@pmndrs/viverse 0.1.20 → 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/bone-map.d.ts +4 -0
- package/dist/animation/bone-map.js +11 -0
- package/dist/animation/default.d.ts +9 -0
- package/dist/animation/default.js +25 -0
- package/dist/animation/index.d.ts +12 -19
- package/dist/animation/index.js +76 -72
- package/dist/animation/mask.d.ts +6 -0
- package/dist/animation/mask.js +53 -0
- package/dist/camera.d.ts +7 -7
- package/dist/camera.js +33 -26
- package/dist/index.d.ts +3 -2
- package/dist/index.js +3 -2
- package/dist/input/action.d.ts +41 -0
- package/dist/input/action.js +97 -0
- package/dist/input/index.d.ts +12 -27
- package/dist/input/index.js +17 -69
- package/dist/input/keyboard.d.ts +29 -7
- package/dist/input/keyboard.js +84 -72
- package/dist/input/pointer-capture.d.ts +6 -11
- package/dist/input/pointer-capture.js +10 -30
- package/dist/input/pointer-lock.d.ts +6 -11
- package/dist/input/pointer-lock.js +8 -29
- package/dist/input/screen-joystick.d.ts +12 -11
- package/dist/input/screen-joystick.js +39 -49
- package/dist/input/screen-jump-button.d.ts +2 -4
- package/dist/input/screen-jump-button.js +7 -12
- package/dist/model/index.d.ts +9 -13
- package/dist/model/index.js +12 -34
- package/dist/physics/index.d.ts +2 -5
- package/dist/physics/index.js +7 -16
- package/dist/simple-character/apply-input-options.d.ts +2 -0
- package/dist/simple-character/apply-input-options.js +28 -0
- package/dist/simple-character/defaults.d.ts +2 -0
- package/dist/simple-character/defaults.js +2 -0
- package/dist/simple-character/index.d.ts +116 -0
- package/dist/simple-character/index.js +104 -0
- package/dist/simple-character/state/index.d.ts +6 -0
- package/dist/simple-character/state/index.js +6 -0
- package/dist/simple-character/state/jump-down.d.ts +3 -0
- package/dist/simple-character/state/jump-down.js +26 -0
- package/dist/simple-character/state/jump-forward.d.ts +5 -0
- package/dist/simple-character/state/jump-forward.js +41 -0
- package/dist/simple-character/state/jump-loop.d.ts +3 -0
- package/dist/simple-character/state/jump-loop.js +24 -0
- package/dist/simple-character/state/jump-start.d.ts +4 -0
- package/dist/simple-character/state/jump-start.js +30 -0
- package/dist/simple-character/state/jump-up.d.ts +5 -0
- package/dist/simple-character/state/jump-up.js +40 -0
- package/dist/simple-character/state/movement.d.ts +3 -0
- package/dist/simple-character/state/movement.js +63 -0
- package/dist/simple-character/update-input-velocity.d.ts +4 -0
- package/dist/simple-character/update-input-velocity.js +25 -0
- package/dist/simple-character/update-rotation.d.ts +6 -0
- package/dist/simple-character/update-rotation.js +40 -0
- package/dist/utils.d.ts +12 -5
- package/dist/utils.js +37 -39
- package/package.json +2 -2
- package/dist/animation/bvh.d.ts +0 -4
- package/dist/animation/bvh.js +0 -8
- package/dist/animation/fbx.d.ts +0 -4
- package/dist/animation/fbx.js +0 -8
- package/dist/animation/gltf.d.ts +0 -3
- package/dist/animation/gltf.js +0 -8
- package/dist/animation/vrma.d.ts +0 -3
- package/dist/animation/vrma.js +0 -8
- package/dist/simple-character.d.ts +0 -107
- package/dist/simple-character.js +0 -344
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import { VRMHumanBoneName } from '@pixiv/three-vrm';
|
|
2
|
+
import { AnimationClip, Object3D } from 'three';
|
|
3
|
+
export type BoneMap = Record<string, VRMHumanBoneName>;
|
|
4
|
+
export declare function applyBoneMap(clip: AnimationClip, clipScene: Object3D | undefined, boneMap: BoneMap): void;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
export function applyBoneMap(clip, clipScene, boneMap) {
|
|
2
|
+
for (const track of clip.tracks) {
|
|
3
|
+
const [clipBoneName, propertyName] = track.name.split('.');
|
|
4
|
+
const clipBone = clipScene?.getObjectByName(clipBoneName);
|
|
5
|
+
const normalizedBoneName = (boneMap?.[clipBoneName] ?? clipBoneName);
|
|
6
|
+
if (clipBone != null) {
|
|
7
|
+
clipBone.name = normalizedBoneName;
|
|
8
|
+
}
|
|
9
|
+
track.name = `${normalizedBoneName}.${propertyName}`;
|
|
10
|
+
}
|
|
11
|
+
}
|