@polarfront-lab/ionian 1.0.0 → 1.0.1
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- package/dist/index.d.ts +99 -4
- package/package.json +1 -1
package/dist/index.d.ts
CHANGED
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@@ -4,18 +4,75 @@ import * as THREE from 'three';
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* Represents an entry for an asset, pairing an ID with the asset itself.
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* @template T The type of the asset.
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*/
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-
declare type AssetEntry<T> = {
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export declare type AssetEntry<T> = {
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id: string;
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item: T;
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};
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/**
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* Represents a collection of assets, organized by asset ID and further
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* categorized by numerical keys (e.g., texture size).
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* @template T The type of the asset.
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*/
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export declare type Assets<T> = Map<string, Map<number, T>>;
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export declare type Callback = () => void;
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export declare type DataTextureEntry = {
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textureSize: number;
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dataTexture: THREE.DataTexture;
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};
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declare type DataTextureEvents = {
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meshRegistered: {
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id: string;
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};
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};
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/**
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* Represents an easing function.
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*/
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declare interface EasingFunction {
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export declare interface EasingFunction {
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(n: number): number;
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}
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export declare type Events = GlobalEvents & SimulationEvents & DataTextureEvents & MatcapEvents & TransitionEvents;
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declare type GlobalEvents = {
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serviceStateUpdated: {
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type: ServiceType;
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state: ServiceState;
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};
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interactionPositionUpdated: {
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position: THREE.Vector4Like;
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};
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invalidRequest: {
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message: string;
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};
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};
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declare type MatcapEvents = {
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matcapRegistered: {
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id: string;
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};
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matcapReplaced: {
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id: string;
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};
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};
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/**
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* Represents the data of a mesh, including its position, normal, and scale.
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*/
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export declare type MeshData = {
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position: ArrayLike<number>;
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normal?: ArrayLike<number>;
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scale: {
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x: number;
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y: number;
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z: number;
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};
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};
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/**
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* The main class for the particle engine.
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*/
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@@ -81,8 +138,46 @@ declare type ParticlesEngineParameters = {
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camera?: THREE.Camera;
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};
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declare type ServiceState = 'created' | 'initializing' | 'ready' | 'disposed' | 'error' | 'loading';
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export declare type ServiceState = 'created' | 'initializing' | 'ready' | 'disposed' | 'error' | 'loading';
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export declare type ServiceType = 'data-texture' | 'matcap' | 'instanced-mesh' | 'simulation';
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declare type SimulationEvents = {};
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export declare type TransitionCallback = (progress: number) => void;
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export declare interface TransitionDetail {
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duration: number;
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easing: EasingFunction;
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}
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declare type TransitionEvents = {
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/** transition started */
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transitionStarted: {
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type: TransitionType;
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};
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/** transition progressed */
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transitionProgressed: {
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type: TransitionType;
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progress: number;
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};
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/** transition finished */
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transitionFinished: {
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type: TransitionType;
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};
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/** transition cancelled */
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transitionCancelled: {
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type: TransitionType;
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};
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};
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export declare type TransitionOptions = {
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onTransitionBegin?: Callback;
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onTransitionProgress?: TransitionCallback;
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onTransitionFinished?: Callback;
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onTransitionCancelled?: Callback;
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};
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declare type
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export declare type TransitionType = 'data-texture' | 'matcap';
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export { }
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