@pluot/core 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/dist/index.js +1109 -4101
- package/dist-tsc/functional-3d-view-controls.d.ts +11 -0
- package/dist-tsc/functional-3d-view-controls.d.ts.map +1 -0
- package/dist-tsc/functional-3d-view-controls.js +517 -0
- package/dist-tsc/functional-dom-2d-camera.d.ts +9 -0
- package/dist-tsc/functional-dom-2d-camera.d.ts.map +1 -0
- package/dist-tsc/functional-dom-2d-camera.js +178 -0
- package/dist-tsc/index.d.ts +2 -2
- package/dist-tsc/index.d.ts.map +1 -1
- package/dist-tsc/index.js +2 -2
- package/dist-tsc/lru-store.d.ts.map +1 -1
- package/dist-tsc/lru-store.js +3 -0
- package/dist-tsc/unrolled-3d-view-controls.d.ts +2 -0
- package/dist-tsc/unrolled-3d-view-controls.d.ts.map +1 -0
- package/dist-tsc/unrolled-3d-view-controls.js +637 -0
- package/dist-tsc/unrolled-dom-2d-camera.d.ts +2 -0
- package/dist-tsc/unrolled-dom-2d-camera.d.ts.map +1 -0
- package/dist-tsc/unrolled-dom-2d-camera.js +193 -0
- package/dist-tsc/viewport.d.ts +91 -0
- package/dist-tsc/viewport.d.ts.map +1 -1
- package/dist-tsc/viewport.js +91 -3
- package/dist-tsc/viewport.test.d.ts +2 -0
- package/dist-tsc/viewport.test.d.ts.map +1 -0
- package/dist-tsc/viewport.test.js +184 -0
- package/package.json +8 -2
- package/src/functional-3d-view-controls.ts +585 -0
- package/src/functional-dom-2d-camera.ts +214 -0
- package/src/index.ts +2 -2
- package/src/lru-store.ts +3 -0
- package/src/viewport.test.ts +262 -0
- package/src/viewport.ts +91 -3
- package/src/3d-view-controls.js +0 -271
- package/src/dom-2d-camera.js +0 -441
package/src/3d-view-controls.js
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// License copied from https://github.com/mikolalysenko/3d-view-controls/blob/master/LICENSE
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//
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// The MIT License (MIT)
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//
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// Copyright (c) 2013 Mikola Lysenko
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// Reference: https://github.com/mikolalysenko/3d-view-controls/blob/0e59c2ae4a891ce3c7bb83aa4291f89d99366037/camera.js
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// TODO: contribute modifications back upstream once things are working.
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import createView from '3d-view';
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import mouseChange from 'mouse-change';
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import mouseWheel from 'mouse-wheel';
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import mouseOffset from 'mouse-event-offset';
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import hasPassive from 'has-passive-events';
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// Updated right-now implementation to avoid `global` usage.
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// Reference: https://github.com/hughsk/right-now/blob/master/browser.js
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const now =
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performance && performance.now
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? function now() {
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return performance.now();
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}
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: Date.now ||
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function now() {
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return +new Date();
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};
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export default function createCamera(element, options) {
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element = element || document.body
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options = options || {}
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var limits = [ 0.01, Infinity ]
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if('distanceLimits' in options) {
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limits[0] = options.distanceLimits[0]
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limits[1] = options.distanceLimits[1]
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}
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if('zoomMin' in options) {
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limits[0] = options.zoomMin
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}
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if('zoomMax' in options) {
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limits[1] = options.zoomMax
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}
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var view = createView({
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center: options.center || [0,0,0],
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up: options.up || [0,1,0],
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eye: options.eye || [0,0,10],
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mode: options.mode || 'orbit',
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distanceLimits: limits
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})
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var pmatrix = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
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var distance = 0.0
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var width = element.clientWidth
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var height = element.clientHeight
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var camera = {
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view: view,
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element: element,
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delay: options.delay || 16,
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rotateSpeed: options.rotateSpeed || 1,
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zoomSpeed: options.zoomSpeed || 1,
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translateSpeed: options.translateSpeed || 1,
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flipX: !!options.flipX,
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flipY: !!options.flipY,
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modes: view.modes,
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tick: function() {
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var t = now()
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var delay = this.delay
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view.idle(t-delay)
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view.flush(t-(100+delay*2))
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var ctime = t - 2 * delay
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view.recalcMatrix(ctime)
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var allEqual = true
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var matrix = view.computedMatrix
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for(var i=0; i<16; ++i) {
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allEqual = allEqual && (pmatrix[i] === matrix[i])
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pmatrix[i] = matrix[i]
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}
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var sizeChanged =
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element.clientWidth === width &&
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element.clientHeight === height
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width = element.clientWidth
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height = element.clientHeight
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if(allEqual) {
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return !sizeChanged
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}
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distance = Math.exp(view.computedRadius[0])
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return true
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},
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lookAt: function(center, eye, up) {
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view.lookAt(view.lastT(), center, eye, up)
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},
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rotate: function(pitch, yaw, roll) {
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view.rotate(view.lastT(), pitch, yaw, roll)
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},
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pan: function(dx, dy, dz) {
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view.pan(view.lastT(), dx, dy, dz)
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},
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translate: function(dx, dy, dz) {
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view.translate(view.lastT(), dx, dy, dz)
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}
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}
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Object.defineProperties(camera, {
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matrix: {
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get: function() {
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return view.computedMatrix
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},
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set: function(mat) {
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view.setMatrix(view.lastT(), mat)
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return view.computedMatrix
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},
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enumerable: true
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},
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mode: {
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get: function() {
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return view.getMode()
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},
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set: function(mode) {
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view.setMode(mode)
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return view.getMode()
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},
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enumerable: true
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},
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center: {
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get: function() {
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return view.computedCenter
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},
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set: function(ncenter) {
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view.lookAt(view.lastT(), ncenter)
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return view.computedCenter
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},
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enumerable: true
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},
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eye: {
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get: function() {
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return view.computedEye
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},
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set: function(neye) {
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view.lookAt(view.lastT(), null, neye)
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return view.computedEye
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},
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enumerable: true
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},
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up: {
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get: function() {
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return view.computedUp
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},
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set: function(nup) {
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view.lookAt(view.lastT(), null, null, nup)
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return view.computedUp
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},
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enumerable: true
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},
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distance: {
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get: function() {
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return distance
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},
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set: function(d) {
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view.setDistance(view.lastT(), d)
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return d
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},
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enumerable: true
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},
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distanceLimits: {
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get: function() {
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return view.getDistanceLimits(limits)
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},
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set: function(v) {
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view.setDistanceLimits(v)
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return v
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},
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enumerable: true
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}
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})
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element.addEventListener('contextmenu', function(ev) {
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//ev.preventDefault()
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//return false
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})
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var lastX = 0, lastY = 0, lastMods = {shift: false, control: false, alt: false, meta: false}
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mouseChange(element, handleInteraction)
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//enable simple touch interactions
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element.addEventListener('touchstart', function (ev) {
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var xy = mouseOffset(ev.changedTouches[0], element)
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handleInteraction(0, xy[0], xy[1], lastMods)
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handleInteraction(1, xy[0], xy[1], lastMods)
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ev.preventDefault()
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}, hasPassive ? {passive: false} : false)
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element.addEventListener('touchmove', function (ev) {
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var xy = mouseOffset(ev.changedTouches[0], element)
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handleInteraction(1, xy[0], xy[1], lastMods)
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ev.preventDefault()
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}, hasPassive ? {passive: false} : false)
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element.addEventListener('touchend', function (ev) {
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var xy = mouseOffset(ev.changedTouches[0], element)
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handleInteraction(0, lastX, lastY, lastMods)
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ev.preventDefault()
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}, hasPassive ? {passive: false} : false)
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function handleInteraction (buttons, x, y, mods) {
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var scale = 1.0 / element.clientHeight
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var dx = scale * (x - lastX)
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var dy = scale * (y - lastY)
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var flipX = camera.flipX ? 1 : -1
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var flipY = camera.flipY ? 1 : -1
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var drot = Math.PI * camera.rotateSpeed
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var t = now()
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if(buttons & 1) {
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if(mods.shift) {
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view.rotate(t, 0, 0, -dx * drot)
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} else {
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view.rotate(t, flipX * drot * dx, -flipY * drot * dy, 0)
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}
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} else if(buttons & 2) {
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view.pan(t, -camera.translateSpeed * dx * distance, camera.translateSpeed * dy * distance, 0)
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} else if(buttons & 4) {
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var kzoom = camera.zoomSpeed * dy / window.innerHeight * (t - view.lastT()) * 50.0
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view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1))
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}
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lastX = x
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lastY = y
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lastMods = mods
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}
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mouseWheel(element, function(dx, dy, dz) {
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var flipX = camera.flipX ? 1 : -1
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var flipY = camera.flipY ? 1 : -1
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var t = now()
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if(Math.abs(dx) > Math.abs(dy)) {
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view.rotate(t, 0, 0, -dx * flipX * Math.PI * camera.rotateSpeed / window.innerWidth)
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} else {
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var kzoom = camera.zoomSpeed * flipY * dy / window.innerHeight * (t - view.lastT()) / 100.0
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view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1))
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}
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}, true)
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return camera
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}
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package/src/dom-2d-camera.js
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// License copied from https://github.com/flekschas/dom-2d-camera/blob/master/LICENSE.md
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//
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// This software is released under the MIT license:
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// Reference: https://github.com/flekschas/dom-2d-camera/blob/cd59ea035a0ea72c2c0535fa3721f8127946576c/src/index.js
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// TODO: contribute modifications back upstream once things are working.
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import { vec2 } from "gl-matrix";
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import createCamera from "camera-2d-simple";
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const MOUSE_DOWN_MOVE_ACTIONS = ["pan", "rotate"];
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const KEY_MAP = {
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alt: "altKey",
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cmd: "metaKey",
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ctrl: "ctrlKey",
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meta: "metaKey",
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shift: "shiftKey"
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};
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const dom2dCamera = (
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element,
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{
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distance = 1.0,
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target = [0, 0],
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rotation = 0,
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isNdc = true,
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isFixed = false,
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isPan = true,
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isPanInverted = [false, true],
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panSpeed = 1,
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isRotate = true,
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rotateSpeed = 1,
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defaultMouseDownMoveAction = "pan",
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mouseDownMoveModKey = "alt",
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isZoom = true,
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zoomSpeed = 1,
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viewCenter,
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scaleBounds,
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translationBounds,
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onKeyDown = () => {},
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onKeyUp = () => {},
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onMouseDown = () => {},
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onMouseUp = () => {},
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onMouseMove = () => {},
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onWheel = () => {},
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aspectRatioMode = "Ignore",
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aspectRatioAlignmentMode = "Center",
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} = {}
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) => {
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let camera = createCamera(
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target,
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distance,
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rotation,
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viewCenter,
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scaleBounds,
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translationBounds
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);
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let mouseX = 0;
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let mouseY = 0;
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let mouseRelX = 0;
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let mouseRelY = 0;
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let prevMouseX = 0;
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let prevMouseY = 0;
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let isLeftMousePressed = false;
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let scrollDist = 0;
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let width = 1;
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let height = 1;
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let aspectRatio = 1;
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let isInteractivelyChanged = false;
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let isProgrammaticallyChanged = false;
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let isMouseDownMoveModActive = false;
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let panOnMouseDownMove = defaultMouseDownMoveAction === "pan";
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let isPanX = isPan;
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let isPanY = isPan;
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let isPanXInverted = isPanInverted;
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let isPanYInverted = isPanInverted;
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let isZoomX = isZoom;
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let isZoomY = isZoom;
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const spreadXYSettings = () => {
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isPanX = Array.isArray(isPan) ? Boolean(isPan[0]) : isPan;
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isPanY = Array.isArray(isPan) ? Boolean(isPan[1]) : isPan;
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isPanXInverted = Array.isArray(isPanInverted)
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? Boolean(isPanInverted[0])
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: isPanInverted;
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isPanYInverted = Array.isArray(isPanInverted)
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? Boolean(isPanInverted[1])
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: isPanInverted;
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isZoomX = Array.isArray(isZoom) ? Boolean(isZoom[0]) : isZoom;
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isZoomY = Array.isArray(isZoom) ? Boolean(isZoom[1]) : isZoom;
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};
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spreadXYSettings();
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let xAspectRatioModeFactor = 1.0;
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let yAspectRatioModeFactor = 1.0;
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let xAlignmentTranslation = 0.0;
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let yAlignmentTranslation = 0.0;
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/*
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// Logic for aspect ratio handling in point_layer.wgsl
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if (aspect_ratio_mode == 1u) {
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// fit/contain
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if (layer_aspect_ratio > 1.0) {
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// Wide rectangle
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// Show more than (0, 1) in x direction. Show exactly (0, 1) in y direction.
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x_scale_for_aspect_ratio_mode = 1.0 / layer_aspect_ratio;
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} else if(layer_aspect_ratio < 1.0) {
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// Tall layer
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// Show exactly (0, 1) in x direction. Show more than (0, 1) in y direction.
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y_scale_for_aspect_ratio_mode = layer_aspect_ratio;
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} else {
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// Square layer; no change needed.
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// Show exactly (0, 1) in both directions.
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}
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} else if (aspect_ratio_mode == 2u) {
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// fill/cover
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if(layer_aspect_ratio > 1.0) {
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// Wide rectangle
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// Show exactly (0, 1) in x direction. Show less than (0, 1) in y direction.
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y_scale_for_aspect_ratio_mode = layer_aspect_ratio;
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} else if(layer_aspect_ratio < 1.0) {
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// Tall layer
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// Show less than (0, 1) in x direction. Show exactly (0, 1) in y direction.
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x_scale_for_aspect_ratio_mode = 1.0 / layer_aspect_ratio;
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} else {
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// Square layer; no change needed.
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// Show exactly (0, 1) in both directions.
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}
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}
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*/
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const updateAspectRatioModeFactors = () => {
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xAspectRatioModeFactor = 1.0;
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yAspectRatioModeFactor = 1.0;
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if(aspectRatioMode === "Contain") {
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if(aspectRatio > 1.0) {
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xAspectRatioModeFactor = 1.0 / aspectRatio;
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} else if(aspectRatio < 1.0) {
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yAspectRatioModeFactor = aspectRatio;
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}
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} else if(aspectRatioMode === "Cover") {
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if(aspectRatio > 1.0) {
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yAspectRatioModeFactor = aspectRatio;
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} else if(aspectRatio < 1.0) {
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xAspectRatioModeFactor = 1.0 / aspectRatio;
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}
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}
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xAlignmentTranslation = 0.0;
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yAlignmentTranslation = 0.0;
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if(aspectRatioAlignmentMode === "Start") {
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xAlignmentTranslation = xAspectRatioModeFactor - 1.0;
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yAlignmentTranslation = yAspectRatioModeFactor - 1.0;
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} else if(aspectRatioAlignmentMode === "End") {
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xAlignmentTranslation = 1.0 - xAspectRatioModeFactor;
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yAlignmentTranslation = 1.0 - yAspectRatioModeFactor;
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}
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};
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updateAspectRatioModeFactors();
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const transformPanX = isNdc
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? dX => (dX / width) * 2 * (1.0 / xAspectRatioModeFactor) // to normalized device coords
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: dX => dX;
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const transformPanY = isNdc
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? dY => (dY / height) * 2 * (1.0 / yAspectRatioModeFactor) // to normalized device coords
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: dY => -dY;
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const transformScaleX = isNdc
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? x => ((-1 + (x / width) * 2) - xAlignmentTranslation) * (1.0 / xAspectRatioModeFactor)
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: x => x;
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const transformScaleY = isNdc
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? y => ((1 - (y / height) * 2) - yAlignmentTranslation) * (1.0 / yAspectRatioModeFactor)
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: y => y;
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const tick = () => {
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if (isFixed) {
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const isChanged = isProgrammaticallyChanged;
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isProgrammaticallyChanged = false;
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return isChanged;
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}
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isInteractivelyChanged = false;
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const currentMouseX = mouseX;
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const currentMouseY = mouseY;
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if (
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(isPanX || isPanY) &&
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isLeftMousePressed &&
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((panOnMouseDownMove && !isMouseDownMoveModActive) ||
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(!panOnMouseDownMove && isMouseDownMoveModActive))
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) {
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const dX = isPanXInverted
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? prevMouseX - currentMouseX
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: currentMouseX - prevMouseX;
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const transformedPanX = isPanX ? transformPanX(panSpeed * dX) : 0;
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const dY = isPanYInverted
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? prevMouseY - currentMouseY
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: currentMouseY - prevMouseY;
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const transformedPanY = isPanY ? transformPanY(panSpeed * dY) : 0;
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if (transformedPanX !== 0 || transformedPanY !== 0) {
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camera.pan([transformedPanX, transformedPanY]);
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isInteractivelyChanged = true;
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}
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}
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if ((isZoomX || isZoomY) && scrollDist) {
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const dZ = zoomSpeed * Math.exp(scrollDist / height);
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const transformedX = transformScaleX(mouseRelX);
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const transformedY = transformScaleY(mouseRelY);
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camera.scale(
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[isZoomX ? 1 / dZ : 1, isZoomY ? 1 / dZ : 1],
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[transformedX, transformedY]
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);
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isInteractivelyChanged = true;
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}
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if (
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isRotate &&
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isLeftMousePressed &&
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((panOnMouseDownMove && isMouseDownMoveModActive) ||
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(!panOnMouseDownMove && !isMouseDownMoveModActive)) &&
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Math.abs(prevMouseX - currentMouseX) +
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Math.abs(prevMouseY - currentMouseY) >
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0
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) {
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const wh = width / 2;
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const hh = height / 2;
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const x1 = prevMouseX - wh;
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const y1 = hh - prevMouseY;
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const x2 = currentMouseX - wh;
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const y2 = hh - currentMouseY;
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// Angle between the start and end mouse position with respect to the
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// viewport center
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const radians = vec2.angle([x1, y1], [x2, y2]);
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// Determine the orientation
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const cross = x1 * y2 - x2 * y1;
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camera.rotate(rotateSpeed * radians * Math.sign(cross));
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isInteractivelyChanged = true;
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}
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270
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// Reset scroll delta and mouse position
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scrollDist = 0;
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prevMouseX = currentMouseX;
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prevMouseY = currentMouseY;
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const isChanged = isInteractivelyChanged || isProgrammaticallyChanged;
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isProgrammaticallyChanged = false;
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return isChanged;
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};
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283
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const config = ({
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defaultMouseDownMoveAction: newDefaultMouseDownMoveAction = null,
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285
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isFixed: newIsFixed = null,
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isPan: newIsPan = null,
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isPanInverted: newIsPanInverted = null,
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isRotate: newIsRotate = null,
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isZoom: newIsZoom = null,
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panSpeed: newPanSpeed = null,
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rotateSpeed: newRotateSpeed = null,
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zoomSpeed: newZoomSpeed = null,
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mouseDownMoveModKey: newMouseDownMoveModKey = null
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294
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} = {}) => {
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295
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defaultMouseDownMoveAction =
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296
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newDefaultMouseDownMoveAction !== null &&
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MOUSE_DOWN_MOVE_ACTIONS.includes(newDefaultMouseDownMoveAction)
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298
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? newDefaultMouseDownMoveAction
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: defaultMouseDownMoveAction;
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300
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301
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panOnMouseDownMove = defaultMouseDownMoveAction === "pan";
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302
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isFixed = newIsFixed !== null ? newIsFixed : isFixed;
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isPan = newIsPan !== null ? newIsPan : isPan;
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isPanInverted =
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newIsPanInverted !== null ? newIsPanInverted : isPanInverted;
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isRotate = newIsRotate !== null ? newIsRotate : isRotate;
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isZoom = newIsZoom !== null ? newIsZoom : isZoom;
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panSpeed = +newPanSpeed > 0 ? newPanSpeed : panSpeed;
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310
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rotateSpeed = +newRotateSpeed > 0 ? newRotateSpeed : rotateSpeed;
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311
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zoomSpeed = +newZoomSpeed > 0 ? newZoomSpeed : zoomSpeed;
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312
|
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313
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spreadXYSettings();
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314
|
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315
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mouseDownMoveModKey =
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316
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newMouseDownMoveModKey !== null &&
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317
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Object.keys(KEY_MAP).includes(newMouseDownMoveModKey)
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318
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? newMouseDownMoveModKey
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319
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: mouseDownMoveModKey;
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320
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};
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321
|
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322
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const refresh = () => {
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323
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const bBox = element.getBoundingClientRect();
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324
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width = bBox.width;
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325
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height = bBox.height;
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326
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aspectRatio = width / height;
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327
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updateAspectRatioModeFactors();
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328
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};
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329
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330
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const keyUpHandler = event => {
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331
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isMouseDownMoveModActive = false;
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332
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333
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onKeyUp(event);
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334
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};
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335
|
-
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336
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const keyDownHandler = event => {
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337
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isMouseDownMoveModActive = event[KEY_MAP[mouseDownMoveModKey]];
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338
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339
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onKeyDown(event);
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340
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};
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341
|
-
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342
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const mouseUpHandler = event => {
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343
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-
isLeftMousePressed = false;
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344
|
-
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345
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-
onMouseUp(event);
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346
|
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};
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|
347
|
-
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348
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const mouseDownHandler = event => {
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349
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-
isLeftMousePressed = event.buttons === 1;
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|
350
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-
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351
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-
onMouseDown(event);
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352
|
-
};
|
|
353
|
-
|
|
354
|
-
const offsetXSupport =
|
|
355
|
-
document.createEvent("MouseEvent").offsetX !== undefined;
|
|
356
|
-
|
|
357
|
-
const updateMouseRelXY = offsetXSupport
|
|
358
|
-
? event => {
|
|
359
|
-
mouseRelX = event.offsetX;
|
|
360
|
-
mouseRelY = event.offsetY;
|
|
361
|
-
}
|
|
362
|
-
: event => {
|
|
363
|
-
const bBox = element.getBoundingClientRect();
|
|
364
|
-
mouseRelX = event.clientX - bBox.left;
|
|
365
|
-
mouseRelY = event.clientY - bBox.top;
|
|
366
|
-
};
|
|
367
|
-
|
|
368
|
-
const updateMouseXY = event => {
|
|
369
|
-
mouseX = event.clientX;
|
|
370
|
-
mouseY = event.clientY;
|
|
371
|
-
};
|
|
372
|
-
|
|
373
|
-
const mouseMoveHandler = event => {
|
|
374
|
-
updateMouseXY(event);
|
|
375
|
-
onMouseMove(event);
|
|
376
|
-
};
|
|
377
|
-
|
|
378
|
-
const wheelHandler = event => {
|
|
379
|
-
if ((isZoomX || isZoomY) && !isFixed) {
|
|
380
|
-
event.preventDefault();
|
|
381
|
-
|
|
382
|
-
updateMouseXY(event);
|
|
383
|
-
updateMouseRelXY(event);
|
|
384
|
-
|
|
385
|
-
const scale = event.deltaMode === 1 ? 12 : 1;
|
|
386
|
-
|
|
387
|
-
scrollDist += scale * (event.deltaY || event.deltaX || 0);
|
|
388
|
-
}
|
|
389
|
-
|
|
390
|
-
onWheel(event);
|
|
391
|
-
};
|
|
392
|
-
|
|
393
|
-
const dispose = () => {
|
|
394
|
-
camera = undefined;
|
|
395
|
-
element.removeEventListener("keydown", keyDownHandler);
|
|
396
|
-
element.removeEventListener("keyup", keyUpHandler);
|
|
397
|
-
element.removeEventListener("mousedown", mouseDownHandler);
|
|
398
|
-
element.removeEventListener("mouseup", mouseUpHandler);
|
|
399
|
-
element.removeEventListener("mousemove", mouseMoveHandler);
|
|
400
|
-
element.removeEventListener("wheel", wheelHandler);
|
|
401
|
-
};
|
|
402
|
-
|
|
403
|
-
element.addEventListener("keydown", keyDownHandler, { passive: true });
|
|
404
|
-
element.addEventListener("keyup", keyUpHandler, { passive: true });
|
|
405
|
-
element.addEventListener("mousedown", mouseDownHandler, { passive: true });
|
|
406
|
-
element.addEventListener("mouseup", mouseUpHandler, { passive: true });
|
|
407
|
-
element.addEventListener("mousemove", mouseMoveHandler, { passive: true });
|
|
408
|
-
element.addEventListener("wheel", wheelHandler, { passive: false });
|
|
409
|
-
|
|
410
|
-
camera.config = config;
|
|
411
|
-
camera.dispose = dispose;
|
|
412
|
-
camera.refresh = refresh;
|
|
413
|
-
camera.tick = tick;
|
|
414
|
-
|
|
415
|
-
const withProgrammaticChange = fn =>
|
|
416
|
-
function() {
|
|
417
|
-
fn.apply(null, arguments);
|
|
418
|
-
isProgrammaticallyChanged = true;
|
|
419
|
-
};
|
|
420
|
-
|
|
421
|
-
camera.lookAt = withProgrammaticChange(camera.lookAt);
|
|
422
|
-
camera.translate = withProgrammaticChange(camera.translate);
|
|
423
|
-
camera.pan = withProgrammaticChange(camera.pan);
|
|
424
|
-
camera.rotate = withProgrammaticChange(camera.rotate);
|
|
425
|
-
camera.scale = withProgrammaticChange(camera.scale);
|
|
426
|
-
camera.zoom = withProgrammaticChange(camera.zoom);
|
|
427
|
-
camera.reset = withProgrammaticChange(camera.reset);
|
|
428
|
-
camera.set = withProgrammaticChange(camera.set);
|
|
429
|
-
camera.setScaleBounds = withProgrammaticChange(camera.setScaleBounds);
|
|
430
|
-
camera.setTranslationBounds = withProgrammaticChange(
|
|
431
|
-
camera.setTranslationBounds
|
|
432
|
-
);
|
|
433
|
-
camera.setView = withProgrammaticChange(camera.setView);
|
|
434
|
-
camera.setViewCenter = withProgrammaticChange(camera.setViewCenter);
|
|
435
|
-
|
|
436
|
-
refresh();
|
|
437
|
-
|
|
438
|
-
return camera;
|
|
439
|
-
};
|
|
440
|
-
|
|
441
|
-
export default dom2dCamera;
|