@polarfront-lab/ionian 1.0.7 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/ionian.js CHANGED
@@ -2,7 +2,8 @@ var __defProp = Object.defineProperty;
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  var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
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  var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
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  import * as THREE from "three";
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- import { Mesh, OrthographicCamera, BufferGeometry, Float32BufferAttribute, NearestFilter, ShaderMaterial, WebGLRenderTarget, FloatType, RGBAFormat, DataTexture, ClampToEdgeWrapping } from "three";
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+ import { Triangle, Vector3, Vector2, Mesh, OrthographicCamera, BufferGeometry, Float32BufferAttribute, NearestFilter, ShaderMaterial, WebGLRenderTarget, FloatType, RGBAFormat, DataTexture, ClampToEdgeWrapping } from "three";
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+ import { GLTFLoader, DRACOLoader } from "three-stdlib";
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  const linear = (n) => n;
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  function mitt(n) {
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  return { all: n = n || /* @__PURE__ */ new Map(), on: function(t, e) {
@@ -43,2008 +44,6 @@ class DefaultEventEmitter {
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  this.emitter.all.clear();
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  }
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  }
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- /**
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- * @license
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- * Copyright 2019 Google LLC
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- * SPDX-License-Identifier: Apache-2.0
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- */
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- const proxyMarker = Symbol("Comlink.proxy");
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- const createEndpoint = Symbol("Comlink.endpoint");
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- const releaseProxy = Symbol("Comlink.releaseProxy");
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- const finalizer = Symbol("Comlink.finalizer");
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- const throwMarker = Symbol("Comlink.thrown");
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- const isObject = (val) => typeof val === "object" && val !== null || typeof val === "function";
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- const proxyTransferHandler = {
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- canHandle: (val) => isObject(val) && val[proxyMarker],
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- serialize(obj) {
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- const { port1, port2 } = new MessageChannel();
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- expose(obj, port1);
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- return [port2, [port2]];
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- },
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- deserialize(port) {
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- port.start();
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- return wrap(port);
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- }
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- };
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- const throwTransferHandler = {
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- canHandle: (value) => isObject(value) && throwMarker in value,
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- serialize({ value }) {
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- let serialized;
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- if (value instanceof Error) {
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- serialized = {
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- isError: true,
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- value: {
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- message: value.message,
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- name: value.name,
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- stack: value.stack
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- }
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- };
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- } else {
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- serialized = { isError: false, value };
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- }
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- return [serialized, []];
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- },
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- deserialize(serialized) {
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- if (serialized.isError) {
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- throw Object.assign(new Error(serialized.value.message), serialized.value);
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- }
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- throw serialized.value;
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- }
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- };
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- const transferHandlers = /* @__PURE__ */ new Map([
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- ["proxy", proxyTransferHandler],
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- ["throw", throwTransferHandler]
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- ]);
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- function isAllowedOrigin(allowedOrigins, origin) {
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- for (const allowedOrigin of allowedOrigins) {
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- if (origin === allowedOrigin || allowedOrigin === "*") {
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- return true;
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- }
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- if (allowedOrigin instanceof RegExp && allowedOrigin.test(origin)) {
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- return true;
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- }
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- }
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- return false;
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- }
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- function expose(obj, ep = globalThis, allowedOrigins = ["*"]) {
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- ep.addEventListener("message", function callback(ev) {
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- if (!ev || !ev.data) {
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- return;
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- }
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- if (!isAllowedOrigin(allowedOrigins, ev.origin)) {
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- console.warn(`Invalid origin '${ev.origin}' for comlink proxy`);
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- return;
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- }
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- const { id, type, path } = Object.assign({ path: [] }, ev.data);
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- const argumentList = (ev.data.argumentList || []).map(fromWireValue);
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- let returnValue;
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- try {
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- const parent = path.slice(0, -1).reduce((obj2, prop) => obj2[prop], obj);
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- const rawValue = path.reduce((obj2, prop) => obj2[prop], obj);
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- switch (type) {
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- case "GET":
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- {
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- returnValue = rawValue;
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- }
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- break;
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- case "SET":
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- {
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- parent[path.slice(-1)[0]] = fromWireValue(ev.data.value);
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- returnValue = true;
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- }
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- break;
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- case "APPLY":
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- {
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- returnValue = rawValue.apply(parent, argumentList);
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- }
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- break;
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- case "CONSTRUCT":
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- {
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- const value = new rawValue(...argumentList);
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- returnValue = proxy(value);
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- }
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- break;
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- case "ENDPOINT":
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- {
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- const { port1, port2 } = new MessageChannel();
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- expose(obj, port2);
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- returnValue = transfer(port1, [port1]);
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- }
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- break;
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- case "RELEASE":
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- {
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- returnValue = void 0;
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- }
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- break;
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- default:
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- return;
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- }
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- } catch (value) {
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- returnValue = { value, [throwMarker]: 0 };
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- }
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- Promise.resolve(returnValue).catch((value) => {
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- return { value, [throwMarker]: 0 };
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- }).then((returnValue2) => {
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- const [wireValue, transferables] = toWireValue(returnValue2);
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- ep.postMessage(Object.assign(Object.assign({}, wireValue), { id }), transferables);
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- if (type === "RELEASE") {
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- ep.removeEventListener("message", callback);
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- closeEndPoint(ep);
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- if (finalizer in obj && typeof obj[finalizer] === "function") {
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- obj[finalizer]();
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- }
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- }
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- }).catch((error) => {
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- const [wireValue, transferables] = toWireValue({
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- value: new TypeError("Unserializable return value"),
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- [throwMarker]: 0
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- });
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- ep.postMessage(Object.assign(Object.assign({}, wireValue), { id }), transferables);
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- });
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- });
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- if (ep.start) {
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- ep.start();
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- }
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- }
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- function isMessagePort(endpoint) {
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- return endpoint.constructor.name === "MessagePort";
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- }
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- function closeEndPoint(endpoint) {
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- if (isMessagePort(endpoint))
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- endpoint.close();
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- }
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- function wrap(ep, target) {
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- const pendingListeners = /* @__PURE__ */ new Map();
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- ep.addEventListener("message", function handleMessage(ev) {
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- const { data } = ev;
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- if (!data || !data.id) {
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- return;
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- }
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- const resolver = pendingListeners.get(data.id);
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- if (!resolver) {
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- return;
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- }
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- try {
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- resolver(data);
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- } finally {
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- pendingListeners.delete(data.id);
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- }
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- });
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- return createProxy(ep, pendingListeners, [], target);
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- }
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- function throwIfProxyReleased(isReleased) {
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- if (isReleased) {
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- throw new Error("Proxy has been released and is not useable");
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- }
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- }
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- function releaseEndpoint(ep) {
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- return requestResponseMessage(ep, /* @__PURE__ */ new Map(), {
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- type: "RELEASE"
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- }).then(() => {
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- closeEndPoint(ep);
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- });
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- }
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- const proxyCounter = /* @__PURE__ */ new WeakMap();
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- const proxyFinalizers = "FinalizationRegistry" in globalThis && new FinalizationRegistry((ep) => {
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- const newCount = (proxyCounter.get(ep) || 0) - 1;
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- proxyCounter.set(ep, newCount);
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- if (newCount === 0) {
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- releaseEndpoint(ep);
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- }
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- });
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- function registerProxy(proxy2, ep) {
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- const newCount = (proxyCounter.get(ep) || 0) + 1;
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- proxyCounter.set(ep, newCount);
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- if (proxyFinalizers) {
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- proxyFinalizers.register(proxy2, ep, proxy2);
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- }
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- }
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- function unregisterProxy(proxy2) {
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- if (proxyFinalizers) {
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- proxyFinalizers.unregister(proxy2);
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- }
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- }
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- function createProxy(ep, pendingListeners, path = [], target = function() {
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- }) {
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- let isProxyReleased = false;
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- const proxy2 = new Proxy(target, {
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- get(_target, prop) {
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- throwIfProxyReleased(isProxyReleased);
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- if (prop === releaseProxy) {
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- return () => {
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- unregisterProxy(proxy2);
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- releaseEndpoint(ep);
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- pendingListeners.clear();
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- isProxyReleased = true;
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- };
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- }
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- if (prop === "then") {
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- if (path.length === 0) {
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- return { then: () => proxy2 };
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- }
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- const r = requestResponseMessage(ep, pendingListeners, {
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- type: "GET",
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- path: path.map((p) => p.toString())
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- }).then(fromWireValue);
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- return r.then.bind(r);
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- }
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- return createProxy(ep, pendingListeners, [...path, prop]);
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- },
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- set(_target, prop, rawValue) {
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- throwIfProxyReleased(isProxyReleased);
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- const [value, transferables] = toWireValue(rawValue);
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- return requestResponseMessage(ep, pendingListeners, {
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- type: "SET",
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- path: [...path, prop].map((p) => p.toString()),
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- value
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- }, transferables).then(fromWireValue);
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- },
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- apply(_target, _thisArg, rawArgumentList) {
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- throwIfProxyReleased(isProxyReleased);
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- const last = path[path.length - 1];
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- if (last === createEndpoint) {
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- return requestResponseMessage(ep, pendingListeners, {
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- type: "ENDPOINT"
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- }).then(fromWireValue);
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- }
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- if (last === "bind") {
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- return createProxy(ep, pendingListeners, path.slice(0, -1));
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- }
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- const [argumentList, transferables] = processArguments(rawArgumentList);
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- return requestResponseMessage(ep, pendingListeners, {
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- type: "APPLY",
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- path: path.map((p) => p.toString()),
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- argumentList
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- }, transferables).then(fromWireValue);
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- },
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- construct(_target, rawArgumentList) {
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- throwIfProxyReleased(isProxyReleased);
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- const [argumentList, transferables] = processArguments(rawArgumentList);
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- return requestResponseMessage(ep, pendingListeners, {
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- type: "CONSTRUCT",
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- path: path.map((p) => p.toString()),
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- argumentList
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- }, transferables).then(fromWireValue);
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- }
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- });
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- registerProxy(proxy2, ep);
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- return proxy2;
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- }
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- function myFlat(arr) {
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- return Array.prototype.concat.apply([], arr);
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- }
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- function processArguments(argumentList) {
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- const processed = argumentList.map(toWireValue);
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- return [processed.map((v) => v[0]), myFlat(processed.map((v) => v[1]))];
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- }
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- const transferCache = /* @__PURE__ */ new WeakMap();
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- function transfer(obj, transfers) {
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- transferCache.set(obj, transfers);
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- return obj;
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- }
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- function proxy(obj) {
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- return Object.assign(obj, { [proxyMarker]: true });
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- }
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- function toWireValue(value) {
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- for (const [name, handler] of transferHandlers) {
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- if (handler.canHandle(value)) {
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- const [serializedValue, transferables] = handler.serialize(value);
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- return [
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- {
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- type: "HANDLER",
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- name,
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- value: serializedValue
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- },
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- transferables
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- ];
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- }
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- }
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- return [
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- {
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- type: "RAW",
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- value
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- },
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- transferCache.get(value) || []
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- ];
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- }
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- function fromWireValue(value) {
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- switch (value.type) {
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- case "HANDLER":
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- return transferHandlers.get(value.name).deserialize(value.value);
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- case "RAW":
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- return value.value;
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- }
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- }
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- function requestResponseMessage(ep, pendingListeners, msg, transfers) {
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- return new Promise((resolve) => {
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- const id = generateUUID();
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- pendingListeners.set(id, resolve);
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- if (ep.start) {
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- ep.start();
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- }
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- ep.postMessage(Object.assign({ id }, msg), transfers);
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- });
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- }
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- function generateUUID() {
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- return new Array(4).fill(0).map(() => Math.floor(Math.random() * Number.MAX_SAFE_INTEGER).toString(16)).join("-");
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- }
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- function getDefaultExportFromCjs(x) {
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- return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, "default") ? x["default"] : x;
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- }
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- var events = { exports: {} };
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- var hasRequiredEvents;
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- function requireEvents() {
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- if (hasRequiredEvents) return events.exports;
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- hasRequiredEvents = 1;
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- var R = typeof Reflect === "object" ? Reflect : null;
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- var ReflectApply = R && typeof R.apply === "function" ? R.apply : function ReflectApply2(target, receiver, args) {
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- return Function.prototype.apply.call(target, receiver, args);
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- };
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- var ReflectOwnKeys;
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- if (R && typeof R.ownKeys === "function") {
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- ReflectOwnKeys = R.ownKeys;
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- } else if (Object.getOwnPropertySymbols) {
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- ReflectOwnKeys = function ReflectOwnKeys2(target) {
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- return Object.getOwnPropertyNames(target).concat(Object.getOwnPropertySymbols(target));
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- };
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- } else {
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- ReflectOwnKeys = function ReflectOwnKeys2(target) {
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- return Object.getOwnPropertyNames(target);
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- };
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- }
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- function ProcessEmitWarning(warning) {
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- if (console && console.warn) console.warn(warning);
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- }
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- var NumberIsNaN = Number.isNaN || function NumberIsNaN2(value) {
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- return value !== value;
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- };
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- function EventEmitter() {
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- EventEmitter.init.call(this);
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- }
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- events.exports = EventEmitter;
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- events.exports.once = once;
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- EventEmitter.EventEmitter = EventEmitter;
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- EventEmitter.prototype._events = void 0;
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- EventEmitter.prototype._eventsCount = 0;
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- EventEmitter.prototype._maxListeners = void 0;
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- var defaultMaxListeners = 10;
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- function checkListener(listener) {
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- if (typeof listener !== "function") {
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- throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener);
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- }
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- }
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- Object.defineProperty(EventEmitter, "defaultMaxListeners", {
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- enumerable: true,
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- get: function() {
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- return defaultMaxListeners;
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- },
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- set: function(arg) {
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- if (typeof arg !== "number" || arg < 0 || NumberIsNaN(arg)) {
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- throw new RangeError('The value of "defaultMaxListeners" is out of range. It must be a non-negative number. Received ' + arg + ".");
424
- }
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- defaultMaxListeners = arg;
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- }
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- });
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- EventEmitter.init = function() {
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- if (this._events === void 0 || this._events === Object.getPrototypeOf(this)._events) {
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- this._events = /* @__PURE__ */ Object.create(null);
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- this._eventsCount = 0;
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- }
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- this._maxListeners = this._maxListeners || void 0;
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- };
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- EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
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- if (typeof n !== "number" || n < 0 || NumberIsNaN(n)) {
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- throw new RangeError('The value of "n" is out of range. It must be a non-negative number. Received ' + n + ".");
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- }
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- this._maxListeners = n;
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- return this;
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- };
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- function _getMaxListeners(that) {
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- if (that._maxListeners === void 0)
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- return EventEmitter.defaultMaxListeners;
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- return that._maxListeners;
446
- }
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- EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
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- return _getMaxListeners(this);
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- };
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- EventEmitter.prototype.emit = function emit(type) {
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- var args = [];
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- for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);
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- var doError = type === "error";
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- var events2 = this._events;
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- if (events2 !== void 0)
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- doError = doError && events2.error === void 0;
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- else if (!doError)
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- return false;
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- if (doError) {
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- var er;
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- if (args.length > 0)
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- er = args[0];
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- if (er instanceof Error) {
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- throw er;
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- }
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- var err = new Error("Unhandled error." + (er ? " (" + er.message + ")" : ""));
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- err.context = er;
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- throw err;
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- }
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- var handler = events2[type];
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- if (handler === void 0)
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- return false;
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- if (typeof handler === "function") {
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- ReflectApply(handler, this, args);
475
- } else {
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- var len = handler.length;
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- var listeners = arrayClone(handler, len);
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- for (var i = 0; i < len; ++i)
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- ReflectApply(listeners[i], this, args);
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- }
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- return true;
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- };
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- function _addListener(target, type, listener, prepend) {
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- var m;
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- var events2;
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- var existing;
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- checkListener(listener);
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- events2 = target._events;
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- if (events2 === void 0) {
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- events2 = target._events = /* @__PURE__ */ Object.create(null);
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- target._eventsCount = 0;
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- } else {
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- if (events2.newListener !== void 0) {
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- target.emit(
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- "newListener",
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- type,
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- listener.listener ? listener.listener : listener
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- );
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- events2 = target._events;
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- }
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- existing = events2[type];
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- }
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- if (existing === void 0) {
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- existing = events2[type] = listener;
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- ++target._eventsCount;
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- } else {
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- if (typeof existing === "function") {
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- existing = events2[type] = prepend ? [listener, existing] : [existing, listener];
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- } else if (prepend) {
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- existing.unshift(listener);
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- } else {
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- existing.push(listener);
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- }
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- m = _getMaxListeners(target);
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- if (m > 0 && existing.length > m && !existing.warned) {
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- existing.warned = true;
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- var w = new Error("Possible EventEmitter memory leak detected. " + existing.length + " " + String(type) + " listeners added. Use emitter.setMaxListeners() to increase limit");
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- w.name = "MaxListenersExceededWarning";
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- w.emitter = target;
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- w.type = type;
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- w.count = existing.length;
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- ProcessEmitWarning(w);
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- }
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- }
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- return target;
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- }
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- EventEmitter.prototype.addListener = function addListener(type, listener) {
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- return _addListener(this, type, listener, false);
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- };
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- EventEmitter.prototype.on = EventEmitter.prototype.addListener;
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- EventEmitter.prototype.prependListener = function prependListener(type, listener) {
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- return _addListener(this, type, listener, true);
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- };
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- function onceWrapper() {
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- if (!this.fired) {
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- this.target.removeListener(this.type, this.wrapFn);
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- this.fired = true;
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- if (arguments.length === 0)
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- return this.listener.call(this.target);
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- return this.listener.apply(this.target, arguments);
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- }
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- }
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- function _onceWrap(target, type, listener) {
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- var state = { fired: false, wrapFn: void 0, target, type, listener };
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- var wrapped = onceWrapper.bind(state);
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- wrapped.listener = listener;
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- state.wrapFn = wrapped;
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- return wrapped;
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- }
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- EventEmitter.prototype.once = function once2(type, listener) {
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- checkListener(listener);
552
- this.on(type, _onceWrap(this, type, listener));
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- return this;
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- };
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- EventEmitter.prototype.prependOnceListener = function prependOnceListener(type, listener) {
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- checkListener(listener);
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- this.prependListener(type, _onceWrap(this, type, listener));
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- return this;
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- };
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- EventEmitter.prototype.removeListener = function removeListener(type, listener) {
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- var list, events2, position, i, originalListener;
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- checkListener(listener);
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- events2 = this._events;
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- if (events2 === void 0)
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- return this;
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- list = events2[type];
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- if (list === void 0)
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- return this;
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- if (list === listener || list.listener === listener) {
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- if (--this._eventsCount === 0)
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- this._events = /* @__PURE__ */ Object.create(null);
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- else {
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- delete events2[type];
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- if (events2.removeListener)
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- this.emit("removeListener", type, list.listener || listener);
576
- }
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- } else if (typeof list !== "function") {
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- position = -1;
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- for (i = list.length - 1; i >= 0; i--) {
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- if (list[i] === listener || list[i].listener === listener) {
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- originalListener = list[i].listener;
582
- position = i;
583
- break;
584
- }
585
- }
586
- if (position < 0)
587
- return this;
588
- if (position === 0)
589
- list.shift();
590
- else {
591
- spliceOne(list, position);
592
- }
593
- if (list.length === 1)
594
- events2[type] = list[0];
595
- if (events2.removeListener !== void 0)
596
- this.emit("removeListener", type, originalListener || listener);
597
- }
598
- return this;
599
- };
600
- EventEmitter.prototype.off = EventEmitter.prototype.removeListener;
601
- EventEmitter.prototype.removeAllListeners = function removeAllListeners(type) {
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- var listeners, events2, i;
603
- events2 = this._events;
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- if (events2 === void 0)
605
- return this;
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- if (events2.removeListener === void 0) {
607
- if (arguments.length === 0) {
608
- this._events = /* @__PURE__ */ Object.create(null);
609
- this._eventsCount = 0;
610
- } else if (events2[type] !== void 0) {
611
- if (--this._eventsCount === 0)
612
- this._events = /* @__PURE__ */ Object.create(null);
613
- else
614
- delete events2[type];
615
- }
616
- return this;
617
- }
618
- if (arguments.length === 0) {
619
- var keys = Object.keys(events2);
620
- var key;
621
- for (i = 0; i < keys.length; ++i) {
622
- key = keys[i];
623
- if (key === "removeListener") continue;
624
- this.removeAllListeners(key);
625
- }
626
- this.removeAllListeners("removeListener");
627
- this._events = /* @__PURE__ */ Object.create(null);
628
- this._eventsCount = 0;
629
- return this;
630
- }
631
- listeners = events2[type];
632
- if (typeof listeners === "function") {
633
- this.removeListener(type, listeners);
634
- } else if (listeners !== void 0) {
635
- for (i = listeners.length - 1; i >= 0; i--) {
636
- this.removeListener(type, listeners[i]);
637
- }
638
- }
639
- return this;
640
- };
641
- function _listeners(target, type, unwrap) {
642
- var events2 = target._events;
643
- if (events2 === void 0)
644
- return [];
645
- var evlistener = events2[type];
646
- if (evlistener === void 0)
647
- return [];
648
- if (typeof evlistener === "function")
649
- return unwrap ? [evlistener.listener || evlistener] : [evlistener];
650
- return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
651
- }
652
- EventEmitter.prototype.listeners = function listeners(type) {
653
- return _listeners(this, type, true);
654
- };
655
- EventEmitter.prototype.rawListeners = function rawListeners(type) {
656
- return _listeners(this, type, false);
657
- };
658
- EventEmitter.listenerCount = function(emitter, type) {
659
- if (typeof emitter.listenerCount === "function") {
660
- return emitter.listenerCount(type);
661
- } else {
662
- return listenerCount.call(emitter, type);
663
- }
664
- };
665
- EventEmitter.prototype.listenerCount = listenerCount;
666
- function listenerCount(type) {
667
- var events2 = this._events;
668
- if (events2 !== void 0) {
669
- var evlistener = events2[type];
670
- if (typeof evlistener === "function") {
671
- return 1;
672
- } else if (evlistener !== void 0) {
673
- return evlistener.length;
674
- }
675
- }
676
- return 0;
677
- }
678
- EventEmitter.prototype.eventNames = function eventNames() {
679
- return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];
680
- };
681
- function arrayClone(arr, n) {
682
- var copy = new Array(n);
683
- for (var i = 0; i < n; ++i)
684
- copy[i] = arr[i];
685
- return copy;
686
- }
687
- function spliceOne(list, index) {
688
- for (; index + 1 < list.length; index++)
689
- list[index] = list[index + 1];
690
- list.pop();
691
- }
692
- function unwrapListeners(arr) {
693
- var ret = new Array(arr.length);
694
- for (var i = 0; i < ret.length; ++i) {
695
- ret[i] = arr[i].listener || arr[i];
696
- }
697
- return ret;
698
- }
699
- function once(emitter, name) {
700
- return new Promise(function(resolve, reject) {
701
- function errorListener(err) {
702
- emitter.removeListener(name, resolver);
703
- reject(err);
704
- }
705
- function resolver() {
706
- if (typeof emitter.removeListener === "function") {
707
- emitter.removeListener("error", errorListener);
708
- }
709
- resolve([].slice.call(arguments));
710
- }
711
- eventTargetAgnosticAddListener(emitter, name, resolver, { once: true });
712
- if (name !== "error") {
713
- addErrorHandlerIfEventEmitter(emitter, errorListener, { once: true });
714
- }
715
- });
716
- }
717
- function addErrorHandlerIfEventEmitter(emitter, handler, flags) {
718
- if (typeof emitter.on === "function") {
719
- eventTargetAgnosticAddListener(emitter, "error", handler, flags);
720
- }
721
- }
722
- function eventTargetAgnosticAddListener(emitter, name, listener, flags) {
723
- if (typeof emitter.on === "function") {
724
- if (flags.once) {
725
- emitter.once(name, listener);
726
- } else {
727
- emitter.on(name, listener);
728
- }
729
- } else if (typeof emitter.addEventListener === "function") {
730
- emitter.addEventListener(name, function wrapListener(arg) {
731
- if (flags.once) {
732
- emitter.removeEventListener(name, wrapListener);
733
- }
734
- listener(arg);
735
- });
736
- } else {
737
- throw new TypeError('The "emitter" argument must be of type EventEmitter. Received type ' + typeof emitter);
738
- }
739
- }
740
- return events.exports;
741
- }
742
- var factoryValidator;
743
- var hasRequiredFactoryValidator;
744
- function requireFactoryValidator() {
745
- if (hasRequiredFactoryValidator) return factoryValidator;
746
- hasRequiredFactoryValidator = 1;
747
- factoryValidator = function(factory) {
748
- if (typeof factory.create !== "function") {
749
- throw new TypeError("factory.create must be a function");
750
- }
751
- if (typeof factory.destroy !== "function") {
752
- throw new TypeError("factory.destroy must be a function");
753
- }
754
- if (typeof factory.validate !== "undefined" && typeof factory.validate !== "function") {
755
- throw new TypeError("factory.validate must be a function");
756
- }
757
- };
758
- return factoryValidator;
759
- }
760
- var PoolDefaults_1;
761
- var hasRequiredPoolDefaults;
762
- function requirePoolDefaults() {
763
- if (hasRequiredPoolDefaults) return PoolDefaults_1;
764
- hasRequiredPoolDefaults = 1;
765
- class PoolDefaults {
766
- constructor() {
767
- this.fifo = true;
768
- this.priorityRange = 1;
769
- this.testOnBorrow = false;
770
- this.testOnReturn = false;
771
- this.autostart = true;
772
- this.evictionRunIntervalMillis = 0;
773
- this.numTestsPerEvictionRun = 3;
774
- this.softIdleTimeoutMillis = -1;
775
- this.idleTimeoutMillis = 3e4;
776
- this.acquireTimeoutMillis = null;
777
- this.destroyTimeoutMillis = null;
778
- this.maxWaitingClients = null;
779
- this.min = null;
780
- this.max = null;
781
- this.Promise = Promise;
782
- }
783
- }
784
- PoolDefaults_1 = PoolDefaults;
785
- return PoolDefaults_1;
786
- }
787
- var PoolOptions_1;
788
- var hasRequiredPoolOptions;
789
- function requirePoolOptions() {
790
- if (hasRequiredPoolOptions) return PoolOptions_1;
791
- hasRequiredPoolOptions = 1;
792
- const PoolDefaults = requirePoolDefaults();
793
- class PoolOptions {
794
- /**
795
- * @param {Object} opts
796
- * configuration for the pool
797
- * @param {Number} [opts.max=null]
798
- * Maximum number of items that can exist at the same time. Default: 1.
799
- * Any further acquire requests will be pushed to the waiting list.
800
- * @param {Number} [opts.min=null]
801
- * Minimum number of items in pool (including in-use). Default: 0.
802
- * When the pool is created, or a resource destroyed, this minimum will
803
- * be checked. If the pool resource count is below the minimum, a new
804
- * resource will be created and added to the pool.
805
- * @param {Number} [opts.maxWaitingClients=null]
806
- * maximum number of queued requests allowed after which acquire calls will be rejected
807
- * @param {Boolean} [opts.testOnBorrow=false]
808
- * should the pool validate resources before giving them to clients. Requires that
809
- * `factory.validate` is specified.
810
- * @param {Boolean} [opts.testOnReturn=false]
811
- * should the pool validate resources before returning them to the pool.
812
- * @param {Number} [opts.acquireTimeoutMillis=null]
813
- * Delay in milliseconds after which the an `acquire` call will fail. optional.
814
- * Default: undefined. Should be positive and non-zero
815
- * @param {Number} [opts.destroyTimeoutMillis=null]
816
- * Delay in milliseconds after which the an `destroy` call will fail, causing it to emit a factoryDestroyError event. optional.
817
- * Default: undefined. Should be positive and non-zero
818
- * @param {Number} [opts.priorityRange=1]
819
- * The range from 1 to be treated as a valid priority
820
- * @param {Boolean} [opts.fifo=true]
821
- * Sets whether the pool has LIFO (last in, first out) behaviour with respect to idle objects.
822
- * if false then pool has FIFO behaviour
823
- * @param {Boolean} [opts.autostart=true]
824
- * Should the pool start creating resources etc once the constructor is called
825
- * @param {Number} [opts.evictionRunIntervalMillis=0]
826
- * How often to run eviction checks. Default: 0 (does not run).
827
- * @param {Number} [opts.numTestsPerEvictionRun=3]
828
- * Number of resources to check each eviction run. Default: 3.
829
- * @param {Number} [opts.softIdleTimeoutMillis=-1]
830
- * amount of time an object may sit idle in the pool before it is eligible
831
- * for eviction by the idle object evictor (if any), with the extra condition
832
- * that at least "min idle" object instances remain in the pool. Default -1 (nothing can get evicted)
833
- * @param {Number} [opts.idleTimeoutMillis=30000]
834
- * the minimum amount of time that an object may sit idle in the pool before it is eligible for eviction
835
- * due to idle time. Supercedes "softIdleTimeoutMillis" Default: 30000
836
- * @param {typeof Promise} [opts.Promise=Promise]
837
- * What promise implementation should the pool use, defaults to native promises.
838
- */
839
- constructor(opts) {
840
- const poolDefaults = new PoolDefaults();
841
- opts = opts || {};
842
- this.fifo = typeof opts.fifo === "boolean" ? opts.fifo : poolDefaults.fifo;
843
- this.priorityRange = opts.priorityRange || poolDefaults.priorityRange;
844
- this.testOnBorrow = typeof opts.testOnBorrow === "boolean" ? opts.testOnBorrow : poolDefaults.testOnBorrow;
845
- this.testOnReturn = typeof opts.testOnReturn === "boolean" ? opts.testOnReturn : poolDefaults.testOnReturn;
846
- this.autostart = typeof opts.autostart === "boolean" ? opts.autostart : poolDefaults.autostart;
847
- if (opts.acquireTimeoutMillis) {
848
- this.acquireTimeoutMillis = parseInt(opts.acquireTimeoutMillis, 10);
849
- }
850
- if (opts.destroyTimeoutMillis) {
851
- this.destroyTimeoutMillis = parseInt(opts.destroyTimeoutMillis, 10);
852
- }
853
- if (opts.maxWaitingClients !== void 0) {
854
- this.maxWaitingClients = parseInt(opts.maxWaitingClients, 10);
855
- }
856
- this.max = parseInt(opts.max, 10);
857
- this.min = parseInt(opts.min, 10);
858
- this.max = Math.max(isNaN(this.max) ? 1 : this.max, 1);
859
- this.min = Math.min(isNaN(this.min) ? 0 : this.min, this.max);
860
- this.evictionRunIntervalMillis = opts.evictionRunIntervalMillis || poolDefaults.evictionRunIntervalMillis;
861
- this.numTestsPerEvictionRun = opts.numTestsPerEvictionRun || poolDefaults.numTestsPerEvictionRun;
862
- this.softIdleTimeoutMillis = opts.softIdleTimeoutMillis || poolDefaults.softIdleTimeoutMillis;
863
- this.idleTimeoutMillis = opts.idleTimeoutMillis || poolDefaults.idleTimeoutMillis;
864
- this.Promise = opts.Promise != null ? opts.Promise : poolDefaults.Promise;
865
- }
866
- }
867
- PoolOptions_1 = PoolOptions;
868
- return PoolOptions_1;
869
- }
870
- var Deferred_1;
871
- var hasRequiredDeferred;
872
- function requireDeferred() {
873
- if (hasRequiredDeferred) return Deferred_1;
874
- hasRequiredDeferred = 1;
875
- class Deferred {
876
- constructor(Promise2) {
877
- this._state = Deferred.PENDING;
878
- this._resolve = void 0;
879
- this._reject = void 0;
880
- this._promise = new Promise2((resolve, reject) => {
881
- this._resolve = resolve;
882
- this._reject = reject;
883
- });
884
- }
885
- get state() {
886
- return this._state;
887
- }
888
- get promise() {
889
- return this._promise;
890
- }
891
- reject(reason) {
892
- if (this._state !== Deferred.PENDING) {
893
- return;
894
- }
895
- this._state = Deferred.REJECTED;
896
- this._reject(reason);
897
- }
898
- resolve(value) {
899
- if (this._state !== Deferred.PENDING) {
900
- return;
901
- }
902
- this._state = Deferred.FULFILLED;
903
- this._resolve(value);
904
- }
905
- }
906
- Deferred.PENDING = "PENDING";
907
- Deferred.FULFILLED = "FULFILLED";
908
- Deferred.REJECTED = "REJECTED";
909
- Deferred_1 = Deferred;
910
- return Deferred_1;
911
- }
912
- var errors;
913
- var hasRequiredErrors;
914
- function requireErrors() {
915
- if (hasRequiredErrors) return errors;
916
- hasRequiredErrors = 1;
917
- class ExtendableError extends Error {
918
- constructor(message) {
919
- super(message);
920
- this.name = this.constructor.name;
921
- this.message = message;
922
- if (typeof Error.captureStackTrace === "function") {
923
- Error.captureStackTrace(this, this.constructor);
924
- } else {
925
- this.stack = new Error(message).stack;
926
- }
927
- }
928
- }
929
- class TimeoutError extends ExtendableError {
930
- constructor(m) {
931
- super(m);
932
- }
933
- }
934
- errors = {
935
- TimeoutError
936
- };
937
- return errors;
938
- }
939
- var ResourceRequest_1;
940
- var hasRequiredResourceRequest;
941
- function requireResourceRequest() {
942
- if (hasRequiredResourceRequest) return ResourceRequest_1;
943
- hasRequiredResourceRequest = 1;
944
- const Deferred = requireDeferred();
945
- const errors2 = requireErrors();
946
- function fbind(fn, ctx) {
947
- return function bound() {
948
- return fn.apply(ctx, arguments);
949
- };
950
- }
951
- class ResourceRequest extends Deferred {
952
- /**
953
- * [constructor description]
954
- * @param {Number} ttl timeout
955
- */
956
- constructor(ttl, Promise2) {
957
- super(Promise2);
958
- this._creationTimestamp = Date.now();
959
- this._timeout = null;
960
- if (ttl !== void 0) {
961
- this.setTimeout(ttl);
962
- }
963
- }
964
- setTimeout(delay) {
965
- if (this._state !== ResourceRequest.PENDING) {
966
- return;
967
- }
968
- const ttl = parseInt(delay, 10);
969
- if (isNaN(ttl) || ttl <= 0) {
970
- throw new Error("delay must be a positive int");
971
- }
972
- const age = Date.now() - this._creationTimestamp;
973
- if (this._timeout) {
974
- this.removeTimeout();
975
- }
976
- this._timeout = setTimeout(
977
- fbind(this._fireTimeout, this),
978
- Math.max(ttl - age, 0)
979
- );
980
- }
981
- removeTimeout() {
982
- if (this._timeout) {
983
- clearTimeout(this._timeout);
984
- }
985
- this._timeout = null;
986
- }
987
- _fireTimeout() {
988
- this.reject(new errors2.TimeoutError("ResourceRequest timed out"));
989
- }
990
- reject(reason) {
991
- this.removeTimeout();
992
- super.reject(reason);
993
- }
994
- resolve(value) {
995
- this.removeTimeout();
996
- super.resolve(value);
997
- }
998
- }
999
- ResourceRequest_1 = ResourceRequest;
1000
- return ResourceRequest_1;
1001
- }
1002
- var ResourceLoan_1;
1003
- var hasRequiredResourceLoan;
1004
- function requireResourceLoan() {
1005
- if (hasRequiredResourceLoan) return ResourceLoan_1;
1006
- hasRequiredResourceLoan = 1;
1007
- const Deferred = requireDeferred();
1008
- class ResourceLoan extends Deferred {
1009
- /**
1010
- *
1011
- * @param {any} pooledResource the PooledResource this loan belongs to
1012
- * @return {any} [description]
1013
- */
1014
- constructor(pooledResource, Promise2) {
1015
- super(Promise2);
1016
- this._creationTimestamp = Date.now();
1017
- this.pooledResource = pooledResource;
1018
- }
1019
- reject() {
1020
- }
1021
- }
1022
- ResourceLoan_1 = ResourceLoan;
1023
- return ResourceLoan_1;
1024
- }
1025
- var PooledResourceStateEnum_1;
1026
- var hasRequiredPooledResourceStateEnum;
1027
- function requirePooledResourceStateEnum() {
1028
- if (hasRequiredPooledResourceStateEnum) return PooledResourceStateEnum_1;
1029
- hasRequiredPooledResourceStateEnum = 1;
1030
- const PooledResourceStateEnum = {
1031
- ALLOCATED: "ALLOCATED",
1032
- // In use
1033
- IDLE: "IDLE",
1034
- // In the queue, not in use.
1035
- INVALID: "INVALID",
1036
- // Failed validation
1037
- RETURNING: "RETURNING",
1038
- // Resource is in process of returning
1039
- VALIDATION: "VALIDATION"
1040
- // Currently being tested
1041
- };
1042
- PooledResourceStateEnum_1 = PooledResourceStateEnum;
1043
- return PooledResourceStateEnum_1;
1044
- }
1045
- var PooledResource_1;
1046
- var hasRequiredPooledResource;
1047
- function requirePooledResource() {
1048
- if (hasRequiredPooledResource) return PooledResource_1;
1049
- hasRequiredPooledResource = 1;
1050
- const PooledResourceStateEnum = requirePooledResourceStateEnum();
1051
- class PooledResource {
1052
- constructor(resource) {
1053
- this.creationTime = Date.now();
1054
- this.lastReturnTime = null;
1055
- this.lastBorrowTime = null;
1056
- this.lastIdleTime = null;
1057
- this.obj = resource;
1058
- this.state = PooledResourceStateEnum.IDLE;
1059
- }
1060
- // mark the resource as "allocated"
1061
- allocate() {
1062
- this.lastBorrowTime = Date.now();
1063
- this.state = PooledResourceStateEnum.ALLOCATED;
1064
- }
1065
- // mark the resource as "deallocated"
1066
- deallocate() {
1067
- this.lastReturnTime = Date.now();
1068
- this.state = PooledResourceStateEnum.IDLE;
1069
- }
1070
- invalidate() {
1071
- this.state = PooledResourceStateEnum.INVALID;
1072
- }
1073
- test() {
1074
- this.state = PooledResourceStateEnum.VALIDATION;
1075
- }
1076
- idle() {
1077
- this.lastIdleTime = Date.now();
1078
- this.state = PooledResourceStateEnum.IDLE;
1079
- }
1080
- returning() {
1081
- this.state = PooledResourceStateEnum.RETURNING;
1082
- }
1083
- }
1084
- PooledResource_1 = PooledResource;
1085
- return PooledResource_1;
1086
- }
1087
- var DefaultEvictor_1;
1088
- var hasRequiredDefaultEvictor;
1089
- function requireDefaultEvictor() {
1090
- if (hasRequiredDefaultEvictor) return DefaultEvictor_1;
1091
- hasRequiredDefaultEvictor = 1;
1092
- class DefaultEvictor {
1093
- evict(config, pooledResource, availableObjectsCount) {
1094
- const idleTime = Date.now() - pooledResource.lastIdleTime;
1095
- if (config.softIdleTimeoutMillis > 0 && config.softIdleTimeoutMillis < idleTime && config.min < availableObjectsCount) {
1096
- return true;
1097
- }
1098
- if (config.idleTimeoutMillis < idleTime) {
1099
- return true;
1100
- }
1101
- return false;
1102
- }
1103
- }
1104
- DefaultEvictor_1 = DefaultEvictor;
1105
- return DefaultEvictor_1;
1106
- }
1107
- var DoublyLinkedList_1;
1108
- var hasRequiredDoublyLinkedList;
1109
- function requireDoublyLinkedList() {
1110
- if (hasRequiredDoublyLinkedList) return DoublyLinkedList_1;
1111
- hasRequiredDoublyLinkedList = 1;
1112
- class DoublyLinkedList {
1113
- constructor() {
1114
- this.head = null;
1115
- this.tail = null;
1116
- this.length = 0;
1117
- }
1118
- insertBeginning(node) {
1119
- if (this.head === null) {
1120
- this.head = node;
1121
- this.tail = node;
1122
- node.prev = null;
1123
- node.next = null;
1124
- this.length++;
1125
- } else {
1126
- this.insertBefore(this.head, node);
1127
- }
1128
- }
1129
- insertEnd(node) {
1130
- if (this.tail === null) {
1131
- this.insertBeginning(node);
1132
- } else {
1133
- this.insertAfter(this.tail, node);
1134
- }
1135
- }
1136
- insertAfter(node, newNode) {
1137
- newNode.prev = node;
1138
- newNode.next = node.next;
1139
- if (node.next === null) {
1140
- this.tail = newNode;
1141
- } else {
1142
- node.next.prev = newNode;
1143
- }
1144
- node.next = newNode;
1145
- this.length++;
1146
- }
1147
- insertBefore(node, newNode) {
1148
- newNode.prev = node.prev;
1149
- newNode.next = node;
1150
- if (node.prev === null) {
1151
- this.head = newNode;
1152
- } else {
1153
- node.prev.next = newNode;
1154
- }
1155
- node.prev = newNode;
1156
- this.length++;
1157
- }
1158
- remove(node) {
1159
- if (node.prev === null) {
1160
- this.head = node.next;
1161
- } else {
1162
- node.prev.next = node.next;
1163
- }
1164
- if (node.next === null) {
1165
- this.tail = node.prev;
1166
- } else {
1167
- node.next.prev = node.prev;
1168
- }
1169
- node.prev = null;
1170
- node.next = null;
1171
- this.length--;
1172
- }
1173
- // FIXME: this should not live here and has become a dumping ground...
1174
- static createNode(data) {
1175
- return {
1176
- prev: null,
1177
- next: null,
1178
- data
1179
- };
1180
- }
1181
- }
1182
- DoublyLinkedList_1 = DoublyLinkedList;
1183
- return DoublyLinkedList_1;
1184
- }
1185
- var DoublyLinkedListIterator_1;
1186
- var hasRequiredDoublyLinkedListIterator;
1187
- function requireDoublyLinkedListIterator() {
1188
- if (hasRequiredDoublyLinkedListIterator) return DoublyLinkedListIterator_1;
1189
- hasRequiredDoublyLinkedListIterator = 1;
1190
- class DoublyLinkedListIterator {
1191
- /**
1192
- * @param {Object} doublyLinkedList a node that is part of a doublyLinkedList
1193
- * @param {Boolean} [reverse=false] is this a reverse iterator? default: false
1194
- */
1195
- constructor(doublyLinkedList, reverse) {
1196
- this._list = doublyLinkedList;
1197
- this._direction = reverse === true ? "prev" : "next";
1198
- this._startPosition = reverse === true ? "tail" : "head";
1199
- this._started = false;
1200
- this._cursor = null;
1201
- this._done = false;
1202
- }
1203
- _start() {
1204
- this._cursor = this._list[this._startPosition];
1205
- this._started = true;
1206
- }
1207
- _advanceCursor() {
1208
- if (this._started === false) {
1209
- this._started = true;
1210
- this._cursor = this._list[this._startPosition];
1211
- return;
1212
- }
1213
- this._cursor = this._cursor[this._direction];
1214
- }
1215
- reset() {
1216
- this._done = false;
1217
- this._started = false;
1218
- this._cursor = null;
1219
- }
1220
- remove() {
1221
- if (this._started === false || this._done === true || this._isCursorDetached()) {
1222
- return false;
1223
- }
1224
- this._list.remove(this._cursor);
1225
- }
1226
- next() {
1227
- if (this._done === true) {
1228
- return { done: true };
1229
- }
1230
- this._advanceCursor();
1231
- if (this._cursor === null || this._isCursorDetached()) {
1232
- this._done = true;
1233
- return { done: true };
1234
- }
1235
- return {
1236
- value: this._cursor,
1237
- done: false
1238
- };
1239
- }
1240
- /**
1241
- * Is the node detached from a list?
1242
- * NOTE: you can trick/bypass/confuse this check by removing a node from one DoublyLinkedList
1243
- * and adding it to another.
1244
- * TODO: We can make this smarter by checking the direction of travel and only checking
1245
- * the required next/prev/head/tail rather than all of them
1246
- * @return {Boolean} [description]
1247
- */
1248
- _isCursorDetached() {
1249
- return this._cursor.prev === null && this._cursor.next === null && this._list.tail !== this._cursor && this._list.head !== this._cursor;
1250
- }
1251
- }
1252
- DoublyLinkedListIterator_1 = DoublyLinkedListIterator;
1253
- return DoublyLinkedListIterator_1;
1254
- }
1255
- var DequeIterator_1;
1256
- var hasRequiredDequeIterator;
1257
- function requireDequeIterator() {
1258
- if (hasRequiredDequeIterator) return DequeIterator_1;
1259
- hasRequiredDequeIterator = 1;
1260
- const DoublyLinkedListIterator = requireDoublyLinkedListIterator();
1261
- class DequeIterator extends DoublyLinkedListIterator {
1262
- next() {
1263
- const result = super.next();
1264
- if (result.value) {
1265
- result.value = result.value.data;
1266
- }
1267
- return result;
1268
- }
1269
- }
1270
- DequeIterator_1 = DequeIterator;
1271
- return DequeIterator_1;
1272
- }
1273
- var Deque_1;
1274
- var hasRequiredDeque;
1275
- function requireDeque() {
1276
- if (hasRequiredDeque) return Deque_1;
1277
- hasRequiredDeque = 1;
1278
- const DoublyLinkedList = requireDoublyLinkedList();
1279
- const DequeIterator = requireDequeIterator();
1280
- class Deque {
1281
- constructor() {
1282
- this._list = new DoublyLinkedList();
1283
- }
1284
- /**
1285
- * removes and returns the first element from the queue
1286
- * @return {any} [description]
1287
- */
1288
- shift() {
1289
- if (this.length === 0) {
1290
- return void 0;
1291
- }
1292
- const node = this._list.head;
1293
- this._list.remove(node);
1294
- return node.data;
1295
- }
1296
- /**
1297
- * adds one elemts to the beginning of the queue
1298
- * @param {any} element [description]
1299
- * @return {any} [description]
1300
- */
1301
- unshift(element) {
1302
- const node = DoublyLinkedList.createNode(element);
1303
- this._list.insertBeginning(node);
1304
- }
1305
- /**
1306
- * adds one to the end of the queue
1307
- * @param {any} element [description]
1308
- * @return {any} [description]
1309
- */
1310
- push(element) {
1311
- const node = DoublyLinkedList.createNode(element);
1312
- this._list.insertEnd(node);
1313
- }
1314
- /**
1315
- * removes and returns the last element from the queue
1316
- */
1317
- pop() {
1318
- if (this.length === 0) {
1319
- return void 0;
1320
- }
1321
- const node = this._list.tail;
1322
- this._list.remove(node);
1323
- return node.data;
1324
- }
1325
- [Symbol.iterator]() {
1326
- return new DequeIterator(this._list);
1327
- }
1328
- iterator() {
1329
- return new DequeIterator(this._list);
1330
- }
1331
- reverseIterator() {
1332
- return new DequeIterator(this._list, true);
1333
- }
1334
- /**
1335
- * get a reference to the item at the head of the queue
1336
- * @return {any} [description]
1337
- */
1338
- get head() {
1339
- if (this.length === 0) {
1340
- return void 0;
1341
- }
1342
- const node = this._list.head;
1343
- return node.data;
1344
- }
1345
- /**
1346
- * get a reference to the item at the tail of the queue
1347
- * @return {any} [description]
1348
- */
1349
- get tail() {
1350
- if (this.length === 0) {
1351
- return void 0;
1352
- }
1353
- const node = this._list.tail;
1354
- return node.data;
1355
- }
1356
- get length() {
1357
- return this._list.length;
1358
- }
1359
- }
1360
- Deque_1 = Deque;
1361
- return Deque_1;
1362
- }
1363
- var Queue_1;
1364
- var hasRequiredQueue;
1365
- function requireQueue() {
1366
- if (hasRequiredQueue) return Queue_1;
1367
- hasRequiredQueue = 1;
1368
- const DoublyLinkedList = requireDoublyLinkedList();
1369
- const Deque = requireDeque();
1370
- class Queue extends Deque {
1371
- /**
1372
- * Adds the obj to the end of the list for this slot
1373
- * we completely override the parent method because we need access to the
1374
- * node for our rejection handler
1375
- * @param {any} resourceRequest [description]
1376
- */
1377
- push(resourceRequest) {
1378
- const node = DoublyLinkedList.createNode(resourceRequest);
1379
- resourceRequest.promise.catch(this._createTimeoutRejectionHandler(node));
1380
- this._list.insertEnd(node);
1381
- }
1382
- _createTimeoutRejectionHandler(node) {
1383
- return (reason) => {
1384
- if (reason.name === "TimeoutError") {
1385
- this._list.remove(node);
1386
- }
1387
- };
1388
- }
1389
- }
1390
- Queue_1 = Queue;
1391
- return Queue_1;
1392
- }
1393
- var PriorityQueue_1;
1394
- var hasRequiredPriorityQueue;
1395
- function requirePriorityQueue() {
1396
- if (hasRequiredPriorityQueue) return PriorityQueue_1;
1397
- hasRequiredPriorityQueue = 1;
1398
- const Queue = requireQueue();
1399
- class PriorityQueue {
1400
- constructor(size) {
1401
- this._size = Math.max(+size | 0, 1);
1402
- this._slots = [];
1403
- for (let i = 0; i < this._size; i++) {
1404
- this._slots.push(new Queue());
1405
- }
1406
- }
1407
- get length() {
1408
- let _length = 0;
1409
- for (let i = 0, slots = this._slots.length; i < slots; i++) {
1410
- _length += this._slots[i].length;
1411
- }
1412
- return _length;
1413
- }
1414
- enqueue(obj, priority) {
1415
- priority = priority && +priority | 0 || 0;
1416
- if (priority) {
1417
- if (priority < 0 || priority >= this._size) {
1418
- priority = this._size - 1;
1419
- }
1420
- }
1421
- this._slots[priority].push(obj);
1422
- }
1423
- dequeue() {
1424
- for (let i = 0, sl = this._slots.length; i < sl; i += 1) {
1425
- if (this._slots[i].length) {
1426
- return this._slots[i].shift();
1427
- }
1428
- }
1429
- return;
1430
- }
1431
- get head() {
1432
- for (let i = 0, sl = this._slots.length; i < sl; i += 1) {
1433
- if (this._slots[i].length > 0) {
1434
- return this._slots[i].head;
1435
- }
1436
- }
1437
- return;
1438
- }
1439
- get tail() {
1440
- for (let i = this._slots.length - 1; i >= 0; i--) {
1441
- if (this._slots[i].length > 0) {
1442
- return this._slots[i].tail;
1443
- }
1444
- }
1445
- return;
1446
- }
1447
- }
1448
- PriorityQueue_1 = PriorityQueue;
1449
- return PriorityQueue_1;
1450
- }
1451
- var utils = {};
1452
- var hasRequiredUtils;
1453
- function requireUtils() {
1454
- if (hasRequiredUtils) return utils;
1455
- hasRequiredUtils = 1;
1456
- function noop() {
1457
- }
1458
- utils.reflector = function(promise) {
1459
- return promise.then(noop, noop);
1460
- };
1461
- return utils;
1462
- }
1463
- var Pool_1;
1464
- var hasRequiredPool;
1465
- function requirePool() {
1466
- if (hasRequiredPool) return Pool_1;
1467
- hasRequiredPool = 1;
1468
- const EventEmitter = requireEvents().EventEmitter;
1469
- const factoryValidator2 = requireFactoryValidator();
1470
- const PoolOptions = requirePoolOptions();
1471
- const ResourceRequest = requireResourceRequest();
1472
- const ResourceLoan = requireResourceLoan();
1473
- const PooledResource = requirePooledResource();
1474
- requireDefaultEvictor();
1475
- requireDeque();
1476
- const Deferred = requireDeferred();
1477
- requirePriorityQueue();
1478
- requireDequeIterator();
1479
- const reflector = requireUtils().reflector;
1480
- const FACTORY_CREATE_ERROR = "factoryCreateError";
1481
- const FACTORY_DESTROY_ERROR = "factoryDestroyError";
1482
- class Pool extends EventEmitter {
1483
- /**
1484
- * Generate an Object pool with a specified `factory` and `config`.
1485
- *
1486
- * @param {typeof DefaultEvictor} Evictor
1487
- * @param {typeof Deque} Deque
1488
- * @param {typeof PriorityQueue} PriorityQueue
1489
- * @param {Object} factory
1490
- * Factory to be used for generating and destroying the items.
1491
- * @param {Function} factory.create
1492
- * Should create the item to be acquired,
1493
- * and call it's first callback argument with the generated item as it's argument.
1494
- * @param {Function} factory.destroy
1495
- * Should gently close any resources that the item is using.
1496
- * Called before the items is destroyed.
1497
- * @param {Function} factory.validate
1498
- * Test if a resource is still valid .Should return a promise that resolves to a boolean, true if resource is still valid and false
1499
- * If it should be removed from pool.
1500
- * @param {Object} options
1501
- */
1502
- constructor(Evictor, Deque, PriorityQueue, factory, options) {
1503
- super();
1504
- factoryValidator2(factory);
1505
- this._config = new PoolOptions(options);
1506
- this._Promise = this._config.Promise;
1507
- this._factory = factory;
1508
- this._draining = false;
1509
- this._started = false;
1510
- this._waitingClientsQueue = new PriorityQueue(this._config.priorityRange);
1511
- this._factoryCreateOperations = /* @__PURE__ */ new Set();
1512
- this._factoryDestroyOperations = /* @__PURE__ */ new Set();
1513
- this._availableObjects = new Deque();
1514
- this._testOnBorrowResources = /* @__PURE__ */ new Set();
1515
- this._testOnReturnResources = /* @__PURE__ */ new Set();
1516
- this._validationOperations = /* @__PURE__ */ new Set();
1517
- this._allObjects = /* @__PURE__ */ new Set();
1518
- this._resourceLoans = /* @__PURE__ */ new Map();
1519
- this._evictionIterator = this._availableObjects.iterator();
1520
- this._evictor = new Evictor();
1521
- this._scheduledEviction = null;
1522
- if (this._config.autostart === true) {
1523
- this.start();
1524
- }
1525
- }
1526
- _destroy(pooledResource) {
1527
- pooledResource.invalidate();
1528
- this._allObjects.delete(pooledResource);
1529
- const destroyPromise = this._factory.destroy(pooledResource.obj);
1530
- const wrappedDestroyPromise = this._config.destroyTimeoutMillis ? this._Promise.resolve(this._applyDestroyTimeout(destroyPromise)) : this._Promise.resolve(destroyPromise);
1531
- this._trackOperation(
1532
- wrappedDestroyPromise,
1533
- this._factoryDestroyOperations
1534
- ).catch((reason) => {
1535
- this.emit(FACTORY_DESTROY_ERROR, reason);
1536
- });
1537
- this._ensureMinimum();
1538
- }
1539
- _applyDestroyTimeout(promise) {
1540
- const timeoutPromise = new this._Promise((resolve, reject) => {
1541
- setTimeout(() => {
1542
- reject(new Error("destroy timed out"));
1543
- }, this._config.destroyTimeoutMillis).unref();
1544
- });
1545
- return this._Promise.race([timeoutPromise, promise]);
1546
- }
1547
- /**
1548
- * Attempt to move an available resource into test and then onto a waiting client
1549
- * @return {Boolean} could we move an available resource into test
1550
- */
1551
- _testOnBorrow() {
1552
- if (this._availableObjects.length < 1) {
1553
- return false;
1554
- }
1555
- const pooledResource = this._availableObjects.shift();
1556
- pooledResource.test();
1557
- this._testOnBorrowResources.add(pooledResource);
1558
- const validationPromise = this._factory.validate(pooledResource.obj);
1559
- const wrappedValidationPromise = this._Promise.resolve(validationPromise);
1560
- this._trackOperation(
1561
- wrappedValidationPromise,
1562
- this._validationOperations
1563
- ).then((isValid) => {
1564
- this._testOnBorrowResources.delete(pooledResource);
1565
- if (isValid === false) {
1566
- pooledResource.invalidate();
1567
- this._destroy(pooledResource);
1568
- this._dispense();
1569
- return;
1570
- }
1571
- this._dispatchPooledResourceToNextWaitingClient(pooledResource);
1572
- });
1573
- return true;
1574
- }
1575
- /**
1576
- * Attempt to move an available resource to a waiting client
1577
- * @return {Boolean} [description]
1578
- */
1579
- _dispatchResource() {
1580
- if (this._availableObjects.length < 1) {
1581
- return false;
1582
- }
1583
- const pooledResource = this._availableObjects.shift();
1584
- this._dispatchPooledResourceToNextWaitingClient(pooledResource);
1585
- return false;
1586
- }
1587
- /**
1588
- * Attempt to resolve an outstanding resource request using an available resource from
1589
- * the pool, or creating new ones
1590
- *
1591
- * @private
1592
- */
1593
- _dispense() {
1594
- const numWaitingClients = this._waitingClientsQueue.length;
1595
- if (numWaitingClients < 1) {
1596
- return;
1597
- }
1598
- const resourceShortfall = numWaitingClients - this._potentiallyAllocableResourceCount;
1599
- const actualNumberOfResourcesToCreate = Math.min(
1600
- this.spareResourceCapacity,
1601
- resourceShortfall
1602
- );
1603
- for (let i = 0; actualNumberOfResourcesToCreate > i; i++) {
1604
- this._createResource();
1605
- }
1606
- if (this._config.testOnBorrow === true) {
1607
- const desiredNumberOfResourcesToMoveIntoTest = numWaitingClients - this._testOnBorrowResources.size;
1608
- const actualNumberOfResourcesToMoveIntoTest = Math.min(
1609
- this._availableObjects.length,
1610
- desiredNumberOfResourcesToMoveIntoTest
1611
- );
1612
- for (let i = 0; actualNumberOfResourcesToMoveIntoTest > i; i++) {
1613
- this._testOnBorrow();
1614
- }
1615
- }
1616
- if (this._config.testOnBorrow === false) {
1617
- const actualNumberOfResourcesToDispatch = Math.min(
1618
- this._availableObjects.length,
1619
- numWaitingClients
1620
- );
1621
- for (let i = 0; actualNumberOfResourcesToDispatch > i; i++) {
1622
- this._dispatchResource();
1623
- }
1624
- }
1625
- }
1626
- /**
1627
- * Dispatches a pooledResource to the next waiting client (if any) else
1628
- * puts the PooledResource back on the available list
1629
- * @param {PooledResource} pooledResource [description]
1630
- * @return {Boolean} [description]
1631
- */
1632
- _dispatchPooledResourceToNextWaitingClient(pooledResource) {
1633
- const clientResourceRequest = this._waitingClientsQueue.dequeue();
1634
- if (clientResourceRequest === void 0 || clientResourceRequest.state !== Deferred.PENDING) {
1635
- this._addPooledResourceToAvailableObjects(pooledResource);
1636
- return false;
1637
- }
1638
- const loan = new ResourceLoan(pooledResource, this._Promise);
1639
- this._resourceLoans.set(pooledResource.obj, loan);
1640
- pooledResource.allocate();
1641
- clientResourceRequest.resolve(pooledResource.obj);
1642
- return true;
1643
- }
1644
- /**
1645
- * tracks on operation using given set
1646
- * handles adding/removing from the set and resolve/rejects the value/reason
1647
- * @param {Promise} operation
1648
- * @param {Set} set Set holding operations
1649
- * @return {Promise} Promise that resolves once operation has been removed from set
1650
- */
1651
- _trackOperation(operation, set) {
1652
- set.add(operation);
1653
- return operation.then(
1654
- (v) => {
1655
- set.delete(operation);
1656
- return this._Promise.resolve(v);
1657
- },
1658
- (e) => {
1659
- set.delete(operation);
1660
- return this._Promise.reject(e);
1661
- }
1662
- );
1663
- }
1664
- /**
1665
- * @private
1666
- */
1667
- _createResource() {
1668
- const factoryPromise = this._factory.create();
1669
- const wrappedFactoryPromise = this._Promise.resolve(factoryPromise).then((resource) => {
1670
- const pooledResource = new PooledResource(resource);
1671
- this._allObjects.add(pooledResource);
1672
- this._addPooledResourceToAvailableObjects(pooledResource);
1673
- });
1674
- this._trackOperation(wrappedFactoryPromise, this._factoryCreateOperations).then(() => {
1675
- this._dispense();
1676
- return null;
1677
- }).catch((reason) => {
1678
- this.emit(FACTORY_CREATE_ERROR, reason);
1679
- this._dispense();
1680
- });
1681
- }
1682
- /**
1683
- * @private
1684
- */
1685
- _ensureMinimum() {
1686
- if (this._draining === true) {
1687
- return;
1688
- }
1689
- const minShortfall = this._config.min - this._count;
1690
- for (let i = 0; i < minShortfall; i++) {
1691
- this._createResource();
1692
- }
1693
- }
1694
- _evict() {
1695
- const testsToRun = Math.min(
1696
- this._config.numTestsPerEvictionRun,
1697
- this._availableObjects.length
1698
- );
1699
- const evictionConfig = {
1700
- softIdleTimeoutMillis: this._config.softIdleTimeoutMillis,
1701
- idleTimeoutMillis: this._config.idleTimeoutMillis,
1702
- min: this._config.min
1703
- };
1704
- for (let testsHaveRun = 0; testsHaveRun < testsToRun; ) {
1705
- const iterationResult = this._evictionIterator.next();
1706
- if (iterationResult.done === true && this._availableObjects.length < 1) {
1707
- this._evictionIterator.reset();
1708
- return;
1709
- }
1710
- if (iterationResult.done === true && this._availableObjects.length > 0) {
1711
- this._evictionIterator.reset();
1712
- continue;
1713
- }
1714
- const resource = iterationResult.value;
1715
- const shouldEvict = this._evictor.evict(
1716
- evictionConfig,
1717
- resource,
1718
- this._availableObjects.length
1719
- );
1720
- testsHaveRun++;
1721
- if (shouldEvict === true) {
1722
- this._evictionIterator.remove();
1723
- this._destroy(resource);
1724
- }
1725
- }
1726
- }
1727
- _scheduleEvictorRun() {
1728
- if (this._config.evictionRunIntervalMillis > 0) {
1729
- this._scheduledEviction = setTimeout(() => {
1730
- this._evict();
1731
- this._scheduleEvictorRun();
1732
- }, this._config.evictionRunIntervalMillis).unref();
1733
- }
1734
- }
1735
- _descheduleEvictorRun() {
1736
- if (this._scheduledEviction) {
1737
- clearTimeout(this._scheduledEviction);
1738
- }
1739
- this._scheduledEviction = null;
1740
- }
1741
- start() {
1742
- if (this._draining === true) {
1743
- return;
1744
- }
1745
- if (this._started === true) {
1746
- return;
1747
- }
1748
- this._started = true;
1749
- this._scheduleEvictorRun();
1750
- this._ensureMinimum();
1751
- }
1752
- /**
1753
- * Request a new resource. The callback will be called,
1754
- * when a new resource is available, passing the resource to the callback.
1755
- * TODO: should we add a seperate "acquireWithPriority" function
1756
- *
1757
- * @param {Number} [priority=0]
1758
- * Optional. Integer between 0 and (priorityRange - 1). Specifies the priority
1759
- * of the caller if there are no available resources. Lower numbers mean higher
1760
- * priority.
1761
- *
1762
- * @returns {Promise}
1763
- */
1764
- acquire(priority) {
1765
- if (this._started === false && this._config.autostart === false) {
1766
- this.start();
1767
- }
1768
- if (this._draining) {
1769
- return this._Promise.reject(
1770
- new Error("pool is draining and cannot accept work")
1771
- );
1772
- }
1773
- if (this.spareResourceCapacity < 1 && this._availableObjects.length < 1 && this._config.maxWaitingClients !== void 0 && this._waitingClientsQueue.length >= this._config.maxWaitingClients) {
1774
- return this._Promise.reject(
1775
- new Error("max waitingClients count exceeded")
1776
- );
1777
- }
1778
- const resourceRequest = new ResourceRequest(
1779
- this._config.acquireTimeoutMillis,
1780
- this._Promise
1781
- );
1782
- this._waitingClientsQueue.enqueue(resourceRequest, priority);
1783
- this._dispense();
1784
- return resourceRequest.promise;
1785
- }
1786
- /**
1787
- * [use method, aquires a resource, passes the resource to a user supplied function and releases it]
1788
- * @param {Function} fn [a function that accepts a resource and returns a promise that resolves/rejects once it has finished using the resource]
1789
- * @return {Promise} [resolves once the resource is released to the pool]
1790
- */
1791
- use(fn, priority) {
1792
- return this.acquire(priority).then((resource) => {
1793
- return fn(resource).then(
1794
- (result) => {
1795
- this.release(resource);
1796
- return result;
1797
- },
1798
- (err) => {
1799
- this.destroy(resource);
1800
- throw err;
1801
- }
1802
- );
1803
- });
1804
- }
1805
- /**
1806
- * Check if resource is currently on loan from the pool
1807
- *
1808
- * @param {Function} resource
1809
- * Resource for checking.
1810
- *
1811
- * @returns {Boolean}
1812
- * True if resource belongs to this pool and false otherwise
1813
- */
1814
- isBorrowedResource(resource) {
1815
- return this._resourceLoans.has(resource);
1816
- }
1817
- /**
1818
- * Return the resource to the pool when it is no longer required.
1819
- *
1820
- * @param {Object} resource
1821
- * The acquired object to be put back to the pool.
1822
- */
1823
- release(resource) {
1824
- const loan = this._resourceLoans.get(resource);
1825
- if (loan === void 0) {
1826
- return this._Promise.reject(
1827
- new Error("Resource not currently part of this pool")
1828
- );
1829
- }
1830
- this._resourceLoans.delete(resource);
1831
- loan.resolve();
1832
- const pooledResource = loan.pooledResource;
1833
- pooledResource.deallocate();
1834
- this._addPooledResourceToAvailableObjects(pooledResource);
1835
- this._dispense();
1836
- return this._Promise.resolve();
1837
- }
1838
- /**
1839
- * Request the resource to be destroyed. The factory's destroy handler
1840
- * will also be called.
1841
- *
1842
- * This should be called within an acquire() block as an alternative to release().
1843
- *
1844
- * @param {Object} resource
1845
- * The acquired resource to be destoyed.
1846
- */
1847
- destroy(resource) {
1848
- const loan = this._resourceLoans.get(resource);
1849
- if (loan === void 0) {
1850
- return this._Promise.reject(
1851
- new Error("Resource not currently part of this pool")
1852
- );
1853
- }
1854
- this._resourceLoans.delete(resource);
1855
- loan.resolve();
1856
- const pooledResource = loan.pooledResource;
1857
- pooledResource.deallocate();
1858
- this._destroy(pooledResource);
1859
- this._dispense();
1860
- return this._Promise.resolve();
1861
- }
1862
- _addPooledResourceToAvailableObjects(pooledResource) {
1863
- pooledResource.idle();
1864
- if (this._config.fifo === true) {
1865
- this._availableObjects.push(pooledResource);
1866
- } else {
1867
- this._availableObjects.unshift(pooledResource);
1868
- }
1869
- }
1870
- /**
1871
- * Disallow any new acquire calls and let the request backlog dissapate.
1872
- * The Pool will no longer attempt to maintain a "min" number of resources
1873
- * and will only make new resources on demand.
1874
- * Resolves once all resource requests are fulfilled and all resources are returned to pool and available...
1875
- * Should probably be called "drain work"
1876
- * @returns {Promise}
1877
- */
1878
- drain() {
1879
- this._draining = true;
1880
- return this.__allResourceRequestsSettled().then(() => {
1881
- return this.__allResourcesReturned();
1882
- }).then(() => {
1883
- this._descheduleEvictorRun();
1884
- });
1885
- }
1886
- __allResourceRequestsSettled() {
1887
- if (this._waitingClientsQueue.length > 0) {
1888
- return reflector(this._waitingClientsQueue.tail.promise);
1889
- }
1890
- return this._Promise.resolve();
1891
- }
1892
- // FIXME: this is a horrific mess
1893
- __allResourcesReturned() {
1894
- const ps = Array.from(this._resourceLoans.values()).map((loan) => loan.promise).map(reflector);
1895
- return this._Promise.all(ps);
1896
- }
1897
- /**
1898
- * Forcibly destroys all available resources regardless of timeout. Intended to be
1899
- * invoked as part of a drain. Does not prevent the creation of new
1900
- * resources as a result of subsequent calls to acquire.
1901
- *
1902
- * Note that if factory.min > 0 and the pool isn't "draining", the pool will destroy all idle resources
1903
- * in the pool, but replace them with newly created resources up to the
1904
- * specified factory.min value. If this is not desired, set factory.min
1905
- * to zero before calling clear()
1906
- *
1907
- */
1908
- clear() {
1909
- const reflectedCreatePromises = Array.from(
1910
- this._factoryCreateOperations
1911
- ).map(reflector);
1912
- return this._Promise.all(reflectedCreatePromises).then(() => {
1913
- for (const resource of this._availableObjects) {
1914
- this._destroy(resource);
1915
- }
1916
- const reflectedDestroyPromises = Array.from(
1917
- this._factoryDestroyOperations
1918
- ).map(reflector);
1919
- return reflector(this._Promise.all(reflectedDestroyPromises));
1920
- });
1921
- }
1922
- /**
1923
- * Waits until the pool is ready.
1924
- * We define ready by checking if the current resource number is at least
1925
- * the minimum number defined.
1926
- * @returns {Promise} that resolves when the minimum number is ready.
1927
- */
1928
- ready() {
1929
- return new this._Promise((resolve) => {
1930
- const isReady = () => {
1931
- if (this.available >= this.min) {
1932
- resolve();
1933
- } else {
1934
- setTimeout(isReady, 100);
1935
- }
1936
- };
1937
- isReady();
1938
- });
1939
- }
1940
- /**
1941
- * How many resources are available to allocated
1942
- * (includes resources that have not been tested and may faul validation)
1943
- * NOTE: internal for now as the name is awful and might not be useful to anyone
1944
- * @return {Number} number of resources the pool has to allocate
1945
- */
1946
- get _potentiallyAllocableResourceCount() {
1947
- return this._availableObjects.length + this._testOnBorrowResources.size + this._testOnReturnResources.size + this._factoryCreateOperations.size;
1948
- }
1949
- /**
1950
- * The combined count of the currently created objects and those in the
1951
- * process of being created
1952
- * Does NOT include resources in the process of being destroyed
1953
- * sort of legacy...
1954
- * @return {Number}
1955
- */
1956
- get _count() {
1957
- return this._allObjects.size + this._factoryCreateOperations.size;
1958
- }
1959
- /**
1960
- * How many more resources does the pool have room for
1961
- * @return {Number} number of resources the pool could create before hitting any limits
1962
- */
1963
- get spareResourceCapacity() {
1964
- return this._config.max - (this._allObjects.size + this._factoryCreateOperations.size);
1965
- }
1966
- /**
1967
- * see _count above
1968
- * @return {Number} [description]
1969
- */
1970
- get size() {
1971
- return this._count;
1972
- }
1973
- /**
1974
- * number of available resources
1975
- * @return {Number} [description]
1976
- */
1977
- get available() {
1978
- return this._availableObjects.length;
1979
- }
1980
- /**
1981
- * number of resources that are currently acquired
1982
- * @return {Number} [description]
1983
- */
1984
- get borrowed() {
1985
- return this._resourceLoans.size;
1986
- }
1987
- /**
1988
- * number of waiting acquire calls
1989
- * @return {Number} [description]
1990
- */
1991
- get pending() {
1992
- return this._waitingClientsQueue.length;
1993
- }
1994
- /**
1995
- * maximum size of the pool
1996
- * @return {Number} [description]
1997
- */
1998
- get max() {
1999
- return this._config.max;
2000
- }
2001
- /**
2002
- * minimum size of the pool
2003
- * @return {Number} [description]
2004
- */
2005
- get min() {
2006
- return this._config.min;
2007
- }
2008
- }
2009
- Pool_1 = Pool;
2010
- return Pool_1;
2011
- }
2012
- var genericPool$1;
2013
- var hasRequiredGenericPool;
2014
- function requireGenericPool() {
2015
- if (hasRequiredGenericPool) return genericPool$1;
2016
- hasRequiredGenericPool = 1;
2017
- const Pool = requirePool();
2018
- const Deque = requireDeque();
2019
- const PriorityQueue = requirePriorityQueue();
2020
- const DefaultEvictor = requireDefaultEvictor();
2021
- genericPool$1 = {
2022
- Pool,
2023
- Deque,
2024
- PriorityQueue,
2025
- DefaultEvictor,
2026
- createPool: function(factory, config) {
2027
- return new Pool(DefaultEvictor, Deque, PriorityQueue, factory, config);
2028
- }
2029
- };
2030
- return genericPool$1;
2031
- }
2032
- var genericPoolExports = requireGenericPool();
2033
- const genericPool = /* @__PURE__ */ getDefaultExportFromCjs(genericPoolExports);
2034
- const workerFactory = {
2035
- create: async () => {
2036
- const workerPath = new URL("data:video/mp2t;base64,aW1wb3J0IHsgTWVzaERhdGEgfSBmcm9tICdAL3R5cGVzJzsKaW1wb3J0ICogYXMgQ29tbGluayBmcm9tICdjb21saW5rJzsKaW1wb3J0ICogYXMgVEhSRUUgZnJvbSAndGhyZWUnOwppbXBvcnQgeyBNZXNoU3VyZmFjZVNhbXBsZXIgfSBmcm9tICd0aHJlZS9leGFtcGxlcy9qc20vbWF0aC9NZXNoU3VyZmFjZVNhbXBsZXIuanMnOwoKZXhwb3J0IGludGVyZmFjZSBNZXNoU2FtcGxlckFQSSB7CiAgc2FtcGxlTWVzaDogKG1lc2hEYXRhOiBNZXNoRGF0YSwgc2l6ZTogbnVtYmVyKSA9PiBQcm9taXNlPEZsb2F0MzJBcnJheT47Cn0KCmNvbnN0IGFwaSA9IHsKICBzYW1wbGVNZXNoOiAobWVzaERhdGE6IE1lc2hEYXRhLCBzaXplOiBudW1iZXIpOiBGbG9hdDMyQXJyYXkgPT4gewogICAgY29uc3QgZ2VvbWV0cnkgPSBuZXcgVEhSRUUuQnVmZmVyR2VvbWV0cnkoKTsKICAgIGdlb21ldHJ5LnNldEF0dHJpYnV0ZSgncG9zaXRpb24nLCBuZXcgVEhSRUUuQnVmZmVyQXR0cmlidXRlKG5ldyBGbG9hdDMyQXJyYXkobWVzaERhdGEucG9zaXRpb24pLCAzKSk7CiAgICBpZiAobWVzaERhdGEubm9ybWFsKSB7CiAgICAgIGdlb21ldHJ5LnNldEF0dHJpYnV0ZSgnbm9ybWFsJywgbmV3IFRIUkVFLkJ1ZmZlckF0dHJpYnV0ZShuZXcgRmxvYXQzMkFycmF5KG1lc2hEYXRhLm5vcm1hbCksIDMpKTsKICAgIH0KICAgIGNvbnN0IG1hdGVyaWFsID0gbmV3IFRIUkVFLk1lc2hCYXNpY01hdGVyaWFsKCk7CiAgICBjb25zdCBtZXNoID0gbmV3IFRIUkVFLk1lc2goZ2VvbWV0cnksIG1hdGVyaWFsKTsKICAgIG1lc2guc2NhbGUuc2V0KG1lc2hEYXRhLnNjYWxlLngsIG1lc2hEYXRhLnNjYWxlLnksIG1lc2hEYXRhLnNjYWxlLnopOwoKICAgIGNvbnN0IHNhbXBsZXIgPSBuZXcgTWVzaFN1cmZhY2VTYW1wbGVyKG1lc2gpLmJ1aWxkKCk7CiAgICBjb25zdCBkYXRhID0gbmV3IEZsb2F0MzJBcnJheShzaXplICogc2l6ZSAqIDQpOwogICAgY29uc3QgcG9zaXRpb24gPSBuZXcgVEhSRUUuVmVjdG9yMygpOwoKICAgIGZvciAobGV0IGkgPSAwOyBpIDwgc2l6ZTsgaSsrKSB7CiAgICAgIGZvciAobGV0IGogPSAwOyBqIDwgc2l6ZTsgaisrKSB7CiAgICAgICAgY29uc3QgaW5kZXggPSBpICogc2l6ZSArIGo7CiAgICAgICAgc2FtcGxlci5zYW1wbGUocG9zaXRpb24pOwogICAgICAgIGRhdGFbNCAqIGluZGV4XSA9IHBvc2l0aW9uLnggKiBtZXNoRGF0YS5zY2FsZS54OwogICAgICAgIGRhdGFbNCAqIGluZGV4ICsgMV0gPSBwb3NpdGlvbi55ICogbWVzaERhdGEuc2NhbGUueTsKICAgICAgICBkYXRhWzQgKiBpbmRleCArIDJdID0gcG9zaXRpb24ueiAqIG1lc2hEYXRhLnNjYWxlLno7CiAgICAgICAgZGF0YVs0ICogaW5kZXggKyAzXSA9IChNYXRoLnJhbmRvbSgpIC0gMC41KSAqIDAuMDE7CiAgICAgIH0KICAgIH0KCiAgICByZXR1cm4gZGF0YTsKICB9LAp9OwoKQ29tbGluay5leHBvc2UoYXBpKTsK", import.meta.url);
2037
- const worker = new Worker(workerPath, { type: "module" });
2038
- return wrap(worker);
2039
- },
2040
- destroy: async (worker) => {
2041
- return worker[releaseProxy]();
2042
- }
2043
- };
2044
- const pool = genericPool.createPool(workerFactory, {
2045
- max: navigator.hardwareConcurrency || 4,
2046
- min: 2
2047
- });
2048
47
  function createDataTexture(data, size) {
2049
48
  const texture = new THREE.DataTexture(data, size, size, THREE.RGBAFormat, THREE.FloatType);
2050
49
  texture.needsUpdate = true;
@@ -2071,92 +70,188 @@ function createSpherePoints(size) {
2071
70
  }
2072
71
  return createDataTexture(data, size);
2073
72
  }
2074
- function copyOf(source) {
2075
- const map = /* @__PURE__ */ new Map();
2076
- if (source) {
2077
- if (Array.isArray(source)) {
2078
- source.forEach(({ id, item }) => map.set(id, item));
2079
- } else {
2080
- map.set(source.id, source.item);
2081
- }
73
+ function disposeMesh(mesh) {
74
+ mesh.geometry.dispose();
75
+ if (mesh.material instanceof THREE.Material) {
76
+ mesh.material.dispose();
77
+ } else {
78
+ mesh.material.forEach((material) => material.dispose());
2082
79
  }
2083
- return map;
2084
80
  }
2085
81
  function clamp(value, min, max) {
2086
82
  value = Math.min(value, max);
2087
83
  value = Math.max(value, min);
2088
84
  return value;
2089
85
  }
86
+ const _face = new Triangle();
87
+ const _color = new Vector3();
88
+ const _uva = new Vector2(), _uvb = new Vector2(), _uvc = new Vector2();
89
+ class MeshSurfaceSampler {
90
+ constructor(mesh) {
91
+ this.geometry = mesh.geometry;
92
+ this.randomFunction = Math.random;
93
+ this.indexAttribute = this.geometry.index;
94
+ this.positionAttribute = this.geometry.getAttribute("position");
95
+ this.normalAttribute = this.geometry.getAttribute("normal");
96
+ this.colorAttribute = this.geometry.getAttribute("color");
97
+ this.uvAttribute = this.geometry.getAttribute("uv");
98
+ this.weightAttribute = null;
99
+ this.distribution = null;
100
+ }
101
+ setWeightAttribute(name) {
102
+ this.weightAttribute = name ? this.geometry.getAttribute(name) : null;
103
+ return this;
104
+ }
105
+ build() {
106
+ const indexAttribute = this.indexAttribute;
107
+ const positionAttribute = this.positionAttribute;
108
+ const weightAttribute = this.weightAttribute;
109
+ const totalFaces = indexAttribute ? indexAttribute.count / 3 : positionAttribute.count / 3;
110
+ const faceWeights = new Float32Array(totalFaces);
111
+ for (let i = 0; i < totalFaces; i++) {
112
+ let faceWeight = 1;
113
+ let i0 = 3 * i;
114
+ let i1 = 3 * i + 1;
115
+ let i2 = 3 * i + 2;
116
+ if (indexAttribute) {
117
+ i0 = indexAttribute.getX(i0);
118
+ i1 = indexAttribute.getX(i1);
119
+ i2 = indexAttribute.getX(i2);
120
+ }
121
+ if (weightAttribute) {
122
+ faceWeight = weightAttribute.getX(i0) + weightAttribute.getX(i1) + weightAttribute.getX(i2);
123
+ }
124
+ _face.a.fromBufferAttribute(positionAttribute, i0);
125
+ _face.b.fromBufferAttribute(positionAttribute, i1);
126
+ _face.c.fromBufferAttribute(positionAttribute, i2);
127
+ faceWeight *= _face.getArea();
128
+ faceWeights[i] = faceWeight;
129
+ }
130
+ const distribution = new Float32Array(totalFaces);
131
+ let cumulativeTotal = 0;
132
+ for (let i = 0; i < totalFaces; i++) {
133
+ cumulativeTotal += faceWeights[i];
134
+ distribution[i] = cumulativeTotal;
135
+ }
136
+ this.distribution = distribution;
137
+ return this;
138
+ }
139
+ setRandomGenerator(randomFunction) {
140
+ this.randomFunction = randomFunction;
141
+ return this;
142
+ }
143
+ sample(targetPosition, targetNormal, targetColor, targetUV) {
144
+ const faceIndex = this.sampleFaceIndex();
145
+ return this.sampleFace(faceIndex, targetPosition, targetNormal, targetColor, targetUV);
146
+ }
147
+ sampleFaceIndex() {
148
+ const cumulativeTotal = this.distribution[this.distribution.length - 1];
149
+ return this.binarySearch(this.randomFunction() * cumulativeTotal);
150
+ }
151
+ binarySearch(x) {
152
+ const dist = this.distribution;
153
+ let start = 0;
154
+ let end = dist.length - 1;
155
+ let index = -1;
156
+ while (start <= end) {
157
+ const mid = Math.ceil((start + end) / 2);
158
+ if (mid === 0 || dist[mid - 1] <= x && dist[mid] > x) {
159
+ index = mid;
160
+ break;
161
+ } else if (x < dist[mid]) {
162
+ end = mid - 1;
163
+ } else {
164
+ start = mid + 1;
165
+ }
166
+ }
167
+ return index;
168
+ }
169
+ sampleFace(faceIndex, targetPosition, targetNormal, targetColor, targetUV) {
170
+ let u = this.randomFunction();
171
+ let v = this.randomFunction();
172
+ if (u + v > 1) {
173
+ u = 1 - u;
174
+ v = 1 - v;
175
+ }
176
+ const indexAttribute = this.indexAttribute;
177
+ let i0 = faceIndex * 3;
178
+ let i1 = faceIndex * 3 + 1;
179
+ let i2 = faceIndex * 3 + 2;
180
+ if (indexAttribute) {
181
+ i0 = indexAttribute.getX(i0);
182
+ i1 = indexAttribute.getX(i1);
183
+ i2 = indexAttribute.getX(i2);
184
+ }
185
+ _face.a.fromBufferAttribute(this.positionAttribute, i0);
186
+ _face.b.fromBufferAttribute(this.positionAttribute, i1);
187
+ _face.c.fromBufferAttribute(this.positionAttribute, i2);
188
+ targetPosition.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v));
189
+ if (targetNormal !== void 0) {
190
+ if (this.normalAttribute !== void 0) {
191
+ _face.a.fromBufferAttribute(this.normalAttribute, i0);
192
+ _face.b.fromBufferAttribute(this.normalAttribute, i1);
193
+ _face.c.fromBufferAttribute(this.normalAttribute, i2);
194
+ targetNormal.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v)).normalize();
195
+ } else {
196
+ _face.getNormal(targetNormal);
197
+ }
198
+ }
199
+ if (targetColor !== void 0 && this.colorAttribute !== void 0) {
200
+ _face.a.fromBufferAttribute(this.colorAttribute, i0);
201
+ _face.b.fromBufferAttribute(this.colorAttribute, i1);
202
+ _face.c.fromBufferAttribute(this.colorAttribute, i2);
203
+ _color.set(0, 0, 0).addScaledVector(_face.a, u).addScaledVector(_face.b, v).addScaledVector(_face.c, 1 - (u + v));
204
+ targetColor.r = _color.x;
205
+ targetColor.g = _color.y;
206
+ targetColor.b = _color.z;
207
+ }
208
+ if (targetUV !== void 0 && this.uvAttribute !== void 0) {
209
+ _uva.fromBufferAttribute(this.uvAttribute, i0);
210
+ _uvb.fromBufferAttribute(this.uvAttribute, i1);
211
+ _uvc.fromBufferAttribute(this.uvAttribute, i2);
212
+ targetUV.set(0, 0).addScaledVector(_uva, u).addScaledVector(_uvb, v).addScaledVector(_uvc, 1 - (u + v));
213
+ }
214
+ return this;
215
+ }
216
+ }
2090
217
  class DataTextureService {
2091
218
  /**
2092
219
  * Creates a new DataTextureManager instance.
2093
220
  * @param eventEmitter
2094
221
  * @param textureSize
2095
- * @param meshes Optional initial meshes.
2096
222
  */
2097
- constructor(eventEmitter, textureSize, meshes) {
223
+ constructor(eventEmitter, textureSize) {
2098
224
  __publicField(this, "textureSize");
2099
- __publicField(this, "meshes");
2100
225
  __publicField(this, "dataTextures");
2101
226
  __publicField(this, "eventEmitter");
2102
227
  this.eventEmitter = eventEmitter;
2103
228
  this.textureSize = textureSize;
2104
- this.meshes = copyOf(meshes);
2105
229
  this.dataTextures = /* @__PURE__ */ new Map();
2106
230
  this.updateServiceState("ready");
2107
231
  }
2108
- /**
2109
- * Registers a mesh.
2110
- * @param id The ID of the mesh.
2111
- * @param mesh The mesh to register.
2112
- */
2113
- async register(id, mesh) {
2114
- this.meshes.set(id, mesh);
2115
- }
2116
232
  setTextureSize(textureSize) {
2117
233
  if (this.textureSize === textureSize) return;
2118
234
  this.textureSize = textureSize;
2119
235
  this.dataTextures.forEach((texture) => texture.dispose());
2120
236
  this.dataTextures.clear();
2121
237
  }
2122
- getMesh(id) {
2123
- return this.meshes.get(id);
2124
- }
2125
- /**
2126
- * Gets the data texture for the specified mesh ID and current texture size.
2127
- * Returns the fallback data texture if the specified mesh ID is not found.
2128
- * @param id The ID of the mesh.
2129
- * @returns The data texture, or undefined if not found and no fallback is available.
2130
- */
2131
- async getDataTexture(id) {
2132
- return await this.prepareMesh(id);
2133
- }
2134
238
  /**
2135
239
  * Prepares a mesh for sampling.
2136
- * @param id The ID of the mesh to prepare.
240
+ * @returns The prepared data texture.
241
+ * @param asset The asset to prepare.
2137
242
  */
2138
- async prepareMesh(id) {
2139
- if (!this.meshes.has(id)) {
2140
- throw new Error(`Mesh with id "${id}" does not exist.`);
2141
- }
2142
- const texture = this.dataTextures.get(id);
243
+ async getDataTexture(asset) {
244
+ const texture = this.dataTextures.get(asset.name);
2143
245
  if (texture) {
2144
246
  return texture;
2145
247
  }
2146
- const mesh = this.meshes.get(id);
2147
- const meshData = parseMeshData(mesh);
2148
- const worker = await pool.acquire();
2149
- try {
2150
- const data = await worker.sampleMesh(meshData, this.textureSize);
2151
- const texture2 = createDataTexture(data, this.textureSize);
2152
- texture2.name = id;
2153
- return texture2;
2154
- } finally {
2155
- await pool.release(worker);
2156
- }
248
+ const meshData = parseMeshData(asset);
249
+ const array = sampleMesh(meshData, this.textureSize);
250
+ const dataTexture = createDataTexture(array, this.textureSize);
251
+ dataTexture.name = asset.name;
252
+ return dataTexture;
2157
253
  }
2158
254
  async dispose() {
2159
- this.meshes.clear();
2160
255
  this.dataTextures.clear();
2161
256
  this.updateServiceState("disposed");
2162
257
  }
@@ -2172,6 +267,30 @@ function parseMeshData(mesh) {
2172
267
  scale: { x: mesh.scale.x, y: mesh.scale.y, z: mesh.scale.z }
2173
268
  };
2174
269
  }
270
+ function sampleMesh(meshData, size) {
271
+ const geometry = new THREE.BufferGeometry();
272
+ geometry.setAttribute("position", new THREE.BufferAttribute(new Float32Array(meshData.position), 3));
273
+ if (meshData.normal) {
274
+ geometry.setAttribute("normal", new THREE.BufferAttribute(new Float32Array(meshData.normal), 3));
275
+ }
276
+ const material = new THREE.MeshBasicMaterial();
277
+ const mesh = new THREE.Mesh(geometry, material);
278
+ mesh.scale.set(meshData.scale.x, meshData.scale.y, meshData.scale.z);
279
+ const sampler = new MeshSurfaceSampler(mesh).build();
280
+ const data = new Float32Array(size * size * 4);
281
+ const position = new THREE.Vector3();
282
+ for (let i = 0; i < size; i++) {
283
+ for (let j = 0; j < size; j++) {
284
+ const index = i * size + j;
285
+ sampler.sample(position);
286
+ data[4 * index] = position.x * meshData.scale.x;
287
+ data[4 * index + 1] = position.y * meshData.scale.y;
288
+ data[4 * index + 2] = position.z * meshData.scale.z;
289
+ data[4 * index + 3] = (Math.random() - 0.5) * 0.01;
290
+ }
291
+ }
292
+ return data;
293
+ }
2175
294
  const instanceFragmentShader = `
2176
295
  varying vec2 vUv;
2177
296
  uniform sampler2D uTexture;
@@ -2298,11 +417,9 @@ class InstancedMeshManager {
2298
417
  * @param matcap The matcap texture to set.
2299
418
  */
2300
419
  setOriginMatcap(matcap) {
2301
- console.log("set source matcap", matcap);
2302
420
  this.matcapMaterial.uniforms.uSourceMatcap.value = matcap;
2303
421
  }
2304
422
  setDestinationMatcap(matcap) {
2305
- console.log("set target matcap", matcap);
2306
423
  this.matcapMaterial.uniforms.uTargetMatcap.value = matcap;
2307
424
  }
2308
425
  setProgress(float) {
@@ -2319,7 +436,6 @@ class InstancedMeshManager {
2319
436
  * Use the matcap material for the instanced mesh.
2320
437
  */
2321
438
  useMatcapMaterial() {
2322
- console.log("Using matcap material");
2323
439
  this.mesh.material = this.matcapMaterial;
2324
440
  }
2325
441
  /**
@@ -2330,8 +446,6 @@ class InstancedMeshManager {
2330
446
  const material = this.materials.get(id);
2331
447
  if (material) {
2332
448
  this.mesh.material = material;
2333
- } else {
2334
- console.warn(`material with id "${id}" not found`);
2335
449
  }
2336
450
  }
2337
451
  /**
@@ -2342,8 +456,6 @@ class InstancedMeshManager {
2342
456
  const geometry = this.geometries.get(id);
2343
457
  if (geometry) {
2344
458
  this.mesh.geometry = geometry;
2345
- } else {
2346
- console.warn(`geometry with id "${id}" not found`);
2347
459
  }
2348
460
  }
2349
461
  /**
@@ -2394,7 +506,6 @@ class InstancedMeshManager {
2394
506
  if (previous === geometry) {
2395
507
  return;
2396
508
  }
2397
- console.log(`geometry with id "${id}" already exists. replacing...`);
2398
509
  }
2399
510
  const uvRefs = this.getUVRefs(this.size);
2400
511
  geometry.setAttribute("uvRef", uvRefs);
@@ -2415,7 +526,6 @@ class InstancedMeshManager {
2415
526
  if (previous === material) {
2416
527
  return;
2417
528
  }
2418
- console.log(`material with id "${id}" already exists. replacing...`);
2419
529
  }
2420
530
  if (this.mesh.material === previous) {
2421
531
  this.mesh.material = material;
@@ -2470,8 +580,6 @@ class IntersectionService {
2470
580
  constructor(eventEmitter, camera, originGeometry, destinationGeometry) {
2471
581
  __publicField(this, "raycaster", new THREE.Raycaster());
2472
582
  __publicField(this, "mousePosition", new THREE.Vector2());
2473
- __publicField(this, "mouseEntered", false);
2474
- __publicField(this, "mousePositionChanged", false);
2475
583
  __publicField(this, "camera");
2476
584
  __publicField(this, "originGeometry");
2477
585
  __publicField(this, "destinationGeometry");
@@ -2489,6 +597,9 @@ class IntersectionService {
2489
597
  this.destinationGeometry = destinationGeometry;
2490
598
  this.geometryNeedsUpdate = true;
2491
599
  }
600
+ getIntersectionMesh() {
601
+ return this.intersectionMesh;
602
+ }
2492
603
  /**
2493
604
  * Set the camera used for raycasting.
2494
605
  * @param camera
@@ -2533,36 +644,23 @@ class IntersectionService {
2533
644
  * @param mousePosition
2534
645
  */
2535
646
  setMousePosition(mousePosition) {
2536
- if (mousePosition) {
2537
- if (!this.mousePosition.equals(mousePosition)) {
2538
- this.mousePosition.copy(mousePosition);
2539
- this.mousePositionChanged = true;
2540
- }
2541
- this.mouseEntered = true;
2542
- } else {
2543
- this.mouseEntered = false;
2544
- this.mousePositionChanged = false;
2545
- }
647
+ if (mousePosition) this.mousePosition.copy(mousePosition);
2546
648
  }
2547
649
  /**
2548
650
  * Calculate the intersection.
2549
651
  * @returns The intersection point or undefined if no intersection was found.
2550
652
  */
2551
- calculate() {
653
+ calculate(instancedMesh) {
654
+ this.updateIntersectionMesh(instancedMesh);
2552
655
  if (!this.camera) return;
2553
- if (!this.mouseEntered) return;
2554
656
  if (this.geometryNeedsUpdate) {
2555
657
  this.geometryNeedsUpdate = false;
2556
658
  this.blendedGeometry = this.getBlendedGeometry();
2557
- this.mousePositionChanged = true;
2558
659
  }
2559
- if (this.mousePositionChanged) {
2560
- this.mousePositionChanged = false;
2561
- if (this.blendedGeometry) {
2562
- this.intersection = this.getFirstIntersection(this.blendedGeometry, this.camera);
2563
- } else {
2564
- this.intersection = void 0;
2565
- }
660
+ if (this.blendedGeometry) {
661
+ this.intersection = this.getFirstIntersection(this.camera, instancedMesh);
662
+ } else {
663
+ this.intersection = void 0;
2566
664
  }
2567
665
  if (this.intersection) {
2568
666
  this.eventEmitter.emit("interactionPositionUpdated", { position: this.intersection });
@@ -2579,12 +677,25 @@ class IntersectionService {
2579
677
  (_a = this.blendedGeometry) == null ? void 0 : _a.dispose();
2580
678
  this.intersectionMesh.geometry.dispose();
2581
679
  }
2582
- getFirstIntersection(geometry, camera) {
680
+ updateIntersectionMesh(instancedMesh) {
681
+ if (this.blendedGeometry) {
682
+ if (this.blendedGeometry.uuid !== this.intersectionMesh.geometry.uuid) {
683
+ this.intersectionMesh.geometry.dispose();
684
+ this.intersectionMesh.geometry = this.blendedGeometry;
685
+ }
686
+ }
687
+ this.intersectionMesh.matrix.copy(instancedMesh.matrixWorld);
688
+ this.intersectionMesh.matrixWorld.copy(instancedMesh.matrixWorld);
689
+ this.intersectionMesh.matrixAutoUpdate = false;
690
+ this.intersectionMesh.updateMatrixWorld(true);
691
+ }
692
+ getFirstIntersection(camera, instancedMesh) {
2583
693
  this.raycaster.setFromCamera(this.mousePosition, camera);
2584
- this.intersectionMesh.geometry = geometry;
2585
694
  const intersection = this.raycaster.intersectObject(this.intersectionMesh, false)[0];
2586
695
  if (intersection) {
2587
- return new THREE.Vector4(intersection.point.x, intersection.point.y, intersection.point.z, 1);
696
+ const worldPoint = intersection.point.clone();
697
+ const localPoint = instancedMesh.worldToLocal(worldPoint);
698
+ return new THREE.Vector4(localPoint.x, localPoint.y, localPoint.z, 1);
2588
699
  }
2589
700
  }
2590
701
  getBlendedGeometry() {
@@ -2622,46 +733,6 @@ class IntersectionService {
2622
733
  return blended;
2623
734
  }
2624
735
  }
2625
- class MatcapService {
2626
- constructor(eventEmitter, matcaps) {
2627
- __publicField(this, "matcaps", /* @__PURE__ */ new Map());
2628
- __publicField(this, "eventEmitter");
2629
- __publicField(this, "fallbackMatcap", new THREE.DataTexture(new Uint8Array([127, 127, 127, 255]), 1, 1, THREE.RGBAFormat));
2630
- this.eventEmitter = eventEmitter;
2631
- if (matcaps) {
2632
- matcaps.forEach(({ id, item }) => this.setMatcap(id, item));
2633
- }
2634
- this.updateServiceState("ready");
2635
- }
2636
- getMatcap(id) {
2637
- const texture = this.matcaps.get(id);
2638
- if (!texture) {
2639
- this.eventEmitter.emit("invalidRequest", { message: `invalid matcap request: ${id}` });
2640
- return this.fallbackMatcap;
2641
- } else {
2642
- return texture;
2643
- }
2644
- }
2645
- setMatcap(id, texture) {
2646
- const previous = this.matcaps.get(id);
2647
- if (previous === texture) return;
2648
- this.matcaps.set(id, texture);
2649
- if (previous) {
2650
- this.eventEmitter.emit("matcapReplaced", { id });
2651
- previous.dispose();
2652
- } else {
2653
- this.eventEmitter.emit("matcapRegistered", { id });
2654
- }
2655
- }
2656
- dispose() {
2657
- this.updateServiceState("disposed");
2658
- this.matcaps.forEach((texture) => texture.dispose());
2659
- this.matcaps.clear();
2660
- }
2661
- updateServiceState(serviceState) {
2662
- this.eventEmitter.emit("serviceStateUpdated", { type: "matcap", state: serviceState });
2663
- }
2664
- }
2665
736
  const _camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
2666
737
  class FullscreenTriangleGeometry extends BufferGeometry {
2667
738
  constructor() {
@@ -3264,6 +1335,122 @@ class TransitionService {
3264
1335
  this.eventEmitter.emit("transitionFinished", { type });
3265
1336
  }
3266
1337
  }
1338
+ class AssetService {
1339
+ constructor(eventEmitter) {
1340
+ __publicField(this, "serviceState", "created");
1341
+ __publicField(this, "eventEmitter");
1342
+ __publicField(this, "meshes", /* @__PURE__ */ new Map());
1343
+ __publicField(this, "textures", /* @__PURE__ */ new Map());
1344
+ __publicField(this, "gltfLoader", new GLTFLoader());
1345
+ __publicField(this, "textureLoader", new THREE.TextureLoader());
1346
+ __publicField(this, "dracoLoader", new DRACOLoader());
1347
+ __publicField(this, "solidColorTexture", new THREE.DataTexture(new Uint8Array([127, 127, 127, 255]), 1, 1, THREE.RGBAFormat));
1348
+ this.eventEmitter = eventEmitter;
1349
+ this.dracoLoader.setDecoderPath("https://www.gstatic.com/draco/versioned/decoders/1.5.7/");
1350
+ this.gltfLoader.setDRACOLoader(this.dracoLoader);
1351
+ this.updateServiceState("ready");
1352
+ }
1353
+ /**
1354
+ * Registers an asset.
1355
+ * @param id - The ID of the asset.
1356
+ * @param item - The asset to set.
1357
+ */
1358
+ register(id, item) {
1359
+ item.name = id;
1360
+ if (item instanceof THREE.Mesh) {
1361
+ const prev = this.meshes.get(id);
1362
+ if (prev) disposeMesh(prev);
1363
+ this.meshes.set(id, item);
1364
+ } else {
1365
+ const prev = this.textures.get(id);
1366
+ if (prev) prev.dispose();
1367
+ this.textures.set(id, item);
1368
+ }
1369
+ this.eventEmitter.emit("assetRegistered", { id });
1370
+ }
1371
+ setSolidColor(color) {
1372
+ this.changeColor(color);
1373
+ }
1374
+ getSolidColorTexture() {
1375
+ return this.solidColorTexture;
1376
+ }
1377
+ getMesh(id) {
1378
+ return this.meshes.get(id) ?? null;
1379
+ }
1380
+ getMatcap(id) {
1381
+ const texture = this.textures.get(id);
1382
+ if (!texture) this.eventEmitter.emit("invalidRequest", { message: `texture with id "${id}" not found. using solid color texture instead...` });
1383
+ return texture ?? this.solidColorTexture;
1384
+ }
1385
+ getMeshIDs() {
1386
+ return Array.from(this.meshes.keys());
1387
+ }
1388
+ getTextureIDs() {
1389
+ return Array.from(this.textures.keys());
1390
+ }
1391
+ getMeshes() {
1392
+ return Array.from(this.meshes.values());
1393
+ }
1394
+ getTextures() {
1395
+ return Array.from(this.textures.values());
1396
+ }
1397
+ /**
1398
+ * Loads a mesh asynchronously.
1399
+ * @param id - The ID of the mesh.
1400
+ * @param url - The URL of the mesh.
1401
+ * @param options - Optional parameters.
1402
+ * @returns The loaded mesh or null.
1403
+ */
1404
+ async loadMeshAsync(id, url, options = {}) {
1405
+ const gltf = await this.gltfLoader.loadAsync(url);
1406
+ try {
1407
+ if (options.meshName) {
1408
+ const mesh = gltf.scene.getObjectByName(options.meshName);
1409
+ this.register(id, mesh);
1410
+ return mesh;
1411
+ } else {
1412
+ const mesh = gltf.scene.children[0];
1413
+ this.register(id, mesh);
1414
+ return mesh;
1415
+ }
1416
+ } catch (error) {
1417
+ this.eventEmitter.emit("invalidRequest", { message: `failed to load mesh: ${id}. ${error}` });
1418
+ return null;
1419
+ }
1420
+ }
1421
+ /**
1422
+ * Loads a texture asynchronously.
1423
+ * @param id - The ID of the texture.
1424
+ * @param url - The URL of the texture.
1425
+ * @returns The loaded texture or null.
1426
+ */
1427
+ async loadTextureAsync(id, url) {
1428
+ try {
1429
+ const texture = await this.textureLoader.loadAsync(url);
1430
+ this.register(id, texture);
1431
+ return texture;
1432
+ } catch (error) {
1433
+ this.eventEmitter.emit("invalidRequest", { message: `failed to load texture: ${id}. ${error}` });
1434
+ return null;
1435
+ }
1436
+ }
1437
+ dispose() {
1438
+ this.updateServiceState("disposed");
1439
+ this.meshes.forEach((mesh) => disposeMesh(mesh));
1440
+ this.meshes.clear();
1441
+ this.textures.forEach((texture) => texture.dispose());
1442
+ this.textures.clear();
1443
+ }
1444
+ changeColor(color) {
1445
+ const actual = new THREE.Color(color);
1446
+ this.solidColorTexture = new THREE.DataTexture(new Uint8Array([actual.r, actual.g, actual.b, 255]), 1, 1, THREE.RGBAFormat);
1447
+ this.solidColorTexture.needsUpdate = true;
1448
+ }
1449
+ updateServiceState(serviceState) {
1450
+ this.serviceState = serviceState;
1451
+ this.eventEmitter.emit("serviceStateUpdated", { type: "asset", state: serviceState });
1452
+ }
1453
+ }
3267
1454
  class ParticlesEngine {
3268
1455
  /**
3269
1456
  * Creates a new ParticlesEngine instance.
@@ -3276,8 +1463,8 @@ class ParticlesEngine {
3276
1463
  __publicField(this, "scene");
3277
1464
  __publicField(this, "serviceStates");
3278
1465
  // assets
1466
+ __publicField(this, "assetService");
3279
1467
  __publicField(this, "dataTextureManager");
3280
- __publicField(this, "matcapService");
3281
1468
  __publicField(this, "instancedMeshManager");
3282
1469
  __publicField(this, "transitionService");
3283
1470
  __publicField(this, "engineState");
@@ -3288,9 +1475,9 @@ class ParticlesEngine {
3288
1475
  this.scene = params.scene;
3289
1476
  this.renderer = params.renderer;
3290
1477
  this.engineState = this.initialEngineState(params.textureSize);
1478
+ this.assetService = new AssetService(this.eventEmitter);
3291
1479
  this.transitionService = new TransitionService(this.eventEmitter);
3292
- this.dataTextureManager = new DataTextureService(this.eventEmitter, params.textureSize, params.meshes);
3293
- this.matcapService = new MatcapService(this.eventEmitter, params.matcaps);
1480
+ this.dataTextureManager = new DataTextureService(this.eventEmitter, params.textureSize);
3294
1481
  this.simulationRendererService = new SimulationRendererService(this.eventEmitter, params.textureSize, this.renderer);
3295
1482
  this.instancedMeshManager = new InstancedMeshManager(params.textureSize);
3296
1483
  this.instancedMeshManager.useMatcapMaterial();
@@ -3304,7 +1491,7 @@ class ParticlesEngine {
3304
1491
  * @param elapsedTime The elapsed time since the last frame.
3305
1492
  */
3306
1493
  render(elapsedTime) {
3307
- this.intersectionService.calculate();
1494
+ this.intersectionService.calculate(this.instancedMeshManager.getMesh());
3308
1495
  this.transitionService.compute(elapsedTime);
3309
1496
  this.simulationRendererService.compute(elapsedTime);
3310
1497
  this.instancedMeshManager.update(elapsedTime);
@@ -3313,24 +1500,31 @@ class ParticlesEngine {
3313
1500
  }
3314
1501
  setOriginDataTexture(meshID, override = false) {
3315
1502
  if (override) this.eventEmitter.emit("transitionCancelled", { type: "data-texture" });
3316
- this.dataTextureManager.getDataTexture(meshID).then((texture) => {
1503
+ const mesh = this.assetService.getMesh(meshID);
1504
+ if (!mesh) {
1505
+ this.eventEmitter.emit("invalidRequest", { message: `Mesh with id "${meshID}" does not exist` });
1506
+ return;
1507
+ }
1508
+ this.dataTextureManager.getDataTexture(mesh).then((dataTexture) => {
3317
1509
  this.engineState.originMeshID = meshID;
3318
- this.simulationRendererService.setOriginDataTexture({
3319
- dataTexture: texture,
3320
- textureSize: this.engineState.textureSize
3321
- });
3322
- this.intersectionService.setOriginGeometry(this.dataTextureManager.getMesh(meshID));
1510
+ this.simulationRendererService.setOriginDataTexture({ dataTexture, textureSize: this.engineState.textureSize });
1511
+ this.intersectionService.setOriginGeometry(mesh);
3323
1512
  });
3324
1513
  }
3325
1514
  setDestinationDataTexture(meshID, override = false) {
3326
1515
  if (override) this.eventEmitter.emit("transitionCancelled", { type: "data-texture" });
3327
- this.dataTextureManager.getDataTexture(meshID).then((texture) => {
1516
+ const mesh = this.assetService.getMesh(meshID);
1517
+ if (!mesh) {
1518
+ this.eventEmitter.emit("invalidRequest", { message: `Mesh with id "${meshID}" does not exist` });
1519
+ return;
1520
+ }
1521
+ this.dataTextureManager.getDataTexture(mesh).then((texture) => {
3328
1522
  this.engineState.destinationMeshID = meshID;
3329
1523
  this.simulationRendererService.setDestinationDataTexture({
3330
1524
  dataTexture: texture,
3331
1525
  textureSize: this.engineState.textureSize
3332
1526
  });
3333
- this.intersectionService.setDestinationGeometry(this.dataTextureManager.getMesh(meshID));
1527
+ this.intersectionService.setDestinationGeometry(mesh);
3334
1528
  });
3335
1529
  }
3336
1530
  setDataTextureTransitionProgress(progress, override = false) {
@@ -3342,12 +1536,12 @@ class ParticlesEngine {
3342
1536
  setOriginMatcap(matcapID, override = false) {
3343
1537
  if (override) this.eventEmitter.emit("transitionCancelled", { type: "matcap" });
3344
1538
  this.engineState.originMatcapID = matcapID;
3345
- this.instancedMeshManager.setOriginMatcap(this.matcapService.getMatcap(matcapID));
1539
+ this.instancedMeshManager.setOriginMatcap(this.assetService.getMatcap(matcapID));
3346
1540
  }
3347
1541
  setDestinationMatcap(matcapID, override = false) {
3348
1542
  if (override) this.eventEmitter.emit("transitionCancelled", { type: "matcap" });
3349
1543
  this.engineState.destinationMatcapID = matcapID;
3350
- this.instancedMeshManager.setDestinationMatcap(this.matcapService.getMatcap(matcapID));
1544
+ this.instancedMeshManager.setDestinationMatcap(this.assetService.getMatcap(matcapID));
3351
1545
  }
3352
1546
  setMatcapProgress(progress, override = false) {
3353
1547
  if (override) this.eventEmitter.emit("transitionCancelled", { type: "matcap" });
@@ -3359,8 +1553,18 @@ class ParticlesEngine {
3359
1553
  this.dataTextureManager.setTextureSize(size);
3360
1554
  this.simulationRendererService.setTextureSize(size);
3361
1555
  this.instancedMeshManager.resize(size);
3362
- this.dataTextureManager.getDataTexture(this.engineState.originMeshID).then((texture) => this.simulationRendererService.setOriginDataTexture({ dataTexture: texture, textureSize: size }));
3363
- this.dataTextureManager.getDataTexture(this.engineState.destinationMeshID).then(
1556
+ const originMesh = this.assetService.getMesh(this.engineState.originMeshID);
1557
+ if (!originMesh) {
1558
+ this.eventEmitter.emit("invalidRequest", { message: `Mesh with id "${this.engineState.originMeshID}" does not exist` });
1559
+ return;
1560
+ }
1561
+ const destinationMesh = this.assetService.getMesh(this.engineState.destinationMeshID);
1562
+ if (!destinationMesh) {
1563
+ this.eventEmitter.emit("invalidRequest", { message: `Mesh with id "${this.engineState.destinationMeshID}" does not exist` });
1564
+ return;
1565
+ }
1566
+ this.dataTextureManager.getDataTexture(originMesh).then((texture) => this.simulationRendererService.setOriginDataTexture({ dataTexture: texture, textureSize: size }));
1567
+ this.dataTextureManager.getDataTexture(destinationMesh).then(
3364
1568
  (texture) => this.simulationRendererService.setDestinationDataTexture({
3365
1569
  dataTexture: texture,
3366
1570
  textureSize: size
@@ -3369,11 +1573,23 @@ class ParticlesEngine {
3369
1573
  this.simulationRendererService.setDataTextureTransitionProgress(this.engineState.dataTextureTransitionProgress);
3370
1574
  this.simulationRendererService.setVelocityTractionForce(this.engineState.velocityTractionForce);
3371
1575
  this.simulationRendererService.setPositionalTractionForce(this.engineState.positionalTractionForce);
3372
- this.instancedMeshManager.setOriginMatcap(this.matcapService.getMatcap(this.engineState.originMatcapID));
3373
- this.instancedMeshManager.setDestinationMatcap(this.matcapService.getMatcap(this.engineState.destinationMatcapID));
1576
+ this.instancedMeshManager.setOriginMatcap(this.assetService.getMatcap(this.engineState.originMatcapID));
1577
+ this.instancedMeshManager.setDestinationMatcap(this.assetService.getMatcap(this.engineState.destinationMatcapID));
3374
1578
  this.instancedMeshManager.setProgress(this.engineState.matcapTransitionProgress);
3375
1579
  this.instancedMeshManager.setGeometrySize(this.engineState.instanceGeometryScale);
3376
1580
  }
1581
+ registerMesh(id, mesh) {
1582
+ this.assetService.register(id, mesh);
1583
+ }
1584
+ registerMatcap(id, matcap) {
1585
+ this.assetService.register(id, matcap);
1586
+ }
1587
+ async fetchAndRegisterMesh(id, url) {
1588
+ return await this.assetService.loadMeshAsync(id, url);
1589
+ }
1590
+ async fetchAndRegisterMatcap(id, url) {
1591
+ return await this.assetService.loadTextureAsync(id, url);
1592
+ }
3377
1593
  setPointerPosition(position) {
3378
1594
  this.engineState.pointerPosition = position;
3379
1595
  this.intersectionService.setMousePosition(position);
@@ -3421,19 +1637,27 @@ class ParticlesEngine {
3421
1637
  );
3422
1638
  }
3423
1639
  handleServiceStateUpdated({ type, state }) {
3424
- console.log("service state updated", type, state);
3425
1640
  this.serviceStates[type] = state;
3426
1641
  }
1642
+ getObject() {
1643
+ return this.instancedMeshManager.getMesh();
1644
+ }
1645
+ getMeshIDs() {
1646
+ return this.assetService.getMeshIDs();
1647
+ }
1648
+ getMatcapIDs() {
1649
+ return this.assetService.getTextureIDs();
1650
+ }
3427
1651
  /**
3428
1652
  * Disposes the resources used by the engine.
3429
1653
  */
3430
1654
  dispose() {
3431
1655
  this.scene.remove(this.instancedMeshManager.getMesh());
3432
- this.matcapService.dispose();
3433
1656
  this.simulationRendererService.dispose();
3434
1657
  this.instancedMeshManager.dispose();
3435
1658
  this.intersectionService.dispose();
3436
- this.dataTextureManager.dispose().then(() => console.log("engine disposed"));
1659
+ this.assetService.dispose();
1660
+ this.dataTextureManager.dispose();
3437
1661
  }
3438
1662
  initialEngineState(textureSize) {
3439
1663
  return {
@@ -3456,7 +1680,8 @@ class ParticlesEngine {
3456
1680
  "data-texture": "created",
3457
1681
  "instanced-mesh": "created",
3458
1682
  matcap: "created",
3459
- simulation: "created"
1683
+ simulation: "created",
1684
+ asset: "created"
3460
1685
  };
3461
1686
  }
3462
1687
  handleTransitionProgress({ type, progress }) {