@pmndrs/viverse 0.2.15 → 0.2.16
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@@ -25,3 +25,4 @@ export declare function flattenCharacterAnimationOptions(options: Exclude<Charac
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export declare function loadCharacterAnimation(model: CharacterModel, url: string | DefaultUrl, type?: CharacterAnimationOptions['type'], removeXZMovement?: boolean, trimStartTime?: number | undefined, trimEndTime?: number | undefined, boneMap?: Record<string, VRMHumanBoneName> | undefined, scaleTime?: number | undefined, mask?: CharacterAnimationMask): Promise<AnimationClip>;
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export declare const mixamoBoneMap: Record<string, VRMHumanBoneName>;
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export declare const bvhBoneMap: Record<string, VRMHumanBoneName>;
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export declare const allBoneNames: string[];
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package/dist/animation/index.js
CHANGED
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@@ -25,10 +25,13 @@ const nonVrmRotationOffset = new Quaternion().setFromEuler(new Euler(0, Math.PI,
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//TODO: currently assumes the model is not yet transformed - loaded for the first time
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export function fixModelAnimationClip(model, clip, clipScene, removeXZMovement) {
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clip.tracks = clip.tracks.filter((track) => {
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const [clipBoneName, propertyName] = track.name.split('.');
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if (!allBoneNames.includes(clipBoneName)) {
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return false;
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}
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if (track instanceof QuaternionKeyframeTrack) {
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return true;
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}
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-
const [clipBoneName, propertyName] = track.name.split('.');
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if (propertyName != 'position') {
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return false;
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}
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@@ -279,3 +282,4 @@ export async function loadCharacterAnimation(model, url, type, removeXZMovement
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}
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export const mixamoBoneMap = _mixamoBoneMap;
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export const bvhBoneMap = _bvhBoneMap;
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export const allBoneNames = Object.values(_mixamoBoneMap);
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