@plurid/plurid-engine 0.0.0-19 → 0.0.0-20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/distribution/index.mjs
CHANGED
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@@ -87,6 +87,9 @@ var definePluridConfiguration = (flat = {}) => {
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87
87
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if (flat.layout !== void 0) {
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88
88
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space.layout = flat.layout;
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89
89
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}
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90
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+
if (flat.spaceDimensions !== void 0) {
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91
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+
space.dimensions = flat.spaceDimensions;
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92
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+
}
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90
93
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if (flat.perspective !== void 0) {
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91
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space.perspective = flat.perspective;
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92
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}
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@@ -788,8 +791,7 @@ __export(matrix3d_exports, {
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788
791
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getTransformRotate: () => getTransformRotate,
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789
792
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getTransformScale: () => getTransformScale,
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790
793
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getTransformTranslate: () => getTransformTranslate,
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791
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-
getTranslationMatrix: () => getTranslationMatrix
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792
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-
setTransform: () => setTransform
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794
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+
getTranslationMatrix: () => getTranslationMatrix
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793
795
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});
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794
796
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function getMatrixValues(matrix3d) {
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795
797
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const matrixValues = matrix3d.split("(")[1].split(")")[0].split(",");
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@@ -829,9 +831,9 @@ function getScalationValue(matrix3d) {
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829
831
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let temp = 0;
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830
832
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let scale;
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831
833
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if (valuesMatrix.length === 16) {
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832
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-
const
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834
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+
const scaleMatrix3 = getMatrixValues(matrix3d).slice(0, 4);
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833
835
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scale = 0;
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834
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-
for (const el of
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836
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+
for (const el of scaleMatrix3) {
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835
837
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scale += parseFloat(el) * parseFloat(el);
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836
838
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}
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837
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scale = parseFloat(Math.sqrt(scale).toPrecision(4));
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@@ -841,14 +843,6 @@ function getScalationValue(matrix3d) {
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841
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}
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842
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return scale;
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843
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}
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844
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-
function setTransform(rotationMatrix, translationMatrix, scalationMatrix) {
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845
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const transformMatrix = multiplyArrayOfMatrices([
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846
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translationMatrix,
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847
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rotationMatrix,
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848
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scalationMatrix
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849
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]);
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850
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return matrixArrayToCSSMatrix(transformMatrix);
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851
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-
}
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852
846
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function getTransformRotate(matrix3d) {
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853
847
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const pi = Math.PI;
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854
848
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const values = getRotationMatrix(matrix3d);
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