@plurid/plurid-engine 0.0.0-16 → 0.0.0-17

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@@ -2651,7 +2651,7 @@ const resolveSpace = (view, configuration, planesRegistrar, currentState, localS
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  view: view
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  }, hostname);
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  const computedTree = spaceTree.compute();
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- const stateSpace = Object.assign(Object.assign(Object.assign(Object.assign({
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+ const stateSpace = Object.assign(Object.assign(Object.assign(Object.assign(Object.assign({
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  loading: true,
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  animatedTransform: false,
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  transformTime: 450,
@@ -2661,6 +2661,7 @@ const resolveSpace = (view, configuration, planesRegistrar, currentState, localS
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  translationX: 0,
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  translationY: 0,
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  translationZ: 0,
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+ transform: "matrix3d(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)",
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  activeUniverseID: "",
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  camera: {
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  x: 0,
@@ -2682,9 +2683,13 @@ const resolveSpace = (view, configuration, planesRegistrar, currentState, localS
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  }
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  },
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  culledView: [],
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- view: view,
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+ activePlaneID: "",
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+ isolatePlane: "",
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+ lastClosedPlane: "",
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  tree: computedTree
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- }, precomputedState === null || precomputedState === void 0 ? void 0 : precomputedState.space), contextState === null || contextState === void 0 ? void 0 : contextState.space), localState === null || localState === void 0 ? void 0 : localState.space), currentState === null || currentState === void 0 ? void 0 : currentState.space);
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+ }, precomputedState === null || precomputedState === void 0 ? void 0 : precomputedState.space), contextState === null || contextState === void 0 ? void 0 : contextState.space), localState === null || localState === void 0 ? void 0 : localState.space), currentState === null || currentState === void 0 ? void 0 : currentState.space), {
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+ view: view
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+ });
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  if (currentState) {
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  stateSpace.translationX = currentState.space.translationX;
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  stateSpace.translationY = currentState.space.translationY;