@plumile/ui 0.1.83 → 0.1.84
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/esm/BackofficeJsonViewerAsync-B_YPyubK.js +10 -0
- package/lib/esm/{BackofficeJsonViewerAsync-Czd9VhUz.js.map → BackofficeJsonViewerAsync-B_YPyubK.js.map} +1 -1
- package/lib/esm/{MarkdownCodeBlock-B3PblX3D.js → MarkdownCodeBlock-B__tyIcc.js} +2 -2
- package/lib/esm/{MarkdownCodeBlock-B3PblX3D.js.map → MarkdownCodeBlock-B__tyIcc.js.map} +1 -1
- package/lib/esm/{MarkdownRenderer-RgELUK6t.js → MarkdownRenderer-w1EzXVlv.js} +2 -2
- package/lib/esm/{MarkdownRenderer-RgELUK6t.js.map → MarkdownRenderer-w1EzXVlv.js.map} +1 -1
- package/lib/esm/{architectureDiagram-2XIMDMQ5-BUhb7PkG.js → architectureDiagram-2XIMDMQ5-D9W3hi1n.js} +5 -5
- package/lib/esm/{architectureDiagram-2XIMDMQ5-BUhb7PkG.js.map → architectureDiagram-2XIMDMQ5-D9W3hi1n.js.map} +1 -1
- package/lib/esm/{blockDiagram-WCTKOSBZ-C8Ohzdg3.js → blockDiagram-WCTKOSBZ-0tOAzLGT.js} +7 -7
- package/lib/esm/{blockDiagram-WCTKOSBZ-C8Ohzdg3.js.map → blockDiagram-WCTKOSBZ-0tOAzLGT.js.map} +1 -1
- package/lib/esm/{c4Diagram-IC4MRINW-CQUp6kiC.js → c4Diagram-IC4MRINW-BfvUsZKR.js} +4 -4
- package/lib/esm/{c4Diagram-IC4MRINW-CQUp6kiC.js.map → c4Diagram-IC4MRINW-BfvUsZKR.js.map} +1 -1
- package/lib/esm/{channel-BBzlf3l-.js → channel-BevqKLlC.js} +2 -2
- package/lib/esm/{channel-BBzlf3l-.js.map → channel-BevqKLlC.js.map} +1 -1
- package/lib/esm/{chunk-7R4GIKGN-Cg9-qmu5.js → chunk-7R4GIKGN-tSw2Wb9z.js} +2 -2
- package/lib/esm/{chunk-7R4GIKGN-Cg9-qmu5.js.map → chunk-7R4GIKGN-tSw2Wb9z.js.map} +1 -1
- package/lib/esm/{chunk-GEFDOKGD-Dkux3ZgH.js → chunk-GEFDOKGD-CWu-rFVf.js} +2 -2
- package/lib/esm/{chunk-GEFDOKGD-Dkux3ZgH.js.map → chunk-GEFDOKGD-CWu-rFVf.js.map} +1 -1
- package/lib/esm/{chunk-GLR3WWYH-BBakjhtu.js → chunk-GLR3WWYH-Dy7JAiPZ.js} +6 -6
- package/lib/esm/{chunk-GLR3WWYH-BBakjhtu.js.map → chunk-GLR3WWYH-Dy7JAiPZ.js.map} +1 -1
- package/lib/esm/{chunk-HHEYEP7N-BRntQHI9.js → chunk-HHEYEP7N-CwMxvvqW.js} +2 -2
- package/lib/esm/{chunk-HHEYEP7N-BRntQHI9.js.map → chunk-HHEYEP7N-CwMxvvqW.js.map} +1 -1
- package/lib/esm/{chunk-JSJVCQXG-DuVavFA7.js → chunk-JSJVCQXG-BhZagW93.js} +2 -2
- package/lib/esm/{chunk-JSJVCQXG-DuVavFA7.js.map → chunk-JSJVCQXG-BhZagW93.js.map} +1 -1
- package/lib/esm/{chunk-KX2RTZJC-BEZu4ePM.js → chunk-KX2RTZJC-BfnFx2cA.js} +2 -2
- package/lib/esm/{chunk-KX2RTZJC-BEZu4ePM.js.map → chunk-KX2RTZJC-BfnFx2cA.js.map} +1 -1
- package/lib/esm/{chunk-KYZI473N-DeJhj0TI.js → chunk-KYZI473N-BwYBBC73.js} +6 -6
- package/lib/esm/{chunk-KYZI473N-DeJhj0TI.js.map → chunk-KYZI473N-BwYBBC73.js.map} +1 -1
- package/lib/esm/{chunk-NQ4KR5QH-pcyIZSOf.js → chunk-NQ4KR5QH-CtcoAyde.js} +5 -5
- package/lib/esm/{chunk-NQ4KR5QH-pcyIZSOf.js.map → chunk-NQ4KR5QH-CtcoAyde.js.map} +1 -1
- package/lib/esm/{chunk-O4XLMI2P-B49RDRA_.js → chunk-O4XLMI2P-DxPipWrP.js} +8 -8
- package/lib/esm/{chunk-O4XLMI2P-B49RDRA_.js.map → chunk-O4XLMI2P-DxPipWrP.js.map} +1 -1
- package/lib/esm/{chunk-PQ6SQG4A-BJO_yF6z.js → chunk-PQ6SQG4A-DlekIw0F.js} +2 -2
- package/lib/esm/{chunk-PQ6SQG4A-BJO_yF6z.js.map → chunk-PQ6SQG4A-DlekIw0F.js.map} +1 -1
- package/lib/esm/{chunk-PU5JKC2W-BzaL_NH3.js → chunk-PU5JKC2W-nnfoXdoB.js} +3 -3
- package/lib/esm/{chunk-PU5JKC2W-BzaL_NH3.js.map → chunk-PU5JKC2W-nnfoXdoB.js.map} +1 -1
- package/lib/esm/{chunk-WL4C6EOR-CtRNKYmt.js → chunk-WL4C6EOR-CepZqrvG.js} +6 -6
- package/lib/esm/{chunk-WL4C6EOR-CtRNKYmt.js.map → chunk-WL4C6EOR-CepZqrvG.js.map} +1 -1
- package/lib/esm/{chunk-YBOYWFTD-BL_YEnkQ.js → chunk-YBOYWFTD-DQeJ-Crn.js} +3 -3
- package/lib/esm/{chunk-YBOYWFTD-BL_YEnkQ.js.map → chunk-YBOYWFTD-DQeJ-Crn.js.map} +1 -1
- package/lib/esm/{classDiagram-VBA2DB6C-BT1J_4pK.js → classDiagram-VBA2DB6C-Cz661asi.js} +12 -12
- package/lib/esm/{classDiagram-VBA2DB6C-BT1J_4pK.js.map → classDiagram-VBA2DB6C-Cz661asi.js.map} +1 -1
- package/lib/esm/{classDiagram-v2-RAHNMMFH-CKSbfgdS.js → classDiagram-v2-RAHNMMFH-gl-L4tD0.js} +12 -12
- package/lib/esm/{classDiagram-v2-RAHNMMFH-CKSbfgdS.js.map → classDiagram-v2-RAHNMMFH-gl-L4tD0.js.map} +1 -1
- package/lib/esm/{dagre-D6grMmmr.js → dagre-CUvGkXru.js} +2 -2
- package/lib/esm/{dagre-D6grMmmr.js.map → dagre-CUvGkXru.js.map} +1 -1
- package/lib/esm/{dagre-KLK3FWXG-CT3GGyXF.js → dagre-KLK3FWXG-CfNc9pEH.js} +9 -9
- package/lib/esm/{dagre-KLK3FWXG-CT3GGyXF.js.map → dagre-KLK3FWXG-CfNc9pEH.js.map} +1 -1
- package/lib/esm/{diagram-E7M64L7V-RIQNonUo.js → diagram-E7M64L7V-owGUX1SK.js} +6 -6
- package/lib/esm/{diagram-E7M64L7V-RIQNonUo.js.map → diagram-E7M64L7V-owGUX1SK.js.map} +1 -1
- package/lib/esm/{diagram-IFDJBPK2-D1Vwi5RU.js → diagram-IFDJBPK2-BNNr6py0.js} +4 -4
- package/lib/esm/{diagram-IFDJBPK2-D1Vwi5RU.js.map → diagram-IFDJBPK2-BNNr6py0.js.map} +1 -1
- package/lib/esm/{diagram-P4PSJMXO-B84-dlrB.js → diagram-P4PSJMXO-DYqpdLub.js} +4 -4
- package/lib/esm/{diagram-P4PSJMXO-B84-dlrB.js.map → diagram-P4PSJMXO-DYqpdLub.js.map} +1 -1
- package/lib/esm/{erDiagram-INFDFZHY-DMLpjzc4.js → erDiagram-INFDFZHY-Bg0Cs5pu.js} +11 -11
- package/lib/esm/{erDiagram-INFDFZHY-DMLpjzc4.js.map → erDiagram-INFDFZHY-Bg0Cs5pu.js.map} +1 -1
- package/lib/esm/{flowDiagram-PKNHOUZH-Ce1-VA32.js → flowDiagram-PKNHOUZH-TkU27ZFV.js} +12 -12
- package/lib/esm/{flowDiagram-PKNHOUZH-Ce1-VA32.js.map → flowDiagram-PKNHOUZH-TkU27ZFV.js.map} +1 -1
- package/lib/esm/{ganttDiagram-A5KZAMGK-BAmfVCUC.js → ganttDiagram-A5KZAMGK-C3eQMnaD.js} +3 -3
- package/lib/esm/{ganttDiagram-A5KZAMGK-BAmfVCUC.js.map → ganttDiagram-A5KZAMGK-C3eQMnaD.js.map} +1 -1
- package/lib/esm/{gitGraphDiagram-K3NZZRJ6-CR62Izxa.js → gitGraphDiagram-K3NZZRJ6-CeYQZRvp.js} +3 -3
- package/lib/esm/{gitGraphDiagram-K3NZZRJ6-CR62Izxa.js.map → gitGraphDiagram-K3NZZRJ6-CeYQZRvp.js.map} +1 -1
- package/lib/esm/{infoDiagram-LFFYTUFH-CEaM6i7D.js → infoDiagram-LFFYTUFH-rYfR0LAG.js} +3 -3
- package/lib/esm/{infoDiagram-LFFYTUFH-CEaM6i7D.js.map → infoDiagram-LFFYTUFH-rYfR0LAG.js.map} +1 -1
- package/lib/esm/{ishikawaDiagram-PHBUUO56-DPmaeRZg.js → ishikawaDiagram-PHBUUO56-Cv42PfHQ.js} +4 -4
- package/lib/esm/{ishikawaDiagram-PHBUUO56-DPmaeRZg.js.map → ishikawaDiagram-PHBUUO56-Cv42PfHQ.js.map} +1 -1
- package/lib/esm/{journeyDiagram-4ABVD52K-CIkELGB9.js → journeyDiagram-4ABVD52K-TAtGE2GU.js} +3 -3
- package/lib/esm/{journeyDiagram-4ABVD52K-CIkELGB9.js.map → journeyDiagram-4ABVD52K-TAtGE2GU.js.map} +1 -1
- package/lib/esm/{kanban-definition-K7BYSVSG-CzRVcKjg.js → kanban-definition-K7BYSVSG-iey_6CC1.js} +8 -8
- package/lib/esm/{kanban-definition-K7BYSVSG-CzRVcKjg.js.map → kanban-definition-K7BYSVSG-iey_6CC1.js.map} +1 -1
- package/lib/esm/{katex-C5br0dxW.js → katex-W0_-X3Wb.js} +4 -4
- package/lib/esm/katex-W0_-X3Wb.js.map +1 -0
- package/lib/esm/{line-CNKkQ82B.js → line-AZ-MMAnt.js} +2 -2
- package/lib/esm/{line-CNKkQ82B.js.map → line-AZ-MMAnt.js.map} +1 -1
- package/lib/esm/{mermaid.core-CgCa7Y6s.js → mermaid.core-Ckiof3bn.js} +39 -39
- package/lib/esm/{mermaid.core-CgCa7Y6s.js.map → mermaid.core-Ckiof3bn.js.map} +1 -1
- package/lib/esm/{mindmap-definition-YRQLILUH-B7c3ueCh.js → mindmap-definition-YRQLILUH-DttP-UXP.js} +10 -10
- package/lib/esm/{mindmap-definition-YRQLILUH-B7c3ueCh.js.map → mindmap-definition-YRQLILUH-DttP-UXP.js.map} +1 -1
- package/lib/esm/{pieDiagram-SKSYHLDU-BKf7D_uz.js → pieDiagram-SKSYHLDU-BuVky6TE.js} +4 -4
- package/lib/esm/{pieDiagram-SKSYHLDU-BKf7D_uz.js.map → pieDiagram-SKSYHLDU-BuVky6TE.js.map} +1 -1
- package/lib/esm/{quadrantDiagram-337W2JSQ-CZMVpQuF.js → quadrantDiagram-337W2JSQ-COnmLuk_.js} +2 -2
- package/lib/esm/{quadrantDiagram-337W2JSQ-CZMVpQuF.js.map → quadrantDiagram-337W2JSQ-COnmLuk_.js.map} +1 -1
- package/lib/esm/{requirementDiagram-Z7DCOOCP-CXxLUHMG.js → requirementDiagram-Z7DCOOCP-ChSklNBb.js} +10 -10
- package/lib/esm/{requirementDiagram-Z7DCOOCP-CXxLUHMG.js.map → requirementDiagram-Z7DCOOCP-ChSklNBb.js.map} +1 -1
- package/lib/esm/{sankeyDiagram-WA2Y5GQK-BauuH8-1.js → sankeyDiagram-WA2Y5GQK-tI6Eo-LD.js} +2 -2
- package/lib/esm/{sankeyDiagram-WA2Y5GQK-BauuH8-1.js.map → sankeyDiagram-WA2Y5GQK-tI6Eo-LD.js.map} +1 -1
- package/lib/esm/{sequenceDiagram-2WXFIKYE-AWPjBivx.js → sequenceDiagram-2WXFIKYE-C7KV1rxZ.js} +4 -4
- package/lib/esm/{sequenceDiagram-2WXFIKYE-AWPjBivx.js.map → sequenceDiagram-2WXFIKYE-C7KV1rxZ.js.map} +1 -1
- package/lib/esm/{src-D6nEpsqe.js → src-5_DIXRl3.js} +747 -583
- package/lib/esm/src-5_DIXRl3.js.map +1 -0
- package/lib/esm/{stateDiagram-RAJIS63D-CXgEabgV.js → stateDiagram-RAJIS63D-BFn7Uwqt.js} +13 -13
- package/lib/esm/{stateDiagram-RAJIS63D-CXgEabgV.js.map → stateDiagram-RAJIS63D-BFn7Uwqt.js.map} +1 -1
- package/lib/esm/{stateDiagram-v2-FVOUBMTO-CahcZ8-y.js → stateDiagram-v2-FVOUBMTO-DDke9x6W.js} +11 -11
- package/lib/esm/{stateDiagram-v2-FVOUBMTO-CahcZ8-y.js.map → stateDiagram-v2-FVOUBMTO-DDke9x6W.js.map} +1 -1
- package/lib/esm/{timeline-definition-YZTLITO2-Dk8ByuG8.js → timeline-definition-YZTLITO2-BxLV7tzr.js} +2 -2
- package/lib/esm/{timeline-definition-YZTLITO2-Dk8ByuG8.js.map → timeline-definition-YZTLITO2-BxLV7tzr.js.map} +1 -1
- package/lib/esm/ui.js +5 -5
- package/lib/esm/{vennDiagram-LZ73GAT5-BcIblXz3.js → vennDiagram-LZ73GAT5-BciD5X0b.js} +4 -4
- package/lib/esm/{vennDiagram-LZ73GAT5-BcIblXz3.js.map → vennDiagram-LZ73GAT5-BciD5X0b.js.map} +1 -1
- package/lib/esm/{xychartDiagram-JWTSCODW-Csn18jU4.js → xychartDiagram-JWTSCODW-yIaPAmwy.js} +6 -6
- package/lib/esm/{xychartDiagram-JWTSCODW-Csn18jU4.js.map → xychartDiagram-JWTSCODW-yIaPAmwy.js.map} +1 -1
- package/lib/types/components/charts/MetricHistoryChart.d.ts +22 -0
- package/lib/types/components/charts/MetricHistoryChart.d.ts.map +1 -0
- package/lib/types/components/charts/metricHistoryChart.css.d.ts +8 -0
- package/lib/types/components/charts/metricHistoryChart.css.d.ts.map +1 -0
- package/lib/types/index.d.ts +1 -0
- package/lib/types/index.d.ts.map +1 -1
- package/package.json +2 -2
- package/lib/esm/BackofficeJsonViewerAsync-Czd9VhUz.js +0 -10
- package/lib/esm/katex-C5br0dxW.js.map +0 -1
- package/lib/esm/src-D6nEpsqe.js.map +0 -1
package/lib/esm/{vennDiagram-LZ73GAT5-BcIblXz3.js.map → vennDiagram-LZ73GAT5-BciD5X0b.js.map}
RENAMED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vennDiagram-LZ73GAT5-BcIblXz3.js","names":["d3select","venn.VennDiagram","rough","venn.layout"],"sources":["../../../../node_modules/khroma/dist/methods/transparentize.js","../../../../node_modules/@upsetjs/venn.js/build/venn.esm.js","../../../../node_modules/mermaid/dist/chunks/mermaid.core/vennDiagram-LZ73GAT5.mjs"],"sourcesContent":["/* IMPORT */\nimport adjustChannel from './adjust_channel.js';\n/* MAIN */\nconst transparentize = (color, amount) => {\n return adjustChannel(color, 'a', -amount);\n};\n/* EXPORT */\nexport default transparentize;\n","const SMALL$1 = 1e-10;\n\n/**\n * Returns the intersection area of a bunch of circles (where each circle\n * is an object having an x,y and radius property)\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @param {undefined | { area?: number, arcArea?: number, polygonArea?: number, arcs?: ReadonlyArray<{ circle: {x: number, y: number, radius: number}, width: number, p1: {x: number, y: number}, p2: {x: number, y: number} }>, innerPoints: ReadonlyArray<{\n x: number;\n y: number;\n parentIndex: [number, number];\n}>, intersectionPoints: ReadonlyArray<{\n x: number;\n y: number;\n parentIndex: [number, number];\n}> }} stats\n * @returns {number}\n */\nfunction intersectionArea(circles, stats) {\n // get all the intersection points of the circles\n const intersectionPoints = getIntersectionPoints(circles);\n\n // filter out points that aren't included in all the circles\n const innerPoints = intersectionPoints.filter((p) => containedInCircles(p, circles));\n\n let arcArea = 0;\n let polygonArea = 0;\n /** @type {{ circle: {x: number, y: number, radius: number}, width: number, p1: {x: number, y: number}, p2: {x: number, y: number} }[]} */\n const arcs = [];\n\n // if we have intersection points that are within all the circles,\n // then figure out the area contained by them\n if (innerPoints.length > 1) {\n // sort the points by angle from the center of the polygon, which lets\n // us just iterate over points to get the edges\n const center = getCenter(innerPoints);\n for (let i = 0; i < innerPoints.length; ++i) {\n const p = innerPoints[i];\n p.angle = Math.atan2(p.x - center.x, p.y - center.y);\n }\n innerPoints.sort((a, b) => b.angle - a.angle);\n\n // iterate over all points, get arc between the points\n // and update the areas\n let p2 = innerPoints[innerPoints.length - 1];\n for (let i = 0; i < innerPoints.length; ++i) {\n const p1 = innerPoints[i];\n\n // polygon area updates easily ...\n polygonArea += (p2.x + p1.x) * (p1.y - p2.y);\n\n // updating the arc area is a little more involved\n const midPoint = { x: (p1.x + p2.x) / 2, y: (p1.y + p2.y) / 2 };\n /** @types null | { circle: {x: number, y: number, radius: number}, width: number, p1: {x: number, y: number}, p2: {x: number, y: number} } */\n let arc = null;\n\n for (let j = 0; j < p1.parentIndex.length; ++j) {\n if (p2.parentIndex.includes(p1.parentIndex[j])) {\n // figure out the angle halfway between the two points\n // on the current circle\n const circle = circles[p1.parentIndex[j]];\n const a1 = Math.atan2(p1.x - circle.x, p1.y - circle.y);\n const a2 = Math.atan2(p2.x - circle.x, p2.y - circle.y);\n\n let angleDiff = a2 - a1;\n if (angleDiff < 0) {\n angleDiff += 2 * Math.PI;\n }\n\n // and use that angle to figure out the width of the\n // arc\n const a = a2 - angleDiff / 2;\n let width = distance(midPoint, {\n x: circle.x + circle.radius * Math.sin(a),\n y: circle.y + circle.radius * Math.cos(a),\n });\n\n // clamp the width to the largest is can actually be\n // (sometimes slightly overflows because of FP errors)\n if (width > circle.radius * 2) {\n width = circle.radius * 2;\n }\n\n // pick the circle whose arc has the smallest width\n if (arc == null || arc.width > width) {\n arc = { circle, width, p1, p2, large: width > circle.radius, sweep: true };\n }\n }\n }\n\n if (arc != null) {\n arcs.push(arc);\n arcArea += circleArea(arc.circle.radius, arc.width);\n p2 = p1;\n }\n }\n } else {\n // no intersection points, is either disjoint - or is completely\n // overlapped. figure out which by examining the smallest circle\n let smallest = circles[0];\n for (let i = 1; i < circles.length; ++i) {\n if (circles[i].radius < smallest.radius) {\n smallest = circles[i];\n }\n }\n\n // make sure the smallest circle is completely contained in all\n // the other circles\n let disjoint = false;\n for (let i = 0; i < circles.length; ++i) {\n if (distance(circles[i], smallest) > Math.abs(smallest.radius - circles[i].radius)) {\n disjoint = true;\n break;\n }\n }\n\n if (disjoint) {\n arcArea = polygonArea = 0;\n } else {\n arcArea = smallest.radius * smallest.radius * Math.PI;\n arcs.push({\n circle: smallest,\n p1: { x: smallest.x, y: smallest.y + smallest.radius },\n p2: { x: smallest.x - SMALL$1, y: smallest.y + smallest.radius },\n width: smallest.radius * 2,\n large: true,\n sweep: true,\n });\n }\n }\n\n polygonArea /= 2;\n\n if (stats) {\n stats.area = arcArea + polygonArea;\n stats.arcArea = arcArea;\n stats.polygonArea = polygonArea;\n stats.arcs = arcs;\n stats.innerPoints = innerPoints;\n stats.intersectionPoints = intersectionPoints;\n }\n\n return arcArea + polygonArea;\n}\n\n/**\n * returns whether a point is contained by all of a list of circles\n * @param {{x: number, y: number}} point\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {boolean}\n */\nfunction containedInCircles(point, circles) {\n return circles.every((circle) => distance(point, circle) < circle.radius + SMALL$1);\n}\n\n/**\n * Gets all intersection points between a bunch of circles\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {ReadonlyArray<{x: number, y: number, parentIndex: [number, number]}>}\n */\nfunction getIntersectionPoints(circles) {\n /** @type {{x: number, y: number, parentIndex: [number, number]}[]} */\n const ret = [];\n for (let i = 0; i < circles.length; ++i) {\n for (let j = i + 1; j < circles.length; ++j) {\n const intersect = circleCircleIntersection(circles[i], circles[j]);\n for (const p of intersect) {\n p.parentIndex = [i, j];\n ret.push(p);\n }\n }\n }\n return ret;\n}\n\n/**\n * Circular segment area calculation. See http://mathworld.wolfram.com/CircularSegment.html\n * @param {number} r\n * @param {number} width\n * @returns {number}\n **/\nfunction circleArea(r, width) {\n return r * r * Math.acos(1 - width / r) - (r - width) * Math.sqrt(width * (2 * r - width));\n}\n\n/**\n * euclidean distance between two points\n * @param {{x: number, y: number}} p1\n * @param {{x: number, y: number}} p2\n * @returns {number}\n **/\nfunction distance(p1, p2) {\n return Math.sqrt((p1.x - p2.x) * (p1.x - p2.x) + (p1.y - p2.y) * (p1.y - p2.y));\n}\n\n/**\n * Returns the overlap area of two circles of radius r1 and r2 - that\n * have their centers separated by distance d. Simpler faster\n * circle intersection for only two circles\n * @param {number} r1\n * @param {number} r2\n * @param {number} d\n * @returns {number}\n */\nfunction circleOverlap(r1, r2, d) {\n // no overlap\n if (d >= r1 + r2) {\n return 0;\n }\n\n // completely overlapped\n if (d <= Math.abs(r1 - r2)) {\n return Math.PI * Math.min(r1, r2) * Math.min(r1, r2);\n }\n\n const w1 = r1 - (d * d - r2 * r2 + r1 * r1) / (2 * d);\n const w2 = r2 - (d * d - r1 * r1 + r2 * r2) / (2 * d);\n return circleArea(r1, w1) + circleArea(r2, w2);\n}\n\n/**\n * Given two circles (containing a x/y/radius attributes),\n * returns the intersecting points if possible\n * note: doesn't handle cases where there are infinitely many\n * intersection points (circles are equivalent):, or only one intersection point\n * @param {{x: number, y: number, radius: number}} p1\n * @param {{x: number, y: number, radius: number}} p2\n * @returns {ReadonlyArray<{x: number, y: number}>}\n **/\nfunction circleCircleIntersection(p1, p2) {\n const d = distance(p1, p2);\n const r1 = p1.radius;\n const r2 = p2.radius;\n\n // if to far away, or self contained - can't be done\n if (d >= r1 + r2 || d <= Math.abs(r1 - r2)) {\n return [];\n }\n\n const a = (r1 * r1 - r2 * r2 + d * d) / (2 * d);\n const h = Math.sqrt(r1 * r1 - a * a);\n const x0 = p1.x + (a * (p2.x - p1.x)) / d;\n const y0 = p1.y + (a * (p2.y - p1.y)) / d;\n const rx = -(p2.y - p1.y) * (h / d);\n const ry = -(p2.x - p1.x) * (h / d);\n\n return [\n { x: x0 + rx, y: y0 - ry },\n { x: x0 - rx, y: y0 + ry },\n ];\n}\n\n/**\n * Returns the center of a bunch of points\n * @param {ReadonlyArray<{x: number, y: number}>} points\n * @returns {{x: number, y: number}}\n */\nfunction getCenter(points) {\n const center = { x: 0, y: 0 };\n for (const point of points) {\n center.x += point.x;\n center.y += point.y;\n }\n center.x /= points.length;\n center.y /= points.length;\n return center;\n}\n\n/** finds the zeros of a function, given two starting points (which must\n * have opposite signs */\nfunction bisect(f, a, b, parameters) {\n parameters = parameters || {};\n const maxIterations = parameters.maxIterations || 100;\n const tolerance = parameters.tolerance || 1e-10;\n const fA = f(a);\n const fB = f(b);\n let delta = b - a;\n\n if (fA * fB > 0) {\n throw 'Initial bisect points must have opposite signs';\n }\n\n if (fA === 0) return a;\n if (fB === 0) return b;\n\n for (let i = 0; i < maxIterations; ++i) {\n delta /= 2;\n const mid = a + delta;\n const fMid = f(mid);\n\n if (fMid * fA >= 0) {\n a = mid;\n }\n\n if (Math.abs(delta) < tolerance || fMid === 0) {\n return mid;\n }\n }\n return a + delta;\n}\n\n// need some basic operations on vectors, rather than adding a dependency,\n// just define here\nfunction zeros(x) {\n const r = new Array(x);\n for (let i = 0; i < x; ++i) {\n r[i] = 0;\n }\n return r;\n}\nfunction zerosM(x, y) {\n return zeros(x).map(() => zeros(y));\n}\n\nfunction dot(a, b) {\n let ret = 0;\n for (let i = 0; i < a.length; ++i) {\n ret += a[i] * b[i];\n }\n return ret;\n}\n\nfunction norm2(a) {\n return Math.sqrt(dot(a, a));\n}\n\nfunction scale(ret, value, c) {\n for (let i = 0; i < value.length; ++i) {\n ret[i] = value[i] * c;\n }\n}\n\nfunction weightedSum(ret, w1, v1, w2, v2) {\n for (let j = 0; j < ret.length; ++j) {\n ret[j] = w1 * v1[j] + w2 * v2[j];\n }\n}\n\n/** minimizes a function using the downhill simplex method */\nfunction nelderMead(f, x0, parameters) {\n parameters = parameters || {};\n\n const maxIterations = parameters.maxIterations || x0.length * 200;\n const nonZeroDelta = parameters.nonZeroDelta || 1.05;\n const zeroDelta = parameters.zeroDelta || 0.001;\n const minErrorDelta = parameters.minErrorDelta || 1e-6;\n const minTolerance = parameters.minErrorDelta || 1e-5;\n const rho = parameters.rho !== undefined ? parameters.rho : 1;\n const chi = parameters.chi !== undefined ? parameters.chi : 2;\n const psi = parameters.psi !== undefined ? parameters.psi : -0.5;\n const sigma = parameters.sigma !== undefined ? parameters.sigma : 0.5;\n let maxDiff;\n\n // initialize simplex.\n const N = x0.length;\n const simplex = new Array(N + 1);\n simplex[0] = x0;\n simplex[0].fx = f(x0);\n simplex[0].id = 0;\n for (let i = 0; i < N; ++i) {\n const point = x0.slice();\n point[i] = point[i] ? point[i] * nonZeroDelta : zeroDelta;\n simplex[i + 1] = point;\n simplex[i + 1].fx = f(point);\n simplex[i + 1].id = i + 1;\n }\n\n function updateSimplex(value) {\n for (let i = 0; i < value.length; i++) {\n simplex[N][i] = value[i];\n }\n simplex[N].fx = value.fx;\n }\n\n const sortOrder = (a, b) => a.fx - b.fx;\n\n const centroid = x0.slice();\n const reflected = x0.slice();\n const contracted = x0.slice();\n const expanded = x0.slice();\n\n for (let iteration = 0; iteration < maxIterations; ++iteration) {\n simplex.sort(sortOrder);\n\n if (parameters.history) {\n // copy the simplex (since later iterations will mutate) and\n // sort it to have a consistent order between iterations\n const sortedSimplex = simplex.map((x) => {\n const state = x.slice();\n state.fx = x.fx;\n state.id = x.id;\n return state;\n });\n sortedSimplex.sort((a, b) => a.id - b.id);\n\n parameters.history.push({\n x: simplex[0].slice(),\n fx: simplex[0].fx,\n simplex: sortedSimplex,\n });\n }\n\n maxDiff = 0;\n for (let i = 0; i < N; ++i) {\n maxDiff = Math.max(maxDiff, Math.abs(simplex[0][i] - simplex[1][i]));\n }\n\n if (Math.abs(simplex[0].fx - simplex[N].fx) < minErrorDelta && maxDiff < minTolerance) {\n break;\n }\n\n // compute the centroid of all but the worst point in the simplex\n for (let i = 0; i < N; ++i) {\n centroid[i] = 0;\n for (let j = 0; j < N; ++j) {\n centroid[i] += simplex[j][i];\n }\n centroid[i] /= N;\n }\n\n // reflect the worst point past the centroid and compute loss at reflected\n // point\n const worst = simplex[N];\n weightedSum(reflected, 1 + rho, centroid, -rho, worst);\n reflected.fx = f(reflected);\n\n // if the reflected point is the best seen, then possibly expand\n if (reflected.fx < simplex[0].fx) {\n weightedSum(expanded, 1 + chi, centroid, -chi, worst);\n expanded.fx = f(expanded);\n if (expanded.fx < reflected.fx) {\n updateSimplex(expanded);\n } else {\n updateSimplex(reflected);\n }\n }\n\n // if the reflected point is worse than the second worst, we need to\n // contract\n else if (reflected.fx >= simplex[N - 1].fx) {\n let shouldReduce = false;\n\n if (reflected.fx > worst.fx) {\n // do an inside contraction\n weightedSum(contracted, 1 + psi, centroid, -psi, worst);\n contracted.fx = f(contracted);\n if (contracted.fx < worst.fx) {\n updateSimplex(contracted);\n } else {\n shouldReduce = true;\n }\n } else {\n // do an outside contraction\n weightedSum(contracted, 1 - psi * rho, centroid, psi * rho, worst);\n contracted.fx = f(contracted);\n if (contracted.fx < reflected.fx) {\n updateSimplex(contracted);\n } else {\n shouldReduce = true;\n }\n }\n\n if (shouldReduce) {\n // if we don't contract here, we're done\n if (sigma >= 1) break;\n\n // do a reduction\n for (let i = 1; i < simplex.length; ++i) {\n weightedSum(simplex[i], 1 - sigma, simplex[0], sigma, simplex[i]);\n simplex[i].fx = f(simplex[i]);\n }\n }\n } else {\n updateSimplex(reflected);\n }\n }\n\n simplex.sort(sortOrder);\n return { fx: simplex[0].fx, x: simplex[0] };\n}\n\n/// searches along line 'pk' for a point that satifies the wolfe conditions\n/// See 'Numerical Optimization' by Nocedal and Wright p59-60\n/// f : objective function\n/// pk : search direction\n/// current: object containing current gradient/loss\n/// next: output: contains next gradient/loss\n/// returns a: step size taken\nfunction wolfeLineSearch(f, pk, current, next, a, c1, c2) {\n const phi0 = current.fx;\n const phiPrime0 = dot(current.fxprime, pk);\n let phi = phi0;\n let phi_old = phi0;\n let phiPrime = phiPrime0;\n let a0 = 0;\n\n a = a || 1;\n c1 = c1 || 1e-6;\n c2 = c2 || 0.1;\n\n function zoom(a_lo, a_high, phi_lo) {\n for (let iteration = 0; iteration < 16; ++iteration) {\n a = (a_lo + a_high) / 2;\n weightedSum(next.x, 1.0, current.x, a, pk);\n phi = next.fx = f(next.x, next.fxprime);\n phiPrime = dot(next.fxprime, pk);\n\n if (phi > phi0 + c1 * a * phiPrime0 || phi >= phi_lo) {\n a_high = a;\n } else {\n if (Math.abs(phiPrime) <= -c2 * phiPrime0) {\n return a;\n }\n\n if (phiPrime * (a_high - a_lo) >= 0) {\n a_high = a_lo;\n }\n\n a_lo = a;\n phi_lo = phi;\n }\n }\n\n return 0;\n }\n\n for (let iteration = 0; iteration < 10; ++iteration) {\n weightedSum(next.x, 1.0, current.x, a, pk);\n phi = next.fx = f(next.x, next.fxprime);\n phiPrime = dot(next.fxprime, pk);\n if (phi > phi0 + c1 * a * phiPrime0 || (iteration && phi >= phi_old)) {\n return zoom(a0, a, phi_old);\n }\n\n if (Math.abs(phiPrime) <= -c2 * phiPrime0) {\n return a;\n }\n\n if (phiPrime >= 0) {\n return zoom(a, a0, phi);\n }\n\n phi_old = phi;\n a0 = a;\n a *= 2;\n }\n\n return a;\n}\n\nfunction conjugateGradient(f, initial, params) {\n // allocate all memory up front here, keep out of the loop for perfomance\n // reasons\n let current = { x: initial.slice(), fx: 0, fxprime: initial.slice() };\n let next = { x: initial.slice(), fx: 0, fxprime: initial.slice() };\n const yk = initial.slice();\n let pk;\n let temp;\n let a = 1;\n let maxIterations;\n\n params = params || {};\n maxIterations = params.maxIterations || initial.length * 20;\n\n current.fx = f(current.x, current.fxprime);\n pk = current.fxprime.slice();\n scale(pk, current.fxprime, -1);\n\n for (let i = 0; i < maxIterations; ++i) {\n a = wolfeLineSearch(f, pk, current, next, a);\n\n // todo: history in wrong spot?\n if (params.history) {\n params.history.push({\n x: current.x.slice(),\n fx: current.fx,\n fxprime: current.fxprime.slice(),\n alpha: a,\n });\n }\n\n if (!a) {\n // faiiled to find point that satifies wolfe conditions.\n // reset direction for next iteration\n scale(pk, current.fxprime, -1);\n } else {\n // update direction using Polak–Ribiere CG method\n weightedSum(yk, 1, next.fxprime, -1, current.fxprime);\n\n const delta_k = dot(current.fxprime, current.fxprime);\n const beta_k = Math.max(0, dot(yk, next.fxprime) / delta_k);\n\n weightedSum(pk, beta_k, pk, -1, next.fxprime);\n\n temp = current;\n current = next;\n next = temp;\n }\n\n if (norm2(current.fxprime) <= 1e-5) {\n break;\n }\n }\n\n if (params.history) {\n params.history.push({\n x: current.x.slice(),\n fx: current.fx,\n fxprime: current.fxprime.slice(),\n alpha: a,\n });\n }\n\n return current;\n}\n\n/**\n * given a list of set objects, and their corresponding overlaps\n * updates the (x, y, radius) attribute on each set such that their positions\n * roughly correspond to the desired overlaps\n * @param {readonly {sets: readonly string[]; size: number; weight?: number}[]} sets\n * @returns {{[setid: string]: {x: number, y: number, radius: number}}}\n */\nfunction venn(sets, parameters = {}) {\n parameters.maxIterations = parameters.maxIterations || 500;\n\n const initialLayout = parameters.initialLayout || bestInitialLayout;\n const loss = parameters.lossFunction || lossFunction;\n\n // add in missing pairwise areas as having 0 size\n const areas = addMissingAreas(sets, parameters);\n\n // initial layout is done greedily\n const circles = initialLayout(areas, parameters);\n\n // transform x/y coordinates to a vector to optimize\n const setids = Object.keys(circles);\n /** @type {number[]} */\n const initial = [];\n for (const setid of setids) {\n initial.push(circles[setid].x);\n initial.push(circles[setid].y);\n }\n\n // optimize initial layout from our loss function\n const solution = nelderMead(\n (values) => {\n const current = {};\n for (let i = 0; i < setids.length; ++i) {\n const setid = setids[i];\n current[setid] = {\n x: values[2 * i],\n y: values[2 * i + 1],\n radius: circles[setid].radius,\n // size : circles[setid].size\n };\n }\n return loss(current, areas);\n },\n initial,\n parameters\n );\n\n // transform solution vector back to x/y points\n const positions = solution.x;\n for (let i = 0; i < setids.length; ++i) {\n const setid = setids[i];\n circles[setid].x = positions[2 * i];\n circles[setid].y = positions[2 * i + 1];\n }\n\n return circles;\n}\n\nconst SMALL = 1e-10;\n\n/**\n * Returns the distance necessary for two circles of radius r1 + r2 to\n * have the overlap area 'overlap'\n * @param {number} r1\n * @param {number} r2\n * @param {number} overlap\n * @returns {number}\n */\nfunction distanceFromIntersectArea(r1, r2, overlap) {\n // handle complete overlapped circles\n if (Math.min(r1, r2) * Math.min(r1, r2) * Math.PI <= overlap + SMALL) {\n return Math.abs(r1 - r2);\n }\n\n return bisect((distance) => circleOverlap(r1, r2, distance) - overlap, 0, r1 + r2);\n}\n\n/**\n * Missing pair-wise intersection area data can cause problems:\n * treating as an unknown means that sets will be laid out overlapping,\n * which isn't what people expect. To reflect that we want disjoint sets\n * here, set the overlap to 0 for all missing pairwise set intersections\n * @param {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>} areas\n * @returns {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>}\n */\nfunction addMissingAreas(areas, parameters = {}) {\n const distinct = parameters.distinct;\n const r = areas.map((s) => Object.assign({}, s));\n\n function toKey(arr) {\n return arr.join(';');\n }\n\n if (distinct) {\n // recreate the full ones by adding things up but just to level two since the rest doesn't matter\n /** @types Map<string, number> */\n const count = new Map();\n for (const area of r) {\n for (let i = 0; i < area.sets.length; i++) {\n const si = String(area.sets[i]);\n count.set(si, area.size + (count.get(si) || 0));\n for (let j = i + 1; j < area.sets.length; j++) {\n const sj = String(area.sets[j]);\n const k1 = `${si};${sj}`;\n const k2 = `${sj};${si}`;\n count.set(k1, area.size + (count.get(k1) || 0));\n count.set(k2, area.size + (count.get(k2) || 0));\n }\n }\n }\n for (const area of r) {\n if (area.sets.length < 3) {\n area.size = count.get(toKey(area.sets));\n }\n }\n }\n\n // two circle intersections that aren't defined\n const ids = [];\n\n /** @type {Set<string>} */\n const pairs = new Set();\n for (const area of r) {\n if (area.sets.length === 1) {\n ids.push(area.sets[0]);\n } else if (area.sets.length === 2) {\n const a = area.sets[0];\n const b = area.sets[1];\n pairs.add(toKey(area.sets));\n pairs.add(toKey([b, a]));\n }\n }\n\n ids.sort((a, b) => (a === b ? 0 : a < b ? -1 : +1));\n\n for (let i = 0; i < ids.length; ++i) {\n const a = ids[i];\n for (let j = i + 1; j < ids.length; ++j) {\n const b = ids[j];\n if (!pairs.has(toKey([a, b]))) {\n r.push({ sets: [a, b], size: 0 });\n }\n }\n }\n return r;\n}\n\n/**\n * Returns two matrices, one of the euclidean distances between the sets\n * and the other indicating if there are subset or disjoint set relationships\n * @param {ReadonlyArray<{sets: ReadonlyArray<number>}>} areas\n * @param {ReadonlyArray<{size: number}>} sets\n * @param {ReadonlyArray<number>} setids\n */\nfunction getDistanceMatrices(areas, sets, setids) {\n // initialize an empty distance matrix between all the points\n /**\n * @type {number[][]}\n */\n const distances = zerosM(sets.length, sets.length);\n /**\n * @type {number[][]}\n */\n const constraints = zerosM(sets.length, sets.length);\n\n // compute required distances between all the sets such that\n // the areas match\n areas\n .filter((x) => x.sets.length === 2)\n .forEach((current) => {\n const left = setids[current.sets[0]];\n const right = setids[current.sets[1]];\n const r1 = Math.sqrt(sets[left].size / Math.PI);\n const r2 = Math.sqrt(sets[right].size / Math.PI);\n const distance = distanceFromIntersectArea(r1, r2, current.size);\n\n distances[left][right] = distances[right][left] = distance;\n\n // also update constraints to indicate if its a subset or disjoint\n // relationship\n let c = 0;\n if (current.size + 1e-10 >= Math.min(sets[left].size, sets[right].size)) {\n c = 1;\n } else if (current.size <= 1e-10) {\n c = -1;\n }\n constraints[left][right] = constraints[right][left] = c;\n });\n\n return { distances, constraints };\n}\n\n/// computes the gradient and loss simultaneously for our constrained MDS optimizer\nfunction constrainedMDSGradient(x, fxprime, distances, constraints) {\n for (let i = 0; i < fxprime.length; ++i) {\n fxprime[i] = 0;\n }\n\n let loss = 0;\n for (let i = 0; i < distances.length; ++i) {\n const xi = x[2 * i];\n const yi = x[2 * i + 1];\n for (let j = i + 1; j < distances.length; ++j) {\n const xj = x[2 * j];\n const yj = x[2 * j + 1];\n const dij = distances[i][j];\n const constraint = constraints[i][j];\n\n const squaredDistance = (xj - xi) * (xj - xi) + (yj - yi) * (yj - yi);\n const distance = Math.sqrt(squaredDistance);\n const delta = squaredDistance - dij * dij;\n\n if ((constraint > 0 && distance <= dij) || (constraint < 0 && distance >= dij)) {\n continue;\n }\n\n loss += 2 * delta * delta;\n\n fxprime[2 * i] += 4 * delta * (xi - xj);\n fxprime[2 * i + 1] += 4 * delta * (yi - yj);\n\n fxprime[2 * j] += 4 * delta * (xj - xi);\n fxprime[2 * j + 1] += 4 * delta * (yj - yi);\n }\n }\n return loss;\n}\n\n/**\n * takes the best working variant of either constrained MDS or greedy\n * @param {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>} areas\n */\nfunction bestInitialLayout(areas, params = {}) {\n let initial = greedyLayout(areas, params);\n const loss = params.lossFunction || lossFunction;\n\n // greedylayout is sufficient for all 2/3 circle cases. try out\n // constrained MDS for higher order problems, take its output\n // if it outperforms. (greedy is aesthetically better on 2/3 circles\n // since it axis aligns)\n if (areas.length >= 8) {\n const constrained = constrainedMDSLayout(areas, params);\n const constrainedLoss = loss(constrained, areas);\n const greedyLoss = loss(initial, areas);\n\n if (constrainedLoss + 1e-8 < greedyLoss) {\n initial = constrained;\n }\n }\n return initial;\n}\n\n/**\n * use the constrained MDS variant to generate an initial layout\n * @param {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>} areas\n * @returns {{[key: string]: {x: number, y: number, radius: number}}}\n */\nfunction constrainedMDSLayout(areas, params = {}) {\n const restarts = params.restarts || 10;\n\n // bidirectionally map sets to a rowid (so we can create a matrix)\n const sets = [];\n const setids = {};\n for (const area of areas) {\n if (area.sets.length === 1) {\n setids[area.sets[0]] = sets.length;\n sets.push(area);\n }\n }\n\n let { distances, constraints } = getDistanceMatrices(areas, sets, setids);\n\n // keep distances bounded, things get messed up otherwise.\n // TODO: proper preconditioner?\n const norm = norm2(distances.map(norm2)) / distances.length;\n distances = distances.map((row) => row.map((value) => value / norm));\n\n const obj = (x, fxprime) => constrainedMDSGradient(x, fxprime, distances, constraints);\n\n let best = null;\n for (let i = 0; i < restarts; ++i) {\n const initial = zeros(distances.length * 2).map(Math.random);\n\n const current = conjugateGradient(obj, initial, params);\n if (!best || current.fx < best.fx) {\n best = current;\n }\n }\n\n const positions = best.x;\n\n // translate rows back to (x,y,radius) coordinates\n /** @type {{[key: string]: {x: number, y: number, radius: number}}} */\n const circles = {};\n for (let i = 0; i < sets.length; ++i) {\n const set = sets[i];\n circles[set.sets[0]] = {\n x: positions[2 * i] * norm,\n y: positions[2 * i + 1] * norm,\n radius: Math.sqrt(set.size / Math.PI),\n };\n }\n\n if (params.history) {\n for (const h of params.history) {\n scale(h.x, norm);\n }\n }\n return circles;\n}\n\n/**\n * Lays out a Venn diagram greedily, going from most overlapped sets to\n * least overlapped, attempting to position each new set such that the\n * overlapping areas to already positioned sets are basically right\n * @param {ReadonlyArray<{size: number, sets: ReadonlyArray<string>}>} areas\n * @return {{[key: string]: {x: number, y: number, radius: number}}}\n */\nfunction greedyLayout(areas, params) {\n const loss = params && params.lossFunction ? params.lossFunction : lossFunction;\n\n // define a circle for each set\n /** @type {{[key: string]: {x: number, y: number, radius: number}}} */\n const circles = {};\n /** @type {{[key: string]: {set: string, size: number, weight: number}[]}} */\n const setOverlaps = {};\n for (const area of areas) {\n if (area.sets.length === 1) {\n const set = area.sets[0];\n circles[set] = {\n x: 1e10,\n y: 1e10,\n rowid: circles.length,\n size: area.size,\n radius: Math.sqrt(area.size / Math.PI),\n };\n setOverlaps[set] = [];\n }\n }\n\n areas = areas.filter((a) => a.sets.length === 2);\n\n // map each set to a list of all the other sets that overlap it\n for (const current of areas) {\n let weight = current.weight != null ? current.weight : 1.0;\n const left = current.sets[0];\n const right = current.sets[1];\n\n // completely overlapped circles shouldn't be positioned early here\n if (current.size + SMALL >= Math.min(circles[left].size, circles[right].size)) {\n weight = 0;\n }\n\n setOverlaps[left].push({ set: right, size: current.size, weight });\n setOverlaps[right].push({ set: left, size: current.size, weight });\n }\n\n // get list of most overlapped sets\n const mostOverlapped = [];\n Object.keys(setOverlaps).forEach((set) => {\n let size = 0;\n for (let i = 0; i < setOverlaps[set].length; ++i) {\n size += setOverlaps[set][i].size * setOverlaps[set][i].weight;\n }\n\n mostOverlapped.push({ set, size });\n });\n\n // sort by size desc\n function sortOrder(a, b) {\n return b.size - a.size;\n }\n mostOverlapped.sort(sortOrder);\n\n // keep track of what sets have been laid out\n const positioned = {};\n function isPositioned(element) {\n return element.set in positioned;\n }\n\n /**\n * adds a point to the output\n * @param {{x: number, y: number}} point\n * @param {number} index\n */\n function positionSet(point, index) {\n circles[index].x = point.x;\n circles[index].y = point.y;\n positioned[index] = true;\n }\n\n // add most overlapped set at (0,0)\n positionSet({ x: 0, y: 0 }, mostOverlapped[0].set);\n\n // get distances between all points. TODO, necessary?\n // answer: probably not\n // var distances = venn.getDistanceMatrices(circles, areas).distances;\n for (let i = 1; i < mostOverlapped.length; ++i) {\n const setIndex = mostOverlapped[i].set;\n const overlap = setOverlaps[setIndex].filter(isPositioned);\n const set = circles[setIndex];\n overlap.sort(sortOrder);\n\n if (overlap.length === 0) {\n // this shouldn't happen anymore with addMissingAreas\n throw 'ERROR: missing pairwise overlap information';\n }\n\n /** @type {{x: number, y: number}[]} */\n const points = [];\n for (var j = 0; j < overlap.length; ++j) {\n // get appropriate distance from most overlapped already added set\n const p1 = circles[overlap[j].set];\n const d1 = distanceFromIntersectArea(set.radius, p1.radius, overlap[j].size);\n\n // sample positions at 90 degrees for maximum aesthetics\n points.push({ x: p1.x + d1, y: p1.y });\n points.push({ x: p1.x - d1, y: p1.y });\n points.push({ y: p1.y + d1, x: p1.x });\n points.push({ y: p1.y - d1, x: p1.x });\n\n // if we have at least 2 overlaps, then figure out where the\n // set should be positioned analytically and try those too\n for (let k = j + 1; k < overlap.length; ++k) {\n const p2 = circles[overlap[k].set];\n const d2 = distanceFromIntersectArea(set.radius, p2.radius, overlap[k].size);\n\n const extraPoints = circleCircleIntersection(\n { x: p1.x, y: p1.y, radius: d1 },\n { x: p2.x, y: p2.y, radius: d2 }\n );\n points.push(...extraPoints);\n }\n }\n\n // we have some candidate positions for the set, examine loss\n // at each position to figure out where to put it at\n let bestLoss = 1e50;\n let bestPoint = points[0];\n for (const point of points) {\n circles[setIndex].x = point.x;\n circles[setIndex].y = point.y;\n const localLoss = loss(circles, areas);\n if (localLoss < bestLoss) {\n bestLoss = localLoss;\n bestPoint = point;\n }\n }\n\n positionSet(bestPoint, setIndex);\n }\n\n return circles;\n}\n\n/**\n * Given a bunch of sets, and the desired overlaps between these sets - computes\n * the distance from the actual overlaps to the desired overlaps. Note that\n * this method ignores overlaps of more than 2 circles\n * @param {{[key: string]: <{x: number, y: number, radius: number}>}} circles\n * @param {ReadonlyArray<{size: number, sets: ReadonlyArray<string>, weight?: number}>} overlaps\n * @returns {number}\n */\nfunction lossFunction(circles, overlaps) {\n let output = 0;\n\n for (const area of overlaps) {\n if (area.sets.length === 1) {\n continue;\n }\n /** @type {number} */\n let overlap;\n if (area.sets.length === 2) {\n const left = circles[area.sets[0]];\n const right = circles[area.sets[1]];\n overlap = circleOverlap(left.radius, right.radius, distance(left, right));\n } else {\n overlap = intersectionArea(area.sets.map((d) => circles[d]));\n }\n\n const weight = area.weight != null ? area.weight : 1.0;\n output += weight * (overlap - area.size) * (overlap - area.size);\n }\n\n return output;\n}\n\nfunction logRatioLossFunction(circles, overlaps) {\n let output = 0;\n\n for (const area of overlaps) {\n if (area.sets.length === 1) {\n continue;\n }\n /** @type {number} */\n let overlap;\n if (area.sets.length === 2) {\n const left = circles[area.sets[0]];\n const right = circles[area.sets[1]];\n overlap = circleOverlap(left.radius, right.radius, distance(left, right));\n } else {\n overlap = intersectionArea(area.sets.map((d) => circles[d]));\n }\n\n const weight = area.weight != null ? area.weight : 1.0;\n const differenceFromIdeal = Math.log((overlap + 1) / (area.size + 1));\n output += weight * differenceFromIdeal * differenceFromIdeal;\n }\n\n return output;\n}\n\n/**\n * orientates a bunch of circles to point in orientation\n * @param {{x :number, y: number, radius: number}[]} circles\n * @param {number | undefined} orientation\n * @param {((a: {x :number, y: number, radius: number}, b: {x :number, y: number, radius: number}) => number) | undefined} orientationOrder\n */\nfunction orientateCircles(circles, orientation, orientationOrder) {\n if (orientationOrder == null) {\n circles.sort((a, b) => b.radius - a.radius);\n } else {\n circles.sort(orientationOrder);\n }\n\n // shift circles so largest circle is at (0, 0)\n if (circles.length > 0) {\n const largestX = circles[0].x;\n const largestY = circles[0].y;\n\n for (const circle of circles) {\n circle.x -= largestX;\n circle.y -= largestY;\n }\n }\n\n if (circles.length === 2) {\n // if the second circle is a subset of the first, arrange so that\n // it is off to one side. hack for https://github.com/benfred/venn.js/issues/120\n const dist = distance(circles[0], circles[1]);\n if (dist < Math.abs(circles[1].radius - circles[0].radius)) {\n circles[1].x = circles[0].x + circles[0].radius - circles[1].radius - 1e-10;\n circles[1].y = circles[0].y;\n }\n }\n\n // rotate circles so that second largest is at an angle of 'orientation'\n // from largest\n if (circles.length > 1) {\n const rotation = Math.atan2(circles[1].x, circles[1].y) - orientation;\n const c = Math.cos(rotation);\n const s = Math.sin(rotation);\n\n for (const circle of circles) {\n const x = circle.x;\n const y = circle.y;\n circle.x = c * x - s * y;\n circle.y = s * x + c * y;\n }\n }\n\n // mirror solution if third solution is above plane specified by\n // first two circles\n if (circles.length > 2) {\n let angle = Math.atan2(circles[2].x, circles[2].y) - orientation;\n while (angle < 0) {\n angle += 2 * Math.PI;\n }\n while (angle > 2 * Math.PI) {\n angle -= 2 * Math.PI;\n }\n if (angle > Math.PI) {\n const slope = circles[1].y / (1e-10 + circles[1].x);\n for (const circle of circles) {\n var d = (circle.x + slope * circle.y) / (1 + slope * slope);\n circle.x = 2 * d - circle.x;\n circle.y = 2 * d * slope - circle.y;\n }\n }\n }\n}\n\n/**\n *\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {{x: number, y: number, radius: number}[][]}\n */\nfunction disjointCluster(circles) {\n // union-find clustering to get disjoint sets\n circles.forEach((circle) => {\n circle.parent = circle;\n });\n\n // path compression step in union find\n function find(circle) {\n if (circle.parent !== circle) {\n circle.parent = find(circle.parent);\n }\n return circle.parent;\n }\n\n function union(x, y) {\n const xRoot = find(x);\n const yRoot = find(y);\n xRoot.parent = yRoot;\n }\n\n // get the union of all overlapping sets\n for (let i = 0; i < circles.length; ++i) {\n for (let j = i + 1; j < circles.length; ++j) {\n const maxDistance = circles[i].radius + circles[j].radius;\n if (distance(circles[i], circles[j]) + 1e-10 < maxDistance) {\n union(circles[j], circles[i]);\n }\n }\n }\n\n // find all the disjoint clusters and group them together\n /** @type {Map<string, {x: number, y: number, radius: number}[]>} */\n const disjointClusters = new Map();\n for (let i = 0; i < circles.length; ++i) {\n const setid = find(circles[i]).parent.setid;\n if (!disjointClusters.has(setid)) {\n disjointClusters.set(setid, []);\n }\n disjointClusters.get(setid).push(circles[i]);\n }\n\n // cleanup bookkeeping\n circles.forEach((circle) => {\n delete circle.parent;\n });\n\n // return in more usable form\n return Array.from(disjointClusters.values());\n}\n\n/**\n * @param {ReadonlyArray<{x :number, y: number, radius: number}>} circles\n * @returns {{xRange: [number, number], yRange: [number, number]}}\n */\nfunction getBoundingBox(circles) {\n const minMax = (d) => {\n const hi = circles.reduce((acc, c) => Math.max(acc, c[d] + c.radius), Number.NEGATIVE_INFINITY);\n const lo = circles.reduce((acc, c) => Math.min(acc, c[d] - c.radius), Number.POSITIVE_INFINITY);\n return { max: hi, min: lo };\n };\n return { xRange: minMax('x'), yRange: minMax('y') };\n}\n\n/**\n *\n * @param {{[setid: string]: {x: number, y: number, radius: number}}} solution\n * @param {undefined | number} orientation\n * @param {((a: {x :number, y: number, radius: number}, b: {x :number, y: number, radius: number}) => number) | undefined} orientationOrder\n * @returns {{[setid: string]: {x: number, y: number, radius: number}}}\n */\nfunction normalizeSolution(solution, orientation, orientationOrder) {\n if (orientation == null) {\n orientation = Math.PI / 2;\n }\n\n // work with a list instead of a dictionary, and take a copy so we\n // don't mutate input\n let circles = fromObjectNotation(solution).map((d) => Object.assign({}, d));\n\n // get all the disjoint clusters\n const clusters = disjointCluster(circles);\n\n // orientate all disjoint sets, get sizes\n for (const cluster of clusters) {\n orientateCircles(cluster, orientation, orientationOrder);\n const bounds = getBoundingBox(cluster);\n cluster.size = (bounds.xRange.max - bounds.xRange.min) * (bounds.yRange.max - bounds.yRange.min);\n cluster.bounds = bounds;\n }\n clusters.sort((a, b) => b.size - a.size);\n\n // orientate the largest at 0,0, and get the bounds\n circles = clusters[0];\n let returnBounds = circles.bounds;\n const spacing = (returnBounds.xRange.max - returnBounds.xRange.min) / 50;\n\n /**\n * @param {ReadonlyArray<{x: number, y: number, radius: number, setid: string}>} cluster\n * @param {boolean} right\n * @param {boolean} bottom\n */\n function addCluster(cluster, right, bottom) {\n if (!cluster) {\n return;\n }\n\n const bounds = cluster.bounds;\n /** @type {number} */\n let xOffset;\n /** @type {number} */\n let yOffset;\n\n if (right) {\n xOffset = returnBounds.xRange.max - bounds.xRange.min + spacing;\n } else {\n xOffset = returnBounds.xRange.max - bounds.xRange.max;\n const centreing =\n (bounds.xRange.max - bounds.xRange.min) / 2 - (returnBounds.xRange.max - returnBounds.xRange.min) / 2;\n if (centreing < 0) {\n xOffset += centreing;\n }\n }\n\n if (bottom) {\n yOffset = returnBounds.yRange.max - bounds.yRange.min + spacing;\n } else {\n yOffset = returnBounds.yRange.max - bounds.yRange.max;\n const centreing =\n (bounds.yRange.max - bounds.yRange.min) / 2 - (returnBounds.yRange.max - returnBounds.yRange.min) / 2;\n if (centreing < 0) {\n yOffset += centreing;\n }\n }\n\n for (const c of cluster) {\n c.x += xOffset;\n c.y += yOffset;\n circles.push(c);\n }\n }\n\n let index = 1;\n while (index < clusters.length) {\n addCluster(clusters[index], true, false);\n addCluster(clusters[index + 1], false, true);\n addCluster(clusters[index + 2], true, true);\n index += 3;\n\n // have one cluster (in top left). lay out next three relative\n // to it in a grid\n returnBounds = getBoundingBox(circles);\n }\n\n // convert back to solution form\n return toObjectNotation(circles);\n}\n\n/**\n * Scales a solution from venn.venn or venn.greedyLayout such that it fits in\n * a rectangle of width/height - with padding around the borders. also\n * centers the diagram in the available space at the same time.\n * If the scale parameter is not null, this automatic scaling is ignored in favor of this custom one\n * @param {{[setid: string]: {x: number, y: number, radius: number}}} solution\n * @param {number} width\n * @param {number} height\n * @param {number} padding\n * @param {boolean} scaleToFit\n * @returns {{[setid: string]: {x: number, y: number, radius: number}}}\n */\nfunction scaleSolution(solution, width, height, padding, scaleToFit) {\n const circles = fromObjectNotation(solution);\n\n width -= 2 * padding;\n height -= 2 * padding;\n\n const { xRange, yRange } = getBoundingBox(circles);\n\n if (xRange.max === xRange.min || yRange.max === yRange.min) {\n console.log('not scaling solution: zero size detected');\n return solution;\n }\n\n /** @type {number} */\n let xScaling;\n /** @type {number} */\n let yScaling;\n if (scaleToFit) {\n const toScaleDiameter = Math.sqrt(scaleToFit / Math.PI) * 2;\n xScaling = width / toScaleDiameter;\n yScaling = height / toScaleDiameter;\n } else {\n xScaling = width / (xRange.max - xRange.min);\n yScaling = height / (yRange.max - yRange.min);\n }\n\n const scaling = Math.min(yScaling, xScaling);\n // while we're at it, center the diagram too\n const xOffset = (width - (xRange.max - xRange.min) * scaling) / 2;\n const yOffset = (height - (yRange.max - yRange.min) * scaling) / 2;\n\n return toObjectNotation(\n circles.map((circle) => ({\n radius: scaling * circle.radius,\n x: padding + xOffset + (circle.x - xRange.min) * scaling,\n y: padding + yOffset + (circle.y - yRange.min) * scaling,\n setid: circle.setid,\n }))\n );\n}\n\n/**\n * @param {readonly {x: number, y: number, radius: number, setid: string}[]} circles\n * @returns {{[setid: string]: {x: number, y: number, radius: number, setid: string}}}\n */\nfunction toObjectNotation(circles) {\n /** @type {{[setid: string]: {x: number, y: number, radius: number, setid: string}}} */\n const r = {};\n for (const circle of circles) {\n r[circle.setid] = circle;\n }\n return r;\n}\n/**\n * @param {{[setid: string]: {x: number, y: number, radius: number}}} solution\n * @returns {{x: number, y: number, radius: number, setid: string}[]}}\n */\nfunction fromObjectNotation(solution) {\n const setids = Object.keys(solution);\n return setids.map((id) => Object.assign(solution[id], { setid: id }));\n}\n\n/**\n * VennDiagram includes an optional `options` parameter containing the following option(s):\n *\n * `colourScheme: Array<String>`\n * A list of color values to be applied when coloring diagram circles.\n *\n * `symmetricalTextCentre: Boolean`\n * Whether to symmetrically center each circle's text horizontally and vertically.\n * Defaults to `false`.\n *\n * `textFill: String`\n * The color to be applied to the text within each circle.\n *\n * @param {object} options\n */\nfunction VennDiagram(options = {}) {\n let useViewBox = false,\n width = 600,\n height = 350,\n padding = 15,\n duration = 1000,\n orientation = Math.PI / 2,\n normalize = true,\n scaleToFit = null,\n wrap = true,\n styled = true,\n fontSize = null,\n orientationOrder = null,\n distinct = false,\n round = null,\n symmetricalTextCentre = options && options.symmetricalTextCentre ? options.symmetricalTextCentre : false,\n // mimic the behaviour of d3.scale.category10 from the previous\n // version of d3\n colourMap = {},\n // so this is the same as d3.schemeCategory10, which is only defined in d3 4.0\n // since we can support older versions of d3 as long as we don't force this,\n // I'm hackily redefining below. TODO: remove this and change to d3.schemeCategory10\n colourScheme =\n options && options.colourScheme\n ? options.colourScheme\n : options && options.colorScheme\n ? options.colorScheme\n : [\n '#1f77b4',\n '#ff7f0e',\n '#2ca02c',\n '#d62728',\n '#9467bd',\n '#8c564b',\n '#e377c2',\n '#7f7f7f',\n '#bcbd22',\n '#17becf',\n ],\n colourIndex = 0,\n colours = function (key) {\n if (key in colourMap) {\n return colourMap[key];\n }\n var ret = (colourMap[key] = colourScheme[colourIndex]);\n colourIndex += 1;\n if (colourIndex >= colourScheme.length) {\n colourIndex = 0;\n }\n return ret;\n },\n layoutFunction = venn,\n loss = lossFunction;\n\n function chart(selection) {\n let data = selection.datum();\n\n // handle 0-sized sets by removing from input\n const toRemove = new Set();\n data.forEach((datum) => {\n if (datum.size == 0 && datum.sets.length == 1) {\n toRemove.add(datum.sets[0]);\n }\n });\n data = data.filter((datum) => !datum.sets.some((set) => toRemove.has(set)));\n\n let circles = {};\n let textCentres = {};\n\n if (data.length > 0) {\n let solution = layoutFunction(data, { lossFunction: loss, distinct });\n\n if (normalize) {\n solution = normalizeSolution(solution, orientation, orientationOrder);\n }\n\n circles = scaleSolution(solution, width, height, padding, scaleToFit);\n textCentres = computeTextCentres(circles, data, symmetricalTextCentre);\n }\n\n // Figure out the current label for each set. These can change\n // and D3 won't necessarily update (fixes https://github.com/benfred/venn.js/issues/103)\n const labels = {};\n data.forEach((datum) => {\n if (datum.label) {\n labels[datum.sets] = datum.label;\n }\n });\n\n function label(d) {\n if (d.sets in labels) {\n return labels[d.sets];\n }\n if (d.sets.length == 1) {\n return '' + d.sets[0];\n }\n }\n\n // create svg if not already existing\n selection.selectAll('svg').data([circles]).enter().append('svg');\n\n const svg = selection.select('svg');\n\n if (useViewBox) {\n svg.attr('viewBox', `0 0 ${width} ${height}`);\n } else {\n svg.attr('width', width).attr('height', height);\n }\n\n // to properly transition intersection areas, we need the\n // previous circles locations. load from elements\n const previous = {};\n let hasPrevious = false;\n svg.selectAll('.venn-area path').each(function (d) {\n const path = this.getAttribute('d');\n if (d.sets.length == 1 && path && !distinct) {\n hasPrevious = true;\n previous[d.sets[0]] = circleFromPath(path);\n }\n });\n // interpolate intersection area paths between previous and\n // current paths\n function pathTween(d) {\n return (t) => {\n const c = d.sets.map((set) => {\n let start = previous[set];\n let end = circles[set];\n if (!start) {\n start = { x: width / 2, y: height / 2, radius: 1 };\n }\n if (!end) {\n end = { x: width / 2, y: height / 2, radius: 1 };\n }\n return {\n x: start.x * (1 - t) + end.x * t,\n y: start.y * (1 - t) + end.y * t,\n radius: start.radius * (1 - t) + end.radius * t,\n };\n });\n return intersectionAreaPath(c, round);\n };\n }\n\n // update data, joining on the set ids\n const nodes = svg.selectAll('.venn-area').data(data, (d) => d.sets);\n\n // create new nodes\n const enter = nodes\n .enter()\n .append('g')\n .attr(\n 'class',\n (d) =>\n `venn-area venn-${d.sets.length == 1 ? 'circle' : 'intersection'}${\n d.colour || d.color ? ' venn-coloured' : ''\n }`\n )\n .attr('data-venn-sets', (d) => d.sets.join('_'));\n\n const enterPath = enter.append('path');\n const enterText = enter\n .append('text')\n .attr('class', 'label')\n .text((d) => label(d))\n .attr('text-anchor', 'middle')\n .attr('dy', '.35em')\n .attr('x', width / 2)\n .attr('y', height / 2);\n\n // apply minimal style if wanted\n if (styled) {\n enterPath\n .style('fill-opacity', '0')\n .filter((d) => d.sets.length == 1)\n .style('fill', (d) => (d.colour ? d.colour : d.color ? d.color : colours(d.sets)))\n .style('fill-opacity', '.25');\n\n enterText.style('fill', (d) => {\n if (d.colour || d.color) {\n return '#FFF';\n }\n if (options.textFill) {\n return options.textFill;\n }\n return d.sets.length == 1 ? colours(d.sets) : '#444';\n });\n }\n\n function asTransition(s) {\n if (typeof s.transition === 'function') {\n return s.transition('venn').duration(duration);\n }\n return s;\n }\n\n // update existing, using pathTween if necessary\n let update = selection;\n if (hasPrevious && typeof update.transition === 'function') {\n update = asTransition(selection);\n update.selectAll('path').attrTween('d', pathTween);\n } else {\n update.selectAll('path').attr('d', (d) => intersectionAreaPath(d.sets.map((set) => circles[set])), round);\n }\n\n const updateText = update\n .selectAll('text')\n .filter((d) => d.sets in textCentres)\n .text((d) => label(d))\n .attr('x', (d) => Math.floor(textCentres[d.sets].x))\n .attr('y', (d) => Math.floor(textCentres[d.sets].y));\n\n if (wrap) {\n if (hasPrevious) {\n // d3 4.0 uses 'on' for events on transitions,\n // but d3 3.0 used 'each' instead. switch appropriately\n if ('on' in updateText) {\n updateText.on('end', wrapText(circles, label));\n } else {\n updateText.each('end', wrapText(circles, label));\n }\n } else {\n updateText.each(wrapText(circles, label));\n }\n }\n\n // remove old\n const exit = asTransition(nodes.exit()).remove();\n if (typeof nodes.transition === 'function') {\n exit.selectAll('path').attrTween('d', pathTween);\n }\n\n const exitText = exit\n .selectAll('text')\n .attr('x', width / 2)\n .attr('y', height / 2);\n\n // if we've been passed a fontSize explicitly, use it to\n // transition\n if (fontSize !== null) {\n enterText.style('font-size', '0px');\n updateText.style('font-size', fontSize);\n exitText.style('font-size', '0px');\n }\n\n return { circles, textCentres, nodes, enter, update, exit };\n }\n\n chart.wrap = function (_) {\n if (!arguments.length) return wrap;\n wrap = _;\n return chart;\n };\n\n chart.useViewBox = function () {\n useViewBox = true;\n return chart;\n };\n\n chart.width = function (_) {\n if (!arguments.length) return width;\n width = _;\n return chart;\n };\n\n chart.height = function (_) {\n if (!arguments.length) return height;\n height = _;\n return chart;\n };\n\n chart.padding = function (_) {\n if (!arguments.length) return padding;\n padding = _;\n return chart;\n };\n\n chart.distinct = function (_) {\n if (!arguments.length) return distinct;\n distinct = _;\n return chart;\n };\n\n chart.colours = function (_) {\n if (!arguments.length) return colours;\n colours = _;\n return chart;\n };\n\n chart.colors = function (_) {\n if (!arguments.length) return colours;\n colours = _;\n return chart;\n };\n\n chart.fontSize = function (_) {\n if (!arguments.length) return fontSize;\n fontSize = _;\n return chart;\n };\n\n chart.round = function (_) {\n if (!arguments.length) return round;\n round = _;\n return chart;\n };\n\n chart.duration = function (_) {\n if (!arguments.length) return duration;\n duration = _;\n return chart;\n };\n\n chart.layoutFunction = function (_) {\n if (!arguments.length) return layoutFunction;\n layoutFunction = _;\n return chart;\n };\n\n chart.normalize = function (_) {\n if (!arguments.length) return normalize;\n normalize = _;\n return chart;\n };\n\n chart.scaleToFit = function (_) {\n if (!arguments.length) return scaleToFit;\n scaleToFit = _;\n return chart;\n };\n\n chart.styled = function (_) {\n if (!arguments.length) return styled;\n styled = _;\n return chart;\n };\n\n chart.orientation = function (_) {\n if (!arguments.length) return orientation;\n orientation = _;\n return chart;\n };\n\n chart.orientationOrder = function (_) {\n if (!arguments.length) return orientationOrder;\n orientationOrder = _;\n return chart;\n };\n\n chart.lossFunction = function (_) {\n if (!arguments.length) return loss;\n loss = _ === 'default' ? lossFunction : _ === 'logRatio' ? logRatioLossFunction : _;\n return chart;\n };\n\n return chart;\n}\n\n// sometimes text doesn't fit inside the circle, if thats the case lets wrap\n// the text here such that it fits\n// todo: looks like this might be merged into d3 (\n// https://github.com/mbostock/d3/issues/1642),\n// also worth checking out is\n// http://engineering.findthebest.com/wrapping-axis-labels-in-d3-js/\n// this seems to be one of those things that should be easy but isn't\nfunction wrapText(circles, labeller) {\n return function (data) {\n const text = this;\n const width = circles[data.sets[0]].radius || 50;\n const label = labeller(data) || '';\n\n const words = label.split(/\\s+/).reverse();\n const maxLines = 3;\n const minChars = (label.length + words.length) / maxLines;\n\n let word = words.pop();\n let line = [word];\n let lineNumber = 0;\n const lineHeight = 1.1; // ems\n text.textContent = null; // clear\n const tspans = [];\n\n function append(word) {\n const tspan = text.ownerDocument.createElementNS(text.namespaceURI, 'tspan');\n tspan.textContent = word;\n tspans.push(tspan);\n text.append(tspan);\n return tspan;\n }\n let tspan = append(word);\n\n while (true) {\n word = words.pop();\n if (!word) {\n break;\n }\n line.push(word);\n const joined = line.join(' ');\n tspan.textContent = joined;\n if (joined.length > minChars && tspan.getComputedTextLength() > width) {\n line.pop();\n tspan.textContent = line.join(' ');\n line = [word];\n tspan = append(word);\n lineNumber++;\n }\n }\n\n const initial = 0.35 - (lineNumber * lineHeight) / 2;\n const x = text.getAttribute('x');\n const y = text.getAttribute('y');\n tspans.forEach((t, i) => {\n t.setAttribute('x', x);\n t.setAttribute('y', y);\n t.setAttribute('dy', `${initial + i * lineHeight}em`);\n });\n };\n}\n\n/**\n *\n * @param {{x: number, y: number}} current\n * @param {ReadonlyArray<{x: number, y: number}>} interior\n * @param {ReadonlyArray<{x: number, y: number}>} exterior\n * @returns {number}\n */\nfunction circleMargin(current, interior, exterior) {\n let margin = interior[0].radius - distance(interior[0], current);\n\n for (let i = 1; i < interior.length; ++i) {\n const m = interior[i].radius - distance(interior[i], current);\n if (m <= margin) {\n margin = m;\n }\n }\n\n for (let i = 0; i < exterior.length; ++i) {\n const m = distance(exterior[i], current) - exterior[i].radius;\n if (m <= margin) {\n margin = m;\n }\n }\n return margin;\n}\n\n/**\n * compute the center of some circles by maximizing the margin of\n * the center point relative to the circles (interior) after subtracting\n * nearby circles (exterior)\n * @param {readonly {x: number, y: number, radius: number}[]} interior\n * @param {readonly {x: number, y: number, radius: number}[]} exterior\n * @param {boolean} symmetricalTextCentre\n * @returns {{x:number, y: number}}\n */\nfunction computeTextCentre(interior, exterior, symmetricalTextCentre) {\n // get an initial estimate by sampling around the interior circles\n // and taking the point with the biggest margin\n /** @type {{x: number, y: number}[]} */\n const points = [];\n for (const c of interior) {\n points.push({ x: c.x, y: c.y });\n points.push({ x: c.x + c.radius / 2, y: c.y });\n points.push({ x: c.x - c.radius / 2, y: c.y });\n points.push({ x: c.x, y: c.y + c.radius / 2 });\n points.push({ x: c.x, y: c.y - c.radius / 2 });\n }\n\n let initial = points[0];\n let margin = circleMargin(points[0], interior, exterior);\n\n for (let i = 1; i < points.length; ++i) {\n const m = circleMargin(points[i], interior, exterior);\n if (m >= margin) {\n initial = points[i];\n margin = m;\n }\n }\n\n // maximize the margin numerically\n const solution = nelderMead(\n (p) => -1 * circleMargin({ x: p[0], y: p[1] }, interior, exterior),\n [initial.x, initial.y],\n { maxIterations: 500, minErrorDelta: 1e-10 }\n ).x;\n\n const ret = { x: symmetricalTextCentre ? 0 : solution[0], y: solution[1] };\n\n // check solution, fallback as needed (happens if fully overlapped\n // etc)\n let valid = true;\n for (const i of interior) {\n if (distance(ret, i) > i.radius) {\n valid = false;\n break;\n }\n }\n\n for (const e of exterior) {\n if (distance(ret, e) < e.radius) {\n valid = false;\n break;\n }\n }\n if (valid) {\n return ret;\n }\n\n if (interior.length == 1) {\n return { x: interior[0].x, y: interior[0].y };\n }\n const areaStats = {};\n intersectionArea(interior, areaStats);\n\n if (areaStats.arcs.length === 0) {\n return { x: 0, y: -1000, disjoint: true };\n }\n if (areaStats.arcs.length == 1) {\n return { x: areaStats.arcs[0].circle.x, y: areaStats.arcs[0].circle.y };\n }\n if (exterior.length) {\n // try again without other circles\n return computeTextCentre(interior, []);\n }\n // take average of all the points in the intersection\n // polygon. this should basically never happen\n // and has some issues:\n // https://github.com/benfred/venn.js/issues/48#issuecomment-146069777\n return getCenter(areaStats.arcs.map((a) => a.p1));\n}\n\n// given a dictionary of {setid : circle}, returns\n// a dictionary of setid to list of circles that completely overlap it\nfunction getOverlappingCircles(circles) {\n const ret = {};\n const circleids = Object.keys(circles);\n for (const circleid of circleids) {\n ret[circleid] = [];\n }\n for (let i = 0; i < circleids.length; i++) {\n const ci = circleids[i];\n const a = circles[ci];\n for (let j = i + 1; j < circleids.length; ++j) {\n const cj = circleids[j];\n const b = circles[cj];\n const d = distance(a, b);\n\n if (d + b.radius <= a.radius + 1e-10) {\n ret[cj].push(ci);\n } else if (d + a.radius <= b.radius + 1e-10) {\n ret[ci].push(cj);\n }\n }\n }\n return ret;\n}\n\nfunction computeTextCentres(circles, areas, symmetricalTextCentre) {\n const ret = {};\n const overlapped = getOverlappingCircles(circles);\n for (let i = 0; i < areas.length; ++i) {\n const area = areas[i].sets;\n const areaids = {};\n const exclude = {};\n\n for (let j = 0; j < area.length; ++j) {\n areaids[area[j]] = true;\n const overlaps = overlapped[area[j]];\n // keep track of any circles that overlap this area,\n // and don't consider for purposes of computing the text\n // centre\n for (let k = 0; k < overlaps.length; ++k) {\n exclude[overlaps[k]] = true;\n }\n }\n\n const interior = [];\n const exterior = [];\n for (let setid in circles) {\n if (setid in areaids) {\n interior.push(circles[setid]);\n } else if (!(setid in exclude)) {\n exterior.push(circles[setid]);\n }\n }\n const centre = computeTextCentre(interior, exterior, symmetricalTextCentre);\n ret[area] = centre;\n if (centre.disjoint && areas[i].size > 0) {\n console.log('WARNING: area ' + area + ' not represented on screen');\n }\n }\n return ret;\n}\n\n// sorts all areas in the venn diagram, so that\n// a particular area is on top (relativeTo) - and\n// all other areas are so that the smallest areas are on top\nfunction sortAreas(div, relativeTo) {\n // figure out sets that are completely overlapped by relativeTo\n const overlaps = getOverlappingCircles(div.selectAll('svg').datum());\n const exclude = new Set();\n for (const check of relativeTo.sets) {\n for (let setid in overlaps) {\n const overlap = overlaps[setid];\n for (let j = 0; j < overlap.length; ++j) {\n if (overlap[j] == check) {\n exclude.add(setid);\n break;\n }\n }\n }\n }\n\n // checks that all sets are in exclude;\n function shouldExclude(sets) {\n return sets.every((set) => !exclude.has(set));\n }\n\n // need to sort div's so that Z order is correct\n div.selectAll('g').sort((a, b) => {\n // highest order set intersections first\n if (a.sets.length != b.sets.length) {\n return a.sets.length - b.sets.length;\n }\n\n if (a == relativeTo) {\n return shouldExclude(b.sets) ? -1 : 1;\n }\n if (b == relativeTo) {\n return shouldExclude(a.sets) ? 1 : -1;\n }\n\n // finally by size\n return b.size - a.size;\n });\n}\n\n/**\n * @param {number} x\n * @param {number} y\n * @param {number} r\n * @returns {string}\n */\nfunction circlePath(x, y, r) {\n const ret = [];\n ret.push('\\nM', x, y);\n ret.push('\\nm', -r, 0);\n ret.push('\\na', r, r, 0, 1, 0, r * 2, 0);\n ret.push('\\na', r, r, 0, 1, 0, -r * 2, 0);\n return ret.join(' ');\n}\n\n/**\n * inverse of the circlePath function, returns a circle object from an svg path\n * @param {string} path\n * @returns {{x: number, y: number, radius: number}}\n */\nfunction circleFromPath(path) {\n const tokens = path.split(' ');\n return { x: Number.parseFloat(tokens[1]), y: Number.parseFloat(tokens[2]), radius: -Number.parseFloat(tokens[4]) };\n}\n\nfunction intersectionAreaArcs(circles) {\n if (circles.length === 0) {\n return [];\n }\n const stats = {};\n intersectionArea(circles, stats);\n return stats.arcs;\n}\n\nfunction arcsToPath(arcs, round) {\n if (arcs.length === 0) {\n return 'M 0 0';\n }\n const rFactor = Math.pow(10, round || 0);\n const r = round != null ? (v) => Math.round(v * rFactor) / rFactor : (v) => v;\n if (arcs.length == 1) {\n const circle = arcs[0].circle;\n return circlePath(r(circle.x), r(circle.y), r(circle.radius));\n }\n // draw path around arcs\n const ret = ['\\nM', r(arcs[0].p2.x), r(arcs[0].p2.y)];\n for (const arc of arcs) {\n const radius = r(arc.circle.radius);\n ret.push('\\nA', radius, radius, 0, arc.large ? 1 : 0, arc.sweep ? 1 : 0, r(arc.p1.x), r(arc.p1.y));\n }\n return ret.join(' ');\n}\n\n/**\n * returns a svg path of the intersection area of a bunch of circles\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {string}\n */\nfunction intersectionAreaPath(circles, round) {\n return arcsToPath(intersectionAreaArcs(circles), round);\n}\n\nfunction layout(data, options = {}) {\n const {\n lossFunction: loss,\n layoutFunction: layout = venn,\n normalize = true,\n orientation = Math.PI / 2,\n orientationOrder,\n width = 600,\n height = 350,\n padding = 15,\n scaleToFit = false,\n symmetricalTextCentre = false,\n distinct,\n round = 2,\n } = options;\n\n let solution = layout(data, {\n lossFunction: loss === 'default' || !loss ? lossFunction : loss === 'logRatio' ? logRatioLossFunction : loss,\n distinct,\n });\n\n if (normalize) {\n solution = normalizeSolution(solution, orientation, orientationOrder);\n }\n\n const circles = scaleSolution(solution, width, height, padding, scaleToFit);\n const textCentres = computeTextCentres(circles, data, symmetricalTextCentre);\n\n const circleLookup = new Map(\n Object.keys(circles).map((set) => [\n set,\n {\n set,\n x: circles[set].x,\n y: circles[set].y,\n radius: circles[set].radius,\n },\n ])\n );\n const helpers = data.map((area) => {\n const circles = area.sets.map((s) => circleLookup.get(s));\n const arcs = intersectionAreaArcs(circles);\n const path = arcsToPath(arcs, round);\n return { circles, arcs, path, area, has: new Set(area.sets) };\n });\n\n function genDistinctPath(sets) {\n let r = '';\n for (const e of helpers) {\n if (e.has.size > sets.length && sets.every((s) => e.has.has(s))) {\n r += ' ' + e.path;\n }\n }\n return r;\n }\n\n return helpers.map(({ circles, arcs, path, area }) => {\n return {\n data: area,\n text: textCentres[area.sets],\n circles,\n arcs,\n path,\n distinctPath: path + genDistinctPath(area.sets),\n };\n });\n}\n\nexport { VennDiagram, bestInitialLayout, circleArea, circleCircleIntersection, circleFromPath, circleOverlap, circlePath, computeTextCentre, computeTextCentres, disjointCluster, distance, distanceFromIntersectArea, greedyLayout, intersectionArea, intersectionAreaPath, layout, logRatioLossFunction, lossFunction, normalizeSolution, scaleSolution, sortAreas, venn, wrapText };\n","import {\n selectSvgElement\n} from \"./chunk-HHEYEP7N.mjs\";\nimport {\n cleanAndMerge\n} from \"./chunk-GEFDOKGD.mjs\";\nimport {\n clear,\n configureSvgSize,\n defaultConfig_default,\n getAccDescription,\n getAccTitle,\n getConfig,\n getDiagramTitle,\n setAccDescription,\n setAccTitle,\n setDiagramTitle\n} from \"./chunk-7R4GIKGN.mjs\";\nimport {\n __name\n} from \"./chunk-AGHRB4JF.mjs\";\n\n// src/diagrams/venn/parser/venn.jison\nvar parser = (function() {\n var o = /* @__PURE__ */ __name(function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v) ;\n return o2;\n }, \"o\"), $V0 = [5, 8], $V1 = [7, 8, 11, 12, 17, 19, 22, 24], $V2 = [1, 17], $V3 = [1, 18], $V4 = [7, 8, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 24, 27], $V5 = [1, 31], $V6 = [1, 39], $V7 = [7, 8, 11, 12, 17, 19, 22, 24, 27], $V8 = [1, 57], $V9 = [1, 56], $Va = [1, 58], $Vb = [1, 59], $Vc = [1, 60], $Vd = [7, 8, 11, 12, 16, 17, 19, 20, 22, 24, 27, 31, 32, 33];\n var parser2 = {\n trace: /* @__PURE__ */ __name(function trace() {\n }, \"trace\"),\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"optNewlines\": 4, \"VENN\": 5, \"document\": 6, \"EOF\": 7, \"NEWLINE\": 8, \"line\": 9, \"statement\": 10, \"TITLE\": 11, \"SET\": 12, \"identifier\": 13, \"BRACKET_LABEL\": 14, \"COLON\": 15, \"NUMERIC\": 16, \"UNION\": 17, \"identifierList\": 18, \"TEXT\": 19, \"IDENTIFIER\": 20, \"STRING\": 21, \"INDENT_TEXT\": 22, \"indentedTextTail\": 23, \"STYLE\": 24, \"stylesOpt\": 25, \"styleField\": 26, \"COMMA\": 27, \"styleValue\": 28, \"valueTokens\": 29, \"valueToken\": 30, \"HEXCOLOR\": 31, \"RGBCOLOR\": 32, \"RGBACOLOR\": 33, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 5: \"VENN\", 7: \"EOF\", 8: \"NEWLINE\", 11: \"TITLE\", 12: \"SET\", 14: \"BRACKET_LABEL\", 15: \"COLON\", 16: \"NUMERIC\", 17: \"UNION\", 19: \"TEXT\", 20: \"IDENTIFIER\", 21: \"STRING\", 22: \"INDENT_TEXT\", 24: \"STYLE\", 27: \"COMMA\", 31: \"HEXCOLOR\", 32: \"RGBCOLOR\", 33: \"RGBACOLOR\" },\n productions_: [0, [3, 4], [4, 0], [4, 2], [6, 0], [6, 2], [9, 1], [9, 1], [10, 1], [10, 2], [10, 3], [10, 4], [10, 5], [10, 2], [10, 3], [10, 4], [10, 5], [10, 3], [10, 3], [10, 3], [10, 4], [10, 4], [10, 2], [10, 3], [23, 1], [23, 1], [23, 1], [23, 2], [23, 2], [25, 1], [25, 3], [26, 3], [28, 1], [28, 1], [29, 1], [29, 2], [30, 1], [30, 1], [30, 1], [30, 1], [30, 1], [18, 1], [18, 3], [13, 1], [13, 1]],\n performAction: /* @__PURE__ */ __name(function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 1:\n return $$[$0 - 1];\n break;\n case 2:\n case 3:\n case 4:\n this.$ = [];\n break;\n case 5:\n $$[$0 - 1].push($$[$0]);\n this.$ = $$[$0 - 1];\n break;\n case 6:\n this.$ = [];\n break;\n case 7:\n case 22:\n case 32:\n case 36:\n case 37:\n case 38:\n case 39:\n case 40:\n this.$ = $$[$0];\n break;\n case 8:\n yy.setDiagramTitle($$[$0].substr(6));\n this.$ = $$[$0].substr(6);\n break;\n case 9:\n yy.addSubsetData([$$[$0]], void 0, void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 10:\n yy.addSubsetData([$$[$0 - 1]], $$[$0], void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 11:\n yy.addSubsetData([$$[$0 - 2]], void 0, parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 12:\n yy.addSubsetData([$$[$0 - 3]], $$[$0 - 2], parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 13:\n if ($$[$0].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0]);\n }\n yy.addSubsetData($$[$0], void 0, void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 14:\n if ($$[$0 - 1].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0 - 1]);\n }\n yy.addSubsetData($$[$0 - 1], $$[$0], void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 15:\n if ($$[$0 - 2].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0 - 2]);\n }\n yy.addSubsetData($$[$0 - 2], void 0, parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 16:\n if ($$[$0 - 3].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0 - 3]);\n }\n yy.addSubsetData($$[$0 - 3], $$[$0 - 2], parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 17:\n case 18:\n case 19:\n yy.addTextData($$[$0 - 1], $$[$0], void 0);\n break;\n case 20:\n case 21:\n yy.addTextData($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 23:\n yy.addStyleData($$[$0 - 1], $$[$0]);\n break;\n case 24:\n case 25:\n case 26:\n var cs = yy.getCurrentSets();\n if (!cs) throw new Error(\"text requires set\");\n yy.addTextData(cs, $$[$0], void 0);\n break;\n case 27:\n case 28:\n var cs = yy.getCurrentSets();\n if (!cs) throw new Error(\"text requires set\");\n yy.addTextData(cs, $$[$0 - 1], $$[$0]);\n break;\n case 29:\n case 41:\n this.$ = [$$[$0]];\n break;\n case 30:\n case 42:\n this.$ = [...$$[$0 - 2], $$[$0]];\n break;\n case 31:\n this.$ = [$$[$0 - 2], $$[$0]];\n break;\n case 33:\n this.$ = $$[$0].join(\" \");\n break;\n case 34:\n this.$ = [$$[$0]];\n break;\n case 35:\n $$[$0 - 1].push($$[$0]);\n this.$ = $$[$0 - 1];\n break;\n case 43:\n case 44:\n this.$ = $$[$0];\n break;\n }\n }, \"anonymous\"),\n table: [o($V0, [2, 2], { 3: 1, 4: 2 }), { 1: [3] }, { 5: [1, 3], 8: [1, 4] }, o($V1, [2, 4], { 6: 5 }), o($V0, [2, 3]), { 7: [1, 6], 8: [1, 8], 9: 7, 10: 9, 11: [1, 10], 12: [1, 11], 17: [1, 12], 19: [1, 13], 22: [1, 14], 24: [1, 15] }, { 1: [2, 1] }, o($V1, [2, 5]), o($V1, [2, 6]), o($V1, [2, 7]), o($V1, [2, 8]), { 13: 16, 20: $V2, 21: $V3 }, { 13: 20, 18: 19, 20: $V2, 21: $V3 }, { 13: 20, 18: 21, 20: $V2, 21: $V3 }, { 16: [1, 25], 20: [1, 23], 21: [1, 24], 23: 22 }, { 13: 20, 18: 26, 20: $V2, 21: $V3 }, o($V1, [2, 9], { 14: [1, 27], 15: [1, 28] }), o($V4, [2, 43]), o($V4, [2, 44]), o($V1, [2, 13], { 14: [1, 29], 15: [1, 30], 27: $V5 }), o($V4, [2, 41]), { 16: [1, 34], 20: [1, 32], 21: [1, 33], 27: $V5 }, o($V1, [2, 22]), o($V1, [2, 24], { 14: [1, 35] }), o($V1, [2, 25], { 14: [1, 36] }), o($V1, [2, 26]), { 20: $V6, 25: 37, 26: 38, 27: $V5 }, o($V1, [2, 10], { 15: [1, 40] }), { 16: [1, 41] }, o($V1, [2, 14], { 15: [1, 42] }), { 16: [1, 43] }, { 13: 44, 20: $V2, 21: $V3 }, o($V1, [2, 17], { 14: [1, 45] }), o($V1, [2, 18], { 14: [1, 46] }), o($V1, [2, 19]), o($V1, [2, 27]), o($V1, [2, 28]), o($V1, [2, 23], { 27: [1, 47] }), o($V7, [2, 29]), { 15: [1, 48] }, { 16: [1, 49] }, o($V1, [2, 11]), { 16: [1, 50] }, o($V1, [2, 15]), o($V4, [2, 42]), o($V1, [2, 20]), o($V1, [2, 21]), { 20: $V6, 26: 51 }, { 16: $V8, 20: $V9, 21: [1, 53], 28: 52, 29: 54, 30: 55, 31: $Va, 32: $Vb, 33: $Vc }, o($V1, [2, 12]), o($V1, [2, 16]), o($V7, [2, 30]), o($V7, [2, 31]), o($V7, [2, 32]), o($V7, [2, 33], { 30: 61, 16: $V8, 20: $V9, 31: $Va, 32: $Vb, 33: $Vc }), o($Vd, [2, 34]), o($Vd, [2, 36]), o($Vd, [2, 37]), o($Vd, [2, 38]), o($Vd, [2, 39]), o($Vd, [2, 40]), o($Vd, [2, 35])],\n defaultActions: { 6: [2, 1] },\n parseError: /* @__PURE__ */ __name(function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n }, \"parseError\"),\n parse: /* @__PURE__ */ __name(function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, recovering = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function popStack(n) {\n stack.length = stack.length - 2 * n;\n vstack.length = vstack.length - n;\n lstack.length = lstack.length - n;\n }\n __name(popStack, \"popStack\");\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n __name(lex, \"lex\");\n var symbol, preErrorSymbol, state, action, a, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n if (!preErrorSymbol) {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n if (recovering > 0) {\n recovering--;\n }\n } else {\n symbol = preErrorSymbol;\n preErrorSymbol = null;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }, \"parse\")\n };\n var lexer = /* @__PURE__ */ (function() {\n var lexer2 = {\n EOF: 1,\n parseError: /* @__PURE__ */ __name(function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n }, \"parseError\"),\n // resets the lexer, sets new input\n setInput: /* @__PURE__ */ __name(function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n }, \"setInput\"),\n // consumes and returns one char from the input\n input: /* @__PURE__ */ __name(function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n }, \"input\"),\n // unshifts one char (or a string) into the input\n unput: /* @__PURE__ */ __name(function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n }, \"unput\"),\n // When called from action, caches matched text and appends it on next action\n more: /* @__PURE__ */ __name(function() {\n this._more = true;\n return this;\n }, \"more\"),\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: /* @__PURE__ */ __name(function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n }, \"reject\"),\n // retain first n characters of the match\n less: /* @__PURE__ */ __name(function(n) {\n this.unput(this.match.slice(n));\n }, \"less\"),\n // displays already matched input, i.e. for error messages\n pastInput: /* @__PURE__ */ __name(function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n }, \"pastInput\"),\n // displays upcoming input, i.e. for error messages\n upcomingInput: /* @__PURE__ */ __name(function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n }, \"upcomingInput\"),\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: /* @__PURE__ */ __name(function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n }, \"showPosition\"),\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: /* @__PURE__ */ __name(function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n }, \"test_match\"),\n // return next match in input\n next: /* @__PURE__ */ __name(function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n }, \"next\"),\n // return next match that has a token\n lex: /* @__PURE__ */ __name(function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n }, \"lex\"),\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: /* @__PURE__ */ __name(function begin(condition) {\n this.conditionStack.push(condition);\n }, \"begin\"),\n // pop the previously active lexer condition state off the condition stack\n popState: /* @__PURE__ */ __name(function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n }, \"popState\"),\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: /* @__PURE__ */ __name(function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n }, \"_currentRules\"),\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: /* @__PURE__ */ __name(function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n }, \"topState\"),\n // alias for begin(condition)\n pushState: /* @__PURE__ */ __name(function pushState(condition) {\n this.begin(condition);\n }, \"pushState\"),\n // return the number of states currently on the stack\n stateStackSize: /* @__PURE__ */ __name(function stateStackSize() {\n return this.conditionStack.length;\n }, \"stateStackSize\"),\n options: { \"case-insensitive\": true },\n performAction: /* @__PURE__ */ __name(function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n var YYSTATE = YY_START;\n switch ($avoiding_name_collisions) {\n case 0:\n break;\n case 1:\n break;\n case 2:\n break;\n case 3:\n if (yy.getIndentMode && yy.getIndentMode()) {\n yy.consumeIndentText = true;\n this.begin(\"INITIAL\");\n return 22;\n }\n break;\n case 4:\n break;\n case 5:\n if (yy.setIndentMode) {\n yy.setIndentMode(false);\n }\n this.begin(\"INITIAL\");\n this.unput(yy_.yytext);\n break;\n case 6:\n this.begin(\"bol\");\n return 8;\n break;\n case 7:\n break;\n case 8:\n break;\n case 9:\n return 7;\n break;\n case 10:\n return 11;\n break;\n case 11:\n return 5;\n break;\n case 12:\n return 12;\n break;\n case 13:\n return 17;\n break;\n case 14:\n if (yy.consumeIndentText) {\n yy.consumeIndentText = false;\n } else {\n return 19;\n }\n break;\n case 15:\n return 24;\n break;\n case 16:\n yy_.yytext = yy_.yytext.slice(2, -2);\n return 14;\n break;\n case 17:\n yy_.yytext = yy_.yytext.slice(1, -1).trim();\n return 14;\n break;\n case 18:\n return 16;\n break;\n case 19:\n return 31;\n break;\n case 20:\n return 33;\n break;\n case 21:\n return 32;\n break;\n case 22:\n return 20;\n break;\n case 23:\n return 21;\n break;\n case 24:\n return 27;\n break;\n case 25:\n return 15;\n break;\n }\n }, \"anonymous\"),\n rules: [/^(?:%%(?!\\{)[^\\n]*)/i, /^(?:[^\\}]%%[^\\n]*)/i, /^(?:[ \\t]+(?=[\\n\\r]))/i, /^(?:[ \\t]+(?=text\\b))/i, /^(?:[ \\t]+)/i, /^(?:[^ \\t\\n\\r])/i, /^(?:[\\n\\r]+)/i, /^(?:%%[^\\n]*)/i, /^(?:[ \\t]+)/i, /^(?:$)/i, /^(?:title\\s[^#\\n;]+)/i, /^(?:venn-beta\\b)/i, /^(?:set\\b)/i, /^(?:union\\b)/i, /^(?:text\\b)/i, /^(?:style\\b)/i, /^(?:\\[\"[^\\\"]*\"\\])/i, /^(?:\\[[^\\]\\\"]+\\])/i, /^(?:[+-]?(\\d+(\\.\\d+)?|\\.\\d+))/i, /^(?:#[0-9a-fA-F]{3,8})/i, /^(?:rgba\\(\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*\\))/i, /^(?:rgb\\(\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*\\))/i, /^(?:[A-Za-z_][A-Za-z0-9\\-_]*)/i, /^(?:\"[^\\\"]*\")/i, /^(?:,)/i, /^(?::)/i],\n conditions: { \"bol\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25], \"inclusive\": true }, \"INITIAL\": { \"rules\": [0, 1, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25], \"inclusive\": true } }\n };\n return lexer2;\n })();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n __name(Parser, \"Parser\");\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n})();\nparser.parser = parser;\nvar venn_default = parser;\n\n// src/diagrams/venn/vennDB.ts\nvar subsets = [];\nvar textNodes = [];\nvar styleEntries = [];\nvar knownSets = /* @__PURE__ */ new Set();\nvar currentSets;\nvar indentMode = false;\nvar addSubsetData = /* @__PURE__ */ __name((identifierList, label, size) => {\n const sets = normalizeIdentifierList(identifierList).sort();\n const resolvedSize = size ?? 10 / Math.pow(identifierList.length, 2);\n currentSets = sets;\n if (sets.length === 1) {\n knownSets.add(sets[0]);\n }\n subsets.push({\n sets,\n size: resolvedSize,\n label: label ? normalizeText(label) : void 0\n });\n}, \"addSubsetData\");\nvar getSubsetData = /* @__PURE__ */ __name(() => {\n return subsets;\n}, \"getSubsetData\");\nvar normalizeText = /* @__PURE__ */ __name((text) => {\n const trimmed = text.trim();\n if (trimmed.length >= 2 && trimmed.startsWith('\"') && trimmed.endsWith('\"')) {\n return trimmed.slice(1, -1);\n }\n return trimmed;\n}, \"normalizeText\");\nvar normalizeStyleValue = /* @__PURE__ */ __name((value) => {\n return value ? normalizeText(value) : value;\n}, \"normalizeStyleValue\");\nvar addTextData = /* @__PURE__ */ __name((identifierList, id, label) => {\n const normalizedId = normalizeText(id);\n textNodes.push({\n sets: normalizeIdentifierList(identifierList).sort(),\n id: normalizedId,\n label: label ? normalizeText(label) : void 0\n });\n}, \"addTextData\");\nvar addStyleData = /* @__PURE__ */ __name((identifierList, data) => {\n const targets = normalizeIdentifierList(identifierList).sort();\n const styles = {};\n for (const [key, value] of data) {\n styles[key] = normalizeStyleValue(value) ?? value;\n }\n styleEntries.push({ targets, styles });\n}, \"addStyleData\");\nvar getStyleData = /* @__PURE__ */ __name(() => {\n return styleEntries;\n}, \"getStyleData\");\nvar normalizeIdentifierList = /* @__PURE__ */ __name((identifierList) => {\n return identifierList.map((identifier) => normalizeText(identifier));\n}, \"normalizeIdentifierList\");\nvar validateUnionIdentifiers = /* @__PURE__ */ __name((identifierList) => {\n const normalized = normalizeIdentifierList(identifierList);\n const unknown = normalized.filter((identifier) => !knownSets.has(identifier));\n if (unknown.length > 0) {\n throw new Error(`unknown set identifier: ${unknown.join(\", \")}`);\n }\n}, \"validateUnionIdentifiers\");\nvar getTextData = /* @__PURE__ */ __name(() => {\n return textNodes;\n}, \"getTextData\");\nvar getCurrentSets = /* @__PURE__ */ __name(() => currentSets, \"getCurrentSets\");\nvar getIndentMode = /* @__PURE__ */ __name(() => indentMode, \"getIndentMode\");\nvar setIndentMode = /* @__PURE__ */ __name((enabled) => {\n indentMode = enabled;\n}, \"setIndentMode\");\nvar DEFAULT_VENN_CONFIG = defaultConfig_default.venn;\nfunction getConfig2() {\n return cleanAndMerge(DEFAULT_VENN_CONFIG, getConfig().venn);\n}\n__name(getConfig2, \"getConfig\");\nvar customClear = /* @__PURE__ */ __name(() => {\n clear();\n subsets.length = 0;\n textNodes.length = 0;\n styleEntries.length = 0;\n knownSets.clear();\n currentSets = void 0;\n indentMode = false;\n}, \"customClear\");\nvar db = {\n getConfig: getConfig2,\n clear: customClear,\n setAccTitle,\n getAccTitle,\n setDiagramTitle,\n getDiagramTitle,\n getAccDescription,\n setAccDescription,\n addSubsetData,\n getSubsetData,\n addTextData,\n addStyleData,\n validateUnionIdentifiers,\n getTextData,\n getStyleData,\n getCurrentSets,\n getIndentMode,\n setIndentMode\n};\n\n// src/diagrams/venn/styles.ts\nvar getStyles = /* @__PURE__ */ __name((options) => `\n .venn-title {\n font-size: 32px;\n fill: ${options.vennTitleTextColor};\n font-family: ${options.fontFamily};\n }\n\n .venn-circle text {\n font-size: 48px;\n font-family: ${options.fontFamily};\n }\n\n .venn-intersection text {\n font-size: 48px;\n fill: ${options.vennSetTextColor};\n font-family: ${options.fontFamily};\n }\n\n .venn-text-node {\n font-family: ${options.fontFamily};\n color: ${options.vennSetTextColor};\n }\n`, \"getStyles\");\nvar styles_default = getStyles;\n\n// src/diagrams/venn/vennRenderer.ts\nimport { select as d3select } from \"d3\";\nimport { isDark, lighten, darken, transparentize } from \"khroma\";\nimport * as venn from \"@upsetjs/venn.js\";\nimport rough from \"roughjs\";\nfunction buildStyleByKey(styleData) {\n const map = /* @__PURE__ */ new Map();\n for (const entry of styleData) {\n const key = entry.targets.join(\"|\");\n const existing = map.get(key);\n if (existing) {\n Object.assign(existing, entry.styles);\n } else {\n map.set(key, { ...entry.styles });\n }\n }\n return map;\n}\n__name(buildStyleByKey, \"buildStyleByKey\");\nvar draw = /* @__PURE__ */ __name((_text, id, _version, diagObj) => {\n const db2 = diagObj.db;\n const config = db2.getConfig?.();\n const { themeVariables, look, handDrawnSeed } = getConfig();\n const isHandDrawn = look === \"handDrawn\";\n const themeColors = [\n themeVariables.venn1,\n themeVariables.venn2,\n themeVariables.venn3,\n themeVariables.venn4,\n themeVariables.venn5,\n themeVariables.venn6,\n themeVariables.venn7,\n themeVariables.venn8\n ].filter(Boolean);\n const title = db2.getDiagramTitle?.();\n const sets = db2.getSubsetData();\n const textNodes2 = db2.getTextData();\n const styleByKey = buildStyleByKey(db2.getStyleData());\n const svgWidth = config?.width ?? 800;\n const svgHeight = config?.height ?? 450;\n const REFERENCE_WIDTH = 1600;\n const scale = svgWidth / REFERENCE_WIDTH;\n const titleHeight = title ? 48 * scale : 0;\n const defaultTextColor = themeVariables.primaryTextColor ?? themeVariables.textColor;\n const svg = selectSvgElement(id);\n svg.attr(\"viewBox\", `0 0 ${svgWidth} ${svgHeight}`);\n if (title) {\n svg.append(\"text\").text(title).attr(\"class\", \"venn-title\").attr(\"font-size\", `${32 * scale}px`).attr(\"text-anchor\", \"middle\").attr(\"dominant-baseline\", \"middle\").attr(\"x\", \"50%\").attr(\"y\", 32 * scale).style(\"fill\", themeVariables.vennTitleTextColor || themeVariables.titleColor);\n }\n const dummyD3root = d3select(document.createElement(\"div\"));\n const vennDiagram = venn.VennDiagram().width(svgWidth).height(svgHeight - titleHeight);\n dummyD3root.datum(sets).call(vennDiagram);\n const roughSvg = isHandDrawn ? rough.svg(dummyD3root.select(\"svg\").node()) : void 0;\n const layoutAreas = venn.layout(sets, {\n width: svgWidth,\n height: svgHeight - titleHeight,\n padding: config?.padding ?? 15\n });\n const layoutByKey = /* @__PURE__ */ new Map();\n for (const area of layoutAreas) {\n const key = stableSetsKey([...area.data.sets].sort());\n layoutByKey.set(key, area);\n }\n if (textNodes2.length > 0) {\n renderTextNodes(config, layoutByKey, dummyD3root, textNodes2, scale, styleByKey);\n }\n const themeDark = isDark(themeVariables.background || \"#f4f4f4\");\n dummyD3root.selectAll(\".venn-circle\").each(function(d, i) {\n const group = d3select(this);\n const data = d;\n const setsKey = stableSetsKey([...data.sets].sort());\n const customStyle = styleByKey.get(setsKey);\n const baseColor = customStyle?.fill || themeColors[i % themeColors.length] || themeVariables.primaryColor;\n group.classed(`venn-set-${i % 8}`, true);\n const fillOpacity = customStyle?.[\"fill-opacity\"] ?? 0.1;\n const strokeColor = customStyle?.stroke || baseColor;\n const strokeWidthVal = customStyle?.[\"stroke-width\"] || `${5 * scale}`;\n if (isHandDrawn && roughSvg) {\n const layoutArea = layoutByKey.get(setsKey);\n if (layoutArea && layoutArea.circles.length > 0) {\n const c = layoutArea.circles[0];\n const roughNode = roughSvg.circle(c.x, c.y, c.radius * 2, {\n roughness: 0.7,\n seed: handDrawnSeed,\n fill: transparentize(baseColor, 0.7),\n fillStyle: \"hachure\",\n fillWeight: 2,\n hachureGap: 8,\n hachureAngle: -41 + i * 60,\n stroke: strokeColor,\n strokeWidth: parseFloat(String(strokeWidthVal))\n });\n group.select(\"path\").remove();\n group.node()?.insertBefore(roughNode, group.select(\"text\").node());\n }\n } else {\n group.select(\"path\").style(\"fill\", baseColor).style(\"fill-opacity\", fillOpacity).style(\"stroke\", strokeColor).style(\"stroke-width\", strokeWidthVal).style(\"stroke-opacity\", 0.95);\n }\n const textColor = customStyle?.color || (themeDark ? lighten(baseColor, 30) : darken(baseColor, 30));\n group.select(\"text\").style(\"font-size\", `${48 * scale}px`).style(\"fill\", textColor);\n });\n if (isHandDrawn && roughSvg) {\n dummyD3root.selectAll(\".venn-intersection\").each(function(d) {\n const group = d3select(this);\n const data = d;\n const setsKey = stableSetsKey([...data.sets].sort());\n const customStyle = styleByKey.get(setsKey);\n const customFill = customStyle?.fill;\n if (customFill) {\n const pathEl = group.select(\"path\");\n const pathD = pathEl.attr(\"d\");\n if (pathD) {\n const roughNode = roughSvg.path(pathD, {\n roughness: 0.7,\n seed: handDrawnSeed,\n fill: transparentize(customFill, 0.3),\n fillStyle: \"cross-hatch\",\n fillWeight: 2,\n hachureGap: 6,\n hachureAngle: 60,\n stroke: \"none\"\n });\n const existingPath = pathEl.node();\n existingPath?.parentNode?.insertBefore(roughNode, existingPath);\n pathEl.remove();\n }\n } else {\n group.select(\"path\").style(\"fill-opacity\", 0);\n }\n group.select(\"text\").style(\"font-size\", `${48 * scale}px`).style(\"fill\", customStyle?.color ?? themeVariables.vennSetTextColor ?? defaultTextColor);\n });\n } else {\n dummyD3root.selectAll(\".venn-intersection text\").style(\"font-size\", `${48 * scale}px`).style(\"fill\", (e) => {\n const data = e;\n const setsKey = stableSetsKey([...data.sets].sort());\n return styleByKey.get(setsKey)?.color ?? themeVariables.vennSetTextColor ?? defaultTextColor;\n });\n dummyD3root.selectAll(\".venn-intersection path\").style(\"fill-opacity\", (e) => {\n const data = e;\n const setsKey = stableSetsKey([...data.sets].sort());\n return styleByKey.get(setsKey)?.fill ? 1 : 0;\n }).style(\"fill\", (e) => {\n const data = e;\n const setsKey = stableSetsKey([...data.sets].sort());\n return styleByKey.get(setsKey)?.fill ?? \"transparent\";\n });\n }\n const vennGroup = svg.append(\"g\").attr(\"transform\", `translate(0, ${titleHeight})`);\n const dummySvg = dummyD3root.select(\"svg\").node();\n if (dummySvg && \"childNodes\" in dummySvg) {\n for (const child of [...dummySvg.childNodes]) {\n vennGroup.node()?.appendChild(child);\n }\n }\n configureSvgSize(svg, svgHeight, svgWidth, config?.useMaxWidth ?? true);\n}, \"draw\");\nfunction stableSetsKey(setIds) {\n return setIds.join(\"|\");\n}\n__name(stableSetsKey, \"stableSetsKey\");\nfunction renderTextNodes(config, layoutByKey, dummyD3root, textNodes2, scale, styleByKey) {\n const useDebugLayout = config?.useDebugLayout ?? false;\n const vennSvg = dummyD3root.select(\"svg\");\n const textGroup = vennSvg.append(\"g\").attr(\"class\", \"venn-text-nodes\");\n const nodesByArea = /* @__PURE__ */ new Map();\n for (const node of textNodes2) {\n const key = stableSetsKey(node.sets);\n const existing = nodesByArea.get(key);\n if (existing) {\n existing.push(node);\n } else {\n nodesByArea.set(key, [node]);\n }\n }\n for (const [key, nodes] of nodesByArea.entries()) {\n const area = layoutByKey.get(key);\n if (!area?.text) {\n continue;\n }\n const centerX = area.text.x;\n const centerY = area.text.y;\n const minCircleRadius = Math.min(...area.circles.map((c) => c.radius));\n const innerRadiusRaw = Math.min(\n ...area.circles.map((c) => c.radius - Math.hypot(centerX - c.x, centerY - c.y))\n );\n let innerRadius = Number.isFinite(innerRadiusRaw) ? Math.max(0, innerRadiusRaw) : 0;\n if (innerRadius === 0 && Number.isFinite(minCircleRadius)) {\n innerRadius = minCircleRadius * 0.6;\n }\n const areaGroup = textGroup.append(\"g\").attr(\"class\", \"venn-text-area\").attr(\"font-size\", `${40 * scale}px`);\n if (useDebugLayout) {\n areaGroup.append(\"circle\").attr(\"class\", \"venn-text-debug-circle\").attr(\"cx\", centerX).attr(\"cy\", centerY).attr(\"r\", innerRadius).attr(\"fill\", \"none\").attr(\"stroke\", \"purple\").attr(\"stroke-width\", 1.5 * scale).attr(\"stroke-dasharray\", `${6 * scale} ${4 * scale}`);\n }\n const innerWidth = Math.max(80 * scale, innerRadius * 2 * 0.95);\n const innerHeight = Math.max(60 * scale, innerRadius * 2 * 0.95);\n const hasLabel = area.data.label && area.data.label.length > 0;\n const labelOffsetBase = hasLabel ? Math.min(32 * scale, innerRadius * 0.25) : 0;\n const labelOffset = labelOffsetBase + (nodes.length <= 2 ? 30 * scale : 0);\n const startX = centerX - innerWidth / 2;\n const startY = centerY - innerHeight / 2 + labelOffset;\n const cols = Math.max(1, Math.ceil(Math.sqrt(nodes.length)));\n const rows = Math.max(1, Math.ceil(nodes.length / cols));\n const cellWidth = innerWidth / cols;\n const cellHeight = innerHeight / rows;\n for (const [i, node] of nodes.entries()) {\n const col = i % cols;\n const row = Math.floor(i / cols);\n const x = startX + cellWidth * (col + 0.5);\n const y = startY + cellHeight * (row + 0.5);\n if (useDebugLayout) {\n areaGroup.append(\"rect\").attr(\"class\", \"venn-text-debug-cell\").attr(\"x\", startX + cellWidth * col).attr(\"y\", startY + cellHeight * row).attr(\"width\", cellWidth).attr(\"height\", cellHeight).attr(\"fill\", \"none\").attr(\"stroke\", \"teal\").attr(\"stroke-width\", 1 * scale).attr(\"stroke-dasharray\", `${4 * scale} ${3 * scale}`);\n }\n const boxWidth = cellWidth * 0.9;\n const boxHeight = cellHeight * 0.9;\n const container = areaGroup.append(\"foreignObject\").attr(\"class\", \"venn-text-node-fo\").attr(\"width\", boxWidth).attr(\"height\", boxHeight).attr(\"x\", x - boxWidth / 2).attr(\"y\", y - boxHeight / 2).attr(\"overflow\", \"visible\");\n const textColor = styleByKey.get(node.id)?.color;\n const text = container.append(\"xhtml:span\").attr(\"class\", \"venn-text-node\").style(\"display\", \"flex\").style(\"width\", \"100%\").style(\"height\", \"100%\").style(\"white-space\", \"normal\").style(\"align-items\", \"center\").style(\"justify-content\", \"center\").style(\"text-align\", \"center\").style(\"overflow-wrap\", \"normal\").style(\"word-break\", \"normal\").text(node.label ?? node.id);\n if (textColor) {\n text.style(\"color\", textColor);\n }\n }\n }\n}\n__name(renderTextNodes, \"renderTextNodes\");\nvar renderer = { draw };\n\n// src/diagrams/venn/vennDiagram.ts\nvar diagram = {\n parser: venn_default,\n db,\n renderer,\n styles: styles_default\n};\nexport {\n diagram\n};\n"],"x_google_ignoreList":[0,1,2],"mappings":";;;;;;;AAGA,IAAM,KAAkB,GAAO,MACpB,EAAc,GAAO,KAAK,CAAC,EAAO,ECJvC,IAAU;AAiBhB,SAAS,EAAiB,GAAS,GAAO;CAExC,IAAM,IAAqB,EAAsB,EAAQ,EAGnD,IAAc,EAAmB,QAAQ,MAAM,EAAmB,GAAG,EAAQ,CAAC,EAEhF,IAAU,GACV,IAAc,GAEZ,IAAO,EAAE;AAIf,KAAI,EAAY,SAAS,GAAG;EAG1B,IAAM,IAAS,EAAU,EAAY;AACrC,OAAK,IAAI,IAAI,GAAG,IAAI,EAAY,QAAQ,EAAE,GAAG;GAC3C,IAAM,IAAI,EAAY;AACtB,KAAE,QAAQ,KAAK,MAAM,EAAE,IAAI,EAAO,GAAG,EAAE,IAAI,EAAO,EAAE;;AAEtD,IAAY,MAAM,GAAG,MAAM,EAAE,QAAQ,EAAE,MAAM;EAI7C,IAAI,IAAK,EAAY,EAAY,SAAS;AAC1C,OAAK,IAAI,IAAI,GAAG,IAAI,EAAY,QAAQ,EAAE,GAAG;GAC3C,IAAM,IAAK,EAAY;AAGvB,SAAgB,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG;GAG1C,IAAM,IAAW;IAAE,IAAI,EAAG,IAAI,EAAG,KAAK;IAAG,IAAI,EAAG,IAAI,EAAG,KAAK;IAAG,EAE3D,IAAM;AAEV,QAAK,IAAI,IAAI,GAAG,IAAI,EAAG,YAAY,QAAQ,EAAE,EAC3C,KAAI,EAAG,YAAY,SAAS,EAAG,YAAY,GAAG,EAAE;IAG9C,IAAM,IAAS,EAAQ,EAAG,YAAY,KAChC,IAAK,KAAK,MAAM,EAAG,IAAI,EAAO,GAAG,EAAG,IAAI,EAAO,EAAE,EACjD,IAAK,KAAK,MAAM,EAAG,IAAI,EAAO,GAAG,EAAG,IAAI,EAAO,EAAE,EAEnD,IAAY,IAAK;AACrB,IAAI,IAAY,MACd,KAAa,IAAI,KAAK;IAKxB,IAAM,IAAI,IAAK,IAAY,GACvB,IAAQ,EAAS,GAAU;KAC7B,GAAG,EAAO,IAAI,EAAO,SAAS,KAAK,IAAI,EAAE;KACzC,GAAG,EAAO,IAAI,EAAO,SAAS,KAAK,IAAI,EAAE;KAC1C,CAAC;AASF,IALI,IAAQ,EAAO,SAAS,MAC1B,IAAQ,EAAO,SAAS,KAItB,KAAO,QAAQ,EAAI,QAAQ,OAC7B,IAAM;KAAE;KAAQ;KAAO;KAAI;KAAI,OAAO,IAAQ,EAAO;KAAQ,OAAO;KAAM;;AAKhF,GAAI,KAAO,SACT,EAAK,KAAK,EAAI,EACd,KAAW,EAAW,EAAI,OAAO,QAAQ,EAAI,MAAM,EACnD,IAAK;;QAGJ;EAGL,IAAI,IAAW,EAAQ;AACvB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,CAAI,EAAQ,GAAG,SAAS,EAAS,WAC/B,IAAW,EAAQ;EAMvB,IAAI,IAAW;AACf,OAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,KAAI,EAAS,EAAQ,IAAI,EAAS,GAAG,KAAK,IAAI,EAAS,SAAS,EAAQ,GAAG,OAAO,EAAE;AAClF,OAAW;AACX;;AAIJ,EAAI,IACF,IAAU,IAAc,KAExB,IAAU,EAAS,SAAS,EAAS,SAAS,KAAK,IACnD,EAAK,KAAK;GACR,QAAQ;GACR,IAAI;IAAE,GAAG,EAAS;IAAG,GAAG,EAAS,IAAI,EAAS;IAAQ;GACtD,IAAI;IAAE,GAAG,EAAS,IAAI;IAAS,GAAG,EAAS,IAAI,EAAS;IAAQ;GAChE,OAAO,EAAS,SAAS;GACzB,OAAO;GACP,OAAO;GACR,CAAC;;AAeN,QAXA,KAAe,GAEX,MACF,EAAM,OAAO,IAAU,GACvB,EAAM,UAAU,GAChB,EAAM,cAAc,GACpB,EAAM,OAAO,GACb,EAAM,cAAc,GACpB,EAAM,qBAAqB,IAGtB,IAAU;;AASnB,SAAS,EAAmB,GAAO,GAAS;AAC1C,QAAO,EAAQ,OAAO,MAAW,EAAS,GAAO,EAAO,GAAG,EAAO,SAAS,EAAQ;;AAQrF,SAAS,EAAsB,GAAS;CAEtC,IAAM,IAAM,EAAE;AACd,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,MAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;EAC3C,IAAM,IAAY,EAAyB,EAAQ,IAAI,EAAQ,GAAG;AAClE,OAAK,IAAM,KAAK,EAEd,CADA,EAAE,cAAc,CAAC,GAAG,EAAE,EACtB,EAAI,KAAK,EAAE;;AAIjB,QAAO;;AAST,SAAS,EAAW,GAAG,GAAO;AAC5B,QAAO,IAAI,IAAI,KAAK,KAAK,IAAI,IAAQ,EAAE,IAAI,IAAI,KAAS,KAAK,KAAK,KAAS,IAAI,IAAI,GAAO;;AAS5F,SAAS,EAAS,GAAI,GAAI;AACxB,QAAO,KAAK,MAAM,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG,GAAG;;AAYjF,SAAS,EAAc,GAAI,GAAI,GAAG;AAEhC,KAAI,KAAK,IAAK,EACZ,QAAO;AAIT,KAAI,KAAK,KAAK,IAAI,IAAK,EAAG,CACxB,QAAO,KAAK,KAAK,KAAK,IAAI,GAAI,EAAG,GAAG,KAAK,IAAI,GAAI,EAAG;CAGtD,IAAM,IAAK,KAAM,IAAI,IAAI,IAAK,IAAK,IAAK,MAAO,IAAI,IAC7C,IAAK,KAAM,IAAI,IAAI,IAAK,IAAK,IAAK,MAAO,IAAI;AACnD,QAAO,EAAW,GAAI,EAAG,GAAG,EAAW,GAAI,EAAG;;AAYhD,SAAS,EAAyB,GAAI,GAAI;CACxC,IAAM,IAAI,EAAS,GAAI,EAAG,EACpB,IAAK,EAAG,QACR,IAAK,EAAG;AAGd,KAAI,KAAK,IAAK,KAAM,KAAK,KAAK,IAAI,IAAK,EAAG,CACxC,QAAO,EAAE;CAGX,IAAM,KAAK,IAAK,IAAK,IAAK,IAAK,IAAI,MAAM,IAAI,IACvC,IAAI,KAAK,KAAK,IAAK,IAAK,IAAI,EAAE,EAC9B,IAAK,EAAG,IAAK,KAAK,EAAG,IAAI,EAAG,KAAM,GAClC,IAAK,EAAG,IAAK,KAAK,EAAG,IAAI,EAAG,KAAM,GAClC,IAAK,EAAE,EAAG,IAAI,EAAG,MAAM,IAAI,IAC3B,IAAK,EAAE,EAAG,IAAI,EAAG,MAAM,IAAI;AAEjC,QAAO,CACL;EAAE,GAAG,IAAK;EAAI,GAAG,IAAK;EAAI,EAC1B;EAAE,GAAG,IAAK;EAAI,GAAG,IAAK;EAAI,CAC3B;;AAQH,SAAS,EAAU,GAAQ;CACzB,IAAM,IAAS;EAAE,GAAG;EAAG,GAAG;EAAG;AAC7B,MAAK,IAAM,KAAS,EAElB,CADA,EAAO,KAAK,EAAM,GAClB,EAAO,KAAK,EAAM;AAIpB,QAFA,EAAO,KAAK,EAAO,QACnB,EAAO,KAAK,EAAO,QACZ;;AAKT,SAAS,EAAO,GAAG,GAAG,GAAG,GAAY;AACjC,OAA2B,EAAE;CAC7B,IAAM,IAAgB,EAAW,iBAAiB,KAC5C,IAAY,EAAW,aAAa,OACpC,IAAK,EAAE,EAAE,EACT,IAAK,EAAE,EAAE,EACX,IAAQ,IAAI;AAEhB,KAAI,IAAK,IAAK,EACV,OAAM;AAGV,KAAI,MAAO,EAAG,QAAO;AACrB,KAAI,MAAO,EAAG,QAAO;AAErB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAe,EAAE,GAAG;AACpC,OAAS;EACT,IAAM,IAAM,IAAI,GACV,IAAO,EAAE,EAAI;AAMnB,MAJI,IAAO,KAAM,MACb,IAAI,IAGJ,KAAK,IAAI,EAAM,GAAG,KAAa,MAAS,EACxC,QAAO;;AAGf,QAAO,IAAI;;AAKf,SAAS,EAAM,GAAG;CACd,IAAM,IAAQ,MAAM,EAAE;AACtB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,EACrB,GAAE,KAAK;AAEX,QAAO;;AAEX,SAAS,EAAO,GAAG,GAAG;AAClB,QAAO,EAAM,EAAE,CAAC,UAAU,EAAM,EAAE,CAAC;;AAGvC,SAAS,EAAI,GAAG,GAAG;CACf,IAAI,IAAM;AACV,MAAK,IAAI,IAAI,GAAG,IAAI,EAAE,QAAQ,EAAE,EAC5B,MAAO,EAAE,KAAK,EAAE;AAEpB,QAAO;;AAGX,SAAS,EAAM,GAAG;AACd,QAAO,KAAK,KAAK,EAAI,GAAG,EAAE,CAAC;;AAG/B,SAAS,EAAM,GAAK,GAAO,GAAG;AAC1B,MAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,EAAE,EAChC,GAAI,KAAK,EAAM,KAAK;;AAI5B,SAAS,EAAY,GAAK,GAAI,GAAI,GAAI,GAAI;AACtC,MAAK,IAAI,IAAI,GAAG,IAAI,EAAI,QAAQ,EAAE,EAC9B,GAAI,KAAK,IAAK,EAAG,KAAK,IAAK,EAAG;;AAKtC,SAAS,EAAW,GAAG,GAAI,GAAY;AACnC,OAA2B,EAAE;CAE7B,IAAM,IAAgB,EAAW,iBAAiB,EAAG,SAAS,KACxD,IAAe,EAAW,gBAAgB,MAC1C,IAAY,EAAW,aAAa,MACpC,IAAgB,EAAW,iBAAiB,MAC5C,IAAe,EAAW,iBAAiB,MAC3C,IAAM,EAAW,QAAQ,KAAA,IAA6B,IAAjB,EAAW,KAChD,IAAM,EAAW,QAAQ,KAAA,IAA6B,IAAjB,EAAW,KAChD,IAAM,EAAW,QAAQ,KAAA,IAA6B,MAAjB,EAAW,KAChD,IAAQ,EAAW,UAAU,KAAA,IAA+B,KAAnB,EAAW,OACtD,GAGE,IAAI,EAAG,QACP,IAAc,MAAM,IAAI,EAAE;AAGhC,CAFA,EAAQ,KAAK,GACb,EAAQ,GAAG,KAAK,EAAE,EAAG,EACrB,EAAQ,GAAG,KAAK;AAChB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG;EACxB,IAAM,IAAQ,EAAG,OAAO;AAIxB,EAHA,EAAM,KAAK,EAAM,KAAK,EAAM,KAAK,IAAe,GAChD,EAAQ,IAAI,KAAK,GACjB,EAAQ,IAAI,GAAG,KAAK,EAAE,EAAM,EAC5B,EAAQ,IAAI,GAAG,KAAK,IAAI;;CAG5B,SAAS,EAAc,GAAO;AAC1B,OAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,IAC9B,GAAQ,GAAG,KAAK,EAAM;AAE1B,IAAQ,GAAG,KAAK,EAAM;;CAG1B,IAAM,KAAa,GAAG,MAAM,EAAE,KAAK,EAAE,IAE/B,IAAW,EAAG,OAAO,EACrB,IAAY,EAAG,OAAO,EACtB,IAAa,EAAG,OAAO,EACvB,IAAW,EAAG,OAAO;AAE3B,MAAK,IAAI,IAAY,GAAG,IAAY,GAAe,EAAE,GAAW;AAG5D,MAFA,EAAQ,KAAK,EAAU,EAEnB,EAAW,SAAS;GAGpB,IAAM,IAAgB,EAAQ,KAAK,MAAM;IACrC,IAAM,IAAQ,EAAE,OAAO;AAGvB,WAFA,EAAM,KAAK,EAAE,IACb,EAAM,KAAK,EAAE,IACN;KACT;AAGF,GAFA,EAAc,MAAM,GAAG,MAAM,EAAE,KAAK,EAAE,GAAG,EAEzC,EAAW,QAAQ,KAAK;IACpB,GAAG,EAAQ,GAAG,OAAO;IACrB,IAAI,EAAQ,GAAG;IACf,SAAS;IACZ,CAAC;;AAGN,MAAU;AACV,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,EACrB,KAAU,KAAK,IAAI,GAAS,KAAK,IAAI,EAAQ,GAAG,KAAK,EAAQ,GAAG,GAAG,CAAC;AAGxE,MAAI,KAAK,IAAI,EAAQ,GAAG,KAAK,EAAQ,GAAG,GAAG,GAAG,KAAiB,IAAU,EACrE;AAIJ,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG;AACxB,KAAS,KAAK;AACd,QAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,EACrB,GAAS,MAAM,EAAQ,GAAG;AAE9B,KAAS,MAAM;;EAKnB,IAAM,IAAQ,EAAQ;AAKtB,MAJA,EAAY,GAAW,IAAI,GAAK,GAAU,CAAC,GAAK,EAAM,EACtD,EAAU,KAAK,EAAE,EAAU,EAGvB,EAAU,KAAK,EAAQ,GAAG,GAG1B,CAFA,EAAY,GAAU,IAAI,GAAK,GAAU,CAAC,GAAK,EAAM,EACrD,EAAS,KAAK,EAAE,EAAS,EACrB,EAAS,KAAK,EAAU,KACxB,EAAc,EAAS,GAEvB,EAAc,EAAU;WAMvB,EAAU,MAAM,EAAQ,IAAI,GAAG,IAAI;GACxC,IAAI,IAAe;AAsBnB,OApBI,EAAU,KAAK,EAAM,MAErB,EAAY,GAAY,IAAI,GAAK,GAAU,CAAC,GAAK,EAAM,EACvD,EAAW,KAAK,EAAE,EAAW,EACzB,EAAW,KAAK,EAAM,KACtB,EAAc,EAAW,GAEzB,IAAe,OAInB,EAAY,GAAY,IAAI,IAAM,GAAK,GAAU,IAAM,GAAK,EAAM,EAClE,EAAW,KAAK,EAAE,EAAW,EACzB,EAAW,KAAK,EAAU,KAC1B,EAAc,EAAW,GAEzB,IAAe,KAInB,GAAc;AAEd,QAAI,KAAS,EAAG;AAGhB,SAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EAElC,CADA,EAAY,EAAQ,IAAI,IAAI,GAAO,EAAQ,IAAI,GAAO,EAAQ,GAAG,EACjE,EAAQ,GAAG,KAAK,EAAE,EAAQ,GAAG;;QAIrC,GAAc,EAAU;;AAKhC,QADA,EAAQ,KAAK,EAAU,EAChB;EAAE,IAAI,EAAQ,GAAG;EAAI,GAAG,EAAQ;EAAI;;AAU/C,SAAS,EAAgB,GAAG,GAAI,GAAS,GAAM,GAAG,GAAI,GAAI;CACtD,IAAM,IAAO,EAAQ,IACf,IAAY,EAAI,EAAQ,SAAS,EAAG,EACtC,IAAM,GACN,IAAU,GACV,IAAW,GACX,IAAK;AAIT,CAFA,MAAS,GACT,MAAW,MACX,MAAW;CAEX,SAAS,EAAK,GAAM,GAAQ,GAAQ;AAChC,OAAK,IAAI,IAAY,GAAG,IAAY,IAAI,EAAE,EAMtC,KALA,KAAK,IAAO,KAAU,GACtB,EAAY,EAAK,GAAG,GAAK,EAAQ,GAAG,GAAG,EAAG,EAC1C,IAAM,EAAK,KAAK,EAAE,EAAK,GAAG,EAAK,QAAQ,EACvC,IAAW,EAAI,EAAK,SAAS,EAAG,EAE5B,IAAM,IAAO,IAAK,IAAI,KAAa,KAAO,EAC1C,KAAS;OACN;AACH,OAAI,KAAK,IAAI,EAAS,IAAI,CAAC,IAAK,EAC5B,QAAO;AAQX,GALI,KAAY,IAAS,MAAS,MAC9B,IAAS,IAGb,IAAO,GACP,IAAS;;AAIjB,SAAO;;AAGX,MAAK,IAAI,IAAY,GAAG,IAAY,IAAI,EAAE,GAAW;AAIjD,MAHA,EAAY,EAAK,GAAG,GAAK,EAAQ,GAAG,GAAG,EAAG,EAC1C,IAAM,EAAK,KAAK,EAAE,EAAK,GAAG,EAAK,QAAQ,EACvC,IAAW,EAAI,EAAK,SAAS,EAAG,EAC5B,IAAM,IAAO,IAAK,IAAI,KAAc,KAAa,KAAO,EACxD,QAAO,EAAK,GAAI,GAAG,EAAQ;AAG/B,MAAI,KAAK,IAAI,EAAS,IAAI,CAAC,IAAK,EAC5B,QAAO;AAGX,MAAI,KAAY,EACZ,QAAO,EAAK,GAAG,GAAI,EAAI;AAK3B,EAFA,IAAU,GACV,IAAK,GACL,KAAK;;AAGT,QAAO;;AAGX,SAAS,GAAkB,GAAG,GAAS,GAAQ;CAG3C,IAAI,IAAU;EAAE,GAAG,EAAQ,OAAO;EAAE,IAAI;EAAG,SAAS,EAAQ,OAAO;EAAE,EACjE,IAAO;EAAE,GAAG,EAAQ,OAAO;EAAE,IAAI;EAAG,SAAS,EAAQ,OAAO;EAAE,EAC5D,IAAK,EAAQ,OAAO,EACtB,GACA,GACA,IAAI,GACJ;AAOJ,CALA,MAAmB,EAAE,EACrB,IAAgB,EAAO,iBAAiB,EAAQ,SAAS,IAEzD,EAAQ,KAAK,EAAE,EAAQ,GAAG,EAAQ,QAAQ,EAC1C,IAAK,EAAQ,QAAQ,OAAO,EAC5B,EAAM,GAAI,EAAQ,SAAS,GAAG;AAE9B,MAAK,IAAI,IAAI,GAAG,IAAI,GAAe,EAAE,GAAG;AAapC,MAZA,IAAI,EAAgB,GAAG,GAAI,GAAS,GAAM,EAAE,EAGxC,EAAO,WACP,EAAO,QAAQ,KAAK;GAChB,GAAG,EAAQ,EAAE,OAAO;GACpB,IAAI,EAAQ;GACZ,SAAS,EAAQ,QAAQ,OAAO;GAChC,OAAO;GACV,CAAC,EAGF,CAAC,EAGD,GAAM,GAAI,EAAQ,SAAS,GAAG;OAC3B;AAEH,KAAY,GAAI,GAAG,EAAK,SAAS,IAAI,EAAQ,QAAQ;GAErD,IAAM,IAAU,EAAI,EAAQ,SAAS,EAAQ,QAAQ,EAC/C,IAAS,KAAK,IAAI,GAAG,EAAI,GAAI,EAAK,QAAQ,GAAG,EAAQ;AAM3D,GAJA,EAAY,GAAI,GAAQ,GAAI,IAAI,EAAK,QAAQ,EAE7C,IAAO,GACP,IAAU,GACV,IAAO;;AAGX,MAAI,EAAM,EAAQ,QAAQ,IAAI,KAC1B;;AAaR,QATI,EAAO,WACP,EAAO,QAAQ,KAAK;EAChB,GAAG,EAAQ,EAAE,OAAO;EACpB,IAAI,EAAQ;EACZ,SAAS,EAAQ,QAAQ,OAAO;EAChC,OAAO;EACV,CAAC,EAGC;;AAUX,SAAS,GAAK,GAAM,IAAa,EAAE,EAAE;AACnC,GAAW,gBAAgB,EAAW,iBAAiB;CAEvD,IAAM,IAAgB,EAAW,iBAAiB,IAC5C,IAAO,EAAW,gBAAgB,GAGlC,IAAQ,GAAgB,GAAM,EAAW,EAGzC,IAAU,EAAc,GAAO,EAAW,EAG1C,IAAS,OAAO,KAAK,EAAQ,EAE7B,IAAU,EAAE;AAClB,MAAK,IAAM,KAAS,EAElB,CADA,EAAQ,KAAK,EAAQ,GAAO,EAAE,EAC9B,EAAQ,KAAK,EAAQ,GAAO,EAAE;CAuBhC,IAAM,IAnBW,GACd,MAAW;EACV,IAAM,IAAU,EAAE;AAClB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAO,QAAQ,EAAE,GAAG;GACtC,IAAM,IAAQ,EAAO;AACrB,KAAQ,KAAS;IACf,GAAG,EAAO,IAAI;IACd,GAAG,EAAO,IAAI,IAAI;IAClB,QAAQ,EAAQ,GAAO;IAExB;;AAEH,SAAO,EAAK,GAAS,EAAM;IAE7B,GACA,EACD,CAG0B;AAC3B,MAAK,IAAI,IAAI,GAAG,IAAI,EAAO,QAAQ,EAAE,GAAG;EACtC,IAAM,IAAQ,EAAO;AAErB,EADA,EAAQ,GAAO,IAAI,EAAU,IAAI,IACjC,EAAQ,GAAO,IAAI,EAAU,IAAI,IAAI;;AAGvC,QAAO;;AAGT,IAAM,KAAQ;AAUd,SAAS,EAA0B,GAAI,GAAI,GAAS;AAMlD,QAJI,KAAK,IAAI,GAAI,EAAG,GAAG,KAAK,IAAI,GAAI,EAAG,GAAG,KAAK,MAAM,IAAU,KACtD,KAAK,IAAI,IAAK,EAAG,GAGnB,GAAQ,MAAa,EAAc,GAAI,GAAI,EAAS,GAAG,GAAS,GAAG,IAAK,EAAG;;AAWpF,SAAS,GAAgB,GAAO,IAAa,EAAE,EAAE;CAC/C,IAAM,IAAW,EAAW,UACtB,IAAI,EAAM,KAAK,MAAM,OAAO,OAAO,EAAE,EAAE,EAAE,CAAC;CAEhD,SAAS,EAAM,GAAK;AAClB,SAAO,EAAI,KAAK,IAAI;;AAGtB,KAAI,GAAU;EAGZ,IAAM,oBAAQ,IAAI,KAAK;AACvB,OAAK,IAAM,KAAQ,EACjB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAK,KAAK,QAAQ,KAAK;GACzC,IAAM,IAAK,OAAO,EAAK,KAAK,GAAG;AAC/B,KAAM,IAAI,GAAI,EAAK,QAAQ,EAAM,IAAI,EAAG,IAAI,GAAG;AAC/C,QAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAK,KAAK,QAAQ,KAAK;IAC7C,IAAM,IAAK,OAAO,EAAK,KAAK,GAAG,EACzB,IAAK,GAAG,EAAG,GAAG,KACd,IAAK,GAAG,EAAG,GAAG;AAEpB,IADA,EAAM,IAAI,GAAI,EAAK,QAAQ,EAAM,IAAI,EAAG,IAAI,GAAG,EAC/C,EAAM,IAAI,GAAI,EAAK,QAAQ,EAAM,IAAI,EAAG,IAAI,GAAG;;;AAIrD,OAAK,IAAM,KAAQ,EACjB,CAAI,EAAK,KAAK,SAAS,MACrB,EAAK,OAAO,EAAM,IAAI,EAAM,EAAK,KAAK,CAAC;;CAM7C,IAAM,IAAM,EAAE,EAGR,oBAAQ,IAAI,KAAK;AACvB,MAAK,IAAM,KAAQ,EACjB,KAAI,EAAK,KAAK,WAAW,EACvB,GAAI,KAAK,EAAK,KAAK,GAAG;UACb,EAAK,KAAK,WAAW,GAAG;EACjC,IAAM,IAAI,EAAK,KAAK,IACd,IAAI,EAAK,KAAK;AAEpB,EADA,EAAM,IAAI,EAAM,EAAK,KAAK,CAAC,EAC3B,EAAM,IAAI,EAAM,CAAC,GAAG,EAAE,CAAC,CAAC;;AAI5B,GAAI,MAAM,GAAG,MAAO,MAAM,IAAI,IAAI,IAAI,IAAI,KAAK,EAAI;AAEnD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAI,QAAQ,EAAE,GAAG;EACnC,IAAM,IAAI,EAAI;AACd,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAI,QAAQ,EAAE,GAAG;GACvC,IAAM,IAAI,EAAI;AACd,GAAK,EAAM,IAAI,EAAM,CAAC,GAAG,EAAE,CAAC,CAAC,IAC3B,EAAE,KAAK;IAAE,MAAM,CAAC,GAAG,EAAE;IAAE,MAAM;IAAG,CAAC;;;AAIvC,QAAO;;AAUT,SAAS,GAAoB,GAAO,GAAM,GAAQ;CAKhD,IAAM,IAAY,EAAO,EAAK,QAAQ,EAAK,OAAO,EAI5C,IAAc,EAAO,EAAK,QAAQ,EAAK,OAAO;AA0BpD,QAtBA,EACG,QAAQ,MAAM,EAAE,KAAK,WAAW,EAAE,CAClC,SAAS,MAAY;EACpB,IAAM,IAAO,EAAO,EAAQ,KAAK,KAC3B,IAAQ,EAAO,EAAQ,KAAK,KAG5B,IAAW,EAFN,KAAK,KAAK,EAAK,GAAM,OAAO,KAAK,GAAG,EACpC,KAAK,KAAK,EAAK,GAAO,OAAO,KAAK,GAAG,EACG,EAAQ,KAAK;AAEhE,IAAU,GAAM,KAAS,EAAU,GAAO,KAAQ;EAIlD,IAAI,IAAI;AAMR,EALI,EAAQ,OAAO,SAAS,KAAK,IAAI,EAAK,GAAM,MAAM,EAAK,GAAO,KAAK,GACrE,IAAI,IACK,EAAQ,QAAQ,UACzB,IAAI,KAEN,EAAY,GAAM,KAAS,EAAY,GAAO,KAAQ;GACtD,EAEG;EAAE;EAAW;EAAa;;AAInC,SAAS,GAAuB,GAAG,GAAS,GAAW,GAAa;AAClE,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,GAAQ,KAAK;CAGf,IAAI,IAAO;AACX,MAAK,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,EAAE,GAAG;EACzC,IAAM,IAAK,EAAE,IAAI,IACX,IAAK,EAAE,IAAI,IAAI;AACrB,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,EAAE,GAAG;GAC7C,IAAM,IAAK,EAAE,IAAI,IACX,IAAK,EAAE,IAAI,IAAI,IACf,IAAM,EAAU,GAAG,IACnB,IAAa,EAAY,GAAG,IAE5B,KAAmB,IAAK,MAAO,IAAK,MAAO,IAAK,MAAO,IAAK,IAC5D,IAAW,KAAK,KAAK,EAAgB,EACrC,IAAQ,IAAkB,IAAM;AAEjC,OAAa,KAAK,KAAY,KAAS,IAAa,KAAK,KAAY,MAI1E,KAAQ,IAAI,IAAQ,GAEpB,EAAQ,IAAI,MAAM,IAAI,KAAS,IAAK,IACpC,EAAQ,IAAI,IAAI,MAAM,IAAI,KAAS,IAAK,IAExC,EAAQ,IAAI,MAAM,IAAI,KAAS,IAAK,IACpC,EAAQ,IAAI,IAAI,MAAM,IAAI,KAAS,IAAK;;;AAG5C,QAAO;;AAOT,SAAS,GAAkB,GAAO,IAAS,EAAE,EAAE;CAC7C,IAAI,IAAU,GAAa,GAAO,EAAO,EACnC,IAAO,EAAO,gBAAgB;AAMpC,KAAI,EAAM,UAAU,GAAG;EACrB,IAAM,IAAc,GAAqB,GAAO,EAAO,EACjD,IAAkB,EAAK,GAAa,EAAM,EAC1C,IAAa,EAAK,GAAS,EAAM;AAEvC,EAAI,IAAkB,OAAO,MAC3B,IAAU;;AAGd,QAAO;;AAQT,SAAS,GAAqB,GAAO,IAAS,EAAE,EAAE;CAChD,IAAM,IAAW,EAAO,YAAY,IAG9B,IAAO,EAAE,EACT,IAAS,EAAE;AACjB,MAAK,IAAM,KAAQ,EACjB,CAAI,EAAK,KAAK,WAAW,MACvB,EAAO,EAAK,KAAK,MAAM,EAAK,QAC5B,EAAK,KAAK,EAAK;CAInB,IAAI,EAAE,cAAW,mBAAgB,GAAoB,GAAO,GAAM,EAAO,EAInE,IAAO,EAAM,EAAU,IAAI,EAAM,CAAC,GAAG,EAAU;AACrD,KAAY,EAAU,KAAK,MAAQ,EAAI,KAAK,MAAU,IAAQ,EAAK,CAAC;CAEpE,IAAM,KAAO,GAAG,MAAY,GAAuB,GAAG,GAAS,GAAW,EAAY,EAElF,IAAO;AACX,MAAK,IAAI,IAAI,GAAG,IAAI,GAAU,EAAE,GAAG;EAGjC,IAAM,IAAU,GAAkB,GAFlB,EAAM,EAAU,SAAS,EAAE,CAAC,IAAI,KAAK,OAAO,EAEZ,EAAO;AACvD,GAAI,CAAC,KAAQ,EAAQ,KAAK,EAAK,QAC7B,IAAO;;CAIX,IAAM,IAAY,EAAK,GAIjB,IAAU,EAAE;AAClB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAK,QAAQ,EAAE,GAAG;EACpC,IAAM,IAAM,EAAK;AACjB,IAAQ,EAAI,KAAK,MAAM;GACrB,GAAG,EAAU,IAAI,KAAK;GACtB,GAAG,EAAU,IAAI,IAAI,KAAK;GAC1B,QAAQ,KAAK,KAAK,EAAI,OAAO,KAAK,GAAG;GACtC;;AAGH,KAAI,EAAO,QACT,MAAK,IAAM,KAAK,EAAO,QACrB,GAAM,EAAE,GAAG,EAAK;AAGpB,QAAO;;AAUT,SAAS,GAAa,GAAO,GAAQ;CACnC,IAAM,IAAO,KAAU,EAAO,eAAe,EAAO,eAAe,GAI7D,IAAU,EAAE,EAEZ,IAAc,EAAE;AACtB,MAAK,IAAM,KAAQ,EACjB,KAAI,EAAK,KAAK,WAAW,GAAG;EAC1B,IAAM,IAAM,EAAK,KAAK;AAQtB,EAPA,EAAQ,KAAO;GACb,GAAG;GACH,GAAG;GACH,OAAO,EAAQ;GACf,MAAM,EAAK;GACX,QAAQ,KAAK,KAAK,EAAK,OAAO,KAAK,GAAG;GACvC,EACD,EAAY,KAAO,EAAE;;AAIzB,KAAQ,EAAM,QAAQ,MAAM,EAAE,KAAK,WAAW,EAAE;AAGhD,MAAK,IAAM,KAAW,GAAO;EAC3B,IAAI,IAAS,EAAQ,UAAU,OAAwB,IAAjB,EAAQ,QACxC,IAAO,EAAQ,KAAK,IACpB,IAAQ,EAAQ,KAAK;AAQ3B,EALI,EAAQ,OAAO,MAAS,KAAK,IAAI,EAAQ,GAAM,MAAM,EAAQ,GAAO,KAAK,KAC3E,IAAS,IAGX,EAAY,GAAM,KAAK;GAAE,KAAK;GAAO,MAAM,EAAQ;GAAM;GAAQ,CAAC,EAClE,EAAY,GAAO,KAAK;GAAE,KAAK;GAAM,MAAM,EAAQ;GAAM;GAAQ,CAAC;;CAIpE,IAAM,IAAiB,EAAE;AACzB,QAAO,KAAK,EAAY,CAAC,SAAS,MAAQ;EACxC,IAAI,IAAO;AACX,OAAK,IAAI,IAAI,GAAG,IAAI,EAAY,GAAK,QAAQ,EAAE,EAC7C,MAAQ,EAAY,GAAK,GAAG,OAAO,EAAY,GAAK,GAAG;AAGzD,IAAe,KAAK;GAAE;GAAK;GAAM,CAAC;GAClC;CAGF,SAAS,EAAU,GAAG,GAAG;AACvB,SAAO,EAAE,OAAO,EAAE;;AAEpB,GAAe,KAAK,EAAU;CAG9B,IAAM,IAAa,EAAE;CACrB,SAAS,EAAa,GAAS;AAC7B,SAAO,EAAQ,OAAO;;CAQxB,SAAS,EAAY,GAAO,GAAO;AAGjC,EAFA,EAAQ,GAAO,IAAI,EAAM,GACzB,EAAQ,GAAO,IAAI,EAAM,GACzB,EAAW,KAAS;;AAItB,GAAY;EAAE,GAAG;EAAG,GAAG;EAAG,EAAE,EAAe,GAAG,IAAI;AAKlD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAe,QAAQ,EAAE,GAAG;EAC9C,IAAM,IAAW,EAAe,GAAG,KAC7B,IAAU,EAAY,GAAU,OAAO,EAAa,EACpD,IAAM,EAAQ;AAGpB,MAFA,EAAQ,KAAK,EAAU,EAEnB,EAAQ,WAAW,EAErB,OAAM;EAIR,IAAM,IAAS,EAAE;AACjB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;GAEvC,IAAM,IAAK,EAAQ,EAAQ,GAAG,MACxB,IAAK,EAA0B,EAAI,QAAQ,EAAG,QAAQ,EAAQ,GAAG,KAAK;AAM5E,GAHA,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC,EACtC,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC,EACtC,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC,EACtC,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC;AAItC,QAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;IAC3C,IAAM,IAAK,EAAQ,EAAQ,GAAG,MACxB,IAAK,EAA0B,EAAI,QAAQ,EAAG,QAAQ,EAAQ,GAAG,KAAK,EAEtE,IAAc,EAClB;KAAE,GAAG,EAAG;KAAG,GAAG,EAAG;KAAG,QAAQ;KAAI,EAChC;KAAE,GAAG,EAAG;KAAG,GAAG,EAAG;KAAG,QAAQ;KAAI,CACjC;AACD,MAAO,KAAK,GAAG,EAAY;;;EAM/B,IAAI,IAAW,MACX,IAAY,EAAO;AACvB,OAAK,IAAM,KAAS,GAAQ;AAE1B,GADA,EAAQ,GAAU,IAAI,EAAM,GAC5B,EAAQ,GAAU,IAAI,EAAM;GAC5B,IAAM,IAAY,EAAK,GAAS,EAAM;AACtC,GAAI,IAAY,MACd,IAAW,GACX,IAAY;;AAIhB,IAAY,GAAW,EAAS;;AAGlC,QAAO;;AAWT,SAAS,EAAa,GAAS,GAAU;CACvC,IAAI,IAAS;AAEb,MAAK,IAAM,KAAQ,GAAU;AAC3B,MAAI,EAAK,KAAK,WAAW,EACvB;EAGF,IAAI;AACJ,MAAI,EAAK,KAAK,WAAW,GAAG;GAC1B,IAAM,IAAO,EAAQ,EAAK,KAAK,KACzB,IAAQ,EAAQ,EAAK,KAAK;AAChC,OAAU,EAAc,EAAK,QAAQ,EAAM,QAAQ,EAAS,GAAM,EAAM,CAAC;QAEzE,KAAU,EAAiB,EAAK,KAAK,KAAK,MAAM,EAAQ,GAAG,CAAC;EAG9D,IAAM,IAAS,EAAK,UAAU,OAAqB,IAAd,EAAK;AAC1C,OAAU,KAAU,IAAU,EAAK,SAAS,IAAU,EAAK;;AAG7D,QAAO;;AAGT,SAAS,GAAqB,GAAS,GAAU;CAC/C,IAAI,IAAS;AAEb,MAAK,IAAM,KAAQ,GAAU;AAC3B,MAAI,EAAK,KAAK,WAAW,EACvB;EAGF,IAAI;AACJ,MAAI,EAAK,KAAK,WAAW,GAAG;GAC1B,IAAM,IAAO,EAAQ,EAAK,KAAK,KACzB,IAAQ,EAAQ,EAAK,KAAK;AAChC,OAAU,EAAc,EAAK,QAAQ,EAAM,QAAQ,EAAS,GAAM,EAAM,CAAC;QAEzE,KAAU,EAAiB,EAAK,KAAK,KAAK,MAAM,EAAQ,GAAG,CAAC;EAG9D,IAAM,IAAS,EAAK,UAAU,OAAqB,IAAd,EAAK,QACpC,IAAsB,KAAK,KAAK,IAAU,MAAM,EAAK,OAAO,GAAG;AACrE,OAAU,IAAS,IAAsB;;AAG3C,QAAO;;AAST,SAAS,GAAiB,GAAS,GAAa,GAAkB;AAQhE,KAPI,KAAoB,OACtB,EAAQ,MAAM,GAAG,MAAM,EAAE,SAAS,EAAE,OAAO,GAE3C,EAAQ,KAAK,EAAiB,EAI5B,EAAQ,SAAS,GAAG;EACtB,IAAM,IAAW,EAAQ,GAAG,GACtB,IAAW,EAAQ,GAAG;AAE5B,OAAK,IAAM,KAAU,EAEnB,CADA,EAAO,KAAK,GACZ,EAAO,KAAK;;AAgBhB,KAZI,EAAQ,WAAW,KAGR,EAAS,EAAQ,IAAI,EAAQ,GAAG,GAClC,KAAK,IAAI,EAAQ,GAAG,SAAS,EAAQ,GAAG,OAAO,KACxD,EAAQ,GAAG,IAAI,EAAQ,GAAG,IAAI,EAAQ,GAAG,SAAS,EAAQ,GAAG,SAAS,OACtE,EAAQ,GAAG,IAAI,EAAQ,GAAG,IAM1B,EAAQ,SAAS,GAAG;EACtB,IAAM,IAAW,KAAK,MAAM,EAAQ,GAAG,GAAG,EAAQ,GAAG,EAAE,GAAG,GACpD,IAAI,KAAK,IAAI,EAAS,EACtB,IAAI,KAAK,IAAI,EAAS;AAE5B,OAAK,IAAM,KAAU,GAAS;GAC5B,IAAM,IAAI,EAAO,GACX,IAAI,EAAO;AAEjB,GADA,EAAO,IAAI,IAAI,IAAI,IAAI,GACvB,EAAO,IAAI,IAAI,IAAI,IAAI;;;AAM3B,KAAI,EAAQ,SAAS,GAAG;EACtB,IAAI,IAAQ,KAAK,MAAM,EAAQ,GAAG,GAAG,EAAQ,GAAG,EAAE,GAAG;AACrD,SAAO,IAAQ,GACb,MAAS,IAAI,KAAK;AAEpB,SAAO,IAAQ,IAAI,KAAK,IACtB,MAAS,IAAI,KAAK;AAEpB,MAAI,IAAQ,KAAK,IAAI;GACnB,IAAM,IAAQ,EAAQ,GAAG,KAAK,QAAQ,EAAQ,GAAG;AACjD,QAAK,IAAM,KAAU,GAAS;IAC5B,IAAI,KAAK,EAAO,IAAI,IAAQ,EAAO,MAAM,IAAI,IAAQ;AAErD,IADA,EAAO,IAAI,IAAI,IAAI,EAAO,GAC1B,EAAO,IAAI,IAAI,IAAI,IAAQ,EAAO;;;;;AAW1C,SAAS,GAAgB,GAAS;AAEhC,GAAQ,SAAS,MAAW;AAC1B,IAAO,SAAS;GAChB;CAGF,SAAS,EAAK,GAAQ;AAIpB,SAHI,EAAO,WAAW,MACpB,EAAO,SAAS,EAAK,EAAO,OAAO,GAE9B,EAAO;;CAGhB,SAAS,EAAM,GAAG,GAAG;EACnB,IAAM,IAAQ,EAAK,EAAE;AAErB,IAAM,SADQ,EAAK,EAAE;;AAKvB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,MAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;EAC3C,IAAM,IAAc,EAAQ,GAAG,SAAS,EAAQ,GAAG;AACnD,EAAI,EAAS,EAAQ,IAAI,EAAQ,GAAG,GAAG,QAAQ,KAC7C,EAAM,EAAQ,IAAI,EAAQ,GAAG;;CAOnC,IAAM,oBAAmB,IAAI,KAAK;AAClC,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;EACvC,IAAM,IAAQ,EAAK,EAAQ,GAAG,CAAC,OAAO;AAItC,EAHK,EAAiB,IAAI,EAAM,IAC9B,EAAiB,IAAI,GAAO,EAAE,CAAC,EAEjC,EAAiB,IAAI,EAAM,CAAC,KAAK,EAAQ,GAAG;;AAS9C,QALA,EAAQ,SAAS,MAAW;AAC1B,SAAO,EAAO;GACd,EAGK,MAAM,KAAK,EAAiB,QAAQ,CAAC;;AAO9C,SAAS,EAAe,GAAS;CAC/B,IAAM,KAAU,OAGP;EAAE,KAFE,EAAQ,QAAQ,GAAK,MAAM,KAAK,IAAI,GAAK,EAAE,KAAK,EAAE,OAAO,EAAE,UAAyB;EAE7E,KADP,EAAQ,QAAQ,GAAK,MAAM,KAAK,IAAI,GAAK,EAAE,KAAK,EAAE,OAAO,EAAE,SAAyB;EACpE;AAE7B,QAAO;EAAE,QAAQ,EAAO,IAAI;EAAE,QAAQ,EAAO,IAAI;EAAE;;AAUrD,SAAS,GAAkB,GAAU,GAAa,GAAkB;AAClE,CACE,MAAc,KAAK,KAAK;CAK1B,IAAI,IAAU,GAAmB,EAAS,CAAC,KAAK,MAAM,OAAO,OAAO,EAAE,EAAE,EAAE,CAAC,EAGrE,IAAW,GAAgB,EAAQ;AAGzC,MAAK,IAAM,KAAW,GAAU;AAC9B,KAAiB,GAAS,GAAa,EAAiB;EACxD,IAAM,IAAS,EAAe,EAAQ;AAEtC,EADA,EAAQ,QAAQ,EAAO,OAAO,MAAM,EAAO,OAAO,QAAQ,EAAO,OAAO,MAAM,EAAO,OAAO,MAC5F,EAAQ,SAAS;;AAKnB,CAHA,EAAS,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,KAAK,EAGxC,IAAU,EAAS;CACnB,IAAI,IAAe,EAAQ,QACrB,KAAW,EAAa,OAAO,MAAM,EAAa,OAAO,OAAO;CAOtE,SAAS,EAAW,GAAS,GAAO,GAAQ;AAC1C,MAAI,CAAC,EACH;EAGF,IAAM,IAAS,EAAQ,QAEnB,GAEA;AAEJ,MAAI,EACF,KAAU,EAAa,OAAO,MAAM,EAAO,OAAO,MAAM;OACnD;AACL,OAAU,EAAa,OAAO,MAAM,EAAO,OAAO;GAClD,IAAM,KACH,EAAO,OAAO,MAAM,EAAO,OAAO,OAAO,KAAK,EAAa,OAAO,MAAM,EAAa,OAAO,OAAO;AACtG,GAAI,IAAY,MACd,KAAW;;AAIf,MAAI,EACF,KAAU,EAAa,OAAO,MAAM,EAAO,OAAO,MAAM;OACnD;AACL,OAAU,EAAa,OAAO,MAAM,EAAO,OAAO;GAClD,IAAM,KACH,EAAO,OAAO,MAAM,EAAO,OAAO,OAAO,KAAK,EAAa,OAAO,MAAM,EAAa,OAAO,OAAO;AACtG,GAAI,IAAY,MACd,KAAW;;AAIf,OAAK,IAAM,KAAK,EAGd,CAFA,EAAE,KAAK,GACP,EAAE,KAAK,GACP,EAAQ,KAAK,EAAE;;CAInB,IAAI,IAAQ;AACZ,QAAO,IAAQ,EAAS,QAQtB,CAPA,EAAW,EAAS,IAAQ,IAAM,GAAM,EACxC,EAAW,EAAS,IAAQ,IAAI,IAAO,GAAK,EAC5C,EAAW,EAAS,IAAQ,IAAI,IAAM,GAAK,EAC3C,KAAS,GAIT,IAAe,EAAe,EAAQ;AAIxC,QAAO,GAAiB,EAAQ;;AAelC,SAAS,GAAc,GAAU,GAAO,GAAQ,GAAS,GAAY;CACnE,IAAM,IAAU,GAAmB,EAAS;AAG5C,CADA,KAAS,IAAI,GACb,KAAU,IAAI;CAEd,IAAM,EAAE,WAAQ,cAAW,EAAe,EAAQ;AAElD,KAAI,EAAO,QAAQ,EAAO,OAAO,EAAO,QAAQ,EAAO,IAErD,QADA,QAAQ,IAAI,2CAA2C,EAChD;CAIT,IAAI,GAEA;AACJ,KAAI,GAAY;EACd,IAAM,IAAkB,KAAK,KAAK,IAAa,KAAK,GAAG,GAAG;AAE1D,EADA,IAAW,IAAQ,GACnB,IAAW,IAAS;OAGpB,CADA,IAAW,KAAS,EAAO,MAAM,EAAO,MACxC,IAAW,KAAU,EAAO,MAAM,EAAO;CAG3C,IAAM,IAAU,KAAK,IAAI,GAAU,EAAS,EAEtC,KAAW,KAAS,EAAO,MAAM,EAAO,OAAO,KAAW,GAC1D,KAAW,KAAU,EAAO,MAAM,EAAO,OAAO,KAAW;AAEjE,QAAO,GACL,EAAQ,KAAK,OAAY;EACvB,QAAQ,IAAU,EAAO;EACzB,GAAG,IAAU,KAAW,EAAO,IAAI,EAAO,OAAO;EACjD,GAAG,IAAU,KAAW,EAAO,IAAI,EAAO,OAAO;EACjD,OAAO,EAAO;EACf,EAAE,CACJ;;AAOH,SAAS,GAAiB,GAAS;CAEjC,IAAM,IAAI,EAAE;AACZ,MAAK,IAAM,KAAU,EACnB,GAAE,EAAO,SAAS;AAEpB,QAAO;;AAMT,SAAS,GAAmB,GAAU;AAEpC,QADe,OAAO,KAAK,EAAS,CACtB,KAAK,MAAO,OAAO,OAAO,EAAS,IAAK,EAAE,OAAO,GAAI,CAAC,CAAC;;AAkBvE,SAAS,GAAY,IAAU,EAAE,EAAE;CACjC,IAAI,IAAa,IACf,IAAQ,KACR,IAAS,KACT,IAAU,IACV,IAAW,KACX,IAAc,KAAK,KAAK,GACxB,IAAY,IACZ,IAAa,MACb,IAAO,IACP,IAAS,IACT,IAAW,MACX,IAAmB,MACnB,IAAW,IACX,IAAQ,MACR,IAAwB,KAAW,EAAQ,wBAAwB,EAAQ,wBAAwB,IAGnG,IAAY,EAAE,EAId,IACE,KAAW,EAAQ,eACf,EAAQ,eACR,KAAW,EAAQ,cACjB,EAAQ,cACR;EACE;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACD,EACT,IAAc,GACd,IAAU,SAAU,GAAK;AACvB,MAAI,KAAO,EACT,QAAO,EAAU;EAEnB,IAAI,IAAO,EAAU,KAAO,EAAa;AAKzC,SAJA,KAAe,GACX,KAAe,EAAa,WAC9B,IAAc,IAET;IAET,IAAiB,IACjB,IAAO;CAET,SAAS,EAAM,GAAW;EACxB,IAAI,IAAO,EAAU,OAAO,EAGtB,oBAAW,IAAI,KAAK;AAM1B,EALA,EAAK,SAAS,MAAU;AACtB,GAAI,EAAM,QAAQ,KAAK,EAAM,KAAK,UAAU,KAC1C,EAAS,IAAI,EAAM,KAAK,GAAG;IAE7B,EACF,IAAO,EAAK,QAAQ,MAAU,CAAC,EAAM,KAAK,MAAM,MAAQ,EAAS,IAAI,EAAI,CAAC,CAAC;EAE3E,IAAI,IAAU,EAAE,EACZ,IAAc,EAAE;AAEpB,MAAI,EAAK,SAAS,GAAG;GACnB,IAAI,IAAW,EAAe,GAAM;IAAE,cAAc;IAAM;IAAU,CAAC;AAOrE,GALI,MACF,IAAW,GAAkB,GAAU,GAAa,EAAiB,GAGvE,IAAU,GAAc,GAAU,GAAO,GAAQ,GAAS,EAAW,EACrE,IAAc,GAAmB,GAAS,GAAM,EAAsB;;EAKxE,IAAM,IAAS,EAAE;AACjB,IAAK,SAAS,MAAU;AACtB,GAAI,EAAM,UACR,EAAO,EAAM,QAAQ,EAAM;IAE7B;EAEF,SAAS,EAAM,GAAG;AAChB,OAAI,EAAE,QAAQ,EACZ,QAAO,EAAO,EAAE;AAElB,OAAI,EAAE,KAAK,UAAU,EACnB,QAAO,KAAK,EAAE,KAAK;;AAKvB,IAAU,UAAU,MAAM,CAAC,KAAK,CAAC,EAAQ,CAAC,CAAC,OAAO,CAAC,OAAO,MAAM;EAEhE,IAAM,IAAM,EAAU,OAAO,MAAM;AAEnC,EAAI,IACF,EAAI,KAAK,WAAW,OAAO,EAAM,GAAG,IAAS,GAE7C,EAAI,KAAK,SAAS,EAAM,CAAC,KAAK,UAAU,EAAO;EAKjD,IAAM,IAAW,EAAE,EACf,IAAc;AAClB,IAAI,UAAU,kBAAkB,CAAC,KAAK,SAAU,GAAG;GACjD,IAAM,IAAO,KAAK,aAAa,IAAI;AACnC,GAAI,EAAE,KAAK,UAAU,KAAK,KAAQ,CAAC,MACjC,IAAc,IACd,EAAS,EAAE,KAAK,MAAM,GAAe,EAAK;IAE5C;EAGF,SAAS,EAAU,GAAG;AACpB,WAAQ,MAgBC,GAfG,EAAE,KAAK,KAAK,MAAQ;IAC5B,IAAI,IAAQ,EAAS,IACjB,IAAM,EAAQ;AAOlB,WANA,AACE,MAAQ;KAAE,GAAG,IAAQ;KAAG,GAAG,IAAS;KAAG,QAAQ;KAAG,EAEpD,AACE,MAAM;KAAE,GAAG,IAAQ;KAAG,GAAG,IAAS;KAAG,QAAQ;KAAG,EAE3C;KACL,GAAG,EAAM,KAAK,IAAI,KAAK,EAAI,IAAI;KAC/B,GAAG,EAAM,KAAK,IAAI,KAAK,EAAI,IAAI;KAC/B,QAAQ,EAAM,UAAU,IAAI,KAAK,EAAI,SAAS;KAC/C;KACD,EAC6B,EAAM;;EAKzC,IAAM,IAAQ,EAAI,UAAU,aAAa,CAAC,KAAK,IAAO,MAAM,EAAE,KAAK,EAG7D,IAAQ,EACX,OAAO,CACP,OAAO,IAAI,CACX,KACC,UACC,MACC,kBAAkB,EAAE,KAAK,UAAU,IAAI,WAAW,iBAChD,EAAE,UAAU,EAAE,QAAQ,mBAAmB,KAE9C,CACA,KAAK,mBAAmB,MAAM,EAAE,KAAK,KAAK,IAAI,CAAC,EAE5C,IAAY,EAAM,OAAO,OAAO,EAChC,IAAY,EACf,OAAO,OAAO,CACd,KAAK,SAAS,QAAQ,CACtB,MAAM,MAAM,EAAM,EAAE,CAAC,CACrB,KAAK,eAAe,SAAS,CAC7B,KAAK,MAAM,QAAQ,CACnB,KAAK,KAAK,IAAQ,EAAE,CACpB,KAAK,KAAK,IAAS,EAAE;AAGxB,EAAI,MACF,EACG,MAAM,gBAAgB,IAAI,CAC1B,QAAQ,MAAM,EAAE,KAAK,UAAU,EAAE,CACjC,MAAM,SAAS,MAAO,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,EAAQ,EAAE,KAAK,CAAE,CACjF,MAAM,gBAAgB,MAAM,EAE/B,EAAU,MAAM,SAAS,MACnB,EAAE,UAAU,EAAE,QACT,SAEL,EAAQ,WACH,EAAQ,WAEV,EAAE,KAAK,UAAU,IAAI,EAAQ,EAAE,KAAK,GAAG,OAC9C;EAGJ,SAAS,EAAa,GAAG;AAIvB,UAHI,OAAO,EAAE,cAAe,aACnB,EAAE,WAAW,OAAO,CAAC,SAAS,EAAS,GAEzC;;EAIT,IAAI,IAAS;AACb,EAAI,KAAe,OAAO,EAAO,cAAe,cAC9C,IAAS,EAAa,EAAU,EAChC,EAAO,UAAU,OAAO,CAAC,UAAU,KAAK,EAAU,IAElD,EAAO,UAAU,OAAO,CAAC,KAAK,MAAM,MAAM,GAAqB,EAAE,KAAK,KAAK,MAAQ,EAAQ,GAAK,CAAC,EAAE,EAAM;EAG3G,IAAM,IAAa,EAChB,UAAU,OAAO,CACjB,QAAQ,MAAM,EAAE,QAAQ,EAAY,CACpC,MAAM,MAAM,EAAM,EAAE,CAAC,CACrB,KAAK,MAAM,MAAM,KAAK,MAAM,EAAY,EAAE,MAAM,EAAE,CAAC,CACnD,KAAK,MAAM,MAAM,KAAK,MAAM,EAAY,EAAE,MAAM,EAAE,CAAC;AAEtD,EAAI,MACE,IAGE,QAAQ,IACV,EAAW,GAAG,OAAO,EAAS,GAAS,EAAM,CAAC,GAE9C,EAAW,KAAK,OAAO,EAAS,GAAS,EAAM,CAAC,GAGlD,EAAW,KAAK,EAAS,GAAS,EAAM,CAAC;EAK7C,IAAM,IAAO,EAAa,EAAM,MAAM,CAAC,CAAC,QAAQ;AAChD,EAAI,OAAO,EAAM,cAAe,cAC9B,EAAK,UAAU,OAAO,CAAC,UAAU,KAAK,EAAU;EAGlD,IAAM,KAAW,EACd,UAAU,OAAO,CACjB,KAAK,KAAK,IAAQ,EAAE,CACpB,KAAK,KAAK,IAAS,EAAE;AAUxB,SANI,MAAa,SACf,EAAU,MAAM,aAAa,MAAM,EACnC,EAAW,MAAM,aAAa,EAAS,EACvC,GAAS,MAAM,aAAa,MAAM,GAG7B;GAAE;GAAS;GAAa;GAAO;GAAO;GAAQ;GAAM;;AA8G7D,QA3GA,EAAM,OAAO,SAAU,GAAG;AAGxB,SAFK,UAAU,UACf,IAAO,GACA,KAFuB;IAKhC,EAAM,aAAa,WAAY;AAE7B,SADA,IAAa,IACN;IAGT,EAAM,QAAQ,SAAU,GAAG;AAGzB,SAFK,UAAU,UACf,IAAQ,GACD,KAFuB;IAKhC,EAAM,SAAS,SAAU,GAAG;AAG1B,SAFK,UAAU,UACf,IAAS,GACF,KAFuB;IAKhC,EAAM,UAAU,SAAU,GAAG;AAG3B,SAFK,UAAU,UACf,IAAU,GACH,KAFuB;IAKhC,EAAM,WAAW,SAAU,GAAG;AAG5B,SAFK,UAAU,UACf,IAAW,GACJ,KAFuB;IAKhC,EAAM,UAAU,SAAU,GAAG;AAG3B,SAFK,UAAU,UACf,IAAU,GACH,KAFuB;IAKhC,EAAM,SAAS,SAAU,GAAG;AAG1B,SAFK,UAAU,UACf,IAAU,GACH,KAFuB;IAKhC,EAAM,WAAW,SAAU,GAAG;AAG5B,SAFK,UAAU,UACf,IAAW,GACJ,KAFuB;IAKhC,EAAM,QAAQ,SAAU,GAAG;AAGzB,SAFK,UAAU,UACf,IAAQ,GACD,KAFuB;IAKhC,EAAM,WAAW,SAAU,GAAG;AAG5B,SAFK,UAAU,UACf,IAAW,GACJ,KAFuB;IAKhC,EAAM,iBAAiB,SAAU,GAAG;AAGlC,SAFK,UAAU,UACf,IAAiB,GACV,KAFuB;IAKhC,EAAM,YAAY,SAAU,GAAG;AAG7B,SAFK,UAAU,UACf,IAAY,GACL,KAFuB;IAKhC,EAAM,aAAa,SAAU,GAAG;AAG9B,SAFK,UAAU,UACf,IAAa,GACN,KAFuB;IAKhC,EAAM,SAAS,SAAU,GAAG;AAG1B,SAFK,UAAU,UACf,IAAS,GACF,KAFuB;IAKhC,EAAM,cAAc,SAAU,GAAG;AAG/B,SAFK,UAAU,UACf,IAAc,GACP,KAFuB;IAKhC,EAAM,mBAAmB,SAAU,GAAG;AAGpC,SAFK,UAAU,UACf,IAAmB,GACZ,KAFuB;IAKhC,EAAM,eAAe,SAAU,GAAG;AAGhC,SAFK,UAAU,UACf,IAAO,MAAM,YAAY,IAAe,MAAM,aAAa,KAAuB,GAC3E,KAFuB;IAKzB;;AAUT,SAAS,EAAS,GAAS,GAAU;AACnC,QAAO,SAAU,GAAM;EACrB,IAAM,IAAO,MACP,IAAQ,EAAQ,EAAK,KAAK,IAAI,UAAU,IACxC,IAAQ,EAAS,EAAK,IAAI,IAE1B,IAAQ,EAAM,MAAM,MAAM,CAAC,SAAS,EAEpC,KAAY,EAAM,SAAS,EAAM,UADtB,GAGb,IAAO,EAAM,KAAK,EAClB,IAAO,CAAC,EAAK,EACb,IAAa,GACX,IAAa;AACnB,IAAK,cAAc;EACnB,IAAM,IAAS,EAAE;EAEjB,SAAS,EAAO,GAAM;GACpB,IAAM,IAAQ,EAAK,cAAc,gBAAgB,EAAK,cAAc,QAAQ;AAI5E,UAHA,EAAM,cAAc,GACpB,EAAO,KAAK,EAAM,EAClB,EAAK,OAAO,EAAM,EACX;;EAET,IAAI,IAAQ,EAAO,EAAK;AAExB,SACE,IAAO,EAAM,KAAK,EACb,IAFM;AAKX,KAAK,KAAK,EAAK;GACf,IAAM,IAAS,EAAK,KAAK,IAAI;AAE7B,GADA,EAAM,cAAc,GAChB,EAAO,SAAS,KAAY,EAAM,uBAAuB,GAAG,MAC9D,EAAK,KAAK,EACV,EAAM,cAAc,EAAK,KAAK,IAAI,EAClC,IAAO,CAAC,EAAK,EACb,IAAQ,EAAO,EAAK,EACpB;;EAIJ,IAAM,IAAU,MAAQ,IAAa,IAAc,GAC7C,IAAI,EAAK,aAAa,IAAI,EAC1B,IAAI,EAAK,aAAa,IAAI;AAChC,IAAO,SAAS,GAAG,MAAM;AAGvB,GAFA,EAAE,aAAa,KAAK,EAAE,EACtB,EAAE,aAAa,KAAK,EAAE,EACtB,EAAE,aAAa,MAAM,GAAG,IAAU,IAAI,EAAW,IAAI;IACrD;;;AAWN,SAAS,EAAa,GAAS,GAAU,GAAU;CACjD,IAAI,IAAS,EAAS,GAAG,SAAS,EAAS,EAAS,IAAI,EAAQ;AAEhE,MAAK,IAAI,IAAI,GAAG,IAAI,EAAS,QAAQ,EAAE,GAAG;EACxC,IAAM,IAAI,EAAS,GAAG,SAAS,EAAS,EAAS,IAAI,EAAQ;AAC7D,EAAI,KAAK,MACP,IAAS;;AAIb,MAAK,IAAI,IAAI,GAAG,IAAI,EAAS,QAAQ,EAAE,GAAG;EACxC,IAAM,IAAI,EAAS,EAAS,IAAI,EAAQ,GAAG,EAAS,GAAG;AACvD,EAAI,KAAK,MACP,IAAS;;AAGb,QAAO;;AAYT,SAAS,GAAkB,GAAU,GAAU,GAAuB;CAIpE,IAAM,IAAS,EAAE;AACjB,MAAK,IAAM,KAAK,EAKd,CAJA,EAAO,KAAK;EAAE,GAAG,EAAE;EAAG,GAAG,EAAE;EAAG,CAAC,EAC/B,EAAO,KAAK;EAAE,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,GAAG,EAAE;EAAG,CAAC,EAC9C,EAAO,KAAK;EAAE,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,GAAG,EAAE;EAAG,CAAC,EAC9C,EAAO,KAAK;EAAE,GAAG,EAAE;EAAG,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,CAAC,EAC9C,EAAO,KAAK;EAAE,GAAG,EAAE;EAAG,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,CAAC;CAGhD,IAAI,IAAU,EAAO,IACjB,IAAS,EAAa,EAAO,IAAI,GAAU,EAAS;AAExD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAO,QAAQ,EAAE,GAAG;EACtC,IAAM,IAAI,EAAa,EAAO,IAAI,GAAU,EAAS;AACrD,EAAI,KAAK,MACP,IAAU,EAAO,IACjB,IAAS;;CAKb,IAAM,IAAW,GACd,MAAM,KAAK,EAAa;EAAE,GAAG,EAAE;EAAI,GAAG,EAAE;EAAI,EAAE,GAAU,EAAS,EAClE,CAAC,EAAQ,GAAG,EAAQ,EAAE,EACtB;EAAE,eAAe;EAAK,eAAe;EAAO,CAC7C,CAAC,GAEI,IAAM;EAAE,GAAG,IAAwB,IAAI,EAAS;EAAI,GAAG,EAAS;EAAI,EAItE,IAAQ;AACZ,MAAK,IAAM,KAAK,EACd,KAAI,EAAS,GAAK,EAAE,GAAG,EAAE,QAAQ;AAC/B,MAAQ;AACR;;AAIJ,MAAK,IAAM,KAAK,EACd,KAAI,EAAS,GAAK,EAAE,GAAG,EAAE,QAAQ;AAC/B,MAAQ;AACR;;AAGJ,KAAI,EACF,QAAO;AAGT,KAAI,EAAS,UAAU,EACrB,QAAO;EAAE,GAAG,EAAS,GAAG;EAAG,GAAG,EAAS,GAAG;EAAG;CAE/C,IAAM,IAAY,EAAE;AAiBpB,QAhBA,EAAiB,GAAU,EAAU,EAEjC,EAAU,KAAK,WAAW,IACrB;EAAE,GAAG;EAAG,GAAG;EAAO,UAAU;EAAM,GAEvC,EAAU,KAAK,UAAU,IACpB;EAAE,GAAG,EAAU,KAAK,GAAG,OAAO;EAAG,GAAG,EAAU,KAAK,GAAG,OAAO;EAAG,GAErE,EAAS,SAEJ,GAAkB,GAAU,EAAE,CAAC,GAMjC,EAAU,EAAU,KAAK,KAAK,MAAM,EAAE,GAAG,CAAC;;AAKnD,SAAS,GAAsB,GAAS;CACtC,IAAM,IAAM,EAAE,EACR,IAAY,OAAO,KAAK,EAAQ;AACtC,MAAK,IAAM,KAAY,EACrB,GAAI,KAAY,EAAE;AAEpB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,KAAK;EACzC,IAAM,IAAK,EAAU,IACf,IAAI,EAAQ;AAClB,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,EAAE,GAAG;GAC7C,IAAM,IAAK,EAAU,IACf,IAAI,EAAQ,IACZ,IAAI,EAAS,GAAG,EAAE;AAExB,GAAI,IAAI,EAAE,UAAU,EAAE,SAAS,QAC7B,EAAI,GAAI,KAAK,EAAG,GACP,IAAI,EAAE,UAAU,EAAE,SAAS,SACpC,EAAI,GAAI,KAAK,EAAG;;;AAItB,QAAO;;AAGT,SAAS,GAAmB,GAAS,GAAO,GAAuB;CACjE,IAAM,IAAM,EAAE,EACR,IAAa,GAAsB,EAAQ;AACjD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,EAAE,GAAG;EACrC,IAAM,IAAO,EAAM,GAAG,MAChB,IAAU,EAAE,EACZ,IAAU,EAAE;AAElB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAK,QAAQ,EAAE,GAAG;AACpC,KAAQ,EAAK,MAAM;GACnB,IAAM,IAAW,EAAW,EAAK;AAIjC,QAAK,IAAI,IAAI,GAAG,IAAI,EAAS,QAAQ,EAAE,EACrC,GAAQ,EAAS,MAAM;;EAI3B,IAAM,IAAW,EAAE,EACb,IAAW,EAAE;AACnB,OAAK,IAAI,KAAS,EAChB,CAAI,KAAS,IACX,EAAS,KAAK,EAAQ,GAAO,GAClB,KAAS,KACpB,EAAS,KAAK,EAAQ,GAAO;EAGjC,IAAM,IAAS,GAAkB,GAAU,GAAU,EAAsB;AAE3E,EADA,EAAI,KAAQ,GACR,EAAO,YAAY,EAAM,GAAG,OAAO,KACrC,QAAQ,IAAI,mBAAmB,IAAO,6BAA6B;;AAGvE,QAAO;;AAoDT,SAAS,GAAW,GAAG,GAAG,GAAG;CAC3B,IAAM,IAAM,EAAE;AAKd,QAJA,EAAI,KAAK,OAAO,GAAG,EAAE,EACrB,EAAI,KAAK,OAAO,CAAC,GAAG,EAAE,EACtB,EAAI,KAAK,OAAO,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,EAAE,EACxC,EAAI,KAAK,OAAO,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC,IAAI,GAAG,EAAE,EAClC,EAAI,KAAK,IAAI;;AAQtB,SAAS,GAAe,GAAM;CAC5B,IAAM,IAAS,EAAK,MAAM,IAAI;AAC9B,QAAO;EAAE,GAAG,OAAO,WAAW,EAAO,GAAG;EAAE,GAAG,OAAO,WAAW,EAAO,GAAG;EAAE,QAAQ,CAAC,OAAO,WAAW,EAAO,GAAG;EAAE;;AAGpH,SAAS,GAAqB,GAAS;AACrC,KAAI,EAAQ,WAAW,EACrB,QAAO,EAAE;CAEX,IAAM,IAAQ,EAAE;AAEhB,QADA,EAAiB,GAAS,EAAM,EACzB,EAAM;;AAGf,SAAS,GAAW,GAAM,GAAO;AAC/B,KAAI,EAAK,WAAW,EAClB,QAAO;CAET,IAAM,IAAmB,OAAI,KAAS,IAChC,IAAI,KAAS,QAAmD,MAAM,KAAjD,MAAM,KAAK,MAAM,IAAI,EAAQ,GAAG;AAC3D,KAAI,EAAK,UAAU,GAAG;EACpB,IAAM,IAAS,EAAK,GAAG;AACvB,SAAO,GAAW,EAAE,EAAO,EAAE,EAAE,EAAE,EAAO,EAAE,EAAE,EAAE,EAAO,OAAO,CAAC;;CAG/D,IAAM,IAAM;EAAC;EAAO,EAAE,EAAK,GAAG,GAAG,EAAE;EAAE,EAAE,EAAK,GAAG,GAAG,EAAE;EAAC;AACrD,MAAK,IAAM,KAAO,GAAM;EACtB,IAAM,IAAS,EAAE,EAAI,OAAO,OAAO;AACnC,IAAI,KAAK,OAAO,GAAQ,GAAQ,GAAG,EAAI,QAAQ,IAAI,GAAG,EAAI,QAAQ,IAAI,GAAG,EAAE,EAAI,GAAG,EAAE,EAAE,EAAE,EAAI,GAAG,EAAE,CAAC;;AAEpG,QAAO,EAAI,KAAK,IAAI;;AAQtB,SAAS,GAAqB,GAAS,GAAO;AAC5C,QAAO,GAAW,GAAqB,EAAQ,EAAE,EAAM;;AAGzD,SAAS,GAAO,GAAM,IAAU,EAAE,EAAE;CAClC,IAAM,EACJ,cAAc,GACd,gBAAgB,IAAS,IACzB,eAAY,IACZ,iBAAc,KAAK,KAAK,GACxB,qBACA,WAAQ,KACR,YAAS,KACT,aAAU,IACV,gBAAa,IACb,2BAAwB,IACxB,aACA,WAAQ,MACN,GAEA,IAAW,EAAO,GAAM;EAC1B,cAAc,MAAS,aAAa,CAAC,IAAO,IAAe,MAAS,aAAa,KAAuB;EACxG;EACD,CAAC;AAEF,CAAI,MACF,IAAW,GAAkB,GAAU,GAAa,EAAiB;CAGvE,IAAM,IAAU,GAAc,GAAU,GAAO,GAAQ,GAAS,EAAW,EACrE,IAAc,GAAmB,GAAS,GAAM,EAAsB,EAEtE,IAAe,IAAI,IACvB,OAAO,KAAK,EAAQ,CAAC,KAAK,MAAQ,CAChC,GACA;EACE;EACA,GAAG,EAAQ,GAAK;EAChB,GAAG,EAAQ,GAAK;EAChB,QAAQ,EAAQ,GAAK;EACtB,CACF,CAAC,CACH,EACK,IAAU,EAAK,KAAK,MAAS;EACjC,IAAM,IAAU,EAAK,KAAK,KAAK,MAAM,EAAa,IAAI,EAAE,CAAC,EACnD,IAAO,GAAqB,EAAQ;AAE1C,SAAO;GAAE;GAAS;GAAM,MADX,GAAW,GAAM,EAAM;GACN;GAAM,KAAK,IAAI,IAAI,EAAK,KAAK;GAAE;GAC7D;CAEF,SAAS,EAAgB,GAAM;EAC7B,IAAI,IAAI;AACR,OAAK,IAAM,KAAK,EACd,CAAI,EAAE,IAAI,OAAO,EAAK,UAAU,EAAK,OAAO,MAAM,EAAE,IAAI,IAAI,EAAE,CAAC,KAC7D,KAAK,MAAM,EAAE;AAGjB,SAAO;;AAGT,QAAO,EAAQ,KAAK,EAAE,YAAS,SAAM,SAAM,eAClC;EACL,MAAM;EACN,MAAM,EAAY,EAAK;EACvB;EACA;EACA;EACA,cAAc,IAAO,EAAgB,EAAK,KAAK;EAChD,EACD;;;;AC3oEJ,IAAI,KAAU,WAAW;CACvB,IAAI,IAAoB,kBAAO,SAAS,GAAG,GAAG,GAAI,GAAG;AACnD,OAAK,MAAW,EAAE,EAAE,IAAI,EAAE,QAAQ,KAAK,EAAG,EAAE,MAAM;AAClD,SAAO;IACN,IAAI,EAAE,IAAM,CAAC,GAAG,EAAE,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EACpW,IAAU;EACZ,OAAuB,kBAAO,WAAiB,IAC5C,QAAQ;EACX,IAAI,EAAE;EACN,UAAU;GAAE,OAAS;GAAG,OAAS;GAAG,aAAe;GAAG,MAAQ;GAAG,UAAY;GAAG,KAAO;GAAG,SAAW;GAAG,MAAQ;GAAG,WAAa;GAAI,OAAS;GAAI,KAAO;GAAI,YAAc;GAAI,eAAiB;GAAI,OAAS;GAAI,SAAW;GAAI,OAAS;GAAI,gBAAkB;GAAI,MAAQ;GAAI,YAAc;GAAI,QAAU;GAAI,aAAe;GAAI,kBAAoB;GAAI,OAAS;GAAI,WAAa;GAAI,YAAc;GAAI,OAAS;GAAI,YAAc;GAAI,aAAe;GAAI,YAAc;GAAI,UAAY;GAAI,UAAY;GAAI,WAAa;GAAI,SAAW;GAAG,MAAQ;GAAG;EACvhB,YAAY;GAAE,GAAG;GAAS,GAAG;GAAQ,GAAG;GAAO,GAAG;GAAW,IAAI;GAAS,IAAI;GAAO,IAAI;GAAiB,IAAI;GAAS,IAAI;GAAW,IAAI;GAAS,IAAI;GAAQ,IAAI;GAAc,IAAI;GAAU,IAAI;GAAe,IAAI;GAAS,IAAI;GAAS,IAAI;GAAY,IAAI;GAAY,IAAI;GAAa;EAC7R,cAAc;GAAC;GAAG,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAC;EACtZ,eAA+B,kBAAO,SAAmB,GAAQ,GAAQ,GAAU,GAAI,GAAS,GAAI,GAAI;GACtG,IAAI,IAAK,EAAG,SAAS;AACrB,WAAQ,GAAR;IACE,KAAK,EACH,QAAO,EAAG,IAAK;IAEjB,KAAK;IACL,KAAK;IACL,KAAK;AACH,UAAK,IAAI,EAAE;AACX;IACF,KAAK;AAEH,KADA,EAAG,IAAK,GAAG,KAAK,EAAG,GAAI,EACvB,KAAK,IAAI,EAAG,IAAK;AACjB;IACF,KAAK;AACH,UAAK,IAAI,EAAE;AACX;IACF,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;AACH,UAAK,IAAI,EAAG;AACZ;IACF,KAAK;AAEH,KADA,EAAG,gBAAgB,EAAG,GAAI,OAAO,EAAE,CAAC,EACpC,KAAK,IAAI,EAAG,GAAI,OAAO,EAAE;AACzB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,GAAI,EAAE,KAAK,GAAG,KAAK,EAAE,EACtC,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,IAAK,GAAG,EAAE,EAAG,IAAK,KAAK,EAAE,EAC1C,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,IAAK,GAAG,EAAE,KAAK,GAAG,WAAW,EAAG,GAAI,CAAC,EACtD,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,IAAK,GAAG,EAAE,EAAG,IAAK,IAAI,WAAW,EAAG,GAAI,CAAC,EAC1D,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,GAAI,SAAS,EAClB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,GAAI,EAErC,EAAG,cAAc,EAAG,IAAK,KAAK,GAAG,KAAK,EAAE,EACpC,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,IAAK,GAAG,SAAS,EACtB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,IAAK,GAAG,EAEzC,EAAG,cAAc,EAAG,IAAK,IAAI,EAAG,IAAK,KAAK,EAAE,EACxC,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,IAAK,GAAG,SAAS,EACtB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,IAAK,GAAG,EAEzC,EAAG,cAAc,EAAG,IAAK,IAAI,KAAK,GAAG,WAAW,EAAG,GAAI,CAAC,EACpD,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,IAAK,GAAG,SAAS,EACtB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,IAAK,GAAG,EAEzC,EAAG,cAAc,EAAG,IAAK,IAAI,EAAG,IAAK,IAAI,WAAW,EAAG,GAAI,CAAC,EACxD,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;IACL,KAAK;IACL,KAAK;AACH,OAAG,YAAY,EAAG,IAAK,IAAI,EAAG,IAAK,KAAK,EAAE;AAC1C;IACF,KAAK;IACL,KAAK;AACH,OAAG,YAAY,EAAG,IAAK,IAAI,EAAG,IAAK,IAAI,EAAG,GAAI;AAC9C;IACF,KAAK;AACH,OAAG,aAAa,EAAG,IAAK,IAAI,EAAG,GAAI;AACnC;IACF,KAAK;IACL,KAAK;IACL,KAAK;KACH,IAAI,IAAK,EAAG,gBAAgB;AAC5B,SAAI,CAAC,EAAI,OAAU,MAAM,oBAAoB;AAC7C,OAAG,YAAY,GAAI,EAAG,IAAK,KAAK,EAAE;AAClC;IACF,KAAK;IACL,KAAK;KACH,IAAI,IAAK,EAAG,gBAAgB;AAC5B,SAAI,CAAC,EAAI,OAAU,MAAM,oBAAoB;AAC7C,OAAG,YAAY,GAAI,EAAG,IAAK,IAAI,EAAG,GAAI;AACtC;IACF,KAAK;IACL,KAAK;AACH,UAAK,IAAI,CAAC,EAAG,GAAI;AACjB;IACF,KAAK;IACL,KAAK;AACH,UAAK,IAAI,CAAC,GAAG,EAAG,IAAK,IAAI,EAAG,GAAI;AAChC;IACF,KAAK;AACH,UAAK,IAAI,CAAC,EAAG,IAAK,IAAI,EAAG,GAAI;AAC7B;IACF,KAAK;AACH,UAAK,IAAI,EAAG,GAAI,KAAK,IAAI;AACzB;IACF,KAAK;AACH,UAAK,IAAI,CAAC,EAAG,GAAI;AACjB;IACF,KAAK;AAEH,KADA,EAAG,IAAK,GAAG,KAAK,EAAG,GAAI,EACvB,KAAK,IAAI,EAAG,IAAK;AACjB;IACF,KAAK;IACL,KAAK;AACH,UAAK,IAAI,EAAG;AACZ;;KAEH,YAAY;EACf,OAAO;GAAC,EAAE,GAAK,CAAC,GAAG,EAAE,EAAE;IAAE,GAAG;IAAG,GAAG;IAAG,CAAC;GAAE,EAAE,GAAG,CAAC,EAAE,EAAE;GAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE,GAAG;IAAG,IAAI;IAAG,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE;GAAE,EAAE,GAAG,CAAC,GAAG,EAAE,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE;IAAE,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAI;GAAE;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,EAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAK,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE;IAAE,IAAI;IAAK,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE;IAAE,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE;IAAE,IAAI;IAAK,IAAI;IAAI;GAAE;IAAE,IAAI;IAAK,IAAI;IAAK,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE;IAAE,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAC;EAC9oD,gBAAgB,EAAE,GAAG,CAAC,GAAG,EAAE,EAAE;EAC7B,YAA4B,kBAAO,SAAoB,GAAK,GAAM;AAChE,OAAI,EAAK,YACP,MAAK,MAAM,EAAI;QACV;IACL,IAAI,IAAY,MAAM,EAAI;AAE1B,UADA,EAAM,OAAO,GACP;;KAEP,aAAa;EAChB,OAAuB,kBAAO,SAAe,GAAO;GAClD,IAAI,IAAO,MAAM,IAAQ,CAAC,EAAE,EAAE,IAAS,EAAE,EAAE,IAAS,CAAC,KAAK,EAAE,IAAS,EAAE,EAAE,IAAQ,KAAK,OAAO,IAAS,IAAI,IAAW,GAAG,IAAS,GAAG,IAAa,GAAG,IAAS,GAAG,IAAM,GAClK,IAAO,EAAO,MAAM,KAAK,WAAW,EAAE,EACtC,IAAS,OAAO,OAAO,KAAK,MAAM,EAClC,IAAc,EAAE,IAAI,EAAE,EAAE;AAC5B,QAAK,IAAI,KAAK,KAAK,GACjB,CAAI,OAAO,UAAU,eAAe,KAAK,KAAK,IAAI,EAAE,KAClD,EAAY,GAAG,KAAK,KAAK,GAAG;AAMhC,GAHA,EAAO,SAAS,GAAO,EAAY,GAAG,EACtC,EAAY,GAAG,QAAQ,GACvB,EAAY,GAAG,SAAS,MACb,EAAO,WAAU,WAC1B,EAAO,SAAS,EAAE;GAEpB,IAAI,IAAQ,EAAO;AACnB,KAAO,KAAK,EAAM;GAClB,IAAI,IAAS,EAAO,WAAW,EAAO,QAAQ;AAC9C,GAAI,OAAO,EAAY,GAAG,cAAe,aACvC,KAAK,aAAa,EAAY,GAAG,aAEjC,KAAK,aAAa,OAAO,eAAe,KAAK,CAAC;GAEhD,SAAS,EAAS,GAAG;AAGnB,IAFA,EAAM,UAAwB,IAAI,GAClC,EAAO,UAAyB,GAChC,EAAO,UAAyB;;AAElC,KAAO,GAAU,WAAW;GAC5B,SAAS,IAAM;IACb,IAAI,IACI,EAAO,KAAK,IAAI,EAAO,KAAK,IAAI;AAQxC,WAPI,OAAO,KAAU,aACf,aAAiB,UACnB,IAAS,GACT,IAAQ,EAAO,KAAK,GAEtB,IAAQ,EAAK,SAAS,MAAU,IAE3B;;AAET,KAAO,GAAK,MAAM;AAElB,QADA,IAAI,GAAQ,GAAgB,GAAO,GAAW,GAAG,IAAQ,EAAE,EAAE,GAAG,GAAK,GAAU,KAClE;AAUX,QATA,IAAQ,EAAM,EAAM,SAAS,IACzB,KAAK,eAAe,KACtB,IAAS,KAAK,eAAe,MAE7B,AACE,MAAS,GAAK,EAEhB,IAAS,EAAM,MAAU,EAAM,GAAO,KAE7B,MAAW,UAAe,CAAC,EAAO,UAAU,CAAC,EAAO,IAAI;KACjE,IAAI,IAAS;AAEb,UAAK,KADL,IAAW,EAAE,EACH,EAAM,GACd,CAAI,KAAK,WAAW,MAAM,IAAI,KAC5B,EAAS,KAAK,MAAM,KAAK,WAAW,KAAK,IAAI;AAQjD,KALA,AAGE,IAHE,EAAO,eACA,0BAA0B,IAAW,KAAK,QAAQ,EAAO,cAAc,GAAG,iBAAiB,EAAS,KAAK,KAAK,GAAG,aAAa,KAAK,WAAW,MAAW,KAAU,MAEnK,0BAA0B,IAAW,KAAK,mBAAmB,KAAU,IAAM,iBAAiB,OAAO,KAAK,WAAW,MAAW,KAAU,MAErJ,KAAK,WAAW,GAAQ;MACtB,MAAM,EAAO;MACb,OAAO,KAAK,WAAW,MAAW;MAClC,MAAM,EAAO;MACb,KAAK;MACL;MACD,CAAC;;AAEJ,QAAI,EAAO,cAAc,SAAS,EAAO,SAAS,EAChD,OAAU,MAAM,sDAAsD,IAAQ,cAAc,EAAO;AAErG,YAAQ,EAAO,IAAf;KACE,KAAK;AAMH,MALA,EAAM,KAAK,EAAO,EAClB,EAAO,KAAK,EAAO,OAAO,EAC1B,EAAO,KAAK,EAAO,OAAO,EAC1B,EAAM,KAAK,EAAO,GAAG,EACrB,IAAS,MACJ,KASH,IAAS,GACT,IAAiB,SATjB,IAAS,EAAO,QAChB,IAAS,EAAO,QAChB,IAAW,EAAO,UAClB,IAAQ,EAAO,QACX,IAAa,KACf;AAMJ;KACF,KAAK;AAwBH,UAvBA,IAAM,KAAK,aAAa,EAAO,IAAI,IACnC,EAAM,IAAI,EAAO,EAAO,SAAS,IACjC,EAAM,KAAK;OACT,YAAY,EAAO,EAAO,UAAU,KAAO,IAAI;OAC/C,WAAW,EAAO,EAAO,SAAS,GAAG;OACrC,cAAc,EAAO,EAAO,UAAU,KAAO,IAAI;OACjD,aAAa,EAAO,EAAO,SAAS,GAAG;OACxC,EACG,MACF,EAAM,GAAG,QAAQ,CACf,EAAO,EAAO,UAAU,KAAO,IAAI,MAAM,IACzC,EAAO,EAAO,SAAS,GAAG,MAAM,GACjC,GAEH,IAAI,KAAK,cAAc,MAAM,GAAO;OAClC;OACA;OACA;OACA,EAAY;OACZ,EAAO;OACP;OACA;OACD,CAAC,OAAO,EAAK,CAAC,EACJ,MAAM,OACf,QAAO;AAWT,MATI,MACF,IAAQ,EAAM,MAAM,GAAG,KAAK,IAAM,EAAE,EACpC,IAAS,EAAO,MAAM,GAAG,KAAK,EAAI,EAClC,IAAS,EAAO,MAAM,GAAG,KAAK,EAAI,GAEpC,EAAM,KAAK,KAAK,aAAa,EAAO,IAAI,GAAG,EAC3C,EAAO,KAAK,EAAM,EAAE,EACpB,EAAO,KAAK,EAAM,GAAG,EACrB,IAAW,EAAM,EAAM,EAAM,SAAS,IAAI,EAAM,EAAM,SAAS,KAC/D,EAAM,KAAK,EAAS;AACpB;KACF,KAAK,EACH,QAAO;;;AAGb,UAAO;KACN,QAAQ;EACZ;AA0XD,GAAQ,QAzXoB,iBAAC,WAAW;AAuXtC,SAtXa;GACX,KAAK;GACL,YAA4B,kBAAO,SAAoB,GAAK,GAAM;AAChE,QAAI,KAAK,GAAG,OACV,MAAK,GAAG,OAAO,WAAW,GAAK,EAAK;QAEpC,OAAU,MAAM,EAAI;MAErB,aAAa;GAEhB,UAA0B,kBAAO,SAAS,GAAO,GAAI;AAiBnD,WAhBA,KAAK,KAAK,KAAM,KAAK,MAAM,EAAE,EAC7B,KAAK,SAAS,GACd,KAAK,QAAQ,KAAK,aAAa,KAAK,OAAO,IAC3C,KAAK,WAAW,KAAK,SAAS,GAC9B,KAAK,SAAS,KAAK,UAAU,KAAK,QAAQ,IAC1C,KAAK,iBAAiB,CAAC,UAAU,EACjC,KAAK,SAAS;KACZ,YAAY;KACZ,cAAc;KACd,WAAW;KACX,aAAa;KACd,EACG,KAAK,QAAQ,WACf,KAAK,OAAO,QAAQ,CAAC,GAAG,EAAE,GAE5B,KAAK,SAAS,GACP;MACN,WAAW;GAEd,OAAuB,kBAAO,WAAW;IACvC,IAAI,IAAK,KAAK,OAAO;AAiBrB,WAhBA,KAAK,UAAU,GACf,KAAK,UACL,KAAK,UACL,KAAK,SAAS,GACd,KAAK,WAAW,GACJ,EAAG,MAAM,kBAAkB,IAErC,KAAK,YACL,KAAK,OAAO,eAEZ,KAAK,OAAO,eAEV,KAAK,QAAQ,UACf,KAAK,OAAO,MAAM,MAEpB,KAAK,SAAS,KAAK,OAAO,MAAM,EAAE,EAC3B;MACN,QAAQ;GAEX,OAAuB,kBAAO,SAAS,GAAI;IACzC,IAAI,IAAM,EAAG,QACT,IAAQ,EAAG,MAAM,gBAAgB;AAGrC,IAFA,KAAK,SAAS,IAAK,KAAK,QACxB,KAAK,SAAS,KAAK,OAAO,OAAO,GAAG,KAAK,OAAO,SAAS,EAAI,EAC7D,KAAK,UAAU;IACf,IAAI,IAAW,KAAK,MAAM,MAAM,gBAAgB;AAGhD,IAFA,KAAK,QAAQ,KAAK,MAAM,OAAO,GAAG,KAAK,MAAM,SAAS,EAAE,EACxD,KAAK,UAAU,KAAK,QAAQ,OAAO,GAAG,KAAK,QAAQ,SAAS,EAAE,EAC1D,EAAM,SAAS,MACjB,KAAK,YAAY,EAAM,SAAS;IAElC,IAAI,IAAI,KAAK,OAAO;AAWpB,WAVA,KAAK,SAAS;KACZ,YAAY,KAAK,OAAO;KACxB,WAAW,KAAK,WAAW;KAC3B,cAAc,KAAK,OAAO;KAC1B,aAAa,KAAS,EAAM,WAAW,EAAS,SAAS,KAAK,OAAO,eAAe,KAAK,EAAS,EAAS,SAAS,EAAM,QAAQ,SAAS,EAAM,GAAG,SAAS,KAAK,OAAO,eAAe;KACzL,EACG,KAAK,QAAQ,WACf,KAAK,OAAO,QAAQ,CAAC,EAAE,IAAI,EAAE,KAAK,KAAK,SAAS,EAAI,GAEtD,KAAK,SAAS,KAAK,OAAO,QACnB;MACN,QAAQ;GAEX,MAAsB,kBAAO,WAAW;AAEtC,WADA,KAAK,QAAQ,IACN;MACN,OAAO;GAEV,QAAwB,kBAAO,WAAW;AACxC,QAAI,KAAK,QAAQ,gBACf,MAAK,aAAa;QAElB,QAAO,KAAK,WAAW,4BAA4B,KAAK,WAAW,KAAK,qIAAqI,KAAK,cAAc,EAAE;KAChO,MAAM;KACN,OAAO;KACP,MAAM,KAAK;KACZ,CAAC;AAEJ,WAAO;MACN,SAAS;GAEZ,MAAsB,kBAAO,SAAS,GAAG;AACvC,SAAK,MAAM,KAAK,MAAM,MAAM,EAAE,CAAC;MAC9B,OAAO;GAEV,WAA2B,kBAAO,WAAW;IAC3C,IAAI,IAAO,KAAK,QAAQ,OAAO,GAAG,KAAK,QAAQ,SAAS,KAAK,MAAM,OAAO;AAC1E,YAAQ,EAAK,SAAS,KAAK,QAAQ,MAAM,EAAK,OAAO,IAAI,CAAC,QAAQ,OAAO,GAAG;MAC3E,YAAY;GAEf,eAA+B,kBAAO,WAAW;IAC/C,IAAI,IAAO,KAAK;AAIhB,WAHI,EAAK,SAAS,OAChB,KAAQ,KAAK,OAAO,OAAO,GAAG,KAAK,EAAK,OAAO,IAEzC,EAAK,OAAO,GAAG,GAAG,IAAI,EAAK,SAAS,KAAK,QAAQ,KAAK,QAAQ,OAAO,GAAG;MAC/E,gBAAgB;GAEnB,cAA8B,kBAAO,WAAW;IAC9C,IAAI,IAAM,KAAK,WAAW,EACtB,IAAQ,MAAM,EAAI,SAAS,EAAE,CAAC,KAAK,IAAI;AAC3C,WAAO,IAAM,KAAK,eAAe,GAAG,OAAO,IAAI;MAC9C,eAAe;GAElB,YAA4B,kBAAO,SAAS,GAAO,GAAc;IAC/D,IAAI,GAAO,GAAO;AAmDlB,QAlDI,KAAK,QAAQ,oBACf,IAAS;KACP,UAAU,KAAK;KACf,QAAQ;MACN,YAAY,KAAK,OAAO;MACxB,WAAW,KAAK;MAChB,cAAc,KAAK,OAAO;MAC1B,aAAa,KAAK,OAAO;MAC1B;KACD,QAAQ,KAAK;KACb,OAAO,KAAK;KACZ,SAAS,KAAK;KACd,SAAS,KAAK;KACd,QAAQ,KAAK;KACb,QAAQ,KAAK;KACb,OAAO,KAAK;KACZ,QAAQ,KAAK;KACb,IAAI,KAAK;KACT,gBAAgB,KAAK,eAAe,MAAM,EAAE;KAC5C,MAAM,KAAK;KACZ,EACG,KAAK,QAAQ,WACf,EAAO,OAAO,QAAQ,KAAK,OAAO,MAAM,MAAM,EAAE,IAGpD,IAAQ,EAAM,GAAG,MAAM,kBAAkB,EACrC,MACF,KAAK,YAAY,EAAM,SAEzB,KAAK,SAAS;KACZ,YAAY,KAAK,OAAO;KACxB,WAAW,KAAK,WAAW;KAC3B,cAAc,KAAK,OAAO;KAC1B,aAAa,IAAQ,EAAM,EAAM,SAAS,GAAG,SAAS,EAAM,EAAM,SAAS,GAAG,MAAM,SAAS,CAAC,GAAG,SAAS,KAAK,OAAO,cAAc,EAAM,GAAG;KAC9I,EACD,KAAK,UAAU,EAAM,IACrB,KAAK,SAAS,EAAM,IACpB,KAAK,UAAU,GACf,KAAK,SAAS,KAAK,OAAO,QACtB,KAAK,QAAQ,WACf,KAAK,OAAO,QAAQ,CAAC,KAAK,QAAQ,KAAK,UAAU,KAAK,OAAO,GAE/D,KAAK,QAAQ,IACb,KAAK,aAAa,IAClB,KAAK,SAAS,KAAK,OAAO,MAAM,EAAM,GAAG,OAAO,EAChD,KAAK,WAAW,EAAM,IACtB,IAAQ,KAAK,cAAc,KAAK,MAAM,KAAK,IAAI,MAAM,GAAc,KAAK,eAAe,KAAK,eAAe,SAAS,GAAG,EACnH,KAAK,QAAQ,KAAK,WACpB,KAAK,OAAO,KAEV,EACF,QAAO;QACE,KAAK,YAAY;AAC1B,UAAK,IAAI,KAAK,EACZ,MAAK,KAAK,EAAO;AAEnB,YAAO;;AAET,WAAO;MACN,aAAa;GAEhB,MAAsB,kBAAO,WAAW;AACtC,QAAI,KAAK,KACP,QAAO,KAAK;AAEd,IAAK,KAAK,WACR,KAAK,OAAO;IAEd,IAAI,GAAO,GAAO,GAAW;AAC7B,IAAK,KAAK,UACR,KAAK,SAAS,IACd,KAAK,QAAQ;AAGf,SAAK,IADD,IAAQ,KAAK,eAAe,EACvB,IAAI,GAAG,IAAI,EAAM,QAAQ,IAEhC,KADA,IAAY,KAAK,OAAO,MAAM,KAAK,MAAM,EAAM,IAAI,EAC/C,MAAc,CAAC,KAAS,EAAU,GAAG,SAAS,EAAM,GAAG,SAGzD;SAFA,IAAQ,GACR,IAAQ,GACJ,KAAK,QAAQ,iBAAiB;AAEhC,UADA,IAAQ,KAAK,WAAW,GAAW,EAAM,GAAG,EACxC,MAAU,GACZ,QAAO;UACE,KAAK,YAAY;AAC1B,WAAQ;AACR;YAEA,QAAO;gBAEA,CAAC,KAAK,QAAQ,KACvB;;AAcJ,WAVE,KACF,IAAQ,KAAK,WAAW,GAAO,EAAM,GAAO,EACxC,MAAU,KAGP,KAFE,KAIP,KAAK,WAAW,KACX,KAAK,MAEL,KAAK,WAAW,4BAA4B,KAAK,WAAW,KAAK,2BAA2B,KAAK,cAAc,EAAE;KACtH,MAAM;KACN,OAAO;KACP,MAAM,KAAK;KACZ,CAAC;MAEH,OAAO;GAEV,KAAqB,kBAAO,WAAe;AAKvC,WAJM,KAAK,MAAM,IAIV,KAAK,KAAK;MAElB,MAAM;GAET,OAAuB,kBAAO,SAAe,GAAW;AACtD,SAAK,eAAe,KAAK,EAAU;MAClC,QAAQ;GAEX,UAA0B,kBAAO,WAAoB;AAKjD,WAJM,KAAK,eAAe,SAAS,IAC7B,IACC,KAAK,eAAe,KAAK,GAEzB,KAAK,eAAe;MAE5B,WAAW;GAEd,eAA+B,kBAAO,WAAyB;AAI3D,WAHE,KAAK,eAAe,UAAU,KAAK,eAAe,KAAK,eAAe,SAAS,KAC1E,KAAK,WAAW,KAAK,eAAe,KAAK,eAAe,SAAS,IAAI,QAErE,KAAK,WAAW,QAAW;MAEnC,gBAAgB;GAEnB,UAA0B,kBAAO,SAAkB,GAAG;AAKlD,WAJF,IAAI,KAAK,eAAe,SAAS,IAAI,KAAK,IAAI,KAAK,EAAE,EACjD,KAAK,IACA,KAAK,eAAe,KAEpB;MAER,WAAW;GAEd,WAA2B,kBAAO,SAAmB,GAAW;AAC9D,SAAK,MAAM,EAAU;MACpB,YAAY;GAEf,gBAAgC,kBAAO,WAA0B;AAC/D,WAAO,KAAK,eAAe;MAC1B,iBAAiB;GACpB,SAAS,EAAE,oBAAoB,IAAM;GACrC,eAA+B,kBAAO,SAAmB,GAAI,GAAK,GAA2B,GAAU;AAErG,YAAQ,GAAR;KACE,KAAK,EACH;KACF,KAAK,EACH;KACF,KAAK,EACH;KACF,KAAK;AACH,UAAI,EAAG,iBAAiB,EAAG,eAAe,CAGxC,QAFA,EAAG,oBAAoB,IACvB,KAAK,MAAM,UAAU,EACd;AAET;KACF,KAAK,EACH;KACF,KAAK;AAKH,MAJI,EAAG,iBACL,EAAG,cAAc,GAAM,EAEzB,KAAK,MAAM,UAAU,EACrB,KAAK,MAAM,EAAI,OAAO;AACtB;KACF,KAAK,EAEH,QADA,KAAK,MAAM,MAAM,EACV;KAET,KAAK,EACH;KACF,KAAK,EACH;KACF,KAAK,EACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK;AACH,UAAI,EAAG,kBACL,GAAG,oBAAoB;UAEvB,QAAO;AAET;KACF,KAAK,GACH,QAAO;KAET,KAAK,GAEH,QADA,EAAI,SAAS,EAAI,OAAO,MAAM,GAAG,GAAG,EAC7B;KAET,KAAK,GAEH,QADA,EAAI,SAAS,EAAI,OAAO,MAAM,GAAG,GAAG,CAAC,MAAM,EACpC;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;;MAGV,YAAY;GACf,OAAO;IAAC;IAAwB;IAAuB;IAA0B;IAA0B;IAAgB;IAAoB;IAAiB;IAAkB;IAAgB;IAAW;IAAyB;IAAqB;IAAe;IAAiB;IAAgB;IAAiB;IAAsB;IAAsB;IAAkC;IAA2B;IAA+E;IAA8D;IAAkC;IAAkB;IAAW;IAAU;GAC3nB,YAAY;IAAE,KAAO;KAAE,OAAS;MAAC;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAG;KAAE,WAAa;KAAM;IAAE,SAAW;KAAE,OAAS;MAAC;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAG;KAAE,WAAa;KAAM;IAAE;GACrR;KAEC;CAEJ,SAAS,IAAS;AAChB,OAAK,KAAK,EAAE;;AAKd,QAHA,EAAO,GAAQ,SAAS,EACxB,EAAO,YAAY,GACnB,EAAQ,SAAS,GACV,IAAI,GAAQ;IACjB;AACJ,EAAO,SAAS;AAChB,IAAI,KAAe,GAGf,IAAU,EAAE,EACZ,IAAY,EAAE,EACd,IAAe,EAAE,EACjB,oBAA4B,IAAI,KAAK,EACrC,GACA,IAAa,IACb,KAAgC,mBAAQ,GAAgB,GAAO,MAAS;CAC1E,IAAM,IAAO,EAAwB,EAAe,CAAC,MAAM,EACrD,IAAe,KAAQ,KAAc,EAAe,UAAQ;AAKlE,CAJA,IAAc,GACV,EAAK,WAAW,KAClB,EAAU,IAAI,EAAK,GAAG,EAExB,EAAQ,KAAK;EACX;EACA,MAAM;EACN,OAAO,IAAQ,EAAc,EAAM,GAAG,KAAK;EAC5C,CAAC;GACD,gBAAgB,EACf,KAAgC,wBAC3B,GACN,gBAAgB,EACf,IAAgC,mBAAQ,MAAS;CACnD,IAAM,IAAU,EAAK,MAAM;AAI3B,QAHI,EAAQ,UAAU,KAAK,EAAQ,WAAW,KAAI,IAAI,EAAQ,SAAS,KAAI,GAClE,EAAQ,MAAM,GAAG,GAAG,GAEtB;GACN,gBAAgB,EACf,KAAsC,mBAAQ,MACzC,KAAQ,EAAc,EAAM,EAClC,sBAAsB,EACrB,KAA8B,mBAAQ,GAAgB,GAAI,MAAU;CACtE,IAAM,IAAe,EAAc,EAAG;AACtC,GAAU,KAAK;EACb,MAAM,EAAwB,EAAe,CAAC,MAAM;EACpD,IAAI;EACJ,OAAO,IAAQ,EAAc,EAAM,GAAG,KAAK;EAC5C,CAAC;GACD,cAAc,EACb,KAA+B,mBAAQ,GAAgB,MAAS;CAClE,IAAM,IAAU,EAAwB,EAAe,CAAC,MAAM,EACxD,IAAS,EAAE;AACjB,MAAK,IAAM,CAAC,GAAK,MAAU,EACzB,GAAO,KAAO,GAAoB,EAAM,IAAI;AAE9C,GAAa,KAAK;EAAE;EAAS;EAAQ,CAAC;GACrC,eAAe,EACd,KAA+B,wBAC1B,GACN,eAAe,EACd,IAA0C,mBAAQ,MAC7C,EAAe,KAAK,MAAe,EAAc,EAAW,CAAC,EACnE,0BAA0B,EACzB,KAA2C,mBAAQ,MAAmB;CAExE,IAAM,IADa,EAAwB,EAAe,CAC/B,QAAQ,MAAe,CAAC,EAAU,IAAI,EAAW,CAAC;AAC7E,KAAI,EAAQ,SAAS,EACnB,OAAU,MAAM,2BAA2B,EAAQ,KAAK,KAAK,GAAG;GAEjE,2BAA2B,EAC1B,KAA8B,wBACzB,GACN,cAAc,EACb,KAAiC,wBAAa,GAAa,iBAAiB,EAC5E,KAAgC,wBAAa,GAAY,gBAAgB,EACzE,KAAgC,mBAAQ,MAAY;AACtD,KAAa;GACZ,gBAAgB,EACf,KAAsB,EAAsB;AAChD,SAAS,KAAa;AACpB,QAAO,EAAc,IAAqB,GAAW,CAAC,KAAK;;AAE7D,EAAO,IAAY,YAAY;AAU/B,IAAI,KAAK;CACP,WAAW;CACX,OAXgC,wBAAa;AAO7C,EANA,GAAO,EACP,EAAQ,SAAS,GACjB,EAAU,SAAS,GACnB,EAAa,SAAS,GACtB,EAAU,OAAO,EACjB,IAAc,KAAK,GACnB,IAAa;IACZ,cAAc;CAIf;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,EA0BG,KAvB4B,mBAAQ,MAAY;;;YAGxC,EAAQ,mBAAmB;mBACpB,EAAQ,WAAW;;;;;mBAKnB,EAAQ,WAAW;;;;;YAK1B,EAAQ,iBAAiB;mBAClB,EAAQ,WAAW;;;;mBAInB,EAAQ,WAAW;aACzB,EAAQ,iBAAiB;;GAEnC,YAAY;AAQf,SAAS,GAAgB,GAAW;CAClC,IAAM,oBAAsB,IAAI,KAAK;AACrC,MAAK,IAAM,KAAS,GAAW;EAC7B,IAAM,IAAM,EAAM,QAAQ,KAAK,IAAI,EAC7B,IAAW,EAAI,IAAI,EAAI;AAC7B,EAAI,IACF,OAAO,OAAO,GAAU,EAAM,OAAO,GAErC,EAAI,IAAI,GAAK,EAAE,GAAG,EAAM,QAAQ,CAAC;;AAGrC,QAAO;;AAET,EAAO,IAAiB,kBAAkB;AAC1C,IAAI,KAAuB,mBAAQ,GAAO,GAAI,GAAU,MAAY;CAClE,IAAM,IAAM,EAAQ,IACd,IAAS,EAAI,aAAa,EAC1B,EAAE,mBAAgB,SAAM,qBAAkB,GAAW,EACrD,IAAc,MAAS,aACvB,IAAc;EAClB,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EAChB,CAAC,OAAO,QAAQ,EACX,IAAQ,EAAI,mBAAmB,EAC/B,IAAO,EAAI,eAAe,EAC1B,IAAa,EAAI,aAAa,EAC9B,IAAa,GAAgB,EAAI,cAAc,CAAC,EAChD,IAAW,GAAQ,SAAS,KAC5B,IAAY,GAAQ,UAAU,KAE9B,IAAQ,IADU,MAElB,IAAc,IAAQ,KAAK,IAAQ,GACnC,IAAmB,EAAe,oBAAoB,EAAe,WACrE,IAAM,EAAiB,EAAG;AAEhC,CADA,EAAI,KAAK,WAAW,OAAO,EAAS,GAAG,IAAY,EAC/C,KACF,EAAI,OAAO,OAAO,CAAC,KAAK,EAAM,CAAC,KAAK,SAAS,aAAa,CAAC,KAAK,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,KAAK,eAAe,SAAS,CAAC,KAAK,qBAAqB,SAAS,CAAC,KAAK,KAAK,MAAM,CAAC,KAAK,KAAK,KAAK,EAAM,CAAC,MAAM,QAAQ,EAAe,sBAAsB,EAAe,WAAW;CAExR,IAAM,IAAcA,EAAS,SAAS,cAAc,MAAM,CAAC,EACrD,IAAcC,IAAkB,CAAC,MAAM,EAAS,CAAC,OAAO,IAAY,EAAY;AACtF,GAAY,MAAM,EAAK,CAAC,KAAK,EAAY;CACzC,IAAM,IAAW,IAAcC,EAAM,IAAI,EAAY,OAAO,MAAM,CAAC,MAAM,CAAC,GAAG,KAAK,GAC5E,IAAcC,GAAY,GAAM;EACpC,OAAO;EACP,QAAQ,IAAY;EACpB,SAAS,GAAQ,WAAW;EAC7B,CAAC,EACI,oBAA8B,IAAI,KAAK;AAC7C,MAAK,IAAM,KAAQ,GAAa;EAC9B,IAAM,IAAM,EAAc,CAAC,GAAG,EAAK,KAAK,KAAK,CAAC,MAAM,CAAC;AACrD,IAAY,IAAI,GAAK,EAAK;;AAE5B,CAAI,EAAW,SAAS,KACtB,EAAgB,GAAQ,GAAa,GAAa,GAAY,GAAO,EAAW;CAElF,IAAM,IAAY,EAAO,EAAe,cAAc,UAAU;AAmChE,CAlCA,EAAY,UAAU,eAAe,CAAC,KAAK,SAAS,GAAG,GAAG;EACxD,IAAM,IAAQH,EAAS,KAAK,EAEtB,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC,EAC9C,IAAc,EAAW,IAAI,EAAQ,EACrC,IAAY,GAAa,QAAQ,EAAY,IAAI,EAAY,WAAW,EAAe;AAC7F,IAAM,QAAQ,YAAY,IAAI,KAAK,GAAK;EACxC,IAAM,IAAc,IAAc,mBAAmB,IAC/C,IAAc,GAAa,UAAU,GACrC,IAAiB,IAAc,mBAAmB,GAAG,IAAI;AAC/D,MAAI,KAAe,GAAU;GAC3B,IAAM,IAAa,EAAY,IAAI,EAAQ;AAC3C,OAAI,KAAc,EAAW,QAAQ,SAAS,GAAG;IAC/C,IAAM,IAAI,EAAW,QAAQ,IACvB,IAAY,EAAS,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,SAAS,GAAG;KACxD,WAAW;KACX,MAAM;KACN,MAAM,EAAe,GAAW,GAAI;KACpC,WAAW;KACX,YAAY;KACZ,YAAY;KACZ,cAAc,MAAM,IAAI;KACxB,QAAQ;KACR,aAAa,WAAW,OAAO,EAAe,CAAC;KAChD,CAAC;AAEF,IADA,EAAM,OAAO,OAAO,CAAC,QAAQ,EAC7B,EAAM,MAAM,EAAE,aAAa,GAAW,EAAM,OAAO,OAAO,CAAC,MAAM,CAAC;;QAGpE,GAAM,OAAO,OAAO,CAAC,MAAM,QAAQ,EAAU,CAAC,MAAM,gBAAgB,EAAY,CAAC,MAAM,UAAU,EAAY,CAAC,MAAM,gBAAgB,EAAe,CAAC,MAAM,kBAAkB,IAAK;EAEnL,IAAM,IAAY,GAAa,UAAU,IAAY,EAAQ,GAAW,GAAG,GAAG,EAAO,GAAW,GAAG;AACnG,IAAM,OAAO,OAAO,CAAC,MAAM,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,MAAM,QAAQ,EAAU;GACnF,EACE,KAAe,IACjB,EAAY,UAAU,qBAAqB,CAAC,KAAK,SAAS,GAAG;EAC3D,IAAM,IAAQA,EAAS,KAAK,EAEtB,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC,EAC9C,IAAc,EAAW,IAAI,EAAQ,EACrC,IAAa,GAAa;AAChC,MAAI,GAAY;GACd,IAAM,IAAS,EAAM,OAAO,OAAO,EAC7B,IAAQ,EAAO,KAAK,IAAI;AAC9B,OAAI,GAAO;IACT,IAAM,IAAY,EAAS,KAAK,GAAO;KACrC,WAAW;KACX,MAAM;KACN,MAAM,EAAe,GAAY,GAAI;KACrC,WAAW;KACX,YAAY;KACZ,YAAY;KACZ,cAAc;KACd,QAAQ;KACT,CAAC,EACI,IAAe,EAAO,MAAM;AAElC,IADA,GAAc,YAAY,aAAa,GAAW,EAAa,EAC/D,EAAO,QAAQ;;QAGjB,GAAM,OAAO,OAAO,CAAC,MAAM,gBAAgB,EAAE;AAE/C,IAAM,OAAO,OAAO,CAAC,MAAM,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,MAAM,QAAQ,GAAa,SAAS,EAAe,oBAAoB,EAAiB;GACnJ,IAEF,EAAY,UAAU,0BAA0B,CAAC,MAAM,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,MAAM,SAAS,MAAM;EAE1G,IAAM,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC;AACpD,SAAO,EAAW,IAAI,EAAQ,EAAE,SAAS,EAAe,oBAAoB;GAC5E,EACF,EAAY,UAAU,0BAA0B,CAAC,MAAM,iBAAiB,MAAM;EAE5E,IAAM,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC;AACpD,SAAO,EAAW,IAAI,EAAQ,EAAE,OAAO,IAAI;GAC3C,CAAC,MAAM,SAAS,MAAM;EAEtB,IAAM,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC;AACpD,SAAO,EAAW,IAAI,EAAQ,EAAE,QAAQ;GACxC;CAEJ,IAAM,IAAY,EAAI,OAAO,IAAI,CAAC,KAAK,aAAa,gBAAgB,EAAY,GAAG,EAC7E,IAAW,EAAY,OAAO,MAAM,CAAC,MAAM;AACjD,KAAI,KAAY,gBAAgB,EAC9B,MAAK,IAAM,KAAS,CAAC,GAAG,EAAS,WAAW,CAC1C,GAAU,MAAM,EAAE,YAAY,EAAM;AAGxC,GAAiB,GAAK,GAAW,GAAU,GAAQ,eAAe,GAAK;GACtE,OAAO;AACV,SAAS,EAAc,GAAQ;AAC7B,QAAO,EAAO,KAAK,IAAI;;AAEzB,EAAO,GAAe,gBAAgB;AACtC,SAAS,EAAgB,GAAQ,GAAa,GAAa,GAAY,GAAO,GAAY;CACxF,IAAM,IAAiB,GAAQ,kBAAkB,IAE3C,IADU,EAAY,OAAO,MAAM,CACf,OAAO,IAAI,CAAC,KAAK,SAAS,kBAAkB,EAChE,oBAA8B,IAAI,KAAK;AAC7C,MAAK,IAAM,KAAQ,GAAY;EAC7B,IAAM,IAAM,EAAc,EAAK,KAAK,EAC9B,IAAW,EAAY,IAAI,EAAI;AACrC,EAAI,IACF,EAAS,KAAK,EAAK,GAEnB,EAAY,IAAI,GAAK,CAAC,EAAK,CAAC;;AAGhC,MAAK,IAAM,CAAC,GAAK,MAAU,EAAY,SAAS,EAAE;EAChD,IAAM,IAAO,EAAY,IAAI,EAAI;AACjC,MAAI,CAAC,GAAM,KACT;EAEF,IAAM,IAAU,EAAK,KAAK,GACpB,IAAU,EAAK,KAAK,GACpB,IAAkB,KAAK,IAAI,GAAG,EAAK,QAAQ,KAAK,MAAM,EAAE,OAAO,CAAC,EAChE,IAAiB,KAAK,IAC1B,GAAG,EAAK,QAAQ,KAAK,MAAM,EAAE,SAAS,KAAK,MAAM,IAAU,EAAE,GAAG,IAAU,EAAE,EAAE,CAAC,CAChF,EACG,IAAc,OAAO,SAAS,EAAe,GAAG,KAAK,IAAI,GAAG,EAAe,GAAG;AAClF,EAAI,MAAgB,KAAK,OAAO,SAAS,EAAgB,KACvD,IAAc,IAAkB;EAElC,IAAM,IAAY,EAAU,OAAO,IAAI,CAAC,KAAK,SAAS,iBAAiB,CAAC,KAAK,aAAa,GAAG,KAAK,EAAM,IAAI;AAC5G,EAAI,KACF,EAAU,OAAO,SAAS,CAAC,KAAK,SAAS,yBAAyB,CAAC,KAAK,MAAM,EAAQ,CAAC,KAAK,MAAM,EAAQ,CAAC,KAAK,KAAK,EAAY,CAAC,KAAK,QAAQ,OAAO,CAAC,KAAK,UAAU,SAAS,CAAC,KAAK,gBAAgB,MAAM,EAAM,CAAC,KAAK,oBAAoB,GAAG,IAAI,EAAM,GAAG,IAAI,IAAQ;EAEzQ,IAAM,IAAa,KAAK,IAAI,KAAK,GAAO,IAAc,IAAI,IAAK,EACzD,IAAc,KAAK,IAAI,KAAK,GAAO,IAAc,IAAI,IAAK,EAG1D,KAFW,EAAK,KAAK,SAAS,EAAK,KAAK,MAAM,SAAS,IAC1B,KAAK,IAAI,KAAK,GAAO,IAAc,IAAK,GAAG,MACvC,EAAM,UAAU,IAAI,KAAK,IAAQ,IAClE,IAAS,IAAU,IAAa,GAChC,IAAS,IAAU,IAAc,IAAI,GACrC,IAAO,KAAK,IAAI,GAAG,KAAK,KAAK,KAAK,KAAK,EAAM,OAAO,CAAC,CAAC,EACtD,IAAO,KAAK,IAAI,GAAG,KAAK,KAAK,EAAM,SAAS,EAAK,CAAC,EAClD,IAAY,IAAa,GACzB,IAAa,IAAc;AACjC,OAAK,IAAM,CAAC,GAAG,MAAS,EAAM,SAAS,EAAE;GACvC,IAAM,IAAM,IAAI,GACV,IAAM,KAAK,MAAM,IAAI,EAAK,EAC1B,IAAI,IAAS,KAAa,IAAM,KAChC,IAAI,IAAS,KAAc,IAAM;AACvC,GAAI,KACF,EAAU,OAAO,OAAO,CAAC,KAAK,SAAS,uBAAuB,CAAC,KAAK,KAAK,IAAS,IAAY,EAAI,CAAC,KAAK,KAAK,IAAS,IAAa,EAAI,CAAC,KAAK,SAAS,EAAU,CAAC,KAAK,UAAU,EAAW,CAAC,KAAK,QAAQ,OAAO,CAAC,KAAK,UAAU,OAAO,CAAC,KAAK,gBAAgB,IAAI,EAAM,CAAC,KAAK,oBAAoB,GAAG,IAAI,EAAM,GAAG,IAAI,IAAQ;GAE/T,IAAM,IAAW,IAAY,IACvB,IAAY,IAAa,IACzB,IAAY,EAAU,OAAO,gBAAgB,CAAC,KAAK,SAAS,oBAAoB,CAAC,KAAK,SAAS,EAAS,CAAC,KAAK,UAAU,EAAU,CAAC,KAAK,KAAK,IAAI,IAAW,EAAE,CAAC,KAAK,KAAK,IAAI,IAAY,EAAE,CAAC,KAAK,YAAY,UAAU,EACvN,IAAY,EAAW,IAAI,EAAK,GAAG,EAAE,OACrC,IAAO,EAAU,OAAO,aAAa,CAAC,KAAK,SAAS,iBAAiB,CAAC,MAAM,WAAW,OAAO,CAAC,MAAM,SAAS,OAAO,CAAC,MAAM,UAAU,OAAO,CAAC,MAAM,eAAe,SAAS,CAAC,MAAM,eAAe,SAAS,CAAC,MAAM,mBAAmB,SAAS,CAAC,MAAM,cAAc,SAAS,CAAC,MAAM,iBAAiB,SAAS,CAAC,MAAM,cAAc,SAAS,CAAC,KAAK,EAAK,SAAS,EAAK,GAAG;AAC7W,GAAI,KACF,EAAK,MAAM,SAAS,EAAU;;;;AAKtC,EAAO,GAAiB,kBAAkB;AAI1C,IAAI,KAAU;CACZ,QAAQ;CACR;CACA,UANa,EAAE,UAAM;CAOrB,QAAQ;CACT"}
|
|
1
|
+
{"version":3,"file":"vennDiagram-LZ73GAT5-BciD5X0b.js","names":["d3select","venn.VennDiagram","rough","venn.layout"],"sources":["../../../../node_modules/khroma/dist/methods/transparentize.js","../../../../node_modules/@upsetjs/venn.js/build/venn.esm.js","../../../../node_modules/mermaid/dist/chunks/mermaid.core/vennDiagram-LZ73GAT5.mjs"],"sourcesContent":["/* IMPORT */\nimport adjustChannel from './adjust_channel.js';\n/* MAIN */\nconst transparentize = (color, amount) => {\n return adjustChannel(color, 'a', -amount);\n};\n/* EXPORT */\nexport default transparentize;\n","const SMALL$1 = 1e-10;\n\n/**\n * Returns the intersection area of a bunch of circles (where each circle\n * is an object having an x,y and radius property)\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @param {undefined | { area?: number, arcArea?: number, polygonArea?: number, arcs?: ReadonlyArray<{ circle: {x: number, y: number, radius: number}, width: number, p1: {x: number, y: number}, p2: {x: number, y: number} }>, innerPoints: ReadonlyArray<{\n x: number;\n y: number;\n parentIndex: [number, number];\n}>, intersectionPoints: ReadonlyArray<{\n x: number;\n y: number;\n parentIndex: [number, number];\n}> }} stats\n * @returns {number}\n */\nfunction intersectionArea(circles, stats) {\n // get all the intersection points of the circles\n const intersectionPoints = getIntersectionPoints(circles);\n\n // filter out points that aren't included in all the circles\n const innerPoints = intersectionPoints.filter((p) => containedInCircles(p, circles));\n\n let arcArea = 0;\n let polygonArea = 0;\n /** @type {{ circle: {x: number, y: number, radius: number}, width: number, p1: {x: number, y: number}, p2: {x: number, y: number} }[]} */\n const arcs = [];\n\n // if we have intersection points that are within all the circles,\n // then figure out the area contained by them\n if (innerPoints.length > 1) {\n // sort the points by angle from the center of the polygon, which lets\n // us just iterate over points to get the edges\n const center = getCenter(innerPoints);\n for (let i = 0; i < innerPoints.length; ++i) {\n const p = innerPoints[i];\n p.angle = Math.atan2(p.x - center.x, p.y - center.y);\n }\n innerPoints.sort((a, b) => b.angle - a.angle);\n\n // iterate over all points, get arc between the points\n // and update the areas\n let p2 = innerPoints[innerPoints.length - 1];\n for (let i = 0; i < innerPoints.length; ++i) {\n const p1 = innerPoints[i];\n\n // polygon area updates easily ...\n polygonArea += (p2.x + p1.x) * (p1.y - p2.y);\n\n // updating the arc area is a little more involved\n const midPoint = { x: (p1.x + p2.x) / 2, y: (p1.y + p2.y) / 2 };\n /** @types null | { circle: {x: number, y: number, radius: number}, width: number, p1: {x: number, y: number}, p2: {x: number, y: number} } */\n let arc = null;\n\n for (let j = 0; j < p1.parentIndex.length; ++j) {\n if (p2.parentIndex.includes(p1.parentIndex[j])) {\n // figure out the angle halfway between the two points\n // on the current circle\n const circle = circles[p1.parentIndex[j]];\n const a1 = Math.atan2(p1.x - circle.x, p1.y - circle.y);\n const a2 = Math.atan2(p2.x - circle.x, p2.y - circle.y);\n\n let angleDiff = a2 - a1;\n if (angleDiff < 0) {\n angleDiff += 2 * Math.PI;\n }\n\n // and use that angle to figure out the width of the\n // arc\n const a = a2 - angleDiff / 2;\n let width = distance(midPoint, {\n x: circle.x + circle.radius * Math.sin(a),\n y: circle.y + circle.radius * Math.cos(a),\n });\n\n // clamp the width to the largest is can actually be\n // (sometimes slightly overflows because of FP errors)\n if (width > circle.radius * 2) {\n width = circle.radius * 2;\n }\n\n // pick the circle whose arc has the smallest width\n if (arc == null || arc.width > width) {\n arc = { circle, width, p1, p2, large: width > circle.radius, sweep: true };\n }\n }\n }\n\n if (arc != null) {\n arcs.push(arc);\n arcArea += circleArea(arc.circle.radius, arc.width);\n p2 = p1;\n }\n }\n } else {\n // no intersection points, is either disjoint - or is completely\n // overlapped. figure out which by examining the smallest circle\n let smallest = circles[0];\n for (let i = 1; i < circles.length; ++i) {\n if (circles[i].radius < smallest.radius) {\n smallest = circles[i];\n }\n }\n\n // make sure the smallest circle is completely contained in all\n // the other circles\n let disjoint = false;\n for (let i = 0; i < circles.length; ++i) {\n if (distance(circles[i], smallest) > Math.abs(smallest.radius - circles[i].radius)) {\n disjoint = true;\n break;\n }\n }\n\n if (disjoint) {\n arcArea = polygonArea = 0;\n } else {\n arcArea = smallest.radius * smallest.radius * Math.PI;\n arcs.push({\n circle: smallest,\n p1: { x: smallest.x, y: smallest.y + smallest.radius },\n p2: { x: smallest.x - SMALL$1, y: smallest.y + smallest.radius },\n width: smallest.radius * 2,\n large: true,\n sweep: true,\n });\n }\n }\n\n polygonArea /= 2;\n\n if (stats) {\n stats.area = arcArea + polygonArea;\n stats.arcArea = arcArea;\n stats.polygonArea = polygonArea;\n stats.arcs = arcs;\n stats.innerPoints = innerPoints;\n stats.intersectionPoints = intersectionPoints;\n }\n\n return arcArea + polygonArea;\n}\n\n/**\n * returns whether a point is contained by all of a list of circles\n * @param {{x: number, y: number}} point\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {boolean}\n */\nfunction containedInCircles(point, circles) {\n return circles.every((circle) => distance(point, circle) < circle.radius + SMALL$1);\n}\n\n/**\n * Gets all intersection points between a bunch of circles\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {ReadonlyArray<{x: number, y: number, parentIndex: [number, number]}>}\n */\nfunction getIntersectionPoints(circles) {\n /** @type {{x: number, y: number, parentIndex: [number, number]}[]} */\n const ret = [];\n for (let i = 0; i < circles.length; ++i) {\n for (let j = i + 1; j < circles.length; ++j) {\n const intersect = circleCircleIntersection(circles[i], circles[j]);\n for (const p of intersect) {\n p.parentIndex = [i, j];\n ret.push(p);\n }\n }\n }\n return ret;\n}\n\n/**\n * Circular segment area calculation. See http://mathworld.wolfram.com/CircularSegment.html\n * @param {number} r\n * @param {number} width\n * @returns {number}\n **/\nfunction circleArea(r, width) {\n return r * r * Math.acos(1 - width / r) - (r - width) * Math.sqrt(width * (2 * r - width));\n}\n\n/**\n * euclidean distance between two points\n * @param {{x: number, y: number}} p1\n * @param {{x: number, y: number}} p2\n * @returns {number}\n **/\nfunction distance(p1, p2) {\n return Math.sqrt((p1.x - p2.x) * (p1.x - p2.x) + (p1.y - p2.y) * (p1.y - p2.y));\n}\n\n/**\n * Returns the overlap area of two circles of radius r1 and r2 - that\n * have their centers separated by distance d. Simpler faster\n * circle intersection for only two circles\n * @param {number} r1\n * @param {number} r2\n * @param {number} d\n * @returns {number}\n */\nfunction circleOverlap(r1, r2, d) {\n // no overlap\n if (d >= r1 + r2) {\n return 0;\n }\n\n // completely overlapped\n if (d <= Math.abs(r1 - r2)) {\n return Math.PI * Math.min(r1, r2) * Math.min(r1, r2);\n }\n\n const w1 = r1 - (d * d - r2 * r2 + r1 * r1) / (2 * d);\n const w2 = r2 - (d * d - r1 * r1 + r2 * r2) / (2 * d);\n return circleArea(r1, w1) + circleArea(r2, w2);\n}\n\n/**\n * Given two circles (containing a x/y/radius attributes),\n * returns the intersecting points if possible\n * note: doesn't handle cases where there are infinitely many\n * intersection points (circles are equivalent):, or only one intersection point\n * @param {{x: number, y: number, radius: number}} p1\n * @param {{x: number, y: number, radius: number}} p2\n * @returns {ReadonlyArray<{x: number, y: number}>}\n **/\nfunction circleCircleIntersection(p1, p2) {\n const d = distance(p1, p2);\n const r1 = p1.radius;\n const r2 = p2.radius;\n\n // if to far away, or self contained - can't be done\n if (d >= r1 + r2 || d <= Math.abs(r1 - r2)) {\n return [];\n }\n\n const a = (r1 * r1 - r2 * r2 + d * d) / (2 * d);\n const h = Math.sqrt(r1 * r1 - a * a);\n const x0 = p1.x + (a * (p2.x - p1.x)) / d;\n const y0 = p1.y + (a * (p2.y - p1.y)) / d;\n const rx = -(p2.y - p1.y) * (h / d);\n const ry = -(p2.x - p1.x) * (h / d);\n\n return [\n { x: x0 + rx, y: y0 - ry },\n { x: x0 - rx, y: y0 + ry },\n ];\n}\n\n/**\n * Returns the center of a bunch of points\n * @param {ReadonlyArray<{x: number, y: number}>} points\n * @returns {{x: number, y: number}}\n */\nfunction getCenter(points) {\n const center = { x: 0, y: 0 };\n for (const point of points) {\n center.x += point.x;\n center.y += point.y;\n }\n center.x /= points.length;\n center.y /= points.length;\n return center;\n}\n\n/** finds the zeros of a function, given two starting points (which must\n * have opposite signs */\nfunction bisect(f, a, b, parameters) {\n parameters = parameters || {};\n const maxIterations = parameters.maxIterations || 100;\n const tolerance = parameters.tolerance || 1e-10;\n const fA = f(a);\n const fB = f(b);\n let delta = b - a;\n\n if (fA * fB > 0) {\n throw 'Initial bisect points must have opposite signs';\n }\n\n if (fA === 0) return a;\n if (fB === 0) return b;\n\n for (let i = 0; i < maxIterations; ++i) {\n delta /= 2;\n const mid = a + delta;\n const fMid = f(mid);\n\n if (fMid * fA >= 0) {\n a = mid;\n }\n\n if (Math.abs(delta) < tolerance || fMid === 0) {\n return mid;\n }\n }\n return a + delta;\n}\n\n// need some basic operations on vectors, rather than adding a dependency,\n// just define here\nfunction zeros(x) {\n const r = new Array(x);\n for (let i = 0; i < x; ++i) {\n r[i] = 0;\n }\n return r;\n}\nfunction zerosM(x, y) {\n return zeros(x).map(() => zeros(y));\n}\n\nfunction dot(a, b) {\n let ret = 0;\n for (let i = 0; i < a.length; ++i) {\n ret += a[i] * b[i];\n }\n return ret;\n}\n\nfunction norm2(a) {\n return Math.sqrt(dot(a, a));\n}\n\nfunction scale(ret, value, c) {\n for (let i = 0; i < value.length; ++i) {\n ret[i] = value[i] * c;\n }\n}\n\nfunction weightedSum(ret, w1, v1, w2, v2) {\n for (let j = 0; j < ret.length; ++j) {\n ret[j] = w1 * v1[j] + w2 * v2[j];\n }\n}\n\n/** minimizes a function using the downhill simplex method */\nfunction nelderMead(f, x0, parameters) {\n parameters = parameters || {};\n\n const maxIterations = parameters.maxIterations || x0.length * 200;\n const nonZeroDelta = parameters.nonZeroDelta || 1.05;\n const zeroDelta = parameters.zeroDelta || 0.001;\n const minErrorDelta = parameters.minErrorDelta || 1e-6;\n const minTolerance = parameters.minErrorDelta || 1e-5;\n const rho = parameters.rho !== undefined ? parameters.rho : 1;\n const chi = parameters.chi !== undefined ? parameters.chi : 2;\n const psi = parameters.psi !== undefined ? parameters.psi : -0.5;\n const sigma = parameters.sigma !== undefined ? parameters.sigma : 0.5;\n let maxDiff;\n\n // initialize simplex.\n const N = x0.length;\n const simplex = new Array(N + 1);\n simplex[0] = x0;\n simplex[0].fx = f(x0);\n simplex[0].id = 0;\n for (let i = 0; i < N; ++i) {\n const point = x0.slice();\n point[i] = point[i] ? point[i] * nonZeroDelta : zeroDelta;\n simplex[i + 1] = point;\n simplex[i + 1].fx = f(point);\n simplex[i + 1].id = i + 1;\n }\n\n function updateSimplex(value) {\n for (let i = 0; i < value.length; i++) {\n simplex[N][i] = value[i];\n }\n simplex[N].fx = value.fx;\n }\n\n const sortOrder = (a, b) => a.fx - b.fx;\n\n const centroid = x0.slice();\n const reflected = x0.slice();\n const contracted = x0.slice();\n const expanded = x0.slice();\n\n for (let iteration = 0; iteration < maxIterations; ++iteration) {\n simplex.sort(sortOrder);\n\n if (parameters.history) {\n // copy the simplex (since later iterations will mutate) and\n // sort it to have a consistent order between iterations\n const sortedSimplex = simplex.map((x) => {\n const state = x.slice();\n state.fx = x.fx;\n state.id = x.id;\n return state;\n });\n sortedSimplex.sort((a, b) => a.id - b.id);\n\n parameters.history.push({\n x: simplex[0].slice(),\n fx: simplex[0].fx,\n simplex: sortedSimplex,\n });\n }\n\n maxDiff = 0;\n for (let i = 0; i < N; ++i) {\n maxDiff = Math.max(maxDiff, Math.abs(simplex[0][i] - simplex[1][i]));\n }\n\n if (Math.abs(simplex[0].fx - simplex[N].fx) < minErrorDelta && maxDiff < minTolerance) {\n break;\n }\n\n // compute the centroid of all but the worst point in the simplex\n for (let i = 0; i < N; ++i) {\n centroid[i] = 0;\n for (let j = 0; j < N; ++j) {\n centroid[i] += simplex[j][i];\n }\n centroid[i] /= N;\n }\n\n // reflect the worst point past the centroid and compute loss at reflected\n // point\n const worst = simplex[N];\n weightedSum(reflected, 1 + rho, centroid, -rho, worst);\n reflected.fx = f(reflected);\n\n // if the reflected point is the best seen, then possibly expand\n if (reflected.fx < simplex[0].fx) {\n weightedSum(expanded, 1 + chi, centroid, -chi, worst);\n expanded.fx = f(expanded);\n if (expanded.fx < reflected.fx) {\n updateSimplex(expanded);\n } else {\n updateSimplex(reflected);\n }\n }\n\n // if the reflected point is worse than the second worst, we need to\n // contract\n else if (reflected.fx >= simplex[N - 1].fx) {\n let shouldReduce = false;\n\n if (reflected.fx > worst.fx) {\n // do an inside contraction\n weightedSum(contracted, 1 + psi, centroid, -psi, worst);\n contracted.fx = f(contracted);\n if (contracted.fx < worst.fx) {\n updateSimplex(contracted);\n } else {\n shouldReduce = true;\n }\n } else {\n // do an outside contraction\n weightedSum(contracted, 1 - psi * rho, centroid, psi * rho, worst);\n contracted.fx = f(contracted);\n if (contracted.fx < reflected.fx) {\n updateSimplex(contracted);\n } else {\n shouldReduce = true;\n }\n }\n\n if (shouldReduce) {\n // if we don't contract here, we're done\n if (sigma >= 1) break;\n\n // do a reduction\n for (let i = 1; i < simplex.length; ++i) {\n weightedSum(simplex[i], 1 - sigma, simplex[0], sigma, simplex[i]);\n simplex[i].fx = f(simplex[i]);\n }\n }\n } else {\n updateSimplex(reflected);\n }\n }\n\n simplex.sort(sortOrder);\n return { fx: simplex[0].fx, x: simplex[0] };\n}\n\n/// searches along line 'pk' for a point that satifies the wolfe conditions\n/// See 'Numerical Optimization' by Nocedal and Wright p59-60\n/// f : objective function\n/// pk : search direction\n/// current: object containing current gradient/loss\n/// next: output: contains next gradient/loss\n/// returns a: step size taken\nfunction wolfeLineSearch(f, pk, current, next, a, c1, c2) {\n const phi0 = current.fx;\n const phiPrime0 = dot(current.fxprime, pk);\n let phi = phi0;\n let phi_old = phi0;\n let phiPrime = phiPrime0;\n let a0 = 0;\n\n a = a || 1;\n c1 = c1 || 1e-6;\n c2 = c2 || 0.1;\n\n function zoom(a_lo, a_high, phi_lo) {\n for (let iteration = 0; iteration < 16; ++iteration) {\n a = (a_lo + a_high) / 2;\n weightedSum(next.x, 1.0, current.x, a, pk);\n phi = next.fx = f(next.x, next.fxprime);\n phiPrime = dot(next.fxprime, pk);\n\n if (phi > phi0 + c1 * a * phiPrime0 || phi >= phi_lo) {\n a_high = a;\n } else {\n if (Math.abs(phiPrime) <= -c2 * phiPrime0) {\n return a;\n }\n\n if (phiPrime * (a_high - a_lo) >= 0) {\n a_high = a_lo;\n }\n\n a_lo = a;\n phi_lo = phi;\n }\n }\n\n return 0;\n }\n\n for (let iteration = 0; iteration < 10; ++iteration) {\n weightedSum(next.x, 1.0, current.x, a, pk);\n phi = next.fx = f(next.x, next.fxprime);\n phiPrime = dot(next.fxprime, pk);\n if (phi > phi0 + c1 * a * phiPrime0 || (iteration && phi >= phi_old)) {\n return zoom(a0, a, phi_old);\n }\n\n if (Math.abs(phiPrime) <= -c2 * phiPrime0) {\n return a;\n }\n\n if (phiPrime >= 0) {\n return zoom(a, a0, phi);\n }\n\n phi_old = phi;\n a0 = a;\n a *= 2;\n }\n\n return a;\n}\n\nfunction conjugateGradient(f, initial, params) {\n // allocate all memory up front here, keep out of the loop for perfomance\n // reasons\n let current = { x: initial.slice(), fx: 0, fxprime: initial.slice() };\n let next = { x: initial.slice(), fx: 0, fxprime: initial.slice() };\n const yk = initial.slice();\n let pk;\n let temp;\n let a = 1;\n let maxIterations;\n\n params = params || {};\n maxIterations = params.maxIterations || initial.length * 20;\n\n current.fx = f(current.x, current.fxprime);\n pk = current.fxprime.slice();\n scale(pk, current.fxprime, -1);\n\n for (let i = 0; i < maxIterations; ++i) {\n a = wolfeLineSearch(f, pk, current, next, a);\n\n // todo: history in wrong spot?\n if (params.history) {\n params.history.push({\n x: current.x.slice(),\n fx: current.fx,\n fxprime: current.fxprime.slice(),\n alpha: a,\n });\n }\n\n if (!a) {\n // faiiled to find point that satifies wolfe conditions.\n // reset direction for next iteration\n scale(pk, current.fxprime, -1);\n } else {\n // update direction using Polak–Ribiere CG method\n weightedSum(yk, 1, next.fxprime, -1, current.fxprime);\n\n const delta_k = dot(current.fxprime, current.fxprime);\n const beta_k = Math.max(0, dot(yk, next.fxprime) / delta_k);\n\n weightedSum(pk, beta_k, pk, -1, next.fxprime);\n\n temp = current;\n current = next;\n next = temp;\n }\n\n if (norm2(current.fxprime) <= 1e-5) {\n break;\n }\n }\n\n if (params.history) {\n params.history.push({\n x: current.x.slice(),\n fx: current.fx,\n fxprime: current.fxprime.slice(),\n alpha: a,\n });\n }\n\n return current;\n}\n\n/**\n * given a list of set objects, and their corresponding overlaps\n * updates the (x, y, radius) attribute on each set such that their positions\n * roughly correspond to the desired overlaps\n * @param {readonly {sets: readonly string[]; size: number; weight?: number}[]} sets\n * @returns {{[setid: string]: {x: number, y: number, radius: number}}}\n */\nfunction venn(sets, parameters = {}) {\n parameters.maxIterations = parameters.maxIterations || 500;\n\n const initialLayout = parameters.initialLayout || bestInitialLayout;\n const loss = parameters.lossFunction || lossFunction;\n\n // add in missing pairwise areas as having 0 size\n const areas = addMissingAreas(sets, parameters);\n\n // initial layout is done greedily\n const circles = initialLayout(areas, parameters);\n\n // transform x/y coordinates to a vector to optimize\n const setids = Object.keys(circles);\n /** @type {number[]} */\n const initial = [];\n for (const setid of setids) {\n initial.push(circles[setid].x);\n initial.push(circles[setid].y);\n }\n\n // optimize initial layout from our loss function\n const solution = nelderMead(\n (values) => {\n const current = {};\n for (let i = 0; i < setids.length; ++i) {\n const setid = setids[i];\n current[setid] = {\n x: values[2 * i],\n y: values[2 * i + 1],\n radius: circles[setid].radius,\n // size : circles[setid].size\n };\n }\n return loss(current, areas);\n },\n initial,\n parameters\n );\n\n // transform solution vector back to x/y points\n const positions = solution.x;\n for (let i = 0; i < setids.length; ++i) {\n const setid = setids[i];\n circles[setid].x = positions[2 * i];\n circles[setid].y = positions[2 * i + 1];\n }\n\n return circles;\n}\n\nconst SMALL = 1e-10;\n\n/**\n * Returns the distance necessary for two circles of radius r1 + r2 to\n * have the overlap area 'overlap'\n * @param {number} r1\n * @param {number} r2\n * @param {number} overlap\n * @returns {number}\n */\nfunction distanceFromIntersectArea(r1, r2, overlap) {\n // handle complete overlapped circles\n if (Math.min(r1, r2) * Math.min(r1, r2) * Math.PI <= overlap + SMALL) {\n return Math.abs(r1 - r2);\n }\n\n return bisect((distance) => circleOverlap(r1, r2, distance) - overlap, 0, r1 + r2);\n}\n\n/**\n * Missing pair-wise intersection area data can cause problems:\n * treating as an unknown means that sets will be laid out overlapping,\n * which isn't what people expect. To reflect that we want disjoint sets\n * here, set the overlap to 0 for all missing pairwise set intersections\n * @param {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>} areas\n * @returns {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>}\n */\nfunction addMissingAreas(areas, parameters = {}) {\n const distinct = parameters.distinct;\n const r = areas.map((s) => Object.assign({}, s));\n\n function toKey(arr) {\n return arr.join(';');\n }\n\n if (distinct) {\n // recreate the full ones by adding things up but just to level two since the rest doesn't matter\n /** @types Map<string, number> */\n const count = new Map();\n for (const area of r) {\n for (let i = 0; i < area.sets.length; i++) {\n const si = String(area.sets[i]);\n count.set(si, area.size + (count.get(si) || 0));\n for (let j = i + 1; j < area.sets.length; j++) {\n const sj = String(area.sets[j]);\n const k1 = `${si};${sj}`;\n const k2 = `${sj};${si}`;\n count.set(k1, area.size + (count.get(k1) || 0));\n count.set(k2, area.size + (count.get(k2) || 0));\n }\n }\n }\n for (const area of r) {\n if (area.sets.length < 3) {\n area.size = count.get(toKey(area.sets));\n }\n }\n }\n\n // two circle intersections that aren't defined\n const ids = [];\n\n /** @type {Set<string>} */\n const pairs = new Set();\n for (const area of r) {\n if (area.sets.length === 1) {\n ids.push(area.sets[0]);\n } else if (area.sets.length === 2) {\n const a = area.sets[0];\n const b = area.sets[1];\n pairs.add(toKey(area.sets));\n pairs.add(toKey([b, a]));\n }\n }\n\n ids.sort((a, b) => (a === b ? 0 : a < b ? -1 : +1));\n\n for (let i = 0; i < ids.length; ++i) {\n const a = ids[i];\n for (let j = i + 1; j < ids.length; ++j) {\n const b = ids[j];\n if (!pairs.has(toKey([a, b]))) {\n r.push({ sets: [a, b], size: 0 });\n }\n }\n }\n return r;\n}\n\n/**\n * Returns two matrices, one of the euclidean distances between the sets\n * and the other indicating if there are subset or disjoint set relationships\n * @param {ReadonlyArray<{sets: ReadonlyArray<number>}>} areas\n * @param {ReadonlyArray<{size: number}>} sets\n * @param {ReadonlyArray<number>} setids\n */\nfunction getDistanceMatrices(areas, sets, setids) {\n // initialize an empty distance matrix between all the points\n /**\n * @type {number[][]}\n */\n const distances = zerosM(sets.length, sets.length);\n /**\n * @type {number[][]}\n */\n const constraints = zerosM(sets.length, sets.length);\n\n // compute required distances between all the sets such that\n // the areas match\n areas\n .filter((x) => x.sets.length === 2)\n .forEach((current) => {\n const left = setids[current.sets[0]];\n const right = setids[current.sets[1]];\n const r1 = Math.sqrt(sets[left].size / Math.PI);\n const r2 = Math.sqrt(sets[right].size / Math.PI);\n const distance = distanceFromIntersectArea(r1, r2, current.size);\n\n distances[left][right] = distances[right][left] = distance;\n\n // also update constraints to indicate if its a subset or disjoint\n // relationship\n let c = 0;\n if (current.size + 1e-10 >= Math.min(sets[left].size, sets[right].size)) {\n c = 1;\n } else if (current.size <= 1e-10) {\n c = -1;\n }\n constraints[left][right] = constraints[right][left] = c;\n });\n\n return { distances, constraints };\n}\n\n/// computes the gradient and loss simultaneously for our constrained MDS optimizer\nfunction constrainedMDSGradient(x, fxprime, distances, constraints) {\n for (let i = 0; i < fxprime.length; ++i) {\n fxprime[i] = 0;\n }\n\n let loss = 0;\n for (let i = 0; i < distances.length; ++i) {\n const xi = x[2 * i];\n const yi = x[2 * i + 1];\n for (let j = i + 1; j < distances.length; ++j) {\n const xj = x[2 * j];\n const yj = x[2 * j + 1];\n const dij = distances[i][j];\n const constraint = constraints[i][j];\n\n const squaredDistance = (xj - xi) * (xj - xi) + (yj - yi) * (yj - yi);\n const distance = Math.sqrt(squaredDistance);\n const delta = squaredDistance - dij * dij;\n\n if ((constraint > 0 && distance <= dij) || (constraint < 0 && distance >= dij)) {\n continue;\n }\n\n loss += 2 * delta * delta;\n\n fxprime[2 * i] += 4 * delta * (xi - xj);\n fxprime[2 * i + 1] += 4 * delta * (yi - yj);\n\n fxprime[2 * j] += 4 * delta * (xj - xi);\n fxprime[2 * j + 1] += 4 * delta * (yj - yi);\n }\n }\n return loss;\n}\n\n/**\n * takes the best working variant of either constrained MDS or greedy\n * @param {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>} areas\n */\nfunction bestInitialLayout(areas, params = {}) {\n let initial = greedyLayout(areas, params);\n const loss = params.lossFunction || lossFunction;\n\n // greedylayout is sufficient for all 2/3 circle cases. try out\n // constrained MDS for higher order problems, take its output\n // if it outperforms. (greedy is aesthetically better on 2/3 circles\n // since it axis aligns)\n if (areas.length >= 8) {\n const constrained = constrainedMDSLayout(areas, params);\n const constrainedLoss = loss(constrained, areas);\n const greedyLoss = loss(initial, areas);\n\n if (constrainedLoss + 1e-8 < greedyLoss) {\n initial = constrained;\n }\n }\n return initial;\n}\n\n/**\n * use the constrained MDS variant to generate an initial layout\n * @param {ReadonlyArray<{sets: ReadonlyArray<string>, size: number}>} areas\n * @returns {{[key: string]: {x: number, y: number, radius: number}}}\n */\nfunction constrainedMDSLayout(areas, params = {}) {\n const restarts = params.restarts || 10;\n\n // bidirectionally map sets to a rowid (so we can create a matrix)\n const sets = [];\n const setids = {};\n for (const area of areas) {\n if (area.sets.length === 1) {\n setids[area.sets[0]] = sets.length;\n sets.push(area);\n }\n }\n\n let { distances, constraints } = getDistanceMatrices(areas, sets, setids);\n\n // keep distances bounded, things get messed up otherwise.\n // TODO: proper preconditioner?\n const norm = norm2(distances.map(norm2)) / distances.length;\n distances = distances.map((row) => row.map((value) => value / norm));\n\n const obj = (x, fxprime) => constrainedMDSGradient(x, fxprime, distances, constraints);\n\n let best = null;\n for (let i = 0; i < restarts; ++i) {\n const initial = zeros(distances.length * 2).map(Math.random);\n\n const current = conjugateGradient(obj, initial, params);\n if (!best || current.fx < best.fx) {\n best = current;\n }\n }\n\n const positions = best.x;\n\n // translate rows back to (x,y,radius) coordinates\n /** @type {{[key: string]: {x: number, y: number, radius: number}}} */\n const circles = {};\n for (let i = 0; i < sets.length; ++i) {\n const set = sets[i];\n circles[set.sets[0]] = {\n x: positions[2 * i] * norm,\n y: positions[2 * i + 1] * norm,\n radius: Math.sqrt(set.size / Math.PI),\n };\n }\n\n if (params.history) {\n for (const h of params.history) {\n scale(h.x, norm);\n }\n }\n return circles;\n}\n\n/**\n * Lays out a Venn diagram greedily, going from most overlapped sets to\n * least overlapped, attempting to position each new set such that the\n * overlapping areas to already positioned sets are basically right\n * @param {ReadonlyArray<{size: number, sets: ReadonlyArray<string>}>} areas\n * @return {{[key: string]: {x: number, y: number, radius: number}}}\n */\nfunction greedyLayout(areas, params) {\n const loss = params && params.lossFunction ? params.lossFunction : lossFunction;\n\n // define a circle for each set\n /** @type {{[key: string]: {x: number, y: number, radius: number}}} */\n const circles = {};\n /** @type {{[key: string]: {set: string, size: number, weight: number}[]}} */\n const setOverlaps = {};\n for (const area of areas) {\n if (area.sets.length === 1) {\n const set = area.sets[0];\n circles[set] = {\n x: 1e10,\n y: 1e10,\n rowid: circles.length,\n size: area.size,\n radius: Math.sqrt(area.size / Math.PI),\n };\n setOverlaps[set] = [];\n }\n }\n\n areas = areas.filter((a) => a.sets.length === 2);\n\n // map each set to a list of all the other sets that overlap it\n for (const current of areas) {\n let weight = current.weight != null ? current.weight : 1.0;\n const left = current.sets[0];\n const right = current.sets[1];\n\n // completely overlapped circles shouldn't be positioned early here\n if (current.size + SMALL >= Math.min(circles[left].size, circles[right].size)) {\n weight = 0;\n }\n\n setOverlaps[left].push({ set: right, size: current.size, weight });\n setOverlaps[right].push({ set: left, size: current.size, weight });\n }\n\n // get list of most overlapped sets\n const mostOverlapped = [];\n Object.keys(setOverlaps).forEach((set) => {\n let size = 0;\n for (let i = 0; i < setOverlaps[set].length; ++i) {\n size += setOverlaps[set][i].size * setOverlaps[set][i].weight;\n }\n\n mostOverlapped.push({ set, size });\n });\n\n // sort by size desc\n function sortOrder(a, b) {\n return b.size - a.size;\n }\n mostOverlapped.sort(sortOrder);\n\n // keep track of what sets have been laid out\n const positioned = {};\n function isPositioned(element) {\n return element.set in positioned;\n }\n\n /**\n * adds a point to the output\n * @param {{x: number, y: number}} point\n * @param {number} index\n */\n function positionSet(point, index) {\n circles[index].x = point.x;\n circles[index].y = point.y;\n positioned[index] = true;\n }\n\n // add most overlapped set at (0,0)\n positionSet({ x: 0, y: 0 }, mostOverlapped[0].set);\n\n // get distances between all points. TODO, necessary?\n // answer: probably not\n // var distances = venn.getDistanceMatrices(circles, areas).distances;\n for (let i = 1; i < mostOverlapped.length; ++i) {\n const setIndex = mostOverlapped[i].set;\n const overlap = setOverlaps[setIndex].filter(isPositioned);\n const set = circles[setIndex];\n overlap.sort(sortOrder);\n\n if (overlap.length === 0) {\n // this shouldn't happen anymore with addMissingAreas\n throw 'ERROR: missing pairwise overlap information';\n }\n\n /** @type {{x: number, y: number}[]} */\n const points = [];\n for (var j = 0; j < overlap.length; ++j) {\n // get appropriate distance from most overlapped already added set\n const p1 = circles[overlap[j].set];\n const d1 = distanceFromIntersectArea(set.radius, p1.radius, overlap[j].size);\n\n // sample positions at 90 degrees for maximum aesthetics\n points.push({ x: p1.x + d1, y: p1.y });\n points.push({ x: p1.x - d1, y: p1.y });\n points.push({ y: p1.y + d1, x: p1.x });\n points.push({ y: p1.y - d1, x: p1.x });\n\n // if we have at least 2 overlaps, then figure out where the\n // set should be positioned analytically and try those too\n for (let k = j + 1; k < overlap.length; ++k) {\n const p2 = circles[overlap[k].set];\n const d2 = distanceFromIntersectArea(set.radius, p2.radius, overlap[k].size);\n\n const extraPoints = circleCircleIntersection(\n { x: p1.x, y: p1.y, radius: d1 },\n { x: p2.x, y: p2.y, radius: d2 }\n );\n points.push(...extraPoints);\n }\n }\n\n // we have some candidate positions for the set, examine loss\n // at each position to figure out where to put it at\n let bestLoss = 1e50;\n let bestPoint = points[0];\n for (const point of points) {\n circles[setIndex].x = point.x;\n circles[setIndex].y = point.y;\n const localLoss = loss(circles, areas);\n if (localLoss < bestLoss) {\n bestLoss = localLoss;\n bestPoint = point;\n }\n }\n\n positionSet(bestPoint, setIndex);\n }\n\n return circles;\n}\n\n/**\n * Given a bunch of sets, and the desired overlaps between these sets - computes\n * the distance from the actual overlaps to the desired overlaps. Note that\n * this method ignores overlaps of more than 2 circles\n * @param {{[key: string]: <{x: number, y: number, radius: number}>}} circles\n * @param {ReadonlyArray<{size: number, sets: ReadonlyArray<string>, weight?: number}>} overlaps\n * @returns {number}\n */\nfunction lossFunction(circles, overlaps) {\n let output = 0;\n\n for (const area of overlaps) {\n if (area.sets.length === 1) {\n continue;\n }\n /** @type {number} */\n let overlap;\n if (area.sets.length === 2) {\n const left = circles[area.sets[0]];\n const right = circles[area.sets[1]];\n overlap = circleOverlap(left.radius, right.radius, distance(left, right));\n } else {\n overlap = intersectionArea(area.sets.map((d) => circles[d]));\n }\n\n const weight = area.weight != null ? area.weight : 1.0;\n output += weight * (overlap - area.size) * (overlap - area.size);\n }\n\n return output;\n}\n\nfunction logRatioLossFunction(circles, overlaps) {\n let output = 0;\n\n for (const area of overlaps) {\n if (area.sets.length === 1) {\n continue;\n }\n /** @type {number} */\n let overlap;\n if (area.sets.length === 2) {\n const left = circles[area.sets[0]];\n const right = circles[area.sets[1]];\n overlap = circleOverlap(left.radius, right.radius, distance(left, right));\n } else {\n overlap = intersectionArea(area.sets.map((d) => circles[d]));\n }\n\n const weight = area.weight != null ? area.weight : 1.0;\n const differenceFromIdeal = Math.log((overlap + 1) / (area.size + 1));\n output += weight * differenceFromIdeal * differenceFromIdeal;\n }\n\n return output;\n}\n\n/**\n * orientates a bunch of circles to point in orientation\n * @param {{x :number, y: number, radius: number}[]} circles\n * @param {number | undefined} orientation\n * @param {((a: {x :number, y: number, radius: number}, b: {x :number, y: number, radius: number}) => number) | undefined} orientationOrder\n */\nfunction orientateCircles(circles, orientation, orientationOrder) {\n if (orientationOrder == null) {\n circles.sort((a, b) => b.radius - a.radius);\n } else {\n circles.sort(orientationOrder);\n }\n\n // shift circles so largest circle is at (0, 0)\n if (circles.length > 0) {\n const largestX = circles[0].x;\n const largestY = circles[0].y;\n\n for (const circle of circles) {\n circle.x -= largestX;\n circle.y -= largestY;\n }\n }\n\n if (circles.length === 2) {\n // if the second circle is a subset of the first, arrange so that\n // it is off to one side. hack for https://github.com/benfred/venn.js/issues/120\n const dist = distance(circles[0], circles[1]);\n if (dist < Math.abs(circles[1].radius - circles[0].radius)) {\n circles[1].x = circles[0].x + circles[0].radius - circles[1].radius - 1e-10;\n circles[1].y = circles[0].y;\n }\n }\n\n // rotate circles so that second largest is at an angle of 'orientation'\n // from largest\n if (circles.length > 1) {\n const rotation = Math.atan2(circles[1].x, circles[1].y) - orientation;\n const c = Math.cos(rotation);\n const s = Math.sin(rotation);\n\n for (const circle of circles) {\n const x = circle.x;\n const y = circle.y;\n circle.x = c * x - s * y;\n circle.y = s * x + c * y;\n }\n }\n\n // mirror solution if third solution is above plane specified by\n // first two circles\n if (circles.length > 2) {\n let angle = Math.atan2(circles[2].x, circles[2].y) - orientation;\n while (angle < 0) {\n angle += 2 * Math.PI;\n }\n while (angle > 2 * Math.PI) {\n angle -= 2 * Math.PI;\n }\n if (angle > Math.PI) {\n const slope = circles[1].y / (1e-10 + circles[1].x);\n for (const circle of circles) {\n var d = (circle.x + slope * circle.y) / (1 + slope * slope);\n circle.x = 2 * d - circle.x;\n circle.y = 2 * d * slope - circle.y;\n }\n }\n }\n}\n\n/**\n *\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {{x: number, y: number, radius: number}[][]}\n */\nfunction disjointCluster(circles) {\n // union-find clustering to get disjoint sets\n circles.forEach((circle) => {\n circle.parent = circle;\n });\n\n // path compression step in union find\n function find(circle) {\n if (circle.parent !== circle) {\n circle.parent = find(circle.parent);\n }\n return circle.parent;\n }\n\n function union(x, y) {\n const xRoot = find(x);\n const yRoot = find(y);\n xRoot.parent = yRoot;\n }\n\n // get the union of all overlapping sets\n for (let i = 0; i < circles.length; ++i) {\n for (let j = i + 1; j < circles.length; ++j) {\n const maxDistance = circles[i].radius + circles[j].radius;\n if (distance(circles[i], circles[j]) + 1e-10 < maxDistance) {\n union(circles[j], circles[i]);\n }\n }\n }\n\n // find all the disjoint clusters and group them together\n /** @type {Map<string, {x: number, y: number, radius: number}[]>} */\n const disjointClusters = new Map();\n for (let i = 0; i < circles.length; ++i) {\n const setid = find(circles[i]).parent.setid;\n if (!disjointClusters.has(setid)) {\n disjointClusters.set(setid, []);\n }\n disjointClusters.get(setid).push(circles[i]);\n }\n\n // cleanup bookkeeping\n circles.forEach((circle) => {\n delete circle.parent;\n });\n\n // return in more usable form\n return Array.from(disjointClusters.values());\n}\n\n/**\n * @param {ReadonlyArray<{x :number, y: number, radius: number}>} circles\n * @returns {{xRange: [number, number], yRange: [number, number]}}\n */\nfunction getBoundingBox(circles) {\n const minMax = (d) => {\n const hi = circles.reduce((acc, c) => Math.max(acc, c[d] + c.radius), Number.NEGATIVE_INFINITY);\n const lo = circles.reduce((acc, c) => Math.min(acc, c[d] - c.radius), Number.POSITIVE_INFINITY);\n return { max: hi, min: lo };\n };\n return { xRange: minMax('x'), yRange: minMax('y') };\n}\n\n/**\n *\n * @param {{[setid: string]: {x: number, y: number, radius: number}}} solution\n * @param {undefined | number} orientation\n * @param {((a: {x :number, y: number, radius: number}, b: {x :number, y: number, radius: number}) => number) | undefined} orientationOrder\n * @returns {{[setid: string]: {x: number, y: number, radius: number}}}\n */\nfunction normalizeSolution(solution, orientation, orientationOrder) {\n if (orientation == null) {\n orientation = Math.PI / 2;\n }\n\n // work with a list instead of a dictionary, and take a copy so we\n // don't mutate input\n let circles = fromObjectNotation(solution).map((d) => Object.assign({}, d));\n\n // get all the disjoint clusters\n const clusters = disjointCluster(circles);\n\n // orientate all disjoint sets, get sizes\n for (const cluster of clusters) {\n orientateCircles(cluster, orientation, orientationOrder);\n const bounds = getBoundingBox(cluster);\n cluster.size = (bounds.xRange.max - bounds.xRange.min) * (bounds.yRange.max - bounds.yRange.min);\n cluster.bounds = bounds;\n }\n clusters.sort((a, b) => b.size - a.size);\n\n // orientate the largest at 0,0, and get the bounds\n circles = clusters[0];\n let returnBounds = circles.bounds;\n const spacing = (returnBounds.xRange.max - returnBounds.xRange.min) / 50;\n\n /**\n * @param {ReadonlyArray<{x: number, y: number, radius: number, setid: string}>} cluster\n * @param {boolean} right\n * @param {boolean} bottom\n */\n function addCluster(cluster, right, bottom) {\n if (!cluster) {\n return;\n }\n\n const bounds = cluster.bounds;\n /** @type {number} */\n let xOffset;\n /** @type {number} */\n let yOffset;\n\n if (right) {\n xOffset = returnBounds.xRange.max - bounds.xRange.min + spacing;\n } else {\n xOffset = returnBounds.xRange.max - bounds.xRange.max;\n const centreing =\n (bounds.xRange.max - bounds.xRange.min) / 2 - (returnBounds.xRange.max - returnBounds.xRange.min) / 2;\n if (centreing < 0) {\n xOffset += centreing;\n }\n }\n\n if (bottom) {\n yOffset = returnBounds.yRange.max - bounds.yRange.min + spacing;\n } else {\n yOffset = returnBounds.yRange.max - bounds.yRange.max;\n const centreing =\n (bounds.yRange.max - bounds.yRange.min) / 2 - (returnBounds.yRange.max - returnBounds.yRange.min) / 2;\n if (centreing < 0) {\n yOffset += centreing;\n }\n }\n\n for (const c of cluster) {\n c.x += xOffset;\n c.y += yOffset;\n circles.push(c);\n }\n }\n\n let index = 1;\n while (index < clusters.length) {\n addCluster(clusters[index], true, false);\n addCluster(clusters[index + 1], false, true);\n addCluster(clusters[index + 2], true, true);\n index += 3;\n\n // have one cluster (in top left). lay out next three relative\n // to it in a grid\n returnBounds = getBoundingBox(circles);\n }\n\n // convert back to solution form\n return toObjectNotation(circles);\n}\n\n/**\n * Scales a solution from venn.venn or venn.greedyLayout such that it fits in\n * a rectangle of width/height - with padding around the borders. also\n * centers the diagram in the available space at the same time.\n * If the scale parameter is not null, this automatic scaling is ignored in favor of this custom one\n * @param {{[setid: string]: {x: number, y: number, radius: number}}} solution\n * @param {number} width\n * @param {number} height\n * @param {number} padding\n * @param {boolean} scaleToFit\n * @returns {{[setid: string]: {x: number, y: number, radius: number}}}\n */\nfunction scaleSolution(solution, width, height, padding, scaleToFit) {\n const circles = fromObjectNotation(solution);\n\n width -= 2 * padding;\n height -= 2 * padding;\n\n const { xRange, yRange } = getBoundingBox(circles);\n\n if (xRange.max === xRange.min || yRange.max === yRange.min) {\n console.log('not scaling solution: zero size detected');\n return solution;\n }\n\n /** @type {number} */\n let xScaling;\n /** @type {number} */\n let yScaling;\n if (scaleToFit) {\n const toScaleDiameter = Math.sqrt(scaleToFit / Math.PI) * 2;\n xScaling = width / toScaleDiameter;\n yScaling = height / toScaleDiameter;\n } else {\n xScaling = width / (xRange.max - xRange.min);\n yScaling = height / (yRange.max - yRange.min);\n }\n\n const scaling = Math.min(yScaling, xScaling);\n // while we're at it, center the diagram too\n const xOffset = (width - (xRange.max - xRange.min) * scaling) / 2;\n const yOffset = (height - (yRange.max - yRange.min) * scaling) / 2;\n\n return toObjectNotation(\n circles.map((circle) => ({\n radius: scaling * circle.radius,\n x: padding + xOffset + (circle.x - xRange.min) * scaling,\n y: padding + yOffset + (circle.y - yRange.min) * scaling,\n setid: circle.setid,\n }))\n );\n}\n\n/**\n * @param {readonly {x: number, y: number, radius: number, setid: string}[]} circles\n * @returns {{[setid: string]: {x: number, y: number, radius: number, setid: string}}}\n */\nfunction toObjectNotation(circles) {\n /** @type {{[setid: string]: {x: number, y: number, radius: number, setid: string}}} */\n const r = {};\n for (const circle of circles) {\n r[circle.setid] = circle;\n }\n return r;\n}\n/**\n * @param {{[setid: string]: {x: number, y: number, radius: number}}} solution\n * @returns {{x: number, y: number, radius: number, setid: string}[]}}\n */\nfunction fromObjectNotation(solution) {\n const setids = Object.keys(solution);\n return setids.map((id) => Object.assign(solution[id], { setid: id }));\n}\n\n/**\n * VennDiagram includes an optional `options` parameter containing the following option(s):\n *\n * `colourScheme: Array<String>`\n * A list of color values to be applied when coloring diagram circles.\n *\n * `symmetricalTextCentre: Boolean`\n * Whether to symmetrically center each circle's text horizontally and vertically.\n * Defaults to `false`.\n *\n * `textFill: String`\n * The color to be applied to the text within each circle.\n *\n * @param {object} options\n */\nfunction VennDiagram(options = {}) {\n let useViewBox = false,\n width = 600,\n height = 350,\n padding = 15,\n duration = 1000,\n orientation = Math.PI / 2,\n normalize = true,\n scaleToFit = null,\n wrap = true,\n styled = true,\n fontSize = null,\n orientationOrder = null,\n distinct = false,\n round = null,\n symmetricalTextCentre = options && options.symmetricalTextCentre ? options.symmetricalTextCentre : false,\n // mimic the behaviour of d3.scale.category10 from the previous\n // version of d3\n colourMap = {},\n // so this is the same as d3.schemeCategory10, which is only defined in d3 4.0\n // since we can support older versions of d3 as long as we don't force this,\n // I'm hackily redefining below. TODO: remove this and change to d3.schemeCategory10\n colourScheme =\n options && options.colourScheme\n ? options.colourScheme\n : options && options.colorScheme\n ? options.colorScheme\n : [\n '#1f77b4',\n '#ff7f0e',\n '#2ca02c',\n '#d62728',\n '#9467bd',\n '#8c564b',\n '#e377c2',\n '#7f7f7f',\n '#bcbd22',\n '#17becf',\n ],\n colourIndex = 0,\n colours = function (key) {\n if (key in colourMap) {\n return colourMap[key];\n }\n var ret = (colourMap[key] = colourScheme[colourIndex]);\n colourIndex += 1;\n if (colourIndex >= colourScheme.length) {\n colourIndex = 0;\n }\n return ret;\n },\n layoutFunction = venn,\n loss = lossFunction;\n\n function chart(selection) {\n let data = selection.datum();\n\n // handle 0-sized sets by removing from input\n const toRemove = new Set();\n data.forEach((datum) => {\n if (datum.size == 0 && datum.sets.length == 1) {\n toRemove.add(datum.sets[0]);\n }\n });\n data = data.filter((datum) => !datum.sets.some((set) => toRemove.has(set)));\n\n let circles = {};\n let textCentres = {};\n\n if (data.length > 0) {\n let solution = layoutFunction(data, { lossFunction: loss, distinct });\n\n if (normalize) {\n solution = normalizeSolution(solution, orientation, orientationOrder);\n }\n\n circles = scaleSolution(solution, width, height, padding, scaleToFit);\n textCentres = computeTextCentres(circles, data, symmetricalTextCentre);\n }\n\n // Figure out the current label for each set. These can change\n // and D3 won't necessarily update (fixes https://github.com/benfred/venn.js/issues/103)\n const labels = {};\n data.forEach((datum) => {\n if (datum.label) {\n labels[datum.sets] = datum.label;\n }\n });\n\n function label(d) {\n if (d.sets in labels) {\n return labels[d.sets];\n }\n if (d.sets.length == 1) {\n return '' + d.sets[0];\n }\n }\n\n // create svg if not already existing\n selection.selectAll('svg').data([circles]).enter().append('svg');\n\n const svg = selection.select('svg');\n\n if (useViewBox) {\n svg.attr('viewBox', `0 0 ${width} ${height}`);\n } else {\n svg.attr('width', width).attr('height', height);\n }\n\n // to properly transition intersection areas, we need the\n // previous circles locations. load from elements\n const previous = {};\n let hasPrevious = false;\n svg.selectAll('.venn-area path').each(function (d) {\n const path = this.getAttribute('d');\n if (d.sets.length == 1 && path && !distinct) {\n hasPrevious = true;\n previous[d.sets[0]] = circleFromPath(path);\n }\n });\n // interpolate intersection area paths between previous and\n // current paths\n function pathTween(d) {\n return (t) => {\n const c = d.sets.map((set) => {\n let start = previous[set];\n let end = circles[set];\n if (!start) {\n start = { x: width / 2, y: height / 2, radius: 1 };\n }\n if (!end) {\n end = { x: width / 2, y: height / 2, radius: 1 };\n }\n return {\n x: start.x * (1 - t) + end.x * t,\n y: start.y * (1 - t) + end.y * t,\n radius: start.radius * (1 - t) + end.radius * t,\n };\n });\n return intersectionAreaPath(c, round);\n };\n }\n\n // update data, joining on the set ids\n const nodes = svg.selectAll('.venn-area').data(data, (d) => d.sets);\n\n // create new nodes\n const enter = nodes\n .enter()\n .append('g')\n .attr(\n 'class',\n (d) =>\n `venn-area venn-${d.sets.length == 1 ? 'circle' : 'intersection'}${\n d.colour || d.color ? ' venn-coloured' : ''\n }`\n )\n .attr('data-venn-sets', (d) => d.sets.join('_'));\n\n const enterPath = enter.append('path');\n const enterText = enter\n .append('text')\n .attr('class', 'label')\n .text((d) => label(d))\n .attr('text-anchor', 'middle')\n .attr('dy', '.35em')\n .attr('x', width / 2)\n .attr('y', height / 2);\n\n // apply minimal style if wanted\n if (styled) {\n enterPath\n .style('fill-opacity', '0')\n .filter((d) => d.sets.length == 1)\n .style('fill', (d) => (d.colour ? d.colour : d.color ? d.color : colours(d.sets)))\n .style('fill-opacity', '.25');\n\n enterText.style('fill', (d) => {\n if (d.colour || d.color) {\n return '#FFF';\n }\n if (options.textFill) {\n return options.textFill;\n }\n return d.sets.length == 1 ? colours(d.sets) : '#444';\n });\n }\n\n function asTransition(s) {\n if (typeof s.transition === 'function') {\n return s.transition('venn').duration(duration);\n }\n return s;\n }\n\n // update existing, using pathTween if necessary\n let update = selection;\n if (hasPrevious && typeof update.transition === 'function') {\n update = asTransition(selection);\n update.selectAll('path').attrTween('d', pathTween);\n } else {\n update.selectAll('path').attr('d', (d) => intersectionAreaPath(d.sets.map((set) => circles[set])), round);\n }\n\n const updateText = update\n .selectAll('text')\n .filter((d) => d.sets in textCentres)\n .text((d) => label(d))\n .attr('x', (d) => Math.floor(textCentres[d.sets].x))\n .attr('y', (d) => Math.floor(textCentres[d.sets].y));\n\n if (wrap) {\n if (hasPrevious) {\n // d3 4.0 uses 'on' for events on transitions,\n // but d3 3.0 used 'each' instead. switch appropriately\n if ('on' in updateText) {\n updateText.on('end', wrapText(circles, label));\n } else {\n updateText.each('end', wrapText(circles, label));\n }\n } else {\n updateText.each(wrapText(circles, label));\n }\n }\n\n // remove old\n const exit = asTransition(nodes.exit()).remove();\n if (typeof nodes.transition === 'function') {\n exit.selectAll('path').attrTween('d', pathTween);\n }\n\n const exitText = exit\n .selectAll('text')\n .attr('x', width / 2)\n .attr('y', height / 2);\n\n // if we've been passed a fontSize explicitly, use it to\n // transition\n if (fontSize !== null) {\n enterText.style('font-size', '0px');\n updateText.style('font-size', fontSize);\n exitText.style('font-size', '0px');\n }\n\n return { circles, textCentres, nodes, enter, update, exit };\n }\n\n chart.wrap = function (_) {\n if (!arguments.length) return wrap;\n wrap = _;\n return chart;\n };\n\n chart.useViewBox = function () {\n useViewBox = true;\n return chart;\n };\n\n chart.width = function (_) {\n if (!arguments.length) return width;\n width = _;\n return chart;\n };\n\n chart.height = function (_) {\n if (!arguments.length) return height;\n height = _;\n return chart;\n };\n\n chart.padding = function (_) {\n if (!arguments.length) return padding;\n padding = _;\n return chart;\n };\n\n chart.distinct = function (_) {\n if (!arguments.length) return distinct;\n distinct = _;\n return chart;\n };\n\n chart.colours = function (_) {\n if (!arguments.length) return colours;\n colours = _;\n return chart;\n };\n\n chart.colors = function (_) {\n if (!arguments.length) return colours;\n colours = _;\n return chart;\n };\n\n chart.fontSize = function (_) {\n if (!arguments.length) return fontSize;\n fontSize = _;\n return chart;\n };\n\n chart.round = function (_) {\n if (!arguments.length) return round;\n round = _;\n return chart;\n };\n\n chart.duration = function (_) {\n if (!arguments.length) return duration;\n duration = _;\n return chart;\n };\n\n chart.layoutFunction = function (_) {\n if (!arguments.length) return layoutFunction;\n layoutFunction = _;\n return chart;\n };\n\n chart.normalize = function (_) {\n if (!arguments.length) return normalize;\n normalize = _;\n return chart;\n };\n\n chart.scaleToFit = function (_) {\n if (!arguments.length) return scaleToFit;\n scaleToFit = _;\n return chart;\n };\n\n chart.styled = function (_) {\n if (!arguments.length) return styled;\n styled = _;\n return chart;\n };\n\n chart.orientation = function (_) {\n if (!arguments.length) return orientation;\n orientation = _;\n return chart;\n };\n\n chart.orientationOrder = function (_) {\n if (!arguments.length) return orientationOrder;\n orientationOrder = _;\n return chart;\n };\n\n chart.lossFunction = function (_) {\n if (!arguments.length) return loss;\n loss = _ === 'default' ? lossFunction : _ === 'logRatio' ? logRatioLossFunction : _;\n return chart;\n };\n\n return chart;\n}\n\n// sometimes text doesn't fit inside the circle, if thats the case lets wrap\n// the text here such that it fits\n// todo: looks like this might be merged into d3 (\n// https://github.com/mbostock/d3/issues/1642),\n// also worth checking out is\n// http://engineering.findthebest.com/wrapping-axis-labels-in-d3-js/\n// this seems to be one of those things that should be easy but isn't\nfunction wrapText(circles, labeller) {\n return function (data) {\n const text = this;\n const width = circles[data.sets[0]].radius || 50;\n const label = labeller(data) || '';\n\n const words = label.split(/\\s+/).reverse();\n const maxLines = 3;\n const minChars = (label.length + words.length) / maxLines;\n\n let word = words.pop();\n let line = [word];\n let lineNumber = 0;\n const lineHeight = 1.1; // ems\n text.textContent = null; // clear\n const tspans = [];\n\n function append(word) {\n const tspan = text.ownerDocument.createElementNS(text.namespaceURI, 'tspan');\n tspan.textContent = word;\n tspans.push(tspan);\n text.append(tspan);\n return tspan;\n }\n let tspan = append(word);\n\n while (true) {\n word = words.pop();\n if (!word) {\n break;\n }\n line.push(word);\n const joined = line.join(' ');\n tspan.textContent = joined;\n if (joined.length > minChars && tspan.getComputedTextLength() > width) {\n line.pop();\n tspan.textContent = line.join(' ');\n line = [word];\n tspan = append(word);\n lineNumber++;\n }\n }\n\n const initial = 0.35 - (lineNumber * lineHeight) / 2;\n const x = text.getAttribute('x');\n const y = text.getAttribute('y');\n tspans.forEach((t, i) => {\n t.setAttribute('x', x);\n t.setAttribute('y', y);\n t.setAttribute('dy', `${initial + i * lineHeight}em`);\n });\n };\n}\n\n/**\n *\n * @param {{x: number, y: number}} current\n * @param {ReadonlyArray<{x: number, y: number}>} interior\n * @param {ReadonlyArray<{x: number, y: number}>} exterior\n * @returns {number}\n */\nfunction circleMargin(current, interior, exterior) {\n let margin = interior[0].radius - distance(interior[0], current);\n\n for (let i = 1; i < interior.length; ++i) {\n const m = interior[i].radius - distance(interior[i], current);\n if (m <= margin) {\n margin = m;\n }\n }\n\n for (let i = 0; i < exterior.length; ++i) {\n const m = distance(exterior[i], current) - exterior[i].radius;\n if (m <= margin) {\n margin = m;\n }\n }\n return margin;\n}\n\n/**\n * compute the center of some circles by maximizing the margin of\n * the center point relative to the circles (interior) after subtracting\n * nearby circles (exterior)\n * @param {readonly {x: number, y: number, radius: number}[]} interior\n * @param {readonly {x: number, y: number, radius: number}[]} exterior\n * @param {boolean} symmetricalTextCentre\n * @returns {{x:number, y: number}}\n */\nfunction computeTextCentre(interior, exterior, symmetricalTextCentre) {\n // get an initial estimate by sampling around the interior circles\n // and taking the point with the biggest margin\n /** @type {{x: number, y: number}[]} */\n const points = [];\n for (const c of interior) {\n points.push({ x: c.x, y: c.y });\n points.push({ x: c.x + c.radius / 2, y: c.y });\n points.push({ x: c.x - c.radius / 2, y: c.y });\n points.push({ x: c.x, y: c.y + c.radius / 2 });\n points.push({ x: c.x, y: c.y - c.radius / 2 });\n }\n\n let initial = points[0];\n let margin = circleMargin(points[0], interior, exterior);\n\n for (let i = 1; i < points.length; ++i) {\n const m = circleMargin(points[i], interior, exterior);\n if (m >= margin) {\n initial = points[i];\n margin = m;\n }\n }\n\n // maximize the margin numerically\n const solution = nelderMead(\n (p) => -1 * circleMargin({ x: p[0], y: p[1] }, interior, exterior),\n [initial.x, initial.y],\n { maxIterations: 500, minErrorDelta: 1e-10 }\n ).x;\n\n const ret = { x: symmetricalTextCentre ? 0 : solution[0], y: solution[1] };\n\n // check solution, fallback as needed (happens if fully overlapped\n // etc)\n let valid = true;\n for (const i of interior) {\n if (distance(ret, i) > i.radius) {\n valid = false;\n break;\n }\n }\n\n for (const e of exterior) {\n if (distance(ret, e) < e.radius) {\n valid = false;\n break;\n }\n }\n if (valid) {\n return ret;\n }\n\n if (interior.length == 1) {\n return { x: interior[0].x, y: interior[0].y };\n }\n const areaStats = {};\n intersectionArea(interior, areaStats);\n\n if (areaStats.arcs.length === 0) {\n return { x: 0, y: -1000, disjoint: true };\n }\n if (areaStats.arcs.length == 1) {\n return { x: areaStats.arcs[0].circle.x, y: areaStats.arcs[0].circle.y };\n }\n if (exterior.length) {\n // try again without other circles\n return computeTextCentre(interior, []);\n }\n // take average of all the points in the intersection\n // polygon. this should basically never happen\n // and has some issues:\n // https://github.com/benfred/venn.js/issues/48#issuecomment-146069777\n return getCenter(areaStats.arcs.map((a) => a.p1));\n}\n\n// given a dictionary of {setid : circle}, returns\n// a dictionary of setid to list of circles that completely overlap it\nfunction getOverlappingCircles(circles) {\n const ret = {};\n const circleids = Object.keys(circles);\n for (const circleid of circleids) {\n ret[circleid] = [];\n }\n for (let i = 0; i < circleids.length; i++) {\n const ci = circleids[i];\n const a = circles[ci];\n for (let j = i + 1; j < circleids.length; ++j) {\n const cj = circleids[j];\n const b = circles[cj];\n const d = distance(a, b);\n\n if (d + b.radius <= a.radius + 1e-10) {\n ret[cj].push(ci);\n } else if (d + a.radius <= b.radius + 1e-10) {\n ret[ci].push(cj);\n }\n }\n }\n return ret;\n}\n\nfunction computeTextCentres(circles, areas, symmetricalTextCentre) {\n const ret = {};\n const overlapped = getOverlappingCircles(circles);\n for (let i = 0; i < areas.length; ++i) {\n const area = areas[i].sets;\n const areaids = {};\n const exclude = {};\n\n for (let j = 0; j < area.length; ++j) {\n areaids[area[j]] = true;\n const overlaps = overlapped[area[j]];\n // keep track of any circles that overlap this area,\n // and don't consider for purposes of computing the text\n // centre\n for (let k = 0; k < overlaps.length; ++k) {\n exclude[overlaps[k]] = true;\n }\n }\n\n const interior = [];\n const exterior = [];\n for (let setid in circles) {\n if (setid in areaids) {\n interior.push(circles[setid]);\n } else if (!(setid in exclude)) {\n exterior.push(circles[setid]);\n }\n }\n const centre = computeTextCentre(interior, exterior, symmetricalTextCentre);\n ret[area] = centre;\n if (centre.disjoint && areas[i].size > 0) {\n console.log('WARNING: area ' + area + ' not represented on screen');\n }\n }\n return ret;\n}\n\n// sorts all areas in the venn diagram, so that\n// a particular area is on top (relativeTo) - and\n// all other areas are so that the smallest areas are on top\nfunction sortAreas(div, relativeTo) {\n // figure out sets that are completely overlapped by relativeTo\n const overlaps = getOverlappingCircles(div.selectAll('svg').datum());\n const exclude = new Set();\n for (const check of relativeTo.sets) {\n for (let setid in overlaps) {\n const overlap = overlaps[setid];\n for (let j = 0; j < overlap.length; ++j) {\n if (overlap[j] == check) {\n exclude.add(setid);\n break;\n }\n }\n }\n }\n\n // checks that all sets are in exclude;\n function shouldExclude(sets) {\n return sets.every((set) => !exclude.has(set));\n }\n\n // need to sort div's so that Z order is correct\n div.selectAll('g').sort((a, b) => {\n // highest order set intersections first\n if (a.sets.length != b.sets.length) {\n return a.sets.length - b.sets.length;\n }\n\n if (a == relativeTo) {\n return shouldExclude(b.sets) ? -1 : 1;\n }\n if (b == relativeTo) {\n return shouldExclude(a.sets) ? 1 : -1;\n }\n\n // finally by size\n return b.size - a.size;\n });\n}\n\n/**\n * @param {number} x\n * @param {number} y\n * @param {number} r\n * @returns {string}\n */\nfunction circlePath(x, y, r) {\n const ret = [];\n ret.push('\\nM', x, y);\n ret.push('\\nm', -r, 0);\n ret.push('\\na', r, r, 0, 1, 0, r * 2, 0);\n ret.push('\\na', r, r, 0, 1, 0, -r * 2, 0);\n return ret.join(' ');\n}\n\n/**\n * inverse of the circlePath function, returns a circle object from an svg path\n * @param {string} path\n * @returns {{x: number, y: number, radius: number}}\n */\nfunction circleFromPath(path) {\n const tokens = path.split(' ');\n return { x: Number.parseFloat(tokens[1]), y: Number.parseFloat(tokens[2]), radius: -Number.parseFloat(tokens[4]) };\n}\n\nfunction intersectionAreaArcs(circles) {\n if (circles.length === 0) {\n return [];\n }\n const stats = {};\n intersectionArea(circles, stats);\n return stats.arcs;\n}\n\nfunction arcsToPath(arcs, round) {\n if (arcs.length === 0) {\n return 'M 0 0';\n }\n const rFactor = Math.pow(10, round || 0);\n const r = round != null ? (v) => Math.round(v * rFactor) / rFactor : (v) => v;\n if (arcs.length == 1) {\n const circle = arcs[0].circle;\n return circlePath(r(circle.x), r(circle.y), r(circle.radius));\n }\n // draw path around arcs\n const ret = ['\\nM', r(arcs[0].p2.x), r(arcs[0].p2.y)];\n for (const arc of arcs) {\n const radius = r(arc.circle.radius);\n ret.push('\\nA', radius, radius, 0, arc.large ? 1 : 0, arc.sweep ? 1 : 0, r(arc.p1.x), r(arc.p1.y));\n }\n return ret.join(' ');\n}\n\n/**\n * returns a svg path of the intersection area of a bunch of circles\n * @param {ReadonlyArray<{x: number, y: number, radius: number}>} circles\n * @returns {string}\n */\nfunction intersectionAreaPath(circles, round) {\n return arcsToPath(intersectionAreaArcs(circles), round);\n}\n\nfunction layout(data, options = {}) {\n const {\n lossFunction: loss,\n layoutFunction: layout = venn,\n normalize = true,\n orientation = Math.PI / 2,\n orientationOrder,\n width = 600,\n height = 350,\n padding = 15,\n scaleToFit = false,\n symmetricalTextCentre = false,\n distinct,\n round = 2,\n } = options;\n\n let solution = layout(data, {\n lossFunction: loss === 'default' || !loss ? lossFunction : loss === 'logRatio' ? logRatioLossFunction : loss,\n distinct,\n });\n\n if (normalize) {\n solution = normalizeSolution(solution, orientation, orientationOrder);\n }\n\n const circles = scaleSolution(solution, width, height, padding, scaleToFit);\n const textCentres = computeTextCentres(circles, data, symmetricalTextCentre);\n\n const circleLookup = new Map(\n Object.keys(circles).map((set) => [\n set,\n {\n set,\n x: circles[set].x,\n y: circles[set].y,\n radius: circles[set].radius,\n },\n ])\n );\n const helpers = data.map((area) => {\n const circles = area.sets.map((s) => circleLookup.get(s));\n const arcs = intersectionAreaArcs(circles);\n const path = arcsToPath(arcs, round);\n return { circles, arcs, path, area, has: new Set(area.sets) };\n });\n\n function genDistinctPath(sets) {\n let r = '';\n for (const e of helpers) {\n if (e.has.size > sets.length && sets.every((s) => e.has.has(s))) {\n r += ' ' + e.path;\n }\n }\n return r;\n }\n\n return helpers.map(({ circles, arcs, path, area }) => {\n return {\n data: area,\n text: textCentres[area.sets],\n circles,\n arcs,\n path,\n distinctPath: path + genDistinctPath(area.sets),\n };\n });\n}\n\nexport { VennDiagram, bestInitialLayout, circleArea, circleCircleIntersection, circleFromPath, circleOverlap, circlePath, computeTextCentre, computeTextCentres, disjointCluster, distance, distanceFromIntersectArea, greedyLayout, intersectionArea, intersectionAreaPath, layout, logRatioLossFunction, lossFunction, normalizeSolution, scaleSolution, sortAreas, venn, wrapText };\n","import {\n selectSvgElement\n} from \"./chunk-HHEYEP7N.mjs\";\nimport {\n cleanAndMerge\n} from \"./chunk-GEFDOKGD.mjs\";\nimport {\n clear,\n configureSvgSize,\n defaultConfig_default,\n getAccDescription,\n getAccTitle,\n getConfig,\n getDiagramTitle,\n setAccDescription,\n setAccTitle,\n setDiagramTitle\n} from \"./chunk-7R4GIKGN.mjs\";\nimport {\n __name\n} from \"./chunk-AGHRB4JF.mjs\";\n\n// src/diagrams/venn/parser/venn.jison\nvar parser = (function() {\n var o = /* @__PURE__ */ __name(function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v) ;\n return o2;\n }, \"o\"), $V0 = [5, 8], $V1 = [7, 8, 11, 12, 17, 19, 22, 24], $V2 = [1, 17], $V3 = [1, 18], $V4 = [7, 8, 11, 12, 14, 15, 16, 17, 19, 20, 21, 22, 24, 27], $V5 = [1, 31], $V6 = [1, 39], $V7 = [7, 8, 11, 12, 17, 19, 22, 24, 27], $V8 = [1, 57], $V9 = [1, 56], $Va = [1, 58], $Vb = [1, 59], $Vc = [1, 60], $Vd = [7, 8, 11, 12, 16, 17, 19, 20, 22, 24, 27, 31, 32, 33];\n var parser2 = {\n trace: /* @__PURE__ */ __name(function trace() {\n }, \"trace\"),\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"optNewlines\": 4, \"VENN\": 5, \"document\": 6, \"EOF\": 7, \"NEWLINE\": 8, \"line\": 9, \"statement\": 10, \"TITLE\": 11, \"SET\": 12, \"identifier\": 13, \"BRACKET_LABEL\": 14, \"COLON\": 15, \"NUMERIC\": 16, \"UNION\": 17, \"identifierList\": 18, \"TEXT\": 19, \"IDENTIFIER\": 20, \"STRING\": 21, \"INDENT_TEXT\": 22, \"indentedTextTail\": 23, \"STYLE\": 24, \"stylesOpt\": 25, \"styleField\": 26, \"COMMA\": 27, \"styleValue\": 28, \"valueTokens\": 29, \"valueToken\": 30, \"HEXCOLOR\": 31, \"RGBCOLOR\": 32, \"RGBACOLOR\": 33, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 5: \"VENN\", 7: \"EOF\", 8: \"NEWLINE\", 11: \"TITLE\", 12: \"SET\", 14: \"BRACKET_LABEL\", 15: \"COLON\", 16: \"NUMERIC\", 17: \"UNION\", 19: \"TEXT\", 20: \"IDENTIFIER\", 21: \"STRING\", 22: \"INDENT_TEXT\", 24: \"STYLE\", 27: \"COMMA\", 31: \"HEXCOLOR\", 32: \"RGBCOLOR\", 33: \"RGBACOLOR\" },\n productions_: [0, [3, 4], [4, 0], [4, 2], [6, 0], [6, 2], [9, 1], [9, 1], [10, 1], [10, 2], [10, 3], [10, 4], [10, 5], [10, 2], [10, 3], [10, 4], [10, 5], [10, 3], [10, 3], [10, 3], [10, 4], [10, 4], [10, 2], [10, 3], [23, 1], [23, 1], [23, 1], [23, 2], [23, 2], [25, 1], [25, 3], [26, 3], [28, 1], [28, 1], [29, 1], [29, 2], [30, 1], [30, 1], [30, 1], [30, 1], [30, 1], [18, 1], [18, 3], [13, 1], [13, 1]],\n performAction: /* @__PURE__ */ __name(function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 1:\n return $$[$0 - 1];\n break;\n case 2:\n case 3:\n case 4:\n this.$ = [];\n break;\n case 5:\n $$[$0 - 1].push($$[$0]);\n this.$ = $$[$0 - 1];\n break;\n case 6:\n this.$ = [];\n break;\n case 7:\n case 22:\n case 32:\n case 36:\n case 37:\n case 38:\n case 39:\n case 40:\n this.$ = $$[$0];\n break;\n case 8:\n yy.setDiagramTitle($$[$0].substr(6));\n this.$ = $$[$0].substr(6);\n break;\n case 9:\n yy.addSubsetData([$$[$0]], void 0, void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 10:\n yy.addSubsetData([$$[$0 - 1]], $$[$0], void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 11:\n yy.addSubsetData([$$[$0 - 2]], void 0, parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 12:\n yy.addSubsetData([$$[$0 - 3]], $$[$0 - 2], parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 13:\n if ($$[$0].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0]);\n }\n yy.addSubsetData($$[$0], void 0, void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 14:\n if ($$[$0 - 1].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0 - 1]);\n }\n yy.addSubsetData($$[$0 - 1], $$[$0], void 0);\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 15:\n if ($$[$0 - 2].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0 - 2]);\n }\n yy.addSubsetData($$[$0 - 2], void 0, parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 16:\n if ($$[$0 - 3].length < 2) {\n throw new Error(\"union requires multiple identifiers\");\n }\n if (yy.validateUnionIdentifiers) {\n yy.validateUnionIdentifiers($$[$0 - 3]);\n }\n yy.addSubsetData($$[$0 - 3], $$[$0 - 2], parseFloat($$[$0]));\n if (yy.setIndentMode) {\n yy.setIndentMode(true);\n }\n break;\n case 17:\n case 18:\n case 19:\n yy.addTextData($$[$0 - 1], $$[$0], void 0);\n break;\n case 20:\n case 21:\n yy.addTextData($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 23:\n yy.addStyleData($$[$0 - 1], $$[$0]);\n break;\n case 24:\n case 25:\n case 26:\n var cs = yy.getCurrentSets();\n if (!cs) throw new Error(\"text requires set\");\n yy.addTextData(cs, $$[$0], void 0);\n break;\n case 27:\n case 28:\n var cs = yy.getCurrentSets();\n if (!cs) throw new Error(\"text requires set\");\n yy.addTextData(cs, $$[$0 - 1], $$[$0]);\n break;\n case 29:\n case 41:\n this.$ = [$$[$0]];\n break;\n case 30:\n case 42:\n this.$ = [...$$[$0 - 2], $$[$0]];\n break;\n case 31:\n this.$ = [$$[$0 - 2], $$[$0]];\n break;\n case 33:\n this.$ = $$[$0].join(\" \");\n break;\n case 34:\n this.$ = [$$[$0]];\n break;\n case 35:\n $$[$0 - 1].push($$[$0]);\n this.$ = $$[$0 - 1];\n break;\n case 43:\n case 44:\n this.$ = $$[$0];\n break;\n }\n }, \"anonymous\"),\n table: [o($V0, [2, 2], { 3: 1, 4: 2 }), { 1: [3] }, { 5: [1, 3], 8: [1, 4] }, o($V1, [2, 4], { 6: 5 }), o($V0, [2, 3]), { 7: [1, 6], 8: [1, 8], 9: 7, 10: 9, 11: [1, 10], 12: [1, 11], 17: [1, 12], 19: [1, 13], 22: [1, 14], 24: [1, 15] }, { 1: [2, 1] }, o($V1, [2, 5]), o($V1, [2, 6]), o($V1, [2, 7]), o($V1, [2, 8]), { 13: 16, 20: $V2, 21: $V3 }, { 13: 20, 18: 19, 20: $V2, 21: $V3 }, { 13: 20, 18: 21, 20: $V2, 21: $V3 }, { 16: [1, 25], 20: [1, 23], 21: [1, 24], 23: 22 }, { 13: 20, 18: 26, 20: $V2, 21: $V3 }, o($V1, [2, 9], { 14: [1, 27], 15: [1, 28] }), o($V4, [2, 43]), o($V4, [2, 44]), o($V1, [2, 13], { 14: [1, 29], 15: [1, 30], 27: $V5 }), o($V4, [2, 41]), { 16: [1, 34], 20: [1, 32], 21: [1, 33], 27: $V5 }, o($V1, [2, 22]), o($V1, [2, 24], { 14: [1, 35] }), o($V1, [2, 25], { 14: [1, 36] }), o($V1, [2, 26]), { 20: $V6, 25: 37, 26: 38, 27: $V5 }, o($V1, [2, 10], { 15: [1, 40] }), { 16: [1, 41] }, o($V1, [2, 14], { 15: [1, 42] }), { 16: [1, 43] }, { 13: 44, 20: $V2, 21: $V3 }, o($V1, [2, 17], { 14: [1, 45] }), o($V1, [2, 18], { 14: [1, 46] }), o($V1, [2, 19]), o($V1, [2, 27]), o($V1, [2, 28]), o($V1, [2, 23], { 27: [1, 47] }), o($V7, [2, 29]), { 15: [1, 48] }, { 16: [1, 49] }, o($V1, [2, 11]), { 16: [1, 50] }, o($V1, [2, 15]), o($V4, [2, 42]), o($V1, [2, 20]), o($V1, [2, 21]), { 20: $V6, 26: 51 }, { 16: $V8, 20: $V9, 21: [1, 53], 28: 52, 29: 54, 30: 55, 31: $Va, 32: $Vb, 33: $Vc }, o($V1, [2, 12]), o($V1, [2, 16]), o($V7, [2, 30]), o($V7, [2, 31]), o($V7, [2, 32]), o($V7, [2, 33], { 30: 61, 16: $V8, 20: $V9, 31: $Va, 32: $Vb, 33: $Vc }), o($Vd, [2, 34]), o($Vd, [2, 36]), o($Vd, [2, 37]), o($Vd, [2, 38]), o($Vd, [2, 39]), o($Vd, [2, 40]), o($Vd, [2, 35])],\n defaultActions: { 6: [2, 1] },\n parseError: /* @__PURE__ */ __name(function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n }, \"parseError\"),\n parse: /* @__PURE__ */ __name(function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, recovering = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function popStack(n) {\n stack.length = stack.length - 2 * n;\n vstack.length = vstack.length - n;\n lstack.length = lstack.length - n;\n }\n __name(popStack, \"popStack\");\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n __name(lex, \"lex\");\n var symbol, preErrorSymbol, state, action, a, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n if (!preErrorSymbol) {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n if (recovering > 0) {\n recovering--;\n }\n } else {\n symbol = preErrorSymbol;\n preErrorSymbol = null;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }, \"parse\")\n };\n var lexer = /* @__PURE__ */ (function() {\n var lexer2 = {\n EOF: 1,\n parseError: /* @__PURE__ */ __name(function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n }, \"parseError\"),\n // resets the lexer, sets new input\n setInput: /* @__PURE__ */ __name(function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n }, \"setInput\"),\n // consumes and returns one char from the input\n input: /* @__PURE__ */ __name(function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n }, \"input\"),\n // unshifts one char (or a string) into the input\n unput: /* @__PURE__ */ __name(function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n }, \"unput\"),\n // When called from action, caches matched text and appends it on next action\n more: /* @__PURE__ */ __name(function() {\n this._more = true;\n return this;\n }, \"more\"),\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: /* @__PURE__ */ __name(function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n }, \"reject\"),\n // retain first n characters of the match\n less: /* @__PURE__ */ __name(function(n) {\n this.unput(this.match.slice(n));\n }, \"less\"),\n // displays already matched input, i.e. for error messages\n pastInput: /* @__PURE__ */ __name(function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n }, \"pastInput\"),\n // displays upcoming input, i.e. for error messages\n upcomingInput: /* @__PURE__ */ __name(function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n }, \"upcomingInput\"),\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: /* @__PURE__ */ __name(function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n }, \"showPosition\"),\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: /* @__PURE__ */ __name(function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n }, \"test_match\"),\n // return next match in input\n next: /* @__PURE__ */ __name(function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n }, \"next\"),\n // return next match that has a token\n lex: /* @__PURE__ */ __name(function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n }, \"lex\"),\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: /* @__PURE__ */ __name(function begin(condition) {\n this.conditionStack.push(condition);\n }, \"begin\"),\n // pop the previously active lexer condition state off the condition stack\n popState: /* @__PURE__ */ __name(function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n }, \"popState\"),\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: /* @__PURE__ */ __name(function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n }, \"_currentRules\"),\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: /* @__PURE__ */ __name(function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n }, \"topState\"),\n // alias for begin(condition)\n pushState: /* @__PURE__ */ __name(function pushState(condition) {\n this.begin(condition);\n }, \"pushState\"),\n // return the number of states currently on the stack\n stateStackSize: /* @__PURE__ */ __name(function stateStackSize() {\n return this.conditionStack.length;\n }, \"stateStackSize\"),\n options: { \"case-insensitive\": true },\n performAction: /* @__PURE__ */ __name(function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n var YYSTATE = YY_START;\n switch ($avoiding_name_collisions) {\n case 0:\n break;\n case 1:\n break;\n case 2:\n break;\n case 3:\n if (yy.getIndentMode && yy.getIndentMode()) {\n yy.consumeIndentText = true;\n this.begin(\"INITIAL\");\n return 22;\n }\n break;\n case 4:\n break;\n case 5:\n if (yy.setIndentMode) {\n yy.setIndentMode(false);\n }\n this.begin(\"INITIAL\");\n this.unput(yy_.yytext);\n break;\n case 6:\n this.begin(\"bol\");\n return 8;\n break;\n case 7:\n break;\n case 8:\n break;\n case 9:\n return 7;\n break;\n case 10:\n return 11;\n break;\n case 11:\n return 5;\n break;\n case 12:\n return 12;\n break;\n case 13:\n return 17;\n break;\n case 14:\n if (yy.consumeIndentText) {\n yy.consumeIndentText = false;\n } else {\n return 19;\n }\n break;\n case 15:\n return 24;\n break;\n case 16:\n yy_.yytext = yy_.yytext.slice(2, -2);\n return 14;\n break;\n case 17:\n yy_.yytext = yy_.yytext.slice(1, -1).trim();\n return 14;\n break;\n case 18:\n return 16;\n break;\n case 19:\n return 31;\n break;\n case 20:\n return 33;\n break;\n case 21:\n return 32;\n break;\n case 22:\n return 20;\n break;\n case 23:\n return 21;\n break;\n case 24:\n return 27;\n break;\n case 25:\n return 15;\n break;\n }\n }, \"anonymous\"),\n rules: [/^(?:%%(?!\\{)[^\\n]*)/i, /^(?:[^\\}]%%[^\\n]*)/i, /^(?:[ \\t]+(?=[\\n\\r]))/i, /^(?:[ \\t]+(?=text\\b))/i, /^(?:[ \\t]+)/i, /^(?:[^ \\t\\n\\r])/i, /^(?:[\\n\\r]+)/i, /^(?:%%[^\\n]*)/i, /^(?:[ \\t]+)/i, /^(?:$)/i, /^(?:title\\s[^#\\n;]+)/i, /^(?:venn-beta\\b)/i, /^(?:set\\b)/i, /^(?:union\\b)/i, /^(?:text\\b)/i, /^(?:style\\b)/i, /^(?:\\[\"[^\\\"]*\"\\])/i, /^(?:\\[[^\\]\\\"]+\\])/i, /^(?:[+-]?(\\d+(\\.\\d+)?|\\.\\d+))/i, /^(?:#[0-9a-fA-F]{3,8})/i, /^(?:rgba\\(\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*\\))/i, /^(?:rgb\\(\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*[,]\\s*[0-9.]+\\s*\\))/i, /^(?:[A-Za-z_][A-Za-z0-9\\-_]*)/i, /^(?:\"[^\\\"]*\")/i, /^(?:,)/i, /^(?::)/i],\n conditions: { \"bol\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25], \"inclusive\": true }, \"INITIAL\": { \"rules\": [0, 1, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25], \"inclusive\": true } }\n };\n return lexer2;\n })();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n __name(Parser, \"Parser\");\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n})();\nparser.parser = parser;\nvar venn_default = parser;\n\n// src/diagrams/venn/vennDB.ts\nvar subsets = [];\nvar textNodes = [];\nvar styleEntries = [];\nvar knownSets = /* @__PURE__ */ new Set();\nvar currentSets;\nvar indentMode = false;\nvar addSubsetData = /* @__PURE__ */ __name((identifierList, label, size) => {\n const sets = normalizeIdentifierList(identifierList).sort();\n const resolvedSize = size ?? 10 / Math.pow(identifierList.length, 2);\n currentSets = sets;\n if (sets.length === 1) {\n knownSets.add(sets[0]);\n }\n subsets.push({\n sets,\n size: resolvedSize,\n label: label ? normalizeText(label) : void 0\n });\n}, \"addSubsetData\");\nvar getSubsetData = /* @__PURE__ */ __name(() => {\n return subsets;\n}, \"getSubsetData\");\nvar normalizeText = /* @__PURE__ */ __name((text) => {\n const trimmed = text.trim();\n if (trimmed.length >= 2 && trimmed.startsWith('\"') && trimmed.endsWith('\"')) {\n return trimmed.slice(1, -1);\n }\n return trimmed;\n}, \"normalizeText\");\nvar normalizeStyleValue = /* @__PURE__ */ __name((value) => {\n return value ? normalizeText(value) : value;\n}, \"normalizeStyleValue\");\nvar addTextData = /* @__PURE__ */ __name((identifierList, id, label) => {\n const normalizedId = normalizeText(id);\n textNodes.push({\n sets: normalizeIdentifierList(identifierList).sort(),\n id: normalizedId,\n label: label ? normalizeText(label) : void 0\n });\n}, \"addTextData\");\nvar addStyleData = /* @__PURE__ */ __name((identifierList, data) => {\n const targets = normalizeIdentifierList(identifierList).sort();\n const styles = {};\n for (const [key, value] of data) {\n styles[key] = normalizeStyleValue(value) ?? value;\n }\n styleEntries.push({ targets, styles });\n}, \"addStyleData\");\nvar getStyleData = /* @__PURE__ */ __name(() => {\n return styleEntries;\n}, \"getStyleData\");\nvar normalizeIdentifierList = /* @__PURE__ */ __name((identifierList) => {\n return identifierList.map((identifier) => normalizeText(identifier));\n}, \"normalizeIdentifierList\");\nvar validateUnionIdentifiers = /* @__PURE__ */ __name((identifierList) => {\n const normalized = normalizeIdentifierList(identifierList);\n const unknown = normalized.filter((identifier) => !knownSets.has(identifier));\n if (unknown.length > 0) {\n throw new Error(`unknown set identifier: ${unknown.join(\", \")}`);\n }\n}, \"validateUnionIdentifiers\");\nvar getTextData = /* @__PURE__ */ __name(() => {\n return textNodes;\n}, \"getTextData\");\nvar getCurrentSets = /* @__PURE__ */ __name(() => currentSets, \"getCurrentSets\");\nvar getIndentMode = /* @__PURE__ */ __name(() => indentMode, \"getIndentMode\");\nvar setIndentMode = /* @__PURE__ */ __name((enabled) => {\n indentMode = enabled;\n}, \"setIndentMode\");\nvar DEFAULT_VENN_CONFIG = defaultConfig_default.venn;\nfunction getConfig2() {\n return cleanAndMerge(DEFAULT_VENN_CONFIG, getConfig().venn);\n}\n__name(getConfig2, \"getConfig\");\nvar customClear = /* @__PURE__ */ __name(() => {\n clear();\n subsets.length = 0;\n textNodes.length = 0;\n styleEntries.length = 0;\n knownSets.clear();\n currentSets = void 0;\n indentMode = false;\n}, \"customClear\");\nvar db = {\n getConfig: getConfig2,\n clear: customClear,\n setAccTitle,\n getAccTitle,\n setDiagramTitle,\n getDiagramTitle,\n getAccDescription,\n setAccDescription,\n addSubsetData,\n getSubsetData,\n addTextData,\n addStyleData,\n validateUnionIdentifiers,\n getTextData,\n getStyleData,\n getCurrentSets,\n getIndentMode,\n setIndentMode\n};\n\n// src/diagrams/venn/styles.ts\nvar getStyles = /* @__PURE__ */ __name((options) => `\n .venn-title {\n font-size: 32px;\n fill: ${options.vennTitleTextColor};\n font-family: ${options.fontFamily};\n }\n\n .venn-circle text {\n font-size: 48px;\n font-family: ${options.fontFamily};\n }\n\n .venn-intersection text {\n font-size: 48px;\n fill: ${options.vennSetTextColor};\n font-family: ${options.fontFamily};\n }\n\n .venn-text-node {\n font-family: ${options.fontFamily};\n color: ${options.vennSetTextColor};\n }\n`, \"getStyles\");\nvar styles_default = getStyles;\n\n// src/diagrams/venn/vennRenderer.ts\nimport { select as d3select } from \"d3\";\nimport { isDark, lighten, darken, transparentize } from \"khroma\";\nimport * as venn from \"@upsetjs/venn.js\";\nimport rough from \"roughjs\";\nfunction buildStyleByKey(styleData) {\n const map = /* @__PURE__ */ new Map();\n for (const entry of styleData) {\n const key = entry.targets.join(\"|\");\n const existing = map.get(key);\n if (existing) {\n Object.assign(existing, entry.styles);\n } else {\n map.set(key, { ...entry.styles });\n }\n }\n return map;\n}\n__name(buildStyleByKey, \"buildStyleByKey\");\nvar draw = /* @__PURE__ */ __name((_text, id, _version, diagObj) => {\n const db2 = diagObj.db;\n const config = db2.getConfig?.();\n const { themeVariables, look, handDrawnSeed } = getConfig();\n const isHandDrawn = look === \"handDrawn\";\n const themeColors = [\n themeVariables.venn1,\n themeVariables.venn2,\n themeVariables.venn3,\n themeVariables.venn4,\n themeVariables.venn5,\n themeVariables.venn6,\n themeVariables.venn7,\n themeVariables.venn8\n ].filter(Boolean);\n const title = db2.getDiagramTitle?.();\n const sets = db2.getSubsetData();\n const textNodes2 = db2.getTextData();\n const styleByKey = buildStyleByKey(db2.getStyleData());\n const svgWidth = config?.width ?? 800;\n const svgHeight = config?.height ?? 450;\n const REFERENCE_WIDTH = 1600;\n const scale = svgWidth / REFERENCE_WIDTH;\n const titleHeight = title ? 48 * scale : 0;\n const defaultTextColor = themeVariables.primaryTextColor ?? themeVariables.textColor;\n const svg = selectSvgElement(id);\n svg.attr(\"viewBox\", `0 0 ${svgWidth} ${svgHeight}`);\n if (title) {\n svg.append(\"text\").text(title).attr(\"class\", \"venn-title\").attr(\"font-size\", `${32 * scale}px`).attr(\"text-anchor\", \"middle\").attr(\"dominant-baseline\", \"middle\").attr(\"x\", \"50%\").attr(\"y\", 32 * scale).style(\"fill\", themeVariables.vennTitleTextColor || themeVariables.titleColor);\n }\n const dummyD3root = d3select(document.createElement(\"div\"));\n const vennDiagram = venn.VennDiagram().width(svgWidth).height(svgHeight - titleHeight);\n dummyD3root.datum(sets).call(vennDiagram);\n const roughSvg = isHandDrawn ? rough.svg(dummyD3root.select(\"svg\").node()) : void 0;\n const layoutAreas = venn.layout(sets, {\n width: svgWidth,\n height: svgHeight - titleHeight,\n padding: config?.padding ?? 15\n });\n const layoutByKey = /* @__PURE__ */ new Map();\n for (const area of layoutAreas) {\n const key = stableSetsKey([...area.data.sets].sort());\n layoutByKey.set(key, area);\n }\n if (textNodes2.length > 0) {\n renderTextNodes(config, layoutByKey, dummyD3root, textNodes2, scale, styleByKey);\n }\n const themeDark = isDark(themeVariables.background || \"#f4f4f4\");\n dummyD3root.selectAll(\".venn-circle\").each(function(d, i) {\n const group = d3select(this);\n const data = d;\n const setsKey = stableSetsKey([...data.sets].sort());\n const customStyle = styleByKey.get(setsKey);\n const baseColor = customStyle?.fill || themeColors[i % themeColors.length] || themeVariables.primaryColor;\n group.classed(`venn-set-${i % 8}`, true);\n const fillOpacity = customStyle?.[\"fill-opacity\"] ?? 0.1;\n const strokeColor = customStyle?.stroke || baseColor;\n const strokeWidthVal = customStyle?.[\"stroke-width\"] || `${5 * scale}`;\n if (isHandDrawn && roughSvg) {\n const layoutArea = layoutByKey.get(setsKey);\n if (layoutArea && layoutArea.circles.length > 0) {\n const c = layoutArea.circles[0];\n const roughNode = roughSvg.circle(c.x, c.y, c.radius * 2, {\n roughness: 0.7,\n seed: handDrawnSeed,\n fill: transparentize(baseColor, 0.7),\n fillStyle: \"hachure\",\n fillWeight: 2,\n hachureGap: 8,\n hachureAngle: -41 + i * 60,\n stroke: strokeColor,\n strokeWidth: parseFloat(String(strokeWidthVal))\n });\n group.select(\"path\").remove();\n group.node()?.insertBefore(roughNode, group.select(\"text\").node());\n }\n } else {\n group.select(\"path\").style(\"fill\", baseColor).style(\"fill-opacity\", fillOpacity).style(\"stroke\", strokeColor).style(\"stroke-width\", strokeWidthVal).style(\"stroke-opacity\", 0.95);\n }\n const textColor = customStyle?.color || (themeDark ? lighten(baseColor, 30) : darken(baseColor, 30));\n group.select(\"text\").style(\"font-size\", `${48 * scale}px`).style(\"fill\", textColor);\n });\n if (isHandDrawn && roughSvg) {\n dummyD3root.selectAll(\".venn-intersection\").each(function(d) {\n const group = d3select(this);\n const data = d;\n const setsKey = stableSetsKey([...data.sets].sort());\n const customStyle = styleByKey.get(setsKey);\n const customFill = customStyle?.fill;\n if (customFill) {\n const pathEl = group.select(\"path\");\n const pathD = pathEl.attr(\"d\");\n if (pathD) {\n const roughNode = roughSvg.path(pathD, {\n roughness: 0.7,\n seed: handDrawnSeed,\n fill: transparentize(customFill, 0.3),\n fillStyle: \"cross-hatch\",\n fillWeight: 2,\n hachureGap: 6,\n hachureAngle: 60,\n stroke: \"none\"\n });\n const existingPath = pathEl.node();\n existingPath?.parentNode?.insertBefore(roughNode, existingPath);\n pathEl.remove();\n }\n } else {\n group.select(\"path\").style(\"fill-opacity\", 0);\n }\n group.select(\"text\").style(\"font-size\", `${48 * scale}px`).style(\"fill\", customStyle?.color ?? themeVariables.vennSetTextColor ?? defaultTextColor);\n });\n } else {\n dummyD3root.selectAll(\".venn-intersection text\").style(\"font-size\", `${48 * scale}px`).style(\"fill\", (e) => {\n const data = e;\n const setsKey = stableSetsKey([...data.sets].sort());\n return styleByKey.get(setsKey)?.color ?? themeVariables.vennSetTextColor ?? defaultTextColor;\n });\n dummyD3root.selectAll(\".venn-intersection path\").style(\"fill-opacity\", (e) => {\n const data = e;\n const setsKey = stableSetsKey([...data.sets].sort());\n return styleByKey.get(setsKey)?.fill ? 1 : 0;\n }).style(\"fill\", (e) => {\n const data = e;\n const setsKey = stableSetsKey([...data.sets].sort());\n return styleByKey.get(setsKey)?.fill ?? \"transparent\";\n });\n }\n const vennGroup = svg.append(\"g\").attr(\"transform\", `translate(0, ${titleHeight})`);\n const dummySvg = dummyD3root.select(\"svg\").node();\n if (dummySvg && \"childNodes\" in dummySvg) {\n for (const child of [...dummySvg.childNodes]) {\n vennGroup.node()?.appendChild(child);\n }\n }\n configureSvgSize(svg, svgHeight, svgWidth, config?.useMaxWidth ?? true);\n}, \"draw\");\nfunction stableSetsKey(setIds) {\n return setIds.join(\"|\");\n}\n__name(stableSetsKey, \"stableSetsKey\");\nfunction renderTextNodes(config, layoutByKey, dummyD3root, textNodes2, scale, styleByKey) {\n const useDebugLayout = config?.useDebugLayout ?? false;\n const vennSvg = dummyD3root.select(\"svg\");\n const textGroup = vennSvg.append(\"g\").attr(\"class\", \"venn-text-nodes\");\n const nodesByArea = /* @__PURE__ */ new Map();\n for (const node of textNodes2) {\n const key = stableSetsKey(node.sets);\n const existing = nodesByArea.get(key);\n if (existing) {\n existing.push(node);\n } else {\n nodesByArea.set(key, [node]);\n }\n }\n for (const [key, nodes] of nodesByArea.entries()) {\n const area = layoutByKey.get(key);\n if (!area?.text) {\n continue;\n }\n const centerX = area.text.x;\n const centerY = area.text.y;\n const minCircleRadius = Math.min(...area.circles.map((c) => c.radius));\n const innerRadiusRaw = Math.min(\n ...area.circles.map((c) => c.radius - Math.hypot(centerX - c.x, centerY - c.y))\n );\n let innerRadius = Number.isFinite(innerRadiusRaw) ? Math.max(0, innerRadiusRaw) : 0;\n if (innerRadius === 0 && Number.isFinite(minCircleRadius)) {\n innerRadius = minCircleRadius * 0.6;\n }\n const areaGroup = textGroup.append(\"g\").attr(\"class\", \"venn-text-area\").attr(\"font-size\", `${40 * scale}px`);\n if (useDebugLayout) {\n areaGroup.append(\"circle\").attr(\"class\", \"venn-text-debug-circle\").attr(\"cx\", centerX).attr(\"cy\", centerY).attr(\"r\", innerRadius).attr(\"fill\", \"none\").attr(\"stroke\", \"purple\").attr(\"stroke-width\", 1.5 * scale).attr(\"stroke-dasharray\", `${6 * scale} ${4 * scale}`);\n }\n const innerWidth = Math.max(80 * scale, innerRadius * 2 * 0.95);\n const innerHeight = Math.max(60 * scale, innerRadius * 2 * 0.95);\n const hasLabel = area.data.label && area.data.label.length > 0;\n const labelOffsetBase = hasLabel ? Math.min(32 * scale, innerRadius * 0.25) : 0;\n const labelOffset = labelOffsetBase + (nodes.length <= 2 ? 30 * scale : 0);\n const startX = centerX - innerWidth / 2;\n const startY = centerY - innerHeight / 2 + labelOffset;\n const cols = Math.max(1, Math.ceil(Math.sqrt(nodes.length)));\n const rows = Math.max(1, Math.ceil(nodes.length / cols));\n const cellWidth = innerWidth / cols;\n const cellHeight = innerHeight / rows;\n for (const [i, node] of nodes.entries()) {\n const col = i % cols;\n const row = Math.floor(i / cols);\n const x = startX + cellWidth * (col + 0.5);\n const y = startY + cellHeight * (row + 0.5);\n if (useDebugLayout) {\n areaGroup.append(\"rect\").attr(\"class\", \"venn-text-debug-cell\").attr(\"x\", startX + cellWidth * col).attr(\"y\", startY + cellHeight * row).attr(\"width\", cellWidth).attr(\"height\", cellHeight).attr(\"fill\", \"none\").attr(\"stroke\", \"teal\").attr(\"stroke-width\", 1 * scale).attr(\"stroke-dasharray\", `${4 * scale} ${3 * scale}`);\n }\n const boxWidth = cellWidth * 0.9;\n const boxHeight = cellHeight * 0.9;\n const container = areaGroup.append(\"foreignObject\").attr(\"class\", \"venn-text-node-fo\").attr(\"width\", boxWidth).attr(\"height\", boxHeight).attr(\"x\", x - boxWidth / 2).attr(\"y\", y - boxHeight / 2).attr(\"overflow\", \"visible\");\n const textColor = styleByKey.get(node.id)?.color;\n const text = container.append(\"xhtml:span\").attr(\"class\", \"venn-text-node\").style(\"display\", \"flex\").style(\"width\", \"100%\").style(\"height\", \"100%\").style(\"white-space\", \"normal\").style(\"align-items\", \"center\").style(\"justify-content\", \"center\").style(\"text-align\", \"center\").style(\"overflow-wrap\", \"normal\").style(\"word-break\", \"normal\").text(node.label ?? node.id);\n if (textColor) {\n text.style(\"color\", textColor);\n }\n }\n }\n}\n__name(renderTextNodes, \"renderTextNodes\");\nvar renderer = { draw };\n\n// src/diagrams/venn/vennDiagram.ts\nvar diagram = {\n parser: venn_default,\n db,\n renderer,\n styles: styles_default\n};\nexport {\n diagram\n};\n"],"x_google_ignoreList":[0,1,2],"mappings":";;;;;;;AAGA,IAAM,KAAkB,GAAO,MACpB,EAAc,GAAO,KAAK,CAAC,EAAO,ECJvC,IAAU;AAiBhB,SAAS,EAAiB,GAAS,GAAO;CAExC,IAAM,IAAqB,EAAsB,EAAQ,EAGnD,IAAc,EAAmB,QAAQ,MAAM,EAAmB,GAAG,EAAQ,CAAC,EAEhF,IAAU,GACV,IAAc,GAEZ,IAAO,EAAE;AAIf,KAAI,EAAY,SAAS,GAAG;EAG1B,IAAM,IAAS,EAAU,EAAY;AACrC,OAAK,IAAI,IAAI,GAAG,IAAI,EAAY,QAAQ,EAAE,GAAG;GAC3C,IAAM,IAAI,EAAY;AACtB,KAAE,QAAQ,KAAK,MAAM,EAAE,IAAI,EAAO,GAAG,EAAE,IAAI,EAAO,EAAE;;AAEtD,IAAY,MAAM,GAAG,MAAM,EAAE,QAAQ,EAAE,MAAM;EAI7C,IAAI,IAAK,EAAY,EAAY,SAAS;AAC1C,OAAK,IAAI,IAAI,GAAG,IAAI,EAAY,QAAQ,EAAE,GAAG;GAC3C,IAAM,IAAK,EAAY;AAGvB,SAAgB,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG;GAG1C,IAAM,IAAW;IAAE,IAAI,EAAG,IAAI,EAAG,KAAK;IAAG,IAAI,EAAG,IAAI,EAAG,KAAK;IAAG,EAE3D,IAAM;AAEV,QAAK,IAAI,IAAI,GAAG,IAAI,EAAG,YAAY,QAAQ,EAAE,EAC3C,KAAI,EAAG,YAAY,SAAS,EAAG,YAAY,GAAG,EAAE;IAG9C,IAAM,IAAS,EAAQ,EAAG,YAAY,KAChC,IAAK,KAAK,MAAM,EAAG,IAAI,EAAO,GAAG,EAAG,IAAI,EAAO,EAAE,EACjD,IAAK,KAAK,MAAM,EAAG,IAAI,EAAO,GAAG,EAAG,IAAI,EAAO,EAAE,EAEnD,IAAY,IAAK;AACrB,IAAI,IAAY,MACd,KAAa,IAAI,KAAK;IAKxB,IAAM,IAAI,IAAK,IAAY,GACvB,IAAQ,EAAS,GAAU;KAC7B,GAAG,EAAO,IAAI,EAAO,SAAS,KAAK,IAAI,EAAE;KACzC,GAAG,EAAO,IAAI,EAAO,SAAS,KAAK,IAAI,EAAE;KAC1C,CAAC;AASF,IALI,IAAQ,EAAO,SAAS,MAC1B,IAAQ,EAAO,SAAS,KAItB,KAAO,QAAQ,EAAI,QAAQ,OAC7B,IAAM;KAAE;KAAQ;KAAO;KAAI;KAAI,OAAO,IAAQ,EAAO;KAAQ,OAAO;KAAM;;AAKhF,GAAI,KAAO,SACT,EAAK,KAAK,EAAI,EACd,KAAW,EAAW,EAAI,OAAO,QAAQ,EAAI,MAAM,EACnD,IAAK;;QAGJ;EAGL,IAAI,IAAW,EAAQ;AACvB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,CAAI,EAAQ,GAAG,SAAS,EAAS,WAC/B,IAAW,EAAQ;EAMvB,IAAI,IAAW;AACf,OAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,KAAI,EAAS,EAAQ,IAAI,EAAS,GAAG,KAAK,IAAI,EAAS,SAAS,EAAQ,GAAG,OAAO,EAAE;AAClF,OAAW;AACX;;AAIJ,EAAI,IACF,IAAU,IAAc,KAExB,IAAU,EAAS,SAAS,EAAS,SAAS,KAAK,IACnD,EAAK,KAAK;GACR,QAAQ;GACR,IAAI;IAAE,GAAG,EAAS;IAAG,GAAG,EAAS,IAAI,EAAS;IAAQ;GACtD,IAAI;IAAE,GAAG,EAAS,IAAI;IAAS,GAAG,EAAS,IAAI,EAAS;IAAQ;GAChE,OAAO,EAAS,SAAS;GACzB,OAAO;GACP,OAAO;GACR,CAAC;;AAeN,QAXA,KAAe,GAEX,MACF,EAAM,OAAO,IAAU,GACvB,EAAM,UAAU,GAChB,EAAM,cAAc,GACpB,EAAM,OAAO,GACb,EAAM,cAAc,GACpB,EAAM,qBAAqB,IAGtB,IAAU;;AASnB,SAAS,EAAmB,GAAO,GAAS;AAC1C,QAAO,EAAQ,OAAO,MAAW,EAAS,GAAO,EAAO,GAAG,EAAO,SAAS,EAAQ;;AAQrF,SAAS,EAAsB,GAAS;CAEtC,IAAM,IAAM,EAAE;AACd,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,MAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;EAC3C,IAAM,IAAY,EAAyB,EAAQ,IAAI,EAAQ,GAAG;AAClE,OAAK,IAAM,KAAK,EAEd,CADA,EAAE,cAAc,CAAC,GAAG,EAAE,EACtB,EAAI,KAAK,EAAE;;AAIjB,QAAO;;AAST,SAAS,EAAW,GAAG,GAAO;AAC5B,QAAO,IAAI,IAAI,KAAK,KAAK,IAAI,IAAQ,EAAE,IAAI,IAAI,KAAS,KAAK,KAAK,KAAS,IAAI,IAAI,GAAO;;AAS5F,SAAS,EAAS,GAAI,GAAI;AACxB,QAAO,KAAK,MAAM,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG,MAAM,EAAG,IAAI,EAAG,GAAG;;AAYjF,SAAS,EAAc,GAAI,GAAI,GAAG;AAEhC,KAAI,KAAK,IAAK,EACZ,QAAO;AAIT,KAAI,KAAK,KAAK,IAAI,IAAK,EAAG,CACxB,QAAO,KAAK,KAAK,KAAK,IAAI,GAAI,EAAG,GAAG,KAAK,IAAI,GAAI,EAAG;CAGtD,IAAM,IAAK,KAAM,IAAI,IAAI,IAAK,IAAK,IAAK,MAAO,IAAI,IAC7C,IAAK,KAAM,IAAI,IAAI,IAAK,IAAK,IAAK,MAAO,IAAI;AACnD,QAAO,EAAW,GAAI,EAAG,GAAG,EAAW,GAAI,EAAG;;AAYhD,SAAS,EAAyB,GAAI,GAAI;CACxC,IAAM,IAAI,EAAS,GAAI,EAAG,EACpB,IAAK,EAAG,QACR,IAAK,EAAG;AAGd,KAAI,KAAK,IAAK,KAAM,KAAK,KAAK,IAAI,IAAK,EAAG,CACxC,QAAO,EAAE;CAGX,IAAM,KAAK,IAAK,IAAK,IAAK,IAAK,IAAI,MAAM,IAAI,IACvC,IAAI,KAAK,KAAK,IAAK,IAAK,IAAI,EAAE,EAC9B,IAAK,EAAG,IAAK,KAAK,EAAG,IAAI,EAAG,KAAM,GAClC,IAAK,EAAG,IAAK,KAAK,EAAG,IAAI,EAAG,KAAM,GAClC,IAAK,EAAE,EAAG,IAAI,EAAG,MAAM,IAAI,IAC3B,IAAK,EAAE,EAAG,IAAI,EAAG,MAAM,IAAI;AAEjC,QAAO,CACL;EAAE,GAAG,IAAK;EAAI,GAAG,IAAK;EAAI,EAC1B;EAAE,GAAG,IAAK;EAAI,GAAG,IAAK;EAAI,CAC3B;;AAQH,SAAS,EAAU,GAAQ;CACzB,IAAM,IAAS;EAAE,GAAG;EAAG,GAAG;EAAG;AAC7B,MAAK,IAAM,KAAS,EAElB,CADA,EAAO,KAAK,EAAM,GAClB,EAAO,KAAK,EAAM;AAIpB,QAFA,EAAO,KAAK,EAAO,QACnB,EAAO,KAAK,EAAO,QACZ;;AAKT,SAAS,EAAO,GAAG,GAAG,GAAG,GAAY;AACjC,OAA2B,EAAE;CAC7B,IAAM,IAAgB,EAAW,iBAAiB,KAC5C,IAAY,EAAW,aAAa,OACpC,IAAK,EAAE,EAAE,EACT,IAAK,EAAE,EAAE,EACX,IAAQ,IAAI;AAEhB,KAAI,IAAK,IAAK,EACV,OAAM;AAGV,KAAI,MAAO,EAAG,QAAO;AACrB,KAAI,MAAO,EAAG,QAAO;AAErB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAe,EAAE,GAAG;AACpC,OAAS;EACT,IAAM,IAAM,IAAI,GACV,IAAO,EAAE,EAAI;AAMnB,MAJI,IAAO,KAAM,MACb,IAAI,IAGJ,KAAK,IAAI,EAAM,GAAG,KAAa,MAAS,EACxC,QAAO;;AAGf,QAAO,IAAI;;AAKf,SAAS,EAAM,GAAG;CACd,IAAM,IAAQ,MAAM,EAAE;AACtB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,EACrB,GAAE,KAAK;AAEX,QAAO;;AAEX,SAAS,EAAO,GAAG,GAAG;AAClB,QAAO,EAAM,EAAE,CAAC,UAAU,EAAM,EAAE,CAAC;;AAGvC,SAAS,EAAI,GAAG,GAAG;CACf,IAAI,IAAM;AACV,MAAK,IAAI,IAAI,GAAG,IAAI,EAAE,QAAQ,EAAE,EAC5B,MAAO,EAAE,KAAK,EAAE;AAEpB,QAAO;;AAGX,SAAS,EAAM,GAAG;AACd,QAAO,KAAK,KAAK,EAAI,GAAG,EAAE,CAAC;;AAG/B,SAAS,EAAM,GAAK,GAAO,GAAG;AAC1B,MAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,EAAE,EAChC,GAAI,KAAK,EAAM,KAAK;;AAI5B,SAAS,EAAY,GAAK,GAAI,GAAI,GAAI,GAAI;AACtC,MAAK,IAAI,IAAI,GAAG,IAAI,EAAI,QAAQ,EAAE,EAC9B,GAAI,KAAK,IAAK,EAAG,KAAK,IAAK,EAAG;;AAKtC,SAAS,EAAW,GAAG,GAAI,GAAY;AACnC,OAA2B,EAAE;CAE7B,IAAM,IAAgB,EAAW,iBAAiB,EAAG,SAAS,KACxD,IAAe,EAAW,gBAAgB,MAC1C,IAAY,EAAW,aAAa,MACpC,IAAgB,EAAW,iBAAiB,MAC5C,IAAe,EAAW,iBAAiB,MAC3C,IAAM,EAAW,QAAQ,KAAA,IAA6B,IAAjB,EAAW,KAChD,IAAM,EAAW,QAAQ,KAAA,IAA6B,IAAjB,EAAW,KAChD,IAAM,EAAW,QAAQ,KAAA,IAA6B,MAAjB,EAAW,KAChD,IAAQ,EAAW,UAAU,KAAA,IAA+B,KAAnB,EAAW,OACtD,GAGE,IAAI,EAAG,QACP,IAAc,MAAM,IAAI,EAAE;AAGhC,CAFA,EAAQ,KAAK,GACb,EAAQ,GAAG,KAAK,EAAE,EAAG,EACrB,EAAQ,GAAG,KAAK;AAChB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG;EACxB,IAAM,IAAQ,EAAG,OAAO;AAIxB,EAHA,EAAM,KAAK,EAAM,KAAK,EAAM,KAAK,IAAe,GAChD,EAAQ,IAAI,KAAK,GACjB,EAAQ,IAAI,GAAG,KAAK,EAAE,EAAM,EAC5B,EAAQ,IAAI,GAAG,KAAK,IAAI;;CAG5B,SAAS,EAAc,GAAO;AAC1B,OAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,IAC9B,GAAQ,GAAG,KAAK,EAAM;AAE1B,IAAQ,GAAG,KAAK,EAAM;;CAG1B,IAAM,KAAa,GAAG,MAAM,EAAE,KAAK,EAAE,IAE/B,IAAW,EAAG,OAAO,EACrB,IAAY,EAAG,OAAO,EACtB,IAAa,EAAG,OAAO,EACvB,IAAW,EAAG,OAAO;AAE3B,MAAK,IAAI,IAAY,GAAG,IAAY,GAAe,EAAE,GAAW;AAG5D,MAFA,EAAQ,KAAK,EAAU,EAEnB,EAAW,SAAS;GAGpB,IAAM,IAAgB,EAAQ,KAAK,MAAM;IACrC,IAAM,IAAQ,EAAE,OAAO;AAGvB,WAFA,EAAM,KAAK,EAAE,IACb,EAAM,KAAK,EAAE,IACN;KACT;AAGF,GAFA,EAAc,MAAM,GAAG,MAAM,EAAE,KAAK,EAAE,GAAG,EAEzC,EAAW,QAAQ,KAAK;IACpB,GAAG,EAAQ,GAAG,OAAO;IACrB,IAAI,EAAQ,GAAG;IACf,SAAS;IACZ,CAAC;;AAGN,MAAU;AACV,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,EACrB,KAAU,KAAK,IAAI,GAAS,KAAK,IAAI,EAAQ,GAAG,KAAK,EAAQ,GAAG,GAAG,CAAC;AAGxE,MAAI,KAAK,IAAI,EAAQ,GAAG,KAAK,EAAQ,GAAG,GAAG,GAAG,KAAiB,IAAU,EACrE;AAIJ,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG;AACxB,KAAS,KAAK;AACd,QAAK,IAAI,IAAI,GAAG,IAAI,GAAG,EAAE,EACrB,GAAS,MAAM,EAAQ,GAAG;AAE9B,KAAS,MAAM;;EAKnB,IAAM,IAAQ,EAAQ;AAKtB,MAJA,EAAY,GAAW,IAAI,GAAK,GAAU,CAAC,GAAK,EAAM,EACtD,EAAU,KAAK,EAAE,EAAU,EAGvB,EAAU,KAAK,EAAQ,GAAG,GAG1B,CAFA,EAAY,GAAU,IAAI,GAAK,GAAU,CAAC,GAAK,EAAM,EACrD,EAAS,KAAK,EAAE,EAAS,EACrB,EAAS,KAAK,EAAU,KACxB,EAAc,EAAS,GAEvB,EAAc,EAAU;WAMvB,EAAU,MAAM,EAAQ,IAAI,GAAG,IAAI;GACxC,IAAI,IAAe;AAsBnB,OApBI,EAAU,KAAK,EAAM,MAErB,EAAY,GAAY,IAAI,GAAK,GAAU,CAAC,GAAK,EAAM,EACvD,EAAW,KAAK,EAAE,EAAW,EACzB,EAAW,KAAK,EAAM,KACtB,EAAc,EAAW,GAEzB,IAAe,OAInB,EAAY,GAAY,IAAI,IAAM,GAAK,GAAU,IAAM,GAAK,EAAM,EAClE,EAAW,KAAK,EAAE,EAAW,EACzB,EAAW,KAAK,EAAU,KAC1B,EAAc,EAAW,GAEzB,IAAe,KAInB,GAAc;AAEd,QAAI,KAAS,EAAG;AAGhB,SAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EAElC,CADA,EAAY,EAAQ,IAAI,IAAI,GAAO,EAAQ,IAAI,GAAO,EAAQ,GAAG,EACjE,EAAQ,GAAG,KAAK,EAAE,EAAQ,GAAG;;QAIrC,GAAc,EAAU;;AAKhC,QADA,EAAQ,KAAK,EAAU,EAChB;EAAE,IAAI,EAAQ,GAAG;EAAI,GAAG,EAAQ;EAAI;;AAU/C,SAAS,EAAgB,GAAG,GAAI,GAAS,GAAM,GAAG,GAAI,GAAI;CACtD,IAAM,IAAO,EAAQ,IACf,IAAY,EAAI,EAAQ,SAAS,EAAG,EACtC,IAAM,GACN,IAAU,GACV,IAAW,GACX,IAAK;AAIT,CAFA,MAAS,GACT,MAAW,MACX,MAAW;CAEX,SAAS,EAAK,GAAM,GAAQ,GAAQ;AAChC,OAAK,IAAI,IAAY,GAAG,IAAY,IAAI,EAAE,EAMtC,KALA,KAAK,IAAO,KAAU,GACtB,EAAY,EAAK,GAAG,GAAK,EAAQ,GAAG,GAAG,EAAG,EAC1C,IAAM,EAAK,KAAK,EAAE,EAAK,GAAG,EAAK,QAAQ,EACvC,IAAW,EAAI,EAAK,SAAS,EAAG,EAE5B,IAAM,IAAO,IAAK,IAAI,KAAa,KAAO,EAC1C,KAAS;OACN;AACH,OAAI,KAAK,IAAI,EAAS,IAAI,CAAC,IAAK,EAC5B,QAAO;AAQX,GALI,KAAY,IAAS,MAAS,MAC9B,IAAS,IAGb,IAAO,GACP,IAAS;;AAIjB,SAAO;;AAGX,MAAK,IAAI,IAAY,GAAG,IAAY,IAAI,EAAE,GAAW;AAIjD,MAHA,EAAY,EAAK,GAAG,GAAK,EAAQ,GAAG,GAAG,EAAG,EAC1C,IAAM,EAAK,KAAK,EAAE,EAAK,GAAG,EAAK,QAAQ,EACvC,IAAW,EAAI,EAAK,SAAS,EAAG,EAC5B,IAAM,IAAO,IAAK,IAAI,KAAc,KAAa,KAAO,EACxD,QAAO,EAAK,GAAI,GAAG,EAAQ;AAG/B,MAAI,KAAK,IAAI,EAAS,IAAI,CAAC,IAAK,EAC5B,QAAO;AAGX,MAAI,KAAY,EACZ,QAAO,EAAK,GAAG,GAAI,EAAI;AAK3B,EAFA,IAAU,GACV,IAAK,GACL,KAAK;;AAGT,QAAO;;AAGX,SAAS,GAAkB,GAAG,GAAS,GAAQ;CAG3C,IAAI,IAAU;EAAE,GAAG,EAAQ,OAAO;EAAE,IAAI;EAAG,SAAS,EAAQ,OAAO;EAAE,EACjE,IAAO;EAAE,GAAG,EAAQ,OAAO;EAAE,IAAI;EAAG,SAAS,EAAQ,OAAO;EAAE,EAC5D,IAAK,EAAQ,OAAO,EACtB,GACA,GACA,IAAI,GACJ;AAOJ,CALA,MAAmB,EAAE,EACrB,IAAgB,EAAO,iBAAiB,EAAQ,SAAS,IAEzD,EAAQ,KAAK,EAAE,EAAQ,GAAG,EAAQ,QAAQ,EAC1C,IAAK,EAAQ,QAAQ,OAAO,EAC5B,EAAM,GAAI,EAAQ,SAAS,GAAG;AAE9B,MAAK,IAAI,IAAI,GAAG,IAAI,GAAe,EAAE,GAAG;AAapC,MAZA,IAAI,EAAgB,GAAG,GAAI,GAAS,GAAM,EAAE,EAGxC,EAAO,WACP,EAAO,QAAQ,KAAK;GAChB,GAAG,EAAQ,EAAE,OAAO;GACpB,IAAI,EAAQ;GACZ,SAAS,EAAQ,QAAQ,OAAO;GAChC,OAAO;GACV,CAAC,EAGF,CAAC,EAGD,GAAM,GAAI,EAAQ,SAAS,GAAG;OAC3B;AAEH,KAAY,GAAI,GAAG,EAAK,SAAS,IAAI,EAAQ,QAAQ;GAErD,IAAM,IAAU,EAAI,EAAQ,SAAS,EAAQ,QAAQ,EAC/C,IAAS,KAAK,IAAI,GAAG,EAAI,GAAI,EAAK,QAAQ,GAAG,EAAQ;AAM3D,GAJA,EAAY,GAAI,GAAQ,GAAI,IAAI,EAAK,QAAQ,EAE7C,IAAO,GACP,IAAU,GACV,IAAO;;AAGX,MAAI,EAAM,EAAQ,QAAQ,IAAI,KAC1B;;AAaR,QATI,EAAO,WACP,EAAO,QAAQ,KAAK;EAChB,GAAG,EAAQ,EAAE,OAAO;EACpB,IAAI,EAAQ;EACZ,SAAS,EAAQ,QAAQ,OAAO;EAChC,OAAO;EACV,CAAC,EAGC;;AAUX,SAAS,GAAK,GAAM,IAAa,EAAE,EAAE;AACnC,GAAW,gBAAgB,EAAW,iBAAiB;CAEvD,IAAM,IAAgB,EAAW,iBAAiB,IAC5C,IAAO,EAAW,gBAAgB,GAGlC,IAAQ,GAAgB,GAAM,EAAW,EAGzC,IAAU,EAAc,GAAO,EAAW,EAG1C,IAAS,OAAO,KAAK,EAAQ,EAE7B,IAAU,EAAE;AAClB,MAAK,IAAM,KAAS,EAElB,CADA,EAAQ,KAAK,EAAQ,GAAO,EAAE,EAC9B,EAAQ,KAAK,EAAQ,GAAO,EAAE;CAuBhC,IAAM,IAnBW,GACd,MAAW;EACV,IAAM,IAAU,EAAE;AAClB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAO,QAAQ,EAAE,GAAG;GACtC,IAAM,IAAQ,EAAO;AACrB,KAAQ,KAAS;IACf,GAAG,EAAO,IAAI;IACd,GAAG,EAAO,IAAI,IAAI;IAClB,QAAQ,EAAQ,GAAO;IAExB;;AAEH,SAAO,EAAK,GAAS,EAAM;IAE7B,GACA,EACD,CAG0B;AAC3B,MAAK,IAAI,IAAI,GAAG,IAAI,EAAO,QAAQ,EAAE,GAAG;EACtC,IAAM,IAAQ,EAAO;AAErB,EADA,EAAQ,GAAO,IAAI,EAAU,IAAI,IACjC,EAAQ,GAAO,IAAI,EAAU,IAAI,IAAI;;AAGvC,QAAO;;AAGT,IAAM,KAAQ;AAUd,SAAS,EAA0B,GAAI,GAAI,GAAS;AAMlD,QAJI,KAAK,IAAI,GAAI,EAAG,GAAG,KAAK,IAAI,GAAI,EAAG,GAAG,KAAK,MAAM,IAAU,KACtD,KAAK,IAAI,IAAK,EAAG,GAGnB,GAAQ,MAAa,EAAc,GAAI,GAAI,EAAS,GAAG,GAAS,GAAG,IAAK,EAAG;;AAWpF,SAAS,GAAgB,GAAO,IAAa,EAAE,EAAE;CAC/C,IAAM,IAAW,EAAW,UACtB,IAAI,EAAM,KAAK,MAAM,OAAO,OAAO,EAAE,EAAE,EAAE,CAAC;CAEhD,SAAS,EAAM,GAAK;AAClB,SAAO,EAAI,KAAK,IAAI;;AAGtB,KAAI,GAAU;EAGZ,IAAM,oBAAQ,IAAI,KAAK;AACvB,OAAK,IAAM,KAAQ,EACjB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAK,KAAK,QAAQ,KAAK;GACzC,IAAM,IAAK,OAAO,EAAK,KAAK,GAAG;AAC/B,KAAM,IAAI,GAAI,EAAK,QAAQ,EAAM,IAAI,EAAG,IAAI,GAAG;AAC/C,QAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAK,KAAK,QAAQ,KAAK;IAC7C,IAAM,IAAK,OAAO,EAAK,KAAK,GAAG,EACzB,IAAK,GAAG,EAAG,GAAG,KACd,IAAK,GAAG,EAAG,GAAG;AAEpB,IADA,EAAM,IAAI,GAAI,EAAK,QAAQ,EAAM,IAAI,EAAG,IAAI,GAAG,EAC/C,EAAM,IAAI,GAAI,EAAK,QAAQ,EAAM,IAAI,EAAG,IAAI,GAAG;;;AAIrD,OAAK,IAAM,KAAQ,EACjB,CAAI,EAAK,KAAK,SAAS,MACrB,EAAK,OAAO,EAAM,IAAI,EAAM,EAAK,KAAK,CAAC;;CAM7C,IAAM,IAAM,EAAE,EAGR,oBAAQ,IAAI,KAAK;AACvB,MAAK,IAAM,KAAQ,EACjB,KAAI,EAAK,KAAK,WAAW,EACvB,GAAI,KAAK,EAAK,KAAK,GAAG;UACb,EAAK,KAAK,WAAW,GAAG;EACjC,IAAM,IAAI,EAAK,KAAK,IACd,IAAI,EAAK,KAAK;AAEpB,EADA,EAAM,IAAI,EAAM,EAAK,KAAK,CAAC,EAC3B,EAAM,IAAI,EAAM,CAAC,GAAG,EAAE,CAAC,CAAC;;AAI5B,GAAI,MAAM,GAAG,MAAO,MAAM,IAAI,IAAI,IAAI,IAAI,KAAK,EAAI;AAEnD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAI,QAAQ,EAAE,GAAG;EACnC,IAAM,IAAI,EAAI;AACd,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAI,QAAQ,EAAE,GAAG;GACvC,IAAM,IAAI,EAAI;AACd,GAAK,EAAM,IAAI,EAAM,CAAC,GAAG,EAAE,CAAC,CAAC,IAC3B,EAAE,KAAK;IAAE,MAAM,CAAC,GAAG,EAAE;IAAE,MAAM;IAAG,CAAC;;;AAIvC,QAAO;;AAUT,SAAS,GAAoB,GAAO,GAAM,GAAQ;CAKhD,IAAM,IAAY,EAAO,EAAK,QAAQ,EAAK,OAAO,EAI5C,IAAc,EAAO,EAAK,QAAQ,EAAK,OAAO;AA0BpD,QAtBA,EACG,QAAQ,MAAM,EAAE,KAAK,WAAW,EAAE,CAClC,SAAS,MAAY;EACpB,IAAM,IAAO,EAAO,EAAQ,KAAK,KAC3B,IAAQ,EAAO,EAAQ,KAAK,KAG5B,IAAW,EAFN,KAAK,KAAK,EAAK,GAAM,OAAO,KAAK,GAAG,EACpC,KAAK,KAAK,EAAK,GAAO,OAAO,KAAK,GAAG,EACG,EAAQ,KAAK;AAEhE,IAAU,GAAM,KAAS,EAAU,GAAO,KAAQ;EAIlD,IAAI,IAAI;AAMR,EALI,EAAQ,OAAO,SAAS,KAAK,IAAI,EAAK,GAAM,MAAM,EAAK,GAAO,KAAK,GACrE,IAAI,IACK,EAAQ,QAAQ,UACzB,IAAI,KAEN,EAAY,GAAM,KAAS,EAAY,GAAO,KAAQ;GACtD,EAEG;EAAE;EAAW;EAAa;;AAInC,SAAS,GAAuB,GAAG,GAAS,GAAW,GAAa;AAClE,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,GAAQ,KAAK;CAGf,IAAI,IAAO;AACX,MAAK,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,EAAE,GAAG;EACzC,IAAM,IAAK,EAAE,IAAI,IACX,IAAK,EAAE,IAAI,IAAI;AACrB,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,EAAE,GAAG;GAC7C,IAAM,IAAK,EAAE,IAAI,IACX,IAAK,EAAE,IAAI,IAAI,IACf,IAAM,EAAU,GAAG,IACnB,IAAa,EAAY,GAAG,IAE5B,KAAmB,IAAK,MAAO,IAAK,MAAO,IAAK,MAAO,IAAK,IAC5D,IAAW,KAAK,KAAK,EAAgB,EACrC,IAAQ,IAAkB,IAAM;AAEjC,OAAa,KAAK,KAAY,KAAS,IAAa,KAAK,KAAY,MAI1E,KAAQ,IAAI,IAAQ,GAEpB,EAAQ,IAAI,MAAM,IAAI,KAAS,IAAK,IACpC,EAAQ,IAAI,IAAI,MAAM,IAAI,KAAS,IAAK,IAExC,EAAQ,IAAI,MAAM,IAAI,KAAS,IAAK,IACpC,EAAQ,IAAI,IAAI,MAAM,IAAI,KAAS,IAAK;;;AAG5C,QAAO;;AAOT,SAAS,GAAkB,GAAO,IAAS,EAAE,EAAE;CAC7C,IAAI,IAAU,GAAa,GAAO,EAAO,EACnC,IAAO,EAAO,gBAAgB;AAMpC,KAAI,EAAM,UAAU,GAAG;EACrB,IAAM,IAAc,GAAqB,GAAO,EAAO,EACjD,IAAkB,EAAK,GAAa,EAAM,EAC1C,IAAa,EAAK,GAAS,EAAM;AAEvC,EAAI,IAAkB,OAAO,MAC3B,IAAU;;AAGd,QAAO;;AAQT,SAAS,GAAqB,GAAO,IAAS,EAAE,EAAE;CAChD,IAAM,IAAW,EAAO,YAAY,IAG9B,IAAO,EAAE,EACT,IAAS,EAAE;AACjB,MAAK,IAAM,KAAQ,EACjB,CAAI,EAAK,KAAK,WAAW,MACvB,EAAO,EAAK,KAAK,MAAM,EAAK,QAC5B,EAAK,KAAK,EAAK;CAInB,IAAI,EAAE,cAAW,mBAAgB,GAAoB,GAAO,GAAM,EAAO,EAInE,IAAO,EAAM,EAAU,IAAI,EAAM,CAAC,GAAG,EAAU;AACrD,KAAY,EAAU,KAAK,MAAQ,EAAI,KAAK,MAAU,IAAQ,EAAK,CAAC;CAEpE,IAAM,KAAO,GAAG,MAAY,GAAuB,GAAG,GAAS,GAAW,EAAY,EAElF,IAAO;AACX,MAAK,IAAI,IAAI,GAAG,IAAI,GAAU,EAAE,GAAG;EAGjC,IAAM,IAAU,GAAkB,GAFlB,EAAM,EAAU,SAAS,EAAE,CAAC,IAAI,KAAK,OAAO,EAEZ,EAAO;AACvD,GAAI,CAAC,KAAQ,EAAQ,KAAK,EAAK,QAC7B,IAAO;;CAIX,IAAM,IAAY,EAAK,GAIjB,IAAU,EAAE;AAClB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAK,QAAQ,EAAE,GAAG;EACpC,IAAM,IAAM,EAAK;AACjB,IAAQ,EAAI,KAAK,MAAM;GACrB,GAAG,EAAU,IAAI,KAAK;GACtB,GAAG,EAAU,IAAI,IAAI,KAAK;GAC1B,QAAQ,KAAK,KAAK,EAAI,OAAO,KAAK,GAAG;GACtC;;AAGH,KAAI,EAAO,QACT,MAAK,IAAM,KAAK,EAAO,QACrB,GAAM,EAAE,GAAG,EAAK;AAGpB,QAAO;;AAUT,SAAS,GAAa,GAAO,GAAQ;CACnC,IAAM,IAAO,KAAU,EAAO,eAAe,EAAO,eAAe,GAI7D,IAAU,EAAE,EAEZ,IAAc,EAAE;AACtB,MAAK,IAAM,KAAQ,EACjB,KAAI,EAAK,KAAK,WAAW,GAAG;EAC1B,IAAM,IAAM,EAAK,KAAK;AAQtB,EAPA,EAAQ,KAAO;GACb,GAAG;GACH,GAAG;GACH,OAAO,EAAQ;GACf,MAAM,EAAK;GACX,QAAQ,KAAK,KAAK,EAAK,OAAO,KAAK,GAAG;GACvC,EACD,EAAY,KAAO,EAAE;;AAIzB,KAAQ,EAAM,QAAQ,MAAM,EAAE,KAAK,WAAW,EAAE;AAGhD,MAAK,IAAM,KAAW,GAAO;EAC3B,IAAI,IAAS,EAAQ,UAAU,OAAwB,IAAjB,EAAQ,QACxC,IAAO,EAAQ,KAAK,IACpB,IAAQ,EAAQ,KAAK;AAQ3B,EALI,EAAQ,OAAO,MAAS,KAAK,IAAI,EAAQ,GAAM,MAAM,EAAQ,GAAO,KAAK,KAC3E,IAAS,IAGX,EAAY,GAAM,KAAK;GAAE,KAAK;GAAO,MAAM,EAAQ;GAAM;GAAQ,CAAC,EAClE,EAAY,GAAO,KAAK;GAAE,KAAK;GAAM,MAAM,EAAQ;GAAM;GAAQ,CAAC;;CAIpE,IAAM,IAAiB,EAAE;AACzB,QAAO,KAAK,EAAY,CAAC,SAAS,MAAQ;EACxC,IAAI,IAAO;AACX,OAAK,IAAI,IAAI,GAAG,IAAI,EAAY,GAAK,QAAQ,EAAE,EAC7C,MAAQ,EAAY,GAAK,GAAG,OAAO,EAAY,GAAK,GAAG;AAGzD,IAAe,KAAK;GAAE;GAAK;GAAM,CAAC;GAClC;CAGF,SAAS,EAAU,GAAG,GAAG;AACvB,SAAO,EAAE,OAAO,EAAE;;AAEpB,GAAe,KAAK,EAAU;CAG9B,IAAM,IAAa,EAAE;CACrB,SAAS,EAAa,GAAS;AAC7B,SAAO,EAAQ,OAAO;;CAQxB,SAAS,EAAY,GAAO,GAAO;AAGjC,EAFA,EAAQ,GAAO,IAAI,EAAM,GACzB,EAAQ,GAAO,IAAI,EAAM,GACzB,EAAW,KAAS;;AAItB,GAAY;EAAE,GAAG;EAAG,GAAG;EAAG,EAAE,EAAe,GAAG,IAAI;AAKlD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAe,QAAQ,EAAE,GAAG;EAC9C,IAAM,IAAW,EAAe,GAAG,KAC7B,IAAU,EAAY,GAAU,OAAO,EAAa,EACpD,IAAM,EAAQ;AAGpB,MAFA,EAAQ,KAAK,EAAU,EAEnB,EAAQ,WAAW,EAErB,OAAM;EAIR,IAAM,IAAS,EAAE;AACjB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;GAEvC,IAAM,IAAK,EAAQ,EAAQ,GAAG,MACxB,IAAK,EAA0B,EAAI,QAAQ,EAAG,QAAQ,EAAQ,GAAG,KAAK;AAM5E,GAHA,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC,EACtC,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC,EACtC,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC,EACtC,EAAO,KAAK;IAAE,GAAG,EAAG,IAAI;IAAI,GAAG,EAAG;IAAG,CAAC;AAItC,QAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;IAC3C,IAAM,IAAK,EAAQ,EAAQ,GAAG,MACxB,IAAK,EAA0B,EAAI,QAAQ,EAAG,QAAQ,EAAQ,GAAG,KAAK,EAEtE,IAAc,EAClB;KAAE,GAAG,EAAG;KAAG,GAAG,EAAG;KAAG,QAAQ;KAAI,EAChC;KAAE,GAAG,EAAG;KAAG,GAAG,EAAG;KAAG,QAAQ;KAAI,CACjC;AACD,MAAO,KAAK,GAAG,EAAY;;;EAM/B,IAAI,IAAW,MACX,IAAY,EAAO;AACvB,OAAK,IAAM,KAAS,GAAQ;AAE1B,GADA,EAAQ,GAAU,IAAI,EAAM,GAC5B,EAAQ,GAAU,IAAI,EAAM;GAC5B,IAAM,IAAY,EAAK,GAAS,EAAM;AACtC,GAAI,IAAY,MACd,IAAW,GACX,IAAY;;AAIhB,IAAY,GAAW,EAAS;;AAGlC,QAAO;;AAWT,SAAS,EAAa,GAAS,GAAU;CACvC,IAAI,IAAS;AAEb,MAAK,IAAM,KAAQ,GAAU;AAC3B,MAAI,EAAK,KAAK,WAAW,EACvB;EAGF,IAAI;AACJ,MAAI,EAAK,KAAK,WAAW,GAAG;GAC1B,IAAM,IAAO,EAAQ,EAAK,KAAK,KACzB,IAAQ,EAAQ,EAAK,KAAK;AAChC,OAAU,EAAc,EAAK,QAAQ,EAAM,QAAQ,EAAS,GAAM,EAAM,CAAC;QAEzE,KAAU,EAAiB,EAAK,KAAK,KAAK,MAAM,EAAQ,GAAG,CAAC;EAG9D,IAAM,IAAS,EAAK,UAAU,OAAqB,IAAd,EAAK;AAC1C,OAAU,KAAU,IAAU,EAAK,SAAS,IAAU,EAAK;;AAG7D,QAAO;;AAGT,SAAS,GAAqB,GAAS,GAAU;CAC/C,IAAI,IAAS;AAEb,MAAK,IAAM,KAAQ,GAAU;AAC3B,MAAI,EAAK,KAAK,WAAW,EACvB;EAGF,IAAI;AACJ,MAAI,EAAK,KAAK,WAAW,GAAG;GAC1B,IAAM,IAAO,EAAQ,EAAK,KAAK,KACzB,IAAQ,EAAQ,EAAK,KAAK;AAChC,OAAU,EAAc,EAAK,QAAQ,EAAM,QAAQ,EAAS,GAAM,EAAM,CAAC;QAEzE,KAAU,EAAiB,EAAK,KAAK,KAAK,MAAM,EAAQ,GAAG,CAAC;EAG9D,IAAM,IAAS,EAAK,UAAU,OAAqB,IAAd,EAAK,QACpC,IAAsB,KAAK,KAAK,IAAU,MAAM,EAAK,OAAO,GAAG;AACrE,OAAU,IAAS,IAAsB;;AAG3C,QAAO;;AAST,SAAS,GAAiB,GAAS,GAAa,GAAkB;AAQhE,KAPI,KAAoB,OACtB,EAAQ,MAAM,GAAG,MAAM,EAAE,SAAS,EAAE,OAAO,GAE3C,EAAQ,KAAK,EAAiB,EAI5B,EAAQ,SAAS,GAAG;EACtB,IAAM,IAAW,EAAQ,GAAG,GACtB,IAAW,EAAQ,GAAG;AAE5B,OAAK,IAAM,KAAU,EAEnB,CADA,EAAO,KAAK,GACZ,EAAO,KAAK;;AAgBhB,KAZI,EAAQ,WAAW,KAGR,EAAS,EAAQ,IAAI,EAAQ,GAAG,GAClC,KAAK,IAAI,EAAQ,GAAG,SAAS,EAAQ,GAAG,OAAO,KACxD,EAAQ,GAAG,IAAI,EAAQ,GAAG,IAAI,EAAQ,GAAG,SAAS,EAAQ,GAAG,SAAS,OACtE,EAAQ,GAAG,IAAI,EAAQ,GAAG,IAM1B,EAAQ,SAAS,GAAG;EACtB,IAAM,IAAW,KAAK,MAAM,EAAQ,GAAG,GAAG,EAAQ,GAAG,EAAE,GAAG,GACpD,IAAI,KAAK,IAAI,EAAS,EACtB,IAAI,KAAK,IAAI,EAAS;AAE5B,OAAK,IAAM,KAAU,GAAS;GAC5B,IAAM,IAAI,EAAO,GACX,IAAI,EAAO;AAEjB,GADA,EAAO,IAAI,IAAI,IAAI,IAAI,GACvB,EAAO,IAAI,IAAI,IAAI,IAAI;;;AAM3B,KAAI,EAAQ,SAAS,GAAG;EACtB,IAAI,IAAQ,KAAK,MAAM,EAAQ,GAAG,GAAG,EAAQ,GAAG,EAAE,GAAG;AACrD,SAAO,IAAQ,GACb,MAAS,IAAI,KAAK;AAEpB,SAAO,IAAQ,IAAI,KAAK,IACtB,MAAS,IAAI,KAAK;AAEpB,MAAI,IAAQ,KAAK,IAAI;GACnB,IAAM,IAAQ,EAAQ,GAAG,KAAK,QAAQ,EAAQ,GAAG;AACjD,QAAK,IAAM,KAAU,GAAS;IAC5B,IAAI,KAAK,EAAO,IAAI,IAAQ,EAAO,MAAM,IAAI,IAAQ;AAErD,IADA,EAAO,IAAI,IAAI,IAAI,EAAO,GAC1B,EAAO,IAAI,IAAI,IAAI,IAAQ,EAAO;;;;;AAW1C,SAAS,GAAgB,GAAS;AAEhC,GAAQ,SAAS,MAAW;AAC1B,IAAO,SAAS;GAChB;CAGF,SAAS,EAAK,GAAQ;AAIpB,SAHI,EAAO,WAAW,MACpB,EAAO,SAAS,EAAK,EAAO,OAAO,GAE9B,EAAO;;CAGhB,SAAS,EAAM,GAAG,GAAG;EACnB,IAAM,IAAQ,EAAK,EAAE;AAErB,IAAM,SADQ,EAAK,EAAE;;AAKvB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,EACpC,MAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;EAC3C,IAAM,IAAc,EAAQ,GAAG,SAAS,EAAQ,GAAG;AACnD,EAAI,EAAS,EAAQ,IAAI,EAAQ,GAAG,GAAG,QAAQ,KAC7C,EAAM,EAAQ,IAAI,EAAQ,GAAG;;CAOnC,IAAM,oBAAmB,IAAI,KAAK;AAClC,MAAK,IAAI,IAAI,GAAG,IAAI,EAAQ,QAAQ,EAAE,GAAG;EACvC,IAAM,IAAQ,EAAK,EAAQ,GAAG,CAAC,OAAO;AAItC,EAHK,EAAiB,IAAI,EAAM,IAC9B,EAAiB,IAAI,GAAO,EAAE,CAAC,EAEjC,EAAiB,IAAI,EAAM,CAAC,KAAK,EAAQ,GAAG;;AAS9C,QALA,EAAQ,SAAS,MAAW;AAC1B,SAAO,EAAO;GACd,EAGK,MAAM,KAAK,EAAiB,QAAQ,CAAC;;AAO9C,SAAS,EAAe,GAAS;CAC/B,IAAM,KAAU,OAGP;EAAE,KAFE,EAAQ,QAAQ,GAAK,MAAM,KAAK,IAAI,GAAK,EAAE,KAAK,EAAE,OAAO,EAAE,UAAyB;EAE7E,KADP,EAAQ,QAAQ,GAAK,MAAM,KAAK,IAAI,GAAK,EAAE,KAAK,EAAE,OAAO,EAAE,SAAyB;EACpE;AAE7B,QAAO;EAAE,QAAQ,EAAO,IAAI;EAAE,QAAQ,EAAO,IAAI;EAAE;;AAUrD,SAAS,GAAkB,GAAU,GAAa,GAAkB;AAClE,CACE,MAAc,KAAK,KAAK;CAK1B,IAAI,IAAU,GAAmB,EAAS,CAAC,KAAK,MAAM,OAAO,OAAO,EAAE,EAAE,EAAE,CAAC,EAGrE,IAAW,GAAgB,EAAQ;AAGzC,MAAK,IAAM,KAAW,GAAU;AAC9B,KAAiB,GAAS,GAAa,EAAiB;EACxD,IAAM,IAAS,EAAe,EAAQ;AAEtC,EADA,EAAQ,QAAQ,EAAO,OAAO,MAAM,EAAO,OAAO,QAAQ,EAAO,OAAO,MAAM,EAAO,OAAO,MAC5F,EAAQ,SAAS;;AAKnB,CAHA,EAAS,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,KAAK,EAGxC,IAAU,EAAS;CACnB,IAAI,IAAe,EAAQ,QACrB,KAAW,EAAa,OAAO,MAAM,EAAa,OAAO,OAAO;CAOtE,SAAS,EAAW,GAAS,GAAO,GAAQ;AAC1C,MAAI,CAAC,EACH;EAGF,IAAM,IAAS,EAAQ,QAEnB,GAEA;AAEJ,MAAI,EACF,KAAU,EAAa,OAAO,MAAM,EAAO,OAAO,MAAM;OACnD;AACL,OAAU,EAAa,OAAO,MAAM,EAAO,OAAO;GAClD,IAAM,KACH,EAAO,OAAO,MAAM,EAAO,OAAO,OAAO,KAAK,EAAa,OAAO,MAAM,EAAa,OAAO,OAAO;AACtG,GAAI,IAAY,MACd,KAAW;;AAIf,MAAI,EACF,KAAU,EAAa,OAAO,MAAM,EAAO,OAAO,MAAM;OACnD;AACL,OAAU,EAAa,OAAO,MAAM,EAAO,OAAO;GAClD,IAAM,KACH,EAAO,OAAO,MAAM,EAAO,OAAO,OAAO,KAAK,EAAa,OAAO,MAAM,EAAa,OAAO,OAAO;AACtG,GAAI,IAAY,MACd,KAAW;;AAIf,OAAK,IAAM,KAAK,EAGd,CAFA,EAAE,KAAK,GACP,EAAE,KAAK,GACP,EAAQ,KAAK,EAAE;;CAInB,IAAI,IAAQ;AACZ,QAAO,IAAQ,EAAS,QAQtB,CAPA,EAAW,EAAS,IAAQ,IAAM,GAAM,EACxC,EAAW,EAAS,IAAQ,IAAI,IAAO,GAAK,EAC5C,EAAW,EAAS,IAAQ,IAAI,IAAM,GAAK,EAC3C,KAAS,GAIT,IAAe,EAAe,EAAQ;AAIxC,QAAO,GAAiB,EAAQ;;AAelC,SAAS,GAAc,GAAU,GAAO,GAAQ,GAAS,GAAY;CACnE,IAAM,IAAU,GAAmB,EAAS;AAG5C,CADA,KAAS,IAAI,GACb,KAAU,IAAI;CAEd,IAAM,EAAE,WAAQ,cAAW,EAAe,EAAQ;AAElD,KAAI,EAAO,QAAQ,EAAO,OAAO,EAAO,QAAQ,EAAO,IAErD,QADA,QAAQ,IAAI,2CAA2C,EAChD;CAIT,IAAI,GAEA;AACJ,KAAI,GAAY;EACd,IAAM,IAAkB,KAAK,KAAK,IAAa,KAAK,GAAG,GAAG;AAE1D,EADA,IAAW,IAAQ,GACnB,IAAW,IAAS;OAGpB,CADA,IAAW,KAAS,EAAO,MAAM,EAAO,MACxC,IAAW,KAAU,EAAO,MAAM,EAAO;CAG3C,IAAM,IAAU,KAAK,IAAI,GAAU,EAAS,EAEtC,KAAW,KAAS,EAAO,MAAM,EAAO,OAAO,KAAW,GAC1D,KAAW,KAAU,EAAO,MAAM,EAAO,OAAO,KAAW;AAEjE,QAAO,GACL,EAAQ,KAAK,OAAY;EACvB,QAAQ,IAAU,EAAO;EACzB,GAAG,IAAU,KAAW,EAAO,IAAI,EAAO,OAAO;EACjD,GAAG,IAAU,KAAW,EAAO,IAAI,EAAO,OAAO;EACjD,OAAO,EAAO;EACf,EAAE,CACJ;;AAOH,SAAS,GAAiB,GAAS;CAEjC,IAAM,IAAI,EAAE;AACZ,MAAK,IAAM,KAAU,EACnB,GAAE,EAAO,SAAS;AAEpB,QAAO;;AAMT,SAAS,GAAmB,GAAU;AAEpC,QADe,OAAO,KAAK,EAAS,CACtB,KAAK,MAAO,OAAO,OAAO,EAAS,IAAK,EAAE,OAAO,GAAI,CAAC,CAAC;;AAkBvE,SAAS,GAAY,IAAU,EAAE,EAAE;CACjC,IAAI,IAAa,IACf,IAAQ,KACR,IAAS,KACT,IAAU,IACV,IAAW,KACX,IAAc,KAAK,KAAK,GACxB,IAAY,IACZ,IAAa,MACb,IAAO,IACP,IAAS,IACT,IAAW,MACX,IAAmB,MACnB,IAAW,IACX,IAAQ,MACR,IAAwB,KAAW,EAAQ,wBAAwB,EAAQ,wBAAwB,IAGnG,IAAY,EAAE,EAId,IACE,KAAW,EAAQ,eACf,EAAQ,eACR,KAAW,EAAQ,cACjB,EAAQ,cACR;EACE;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACD,EACT,IAAc,GACd,IAAU,SAAU,GAAK;AACvB,MAAI,KAAO,EACT,QAAO,EAAU;EAEnB,IAAI,IAAO,EAAU,KAAO,EAAa;AAKzC,SAJA,KAAe,GACX,KAAe,EAAa,WAC9B,IAAc,IAET;IAET,IAAiB,IACjB,IAAO;CAET,SAAS,EAAM,GAAW;EACxB,IAAI,IAAO,EAAU,OAAO,EAGtB,oBAAW,IAAI,KAAK;AAM1B,EALA,EAAK,SAAS,MAAU;AACtB,GAAI,EAAM,QAAQ,KAAK,EAAM,KAAK,UAAU,KAC1C,EAAS,IAAI,EAAM,KAAK,GAAG;IAE7B,EACF,IAAO,EAAK,QAAQ,MAAU,CAAC,EAAM,KAAK,MAAM,MAAQ,EAAS,IAAI,EAAI,CAAC,CAAC;EAE3E,IAAI,IAAU,EAAE,EACZ,IAAc,EAAE;AAEpB,MAAI,EAAK,SAAS,GAAG;GACnB,IAAI,IAAW,EAAe,GAAM;IAAE,cAAc;IAAM;IAAU,CAAC;AAOrE,GALI,MACF,IAAW,GAAkB,GAAU,GAAa,EAAiB,GAGvE,IAAU,GAAc,GAAU,GAAO,GAAQ,GAAS,EAAW,EACrE,IAAc,GAAmB,GAAS,GAAM,EAAsB;;EAKxE,IAAM,IAAS,EAAE;AACjB,IAAK,SAAS,MAAU;AACtB,GAAI,EAAM,UACR,EAAO,EAAM,QAAQ,EAAM;IAE7B;EAEF,SAAS,EAAM,GAAG;AAChB,OAAI,EAAE,QAAQ,EACZ,QAAO,EAAO,EAAE;AAElB,OAAI,EAAE,KAAK,UAAU,EACnB,QAAO,KAAK,EAAE,KAAK;;AAKvB,IAAU,UAAU,MAAM,CAAC,KAAK,CAAC,EAAQ,CAAC,CAAC,OAAO,CAAC,OAAO,MAAM;EAEhE,IAAM,IAAM,EAAU,OAAO,MAAM;AAEnC,EAAI,IACF,EAAI,KAAK,WAAW,OAAO,EAAM,GAAG,IAAS,GAE7C,EAAI,KAAK,SAAS,EAAM,CAAC,KAAK,UAAU,EAAO;EAKjD,IAAM,IAAW,EAAE,EACf,IAAc;AAClB,IAAI,UAAU,kBAAkB,CAAC,KAAK,SAAU,GAAG;GACjD,IAAM,IAAO,KAAK,aAAa,IAAI;AACnC,GAAI,EAAE,KAAK,UAAU,KAAK,KAAQ,CAAC,MACjC,IAAc,IACd,EAAS,EAAE,KAAK,MAAM,GAAe,EAAK;IAE5C;EAGF,SAAS,EAAU,GAAG;AACpB,WAAQ,MAgBC,GAfG,EAAE,KAAK,KAAK,MAAQ;IAC5B,IAAI,IAAQ,EAAS,IACjB,IAAM,EAAQ;AAOlB,WANA,AACE,MAAQ;KAAE,GAAG,IAAQ;KAAG,GAAG,IAAS;KAAG,QAAQ;KAAG,EAEpD,AACE,MAAM;KAAE,GAAG,IAAQ;KAAG,GAAG,IAAS;KAAG,QAAQ;KAAG,EAE3C;KACL,GAAG,EAAM,KAAK,IAAI,KAAK,EAAI,IAAI;KAC/B,GAAG,EAAM,KAAK,IAAI,KAAK,EAAI,IAAI;KAC/B,QAAQ,EAAM,UAAU,IAAI,KAAK,EAAI,SAAS;KAC/C;KACD,EAC6B,EAAM;;EAKzC,IAAM,IAAQ,EAAI,UAAU,aAAa,CAAC,KAAK,IAAO,MAAM,EAAE,KAAK,EAG7D,IAAQ,EACX,OAAO,CACP,OAAO,IAAI,CACX,KACC,UACC,MACC,kBAAkB,EAAE,KAAK,UAAU,IAAI,WAAW,iBAChD,EAAE,UAAU,EAAE,QAAQ,mBAAmB,KAE9C,CACA,KAAK,mBAAmB,MAAM,EAAE,KAAK,KAAK,IAAI,CAAC,EAE5C,IAAY,EAAM,OAAO,OAAO,EAChC,IAAY,EACf,OAAO,OAAO,CACd,KAAK,SAAS,QAAQ,CACtB,MAAM,MAAM,EAAM,EAAE,CAAC,CACrB,KAAK,eAAe,SAAS,CAC7B,KAAK,MAAM,QAAQ,CACnB,KAAK,KAAK,IAAQ,EAAE,CACpB,KAAK,KAAK,IAAS,EAAE;AAGxB,EAAI,MACF,EACG,MAAM,gBAAgB,IAAI,CAC1B,QAAQ,MAAM,EAAE,KAAK,UAAU,EAAE,CACjC,MAAM,SAAS,MAAO,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,QAAQ,EAAQ,EAAE,KAAK,CAAE,CACjF,MAAM,gBAAgB,MAAM,EAE/B,EAAU,MAAM,SAAS,MACnB,EAAE,UAAU,EAAE,QACT,SAEL,EAAQ,WACH,EAAQ,WAEV,EAAE,KAAK,UAAU,IAAI,EAAQ,EAAE,KAAK,GAAG,OAC9C;EAGJ,SAAS,EAAa,GAAG;AAIvB,UAHI,OAAO,EAAE,cAAe,aACnB,EAAE,WAAW,OAAO,CAAC,SAAS,EAAS,GAEzC;;EAIT,IAAI,IAAS;AACb,EAAI,KAAe,OAAO,EAAO,cAAe,cAC9C,IAAS,EAAa,EAAU,EAChC,EAAO,UAAU,OAAO,CAAC,UAAU,KAAK,EAAU,IAElD,EAAO,UAAU,OAAO,CAAC,KAAK,MAAM,MAAM,GAAqB,EAAE,KAAK,KAAK,MAAQ,EAAQ,GAAK,CAAC,EAAE,EAAM;EAG3G,IAAM,IAAa,EAChB,UAAU,OAAO,CACjB,QAAQ,MAAM,EAAE,QAAQ,EAAY,CACpC,MAAM,MAAM,EAAM,EAAE,CAAC,CACrB,KAAK,MAAM,MAAM,KAAK,MAAM,EAAY,EAAE,MAAM,EAAE,CAAC,CACnD,KAAK,MAAM,MAAM,KAAK,MAAM,EAAY,EAAE,MAAM,EAAE,CAAC;AAEtD,EAAI,MACE,IAGE,QAAQ,IACV,EAAW,GAAG,OAAO,EAAS,GAAS,EAAM,CAAC,GAE9C,EAAW,KAAK,OAAO,EAAS,GAAS,EAAM,CAAC,GAGlD,EAAW,KAAK,EAAS,GAAS,EAAM,CAAC;EAK7C,IAAM,IAAO,EAAa,EAAM,MAAM,CAAC,CAAC,QAAQ;AAChD,EAAI,OAAO,EAAM,cAAe,cAC9B,EAAK,UAAU,OAAO,CAAC,UAAU,KAAK,EAAU;EAGlD,IAAM,KAAW,EACd,UAAU,OAAO,CACjB,KAAK,KAAK,IAAQ,EAAE,CACpB,KAAK,KAAK,IAAS,EAAE;AAUxB,SANI,MAAa,SACf,EAAU,MAAM,aAAa,MAAM,EACnC,EAAW,MAAM,aAAa,EAAS,EACvC,GAAS,MAAM,aAAa,MAAM,GAG7B;GAAE;GAAS;GAAa;GAAO;GAAO;GAAQ;GAAM;;AA8G7D,QA3GA,EAAM,OAAO,SAAU,GAAG;AAGxB,SAFK,UAAU,UACf,IAAO,GACA,KAFuB;IAKhC,EAAM,aAAa,WAAY;AAE7B,SADA,IAAa,IACN;IAGT,EAAM,QAAQ,SAAU,GAAG;AAGzB,SAFK,UAAU,UACf,IAAQ,GACD,KAFuB;IAKhC,EAAM,SAAS,SAAU,GAAG;AAG1B,SAFK,UAAU,UACf,IAAS,GACF,KAFuB;IAKhC,EAAM,UAAU,SAAU,GAAG;AAG3B,SAFK,UAAU,UACf,IAAU,GACH,KAFuB;IAKhC,EAAM,WAAW,SAAU,GAAG;AAG5B,SAFK,UAAU,UACf,IAAW,GACJ,KAFuB;IAKhC,EAAM,UAAU,SAAU,GAAG;AAG3B,SAFK,UAAU,UACf,IAAU,GACH,KAFuB;IAKhC,EAAM,SAAS,SAAU,GAAG;AAG1B,SAFK,UAAU,UACf,IAAU,GACH,KAFuB;IAKhC,EAAM,WAAW,SAAU,GAAG;AAG5B,SAFK,UAAU,UACf,IAAW,GACJ,KAFuB;IAKhC,EAAM,QAAQ,SAAU,GAAG;AAGzB,SAFK,UAAU,UACf,IAAQ,GACD,KAFuB;IAKhC,EAAM,WAAW,SAAU,GAAG;AAG5B,SAFK,UAAU,UACf,IAAW,GACJ,KAFuB;IAKhC,EAAM,iBAAiB,SAAU,GAAG;AAGlC,SAFK,UAAU,UACf,IAAiB,GACV,KAFuB;IAKhC,EAAM,YAAY,SAAU,GAAG;AAG7B,SAFK,UAAU,UACf,IAAY,GACL,KAFuB;IAKhC,EAAM,aAAa,SAAU,GAAG;AAG9B,SAFK,UAAU,UACf,IAAa,GACN,KAFuB;IAKhC,EAAM,SAAS,SAAU,GAAG;AAG1B,SAFK,UAAU,UACf,IAAS,GACF,KAFuB;IAKhC,EAAM,cAAc,SAAU,GAAG;AAG/B,SAFK,UAAU,UACf,IAAc,GACP,KAFuB;IAKhC,EAAM,mBAAmB,SAAU,GAAG;AAGpC,SAFK,UAAU,UACf,IAAmB,GACZ,KAFuB;IAKhC,EAAM,eAAe,SAAU,GAAG;AAGhC,SAFK,UAAU,UACf,IAAO,MAAM,YAAY,IAAe,MAAM,aAAa,KAAuB,GAC3E,KAFuB;IAKzB;;AAUT,SAAS,EAAS,GAAS,GAAU;AACnC,QAAO,SAAU,GAAM;EACrB,IAAM,IAAO,MACP,IAAQ,EAAQ,EAAK,KAAK,IAAI,UAAU,IACxC,IAAQ,EAAS,EAAK,IAAI,IAE1B,IAAQ,EAAM,MAAM,MAAM,CAAC,SAAS,EAEpC,KAAY,EAAM,SAAS,EAAM,UADtB,GAGb,IAAO,EAAM,KAAK,EAClB,IAAO,CAAC,EAAK,EACb,IAAa,GACX,IAAa;AACnB,IAAK,cAAc;EACnB,IAAM,IAAS,EAAE;EAEjB,SAAS,EAAO,GAAM;GACpB,IAAM,IAAQ,EAAK,cAAc,gBAAgB,EAAK,cAAc,QAAQ;AAI5E,UAHA,EAAM,cAAc,GACpB,EAAO,KAAK,EAAM,EAClB,EAAK,OAAO,EAAM,EACX;;EAET,IAAI,IAAQ,EAAO,EAAK;AAExB,SACE,IAAO,EAAM,KAAK,EACb,IAFM;AAKX,KAAK,KAAK,EAAK;GACf,IAAM,IAAS,EAAK,KAAK,IAAI;AAE7B,GADA,EAAM,cAAc,GAChB,EAAO,SAAS,KAAY,EAAM,uBAAuB,GAAG,MAC9D,EAAK,KAAK,EACV,EAAM,cAAc,EAAK,KAAK,IAAI,EAClC,IAAO,CAAC,EAAK,EACb,IAAQ,EAAO,EAAK,EACpB;;EAIJ,IAAM,IAAU,MAAQ,IAAa,IAAc,GAC7C,IAAI,EAAK,aAAa,IAAI,EAC1B,IAAI,EAAK,aAAa,IAAI;AAChC,IAAO,SAAS,GAAG,MAAM;AAGvB,GAFA,EAAE,aAAa,KAAK,EAAE,EACtB,EAAE,aAAa,KAAK,EAAE,EACtB,EAAE,aAAa,MAAM,GAAG,IAAU,IAAI,EAAW,IAAI;IACrD;;;AAWN,SAAS,EAAa,GAAS,GAAU,GAAU;CACjD,IAAI,IAAS,EAAS,GAAG,SAAS,EAAS,EAAS,IAAI,EAAQ;AAEhE,MAAK,IAAI,IAAI,GAAG,IAAI,EAAS,QAAQ,EAAE,GAAG;EACxC,IAAM,IAAI,EAAS,GAAG,SAAS,EAAS,EAAS,IAAI,EAAQ;AAC7D,EAAI,KAAK,MACP,IAAS;;AAIb,MAAK,IAAI,IAAI,GAAG,IAAI,EAAS,QAAQ,EAAE,GAAG;EACxC,IAAM,IAAI,EAAS,EAAS,IAAI,EAAQ,GAAG,EAAS,GAAG;AACvD,EAAI,KAAK,MACP,IAAS;;AAGb,QAAO;;AAYT,SAAS,GAAkB,GAAU,GAAU,GAAuB;CAIpE,IAAM,IAAS,EAAE;AACjB,MAAK,IAAM,KAAK,EAKd,CAJA,EAAO,KAAK;EAAE,GAAG,EAAE;EAAG,GAAG,EAAE;EAAG,CAAC,EAC/B,EAAO,KAAK;EAAE,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,GAAG,EAAE;EAAG,CAAC,EAC9C,EAAO,KAAK;EAAE,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,GAAG,EAAE;EAAG,CAAC,EAC9C,EAAO,KAAK;EAAE,GAAG,EAAE;EAAG,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,CAAC,EAC9C,EAAO,KAAK;EAAE,GAAG,EAAE;EAAG,GAAG,EAAE,IAAI,EAAE,SAAS;EAAG,CAAC;CAGhD,IAAI,IAAU,EAAO,IACjB,IAAS,EAAa,EAAO,IAAI,GAAU,EAAS;AAExD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAO,QAAQ,EAAE,GAAG;EACtC,IAAM,IAAI,EAAa,EAAO,IAAI,GAAU,EAAS;AACrD,EAAI,KAAK,MACP,IAAU,EAAO,IACjB,IAAS;;CAKb,IAAM,IAAW,GACd,MAAM,KAAK,EAAa;EAAE,GAAG,EAAE;EAAI,GAAG,EAAE;EAAI,EAAE,GAAU,EAAS,EAClE,CAAC,EAAQ,GAAG,EAAQ,EAAE,EACtB;EAAE,eAAe;EAAK,eAAe;EAAO,CAC7C,CAAC,GAEI,IAAM;EAAE,GAAG,IAAwB,IAAI,EAAS;EAAI,GAAG,EAAS;EAAI,EAItE,IAAQ;AACZ,MAAK,IAAM,KAAK,EACd,KAAI,EAAS,GAAK,EAAE,GAAG,EAAE,QAAQ;AAC/B,MAAQ;AACR;;AAIJ,MAAK,IAAM,KAAK,EACd,KAAI,EAAS,GAAK,EAAE,GAAG,EAAE,QAAQ;AAC/B,MAAQ;AACR;;AAGJ,KAAI,EACF,QAAO;AAGT,KAAI,EAAS,UAAU,EACrB,QAAO;EAAE,GAAG,EAAS,GAAG;EAAG,GAAG,EAAS,GAAG;EAAG;CAE/C,IAAM,IAAY,EAAE;AAiBpB,QAhBA,EAAiB,GAAU,EAAU,EAEjC,EAAU,KAAK,WAAW,IACrB;EAAE,GAAG;EAAG,GAAG;EAAO,UAAU;EAAM,GAEvC,EAAU,KAAK,UAAU,IACpB;EAAE,GAAG,EAAU,KAAK,GAAG,OAAO;EAAG,GAAG,EAAU,KAAK,GAAG,OAAO;EAAG,GAErE,EAAS,SAEJ,GAAkB,GAAU,EAAE,CAAC,GAMjC,EAAU,EAAU,KAAK,KAAK,MAAM,EAAE,GAAG,CAAC;;AAKnD,SAAS,GAAsB,GAAS;CACtC,IAAM,IAAM,EAAE,EACR,IAAY,OAAO,KAAK,EAAQ;AACtC,MAAK,IAAM,KAAY,EACrB,GAAI,KAAY,EAAE;AAEpB,MAAK,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,KAAK;EACzC,IAAM,IAAK,EAAU,IACf,IAAI,EAAQ;AAClB,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,EAAU,QAAQ,EAAE,GAAG;GAC7C,IAAM,IAAK,EAAU,IACf,IAAI,EAAQ,IACZ,IAAI,EAAS,GAAG,EAAE;AAExB,GAAI,IAAI,EAAE,UAAU,EAAE,SAAS,QAC7B,EAAI,GAAI,KAAK,EAAG,GACP,IAAI,EAAE,UAAU,EAAE,SAAS,SACpC,EAAI,GAAI,KAAK,EAAG;;;AAItB,QAAO;;AAGT,SAAS,GAAmB,GAAS,GAAO,GAAuB;CACjE,IAAM,IAAM,EAAE,EACR,IAAa,GAAsB,EAAQ;AACjD,MAAK,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,EAAE,GAAG;EACrC,IAAM,IAAO,EAAM,GAAG,MAChB,IAAU,EAAE,EACZ,IAAU,EAAE;AAElB,OAAK,IAAI,IAAI,GAAG,IAAI,EAAK,QAAQ,EAAE,GAAG;AACpC,KAAQ,EAAK,MAAM;GACnB,IAAM,IAAW,EAAW,EAAK;AAIjC,QAAK,IAAI,IAAI,GAAG,IAAI,EAAS,QAAQ,EAAE,EACrC,GAAQ,EAAS,MAAM;;EAI3B,IAAM,IAAW,EAAE,EACb,IAAW,EAAE;AACnB,OAAK,IAAI,KAAS,EAChB,CAAI,KAAS,IACX,EAAS,KAAK,EAAQ,GAAO,GAClB,KAAS,KACpB,EAAS,KAAK,EAAQ,GAAO;EAGjC,IAAM,IAAS,GAAkB,GAAU,GAAU,EAAsB;AAE3E,EADA,EAAI,KAAQ,GACR,EAAO,YAAY,EAAM,GAAG,OAAO,KACrC,QAAQ,IAAI,mBAAmB,IAAO,6BAA6B;;AAGvE,QAAO;;AAoDT,SAAS,GAAW,GAAG,GAAG,GAAG;CAC3B,IAAM,IAAM,EAAE;AAKd,QAJA,EAAI,KAAK,OAAO,GAAG,EAAE,EACrB,EAAI,KAAK,OAAO,CAAC,GAAG,EAAE,EACtB,EAAI,KAAK,OAAO,GAAG,GAAG,GAAG,GAAG,GAAG,IAAI,GAAG,EAAE,EACxC,EAAI,KAAK,OAAO,GAAG,GAAG,GAAG,GAAG,GAAG,CAAC,IAAI,GAAG,EAAE,EAClC,EAAI,KAAK,IAAI;;AAQtB,SAAS,GAAe,GAAM;CAC5B,IAAM,IAAS,EAAK,MAAM,IAAI;AAC9B,QAAO;EAAE,GAAG,OAAO,WAAW,EAAO,GAAG;EAAE,GAAG,OAAO,WAAW,EAAO,GAAG;EAAE,QAAQ,CAAC,OAAO,WAAW,EAAO,GAAG;EAAE;;AAGpH,SAAS,GAAqB,GAAS;AACrC,KAAI,EAAQ,WAAW,EACrB,QAAO,EAAE;CAEX,IAAM,IAAQ,EAAE;AAEhB,QADA,EAAiB,GAAS,EAAM,EACzB,EAAM;;AAGf,SAAS,GAAW,GAAM,GAAO;AAC/B,KAAI,EAAK,WAAW,EAClB,QAAO;CAET,IAAM,IAAmB,OAAI,KAAS,IAChC,IAAI,KAAS,QAAmD,MAAM,KAAjD,MAAM,KAAK,MAAM,IAAI,EAAQ,GAAG;AAC3D,KAAI,EAAK,UAAU,GAAG;EACpB,IAAM,IAAS,EAAK,GAAG;AACvB,SAAO,GAAW,EAAE,EAAO,EAAE,EAAE,EAAE,EAAO,EAAE,EAAE,EAAE,EAAO,OAAO,CAAC;;CAG/D,IAAM,IAAM;EAAC;EAAO,EAAE,EAAK,GAAG,GAAG,EAAE;EAAE,EAAE,EAAK,GAAG,GAAG,EAAE;EAAC;AACrD,MAAK,IAAM,KAAO,GAAM;EACtB,IAAM,IAAS,EAAE,EAAI,OAAO,OAAO;AACnC,IAAI,KAAK,OAAO,GAAQ,GAAQ,GAAG,EAAI,QAAQ,IAAI,GAAG,EAAI,QAAQ,IAAI,GAAG,EAAE,EAAI,GAAG,EAAE,EAAE,EAAE,EAAI,GAAG,EAAE,CAAC;;AAEpG,QAAO,EAAI,KAAK,IAAI;;AAQtB,SAAS,GAAqB,GAAS,GAAO;AAC5C,QAAO,GAAW,GAAqB,EAAQ,EAAE,EAAM;;AAGzD,SAAS,GAAO,GAAM,IAAU,EAAE,EAAE;CAClC,IAAM,EACJ,cAAc,GACd,gBAAgB,IAAS,IACzB,eAAY,IACZ,iBAAc,KAAK,KAAK,GACxB,qBACA,WAAQ,KACR,YAAS,KACT,aAAU,IACV,gBAAa,IACb,2BAAwB,IACxB,aACA,WAAQ,MACN,GAEA,IAAW,EAAO,GAAM;EAC1B,cAAc,MAAS,aAAa,CAAC,IAAO,IAAe,MAAS,aAAa,KAAuB;EACxG;EACD,CAAC;AAEF,CAAI,MACF,IAAW,GAAkB,GAAU,GAAa,EAAiB;CAGvE,IAAM,IAAU,GAAc,GAAU,GAAO,GAAQ,GAAS,EAAW,EACrE,IAAc,GAAmB,GAAS,GAAM,EAAsB,EAEtE,IAAe,IAAI,IACvB,OAAO,KAAK,EAAQ,CAAC,KAAK,MAAQ,CAChC,GACA;EACE;EACA,GAAG,EAAQ,GAAK;EAChB,GAAG,EAAQ,GAAK;EAChB,QAAQ,EAAQ,GAAK;EACtB,CACF,CAAC,CACH,EACK,IAAU,EAAK,KAAK,MAAS;EACjC,IAAM,IAAU,EAAK,KAAK,KAAK,MAAM,EAAa,IAAI,EAAE,CAAC,EACnD,IAAO,GAAqB,EAAQ;AAE1C,SAAO;GAAE;GAAS;GAAM,MADX,GAAW,GAAM,EAAM;GACN;GAAM,KAAK,IAAI,IAAI,EAAK,KAAK;GAAE;GAC7D;CAEF,SAAS,EAAgB,GAAM;EAC7B,IAAI,IAAI;AACR,OAAK,IAAM,KAAK,EACd,CAAI,EAAE,IAAI,OAAO,EAAK,UAAU,EAAK,OAAO,MAAM,EAAE,IAAI,IAAI,EAAE,CAAC,KAC7D,KAAK,MAAM,EAAE;AAGjB,SAAO;;AAGT,QAAO,EAAQ,KAAK,EAAE,YAAS,SAAM,SAAM,eAClC;EACL,MAAM;EACN,MAAM,EAAY,EAAK;EACvB;EACA;EACA;EACA,cAAc,IAAO,EAAgB,EAAK,KAAK;EAChD,EACD;;;;AC3oEJ,IAAI,KAAU,WAAW;CACvB,IAAI,IAAoB,kBAAO,SAAS,GAAG,GAAG,GAAI,GAAG;AACnD,OAAK,MAAW,EAAE,EAAE,IAAI,EAAE,QAAQ,KAAK,EAAG,EAAE,MAAM;AAClD,SAAO;IACN,IAAI,EAAE,IAAM,CAAC,GAAG,EAAE,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM,CAAC,GAAG,GAAG,EAAE,IAAM;EAAC;EAAG;EAAG;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAI;EAAG,EACpW,IAAU;EACZ,OAAuB,kBAAO,WAAiB,IAC5C,QAAQ;EACX,IAAI,EAAE;EACN,UAAU;GAAE,OAAS;GAAG,OAAS;GAAG,aAAe;GAAG,MAAQ;GAAG,UAAY;GAAG,KAAO;GAAG,SAAW;GAAG,MAAQ;GAAG,WAAa;GAAI,OAAS;GAAI,KAAO;GAAI,YAAc;GAAI,eAAiB;GAAI,OAAS;GAAI,SAAW;GAAI,OAAS;GAAI,gBAAkB;GAAI,MAAQ;GAAI,YAAc;GAAI,QAAU;GAAI,aAAe;GAAI,kBAAoB;GAAI,OAAS;GAAI,WAAa;GAAI,YAAc;GAAI,OAAS;GAAI,YAAc;GAAI,aAAe;GAAI,YAAc;GAAI,UAAY;GAAI,UAAY;GAAI,WAAa;GAAI,SAAW;GAAG,MAAQ;GAAG;EACvhB,YAAY;GAAE,GAAG;GAAS,GAAG;GAAQ,GAAG;GAAO,GAAG;GAAW,IAAI;GAAS,IAAI;GAAO,IAAI;GAAiB,IAAI;GAAS,IAAI;GAAW,IAAI;GAAS,IAAI;GAAQ,IAAI;GAAc,IAAI;GAAU,IAAI;GAAe,IAAI;GAAS,IAAI;GAAS,IAAI;GAAY,IAAI;GAAY,IAAI;GAAa;EAC7R,cAAc;GAAC;GAAG,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,GAAG,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAE,CAAC,IAAI,EAAE;GAAC;EACtZ,eAA+B,kBAAO,SAAmB,GAAQ,GAAQ,GAAU,GAAI,GAAS,GAAI,GAAI;GACtG,IAAI,IAAK,EAAG,SAAS;AACrB,WAAQ,GAAR;IACE,KAAK,EACH,QAAO,EAAG,IAAK;IAEjB,KAAK;IACL,KAAK;IACL,KAAK;AACH,UAAK,IAAI,EAAE;AACX;IACF,KAAK;AAEH,KADA,EAAG,IAAK,GAAG,KAAK,EAAG,GAAI,EACvB,KAAK,IAAI,EAAG,IAAK;AACjB;IACF,KAAK;AACH,UAAK,IAAI,EAAE;AACX;IACF,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;IACL,KAAK;AACH,UAAK,IAAI,EAAG;AACZ;IACF,KAAK;AAEH,KADA,EAAG,gBAAgB,EAAG,GAAI,OAAO,EAAE,CAAC,EACpC,KAAK,IAAI,EAAG,GAAI,OAAO,EAAE;AACzB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,GAAI,EAAE,KAAK,GAAG,KAAK,EAAE,EACtC,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,IAAK,GAAG,EAAE,EAAG,IAAK,KAAK,EAAE,EAC1C,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,IAAK,GAAG,EAAE,KAAK,GAAG,WAAW,EAAG,GAAI,CAAC,EACtD,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AAEH,KADA,EAAG,cAAc,CAAC,EAAG,IAAK,GAAG,EAAE,EAAG,IAAK,IAAI,WAAW,EAAG,GAAI,CAAC,EAC1D,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,GAAI,SAAS,EAClB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,GAAI,EAErC,EAAG,cAAc,EAAG,IAAK,KAAK,GAAG,KAAK,EAAE,EACpC,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,IAAK,GAAG,SAAS,EACtB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,IAAK,GAAG,EAEzC,EAAG,cAAc,EAAG,IAAK,IAAI,EAAG,IAAK,KAAK,EAAE,EACxC,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,IAAK,GAAG,SAAS,EACtB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,IAAK,GAAG,EAEzC,EAAG,cAAc,EAAG,IAAK,IAAI,KAAK,GAAG,WAAW,EAAG,GAAI,CAAC,EACpD,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;AACH,SAAI,EAAG,IAAK,GAAG,SAAS,EACtB,OAAU,MAAM,sCAAsC;AAMxD,KAJI,EAAG,4BACL,EAAG,yBAAyB,EAAG,IAAK,GAAG,EAEzC,EAAG,cAAc,EAAG,IAAK,IAAI,EAAG,IAAK,IAAI,WAAW,EAAG,GAAI,CAAC,EACxD,EAAG,iBACL,EAAG,cAAc,GAAK;AAExB;IACF,KAAK;IACL,KAAK;IACL,KAAK;AACH,OAAG,YAAY,EAAG,IAAK,IAAI,EAAG,IAAK,KAAK,EAAE;AAC1C;IACF,KAAK;IACL,KAAK;AACH,OAAG,YAAY,EAAG,IAAK,IAAI,EAAG,IAAK,IAAI,EAAG,GAAI;AAC9C;IACF,KAAK;AACH,OAAG,aAAa,EAAG,IAAK,IAAI,EAAG,GAAI;AACnC;IACF,KAAK;IACL,KAAK;IACL,KAAK;KACH,IAAI,IAAK,EAAG,gBAAgB;AAC5B,SAAI,CAAC,EAAI,OAAU,MAAM,oBAAoB;AAC7C,OAAG,YAAY,GAAI,EAAG,IAAK,KAAK,EAAE;AAClC;IACF,KAAK;IACL,KAAK;KACH,IAAI,IAAK,EAAG,gBAAgB;AAC5B,SAAI,CAAC,EAAI,OAAU,MAAM,oBAAoB;AAC7C,OAAG,YAAY,GAAI,EAAG,IAAK,IAAI,EAAG,GAAI;AACtC;IACF,KAAK;IACL,KAAK;AACH,UAAK,IAAI,CAAC,EAAG,GAAI;AACjB;IACF,KAAK;IACL,KAAK;AACH,UAAK,IAAI,CAAC,GAAG,EAAG,IAAK,IAAI,EAAG,GAAI;AAChC;IACF,KAAK;AACH,UAAK,IAAI,CAAC,EAAG,IAAK,IAAI,EAAG,GAAI;AAC7B;IACF,KAAK;AACH,UAAK,IAAI,EAAG,GAAI,KAAK,IAAI;AACzB;IACF,KAAK;AACH,UAAK,IAAI,CAAC,EAAG,GAAI;AACjB;IACF,KAAK;AAEH,KADA,EAAG,IAAK,GAAG,KAAK,EAAG,GAAI,EACvB,KAAK,IAAI,EAAG,IAAK;AACjB;IACF,KAAK;IACL,KAAK;AACH,UAAK,IAAI,EAAG;AACZ;;KAEH,YAAY;EACf,OAAO;GAAC,EAAE,GAAK,CAAC,GAAG,EAAE,EAAE;IAAE,GAAG;IAAG,GAAG;IAAG,CAAC;GAAE,EAAE,GAAG,CAAC,EAAE,EAAE;GAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE,GAAG,CAAC,GAAG,EAAE;IAAE,GAAG;IAAG,IAAI;IAAG,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE;GAAE,EAAE,GAAG,CAAC,GAAG,EAAE,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,CAAC;GAAE;IAAE,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAI;GAAE;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,EAAE,EAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAK,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE;IAAE,IAAI;IAAK,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE;IAAE,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,IAAI,CAAC,GAAG,GAAG,EAAE;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE;IAAE,IAAI;IAAK,IAAI;IAAI;GAAE;IAAE,IAAI;IAAK,IAAI;IAAK,IAAI,CAAC,GAAG,GAAG;IAAE,IAAI;IAAI,IAAI;IAAI,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,EAAE;IAAE,IAAI;IAAI,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK,IAAI;IAAK,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAE,EAAE,GAAK,CAAC,GAAG,GAAG,CAAC;GAAC;EAC9oD,gBAAgB,EAAE,GAAG,CAAC,GAAG,EAAE,EAAE;EAC7B,YAA4B,kBAAO,SAAoB,GAAK,GAAM;AAChE,OAAI,EAAK,YACP,MAAK,MAAM,EAAI;QACV;IACL,IAAI,IAAY,MAAM,EAAI;AAE1B,UADA,EAAM,OAAO,GACP;;KAEP,aAAa;EAChB,OAAuB,kBAAO,SAAe,GAAO;GAClD,IAAI,IAAO,MAAM,IAAQ,CAAC,EAAE,EAAE,IAAS,EAAE,EAAE,IAAS,CAAC,KAAK,EAAE,IAAS,EAAE,EAAE,IAAQ,KAAK,OAAO,IAAS,IAAI,IAAW,GAAG,IAAS,GAAG,IAAa,GAAG,IAAS,GAAG,IAAM,GAClK,IAAO,EAAO,MAAM,KAAK,WAAW,EAAE,EACtC,IAAS,OAAO,OAAO,KAAK,MAAM,EAClC,IAAc,EAAE,IAAI,EAAE,EAAE;AAC5B,QAAK,IAAI,KAAK,KAAK,GACjB,CAAI,OAAO,UAAU,eAAe,KAAK,KAAK,IAAI,EAAE,KAClD,EAAY,GAAG,KAAK,KAAK,GAAG;AAMhC,GAHA,EAAO,SAAS,GAAO,EAAY,GAAG,EACtC,EAAY,GAAG,QAAQ,GACvB,EAAY,GAAG,SAAS,MACb,EAAO,WAAU,WAC1B,EAAO,SAAS,EAAE;GAEpB,IAAI,IAAQ,EAAO;AACnB,KAAO,KAAK,EAAM;GAClB,IAAI,IAAS,EAAO,WAAW,EAAO,QAAQ;AAC9C,GAAI,OAAO,EAAY,GAAG,cAAe,aACvC,KAAK,aAAa,EAAY,GAAG,aAEjC,KAAK,aAAa,OAAO,eAAe,KAAK,CAAC;GAEhD,SAAS,EAAS,GAAG;AAGnB,IAFA,EAAM,UAAwB,IAAI,GAClC,EAAO,UAAyB,GAChC,EAAO,UAAyB;;AAElC,KAAO,GAAU,WAAW;GAC5B,SAAS,IAAM;IACb,IAAI,IACI,EAAO,KAAK,IAAI,EAAO,KAAK,IAAI;AAQxC,WAPI,OAAO,KAAU,aACf,aAAiB,UACnB,IAAS,GACT,IAAQ,EAAO,KAAK,GAEtB,IAAQ,EAAK,SAAS,MAAU,IAE3B;;AAET,KAAO,GAAK,MAAM;AAElB,QADA,IAAI,GAAQ,GAAgB,GAAO,GAAW,GAAG,IAAQ,EAAE,EAAE,GAAG,GAAK,GAAU,KAClE;AAUX,QATA,IAAQ,EAAM,EAAM,SAAS,IACzB,KAAK,eAAe,KACtB,IAAS,KAAK,eAAe,MAE7B,AACE,MAAS,GAAK,EAEhB,IAAS,EAAM,MAAU,EAAM,GAAO,KAE7B,MAAW,UAAe,CAAC,EAAO,UAAU,CAAC,EAAO,IAAI;KACjE,IAAI,IAAS;AAEb,UAAK,KADL,IAAW,EAAE,EACH,EAAM,GACd,CAAI,KAAK,WAAW,MAAM,IAAI,KAC5B,EAAS,KAAK,MAAM,KAAK,WAAW,KAAK,IAAI;AAQjD,KALA,AAGE,IAHE,EAAO,eACA,0BAA0B,IAAW,KAAK,QAAQ,EAAO,cAAc,GAAG,iBAAiB,EAAS,KAAK,KAAK,GAAG,aAAa,KAAK,WAAW,MAAW,KAAU,MAEnK,0BAA0B,IAAW,KAAK,mBAAmB,KAAU,IAAM,iBAAiB,OAAO,KAAK,WAAW,MAAW,KAAU,MAErJ,KAAK,WAAW,GAAQ;MACtB,MAAM,EAAO;MACb,OAAO,KAAK,WAAW,MAAW;MAClC,MAAM,EAAO;MACb,KAAK;MACL;MACD,CAAC;;AAEJ,QAAI,EAAO,cAAc,SAAS,EAAO,SAAS,EAChD,OAAU,MAAM,sDAAsD,IAAQ,cAAc,EAAO;AAErG,YAAQ,EAAO,IAAf;KACE,KAAK;AAMH,MALA,EAAM,KAAK,EAAO,EAClB,EAAO,KAAK,EAAO,OAAO,EAC1B,EAAO,KAAK,EAAO,OAAO,EAC1B,EAAM,KAAK,EAAO,GAAG,EACrB,IAAS,MACJ,KASH,IAAS,GACT,IAAiB,SATjB,IAAS,EAAO,QAChB,IAAS,EAAO,QAChB,IAAW,EAAO,UAClB,IAAQ,EAAO,QACX,IAAa,KACf;AAMJ;KACF,KAAK;AAwBH,UAvBA,IAAM,KAAK,aAAa,EAAO,IAAI,IACnC,EAAM,IAAI,EAAO,EAAO,SAAS,IACjC,EAAM,KAAK;OACT,YAAY,EAAO,EAAO,UAAU,KAAO,IAAI;OAC/C,WAAW,EAAO,EAAO,SAAS,GAAG;OACrC,cAAc,EAAO,EAAO,UAAU,KAAO,IAAI;OACjD,aAAa,EAAO,EAAO,SAAS,GAAG;OACxC,EACG,MACF,EAAM,GAAG,QAAQ,CACf,EAAO,EAAO,UAAU,KAAO,IAAI,MAAM,IACzC,EAAO,EAAO,SAAS,GAAG,MAAM,GACjC,GAEH,IAAI,KAAK,cAAc,MAAM,GAAO;OAClC;OACA;OACA;OACA,EAAY;OACZ,EAAO;OACP;OACA;OACD,CAAC,OAAO,EAAK,CAAC,EACJ,MAAM,OACf,QAAO;AAWT,MATI,MACF,IAAQ,EAAM,MAAM,GAAG,KAAK,IAAM,EAAE,EACpC,IAAS,EAAO,MAAM,GAAG,KAAK,EAAI,EAClC,IAAS,EAAO,MAAM,GAAG,KAAK,EAAI,GAEpC,EAAM,KAAK,KAAK,aAAa,EAAO,IAAI,GAAG,EAC3C,EAAO,KAAK,EAAM,EAAE,EACpB,EAAO,KAAK,EAAM,GAAG,EACrB,IAAW,EAAM,EAAM,EAAM,SAAS,IAAI,EAAM,EAAM,SAAS,KAC/D,EAAM,KAAK,EAAS;AACpB;KACF,KAAK,EACH,QAAO;;;AAGb,UAAO;KACN,QAAQ;EACZ;AA0XD,GAAQ,QAzXoB,iBAAC,WAAW;AAuXtC,SAtXa;GACX,KAAK;GACL,YAA4B,kBAAO,SAAoB,GAAK,GAAM;AAChE,QAAI,KAAK,GAAG,OACV,MAAK,GAAG,OAAO,WAAW,GAAK,EAAK;QAEpC,OAAU,MAAM,EAAI;MAErB,aAAa;GAEhB,UAA0B,kBAAO,SAAS,GAAO,GAAI;AAiBnD,WAhBA,KAAK,KAAK,KAAM,KAAK,MAAM,EAAE,EAC7B,KAAK,SAAS,GACd,KAAK,QAAQ,KAAK,aAAa,KAAK,OAAO,IAC3C,KAAK,WAAW,KAAK,SAAS,GAC9B,KAAK,SAAS,KAAK,UAAU,KAAK,QAAQ,IAC1C,KAAK,iBAAiB,CAAC,UAAU,EACjC,KAAK,SAAS;KACZ,YAAY;KACZ,cAAc;KACd,WAAW;KACX,aAAa;KACd,EACG,KAAK,QAAQ,WACf,KAAK,OAAO,QAAQ,CAAC,GAAG,EAAE,GAE5B,KAAK,SAAS,GACP;MACN,WAAW;GAEd,OAAuB,kBAAO,WAAW;IACvC,IAAI,IAAK,KAAK,OAAO;AAiBrB,WAhBA,KAAK,UAAU,GACf,KAAK,UACL,KAAK,UACL,KAAK,SAAS,GACd,KAAK,WAAW,GACJ,EAAG,MAAM,kBAAkB,IAErC,KAAK,YACL,KAAK,OAAO,eAEZ,KAAK,OAAO,eAEV,KAAK,QAAQ,UACf,KAAK,OAAO,MAAM,MAEpB,KAAK,SAAS,KAAK,OAAO,MAAM,EAAE,EAC3B;MACN,QAAQ;GAEX,OAAuB,kBAAO,SAAS,GAAI;IACzC,IAAI,IAAM,EAAG,QACT,IAAQ,EAAG,MAAM,gBAAgB;AAGrC,IAFA,KAAK,SAAS,IAAK,KAAK,QACxB,KAAK,SAAS,KAAK,OAAO,OAAO,GAAG,KAAK,OAAO,SAAS,EAAI,EAC7D,KAAK,UAAU;IACf,IAAI,IAAW,KAAK,MAAM,MAAM,gBAAgB;AAGhD,IAFA,KAAK,QAAQ,KAAK,MAAM,OAAO,GAAG,KAAK,MAAM,SAAS,EAAE,EACxD,KAAK,UAAU,KAAK,QAAQ,OAAO,GAAG,KAAK,QAAQ,SAAS,EAAE,EAC1D,EAAM,SAAS,MACjB,KAAK,YAAY,EAAM,SAAS;IAElC,IAAI,IAAI,KAAK,OAAO;AAWpB,WAVA,KAAK,SAAS;KACZ,YAAY,KAAK,OAAO;KACxB,WAAW,KAAK,WAAW;KAC3B,cAAc,KAAK,OAAO;KAC1B,aAAa,KAAS,EAAM,WAAW,EAAS,SAAS,KAAK,OAAO,eAAe,KAAK,EAAS,EAAS,SAAS,EAAM,QAAQ,SAAS,EAAM,GAAG,SAAS,KAAK,OAAO,eAAe;KACzL,EACG,KAAK,QAAQ,WACf,KAAK,OAAO,QAAQ,CAAC,EAAE,IAAI,EAAE,KAAK,KAAK,SAAS,EAAI,GAEtD,KAAK,SAAS,KAAK,OAAO,QACnB;MACN,QAAQ;GAEX,MAAsB,kBAAO,WAAW;AAEtC,WADA,KAAK,QAAQ,IACN;MACN,OAAO;GAEV,QAAwB,kBAAO,WAAW;AACxC,QAAI,KAAK,QAAQ,gBACf,MAAK,aAAa;QAElB,QAAO,KAAK,WAAW,4BAA4B,KAAK,WAAW,KAAK,qIAAqI,KAAK,cAAc,EAAE;KAChO,MAAM;KACN,OAAO;KACP,MAAM,KAAK;KACZ,CAAC;AAEJ,WAAO;MACN,SAAS;GAEZ,MAAsB,kBAAO,SAAS,GAAG;AACvC,SAAK,MAAM,KAAK,MAAM,MAAM,EAAE,CAAC;MAC9B,OAAO;GAEV,WAA2B,kBAAO,WAAW;IAC3C,IAAI,IAAO,KAAK,QAAQ,OAAO,GAAG,KAAK,QAAQ,SAAS,KAAK,MAAM,OAAO;AAC1E,YAAQ,EAAK,SAAS,KAAK,QAAQ,MAAM,EAAK,OAAO,IAAI,CAAC,QAAQ,OAAO,GAAG;MAC3E,YAAY;GAEf,eAA+B,kBAAO,WAAW;IAC/C,IAAI,IAAO,KAAK;AAIhB,WAHI,EAAK,SAAS,OAChB,KAAQ,KAAK,OAAO,OAAO,GAAG,KAAK,EAAK,OAAO,IAEzC,EAAK,OAAO,GAAG,GAAG,IAAI,EAAK,SAAS,KAAK,QAAQ,KAAK,QAAQ,OAAO,GAAG;MAC/E,gBAAgB;GAEnB,cAA8B,kBAAO,WAAW;IAC9C,IAAI,IAAM,KAAK,WAAW,EACtB,IAAQ,MAAM,EAAI,SAAS,EAAE,CAAC,KAAK,IAAI;AAC3C,WAAO,IAAM,KAAK,eAAe,GAAG,OAAO,IAAI;MAC9C,eAAe;GAElB,YAA4B,kBAAO,SAAS,GAAO,GAAc;IAC/D,IAAI,GAAO,GAAO;AAmDlB,QAlDI,KAAK,QAAQ,oBACf,IAAS;KACP,UAAU,KAAK;KACf,QAAQ;MACN,YAAY,KAAK,OAAO;MACxB,WAAW,KAAK;MAChB,cAAc,KAAK,OAAO;MAC1B,aAAa,KAAK,OAAO;MAC1B;KACD,QAAQ,KAAK;KACb,OAAO,KAAK;KACZ,SAAS,KAAK;KACd,SAAS,KAAK;KACd,QAAQ,KAAK;KACb,QAAQ,KAAK;KACb,OAAO,KAAK;KACZ,QAAQ,KAAK;KACb,IAAI,KAAK;KACT,gBAAgB,KAAK,eAAe,MAAM,EAAE;KAC5C,MAAM,KAAK;KACZ,EACG,KAAK,QAAQ,WACf,EAAO,OAAO,QAAQ,KAAK,OAAO,MAAM,MAAM,EAAE,IAGpD,IAAQ,EAAM,GAAG,MAAM,kBAAkB,EACrC,MACF,KAAK,YAAY,EAAM,SAEzB,KAAK,SAAS;KACZ,YAAY,KAAK,OAAO;KACxB,WAAW,KAAK,WAAW;KAC3B,cAAc,KAAK,OAAO;KAC1B,aAAa,IAAQ,EAAM,EAAM,SAAS,GAAG,SAAS,EAAM,EAAM,SAAS,GAAG,MAAM,SAAS,CAAC,GAAG,SAAS,KAAK,OAAO,cAAc,EAAM,GAAG;KAC9I,EACD,KAAK,UAAU,EAAM,IACrB,KAAK,SAAS,EAAM,IACpB,KAAK,UAAU,GACf,KAAK,SAAS,KAAK,OAAO,QACtB,KAAK,QAAQ,WACf,KAAK,OAAO,QAAQ,CAAC,KAAK,QAAQ,KAAK,UAAU,KAAK,OAAO,GAE/D,KAAK,QAAQ,IACb,KAAK,aAAa,IAClB,KAAK,SAAS,KAAK,OAAO,MAAM,EAAM,GAAG,OAAO,EAChD,KAAK,WAAW,EAAM,IACtB,IAAQ,KAAK,cAAc,KAAK,MAAM,KAAK,IAAI,MAAM,GAAc,KAAK,eAAe,KAAK,eAAe,SAAS,GAAG,EACnH,KAAK,QAAQ,KAAK,WACpB,KAAK,OAAO,KAEV,EACF,QAAO;QACE,KAAK,YAAY;AAC1B,UAAK,IAAI,KAAK,EACZ,MAAK,KAAK,EAAO;AAEnB,YAAO;;AAET,WAAO;MACN,aAAa;GAEhB,MAAsB,kBAAO,WAAW;AACtC,QAAI,KAAK,KACP,QAAO,KAAK;AAEd,IAAK,KAAK,WACR,KAAK,OAAO;IAEd,IAAI,GAAO,GAAO,GAAW;AAC7B,IAAK,KAAK,UACR,KAAK,SAAS,IACd,KAAK,QAAQ;AAGf,SAAK,IADD,IAAQ,KAAK,eAAe,EACvB,IAAI,GAAG,IAAI,EAAM,QAAQ,IAEhC,KADA,IAAY,KAAK,OAAO,MAAM,KAAK,MAAM,EAAM,IAAI,EAC/C,MAAc,CAAC,KAAS,EAAU,GAAG,SAAS,EAAM,GAAG,SAGzD;SAFA,IAAQ,GACR,IAAQ,GACJ,KAAK,QAAQ,iBAAiB;AAEhC,UADA,IAAQ,KAAK,WAAW,GAAW,EAAM,GAAG,EACxC,MAAU,GACZ,QAAO;UACE,KAAK,YAAY;AAC1B,WAAQ;AACR;YAEA,QAAO;gBAEA,CAAC,KAAK,QAAQ,KACvB;;AAcJ,WAVE,KACF,IAAQ,KAAK,WAAW,GAAO,EAAM,GAAO,EACxC,MAAU,KAGP,KAFE,KAIP,KAAK,WAAW,KACX,KAAK,MAEL,KAAK,WAAW,4BAA4B,KAAK,WAAW,KAAK,2BAA2B,KAAK,cAAc,EAAE;KACtH,MAAM;KACN,OAAO;KACP,MAAM,KAAK;KACZ,CAAC;MAEH,OAAO;GAEV,KAAqB,kBAAO,WAAe;AAKvC,WAJM,KAAK,MAAM,IAIV,KAAK,KAAK;MAElB,MAAM;GAET,OAAuB,kBAAO,SAAe,GAAW;AACtD,SAAK,eAAe,KAAK,EAAU;MAClC,QAAQ;GAEX,UAA0B,kBAAO,WAAoB;AAKjD,WAJM,KAAK,eAAe,SAAS,IAC7B,IACC,KAAK,eAAe,KAAK,GAEzB,KAAK,eAAe;MAE5B,WAAW;GAEd,eAA+B,kBAAO,WAAyB;AAI3D,WAHE,KAAK,eAAe,UAAU,KAAK,eAAe,KAAK,eAAe,SAAS,KAC1E,KAAK,WAAW,KAAK,eAAe,KAAK,eAAe,SAAS,IAAI,QAErE,KAAK,WAAW,QAAW;MAEnC,gBAAgB;GAEnB,UAA0B,kBAAO,SAAkB,GAAG;AAKlD,WAJF,IAAI,KAAK,eAAe,SAAS,IAAI,KAAK,IAAI,KAAK,EAAE,EACjD,KAAK,IACA,KAAK,eAAe,KAEpB;MAER,WAAW;GAEd,WAA2B,kBAAO,SAAmB,GAAW;AAC9D,SAAK,MAAM,EAAU;MACpB,YAAY;GAEf,gBAAgC,kBAAO,WAA0B;AAC/D,WAAO,KAAK,eAAe;MAC1B,iBAAiB;GACpB,SAAS,EAAE,oBAAoB,IAAM;GACrC,eAA+B,kBAAO,SAAmB,GAAI,GAAK,GAA2B,GAAU;AAErG,YAAQ,GAAR;KACE,KAAK,EACH;KACF,KAAK,EACH;KACF,KAAK,EACH;KACF,KAAK;AACH,UAAI,EAAG,iBAAiB,EAAG,eAAe,CAGxC,QAFA,EAAG,oBAAoB,IACvB,KAAK,MAAM,UAAU,EACd;AAET;KACF,KAAK,EACH;KACF,KAAK;AAKH,MAJI,EAAG,iBACL,EAAG,cAAc,GAAM,EAEzB,KAAK,MAAM,UAAU,EACrB,KAAK,MAAM,EAAI,OAAO;AACtB;KACF,KAAK,EAEH,QADA,KAAK,MAAM,MAAM,EACV;KAET,KAAK,EACH;KACF,KAAK,EACH;KACF,KAAK,EACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK;AACH,UAAI,EAAG,kBACL,GAAG,oBAAoB;UAEvB,QAAO;AAET;KACF,KAAK,GACH,QAAO;KAET,KAAK,GAEH,QADA,EAAI,SAAS,EAAI,OAAO,MAAM,GAAG,GAAG,EAC7B;KAET,KAAK,GAEH,QADA,EAAI,SAAS,EAAI,OAAO,MAAM,GAAG,GAAG,CAAC,MAAM,EACpC;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;KAET,KAAK,GACH,QAAO;;MAGV,YAAY;GACf,OAAO;IAAC;IAAwB;IAAuB;IAA0B;IAA0B;IAAgB;IAAoB;IAAiB;IAAkB;IAAgB;IAAW;IAAyB;IAAqB;IAAe;IAAiB;IAAgB;IAAiB;IAAsB;IAAsB;IAAkC;IAA2B;IAA+E;IAA8D;IAAkC;IAAkB;IAAW;IAAU;GAC3nB,YAAY;IAAE,KAAO;KAAE,OAAS;MAAC;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAG;KAAE,WAAa;KAAM;IAAE,SAAW;KAAE,OAAS;MAAC;MAAG;MAAG;MAAG;MAAG;MAAG;MAAG;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAI;MAAG;KAAE,WAAa;KAAM;IAAE;GACrR;KAEC;CAEJ,SAAS,IAAS;AAChB,OAAK,KAAK,EAAE;;AAKd,QAHA,EAAO,GAAQ,SAAS,EACxB,EAAO,YAAY,GACnB,EAAQ,SAAS,GACV,IAAI,GAAQ;IACjB;AACJ,EAAO,SAAS;AAChB,IAAI,KAAe,GAGf,IAAU,EAAE,EACZ,IAAY,EAAE,EACd,IAAe,EAAE,EACjB,oBAA4B,IAAI,KAAK,EACrC,GACA,IAAa,IACb,KAAgC,mBAAQ,GAAgB,GAAO,MAAS;CAC1E,IAAM,IAAO,EAAwB,EAAe,CAAC,MAAM,EACrD,IAAe,KAAQ,KAAc,EAAe,UAAQ;AAKlE,CAJA,IAAc,GACV,EAAK,WAAW,KAClB,EAAU,IAAI,EAAK,GAAG,EAExB,EAAQ,KAAK;EACX;EACA,MAAM;EACN,OAAO,IAAQ,EAAc,EAAM,GAAG,KAAK;EAC5C,CAAC;GACD,gBAAgB,EACf,KAAgC,wBAC3B,GACN,gBAAgB,EACf,IAAgC,mBAAQ,MAAS;CACnD,IAAM,IAAU,EAAK,MAAM;AAI3B,QAHI,EAAQ,UAAU,KAAK,EAAQ,WAAW,KAAI,IAAI,EAAQ,SAAS,KAAI,GAClE,EAAQ,MAAM,GAAG,GAAG,GAEtB;GACN,gBAAgB,EACf,KAAsC,mBAAQ,MACzC,KAAQ,EAAc,EAAM,EAClC,sBAAsB,EACrB,KAA8B,mBAAQ,GAAgB,GAAI,MAAU;CACtE,IAAM,IAAe,EAAc,EAAG;AACtC,GAAU,KAAK;EACb,MAAM,EAAwB,EAAe,CAAC,MAAM;EACpD,IAAI;EACJ,OAAO,IAAQ,EAAc,EAAM,GAAG,KAAK;EAC5C,CAAC;GACD,cAAc,EACb,KAA+B,mBAAQ,GAAgB,MAAS;CAClE,IAAM,IAAU,EAAwB,EAAe,CAAC,MAAM,EACxD,IAAS,EAAE;AACjB,MAAK,IAAM,CAAC,GAAK,MAAU,EACzB,GAAO,KAAO,GAAoB,EAAM,IAAI;AAE9C,GAAa,KAAK;EAAE;EAAS;EAAQ,CAAC;GACrC,eAAe,EACd,KAA+B,wBAC1B,GACN,eAAe,EACd,IAA0C,mBAAQ,MAC7C,EAAe,KAAK,MAAe,EAAc,EAAW,CAAC,EACnE,0BAA0B,EACzB,KAA2C,mBAAQ,MAAmB;CAExE,IAAM,IADa,EAAwB,EAAe,CAC/B,QAAQ,MAAe,CAAC,EAAU,IAAI,EAAW,CAAC;AAC7E,KAAI,EAAQ,SAAS,EACnB,OAAU,MAAM,2BAA2B,EAAQ,KAAK,KAAK,GAAG;GAEjE,2BAA2B,EAC1B,KAA8B,wBACzB,GACN,cAAc,EACb,KAAiC,wBAAa,GAAa,iBAAiB,EAC5E,KAAgC,wBAAa,GAAY,gBAAgB,EACzE,KAAgC,mBAAQ,MAAY;AACtD,KAAa;GACZ,gBAAgB,EACf,KAAsB,EAAsB;AAChD,SAAS,KAAa;AACpB,QAAO,EAAc,IAAqB,GAAW,CAAC,KAAK;;AAE7D,EAAO,IAAY,YAAY;AAU/B,IAAI,KAAK;CACP,WAAW;CACX,OAXgC,wBAAa;AAO7C,EANA,GAAO,EACP,EAAQ,SAAS,GACjB,EAAU,SAAS,GACnB,EAAa,SAAS,GACtB,EAAU,OAAO,EACjB,IAAc,KAAK,GACnB,IAAa;IACZ,cAAc;CAIf;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,EA0BG,KAvB4B,mBAAQ,MAAY;;;YAGxC,EAAQ,mBAAmB;mBACpB,EAAQ,WAAW;;;;;mBAKnB,EAAQ,WAAW;;;;;YAK1B,EAAQ,iBAAiB;mBAClB,EAAQ,WAAW;;;;mBAInB,EAAQ,WAAW;aACzB,EAAQ,iBAAiB;;GAEnC,YAAY;AAQf,SAAS,GAAgB,GAAW;CAClC,IAAM,oBAAsB,IAAI,KAAK;AACrC,MAAK,IAAM,KAAS,GAAW;EAC7B,IAAM,IAAM,EAAM,QAAQ,KAAK,IAAI,EAC7B,IAAW,EAAI,IAAI,EAAI;AAC7B,EAAI,IACF,OAAO,OAAO,GAAU,EAAM,OAAO,GAErC,EAAI,IAAI,GAAK,EAAE,GAAG,EAAM,QAAQ,CAAC;;AAGrC,QAAO;;AAET,EAAO,IAAiB,kBAAkB;AAC1C,IAAI,KAAuB,mBAAQ,GAAO,GAAI,GAAU,MAAY;CAClE,IAAM,IAAM,EAAQ,IACd,IAAS,EAAI,aAAa,EAC1B,EAAE,mBAAgB,SAAM,qBAAkB,GAAW,EACrD,IAAc,MAAS,aACvB,IAAc;EAClB,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EACf,EAAe;EAChB,CAAC,OAAO,QAAQ,EACX,IAAQ,EAAI,mBAAmB,EAC/B,IAAO,EAAI,eAAe,EAC1B,IAAa,EAAI,aAAa,EAC9B,IAAa,GAAgB,EAAI,cAAc,CAAC,EAChD,IAAW,GAAQ,SAAS,KAC5B,IAAY,GAAQ,UAAU,KAE9B,IAAQ,IADU,MAElB,IAAc,IAAQ,KAAK,IAAQ,GACnC,IAAmB,EAAe,oBAAoB,EAAe,WACrE,IAAM,EAAiB,EAAG;AAEhC,CADA,EAAI,KAAK,WAAW,OAAO,EAAS,GAAG,IAAY,EAC/C,KACF,EAAI,OAAO,OAAO,CAAC,KAAK,EAAM,CAAC,KAAK,SAAS,aAAa,CAAC,KAAK,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,KAAK,eAAe,SAAS,CAAC,KAAK,qBAAqB,SAAS,CAAC,KAAK,KAAK,MAAM,CAAC,KAAK,KAAK,KAAK,EAAM,CAAC,MAAM,QAAQ,EAAe,sBAAsB,EAAe,WAAW;CAExR,IAAM,IAAcA,EAAS,SAAS,cAAc,MAAM,CAAC,EACrD,IAAcC,IAAkB,CAAC,MAAM,EAAS,CAAC,OAAO,IAAY,EAAY;AACtF,GAAY,MAAM,EAAK,CAAC,KAAK,EAAY;CACzC,IAAM,IAAW,IAAcC,EAAM,IAAI,EAAY,OAAO,MAAM,CAAC,MAAM,CAAC,GAAG,KAAK,GAC5E,IAAcC,GAAY,GAAM;EACpC,OAAO;EACP,QAAQ,IAAY;EACpB,SAAS,GAAQ,WAAW;EAC7B,CAAC,EACI,oBAA8B,IAAI,KAAK;AAC7C,MAAK,IAAM,KAAQ,GAAa;EAC9B,IAAM,IAAM,EAAc,CAAC,GAAG,EAAK,KAAK,KAAK,CAAC,MAAM,CAAC;AACrD,IAAY,IAAI,GAAK,EAAK;;AAE5B,CAAI,EAAW,SAAS,KACtB,EAAgB,GAAQ,GAAa,GAAa,GAAY,GAAO,EAAW;CAElF,IAAM,IAAY,EAAO,EAAe,cAAc,UAAU;AAmChE,CAlCA,EAAY,UAAU,eAAe,CAAC,KAAK,SAAS,GAAG,GAAG;EACxD,IAAM,IAAQH,EAAS,KAAK,EAEtB,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC,EAC9C,IAAc,EAAW,IAAI,EAAQ,EACrC,IAAY,GAAa,QAAQ,EAAY,IAAI,EAAY,WAAW,EAAe;AAC7F,IAAM,QAAQ,YAAY,IAAI,KAAK,GAAK;EACxC,IAAM,IAAc,IAAc,mBAAmB,IAC/C,IAAc,GAAa,UAAU,GACrC,IAAiB,IAAc,mBAAmB,GAAG,IAAI;AAC/D,MAAI,KAAe,GAAU;GAC3B,IAAM,IAAa,EAAY,IAAI,EAAQ;AAC3C,OAAI,KAAc,EAAW,QAAQ,SAAS,GAAG;IAC/C,IAAM,IAAI,EAAW,QAAQ,IACvB,IAAY,EAAS,OAAO,EAAE,GAAG,EAAE,GAAG,EAAE,SAAS,GAAG;KACxD,WAAW;KACX,MAAM;KACN,MAAM,EAAe,GAAW,GAAI;KACpC,WAAW;KACX,YAAY;KACZ,YAAY;KACZ,cAAc,MAAM,IAAI;KACxB,QAAQ;KACR,aAAa,WAAW,OAAO,EAAe,CAAC;KAChD,CAAC;AAEF,IADA,EAAM,OAAO,OAAO,CAAC,QAAQ,EAC7B,EAAM,MAAM,EAAE,aAAa,GAAW,EAAM,OAAO,OAAO,CAAC,MAAM,CAAC;;QAGpE,GAAM,OAAO,OAAO,CAAC,MAAM,QAAQ,EAAU,CAAC,MAAM,gBAAgB,EAAY,CAAC,MAAM,UAAU,EAAY,CAAC,MAAM,gBAAgB,EAAe,CAAC,MAAM,kBAAkB,IAAK;EAEnL,IAAM,IAAY,GAAa,UAAU,IAAY,EAAQ,GAAW,GAAG,GAAG,EAAO,GAAW,GAAG;AACnG,IAAM,OAAO,OAAO,CAAC,MAAM,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,MAAM,QAAQ,EAAU;GACnF,EACE,KAAe,IACjB,EAAY,UAAU,qBAAqB,CAAC,KAAK,SAAS,GAAG;EAC3D,IAAM,IAAQA,EAAS,KAAK,EAEtB,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC,EAC9C,IAAc,EAAW,IAAI,EAAQ,EACrC,IAAa,GAAa;AAChC,MAAI,GAAY;GACd,IAAM,IAAS,EAAM,OAAO,OAAO,EAC7B,IAAQ,EAAO,KAAK,IAAI;AAC9B,OAAI,GAAO;IACT,IAAM,IAAY,EAAS,KAAK,GAAO;KACrC,WAAW;KACX,MAAM;KACN,MAAM,EAAe,GAAY,GAAI;KACrC,WAAW;KACX,YAAY;KACZ,YAAY;KACZ,cAAc;KACd,QAAQ;KACT,CAAC,EACI,IAAe,EAAO,MAAM;AAElC,IADA,GAAc,YAAY,aAAa,GAAW,EAAa,EAC/D,EAAO,QAAQ;;QAGjB,GAAM,OAAO,OAAO,CAAC,MAAM,gBAAgB,EAAE;AAE/C,IAAM,OAAO,OAAO,CAAC,MAAM,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,MAAM,QAAQ,GAAa,SAAS,EAAe,oBAAoB,EAAiB;GACnJ,IAEF,EAAY,UAAU,0BAA0B,CAAC,MAAM,aAAa,GAAG,KAAK,EAAM,IAAI,CAAC,MAAM,SAAS,MAAM;EAE1G,IAAM,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC;AACpD,SAAO,EAAW,IAAI,EAAQ,EAAE,SAAS,EAAe,oBAAoB;GAC5E,EACF,EAAY,UAAU,0BAA0B,CAAC,MAAM,iBAAiB,MAAM;EAE5E,IAAM,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC;AACpD,SAAO,EAAW,IAAI,EAAQ,EAAE,OAAO,IAAI;GAC3C,CAAC,MAAM,SAAS,MAAM;EAEtB,IAAM,IAAU,EAAc,CAAC,GADlB,EAC0B,KAAK,CAAC,MAAM,CAAC;AACpD,SAAO,EAAW,IAAI,EAAQ,EAAE,QAAQ;GACxC;CAEJ,IAAM,IAAY,EAAI,OAAO,IAAI,CAAC,KAAK,aAAa,gBAAgB,EAAY,GAAG,EAC7E,IAAW,EAAY,OAAO,MAAM,CAAC,MAAM;AACjD,KAAI,KAAY,gBAAgB,EAC9B,MAAK,IAAM,KAAS,CAAC,GAAG,EAAS,WAAW,CAC1C,GAAU,MAAM,EAAE,YAAY,EAAM;AAGxC,GAAiB,GAAK,GAAW,GAAU,GAAQ,eAAe,GAAK;GACtE,OAAO;AACV,SAAS,EAAc,GAAQ;AAC7B,QAAO,EAAO,KAAK,IAAI;;AAEzB,EAAO,GAAe,gBAAgB;AACtC,SAAS,EAAgB,GAAQ,GAAa,GAAa,GAAY,GAAO,GAAY;CACxF,IAAM,IAAiB,GAAQ,kBAAkB,IAE3C,IADU,EAAY,OAAO,MAAM,CACf,OAAO,IAAI,CAAC,KAAK,SAAS,kBAAkB,EAChE,oBAA8B,IAAI,KAAK;AAC7C,MAAK,IAAM,KAAQ,GAAY;EAC7B,IAAM,IAAM,EAAc,EAAK,KAAK,EAC9B,IAAW,EAAY,IAAI,EAAI;AACrC,EAAI,IACF,EAAS,KAAK,EAAK,GAEnB,EAAY,IAAI,GAAK,CAAC,EAAK,CAAC;;AAGhC,MAAK,IAAM,CAAC,GAAK,MAAU,EAAY,SAAS,EAAE;EAChD,IAAM,IAAO,EAAY,IAAI,EAAI;AACjC,MAAI,CAAC,GAAM,KACT;EAEF,IAAM,IAAU,EAAK,KAAK,GACpB,IAAU,EAAK,KAAK,GACpB,IAAkB,KAAK,IAAI,GAAG,EAAK,QAAQ,KAAK,MAAM,EAAE,OAAO,CAAC,EAChE,IAAiB,KAAK,IAC1B,GAAG,EAAK,QAAQ,KAAK,MAAM,EAAE,SAAS,KAAK,MAAM,IAAU,EAAE,GAAG,IAAU,EAAE,EAAE,CAAC,CAChF,EACG,IAAc,OAAO,SAAS,EAAe,GAAG,KAAK,IAAI,GAAG,EAAe,GAAG;AAClF,EAAI,MAAgB,KAAK,OAAO,SAAS,EAAgB,KACvD,IAAc,IAAkB;EAElC,IAAM,IAAY,EAAU,OAAO,IAAI,CAAC,KAAK,SAAS,iBAAiB,CAAC,KAAK,aAAa,GAAG,KAAK,EAAM,IAAI;AAC5G,EAAI,KACF,EAAU,OAAO,SAAS,CAAC,KAAK,SAAS,yBAAyB,CAAC,KAAK,MAAM,EAAQ,CAAC,KAAK,MAAM,EAAQ,CAAC,KAAK,KAAK,EAAY,CAAC,KAAK,QAAQ,OAAO,CAAC,KAAK,UAAU,SAAS,CAAC,KAAK,gBAAgB,MAAM,EAAM,CAAC,KAAK,oBAAoB,GAAG,IAAI,EAAM,GAAG,IAAI,IAAQ;EAEzQ,IAAM,IAAa,KAAK,IAAI,KAAK,GAAO,IAAc,IAAI,IAAK,EACzD,IAAc,KAAK,IAAI,KAAK,GAAO,IAAc,IAAI,IAAK,EAG1D,KAFW,EAAK,KAAK,SAAS,EAAK,KAAK,MAAM,SAAS,IAC1B,KAAK,IAAI,KAAK,GAAO,IAAc,IAAK,GAAG,MACvC,EAAM,UAAU,IAAI,KAAK,IAAQ,IAClE,IAAS,IAAU,IAAa,GAChC,IAAS,IAAU,IAAc,IAAI,GACrC,IAAO,KAAK,IAAI,GAAG,KAAK,KAAK,KAAK,KAAK,EAAM,OAAO,CAAC,CAAC,EACtD,IAAO,KAAK,IAAI,GAAG,KAAK,KAAK,EAAM,SAAS,EAAK,CAAC,EAClD,IAAY,IAAa,GACzB,IAAa,IAAc;AACjC,OAAK,IAAM,CAAC,GAAG,MAAS,EAAM,SAAS,EAAE;GACvC,IAAM,IAAM,IAAI,GACV,IAAM,KAAK,MAAM,IAAI,EAAK,EAC1B,IAAI,IAAS,KAAa,IAAM,KAChC,IAAI,IAAS,KAAc,IAAM;AACvC,GAAI,KACF,EAAU,OAAO,OAAO,CAAC,KAAK,SAAS,uBAAuB,CAAC,KAAK,KAAK,IAAS,IAAY,EAAI,CAAC,KAAK,KAAK,IAAS,IAAa,EAAI,CAAC,KAAK,SAAS,EAAU,CAAC,KAAK,UAAU,EAAW,CAAC,KAAK,QAAQ,OAAO,CAAC,KAAK,UAAU,OAAO,CAAC,KAAK,gBAAgB,IAAI,EAAM,CAAC,KAAK,oBAAoB,GAAG,IAAI,EAAM,GAAG,IAAI,IAAQ;GAE/T,IAAM,IAAW,IAAY,IACvB,IAAY,IAAa,IACzB,IAAY,EAAU,OAAO,gBAAgB,CAAC,KAAK,SAAS,oBAAoB,CAAC,KAAK,SAAS,EAAS,CAAC,KAAK,UAAU,EAAU,CAAC,KAAK,KAAK,IAAI,IAAW,EAAE,CAAC,KAAK,KAAK,IAAI,IAAY,EAAE,CAAC,KAAK,YAAY,UAAU,EACvN,IAAY,EAAW,IAAI,EAAK,GAAG,EAAE,OACrC,IAAO,EAAU,OAAO,aAAa,CAAC,KAAK,SAAS,iBAAiB,CAAC,MAAM,WAAW,OAAO,CAAC,MAAM,SAAS,OAAO,CAAC,MAAM,UAAU,OAAO,CAAC,MAAM,eAAe,SAAS,CAAC,MAAM,eAAe,SAAS,CAAC,MAAM,mBAAmB,SAAS,CAAC,MAAM,cAAc,SAAS,CAAC,MAAM,iBAAiB,SAAS,CAAC,MAAM,cAAc,SAAS,CAAC,KAAK,EAAK,SAAS,EAAK,GAAG;AAC7W,GAAI,KACF,EAAK,MAAM,SAAS,EAAU;;;;AAKtC,EAAO,GAAiB,kBAAkB;AAI1C,IAAI,KAAU;CACZ,QAAQ;CACR;CACA,UANa,EAAE,UAAM;CAOrB,QAAQ;CACT"}
|