@polderlabs/bizar 2.3.0

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Files changed (85) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +364 -0
  3. package/cli/audit.mjs +144 -0
  4. package/cli/banner.mjs +41 -0
  5. package/cli/bin.mjs +186 -0
  6. package/cli/copy.mjs +508 -0
  7. package/cli/export.mjs +87 -0
  8. package/cli/init.mjs +147 -0
  9. package/cli/install.mjs +390 -0
  10. package/cli/plan-templates.mjs +523 -0
  11. package/cli/plan.mjs +2087 -0
  12. package/cli/prompts.mjs +163 -0
  13. package/cli/update.mjs +273 -0
  14. package/cli/utils.mjs +153 -0
  15. package/config/AGENTS.md +282 -0
  16. package/config/agents/baldr.md +148 -0
  17. package/config/agents/forseti.md +112 -0
  18. package/config/agents/frigg.md +101 -0
  19. package/config/agents/heimdall.md +157 -0
  20. package/config/agents/hermod.md +144 -0
  21. package/config/agents/mimir.md +115 -0
  22. package/config/agents/odin.md +309 -0
  23. package/config/agents/quick.md +78 -0
  24. package/config/agents/semble-search.md +44 -0
  25. package/config/agents/thor.md +97 -0
  26. package/config/agents/tyr.md +96 -0
  27. package/config/agents/vidarr.md +100 -0
  28. package/config/agents/vor.md +140 -0
  29. package/config/commands/audit.md +1 -0
  30. package/config/commands/explain.md +1 -0
  31. package/config/commands/init.md +1 -0
  32. package/config/commands/learn.md +1 -0
  33. package/config/commands/pr-review.md +1 -0
  34. package/config/commands/tailscale-serve.md +96 -0
  35. package/config/hooks/README.md +29 -0
  36. package/config/hooks/post-tool-use.md +16 -0
  37. package/config/hooks/pre-tool-use.md +16 -0
  38. package/config/opencode.json +52 -0
  39. package/config/opencode.json.template +52 -0
  40. package/config/rules/general.md +8 -0
  41. package/config/rules/git.md +11 -0
  42. package/config/rules/javascript.md +10 -0
  43. package/config/rules/python.md +10 -0
  44. package/config/rules/testing.md +10 -0
  45. package/config/skills/bizar/README.md +9 -0
  46. package/config/skills/bizar/SKILL.md +187 -0
  47. package/config/skills/cpp-coding-standards/README.md +28 -0
  48. package/config/skills/cpp-coding-standards/SKILL.md +634 -0
  49. package/config/skills/cpp-coding-standards/agents/openai.yaml +4 -0
  50. package/config/skills/cpp-coding-standards/references/concurrency.md +320 -0
  51. package/config/skills/cpp-coding-standards/references/error-handling.md +229 -0
  52. package/config/skills/cpp-coding-standards/references/memory-safety.md +216 -0
  53. package/config/skills/cpp-coding-standards/references/modern-idioms.md +282 -0
  54. package/config/skills/cpp-coding-standards/references/review-checklist.md +96 -0
  55. package/config/skills/cpp-testing/README.md +28 -0
  56. package/config/skills/cpp-testing/SKILL.md +304 -0
  57. package/config/skills/cpp-testing/agents/openai.yaml +4 -0
  58. package/config/skills/cpp-testing/references/coverage.md +370 -0
  59. package/config/skills/cpp-testing/references/framework-compare.md +175 -0
  60. package/config/skills/cpp-testing/references/host-test-for-embedded.md +499 -0
  61. package/config/skills/cpp-testing/references/mocking.md +364 -0
  62. package/config/skills/cpp-testing/references/tdd-workflow.md +308 -0
  63. package/config/skills/embedded-esp-idf/README.md +41 -0
  64. package/config/skills/embedded-esp-idf/SKILL.md +439 -0
  65. package/config/skills/embedded-esp-idf/agents/openai.yaml +4 -0
  66. package/config/skills/embedded-esp-idf/references/freertos-patterns.md +214 -0
  67. package/config/skills/embedded-esp-idf/references/host-tests.md +164 -0
  68. package/config/skills/embedded-esp-idf/references/idf-py-commands.md +157 -0
  69. package/config/skills/embedded-esp-idf/references/kconfig.md +159 -0
  70. package/config/skills/embedded-esp-idf/references/logging-discipline.md +118 -0
  71. package/config/skills/embedded-esp-idf/references/memory-and-iram.md +137 -0
  72. package/config/skills/embedded-esp-idf/references/nvs.md +121 -0
  73. package/config/skills/embedded-esp-idf/references/packed-structs.md +192 -0
  74. package/config/skills/embedded-esp-idf/scripts/idf_env.sh +47 -0
  75. package/config/skills/embedded-esp-idf/scripts/size_check.sh +77 -0
  76. package/config/skills/self-improvement/SKILL.md +64 -0
  77. package/package.json +47 -0
  78. package/templates/plan/htmx.min.js +1 -0
  79. package/templates/plan/library/bug-investigation.mdx +79 -0
  80. package/templates/plan/library/decision-record.mdx +71 -0
  81. package/templates/plan/library/feature-design.mdx +92 -0
  82. package/templates/plan/meta.json.template +8 -0
  83. package/templates/plan/plan.canvas.template +1711 -0
  84. package/templates/plan/plan.html.template +937 -0
  85. package/templates/plan/plan.mdx.template +46 -0
@@ -0,0 +1,634 @@
1
+ ---
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+ name: cpp-coding-standards
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+ description: C++ coding standards skill for writing, reviewing, and refactoring modern C++17/20 code. Trigger this skill when editing or reviewing C++ source files, fixing C++ build errors, or applying modern C++ idioms (RAII, smart pointers, structured bindings, concepts, etc.).
4
+ ---
5
+
6
+ # C++ Coding Standards
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+
8
+ ## Overview
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+
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+ This skill enforces modern C++17/20 best practices: memory safety via RAII and smart pointers, const correctness, value semantics, and structured concurrency. Load this skill whenever you write new C++ code, review existing C++ code, or debug C++ build errors.
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+
12
+ **For deep dives see:**
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+ - `references/memory-safety.md` — RAII, smart pointers, Rule of Five/Zero
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+ - `references/modern-idioms.md` — C++17/20 features with examples
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+ - `references/error-handling.md` — exceptions, error codes, `std::expected`
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+ - `references/concurrency.md` — mutex, lock_guard, atomic, thread
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+ - `references/review-checklist.md` — fast pre-commit checklist
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+
19
+ ---
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+
21
+ ## Quick-Start Checklist
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+
23
+ **Always do these in C++:**
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+
25
+ - [ ] **RAII everywhere** — every resource (memory, file handle, mutex) must have an owner object with a destructor
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+ - [ ] **No raw `new`/`delete`** — use `std::unique_ptr` and `std::make_unique`
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+ - [ ] **Prefer `std::vector`** over raw arrays; call `.reserve()` when size is known
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+ - [ ] **No C-style casts** — use `static_cast`, `reinterpret_cast`, `const_cast`
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+ - [ ] **No `using namespace std;`** in headers
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+ - [ ] **Mark functions `noexcept`** when they cannot throw
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+ - [ ] **Use `[[nodiscard]]`** on functions returning values callers must not ignore
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+ - [ ] **Pass aggregates and non-trivial types by `const&`**, primitives by value
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+ - [ ] **Const-correct from the start** — `const` everywhere data does not mutate
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+ - [ ] **Use `override`/`final`** on virtual methods; avoid virtual when not needed
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+ - [ ] **No virtual destructor without a polymorphic base** — a `virtual ~T() = default;` with no base class is a residual from an abandoned inheritance design; either remove the `virtual` or introduce a real base
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+ - [ ] **No unused standard-library headers** — only `#include` what you use; embedded builds pay for every transitive include
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+ - [ ] **No Variable Length Arrays (VLAs)** — `char buf[n];` is a GCC extension, not standard C++; use `std::vector<char>` or `std::unique_ptr<char[]>`
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+ - [ ] **Lock mutexes with `std::lock_guard`** or `std::scoped_lock`
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+ - [ ] **Initialize all variables** — prefer `= {}` initialization
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+ - [ ] **Include what you use** — every `#include` must be needed
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+ - [ ] **Apply `std::make_unique`/`std::make_shared`** over direct `new`
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+
43
+ ---
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+
45
+ ## Memory Safety
46
+
47
+ ### RAII (Resource Acquisition Is Initialization)
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+
49
+ Every resource must be owned by a object whose destructor releases it. Never call `delete` explicitly.
50
+
51
+ ```cpp
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+ // GOOD
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+ void process_file(const std::string& path) {
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+ std::ifstream in(path); // RAII: destructor closes file
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+ // ... use in ...
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+ } // file automatically closed
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+
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+ // BAD — error-prone, leak-prone
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+ void process_file_bad(const std::string& path) {
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+ std::ifstream* in = new std::ifstream(path);
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+ // ... use *in ...
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+ delete in; // easy to forget, early return bugs
63
+ }
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+ ```
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+
66
+ ### Smart Pointers
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+
68
+ | Pointer Type | Ownership | Use When |
69
+ |---|---|---|
70
+ | `std::unique_ptr<T>` | exclusive | Single owner, no sharing needed |
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+ | `std::shared_ptr<T>` | shared | Shared ownership (use sparingly) |
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+ | `std::weak_ptr<T>` | non-owning | Breaking cycles of `shared_ptr` |
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+
74
+ ```cpp
75
+ // unique_ptr — default choice
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+ auto ptr = std::make_unique<MyClass>(args);
77
+
78
+ // shared_ptr — only when ownership must be shared
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+ auto shared = std::make_shared<MyClass>(args);
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+
81
+ // weak_ptr — to observe a shared_ptr without owning
82
+ std::weak_ptr<MyClass> observer = shared;
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+ if (auto locked = observer.lock()) {
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+ // use locked
85
+ }
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+
87
+ // BAD: raw ownership transfer
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+ MyClass* raw = new MyClass(args);
89
+ // ...
90
+ delete raw;
91
+ ```
92
+
93
+ ### Rule of Five / Rule of Zero
94
+
95
+ If you define any of: destructor, copy constructor, copy assignment, move constructor, move assignment — you likely need all five (Rule of Five). Otherwise, rely on the compiler-generated defaults (Rule of Zero).
96
+
97
+ ```cpp
98
+ // Rule of Zero — prefer this
99
+ class Resource {
100
+ std::vector<int> data_;
101
+ public:
102
+ Resource() = default;
103
+ Resource(std::vector<int> d) : data_(std::move(d)) {}
104
+ };
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+
106
+ // Rule of Five — when you manage a raw resource
107
+ class RawOwner {
108
+ int* raw_;
109
+ public:
110
+ explicit RawOwner(size_t n) : raw_(new int[n]) {}
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+ ~RawOwner() { delete[] raw_; }
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+
113
+ // Copy
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+ RawOwner(const RawOwner& o) : raw_(new int[1]) { *raw_ = *o.raw_; }
115
+ RawOwner& operator=(const RawOwner& o) {
116
+ if (this != &o) { delete[] raw_; raw_ = new int[1]; *raw_ = *o.raw_; }
117
+ return *this;
118
+ }
119
+ // Move
120
+ RawOwner(RawOwner&& o) noexcept : raw_(std::exchange(o.raw_, nullptr)) {}
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+ RawOwner& operator=(RawOwner&& o) noexcept {
122
+ if (this != &o) { delete[] raw_; raw_ = std::exchange(o.raw_, nullptr); }
123
+ return *this;
124
+ }
125
+ };
126
+ ```
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+
128
+ ---
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+
130
+ ## Const Correctness
131
+
132
+ Mark every function and parameter `const` when the operation does not modify observable state.
133
+
134
+ ```cpp
135
+ class Calculator {
136
+ int state_ = 0;
137
+ public:
138
+ // Const member function — does not modify state_
139
+ int result() const { return state_; }
140
+
141
+ // Non-const — modifies state_
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+ void add(int v) { state_ += v; }
143
+ };
144
+
145
+ // Const reference — callee cannot modify the argument
146
+ void print(const std::string& s) { std::cout << s; }
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+
148
+ // BAD: missing const
149
+ int result() { return state_; } // should be int result() const
150
+ ```
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+
152
+ Prefer `const` on member functions, on references and pointers to indicate non-modification, and on variables that should not change after initialization.
153
+
154
+ ---
155
+
156
+ ## Modern C++17/20 Idioms
157
+
158
+ ### Structured Bindings
159
+
160
+ ```cpp
161
+ // Unpack tuples/pairs/structs
162
+ auto [key, value] = std::pair{1, std::string("hello")};
163
+ auto [a, b, c] = std::array{1, 2, 3};
164
+
165
+ // Use with maps
166
+ for (const auto& [k, v] : my_map) { /* ... */ }
167
+ ```
168
+
169
+ ### `if constexpr`
170
+
171
+ Compile-time branch elimination — avoids instantiation of untaken branches.
172
+
173
+ ```cpp
174
+ template <typename T>
175
+ auto process(const T& val) {
176
+ if constexpr (std::is_integral_v<T>) {
177
+ return val * 2;
178
+ } else if constexpr (std::is_floating_point_v<T>) {
179
+ return val * 2.0;
180
+ } else {
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+ static_assert(sizeof(T) == 0, "Unsupported type");
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+ return T{};
183
+ }
184
+ }
185
+ ```
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+
187
+ ### `std::optional`
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+
189
+ Represent a value that may or may not be present.
190
+
191
+ ```cpp
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+ std::optional<int> find(const std::vector<int>& v, int target) {
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+ for (auto it = v.begin(); it != v.end(); ++it) {
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+ if (*it == target) return {static_cast<int>(std::distance(v.begin(), it))};
195
+ }
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+ return std::nullopt;
197
+ }
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+
199
+ // Usage
200
+ if (auto idx = find(vec, 42)) {
201
+ std::cout << "Found at " << *idx;
202
+ } else {
203
+ std::cout << "Not found";
204
+ }
205
+ ```
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+
207
+ ### `std::string_view`
208
+
209
+ Non-owning string slice — use for read-only string operations without copying.
210
+
211
+ ```cpp
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+ // GOOD: no allocation, no copy
213
+ void print_version(std::string_view prefix) {
214
+ std::cout << prefix << "1.2.3\n";
215
+ }
216
+
217
+ // BAD: forces allocation and copy
218
+ void print_version(const std::string& prefix) {
219
+ std::cout << prefix + "1.2.3\n"; // creates temporary string
220
+ }
221
+
222
+ // Prefer string_view for function parameters that don't need ownership
223
+ ```
224
+
225
+ ### Ranges (C++20)
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+
227
+ ```cpp
228
+ #include <ranges>
229
+
230
+ // Pipeline style
231
+ auto evens = std::views::filter(v, [](int x) { return x % 2 == 0; });
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+ auto doubled = evens | std::views::transform([](int x) { return x * 2; });
233
+
234
+ // Projections with std::sort
235
+ std::sort(vec.begin(), vec.end(), {}, &Node::priority); // sort by .priority
236
+ ```
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+
238
+ ### Concepts (C++20)
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+
240
+ Explicit constraints on template parameters — replaces SFINAE with readable syntax.
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+
242
+ ```cpp
243
+ template <typename T>
244
+ concept Numeric = std::integral<T> || std::floating_point<T>;
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+
246
+ template <Numeric T>
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+ T add(T a, T b) { return a + b; }
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+
249
+ // Constrain containers
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+ template <std::ranges::range R>
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+ void print_all(const R& r) {
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+ for (const auto& elem : r) std::cout << elem << '\n';
253
+ }
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+ ```
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+
256
+ ---
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+
258
+ ## Error Handling
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+
260
+ ### Decision Guide
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+
262
+ | Scenario | Recommended Approach |
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+ |---|---|
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+ | Constructor failure that invalidates object | Exception |
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+ | Expected failure (not found, invalid input) | `std::optional` or error code |
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+ | Library-level expected-failure cases | `std::expected<T, E>` (C++23; use `tl::expected` in C++17/20) |
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+ | Performance-critical hot paths | Error codes or `std::error_code` |
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+ | No way to recover | Exception / `std::terminate` |
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+
270
+ ### `std::expected` (C++23)
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+
272
+ ```cpp
273
+ // C++23
274
+ std::expected<Config, std::error_code> load_config(const std::string& path) {
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+ if (path.empty()) return std::unexpected(std::errc::invalid_argument);
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+ return Config{};
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+ }
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+
279
+ // Usage
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+ auto cfg = load_config("app.cfg");
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+ if (cfg) {
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+ use(cfg.value());
283
+ } else {
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+ handle_error(cfg.error());
285
+ }
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+ ```
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+
288
+ ### Exception Safety Levels
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+
290
+ - **Nothrow** (`noexcept`): Operations that never throw — move constructors of `noexcept` types, swap, etc.
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+ - **Strong**: Failed operation leaves program state unchanged (preferred for most code).
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+ - **Basic**: Failed operation leaves object in a valid (but unspecified) state.
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+ - **No guarantee**: Leaking, undefined behavior on failure — avoid.
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+
295
+ ```cpp
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+ // Use noexcept sparingly — mark only functions that truly cannot fail
297
+ class Vector {
298
+ public:
299
+ void clear() noexcept { size_ = 0; } // cannot fail
300
+ // ...
301
+ };
302
+ ```
303
+
304
+ ---
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+
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+ ## Casting
307
+
308
+ **Never use C-style casts.** They are too permissive (can cast away `const`, `reinterpret` pointers unsafely).
309
+
310
+ ```cpp
311
+ // GOOD
312
+ double d = 3.14;
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+ int i = static_cast<int>(d); // explicit numeric conversion
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+
315
+ Base* base = new Derived;
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+ Derived* derived = static_cast<Derived*>(base); // downcast (validate with dynamic_cast)
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+
318
+ const Object* co = /* ... */;
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+ Object* mutable_obj = const_cast<Object*>(co); // remove const (use with care)
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+
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+ // BAD — all of these are dangerous
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+ int* p = (int*)some_void_ptr; // C-style: no type checking
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+ int j = (int)d; // C-style: too easy to miss
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+ ```
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+
326
+ Use `dynamic_cast` for safe downcasts when runtime type checking is needed:
327
+ ```cpp
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+ Base* base = /* ... */;
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+ Derived* derived = dynamic_cast<Derived*>(base);
330
+ if (derived) { /* use derived safely */ }
331
+ ```
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+
333
+ ---
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+
335
+ ## Headers
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+
337
+ ### Include What You Use
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+
339
+ Every `#include` must be actively used. Unused includes cause slower compilation and hidden dependencies.
340
+
341
+ ```cpp
342
+ // In foo.cpp — include only what's needed
343
+ #include <vector> // uses std::vector
344
+ #include <string> // uses std::string
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+ #include "foo.h" // own header
346
+ ```
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+
348
+ ### No `using namespace std;` in Headers
349
+
350
+ Putting `using namespace std;` in a header pollutes the namespace for every translation unit that includes it.
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+
352
+ ```cpp
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+ // BAD — header.h
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+ using namespace std; // POLLUTES NAMESPACE
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+ void helper(vector<int> v); // ambiguous: ours or std?
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+
357
+ // GOOD — header.h
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+ #include <vector>
359
+ void helper(const std::vector<int>& v); // explicit
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+ ```
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+
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+ Prefer to also avoid `using` directives in `.cpp` files in namespace scope; it is acceptable in local scope.
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+
364
+ ---
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+
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+ ## Pass by Reference / Const-Ref
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+
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+ | Type | Recommended Passing |
369
+ |---|---|
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+ | Built-in (`int`, `double`, pointer) | By value |
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+ | Trivial struct (POD) | By value |
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+ | Non-trivial class/struct | By `const&` |
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+ | `std::string` | By `const&` |
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+ | `std::vector` (out parameter) | By `&` (non-const ref) or return value |
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+ | Callable (lambda, function) | By value or `auto&&` |
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+
377
+ ```cpp
378
+ // GOOD
379
+ void process(const std::string& input, std::vector<int>& output);
380
+ int primitive(int x);
381
+
382
+ // BAD
383
+ void process(std::string input); // unnecessary copy
384
+ void process(std::string& input); // invisible caller requirement + no rvalue support
385
+ ```
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+
387
+ ---
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+
389
+ ## Containers
390
+
391
+ ### `std::vector` — Default Choice
392
+
393
+ `std::vector` is the right default for a sequence. It has contiguous storage, good cache locality, and a complete standard library.
394
+
395
+ ```cpp
396
+ // Reserve when size is known — avoids reallocations
397
+ std::vector<int> vec;
398
+ vec.reserve(1000); // allocates space for 1000, size still 0
399
+ for (int i = 0; i < 1000; ++i) vec.push_back(i);
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+
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+ // Initialize with size
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+ std::vector<int> sized(100, 0); // 100 zeros
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+
404
+ // Direct initialization
405
+ std::vector<int> init = {1, 2, 3, 4, 5};
406
+ ```
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+
408
+ ### `std::array` — Fixed-Size
409
+
410
+ Use `std::array<T, N>` for fixed-size, compile-time-sized arrays. Unlike raw arrays, it supports iterators and works with the standard library.
411
+
412
+ ```cpp
413
+ // GOOD
414
+ std::array<int, 5> fixed = {1, 2, 3, 4, 5};
415
+ for (int x : fixed) { /* ... */ }
416
+
417
+ // BAD
418
+ int raw[5] = {1, 2, 3, 4, 5}; // raw array, decays to pointer
419
+ ```
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+
421
+ ### `std::map` / `std::unordered_map`
422
+
423
+ Use `std::map` when you need ordered keys or stable iterators. Use `std::unordered_map` when you need hash-table performance and don't need ordering.
424
+
425
+ ```cpp
426
+ // Ordered — keys are sorted, O(log n) lookups
427
+ std::map<std::string, int> ordered;
428
+
429
+ // Unordered — O(1) average lookups, no ordering
430
+ std::unordered_map<std::string, int> hashmap;
431
+ hashmap.reserve(1000); // reserve buckets for performance
432
+ ```
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+
434
+ ---
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+
436
+ ## Attributes
437
+
438
+ ### `[[nodiscard]]`
439
+
440
+ Mark functions where ignoring the return value is a bug.
441
+
442
+ ```cpp
443
+ [[nodiscard]] int compute();
444
+ [[nodiscard]] std::expected<int, E> risky_operation();
445
+
446
+ // BAD — compiler may warn on caller ignoring nodiscard result
447
+ compute(); // warning if compute() is [[nodiscard]]
448
+ ```
449
+
450
+ ### `noexcept`
451
+
452
+ Mark functions that cannot throw. This enables optimizations (move constructors become `noexcept` automatically when appropriate) and documents API contracts.
453
+
454
+ ```cpp
455
+ class MoveOnly {
456
+ int* data_;
457
+ public:
458
+ MoveOnly() noexcept : data_(nullptr) {}
459
+ MoveOnly(MoveOnly&& o) noexcept : data_(std::exchange(o.data_, nullptr)) {}
460
+ MoveOnly& operator=(MoveOnly&&) noexcept { /* ... */ return *this; }
461
+ ~MoveOnly() { delete[] data_; }
462
+ };
463
+ ```
464
+
465
+ ### `override` / `final`
466
+
467
+ Use `override` on virtual methods that override a base class method. Use `final` on methods or classes that should not be further overridden.
468
+
469
+ ```cpp
470
+ struct Base {
471
+ virtual void update() {}
472
+ virtual ~Base() = default;
473
+ };
474
+
475
+ struct Derived : Base {
476
+ void update() override {} // explicitly overrides Base::update
477
+ void foo() final {} // Derived::foo cannot be overridden
478
+ };
479
+
480
+ struct FinalClass final {
481
+ // cannot be inherited
482
+ };
483
+ ```
484
+
485
+ ---
486
+
487
+ ## Concurrency
488
+
489
+ ### Mutex and Lock Guards
490
+
491
+ **Always** lock mutexes through `std::lock_guard` or `std::scoped_lock` (C++17). Never call `.lock()` and `.unlock()` directly — if an exception occurs between them, the mutex is permanently locked.
492
+
493
+ ```cpp
494
+ #include <mutex>
495
+
496
+ std::mutex mtx;
497
+ int counter = 0;
498
+
499
+ // GOOD
500
+ void increment() {
501
+ std::lock_guard<std::mutex> lock(mtx); // RAII: unlocks on scope exit
502
+ ++counter;
503
+ }
504
+
505
+ // BAD — exception-safe?
506
+ void increment_bad() {
507
+ mtx.lock();
508
+ ++counter;
509
+ mtx.unlock(); // never called if ++counter throws
510
+ }
511
+ ```
512
+
513
+ ### `std::scoped_lock` (C++17) — Multiple Mutexes
514
+
515
+ ```cpp
516
+ std::mutex m1, m2;
517
+ // GOOD: locks both without deadlock
518
+ std::scoped_lock lock(m1, m2);
519
+ ```
520
+
521
+ ### Atomics
522
+
523
+ Use `std::atomic` for simple shared counters, flags, and lock-free data structures. Prefer `std::atomic<T>` with trivial types.
524
+
525
+ ```cpp
526
+ #include <atomic>
527
+
528
+ std::atomic<int> counter{0};
529
+
530
+ void increment() {
531
+ counter.fetch_add(1, std::memory_order_relaxed);
532
+ }
533
+
534
+ // Simple bool flag
535
+ std::atomic<bool> done{false};
536
+ ```
537
+
538
+ ### `std::thread` Lifecycle
539
+
540
+ - Always `.join()` or `.detach()` — a `std::thread` that is neither joined nor detached causes `std::terminate`.
541
+ - Prefer `std::jthread` (C++20) which auto-joins on destruction.
542
+
543
+ ```cpp
544
+ // GOOD — explicit join
545
+ std::thread t([&]() { do_work(); });
546
+ // ... do other work ...
547
+ if (t.joinable()) t.join();
548
+
549
+ // BETTER (C++20) — jthread auto-joins
550
+ std::jthread jt([&](std::stop_token st) {
551
+ while (!st.stop_requested()) { do_work(); }
552
+ }); // automatically joins here
553
+ ```
554
+
555
+ ### Avoid Data Races
556
+
557
+ A data race is undefined behavior. Every shared variable must be:
558
+ 1. Protected by a mutex (`std::lock_guard`), OR
559
+ 2. Declared `std::atomic`, OR
560
+ 3. Never modified concurrently (copy-on-write design)
561
+
562
+ ---
563
+
564
+ ## Common Anti-Patterns and Fixes
565
+
566
+ | Anti-Pattern | Fix |
567
+ |---|---|
568
+ | Raw `new`/`delete` | `std::unique_ptr` / `std::make_unique` |
569
+ | `using namespace std;` in header | Qualify names explicitly (`std::vector`) |
570
+ | Passing non-trivial types by value | Pass by `const&` |
571
+ | Ignoring `[[nodiscard]]` result | Fix the call site |
572
+ | C-style casts | `static_cast`, `reinterpret_cast`, `const_cast` |
573
+ | Locking a raw mutex without guard | `std::lock_guard` |
574
+ | Unused `#include`s | Remove or verify they're needed |
575
+ | Non-const member functions that don't modify state | Add `const` |
576
+ | `shared_ptr` for single ownership | `unique_ptr` |
577
+ | Virtual destructor missing | Add `virtual ~Base() = default;` |
578
+ | Uninitialized members | Use `= default` or member-initializer list |
579
+
580
+ ---
581
+
582
+ ## Do / Don't
583
+
584
+ ### Do
585
+
586
+ ```cpp
587
+ // DO: Use make_unique for single ownership
588
+ auto ptr = std::make_unique<Config>(filename);
589
+
590
+ // DO: Pass non-trivial types by const reference
591
+ void process(const std::vector<int>& data);
592
+
593
+ // DO: Use structured bindings
594
+ auto [id, name] = get_record();
595
+
596
+ // DO: Use [[nodiscard]] on important return values
597
+ [[nodiscard]] std::expected<int, Error> parse_number(std::string_view s);
598
+
599
+ // DO: Use override on virtual overrides
600
+ class Impl : public Base {
601
+ void run() override { /* ... */ }
602
+ };
603
+
604
+ // DO: Reserve vector capacity when size is known
605
+ std::vector<double> vals;
606
+ vals.reserve(1000);
607
+ ```
608
+
609
+ ### Don't
610
+
611
+ ```cpp
612
+ // DON'T: Use raw owning pointers
613
+ Config* cfg = new Config(filename);
614
+ delete cfg;
615
+
616
+ // DON'T: Use C-style casts
617
+ double d = 3.14;
618
+ int i = (int)d; // static_cast<int>(d) is explicit and searchable
619
+
620
+ // DON'T: Put using namespace std; in a header
621
+ // #include <vector>
622
+ // using namespace std; // NEVER in a header
623
+
624
+ // DON'T: Pass large objects by value (causes copy)
625
+ void print_big(std::string s); // copies! use const std::string&
626
+
627
+ // DON'T: Lock a mutex without lock_guard
628
+ mtx.lock();
629
+ // ... code that might throw ...
630
+ mtx.unlock(); // leaked if exception thrown above
631
+
632
+ // DON'T: Use shared_ptr for single, non-shared ownership
633
+ auto single = std::make_shared<Widget>(); // use unique_ptr instead
634
+ ```
@@ -0,0 +1,4 @@
1
+ interface:
2
+ display_name: "C++ Coding Standards"
3
+ short_description: "Modern C++17/20 idioms, RAII, and memory safety"
4
+ default_prompt: "Use $cpp-coding-standards to apply modern C++ idioms, RAII, and memory-safety rules to code I am writing or reviewing."