@pokertools/types 1.0.1 → 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1253 -51
- package/dist/.tsbuildinfo +1 -0
- package/dist/Action.d.ts +1 -0
- package/dist/ActionWhitelist.d.ts +15 -0
- package/dist/ActionWhitelist.js +32 -0
- package/dist/Config.d.ts +1 -0
- package/dist/ErrorCodes.d.ts +74 -0
- package/dist/ErrorCodes.js +128 -0
- package/dist/GameState.d.ts +1 -0
- package/dist/HandHistory.d.ts +63 -17
- package/dist/Player.d.ts +1 -1
- package/dist/PublicState.d.ts +1 -0
- package/dist/WebSocketMessages.d.ts +232 -0
- package/dist/WebSocketMessages.js +146 -0
- package/dist/api/auth.d.ts +14 -0
- package/dist/api/auth.js +2 -0
- package/dist/api/common.d.ts +10 -0
- package/dist/api/common.js +2 -0
- package/dist/api/tables.d.ts +17 -0
- package/dist/api/tables.js +2 -0
- package/dist/index.d.ts +7 -0
- package/dist/index.js +8 -0
- package/dist/schemas.d.ts +289 -0
- package/dist/schemas.js +259 -0
- package/package.json +20 -8
- package/dist/tsconfig.tsbuildinfo +0 -1
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import { PublicState } from "./PublicState";
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/**
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* WebSocket Protocol Definitions
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*
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* This file defines the complete WebSocket message protocol for real-time
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* poker game communication. All messages are strongly typed discriminated unions.
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*/
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/**
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* Join a table's real-time updates
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*/
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export interface JoinTableMessage {
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readonly type: "JOIN";
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readonly tableId: string;
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readonly requestId?: string;
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}
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/**
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* Leave a table's real-time updates
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*/
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export interface LeaveTableMessage {
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readonly type: "LEAVE";
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readonly tableId: string;
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readonly requestId?: string;
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}
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/**
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* Application-level heartbeat (in addition to WebSocket ping/pong)
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* Useful for detecting issues at application layer
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*/
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export interface PingMessage {
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readonly type: "PING";
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readonly requestId: string;
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readonly timestamp?: number;
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}
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/**
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* Union of all client-to-server messages
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*/
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export type ClientMessage = JoinTableMessage | LeaveTableMessage | PingMessage;
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/**
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* State snapshot sent when client joins a table
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* or when requested via REST API
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*/
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export interface SnapshotMessage {
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readonly type: "SNAPSHOT";
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readonly tableId: string;
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readonly state: PublicState;
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readonly version: number;
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readonly timestamp: number;
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}
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/**
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* Lightweight notification that state has changed
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* Client should fetch full state via REST if needed
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*/
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export interface StateUpdateMessage {
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readonly type: "STATE_UPDATE";
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readonly tableId: string;
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readonly version: number;
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readonly timestamp: number;
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}
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/**
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* Error message
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*/
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export interface ErrorMessage {
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readonly type: "ERROR";
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readonly code: string;
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readonly message: string;
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readonly requestId?: string;
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readonly context?: Record<string, unknown>;
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}
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/**
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* Acknowledgment of successful operation
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*/
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export interface AckMessage {
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readonly type: "ACK";
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readonly requestId: string;
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readonly message?: string;
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}
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/**
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* Pong response to client PING
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*/
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export interface PongMessage {
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readonly type: "PONG";
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readonly requestId: string;
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readonly timestamp: number;
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}
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/**
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* Player action notification (informational only)
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* Not required for state sync, but useful for animations/UX
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*/
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export interface ActionNotificationMessage {
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readonly type: "ACTION";
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readonly tableId: string;
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readonly playerId: string;
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readonly actionType: string;
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readonly amount?: number;
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readonly timestamp: number;
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}
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/**
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* Union of all server-to-client messages
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*/
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export type ServerMessage = SnapshotMessage | StateUpdateMessage | ErrorMessage | AckMessage | PongMessage | ActionNotificationMessage;
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export declare function isClientMessage(msg: unknown): msg is ClientMessage;
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export declare function isJoinMessage(msg: ClientMessage): msg is JoinTableMessage;
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export declare function isLeaveMessage(msg: ClientMessage): msg is LeaveTableMessage;
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export declare function isPingMessage(msg: ClientMessage): msg is PingMessage;
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export declare function isServerMessage(msg: unknown): msg is ServerMessage;
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import { z } from "zod";
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export declare const JoinTableMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"JOIN">;
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tableId: z.ZodString;
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requestId: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>;
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export declare const LeaveTableMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"LEAVE">;
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tableId: z.ZodString;
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requestId: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>;
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export declare const PingMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"PING">;
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requestId: z.ZodString;
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timestamp: z.ZodOptional<z.ZodNumber>;
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}, z.core.$strip>;
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export declare const ClientMessageSchema: z.ZodDiscriminatedUnion<[z.ZodObject<{
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type: z.ZodLiteral<"JOIN">;
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tableId: z.ZodString;
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requestId: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"LEAVE">;
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tableId: z.ZodString;
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requestId: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"PING">;
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requestId: z.ZodString;
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timestamp: z.ZodOptional<z.ZodNumber>;
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}, z.core.$strip>], "type">;
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/**
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* Utility to parse and validate a client message
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*/
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export declare function parseClientMessage(data: unknown): ClientMessage;
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/**
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* Safe parser that returns result object instead of throwing
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*/
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export declare function safeParseClientMessage(data: unknown): {
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success: true;
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data: ClientMessage;
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} | {
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success: false;
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error: z.ZodError;
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};
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export declare const SnapshotMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"SNAPSHOT">;
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tableId: z.ZodString;
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state: z.ZodRecord<z.ZodString, z.ZodUnknown>;
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version: z.ZodNumber;
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timestamp: z.ZodNumber;
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}, z.core.$strip>;
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export declare const StateUpdateMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"STATE_UPDATE">;
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tableId: z.ZodString;
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version: z.ZodNumber;
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timestamp: z.ZodNumber;
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}, z.core.$strip>;
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export declare const ErrorMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"ERROR">;
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code: z.ZodString;
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message: z.ZodString;
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requestId: z.ZodOptional<z.ZodString>;
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context: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
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}, z.core.$strip>;
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export declare const AckMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"ACK">;
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requestId: z.ZodString;
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message: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>;
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export declare const PongMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"PONG">;
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requestId: z.ZodString;
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timestamp: z.ZodNumber;
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}, z.core.$strip>;
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export declare const ActionNotificationMessageSchema: z.ZodObject<{
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type: z.ZodLiteral<"ACTION">;
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tableId: z.ZodString;
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playerId: z.ZodString;
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actionType: z.ZodString;
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amount: z.ZodOptional<z.ZodNumber>;
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timestamp: z.ZodNumber;
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}, z.core.$strip>;
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export declare const ServerMessageSchema: z.ZodDiscriminatedUnion<[z.ZodObject<{
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type: z.ZodLiteral<"SNAPSHOT">;
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tableId: z.ZodString;
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state: z.ZodRecord<z.ZodString, z.ZodUnknown>;
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version: z.ZodNumber;
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timestamp: z.ZodNumber;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"STATE_UPDATE">;
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tableId: z.ZodString;
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version: z.ZodNumber;
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timestamp: z.ZodNumber;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"ERROR">;
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code: z.ZodString;
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message: z.ZodString;
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requestId: z.ZodOptional<z.ZodString>;
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context: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"ACK">;
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requestId: z.ZodString;
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message: z.ZodOptional<z.ZodString>;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"PONG">;
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requestId: z.ZodString;
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timestamp: z.ZodNumber;
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}, z.core.$strip>, z.ZodObject<{
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type: z.ZodLiteral<"ACTION">;
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tableId: z.ZodString;
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playerId: z.ZodString;
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actionType: z.ZodString;
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amount: z.ZodOptional<z.ZodNumber>;
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timestamp: z.ZodNumber;
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}, z.core.$strip>], "type">;
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/**
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* Parse and validate a server message (throws on invalid)
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*/
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export declare function parseServerMessage(data: unknown): ServerMessage;
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/**
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* Safe parser for server messages
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*/
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export declare function safeParseServerMessage(data: unknown): {
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success: true;
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data: ServerMessage;
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} | {
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success: false;
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error: z.ZodError;
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};
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ServerMessageSchema = exports.ActionNotificationMessageSchema = exports.PongMessageSchema = exports.AckMessageSchema = exports.ErrorMessageSchema = exports.StateUpdateMessageSchema = exports.SnapshotMessageSchema = exports.ClientMessageSchema = exports.PingMessageSchema = exports.LeaveTableMessageSchema = exports.JoinTableMessageSchema = void 0;
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exports.isClientMessage = isClientMessage;
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exports.isJoinMessage = isJoinMessage;
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exports.isLeaveMessage = isLeaveMessage;
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exports.isPingMessage = isPingMessage;
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exports.isServerMessage = isServerMessage;
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exports.parseClientMessage = parseClientMessage;
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exports.safeParseClientMessage = safeParseClientMessage;
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exports.parseServerMessage = parseServerMessage;
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exports.safeParseServerMessage = safeParseServerMessage;
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// ============================================================================
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// Type Guards
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// ============================================================================
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function isClientMessage(msg) {
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if (typeof msg !== "object" || msg === null)
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return false;
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const { type } = msg;
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return type === "JOIN" || type === "LEAVE" || type === "PING";
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}
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function isJoinMessage(msg) {
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return msg.type === "JOIN";
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}
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function isLeaveMessage(msg) {
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return msg.type === "LEAVE";
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}
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function isPingMessage(msg) {
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return msg.type === "PING";
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}
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function isServerMessage(msg) {
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if (typeof msg !== "object" || msg === null)
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return false;
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const { type } = msg;
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return (type === "SNAPSHOT" ||
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type === "STATE_UPDATE" ||
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type === "ERROR" ||
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type === "ACK" ||
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type === "PONG" ||
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type === "ACTION");
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}
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// ============================================================================
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// Zod Schemas for Runtime Validation
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// ============================================================================
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const zod_1 = require("zod");
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exports.JoinTableMessageSchema = zod_1.z.object({
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type: zod_1.z.literal("JOIN"),
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tableId: zod_1.z.string().min(1),
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requestId: zod_1.z.string().optional(),
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});
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exports.LeaveTableMessageSchema = zod_1.z.object({
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type: zod_1.z.literal("LEAVE"),
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tableId: zod_1.z.string().min(1),
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requestId: zod_1.z.string().optional(),
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});
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exports.PingMessageSchema = zod_1.z.object({
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type: zod_1.z.literal("PING"),
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requestId: zod_1.z.string().min(1),
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timestamp: zod_1.z.number().optional(),
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});
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exports.ClientMessageSchema = zod_1.z.discriminatedUnion("type", [
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exports.JoinTableMessageSchema,
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exports.LeaveTableMessageSchema,
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exports.PingMessageSchema,
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]);
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/**
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67
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+
* Utility to parse and validate a client message
|
|
68
|
+
*/
|
|
69
|
+
function parseClientMessage(data) {
|
|
70
|
+
return exports.ClientMessageSchema.parse(data);
|
|
71
|
+
}
|
|
72
|
+
/**
|
|
73
|
+
* Safe parser that returns result object instead of throwing
|
|
74
|
+
*/
|
|
75
|
+
function safeParseClientMessage(data) {
|
|
76
|
+
const result = exports.ClientMessageSchema.safeParse(data);
|
|
77
|
+
if (result.success) {
|
|
78
|
+
return { success: true, data: result.data };
|
|
79
|
+
}
|
|
80
|
+
return { success: false, error: result.error };
|
|
81
|
+
}
|
|
82
|
+
// ============================================================================
|
|
83
|
+
// Server Message Zod Schemas
|
|
84
|
+
// ============================================================================
|
|
85
|
+
exports.SnapshotMessageSchema = zod_1.z.object({
|
|
86
|
+
type: zod_1.z.literal("SNAPSHOT"),
|
|
87
|
+
tableId: zod_1.z.string().min(1),
|
|
88
|
+
state: zod_1.z.record(zod_1.z.string(), zod_1.z.unknown()),
|
|
89
|
+
version: zod_1.z.number(),
|
|
90
|
+
timestamp: zod_1.z.number(),
|
|
91
|
+
});
|
|
92
|
+
exports.StateUpdateMessageSchema = zod_1.z.object({
|
|
93
|
+
type: zod_1.z.literal("STATE_UPDATE"),
|
|
94
|
+
tableId: zod_1.z.string().min(1),
|
|
95
|
+
version: zod_1.z.number(),
|
|
96
|
+
timestamp: zod_1.z.number(),
|
|
97
|
+
});
|
|
98
|
+
exports.ErrorMessageSchema = zod_1.z.object({
|
|
99
|
+
type: zod_1.z.literal("ERROR"),
|
|
100
|
+
code: zod_1.z.string(),
|
|
101
|
+
message: zod_1.z.string(),
|
|
102
|
+
requestId: zod_1.z.string().optional(),
|
|
103
|
+
context: zod_1.z.record(zod_1.z.string(), zod_1.z.unknown()).optional(),
|
|
104
|
+
});
|
|
105
|
+
exports.AckMessageSchema = zod_1.z.object({
|
|
106
|
+
type: zod_1.z.literal("ACK"),
|
|
107
|
+
requestId: zod_1.z.string(),
|
|
108
|
+
message: zod_1.z.string().optional(),
|
|
109
|
+
});
|
|
110
|
+
exports.PongMessageSchema = zod_1.z.object({
|
|
111
|
+
type: zod_1.z.literal("PONG"),
|
|
112
|
+
requestId: zod_1.z.string(),
|
|
113
|
+
timestamp: zod_1.z.number(),
|
|
114
|
+
});
|
|
115
|
+
exports.ActionNotificationMessageSchema = zod_1.z.object({
|
|
116
|
+
type: zod_1.z.literal("ACTION"),
|
|
117
|
+
tableId: zod_1.z.string().min(1),
|
|
118
|
+
playerId: zod_1.z.string(),
|
|
119
|
+
actionType: zod_1.z.string(),
|
|
120
|
+
amount: zod_1.z.number().optional(),
|
|
121
|
+
timestamp: zod_1.z.number(),
|
|
122
|
+
});
|
|
123
|
+
exports.ServerMessageSchema = zod_1.z.discriminatedUnion("type", [
|
|
124
|
+
exports.SnapshotMessageSchema,
|
|
125
|
+
exports.StateUpdateMessageSchema,
|
|
126
|
+
exports.ErrorMessageSchema,
|
|
127
|
+
exports.AckMessageSchema,
|
|
128
|
+
exports.PongMessageSchema,
|
|
129
|
+
exports.ActionNotificationMessageSchema,
|
|
130
|
+
]);
|
|
131
|
+
/**
|
|
132
|
+
* Parse and validate a server message (throws on invalid)
|
|
133
|
+
*/
|
|
134
|
+
function parseServerMessage(data) {
|
|
135
|
+
return exports.ServerMessageSchema.parse(data);
|
|
136
|
+
}
|
|
137
|
+
/**
|
|
138
|
+
* Safe parser for server messages
|
|
139
|
+
*/
|
|
140
|
+
function safeParseServerMessage(data) {
|
|
141
|
+
const result = exports.ServerMessageSchema.safeParse(data);
|
|
142
|
+
if (result.success) {
|
|
143
|
+
return { success: true, data: result.data };
|
|
144
|
+
}
|
|
145
|
+
return { success: false, error: result.error };
|
|
146
|
+
}
|
package/dist/api/auth.js
ADDED
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export interface ApiErrorResponse {
|
|
2
|
+
error: string;
|
|
3
|
+
message?: string;
|
|
4
|
+
code?: string;
|
|
5
|
+
}
|
|
6
|
+
export interface SuccessResponse {
|
|
7
|
+
success: true;
|
|
8
|
+
}
|
|
9
|
+
export type GameMode = "CASH" | "TOURNAMENT";
|
|
10
|
+
export type TableStatus = "WAITING" | "ACTIVE" | "FINISHED";
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { TableConfig } from "../Config";
|
|
2
|
+
import { PublicState } from "../PublicState";
|
|
3
|
+
import { TableStatus } from "./common";
|
|
4
|
+
export interface TableListItem {
|
|
5
|
+
id: string;
|
|
6
|
+
name: string;
|
|
7
|
+
config: TableConfig;
|
|
8
|
+
status: TableStatus;
|
|
9
|
+
}
|
|
10
|
+
export interface GetTablesResponse {
|
|
11
|
+
tables: TableListItem[];
|
|
12
|
+
}
|
|
13
|
+
export interface StandRequest {
|
|
14
|
+
}
|
|
15
|
+
export interface TableStateResponse {
|
|
16
|
+
state: PublicState;
|
|
17
|
+
}
|
package/dist/index.d.ts
CHANGED
|
@@ -2,6 +2,13 @@ export * from "./Player";
|
|
|
2
2
|
export * from "./Pot";
|
|
3
3
|
export * from "./Config";
|
|
4
4
|
export * from "./Action";
|
|
5
|
+
export * from "./ActionWhitelist";
|
|
5
6
|
export * from "./GameState";
|
|
6
7
|
export * from "./PublicState";
|
|
7
8
|
export * from "./HandHistory";
|
|
9
|
+
export * from "./schemas";
|
|
10
|
+
export * from "./WebSocketMessages";
|
|
11
|
+
export * from "./ErrorCodes";
|
|
12
|
+
export * from "./api/common";
|
|
13
|
+
export * from "./api/auth";
|
|
14
|
+
export * from "./api/tables";
|
package/dist/index.js
CHANGED
|
@@ -19,6 +19,14 @@ __exportStar(require("./Player"), exports);
|
|
|
19
19
|
__exportStar(require("./Pot"), exports);
|
|
20
20
|
__exportStar(require("./Config"), exports);
|
|
21
21
|
__exportStar(require("./Action"), exports);
|
|
22
|
+
__exportStar(require("./ActionWhitelist"), exports);
|
|
22
23
|
__exportStar(require("./GameState"), exports);
|
|
23
24
|
__exportStar(require("./PublicState"), exports);
|
|
24
25
|
__exportStar(require("./HandHistory"), exports);
|
|
26
|
+
__exportStar(require("./schemas"), exports);
|
|
27
|
+
__exportStar(require("./WebSocketMessages"), exports);
|
|
28
|
+
__exportStar(require("./ErrorCodes"), exports);
|
|
29
|
+
// API DTOs
|
|
30
|
+
__exportStar(require("./api/common"), exports);
|
|
31
|
+
__exportStar(require("./api/auth"), exports);
|
|
32
|
+
__exportStar(require("./api/tables"), exports);
|