@polderlabs/bizar 4.4.6 → 4.4.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bizar-dash/dist/assets/main-CEazNxxy.js +347 -0
- package/bizar-dash/dist/assets/main-CEazNxxy.js.map +1 -0
- package/bizar-dash/dist/assets/{mobile-CQTXbuHq.js → mobile-DSb-t42Y.js} +2 -2
- package/bizar-dash/dist/assets/{mobile-CQTXbuHq.js.map → mobile-DSb-t42Y.js.map} +1 -1
- package/bizar-dash/dist/assets/{mobile-CaZ0gEeJ.js → mobile-Dl1q7Cyq.js} +2 -2
- package/bizar-dash/dist/assets/{mobile-CaZ0gEeJ.js.map → mobile-Dl1q7Cyq.js.map} +1 -1
- package/bizar-dash/dist/index.html +2 -2
- package/bizar-dash/dist/mobile.html +2 -2
- package/bizar-dash/src/server/glyphs/mdx-compiler.mjs +13 -0
- package/bizar-dash/src/web/views/glyphs/GlyphRenderer.tsx +240 -9
- package/cli/bin.mjs +39 -30
- package/cli/install.mjs +13 -51
- package/cli/provision.mjs +967 -0
- package/cli/update.mjs +28 -878
- package/config/skills/glyph/SKILL.md +126 -25
- package/install.sh +226 -439
- package/package.json +1 -1
- package/bizar-dash/dist/assets/main-C4Dq4wTz.js +0 -347
- package/bizar-dash/dist/assets/main-C4Dq4wTz.js.map +0 -1
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---
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name: glyph
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description: Create and consume Bizar glyphs — visual plan/recap artifacts in `artifacts/<slug>/`. Glyphs are MDX files with frontmatter and a block vocabulary. Use for design proposals, decision recaps, and postmortems.
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version:
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version: 2
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---
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# Glyphs — Visual Plan Artifacts
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A **glyph** is a visual artifact used for plans, recaps,
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A **glyph** is a visual artifact used for plans, recaps, design proposals, and postmortems. It's an MDX file at `artifacts/<slug>/artifact.mdx` (or `~/.config/opencode/artifacts/<slug>/` for global glyphs) that the dashboard renders with comment-pin overlay and right-click context menu.
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## When to create a glyph
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```
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artifacts/<slug>/
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├── meta.json # title, slug, status, author, created
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├── meta.json # title, slug, status, author, created, lastEdited
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├── artifact.mdx # ← source of truth (git-tracked, diff-friendly)
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└── comments.json # ← free-placed pins (mutable)
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└── comments.json # ← free-placed pins (mutable, gitignored usually)
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```
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Two locations are scanned:
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1. **Per-project:** `<projectRoot>/.bizar/artifacts/<slug>/`
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2. **Global:** `~/.config/opencode/artifacts/<slug>/`
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The dashboard uses whichever exists. The project's `artifacts/<slug>/` is preferred when running inside a worktree.
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## Frontmatter
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---
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```
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The frontmatter is parsed once and exposed to the React renderer. Unknown keys are passed through. Status controls the badge color + whether the glyph is read-only.
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## Block vocabulary
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```mdx
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/>
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```
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## What data shape each block expects
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The dashboard validates every block's `data` shape BEFORE rendering. If a field is missing or the wrong type, the block renders an inline error card instead of crashing the whole canvas (v4.4.8+). The same thing happens if a block throws during render — a per-block `ErrorBoundary` catches it.
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| Block | Required `data` fields |
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| --- | --- |
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| `RichText` | none (children are markdown) |
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| `Callout` | none; optional `tone: 'info' \| 'warn' \| 'success' \| 'danger'` (default: info) |
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| `Stat` | `label: string`, `value: string \| number`; optional `trend`, `hint` |
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| `Checklist` | `items: Array<{ id, label, checked }>` |
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| `Table` | `columns: string[]`, `rows: string[][]` (each row is a cell array) |
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| `CodeTabs` | `tabs: Array<{ id, label, language, code, caption? }>` |
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| `Decision` | `options: Array<{ id, label, detail, recommended? }>`; optional `title`, `question` |
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| `OpenQuestions` | `questions: Array<{ id, label, kind, options? }>` |
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| `FileTree` | `entries: Array<{ path, change, note? }>` where `change ∈ {added, modified, removed, renamed}` |
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| `Diff` | `before: string`, `after: string`; optional `filename`, `language`, `mode` |
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| `Workflow` | `steps: Array<{ id, label, type }>`; optional `connections` |
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| `Mockup` | `html: string`; optional `title`, `x`, `y`, `w`, `h` |
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| `Diagram` | `dataHtml: string`; optional `title`, `dataCss` |
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## Common pitfalls
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These are the bugs we've actually hit. Read this section before writing a glyph.
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### 1. Backticks inside attribute strings break the parser
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The MDX parser scans for `` ` `` to delimit template literals in JSX. A literal backtick inside an attribute value — even inside a double-quoted string — will close the surrounding context and produce a parse error.
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```mdx
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<!-- WRONG: \` inside a string value kills the parser -->
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<RichText id="x">Run \`bizar install\` to bootstrap.</RichText>
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<!-- RIGHT: use straight quotes or rephrase -->
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<RichText id="x">Run 'bizar install' to bootstrap.</RichText>
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<RichText id="x">Run the installer to bootstrap.</RichText>
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```
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The parser's JSX-attribute walker does NOT track string literals when counting braces — so any `{` or `}` inside a string value also throws the parser off. Quote all strings that contain braces.
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### 2. The parser counts braces naively (does NOT track strings)
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The `parseJsxValue` function uses a brace-depth counter that doesn't know about string literals. If you have something like:
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```mdx
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<FileTree entries={[{ path: "x", change: "added", note: "this {weird} note" }]} />
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```
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…the inner `{` and `}` inside the string still increment the brace depth. With deeply-nested or brace-laden strings the walker terminates at the wrong closing brace, leaving a truncated value for `parseJsxValue`.
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**Rule of thumb:** keep string values brace-free. If you must use `{...}` in a note, escape or rephrase.
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### 3. Trailing commas in arrays used to be a phantom-element bug
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Before v4.4.8, an array ending with a trailing comma — e.g. `[a, b,]` — caused the parser to call `parseValue` on the closing `]`, which fell through to the bareword-identifier fallback and returned `{__ident: ''}` as a phantom element. The FileTree then had one extra broken entry that crashed the React renderer (`t.bg` on undefined).
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v4.4.8 fixed this in the parser. But: don't rely on trailing commas, even where supported — keep the array clean.
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### 4. `FileTree` `change` field must be exact
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`change` must be exactly one of: `added`, `modified`, `removed`, `renamed`. Anything else (including the empty string or `null`) makes `FILE_CHANGE[e.change]` return `undefined` and the renderer crashes with "can't access property 'bg' of undefined".
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```mdx
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<!-- WRONG -->
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{ path: "src/foo.ts", change: null, note: "..." }
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{ path: "src/foo.ts", change: "", note: "..." }
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<!-- RIGHT -->
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{ path: "src/foo.ts", change: "modified", note: "..." }
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{ path: "src/foo.ts", change: "added", note: "..." }
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```
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If a file's status is genuinely unclear, use `modified` with a `note` that explains why.
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### 5. MDX heading with `<N`
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A heading like `## Mobile (under 768px)` is fine. But `## Mobile <768px` breaks the MDX validator because `<7` looks like a malformed JSX tag. Always escape or rephrase:
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```mdx
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## Mobile (under 768px) <!-- fine -->
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## Mobile: under 768px <!-- fine -->
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## Mobile < 768px <!-- fine but ugly -->
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```
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### 6. Block IDs must be unique within a glyph
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If you copy a `<RichText>` block, change its `id`. The compiler may warn but won't fail. Two blocks with the same id will collide on the comment-pin overlay.
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### Children vs self-closing
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### 7. Children vs self-closing
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Blocks with content (RichText
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Blocks with content (`RichText`, `Callout`) use open/close tags with children. Blocks with only data (`Stat`, `Table`, `FileTree`, `Decision`, etc.) are self-closing — no children, no closing tag.
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```mdx
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<!-- self-closing -->
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<Stat id="x" label="..." value="..." />
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<!-- with children -->
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<RichText id="x">markdown content here</RichText>
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<Callout id="x" tone="warn">important message</Callout>
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```
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### 8. Em-dashes and special characters
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The parser's JSON-like value reader handles `\\`, `\"`, `\'`, `\n`, `\t`, `\r` inside string literals. Em-dashes (`—`), curly quotes (`""`), and other Unicode characters are fine. Just avoid `\``.
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## meta.json example
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```
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`lastEdited` is updated whenever the dashboard re-saves the glyph via the toolbar.
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## Validation workflow
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Before committing a glyph:
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1. Run the compiler against your MDX:
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```bash
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node -e "import('./bizar-dash/src/server/glyphs/mdx-compiler.mjs').then(m => { const fs = require('node:fs'); const src = fs.readFileSync('artifacts/<slug>/artifact.mdx', 'utf8'); const out = m.compileGlyphMdxSync(src); console.log('blocks:', out.blocks.length, 'errors:', out.errors); out.errors.forEach(e => console.error(' line', e.line, ':', e.message)); })"
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```
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This catches parser bugs (missing tags, malformed attrs, etc.) before they hit the dashboard.
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2. Visually inspect the rendered output by hitting `GET /api/artifacts/<slug>/render`. The response is the compiled JSON the React renderer consumes. Look for blocks with missing data fields — those will show up as `data: {}` or `data: []`.
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3. Open the glyph in the dashboard. v4.4.8+ shows a red error banner at the top of the canvas if any block failed to render. The banner lists every block error AND every compiler warning.
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## How to view in the dashboard
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Glyphs are rendered at `/artifacts/<slug>`. The dashboard shows them with:
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- Section grouping
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- Comment pin overlay
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- Floating toolbar
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- **Section grouping** — by block id prefix (e.g. all blocks with ids starting `overview_` go into the "Overview" section)
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- **Comment pin overlay** — right-click anywhere to add a comment
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- **Floating toolbar** — Send to agent, share, fullscreen
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- **Error banner** — v4.4.8+: red banner at the top with block render errors and compiler warnings. The page is no longer blank when something fails — you'll see exactly which block crashed and why.
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- **Status badge** — `draft | review | shipped | archived`. `shipped` locks editing.
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## See also
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- `bizar-dash/src/web/views/glyphs/components.tsx` — block component implementations
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- `bizar-dash/src/server/glyphs/mdx-compiler.mjs` — MDX parser
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- `bizar-dash/src/server/glyphs/mdx-compiler.mjs` — MDX parser (custom, no @mdx-js dependency at runtime)
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- `bizar-dash/src/web/views/glyphs/GlyphRenderer.tsx` — React renderer (v4.4.8+ has the error banner + ErrorBoundary)
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- `artifacts/sample-plan-login/` — a complete worked example
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