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{"term":"token","definition":"A token is the smallest meaningful unit of source text a parser reads, such as a keyword, name, number, or punctuation mark.","sense":"software"}
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{"term":"keyword","definition":"A keyword is a word reserved by a programming language with a fixed meaning, which cannot be used as an ordinary identifier.","sense":"software"}
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{"term":"statement","definition":"A statement is a single complete instruction in a program that performs an action.","sense":"software"}
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{"term":"expression","definition":"An expression is a fragment of code that evaluates to a value.","sense":"software"}
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{"term":"scope","definition":"A scope is the region of a program in which a given name is defined and can be referred to.","sense":"software"}
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{"term":"parameter","definition":"A parameter is a named input declared by a function, standing for a value supplied when the function is called.","sense":"software"}
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{"term":"argument","definition":"An argument is the actual value passed to a function for one of its parameters when the function is called.","sense":"software"}
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{"term":"loop","definition":"A loop is a control structure that repeats a block of code while a condition holds or over the items of a collection.","sense":"software"}
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{"term":"file","definition":"A file is a named unit of stored data on disk; source code, configuration, and assets each live in files.","sense":"software"}
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{"term":"directory","definition":"A directory is a named container in a filesystem that holds files and other directories.","sense":"software"}
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{"term":"folder","definition":"A folder is a directory: a named filesystem container that holds files and other folders.","sense":"software"}
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{"term":"line","definition":"A line is a single row of text in a source file, the unit code is most often counted and referenced by.","sense":"software"}
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{"term":"comment","definition":"A comment is human-readable text in source code that the compiler or interpreter ignores, used to explain the code.","sense":"software"}
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{"term":"docstring","definition":"A docstring is a structured comment attached to a module, class, or function that documents its purpose and usage.","sense":"software"}
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{"term":"codebase","definition":"A codebase is the whole body of source code for a project, taken together across all its files and directories.","sense":"software"}
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{"term":"repository","definition":"A repository is a version-controlled store of a project's files and its full history of changes.","sense":"software"}
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{"term":"project","definition":"A project is a coordinated body of work with a shared goal, its code, documents, and plans managed together.","sense":"software"}
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{"term":"package","definition":"A package is a distributable bundle of code with a manifest declaring its name, version, and dependencies.","sense":"software"}
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{"term":"library","definition":"A library is a reusable package of code that other programs call to perform common tasks, without controlling the overall flow.","sense":"software"}
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{"term":"framework","definition":"A framework is a reusable software structure that provides the overall architecture and calls into the developer's code to build an application.","sense":"software"}
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{"term":"dependency","definition":"A dependency is an external package or module that a project needs in order to build or run.","sense":"software"}
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{"term":"api","definition":"An API (application programming interface) is a defined set of operations one piece of software exposes for others to call.","sense":"software"}
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{"term":"endpoint","definition":"An endpoint is a specific network address and operation of an API that a client can call, usually a URL path plus method.","sense":"software"}
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{"term":"route","definition":"A route is a rule mapping an incoming request path to the handler that should serve it.","sense":"software"}
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{"term":"server","definition":"A server is a program that waits for and responds to requests from clients over a network.","sense":"software"}
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{"term":"client","definition":"A client is a program that sends requests to a server and consumes its responses.","sense":"software"}
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{"term":"protocol","definition":"A protocol is an agreed set of rules and message formats that lets two programs communicate.","sense":"software"}
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{"term":"request","definition":"A request is a message a client sends to a server asking it to perform an operation or return data.","sense":"software"}
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{"term":"response","definition":"A response is the message a server sends back to a client in reply to a request.","sense":"software"}
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{"term":"message","definition":"A message is a discrete unit of data sent between programs, processes, or components.","sense":"software"}
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{"term":"event","definition":"An event is a notification that something has happened, which handlers can subscribe to and react to.","sense":"software"}
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{"term":"session","definition":"A session is a bounded period of interaction between a user or client and a system, holding state for its duration.","sense":"software"}
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{"term":"database","definition":"A database is an organised store of data managed by software that supports querying, updating, and durability.","sense":"software"}
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{"term":"schema","definition":"A schema is the formal definition of how data is structured, naming its tables, fields, and their types and relations.","sense":"software"}
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{"term":"table","definition":"A table is a database structure that stores records as rows, each with the same named columns.","sense":"software"}
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{"term":"query","definition":"A query is a request written in a query language that retrieves or changes data in a database.","sense":"software"}
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{"term":"index","definition":"An index is an auxiliary data structure that speeds up lookups in a database or collection at the cost of extra storage.","sense":"software"}
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{"term":"cache","definition":"A cache is a fast, temporary store that keeps copies of recently used data so future requests are served more quickly.","sense":"software"}
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{"term":"queue","definition":"A queue is a data structure or service that holds items in order until a consumer processes them, typically first-in first-out.","sense":"software"}
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{"term":"worker","definition":"A worker is a process or thread dedicated to running jobs pulled from a queue, off the main request path.","sense":"software"}
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{"term":"job","definition":"A job is a discrete piece of work scheduled to be run, often asynchronously by a worker.","sense":"software"}
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{"term":"task","definition":"A task is a unit of work to be carried out, tracked, or scheduled.","sense":"software"}
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{"term":"process","definition":"A process is an independent running instance of a program, with its own memory and system resources.","sense":"software"}
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{"term":"thread","definition":"A thread is an independent line of execution within a process, sharing the process's memory with other threads.","sense":"software"}
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{"term":"runtime","definition":"A runtime is the environment that executes a program, providing services like memory management and standard libraries while it runs.","sense":"software"}
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{"term":"environment","definition":"An environment is a configured context in which software runs, such as development, testing, or production.","sense":"software"}
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{"term":"tool","definition":"A tool is a program used by developers to build, test, inspect, or maintain software.","sense":"software"}
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{"term":"command","definition":"A command is a single instruction issued to a program or shell to perform an action.","sense":"software"}
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{"term":"script","definition":"A script is a short program, usually interpreted, that automates a task or sequence of commands.","sense":"software"}
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{"term":"parser","definition":"A parser is a program that reads text according to a grammar and turns it into a structured representation.","sense":"software"}
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{"term":"compiler","definition":"A compiler is a tool that translates source code in one language into another form, typically machine or bytecode.","sense":"software"}
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{"term":"linter","definition":"A linter is a tool that analyses source code for likely errors, style violations, and suspicious patterns without running it.","sense":"software"}
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{"term":"formatter","definition":"A formatter is a tool that rewrites source code into a consistent style without changing its behaviour.","sense":"software"}
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{"term":"plugin","definition":"A plugin is an add-on component that extends a host program's functionality through a defined extension interface.","sense":"software"}
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{"term":"hook","definition":"A hook is a defined point where custom code can be attached to run at a specific moment in a larger process.","sense":"software"}
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{"term":"prompt","definition":"A prompt is the text or signal a program shows to invite input, or the instruction text given to a language model.","sense":"software"}
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{"term":"test","definition":"A test is code that runs a program under known conditions and checks that it behaves as expected.","sense":"software"}
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{"term":"suite","definition":"A suite is a named collection of tests grouped and run together.","sense":"software"}
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{"term":"assertion","definition":"An assertion is a check inside a test that a condition holds, failing the test if it does not.","sense":"software"}
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{"term":"mock","definition":"A mock is a stand-in object that imitates a real dependency and records how it was used, so a test can run in isolation.","sense":"software"}
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{"term":"stub","definition":"A stub is a minimal stand-in that returns fixed responses in place of a real dependency during a test.","sense":"software"}
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{"term":"fixture","definition":"A fixture is a fixed, known set-up of data or state that a test runs against for repeatable results.","sense":"software"}
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{"term":"snapshot","definition":"A snapshot is a saved record of a program's output that later runs are compared against to detect changes.","sense":"software"}
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{"term":"coverage","definition":"Coverage is a measure of how much of a program's code is exercised by its tests.","sense":"software"}
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{"term":"benchmark","definition":"A benchmark is a repeatable test that measures a program's performance, such as speed or memory use.","sense":"software"}
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{"term":"regression","definition":"A regression is a defect that reappears or is newly introduced, breaking behaviour that previously worked.","sense":"software"}
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{"term":"migration","definition":"A migration is a scripted, versioned change that moves a database schema or data from one state to the next.","sense":"software"}
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{"term":"refactor","definition":"A refactor is a change that restructures existing code to improve it without altering its external behaviour.","sense":"software"}
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{"term":"review","definition":"A review is an examination of proposed changes by another person to catch problems before they are merged.","sense":"software"}
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{"term":"merge","definition":"A merge is the operation of combining changes from one branch or source into another.","sense":"software"}
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{"term":"commit","definition":"A commit is a recorded snapshot of changes in version control, with a message and an author, forming one point in the history.","sense":"software"}
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{"term":"branch","definition":"A branch is a named, independent line of development in a repository that can diverge from and later merge back into others.","sense":"software"}
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{"term":"tag","definition":"A tag is a fixed label attached to a specific commit, commonly used to mark a release.","sense":"software"}
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{"term":"release","definition":"A release is a specific, published version of software made available for use.","sense":"software"}
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{"term":"build","definition":"A build is the process of turning source code into runnable or distributable artefacts, and the artefact it produces.","sense":"software"}
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{"term":"pipeline","definition":"A pipeline is an automated sequence of stages that build, test, and deliver software.","sense":"software"}
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{"term":"deployment","definition":"A deployment is the act of putting a build of software into a running environment where it is used.","sense":"software"}
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{"term":"artifact","definition":"An artifact is a file produced by a build or process, such as a compiled binary, package, or report.","sense":"software"}
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{"term":"milestone","definition":"A milestone is a significant, dated checkpoint in a project marking the completion of a set of work.","sense":"software"}
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{"term":"sprint","definition":"A sprint is a short, fixed period during which a team completes a planned set of work.","sense":"software"}
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{"term":"backlog","definition":"A backlog is the ordered list of outstanding work, features, and fixes a team plans to address.","sense":"software"}
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{"term":"roadmap","definition":"A roadmap is a high-level plan showing the intended direction and sequence of a project's major work over time.","sense":"software"}
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{"term":"phase","definition":"A phase is a distinct stage of a project or process with its own goals and boundaries.","sense":"software"}
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{"term":"feature","definition":"A feature is a distinct unit of functionality that delivers value to a user.","sense":"software"}
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{"term":"requirement","definition":"A requirement is a stated condition or capability that a system must satisfy.","sense":"software"}
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{"term":"specification","definition":"A specification is a precise, written description of what a system or component must do and how it must behave.","sense":"software"}
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{"term":"document","definition":"A document is a written record, such as a design note, guide, or reference, that captures information about a project.","sense":"software"}
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{"term":"bug","definition":"A bug is a flaw in software that causes it to behave incorrectly or unexpectedly.","sense":"software"}
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{"term":"defect","definition":"A defect is a fault in a system where its behaviour departs from what was required.","sense":"software"}
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{"term":"issue","definition":"An issue is a tracked item recording a bug, task, or request to be addressed.","sense":"software"}
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{"term":"ticket","definition":"A ticket is a tracked work item in an issue tracker, recording a request, bug, or task and its status.","sense":"software"}
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{"term":"error","definition":"An error is a condition in which a program cannot complete an operation correctly.","sense":"software"}
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{"term":"exception","definition":"An exception is an error signalled at runtime that interrupts normal flow and can be caught and handled.","sense":"software"}
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{"term":"warning","definition":"A warning is a diagnostic that flags a potential problem without stopping the program.","sense":"software"}
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{"term":"log","definition":"A log is a recorded stream of timestamped messages a program emits about what it is doing, used for monitoring and debugging.","sense":"software"}
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{"term":"metric","definition":"A metric is a measured quantity about a system, such as latency or error rate, tracked over time.","sense":"software"}
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{"term":"risk","definition":"A risk is a potential future problem that could harm a project, weighed by its likelihood and impact.","sense":"software"}
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{"term":"smell","definition":"A code smell is a surface sign in code that hints at a deeper design problem, without being a bug itself.","sense":"software"}
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{"term":"pattern","definition":"A pattern is a reusable, named solution to a recurring design problem in software.","sense":"software"}
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{"term":"prototype","definition":"A prototype is an early, throwaway or partial build made to explore an idea or validate an approach.","sense":"software"}
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{"term":"developer","definition":"A developer is a person who writes and maintains software.","sense":"software"}
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{"term":"engineer","definition":"An engineer is a person who designs, builds, and maintains software systems.","sense":"software"}
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{"term":"user","definition":"A user is a person who uses a piece of software.","sense":"software"}
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{"term":"visitor","definition":"A visitor is a person who interacts with a system, often anonymously, such as a browser of a website.","sense":"software"}
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{"term":"team","definition":"A team is a group of people working together on a shared project.","sense":"software"}
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{"term":"owner","definition":"An owner is the person or party accountable for a piece of software or work.","sense":"software"}
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{"term":"maintainer","definition":"A maintainer is a person responsible for keeping a project healthy: reviewing changes, fixing issues, and making releases.","sense":"software"}
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{"term":"author","definition":"An author is the person who wrote a given piece of code, commit, or document.","sense":"software"}
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{"term":"reviewer","definition":"A reviewer is a person who examines proposed changes and gives feedback before they are merged.","sense":"software"}
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{"term":"parent","definition":"A parent is the entity one level above another in a hierarchy, such as a base class or a containing item.","sense":"software"}
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{"term":"graph","definition":"A graph is a structure of nodes connected by edges, used to represent entities and the relationships between them.","sense":"software"}
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{"term":"node","definition":"A node is a single entity in a graph, connected to others by edges.","sense":"software"}
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{"term":"edge","definition":"An edge is a connection between two nodes in a graph, representing a relationship between them.","sense":"software"}
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{"term":"triple","definition":"A triple is a statement of the form subject-predicate-object, the basic unit of a knowledge graph.","sense":"software"}
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{"term":"fact","definition":"A fact is an asserted statement held in memory, typically a subject-predicate-object triple with provenance.","sense":"software"}
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{"term":"ontology","definition":"An ontology is a formal, shared vocabulary of concepts and the relationships between them in a domain.","sense":"software"}
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{"term":"lexicon","definition":"A lexicon is the declared set of words a language system understands, each tagged with its grammatical category.","sense":"software"}
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{"term":"grammar","definition":"A grammar is the set of rules describing which sequences of words form valid sentences in a language.","sense":"software"}
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{"term":"sentence","definition":"A sentence is a grammatically complete unit of language expressing a statement, question, or command.","sense":"software"}
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{"term":"utterance","definition":"An utterance is one thing said in a conversation turn, by a visitor or by the system.","sense":"software"}
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{"term":"question","definition":"A question is an utterance that requests information.","sense":"software"}
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154
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{"term":"answer","definition":"An answer is a response that supplies the information a question asked for.","sense":"software"}
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155
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{"term":"config","definition":"A config is the set of externally supplied settings that control how a program behaves without changing its code.","sense":"software"}
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156
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{"term":"configuration","definition":"A configuration is the set of externally supplied settings that control how a program behaves without changing its code.","sense":"software"}
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{"term":"setting","definition":"A setting is a single named, adjustable value that controls part of a program's behaviour.","sense":"software"}
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{"term":"option","definition":"An option is a selectable setting that alters a program's behaviour, often passed on the command line.","sense":"software"}
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{"term":"flag","definition":"A flag is a boolean option that turns a behaviour on or off.","sense":"software"}
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{"term":"input","definition":"Input is the data given to a program or function to process.","sense":"software"}
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{"term":"output","definition":"Output is the data a program or function produces as its result.","sense":"software"}
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{"term":"result","definition":"A result is the value or outcome produced by an operation.","sense":"software"}
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{"term":"category","definition":"A category is a named group into which things sharing a property are classified.","sense":"software"}
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{"term":"kind","definition":"A kind is a class or type of thing — a way of saying what something is an instance of.","sense":"software"}
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{"term":"part","definition":"A part is a component that, together with others, makes up a larger whole.","sense":"software"}
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{"term":"change","definition":"A change is any modification to code, data, or configuration from one state to another.","sense":"software"}
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{"term":"unit","definition":"A unit is the smallest self-contained piece of a system that is tested or reasoned about on its own.","sense":"software"}
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{"term":"license","definition":"A license is the legal terms under which software may be used, modified, and shared.","sense":"software"}
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{"term":"version","definition":"A version is a label identifying one specific released state of software, usually as an ordered number.","sense":"software"}
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{"term":"name","definition":"A name is the identifying label given to an entity.","sense":"software"}
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{"term":"path","definition":"A path is the location of a file or resource, written as a sequence of names from a known root.","sense":"software"}
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{"term":"size","definition":"Size is a measure of how large something is, such as a file's byte count or a collection's element count.","sense":"software"}
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{"term":"status","definition":"Status is the current state of an entity, such as open, passing, or deployed.","sense":"software"}
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174
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{"term":"language","definition":"A language is a formal system of syntax and semantics for writing programs, such as Python or Java.","sense":"software"}
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175
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{"term":"extension","definition":"An extension is the suffix of a filename that indicates its type, such as .py or .mjs.","sense":"software"}
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{"term":"import","definition":"To import is to bring the definitions of another module into the current one so its code can be used.","sense":"software"}
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{"term":"call","definition":"To call is to invoke a function or method so that its code runs, optionally passing arguments and receiving a result.","sense":"software"}
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{"term":"contain","definition":"To contain is to hold something as a part: a class contains its methods, a module contains its definitions.","sense":"software"}
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{"term":"extend","definition":"To extend is to define a new type built on an existing one, inheriting and adding to its structure and behaviour.","sense":"software"}
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{"term":"use","definition":"To use is to depend on or make use of another entity's functionality.","sense":"software"}
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181
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{"term":"depend","definition":"To depend on is to require another package or module in order to build or run.","sense":"software"}
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{"term":"rely","definition":"To rely on is to depend on another entity for correct operation.","sense":"software"}
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183
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{"term":"inherit","definition":"To inherit from is to take on the structure and behaviour of a parent type by extending it.","sense":"software"}
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{"term":"belong","definition":"To belong to is to be a part or member of a containing entity.","sense":"software"}
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185
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{"term":"point","definition":"To point to is to hold a reference that identifies another entity, such as a tag pointing to a commit.","sense":"software"}
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{"term":"implement","definition":"To implement is to provide the concrete code that satisfies an interface or specification.","sense":"software"}
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{"term":"override","definition":"To override is to replace an inherited method with a new definition in a subclass.","sense":"software"}
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{"term":"export","definition":"To export is to make a definition in a module available for other modules to import.","sense":"software"}
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{"term":"define","definition":"To define is to introduce a named entity, such as a function or class, and give it its meaning.","sense":"software"}
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{"term":"declare","definition":"To declare is to state that a name exists and its type, without necessarily giving its full definition.","sense":"software"}
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{"term":"reference","definition":"To reference is to refer to another entity by name without containing it.","sense":"software"}
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{"term":"invoke","definition":"To invoke is to cause a routine to run — a synonym for calling a function or method.","sense":"software"}
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{"term":"wrap","definition":"To wrap is to enclose one piece of code or data inside another that adapts or extends its behaviour.","sense":"software"}
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{"term":"cover","definition":"To cover is for a test to exercise a piece of code, contributing to its test coverage.","sense":"software"}
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{"term":"describe","definition":"To describe is to state the properties or behaviour of an entity in words.","sense":"software"}
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196
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{"term":"modify","definition":"To modify is to change an existing entity from one state to another.","sense":"software"}
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197
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{"term":"touch","definition":"To touch is for a commit to change a file or symbol, however slightly.","sense":"software"}
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{"term":"fix","definition":"To fix is to change code so that a bug no longer occurs.","sense":"software"}
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{"term":"break","definition":"To break is to introduce a change that makes previously working behaviour fail.","sense":"software"}
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{"term":"introduce","definition":"To introduce is to add a new entity or behaviour to a system for the first time.","sense":"software"}
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{"term":"deprecate","definition":"To deprecate is to mark an entity as obsolete and discouraged, scheduled for eventual removal.","sense":"software"}
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{"term":"replace","definition":"To replace is to substitute one entity for another that supersedes it.","sense":"software"}
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{"term":"own","definition":"To own is to be the party accountable for an entity's upkeep and decisions.","sense":"software"}
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{"term":"maintain","definition":"To maintain is to keep a project healthy over time by fixing, updating, and releasing it.","sense":"software"}
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{"term":"revert","definition":"To revert is to undo a change, returning code to its previous state.","sense":"software"}
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{"term":"deploy","definition":"To deploy is to put a build of software into a running environment where it is used.","sense":"software"}
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{"term":"run","definition":"To run is to execute a program or piece of code so that it performs its work.","sense":"software"}
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{"term":"execute","definition":"To execute is to carry out the instructions of a program or command.","sense":"software"}
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{"term":"load","definition":"To load is to read data or code into memory so a program can use it.","sense":"software"}
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{"term":"parse","definition":"To parse is to read text according to a grammar and turn it into a structured form.","sense":"software"}
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{"term":"emit","definition":"To emit is to produce and send out a value, event, or message.","sense":"software"}
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{"term":"validate","definition":"To validate is to check that data or input meets its required rules before it is used.","sense":"software"}
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{"term":"throw","definition":"To throw is to raise an exception, signalling an error that interrupts normal flow.","sense":"software"}
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{"term":"catch","definition":"To catch is to intercept a thrown exception so it can be handled instead of crashing the program.","sense":"software"}
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{"term":"create","definition":"To create is to bring a new entity into existence.","sense":"software"}
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{"term":"delete","definition":"To delete is to remove an entity so it no longer exists.","sense":"software"}
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{"term":"update","definition":"To update is to change an existing entity to a newer state.","sense":"software"}
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{"term":"expose","definition":"To expose is to make an entity accessible to callers outside its own boundary.","sense":"software"}
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{"term":"consume","definition":"To consume is to take in and use data or a service produced by another party.","sense":"software"}
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{"term":"produce","definition":"To produce is to generate an output, artefact, or value as a result of work.","sense":"software"}
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{"term":"generate","definition":"To generate is to produce code, data, or output automatically from a source or template.","sense":"software"}
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{"term":"configure","definition":"To configure is to set the options that control how a program behaves.","sense":"software"}
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{"term":"install","definition":"To install is to place a package and its dependencies where a program can use them.","sense":"software"}
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{"term":"publish","definition":"To publish is to release a package or version so others can obtain it.","sense":"software"}
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{"term":"ship","definition":"To ship is to deliver a finished piece of software to its users.","sense":"software"}
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{"term":"watch","definition":"To watch is to observe a resource for changes and react when they occur.","sense":"software"}
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{"term":"trigger","definition":"To trigger is to cause a process or handler to start in response to an event.","sense":"software"}
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{"term":"write","definition":"To write is to record data or code to a file, store, or output.","sense":"software"}
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{"term":"read","definition":"To read is to obtain data from a file, store, or input.","sense":"software"}
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{"term":"have","definition":"To have is to possess an attribute, part, or property.","sense":"software"}
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{"term":"legacy","definition":"Legacy describes old code or a system still in use but built on outdated approaches and kept mainly for compatibility.","sense":"software"}
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{"term":"internal","definition":"Internal describes an entity meant for use only within its own module or system, not exposed to outside callers.","sense":"software"}
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{"term":"external","definition":"External describes an entity that comes from or is exposed to outside the current system.","sense":"software"}
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{"term":"public","definition":"Public describes an entity that is accessible to callers outside its own class or module.","sense":"software"}
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{"term":"private","definition":"Private describes an entity that is accessible only within its own class or module.","sense":"software"}
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{"term":"abstract","definition":"Abstract describes a class or method that declares behaviour without fully implementing it, meant to be completed by subclasses.","sense":"software"}
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{"term":"static","definition":"Static describes a member that belongs to a class itself rather than to any of its instances.","sense":"software"}
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{"term":"async","definition":"Async describes code that runs without blocking, returning control before its work completes and finishing later.","sense":"software"}
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{"term":"experimental","definition":"Experimental describes a feature that is provisional and may change or be removed without notice.","sense":"software"}
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{"term":"stable","definition":"Stable describes an entity whose interface is settled and safe to depend on.","sense":"software"}
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{"term":"core","definition":"Core describes the central, essential part of a system that other parts depend on.","sense":"software"}
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{"term":"shared","definition":"Shared describes an entity used in common by several parts of a system.","sense":"software"}
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{"term":"global","definition":"Global describes an entity accessible everywhere in a program, across all scopes.","sense":"software"}
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{"term":"local","definition":"Local describes an entity accessible only within the immediate scope where it is defined.","sense":"software"}
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{"term":"generated","definition":"Generated describes code or data produced automatically by a tool rather than written by hand.","sense":"software"}
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{"term":"standalone","definition":"Standalone describes software that runs on its own without needing a larger host system.","sense":"software"}
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{"term":"primary","definition":"Primary describes the first or main one of a set.","sense":"software"}
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{"term":"secondary","definition":"Secondary describes a supporting one that is not the main of a set.","sense":"software"}
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{"term":"deprecated","definition":"Deprecated means an entity is marked obsolete and discouraged, kept for now but scheduled for removal.","sense":"software"}
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{"term":"fast","definition":"Fast means an operation or system completes its work in little time.","sense":"software"}
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{"term":"slow","definition":"Slow means an operation or system takes a long time to complete its work.","sense":"software"}
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{"term":"large","definition":"Large means an entity has a big size, such as many lines, bytes, or elements.","sense":"software"}
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{"term":"small","definition":"Small means an entity has a little size, such as few lines, bytes, or elements.","sense":"software"}
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{"term":"flaky","definition":"Flaky describes a test that sometimes passes and sometimes fails without any code change, making its result untrustworthy.","sense":"software"}
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{"term":"tested","definition":"Tested means an entity has tests that exercise its behaviour.","sense":"software"}
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{"term":"documented","definition":"Documented means an entity has accompanying explanatory text describing what it does.","sense":"software"}
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{"term":"buggy","definition":"Buggy means an entity contains defects that cause incorrect behaviour.","sense":"software"}
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{"term":"broken","definition":"Broken means an entity does not work as intended and currently fails.","sense":"software"}
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+
{"term":"green","definition":"Green means the tests or build are currently passing.","sense":"software"}
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{"term":"deterministic","definition":"Deterministic means code produces the same output for the same input every time, with no randomness.","sense":"software"}
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{"term":"pure","definition":"Pure describes a function that returns the same result for the same inputs and has no side effects.","sense":"software"}
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{"term":"empty","definition":"Empty means a container holds no elements, or an entity has no content.","sense":"software"}
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|
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{"term":"stale","definition":"Stale means data or a cache is out of date relative to its source and needs refreshing.","sense":"software"}
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{"term":"struct","definition":"A struct is a composite type grouping named fields; in language-neutral terms it is treated as a kind of class (a data-only type).","sense":"software"}
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{"term":"record","definition":"A record is a type whose value is a fixed group of named fields; a kind of class focused on holding data.","sense":"software"}
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{"term":"trait","definition":"A trait is a reusable set of method signatures and default implementations a type can adopt; a kind of interface.","sense":"software"}
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{"term":"enum","definition":"An enum is a type whose values are drawn from a fixed, named set of constants.","sense":"software"}
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|
+
{"term":"def","definition":"A def is Python's keyword introducing a function or method definition; a def is a kind of function.","sense":"software"}
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{"term":"func","definition":"func is the keyword some languages (Go, Swift) use to declare a function; a func is a kind of function.","sense":"software"}
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|
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{"term":"fn","definition":"fn is the keyword Rust uses to declare a function; an fn is a kind of function.","sense":"software"}
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{"term":"sub","definition":"A sub is Perl's subroutine; a sub is a kind of function.","sense":"software"}
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|
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{"term":"procedure","definition":"A procedure is a routine that performs actions without necessarily returning a value; a kind of routine.","sense":"software"}
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{"term":"lambda","definition":"A lambda is an anonymous function defined inline, usually to be passed as a value; a kind of function.","sense":"software"}
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{"term":"closure","definition":"A closure is a function that captures variables from the scope in which it was defined; a kind of function.","sense":"software"}
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{"term":"constructor","definition":"A constructor is a special method that initialises a new object of its class; a kind of method.","sense":"software"}
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{"term":"destructor","definition":"A destructor is a special method run when an object is destroyed, to release its resources; a kind of method.","sense":"software"}
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|
+
{"term":"getter","definition":"A getter is a method that reads and returns the value of an attribute; a kind of method.","sense":"software"}
|
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278
|
+
{"term":"setter","definition":"A setter is a method that updates the value of an attribute; a kind of method.","sense":"software"}
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|
+
{"term":"namespace","definition":"A namespace is a named region that groups identifiers to prevent name collisions; it plays the role of a module.","sense":"software"}
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|
+
{"term":"header","definition":"A header is a file declaring the interface of a compilation unit in C-family languages; a kind of file.","sense":"software"}
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281
|
+
{"term":"field","definition":"A field is a named data member of a class or struct; the same concept as an attribute.","sense":"software"}
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282
|
+
{"term":"property","definition":"A property is an attribute accessed through getter and setter methods; a kind of attribute.","sense":"software"}
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283
|
+
{"term":"coroutine","definition":"A coroutine is a routine that can suspend and resume its execution; a kind of function used for cooperative concurrency.","sense":"software"}
|
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284
|
+
{"term":"instance","definition":"An instance is a concrete object created from a class; instance is another word for object.","sense":"software"}
|
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285
|
+
{"term":"tmct","definition":"tmct (the-mechanical-code-talker) is a deterministic, no-LLM chatbot that answers questions about a software project's code graph and its own vocabulary from a JSON knowledge graph on disk.","sense":"software"}
|
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286
|
+
{"term":"code graph","definition":"A code graph is tmct's typed graph of a repository's entities (modules, classes, functions, commits) and the relationships between them, which tmct queries to answer questions.","sense":"software"}
|
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287
|
+
{"term":"memory graph","definition":"The memory graph is the OWL-labelled JSON knowledge graph tmct keeps under .tmct/, storing facts, utterances, and sessions it can reason over.","sense":"software"}
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288
|
+
{"term":"seon","definition":"SEON, the Software Evolution ONtologies, is the FAMIX-derived reference vocabulary tmct borrows code-entity terms from; corpus/seon is tmct's own curated tier-1 software ontology.","sense":"software"}
|
|
@@ -0,0 +1,8 @@
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1
|
+
{"relation":"imports","definition":"To import is to bring another module's definitions into the current one.","sense":"software"}
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2
|
+
{"relation":"calls","definition":"A call is one function invoking another.","sense":"software"}
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3
|
+
{"relation":"contains","definition":"Containment is a class or module holding a member (a method, attribute, or nested definition).","sense":"software"}
|
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|
+
{"relation":"inherits","definition":"Inheritance is one class deriving its structure and behaviour from another.","sense":"software"}
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5
|
+
{"relation":"tests","definition":"A test is code that exercises another unit and checks its behaviour.","sense":"software"}
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6
|
+
{"relation":"defines","definition":"A definition is where a name (a class, function, or variable) is introduced.","sense":"software"}
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7
|
+
{"relation":"touches","definition":"A touch is a commit changing a file or a symbol in the codebase.","sense":"software"}
|
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8
|
+
{"relation":"cochange","definition":"Change-coupling is two files that tend to be changed together in the same commits.","sense":"software"}
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{"start":"/c/en/aws","rel":"/r/IsA","end":"/c/en/cloud_platform","weight":1,"surfaceText":"[[aws]] IsA [[cloud platform]]"}
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{"start":"/c/en/aws","rel":"/r/IsA","end":"/c/en/cloud","weight":1,"surfaceText":"[[aws]] IsA [[cloud]]"}
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{"start":"/c/en/aws","rel":"/r/CapableOf","end":"/c/en/host_applications","weight":1,"surfaceText":"[[aws]] CapableOf [[host applications]]"}
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{"start":"/c/en/s3","rel":"/r/IsA","end":"/c/en/object_storage","weight":1,"surfaceText":"[[s3]] IsA [[object storage]]"}
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{"start":"/c/en/s3","rel":"/r/IsA","end":"/c/en/storage_service","weight":1,"surfaceText":"[[s3]] IsA [[storage service]]"}
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{"start":"/c/en/s3","rel":"/r/PartOf","end":"/c/en/aws","weight":1,"surfaceText":"[[s3]] PartOf [[aws]]"}
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{"start":"/c/en/s3","rel":"/r/HasA","end":"/c/en/bucket","weight":1,"surfaceText":"[[s3]] HasA [[bucket]]"}
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{"start":"/c/en/s3","rel":"/r/UsedFor","end":"/c/en/storing_files","weight":1,"surfaceText":"[[s3]] UsedFor [[storing files]]"}
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{"start":"/c/en/s3","rel":"/r/CapableOf","end":"/c/en/store_objects","weight":1,"surfaceText":"[[s3]] CapableOf [[store objects]]"}
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{"start":"/c/en/bucket","rel":"/r/IsA","end":"/c/en/container","weight":1,"surfaceText":"[[bucket]] IsA [[container]]"}
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{"start":"/c/en/bucket","rel":"/r/PartOf","end":"/c/en/s3","weight":1,"surfaceText":"[[bucket]] PartOf [[s3]]"}
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{"start":"/c/en/bucket","rel":"/r/UsedFor","end":"/c/en/storing_objects","weight":1,"surfaceText":"[[bucket]] UsedFor [[storing objects]]"}
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{"start":"/c/en/lambda","rel":"/r/IsA","end":"/c/en/compute_service","weight":1,"surfaceText":"[[lambda]] IsA [[compute service]]"}
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{"start":"/c/en/lambda","rel":"/r/IsA","end":"/c/en/function","weight":1,"surfaceText":"[[lambda]] IsA [[function]]"}
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{"start":"/c/en/lambda","rel":"/r/PartOf","end":"/c/en/aws","weight":1,"surfaceText":"[[lambda]] PartOf [[aws]]"}
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{"start":"/c/en/lambda","rel":"/r/UsedFor","end":"/c/en/running_code","weight":1,"surfaceText":"[[lambda]] UsedFor [[running code]]"}
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{"start":"/c/en/lambda","rel":"/r/CapableOf","end":"/c/en/run_code","weight":1,"surfaceText":"[[lambda]] CapableOf [[run code]]"}
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{"start":"/c/en/lambda","rel":"/r/HasProperty","end":"/c/en/serverless","weight":1,"surfaceText":"[[lambda]] HasProperty [[serverless]]"}
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{"start":"/c/en/dynamodb","rel":"/r/IsA","end":"/c/en/database","weight":1,"surfaceText":"[[dynamodb]] IsA [[database]]"}
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{"start":"/c/en/dynamodb","rel":"/r/IsA","end":"/c/en/nosql_database","weight":1,"surfaceText":"[[dynamodb]] IsA [[nosql database]]"}
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{"start":"/c/en/dynamodb","rel":"/r/PartOf","end":"/c/en/aws","weight":1,"surfaceText":"[[dynamodb]] PartOf [[aws]]"}
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{"start":"/c/en/dynamodb","rel":"/r/HasA","end":"/c/en/table","weight":1,"surfaceText":"[[dynamodb]] HasA [[table]]"}
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{"start":"/c/en/dynamodb","rel":"/r/UsedFor","end":"/c/en/storing_data","weight":1,"surfaceText":"[[dynamodb]] UsedFor [[storing data]]"}
|
|
24
|
+
{"start":"/c/en/dynamodb","rel":"/r/HasProperty","end":"/c/en/managed","weight":1,"surfaceText":"[[dynamodb]] HasProperty [[managed]]"}
|
|
25
|
+
{"start":"/c/en/ec2","rel":"/r/IsA","end":"/c/en/compute_service","weight":1,"surfaceText":"[[ec2]] IsA [[compute service]]"}
|
|
26
|
+
{"start":"/c/en/ec2","rel":"/r/IsA","end":"/c/en/virtual_machine","weight":1,"surfaceText":"[[ec2]] IsA [[virtual machine]]"}
|
|
27
|
+
{"start":"/c/en/ec2","rel":"/r/PartOf","end":"/c/en/aws","weight":1,"surfaceText":"[[ec2]] PartOf [[aws]]"}
|
|
28
|
+
{"start":"/c/en/ec2","rel":"/r/HasA","end":"/c/en/instance","weight":1,"surfaceText":"[[ec2]] HasA [[instance]]"}
|
|
29
|
+
{"start":"/c/en/ec2","rel":"/r/UsedFor","end":"/c/en/running_servers","weight":1,"surfaceText":"[[ec2]] UsedFor [[running servers]]"}
|
|
30
|
+
{"start":"/c/en/iam","rel":"/r/IsA","end":"/c/en/access_control","weight":1,"surfaceText":"[[iam]] IsA [[access control]]"}
|
|
31
|
+
{"start":"/c/en/iam","rel":"/r/PartOf","end":"/c/en/aws","weight":1,"surfaceText":"[[iam]] PartOf [[aws]]"}
|
|
32
|
+
{"start":"/c/en/iam","rel":"/r/UsedFor","end":"/c/en/managing_permissions","weight":1,"surfaceText":"[[iam]] UsedFor [[managing permissions]]"}
|
|
33
|
+
{"start":"/c/en/iam","rel":"/r/HasA","end":"/c/en/role","weight":1,"surfaceText":"[[iam]] HasA [[role]]"}
|
|
34
|
+
{"start":"/c/en/iam","rel":"/r/HasA","end":"/c/en/policy","weight":1,"surfaceText":"[[iam]] HasA [[policy]]"}
|
|
35
|
+
{"start":"/c/en/sqs","rel":"/r/IsA","end":"/c/en/message_queue","weight":1,"surfaceText":"[[sqs]] IsA [[message queue]]"}
|
|
36
|
+
{"start":"/c/en/sqs","rel":"/r/IsA","end":"/c/en/queue","weight":1,"surfaceText":"[[sqs]] IsA [[queue]]"}
|
|
37
|
+
{"start":"/c/en/sqs","rel":"/r/PartOf","end":"/c/en/aws","weight":1,"surfaceText":"[[sqs]] PartOf [[aws]]"}
|
|
38
|
+
{"start":"/c/en/sqs","rel":"/r/UsedFor","end":"/c/en/decoupling_services","weight":1,"surfaceText":"[[sqs]] UsedFor [[decoupling services]]"}
|
|
39
|
+
{"start":"/c/en/queue","rel":"/r/IsA","end":"/c/en/data_structure","weight":1,"surfaceText":"[[queue]] IsA [[data structure]]"}
|