@polderlabs/bizar-plugin 0.6.2 → 0.8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.ts +85 -8
- package/package.json +3 -2
- package/src/background-state.ts +38 -2
- package/src/background.ts +208 -76
- package/src/commands.ts +28 -11
- package/src/dashboard-client.ts +235 -0
- package/src/event-stream.ts +32 -0
- package/src/opencode-runner.ts +390 -0
- package/src/tools/bg-spawn.ts +161 -124
- package/tests/attach-handler-bug.test.ts +2 -1
- package/tests/background-state.test.ts +1 -1
- package/tests/background.test.ts +1 -1
- package/tests/config.test.ts +2 -2
- package/tests/dashboard-client.test.ts +159 -0
- package/tests/stall-think.test.ts +6 -6
- package/tests/tools/bg-spawn.test.ts +6 -6
- package/tests/tools/opencode-runner.test.ts +115 -0
- package/tests/update-deadlock.test.ts +1 -0
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/**
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* plugins/bizar/src/opencode-runner.ts
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*
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* v0.8.0 — Process-based background agent runner.
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*
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* Replaces the v0.4–v0.7 `opencode serve` HTTP path. The HTTP API is
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* passive — see the opencode docs:
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* "When you run opencode it starts a TUI and a server. Where the
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* TUI is the client that talks to the server."
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*
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* `opencode run <prompt>` is the active path: it spawns the agent
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* loop in-process, drives it to completion, and exits. This module
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* gives the plugin a clean way to spawn one `opencode run` per
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* background agent, capture its output to the LogWriter's log file,
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* track the PID for status/kill, and extract the opencode session
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* id from the structured log stream.
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*
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* ─────────────────────────────────────────────────────────────────
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* Why this exists (v0.7.0-alpha.1 → v0.8.0)
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* ─────────────────────────────────────────────────────────────────
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* Pre-v0.8.0, the plugin POSTed to `/api/session/{id}/prompt` on the
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* opencode serve child. The server admitted the prompt
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* (`session.next.prompt.admitted` event) but no agent loop processed
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* it. The result: a session record was created, a tmux pane was
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* spawned, and nothing happened. The user saw "spawns but does
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* nothing" and was right.
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*
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* This module fixes that by spawning `opencode run` directly.
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*
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* ─────────────────────────────────────────────────────────────────
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* Wire format
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* ─────────────────────────────────────────────────────────────────
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* `opencode run` writes structured logs to stderr, one log per line:
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*
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* timestamp=2026-06-24T01:25:13.537Z level=INFO run=<uuid> message="creating instance" directory=/tmp
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* timestamp=2026-06-24T01:25:16.555Z level=INFO run=<uuid> message=created id=ses_… title="…" agent=…
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* timestamp=2026-06-24T01:25:16.951Z level=INFO run=<uuid> message=loop session.id=ses_… step=0
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* timestamp=2026-06-24T01:25:21.253Z level=INFO run=<uuid> message="exiting loop" session.id=ses_…
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*
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* The `message=created id=ses_<id>` line is how we recover the
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* sessionId (the agent generated it; we don't pre-allocate). We
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* parse the line with `message=created id=(ses_[A-Za-z0-9_]+)`.
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*
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* Both stdout and stderr are piped to `logPath` so the operator's
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* tmux pane (and the dashboard's log viewer) can watch the agent
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* work in real time. We prefix each line with the stream name
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* ([stdout] / [stderr]) for human readability; downstream parsers
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* can split on the first `] `.
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*/
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import { createWriteStream, mkdirSync, existsSync } from "node:fs";
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import { dirname } from "node:path";
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import type { Subprocess } from "bun";
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export type AgentState = "starting" | "running" | "done" | "failed" | "killed";
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export interface AgentStatus {
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state: AgentState;
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sessionId?: string;
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processId: number;
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startedAt: number;
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endedAt?: number;
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exitCode?: number;
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error?: string;
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}
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export interface SpawnAgentOptions {
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/** The prompt to send. */
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prompt: string;
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/** Agent name (mimir, thor, …) — used as the session title prefix. */
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agent: string;
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/** Optional model override in "providerID/modelID" format. */
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model?: { providerID: string; modelID: string };
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/** Working directory for the opencode run. */
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worktree: string;
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/** Absolute path to the log file (the LogWriter's output path). */
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logPath: string;
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/** Optional session title (defaults to `bgr:<agent>`). */
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title?: string;
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/** Extra env vars to pass through. */
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env?: Record<string, string>;
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/** How long to wait for the sessionId to appear in stderr (ms). */
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sessionIdTimeoutMs?: number;
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}
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export interface SpawnAgentResult {
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ok: boolean;
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sessionId?: string;
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processId?: number;
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error?: string;
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}
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type ExitCallback = (status: AgentStatus) => void;
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interface AgentRecord {
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status: AgentStatus;
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proc: Subprocess;
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onExit: ExitCallback[];
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// Resolvers for the spawn promise. Consumed when the sessionId
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// arrives (or the process exits before that).
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spawnResolvers: Array<(result: SpawnAgentResult) => void>;
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}
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// Module-level registry of running agents.
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const agents = new Map<number, AgentRecord>();
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// --- Public API -----------------------------------------------------------
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/**
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* Pure: build the argv array for `opencode run` from SpawnAgentOptions.
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*
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* Extracted from spawnAgent so it can be unit-tested without spawning
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* a real process. Throws when opts.agent is empty — `opencode run`
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* requires a known agent name; passing an empty string would silently
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* fall back to opencode's default agent and break session attribution
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* (the title prefix `bgr:<agent>:...` would also degrade to `bgr::...`).
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*
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* Arg layout (matches `opencode run --help`):
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* opencode run
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* --dir <worktree>
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* --print-logs
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* --log-level INFO
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* --title <title>
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* --agent <agent> ← REQUIRED; was missing pre-v0.8.1
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* [--model <providerID>/<modelID>] ← optional override
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* -- <prompt>
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*/
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export function buildOpencodeRunArgs(opts: SpawnAgentOptions): string[] {
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if (!opts.agent) {
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throw new Error("bizar_spawn_background: agent is required");
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}
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const args: string[] = [
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"opencode",
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"run",
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"--dir", opts.worktree,
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"--print-logs",
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"--log-level", "INFO",
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"--title", opts.title || `bgr:${opts.agent}:${Date.now()}`,
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"--agent", opts.agent,
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];
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if (opts.model) {
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args.push("--model", `${opts.model.providerID}/${opts.model.modelID}`);
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}
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// `--` separates flags from positional so a prompt starting with
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// `-` is treated as a message.
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args.push("--", opts.prompt);
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return args;
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}
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/**
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* Spawn a single `opencode run` process. The promise resolves once
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* the opencode child has reported its session id in the structured
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* log stream (or once the process exits before that — typically
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* because of an early error like a missing API key).
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*
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* @param opts
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* @returns Promise resolving with `{ ok, sessionId?, processId? }` or `{ ok: false, error }`
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*/
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export async function spawnAgent(opts: SpawnAgentOptions): Promise<SpawnAgentResult> {
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// 1. Pre-flight: log dir must exist so the stream can open.
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const logDir = dirname(opts.logPath);
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if (!existsSync(logDir)) {
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try {
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mkdirSync(logDir, { recursive: true });
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} catch (err: unknown) {
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return {
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ok: false,
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error: `cannot create log dir ${logDir}: ${err instanceof Error ? err.message : String(err)}`,
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};
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}
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}
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// 2. Build argv. Pulled into a pure function so tests can assert the
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// flag layout (notably the `--agent` flag and the migrated model
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// ID format) without spawning a real `opencode run` process.
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const args = buildOpencodeRunArgs(opts);
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// 3. Spawn the process.
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let proc: Subprocess;
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try {
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proc = Bun.spawn(args, {
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stdout: "pipe",
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stderr: "pipe",
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env: { ...process.env, ...(opts.env || {}) },
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});
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} catch (err: unknown) {
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return {
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ok: false,
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error: `failed to spawn opencode run: ${err instanceof Error ? err.message : String(err)}`,
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};
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}
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// 4. Track the agent.
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const rec: AgentRecord = {
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status: {
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state: "starting",
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processId: proc.pid,
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startedAt: Date.now(),
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},
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proc,
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onExit: [],
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spawnResolvers: [],
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};
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agents.set(proc.pid, rec);
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// 5. Pipe stdout+stderr to the log file. Both go to the same file;
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// lines are prefixed [stdout] / [stderr] for readability.
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const logStream = createWriteStream(opts.logPath, { flags: "a" });
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const decoder = new TextDecoder("utf-8");
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const sessionIdRegex = /message=created id=(ses_[A-Za-z0-9_]+)/;
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let sessionId: string | undefined;
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const resolveSpawnIfReady = (forceError?: string) => {
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const resolvers = rec.spawnResolvers.splice(0);
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if (resolvers.length === 0) return;
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if (forceError) {
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for (const r of resolvers) {
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r({ ok: false, processId: proc.pid, error: forceError });
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}
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return;
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}
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if (sessionId) {
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rec.status.state = "running";
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for (const r of resolvers) {
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r({ ok: true, sessionId, processId: proc.pid });
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}
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}
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};
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const readStream = async (
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reader: ReadableStreamDefaultReader<Uint8Array>,
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label: "stderr" | "stdout",
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): Promise<void> => {
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let buf = "";
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try {
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while (true) {
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const { done, value } = await reader.read();
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if (done) break;
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const text = decoder.decode(value, { stream: true });
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logStream.write(`[${label}] ${text}`);
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if (label === "stderr" && !sessionId) {
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buf += text;
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const m = buf.match(sessionIdRegex);
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if (m && m[1]) {
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sessionId = m[1];
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rec.status.sessionId = sessionId;
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resolveSpawnIfReady();
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}
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}
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}
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} finally {
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try { reader.releaseLock(); } catch { /* ignore */ }
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}
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};
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// 6. Stream readers + exit handler — install BEFORE returning the
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// promise so a fast-exiting process still produces a clean
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// resolution.
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const stderrReader = (proc.stderr as ReadableStream<Uint8Array>).getReader() as unknown as ReadableStreamDefaultReader<Uint8Array<ArrayBufferLike>>;
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const stdoutReader = (proc.stdout as ReadableStream<Uint8Array>).getReader() as unknown as ReadableStreamDefaultReader<Uint8Array<ArrayBufferLike>>;
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void readStream(stderrReader, "stderr");
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void readStream(stdoutReader, "stdout");
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proc.exited
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.then((exitCode: number | null) => {
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const code = exitCode ?? -1;
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rec.status.exitCode = exitCode ?? undefined;
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rec.status.endedAt = Date.now();
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if (rec.status.state !== "killed") {
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rec.status.state = code === 0 ? "done" : "failed";
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if (code !== 0 && !rec.status.error) {
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rec.status.error = `opencode run exited with code ${code}`;
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}
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}
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// Resolve any unresolved spawn promises.
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if (!sessionId) {
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resolveSpawnIfReady(rec.status.error || "opencode run exited before reporting session id");
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}
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// Fire subscribers.
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const cbs = rec.onExit.splice(0);
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for (const cb of cbs) {
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try { cb({ ...rec.status }); } catch { /* ignore */ }
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}
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// Best-effort flush + close of the log stream.
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try { logStream.end(); } catch { /* ignore */ }
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})
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.catch(() => {
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// proc.exited only rejects if the proc was already awaited or
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// never spawned; safe to ignore.
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});
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// 7. Race the spawn promise against a timeout. The default is 10s
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// which is plenty for opencode to print the "created" line on
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// a warm host (<500ms in practice).
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const sessionIdTimeoutMs = opts.sessionIdTimeoutMs ?? 10_000;
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return new Promise<SpawnAgentResult>((resolve) => {
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rec.spawnResolvers.push(resolve);
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setTimeout(() => {
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+
if (!sessionId) {
|
|
299
|
+
resolveSpawnIfReady(
|
|
300
|
+
`opencode run did not report a session id within ${sessionIdTimeoutMs}ms`,
|
|
301
|
+
);
|
|
302
|
+
}
|
|
303
|
+
}, sessionIdTimeoutMs);
|
|
304
|
+
});
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
/**
|
|
308
|
+
* Snapshot the current status of an agent. Returns null if the
|
|
309
|
+
* processId is not tracked (e.g. the plugin restarted and lost its
|
|
310
|
+
* in-memory map).
|
|
311
|
+
*/
|
|
312
|
+
export function getStatus(processId: number): AgentStatus | null {
|
|
313
|
+
const rec = agents.get(processId);
|
|
314
|
+
if (!rec) return null;
|
|
315
|
+
return { ...rec.status };
|
|
316
|
+
}
|
|
317
|
+
|
|
318
|
+
/**
|
|
319
|
+
* Subscribe to the exit event. The callback fires exactly once when
|
|
320
|
+
* the process exits (whether naturally or via signal). Multiple
|
|
321
|
+
* subscribers are allowed; all of them fire in registration order.
|
|
322
|
+
*
|
|
323
|
+
* @returns unsubscribe function
|
|
324
|
+
*/
|
|
325
|
+
export function onExit(processId: number, cb: ExitCallback): () => void {
|
|
326
|
+
const rec = agents.get(processId);
|
|
327
|
+
if (!rec) return () => undefined;
|
|
328
|
+
rec.onExit.push(cb);
|
|
329
|
+
// If the agent has already exited, fire the callback immediately
|
|
330
|
+
// (next microtask) so the caller doesn't have to special-case
|
|
331
|
+
// pre-exited agents.
|
|
332
|
+
if (rec.status.endedAt !== undefined) {
|
|
333
|
+
queueMicrotask(() => {
|
|
334
|
+
try { cb({ ...rec.status }); } catch { /* ignore */ }
|
|
335
|
+
});
|
|
336
|
+
}
|
|
337
|
+
return () => {
|
|
338
|
+
const i = rec.onExit.indexOf(cb);
|
|
339
|
+
if (i >= 0) rec.onExit.splice(i, 1);
|
|
340
|
+
};
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
/**
|
|
344
|
+
* Kill the agent. Sends the requested signal (default SIGTERM),
|
|
345
|
+
* waits up to 5s, then SIGKILL. Idempotent.
|
|
346
|
+
*/
|
|
347
|
+
export function killAgent(
|
|
348
|
+
processId: number,
|
|
349
|
+
signal: "SIGTERM" | "SIGKILL" = "SIGTERM",
|
|
350
|
+
): { ok: boolean; error?: string } {
|
|
351
|
+
const rec = agents.get(processId);
|
|
352
|
+
if (!rec) {
|
|
353
|
+
return { ok: true, error: "no such process tracked" };
|
|
354
|
+
}
|
|
355
|
+
if (rec.status.endedAt !== undefined) {
|
|
356
|
+
return { ok: true, error: "process already exited" };
|
|
357
|
+
}
|
|
358
|
+
rec.status.state = "killed";
|
|
359
|
+
try {
|
|
360
|
+
rec.proc.kill(signal);
|
|
361
|
+
} catch (err: unknown) {
|
|
362
|
+
return {
|
|
363
|
+
ok: false,
|
|
364
|
+
error: `kill(${signal}) failed: ${err instanceof Error ? err.message : String(err)}`,
|
|
365
|
+
};
|
|
366
|
+
}
|
|
367
|
+
// Schedule a forced kill after 5s in case SIGTERM is ignored.
|
|
368
|
+
setTimeout(() => {
|
|
369
|
+
if (rec.status.endedAt === undefined) {
|
|
370
|
+
try { rec.proc.kill("SIGKILL"); } catch { /* ignore */ }
|
|
371
|
+
}
|
|
372
|
+
}, 5_000);
|
|
373
|
+
return { ok: true };
|
|
374
|
+
}
|
|
375
|
+
|
|
376
|
+
/**
|
|
377
|
+
* List every tracked agent. Used by the plugin's startup to reconcile
|
|
378
|
+
* state and by tests.
|
|
379
|
+
*/
|
|
380
|
+
export function list(): AgentStatus[] {
|
|
381
|
+
return Array.from(agents.values()).map((r) => ({ ...r.status }));
|
|
382
|
+
}
|
|
383
|
+
|
|
384
|
+
/**
|
|
385
|
+
* For tests: clear the in-memory registry. Does NOT kill running
|
|
386
|
+
* processes — callers must `killAgent()` first if they want that.
|
|
387
|
+
*/
|
|
388
|
+
export function _resetForTests(): void {
|
|
389
|
+
agents.clear();
|
|
390
|
+
}
|